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Jurassic World (2015)
Jurassic World (2015)
2015 | Adventure, Sci-Fi
A Trip down memory lane
Can you believe it’s been 14 years since genetically modified dinosaurs rampaged across our screens in Joe Johnston’s underwhelming Jurassic Park III?

After being stuck in development hell for over a decade, Steven Spielberg handpicked indie director Colin Trevorrow to helm the fourth instalment of the popular adventure franchise, Jurassic World, but can it return the much-loved series to form?

Man of the moment Chris Pratt (Guardians of the Galaxy), Bryce Dallas Howard (The Village), Ty Simpkins (Iron Man 3) and Omar Sy (X-Men: Days of Future Past) lead a cast of characters in a visually spectacular film that whilst paying homage to 1993’s Jurassic Park, lacks a little of the original’s soul.

Jurassic World is now a fully functioning theme park taken over from John Hammond’s InGen by Simon Masrani (Irrfan Khan in a pleasingly comedic performance). Welcoming over 20,000 visitors a day, the park sees the need to create something bigger, louder and with more teeth to sustain visitor interest – the Indominus Rex.

Naturally, this doesn’t go quite to plan.

The performances from all of the cast are on-point with Bryce Dallas Howard being a particular highlight. There were worries that her ability would match Tea Leoni from Jurassic Park III rather than Laura Dern’s brilliant Ellie Sattler from the original. Thankfully, this isn’t the case.

Her story arc is particularly intriguing if predictable with her uptight corporate image being shed throughout the film’s succinct 123 minute running time.

Chris Pratt proves why he is the man every director wants to work with. His less comedic side comes out in Jurassic World and proves that he has the acting chops to go with his good looks.

Vincent D’Onofrio stars as the obligatory villain but his side story is never really explored – possibly setting up for a sequel should the film perform well at the box office and with it making up 90% of global ticket sales this weekend, things look promising.

Music wise, Jurassic World treads a very careful path. Make no mistake, this is a standalone movie, but the references to the original are there for all to hear. Michael Giacchino, one of the best composers of the moment, takes over from Don Davis of Jurassic Park III and provides the series with its best score since John Williams’ original.

Special effects too are top notch with the park looking stunning and the dinosaurs, on the whole, faring the same way. There are a couple of moments where things start to look a little video game like, but this never takes away from the beauty of this film.

Unfortunately, whilst the last 30 minutes are breath-taking, edge of your seat stuff, it’s difficult to differentiate Jurassic World from the plethora of high budget blockbusters that litter the cinema these days and whilst Trevorrow chooses references to the original carefully, it lacks a little of that film’s soul and ultimately charm.

Overall, Jurassic World is better than the majority of blockbusters that have come and gone from cinemas over the last year and it tops The Lost World: Jurassic Park and Jurassic Park III to become a sequel worthy of the original.

Yes it’s not perfect, with the gorgeous finale lacking substance, but after waiting 14 years it comes pretty darn close and will no doubt be, along with Star Wars: Episode VII, one of the most memorable films of the noughties.

Do you remember seeing Jurassic Park for the first time? That’s the question everyone asks, and whilst Jurassic World won’t be making anywhere near the same impact, it’s a film worthy of the brand.

https://moviemetropolis.net/2015/06/14/a-trip-down-memory-lane-jurassic-world-review/
  
Marvel Dice Masters: Avengers vs. X-Men
Marvel Dice Masters: Avengers vs. X-Men
2014 | Collectible Components, Comic Book / Strip, Dice Game, Fighting
Many games are standalone, meaning that the base game has all of the components necessary for play. Many games also later add expansion content. Some games fall into the “collectible” category – you start with a base set, and slowly add new game components over time. Dice Masters is one of these collectible games, specifically known as a collectible dice game (CDG). You can find many versions of Dice Masters, spanning from Teenage Mutant Ninja Turtles to Dungeons and Dragons. No matter the theme, however, the game always works the same way! My experience is with Marvel Dice Masters (from different sets), so that will be my focus.

You and your team of superhero comrades come across a group of rival supers. Maybe you’re all having a disagreement (a la “Civil War”), or maybe one of them ate your lunch out of the fridge at work. No matter the reason, your teams have agreed to fight each other. Each hero brings unique powers to the fight, and the last team standing wins!

Dice Masters is a competitive two-player game. Each superhero team consists of up to 8 heroes and 20 custom dice. On your turn, roll your dice to generate energy, recruit heroes, or attack your opponent! Some of your heroes might have special powers that can positively affect your dice rolls, or could even negatively affect your opponent’s available dice. Strategy is everything – the first player reduced to zero health loses!

A game of battling superheroes – awesome, right? Maybe not AWESOME, but I think it’s mostly awesome. The most frustrating part of Dice Masters for me is the “collectible” aspect. A basic starter set provides you with a decent amount of cards and dice, but in order to build a complete, fully-functioning team, you need to buy more components. The first couple of times I played, I was using only the starter set and I didn’t yet realize that this is a CDG. I only had heroes with basic powers and dice, and I failed miserably in those games against a seasoned Dice Masters player (Travis). Thankfully, my opponent gave me a bit of advice – do some research, find heroes with powers that complement each other, and build a strong team that way. He helped me build a team, and I bought those new components. I used that team in my next game, aaaand I still lost…but it was a closer game! I have since crafted a couple of more teams and acquired the necessary components, but this game definitely takes a lot of forethought and research for success. It’s not one you can just necessarily pick up and play right away.

I think that Dice Masters has more of a learning curve than the average two-player game. It is a pretty strategy-driven game, and that strategy is based on your chosen team of heroes. If you aren’t completely familiar with their powers or the special symbols on their dice, you could be missing out on some serious advantages in your fight. Each turn also has many elements to keep track of (roll dice, re-roll dice, spend energy, recruit/field heroes, use abilities, attack/defend, etc.), and it can be easy to forget a step. Once you get the hang of it, though, the game flows better. It definitely took me quite a few plays to get everything mostly down. So if you’re looking for a more complex dice game to play, I would say give Dice Masters a shot!

I like the theme, mechanics, and strategic implications of Dice Masters, but I don’t really like the collectible aspect of the game. I don’t get to play it too often, but I do enjoy getting the opportunity to play. All in all, Purple Phoenix Games gives Dice Masters a 18 / 24.

https://purplephoenixgames.wordpress.com/2019/01/02/dice-masters-review/
  
I am missing
I am missing
Tim Weaver | 2018 | Fiction & Poetry
8
7.5 (2 Ratings)
Book Rating
<b>3.5 stars</b> – but I’m rounding up to 4 because I liked more than I disliked.

My first impression of this book, before I even picked it up was this: oh no. Firstly, Netgalley is pretty useless at telling you when a book is part way through a series, so I didn’t initially realise this was the <b>EIGHTH</b> book in a series, secondly this is over 500 pages. I often find mystery thrillers over 400 pages are dragged out and could really be around 300 pages long with some good editing. But… I was pleasantly surprised.

This is my first taste of the David Raker series, as mentioned above, but it was so easy going into this one with no background information about him as a character. The book got straight on with the storyline of The Lost Man and didn’t dwell too often on his life or characters he had a past with. I think when you get so deep into a series as to have 8 books, the new ones you come out with do need to be as close to a standalone as possible.

As for the 500+ page issue, I do think there could have been some bits cut out to make it a little shorter. There was quite a bit of repetition of what had happened just previously, like at the beginning of a new TV episode where is does a short re-cap. I also found some of the conversation tedious and skimmed them. There was a lot of…

<b><i><blockquote>“And so then what happened?” I asked. He didn’t move.

“Tell me what happened,” I pushed to get an answer, but he kept his head down and didn’t say anything.

“Are you going to tell me what happened?” I wanted to force an answer out of him but I didn’t want to rush him. This time he moved slightly to look at me, but still he didn’t say anything.</blockquote></b></i>
… which, as you can imagine, gets a bit annoying when you come across several conversations like this. Other than these few little issues with the writing, I thought the rest of it was very good and that Weaver is a talented writer!

When it comes to the story, my feelings are really conflicted (I’m probably going to put some spoiler tags in my GR review if you want to read something that goes into a little more detail because this is probably going to be vague). What initially drew me to this book was the idea that a man is missing himself – he has no memory of where he comes from or of who he is – so he hires a PI to “find” him. What we get from that is a twisty, journey into the history of this man’s life and how that led him to be washed up on UK shores.

Admittedly, this is one hell of a ride. It’s fast paced and exciting, but it’s also quite convoluted and towards the end where the big reveals are coming thick and fast, it gets a little ridiculous.

I liked this one but I couldn’t quite believe it, and so couldn’t get myself into it as much as I would have liked to. It starts off very chilling and intriguing but it gradually gets into “let’s make this as crazy as we can”.

<i>Thanks to Netgalley and Penguin – Michael Joseph for giving me the opportunity to read this in exchange for an honest review.</i>