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Purple Phoenix Games (2266 KP) rated Cthulhu's Vault in Tabletop Games
Nov 9, 2021
Cthulhu’s Vault is a card game in which players are working together to craft an occult story, which will ultimately lead to a final battle with one of the Ancient Ones. To setup the game, each player receives an Ancient One card (kept face-down), 7 Story cards, and 2 Power tokens (one Investigator and one Cultist). Power tokens are kept face-down and are secret from other players. The remaining Power tokens are placed into two pools – either face-up or face-down as described in the rules – and a starting Story card is drawn and placed in the middle of the play area. The Power Guide card is placed off to the side, visible to players, and shows the amount of Cultist Power necessary to awaken your Ancient One during play. Select a starting player, and the game is ready to begin!
The game is broken down into two phases: the Mystery Stage and the Epic Battle Stage. The Mystery Stage begins the game, and consists of the storytelling element. On your turn, you will select a Story card from your hand and play it to the table. Here’s the catch – all players are trying to create a cohesive storyline, so you are encouraged to narrate and chain together a single story with the addition of each new Story card. After you play your Story card and tell your brief addition to the tale, you will collect a number of Power tokens as described on your played Story card, receiving Bonus tokens if applicable. The Mystery Stage continues in this fashion until a player has acquired the requisite number of Cultist Power tokens necessary to awaken their Ancient One. At the start of that turn, the player will reveal their Ancient One, and the Mystery Stage ends immediately.
Moving on to the Epic Battle Stage, there is a small bit of setup. All remaining Story cards are discarded, and Investigator cards are displayed. The player who awoke their Ancient One collects a number of Power tokens equal to the health of their creature, gathers/shuffles the Ancient One Combat Deck, and draws a hand of 3 Combat cards. All remaining players will select an Investigator to play, in order, depending on the total number of Investigator Power tokens gained during the Mystery Stage. Players will discard down to/collect a number of Power tokens to match the health of their Investigator, shuffle the Investigator Combat Deck, and draw a number of cards as dictated by their Investigator card. A Battle Order deck is created and shuffled, and will dictate the order of actions during each Epic Battle turn. The Epic Battle Stage is now ready to begin.
During the Epic Battle, a card from the Battle Order deck is revealed – either an Investigator or the Ancient One. The corresponding player will then act, playing a card from their hand, performing the action (usually Wounding the opponent), and then drawing back up to their hand limit. Play continues in this way until either the Ancient One is defeated (all Health depleted), or all the Investigators are devoured by the Ancient One. If the Ancient One is defeated, the Investigators have won! And if the Ancient One has eliminated all the Investigators, then that player wins. Either way, whomever wins is encouraged to come up with a brief epilogue to bring the overall story to an end.
So all in all, how does Cthulhu’s Vault fare? Honestly, not too great. Let’s start with the rulebook. It has some areas of serious ambiguity and confusion, which made this game kind of tough and frustrating for me to learn at first. Now that I think I’ve got it figured out, it’s ok, but that first read-through was rough. Now getting down to the actual gameplay. I can appreciate what the game is trying to do – have players create a story and then engage in their narrated battle – but the two phases of the game seem very disjointed to me. It kind of feels like you are playing 2 separate games in one. You get to have some creative fun making up a spooky story, which is then swiftly forgotten as combat ensues. There is little to no connection between the two phases, and that lack of connection makes the storytelling phase seem obsolete.
Another thing to consider when checking this game out is the group of people with whom you will play. To really get a fun, immersive story going, all players need to be willing to embrace the storytelling aspect, and get into the narrative. Requiring that type of creativity on the spot can make some players uncomfortable, and they just might not enjoy that element of the game. Let’s touch on components for a minute. I think that for the most part, the production quality is fine! The Story, Investigator, and Ancient One cards are all oversized, sturdy, and feature some neat spooky art and flavor text. The Combat cards are normal sized, and for the most part clear in their text/actions. The Power tokens are small wooden discs, and are fun to play with. The version I have is in a tin, not a cardboard box, and the tin is nice and sturdy too. Overall, good quality game.
In theory, I think Cthulhu’s Vault is a neat game. The actual execution of the gameplay doesn’t quite hit the mark for me though. The lack of connection between the two phases of the game really detracts from the overall immersion. If there were a stronger connection, perhaps I would like it more, but as it stands, it just feels like 2 separate games in one box. If you’re into storytelling games, I would consider Cthulhu’s Vault because it does provide a neat opportunity for players to craft a unified story. But the shift to the combat phase feels sudden and unrelated. Purple Phoenix Games gives this one a fiendish 5 / 12.

Joelene Marie (28 KP) rated The Black Witch in Books
Jul 23, 2017
Side note: For those who check out book ratings and reviews on Goodreads before making a decision to read a book (like me lol) please do NOT let the rating fool you. Read the reviews and you will see that most have loved the book. There's been a bit of controversy surrounding the material and one certain blogger's negative review instructed her minions to give it a low rating based on her opinion alone, without actually reading the book themselves. So please don't let that affect your choice to read it!

Awix (3310 KP) rated Crack in the World (1965) in Movies
May 5, 2019 (Updated May 5, 2019)
I always get this one mixed up with The Day the Earth Caught Fire and When the Earth Cracked Open, which is some achievement considering the latter film was never even made. The storyline with the crack is kind of predictable and suffers because the movie doesn't have the budget to actually show towns being wiped out or islands crumbling into the sea; characters just hear about it over the phone. The human interest B-story is really a melodrama, but it's written and played just well enough to keep the film credible and engaging. Well-mounted climax even if it really comes out of nowhere.

Awix (3310 KP) rated Star Inspector (Zvyozdniy inspektor) (1980) in Movies
May 26, 2019 (Updated May 26, 2019)
Feels like one of those films made by people who've had sci-fi explained to them over the phone, but who have no first-hand familiarity with the genre, or indeed much familiarity with storytelling in general. This is before we get to the primitive production values, the aspects of the story which don't travel well (the villains are a trio named Doug, Marge, and Steve), or the heavy reliance on technobabble plot devices. Has the general feel of an episode of Space 1999. There are some interesting psychedelic visuals on display, and the special effects are often amusing (this was not the intention), but this is grim stuff for the most part.

ArecRain (8 KP) rated Scottish Werebear: Books 1-3 (Scottish Werebear, #1-3) in Books
Jan 18, 2018
Derek and Claire are not my favorite couple. Claire comes off as a bit childish despite being 30 something years old, and, honestly, I felt her little pity party early on in the story that brought about the accident was poor storytelling. That being said, I thought Derek was precious in in subtle courtship of her. He wanted to make her happy but thought he couldnt be with her so he left her little presents. I mean how adorable?
But I digress. The author is skilled with painting a clear portrait of the scenery events. While I wasnt overly fond of her leads, I was still invested in their HEA.