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Friday the 13th
Friday the 13th
Action/Adventure
Why?????
Friday The 13th: The Video Game- is based off of the movie franchise. Most to all people know that this game is awful and hard as hell and well that is true. This game is both. So lets talk more about the game..

The plot:

"The game manual contains the following synopsis...

 It's a pretty typical summer at Crystal Lake. There's a group of happy children staying in the Camp. You and your six Camp Counselor friends are watching over the kids while enjoying the lake and the wilderness. The days are bright and sunny.

The nights are cool and clear. And Jason is on a rampage. It's up to you to stop him, but it's not going to be easy. You must first fight your way through forests filled with man-eating wolves, caves covered with blood sucking bats and hordes of mindless zombies everywhere you turn. You must also help any friend who is in danger, or else you can just kiss them goodbye. And hiding in a cabin or staying adrift in a canoe won't keep you safe – Jason will find you anywhere. The only way to survive this summer is to challenge Jason face to face, and destroy him.".

Gameplay:

Players control one of six camp counselors (each with varying levels of speed, rowing and jumping ability) in a side-scrolling perspective. The counselors start with an arcing rock attack. The goal is to find and defeat Jason Voorhees three times. Along the paths, players will find cabins, a lake, caves and wooded areas with all but the cabins having enemies such as zombies, crows, and wolves attacking the player.

timed alarm appears at certain intervals, requiring players to find Jason before he kills one or more children or another counselor. Using the map, players must navigate their way to Jason's location or switch to the counselor being attacked and defeat him. If they do not make it there in time, Jason will kill the counselors or some of the children.

Upon nearing Jason's location, Jason may appear on the path or in the lake and attack the player. When inside a cabin Jason will attack the player in a way reminiscent of the video game Punch-Out!!

The objective of the game is to survive for three days and three nights while attempting to find and kill Jason. Players may battle Jason's mother who is in a hidden locked room in the cave. She is represented as a Medusa-like floating head that swoops down to attack the player. Navigating in the woods or cave can be confusing as they are set up to purposely disorient the player. They hide several locked rooms/cabins. If all counselors or children die, the game is over.

Time and time again, i play this game and overall i would rather watch the movies than play this game. The movies are 10x better than this game. Go watch the movies instead, you will have a better time.
  
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Dean (6926 KP) Feb 26, 2020

Sounds like you need to play the next gen console version of Friday the 13th @Friday the 13th : The Game

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Matthew Krueger (10051 KP) Feb 26, 2020

I have and i will do a review of it soon. Its much better than this trash.

Ryker (Owatonna U Hockey #1)
Ryker (Owatonna U Hockey #1)
RJ Scott, V.L. Locey | 2018 | Contemporary, LGBTQ+, Romance
6
6.0 (1 Ratings)
Book Rating
Not sure I liked Ryker!
Independent reviewer for Archaeolibrarian, I was gifted my copy of this book.

**This review will be short, I really dislike writing the three star reviews!**

Ryker is hockey royalty, coming up as 4th generation championship winning players. Jacob works his family farm with his mum and dad. Both end up at hockey camp for the summer, and are polar opposites in most things. Sharing a room brings them closer, then camp is over and they are on opposite sides of the country. When Ryker switches college to be closer to Jacob, will Jacob let him?

I can't put my finger on why this one didn't work for me, and ya'll know how much that does my head in! So, here's what I DID like.

Both Jacob and Ryker have their say, so we get both sides of the coin. Both voices are clear and very different, and their voice is in the first person. Each change is clearly headed, and comes as the chapter changes.

I saw no spelling or editing errors to spoil my reading.

I tagged it as a short read, because it does NOT seem as long as the billed 196 pages! One sitting read, too.

There are some characters from the series this one spins off, and that makes me want to go back and read THEIR series, or at least, Jared and Ten (Ryker's dad and step dad) stories.

I just . . . .DON'T know what didn't work!

Or at least, that was what I thought when writing this review. Now I'm typing it up, I *think* it might be Ryker himself. I dunno, maybe. Possibly.

So, gonna leave it at that.

3 good solid but maybe not for me, stars

**same worded review will appear elsewhere**
  
THE GHOST, THE EGGHEADS, AND BABE RUTH’S PIANO
By Larry Sweitzer
Genre: YA Fiction
Rating: 4.5/5

Freddie is a nerd, and he likes it that way. He keeps his grades up, he holds honors positions at his school, and he studies hard. But he’s only second best. Tony is his rival, and Tony is always putting him down. Tony and Freddie both go to Camp Mason over the summer, where Billy Mason died many years ago. Supposedly, there’s a ghost haunting the camp, but nobody has ever seen him.
Freddie is desperately trying to do three things: one, keep Tony from winning the scholarship at the end of the camp, two, find out about the ghost, and three, get a little closer to his crush, Ginny. But there are plenty of things stopping Freddie. How is he going to solve the mystery, win the scholarship competition, and put together sentences that make sense when he talks to Ginny?

The Ghosts, the Eggheads, and Babe Ruth’s Piano was hilarious. I enjoyed this story immensely! The story had the perfect amount of adventure, romance, tension, comic relief, and baseball. Now I’m not really Red Sox fan like Freddie is, but I now have a healthy respect for baseball. The cool part is, the baseball parts weren’t boring to me because of the way they were presented.

My favorite character was Zoe, the perky lively girl who ended up as Logan’s (Freddie’s friend) girlfriend by the end of the book (My second favorite had to be Harry Potter… Monty’s pet rat.), but I loved all the characters in this story. They had a lot of personality and were relatable and likeable (or in Tony’s case, hate-able.)

There were a lot of twists and turns that I didn’t expect! The pacing was perfect—it wasn’t too fast or too slow, and clues and keys were presented in a logical fashion. The end was totally unexpected and exciting, and got my blood racing. Freddie finally solves this mystery of how Billy died… and even though he didn’t win the scholarship competition, somehow ends up with money for college anyway.

Content: This book was wonderfully clean of everything.

Recommendation: Ages 10+, but suitable for teens as well.

**Thank you to Larry and Dorothy from Pump Up Your Book for supplying my review copy!**
  
I have mixed feelings about this book. I can't say it's bad, because I've taught 95% of the projects before. they're great projects! But as an artist and art instructor, I've seen kids do more than what is in this book (for some of the projects). Some of the projects are very simple things you could find over the internet. Some are things you do in elementary school. It's got a broad mix of really cool projects with a lot of potential, and really dull projects that I know kids don't really respond to very well.

However, I did find three or four projects that are pretty cool, that I'm definitely implementing aspects of in my extended camp this summer!

That being said, this book is great for students who want to do art but don't have any kind of local art class institution, teachers who are looking for a good collection to fit a wide age range, and maybe homeschool parents who want their kids to have art but don't know where to start.

Kids art class teacher? not so much. You probably already know them.