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Quests & Cannons
Quests & Cannons
2021 | Adventure, Animals, Exploration, Fantasy, Nautical
Fantasy Yarharrr! The isles have been borne and offer wondrous resources, but only for one o’ ye. Gather yer factions and fight for control and survival, or suffer a fate worse than death… which, in this case, is extinction! Okay, this is way less dramatic, but the stakes are high when bunnies, eagles, and piggies battle on the high seas for control of the islands and assurance of their race’s survival.

Quests & Cannons is a giant melting pot of mechanics rolled up into a cute little package with an interesting modular board with multiple setup options. In it, players take control of one of the aforementioned animal races and board their ships to claim islands and exploit their resources. The first player to amass 15 or 20 prosperity (VP) by the end of the game will reign victorious!

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T


There are so many steps to setup, and about a thousand bits and pieces, so I will save both your eyes and my fingers explaining. However, once setup, it should look somewhat similar to the photo below. Each player receives their own upgradeable ship board to track resources, action points, and other game-necessary components, along with a specific character and matching boat token.
On a turn, players will have three action points they may spend in any order on the following actions: Movement, Gather, Attack. Movement is one nautical hex in any direction per action point used, unless a player uses one of their sails. Sails add one hex to a movement and is spent for the rest of the round. The thing to keep in mind with movement is that different tiles affect movement in different ways, so luckily reference cards are included in the game. Once a ship discovers a new island, the player receives one coin and a Quest card in addition to flipping over the question mark Island Feature Tokens. These tokens show specific resources, which Quest cards require to be completed, at specific locations on the board.

Players can spend an action point to Gather resources from an island. Players are able to fill up their ships’ holds with as much of the resource as they wish, and it can be replaced with other resources on future turns.

Map Clues are cards that can be worked on during play, similar to Quest cards, and usually require an action point to be spent. These are special circumstances, and the action points are not available to be spent on every turn. Similar special circumstances include visits to Outposts, Trading Posts, and Starting Spaces. These spaces allow players to buy and sell items, and upgrade and repair ships.

The last option for action point spending is by attacking. A player may Attack another player when they share the same space on the board. The attacking player spends an action point to fire their cannons equipped on their ship. The ammo is tracked and represented by ammo dice. Once rolled, the attacker scores hull damage for every four pips rolled. If the ship takes as many or more hull damage than they have HP hearts, their ship sinks. Fortunately, this does not eliminate the player, but they lose many resources and coins, and will need to respawn at their starting location.


The player who earns 15 or 20 prosperity (depending on game mode) from attacking players, completing Quest and Map Clue cards, and possibly some other secret methods, will win Quests & Cannons and leads their race to eternal glory!
Components. Again, this is a prototype copy of the game, but I’ll tell you what, if the finished project comes with even slightly better components, it will be a monumental accomplishment. This is one of the highest-quality home-made prototypes I have ever received. I know most art and many items are final, but everything is on the table for upgrades, with a successful Kickstarter campaign. The colors are great, the art is fantastical and amazing, and it looks phenomenal on the table. I really enjoy the different characters with their unique special powers, and the double-layer ship player mats. Everything has its place and is organized beautifully. I am very excited to see the final product that Short Hop Games achieves!

This kind of game is really right up my alley: head-to-head combat (without player elimination), exploration, and pick-up-and-deliver. The only thing this is missing to be the perfect Travis game is a deck building element, but that certainly wouldn’t fit here. Quests & Cannons is chocked full of mechanics that, I believe, work really well together to provide a great game experience without adding a ton of complexity. The hexploration is strong, and the pick-up-and-deliver mechanic is tasty. All the mechanics, components, and artwork synergize so well that I am surprised this is a title from first-time designers and publisher.

What I like most is that though the rules are plentiful, once you get them down you have a wonderfully fun versatile game that can be played with many different group permutations and modes. The variety in setup options are endless, and the rulebook offers nine or ten different setups. The game also comes with lots of extra map bits, so any player could dream up several unique setup options at any time. The Quests are great, and the Loot cards (though I didn’t mention them in the overview) offer lots of ways to improve players’ strategies. With the abundance of upgrades available and unique special powers, this one is a big winner for me.

If you are in the market for something a little different, with a great theme and interesting combination of mechanics, then Quests & Cannons is certainly worth a look. I am very excited to follow the progress and the campaign for this one. I think backers will be receiving an incredible game with excellent components and tons of replayability. Now to challenge my wife so she can mop the poop deck with me.
  
A Portable Shelter
A Portable Shelter
Kirsty Logan | 2016 | Fiction & Poetry
9
8.0 (3 Ratings)
Book Rating
Cute little stories about real life (0 more)
Took a while to get in to (0 more)
‘…there’s no other way to give you the truth except to hide it in a story and let you find your own way inside.’
‘…there’s no other way to give you the truth except to hide it in a story and let you find your own way inside.’
Kirsty Logan’s first collection of short stories, The Rental Heart and Other Fairytales, published by Salt in 2014, won the Polari First Book Prize in 2015. A Portable Shelter is her second collection. Set in a small cottage in the rural north coast of Scotland, Ruth and Liska are expecting their first child. The couple believe that their unborn baby will have a better chance of survival away from the harshness of suburban life. They make a pact with one another, that they will only ever tell their child the truth. Yet while Liska is asleep or Ruth is at work, each whispers secret stories to their unborn child. Delving into fantastical tales about people from their past and re-telling stories that span from generation to generation, the couple unfold the horrors of the real world. Whilst these tales, laced in myth and legend, and fattened with the magic of the imagination, demonstrate the art of oral storytelling, Logan reaches further to show the reader why storytelling is important.
While this book is primarily a collection of short stories, its novel like structure frames each story with a preceding monologue from either Ruth or Liska. The monologues offer delightful morsels of description that bring the harshness of Mother Nature into the safety of the couple’s bedroom, “right now our home is speaking to you. The walls creak their approval in the wind. The rain applauds on the roof. The lighthouse beam swoops, swoops, swoops. The tide breathes loud and slow like a giant. If you listen carefully, perhaps you can even hear the moon hum.” The pace of these sentences, combined with the delicacy of language demonstrates Logan’s skill at describing the sublime spirit of the natural world, which brings the narrative to life.
Most impressive though, is Logan’s poetic language and carefully crafted sentences which create the most beautiful imagery. In ‘Flinch,’ for example – James is a fisherman struggling with his identity, yet his affiliation with the land is locked into his first-person point of view where the reader gets to closely experience what he sees, “The sky is pinkish-grey like the insides of shells. Speckled bonxies wheel overhead. Seals loll on the rocks, fat as kings. The rising mist is cool and milky.” Any of these lines could easily be arranged into a poem and with sentences that are squeezed tight; they create a wonderful poetic rhythm. Logan uses this technique throughout her novel, demonstrating the precision and craft in her work. There are definite similarities in her writing style to fellow Scottish novelist and poet Jenni Fagan. Both authors use rich language, which is well crafted and smattered with vernacular. Furthermore, combining this with the reoccurring theme of identity, the oral storytelling tradition, landscape, folklore, and myth, it is clear to see why these authors contribute to the growing canon in Scottish literature.
This is a book that I will read over and over again because I know that in each reading, I will find something new. A Portable Shelter, I feel, deserves a place on my ‘keep’ book shelf.
A Portable Shelter, Kirsty Logan, London: Vintage, 2015
  
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Hazel (1853 KP) rated The Giver in Books

May 28, 2017  
The Giver
The Giver
Lois Lowry | 2012 | Children
9
8.5 (84 Ratings)
Book Rating
An imperfect perfect future
October 2014 Book of the Month

I received this book for free through Goodreads First Reads.

It has been over twenty years since Lois Lowry’s controversial children’s story The Giver was published and it certainly deserves its status as an essential modern classic. Jonas has grown up in the perfect world of the Community whose survival relies on strict rules and rituals. Adults are assigned spouses and children (one boy and one girl) as they take up their role within the society. At the beginning of the book Jonas is approaching then end of his eleventh year and feeling apprehensive about the Ceremony of Twelve where he will be assigned a job for him to do for the rest of his adult life. Jonas gets selected as the Receiver of Memory – a very rare position – and begins to experience memories from humans who lived a long time ago. For Jonas this is exciting until he begins to see the flaws in his perfect world.

Dystopian literature has become popular over the past few years and it would not be surprising if it were The Giver that inspired these contemporary works. Lowry claims that she did not intend for The Giver to have a sinister feel about it; she was writing an adventure story and exploring the concept of the importance of memory, but it turned out to be something much more thought provoking. As the children’s novelist Margaret Mahy (The Haunting) pointed out, up until the publication of this novel in 1993 Lowry was best known for her funny stories about Anastasia Krupnik resulting in The Giver being even more shocking and unexpected.

The Giver highlights that attempting to produce perfection can often result in the loss of good things as well as the bad. The notion of the ideal world may seem like a wonderful proposal, but in order to achieve it humans would have to do away with free choice as in ironing out the inequalities and injustices of the present world would result in everything becoming the same for each individual.

This is a difficult concept to grasp, particularly for a child. Although intended as a children’s series, The Giver and its following installments are more suitable for young adults and older. The only issue with this is that the writing style was target at a younger audience meaning that the overall story is short and lacks depth. If it were to have been written for older readers then there would have been the scope for it to become a much lengthier novel.

There are a lot of mixed reviews surrounding this book although they have changed greatly since the original publication. To begin with The Giver was banned in some areas however the dystopian theme has become accepted in today’s society. What many people comment on now is the oversimplification of such strong ideas. Then again, as already mentioned, it needs to be emphasized that this book was aimed at children, thus the language reflects the reading skills of its target audience.

The Giver is a gem of a book that not only is enjoyable but also can educate the reader on the dangers of attempting a utopian society and why it is important to retain human memories – even the bad – in order that wisdom can exist. Those who have become fans of contemporary dystopian novels, for example Divergent by Veronica Roth or Delirium by Lauren Oliver, will be sure to love this series.
  
Kingsman: The Golden Circle (2017)
Kingsman: The Golden Circle (2017)
2017 | Action, Comedy
Welcome back, chaps
Kingsman: The Secret Service was one of the surprise hits of 2014. Marketed poorly by an unassuming set of trailers, the end result was a film as big a surprise as Guardians of the Galaxy was.

We all know what happened. Kingsman senior grossed over $400million worldwide and a sequel was soon greenlit with a much bigger budget and a marketing effort worth of the first film.

But has some of that old-school charm been lost in the transition to high-budget movie event of the summer?

With their headquarters destroyed and the world held hostage by a villainous drug lord (Julianne Moore), members of Kingsman find new allies when they discover a spy organization in the United States known as Statesman. In an adventure that tests their strength and wits, the elite agents band together to battle a ruthless enemy and save the day, something that seems to be a bit of a habit for Eggsy (Taron Egerton) of late.

Thankfully, I’m pleased to tell you that Matthew Vaughn’s follow-up, while not bettering its predecessor, manages to stay away from many of the sequel pitfalls we tend to see nowadays.

Opening with a fantastically filmed cab ride through London’s narrow streets, the first sequence sets up the movie perfectly. This is a rollercoaster ride – loud, at times exhausting but completely and utterly exhilarating.

That familiar cast we grew to love in the first film return including the not-so-secret return of Colin Firth’s Harry. It’s disappointing to have seen the big reveal of his survival from Samuel L Jackson’s bullet in the trailers, but it’s still a welcome return and a smart move by the writers – even if the circumstances surrounding his well-being are a little farfetched.

Taron Egerton is once again on top form and Mark Strong is ever-reliable as intelligence agent, Merlin. Of the newcomers, Channing Tatum, Halle Berry and Jeff Bridges make a small, but noticeable impact on proceedings though I would’ve liked to have seen them a little more throughout the 140-minute runtime.

You’re right to gasp. Kingsman: The Golden Circle is a good 10 minutes or so longer than its predecessor and while the action is choreographed to the same exceptional standard of its forbearer, it does feel like a long film.

Nevertheless, if there’s one thing Matthew Vaughn knows how to direct, it’s action. The increased budget this time around means our heroes embark on a globetrotting mission that includes Cambodia, Italy, the US and of course Blighty. The cinematography is wonderful with the Cambodian lair of our main villain being a particular highlight.

Speaking of which, Julianne Moore is absolutely sublime. Described by Vaughn himself as “Martha Stewart on crack”, she is right up there with Samuel L Jackson’s outlandish Richmond Valentine. Watch out for a surprise turn from Elton John that will have you in stitches whenever the film switches to Moore’s mountain-top lair.

With this and President Alma Coin from The Hunger Games on her CV, she’s proving a great choice to play wicked characters – she’s certainly got the acting chops for it.

Overall, there’s far too much in Kingsman: The Golden Circle to talk about in one review, but it’s fair to say this sequel is a big success. With beautifully choreographed action and some cracking performances, it’s more than a candidate for best film of the year. Flawed? Yes. But you’ll be having too much fun to notice. Bring on the sequel.

https://moviemetropolis.net/2017/09/21/kingsman-the-golden-circle-review/
  
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Asiza Tait (139 KP) rated Child 44 in Books

Feb 1, 2018  
Child 44
Child 44
Tom Rob Smith | 2014 | Fiction & Poetry
8
8.7 (3 Ratings)
Book Rating
We all agreed that it was a very intense book and for those of us who weren’t fully aware of what it was like to live in Stalinist Russia during that time our eyes were surely opened!

This book takes you through the transformation of Leo Demidov from a complete ‘company man’ of the Russian State to a real person listening to his own sense of right and wrong. We meet him as a no nonsense officer of the MGB willing and able to follow through on his orders and completely committed to succeeding. We also get glimpses of his insecurity because no one is safe under the scrutiny of the State. He is very aware of this and the long running jealousy of Vasily is a constant reminder of how much someone hates him and desperately wishes and works towards his downfall. From the beginning the life of Leo is shown for the stark reality it is. There is no happy family man here, or even a happy career man, it is purely survival in a very structured and dangerous place.

The relationship between Leo and his wife Raisa is another that is deep, raw and completely honest. Their relationship ebbs and flows according to the State plan, but the book takes a serious turn when Leo is faced with the decision of denouncing his wife. Seeing into their marriage is like facing a needed surgery, the inevitable pain is necessary to start the way to healing. Raisa is the stronger character in my view, never losing her sense of humanity but knowing how to hide herself in order to survive.

Leo’s decision starts a chain of events that leads to him discovering that murders are occurring the breadth of Russia, and since there is no crime in Russia he is the only one trying to convince anyone of the scary reality that a serial child killer/s is on the loose. His commitment to this brings further scrutiny on him and he feels the full force of the authorities and experiences a complete reversal of circumstances. Where he was the one arresting people and transporting them to the most notorious prison Lubyanka, he is now the one in the prisoners' seat.

There are twists and turns in this book that will knock the breath out of you. A seriously brilliant book.

On a personal note I found this book hit too close to home in regards to my own upbringing in the Jehovah’s Witnesses. Where Leo is hitting his head against a stone wall in trying to convince people of the danger they are ignoring, it reminded me very strongly of how difficult it is to convince or motivate the Governing Body of Jehovah’s Witnesses and the Congregation Elders that the right thing to do when an accusation of child abuse comes to them is to immediately call the authorities. They instead stick to their own procedures in the face of irrefutable evidence and demonstrated experience that their procedures are dead wrong and need to be changed, they still refuse to listen and insist that their way of doing things is right and everyone else must be wrong. They desperately work to keep their image clean just like the Russian Government insists that the State is always right. Thankfully there is an army of people worldwide working incredibly hard to expose there hurtful practices and in so doing protect the public from being sucked into this so called religion.
  
Earthfall
Earthfall
Action
Left 4 Dead and its sequel Left 4 Dead 2 became must play games for fans who loved the four player co-op gameplay as players worked with one another to accomplish tasks and survive legions of undead and supernatural enemies.

The sequel came soon after the original and despite rumors and the best hopes of the gaming community; a new chapter in the series has yet to appear.

Thankfully Holospark have stepped up to offer gamers an enjoyable and intense gaming experience for fans who have grown weary of waiting for a new installment of Left 4 Dead. Set in the Pacific Northwest, Earthfall deals with the aftermath of an Alien invasion where four characters must work with one another to accomplish tasks, defeat wave after wave of enemies and survive.

Players can play with one another or play with A.I. controlled Bots whose ability level can be adjusted by players at the start of the level.

Weapons ranging from shotguns, pistols, bladed weapons, machine guns, and heavy weapons can be found along the way or printed at 3D Printers to help the odds of survival. There are also health kits, stations, ammo boxes, and Stimulant shots which will all have their place as the gameplay unfolds.

Teamwork is the key as the enemies are abundant and fast. While they may not have the best A.I. out there and rush straight at you; the fact that they are so abundant and attack from multiple directions at once really increases the challenge.

There are several types of enemies as well as boss Aliens who show up at various points of a level to throw a wrench into your strategy. Once a player is down, they can be revived by other players which often puts players in the difficult task of trying to stay alive or rushing into danger to try to save other players.

There are also devices such as auto and manned gun emplacements which can shred enemies, but overheat if continuous fire is used.

The game does offer various levels of difficulty so players can find one that best meets their gameplay style. Some may find the gameplay a bit dated but when you factor in the game was made by an Indie developer and has a list price for $30.00; it has some great things going for it. I have played the game well-over a year in early access phase and I have really enjoyed seeing the improvements to the game as it made its way to full release. The new maps are really good and there are more coming for gamers to enjoy as well. What is also really enjoyable to see is that Holospark seems very open to suggestions of the community and will continue to tweak the game going forward.

While some will likely say the graphics are a bit out of date and the dialogue is a bit standard, it is important to note that this is a game designed for fans of Left 4 Dead and is done by an smaller developer and not one of the mega-publishers, as such, I found the quality of the graphics and gameplay more than good enough for modern systems and at no time did I ever find it as a distraction to the gameplay as I was immersed from the get go.

If you are a fan of Left 4 Dead and want an affordably priced game that incorporates several of the best elements of the prior game, then you will not want to miss Earthfall.

http://sknr.net/2018/07/16/earthfall/
  
Dead Rising 3: Apocalypse Edition
Dead Rising 3: Apocalypse Edition
Action/Adventure
When I first learned that Dead Rising 3 would be coming to PC in an
Apocalypse edition, I was thrilled. I have not been one eager to jump on
the Xbox One bandwagon and prefer to play my games on PC.
Having enjoyed the first two games in the series, I eagerly loaded up the
game and jumped into a casual co-op game where a fellow gamer and I worked
our way through levels teaming with hordes of the undead.
Like the other games in the series, I was able to use various vehicles to
run down and force my way through the hordes and of course, anything on
the very big and detailed maps can become a weapon, while there are guns,
grenades, swords, and traditional weapons, players will also find teddy
bears, hubcaps, laptops, bricks, and countless other goodies to ward off
being the main course at a Zombie Buffet.
Players will also be able to gather items and plans so they can easily
craft weapons such as a combination power saw and sledgehammer which makes
short work of all those in your path.
Like the previous games, missions are assigned and cut scenes are used to
move the story along as players often have to locate and return various
items for characters so they will do something for you in return that
allows you to advance.
Having played both in solo mode and with a flesh and blood player, I can
tell you that I greatly prefer having another player on hand as they can
help you fight, navigate, and survive, which is key as there is not always
a helpful amount of food or drink around to help you replenish lost
health.
Since players can only manage a few weapons at a time in their inventory
and Items do destruct after a certain amount of use, being on the lookout
for the next weapon is key as I have been in extended fights when my
options ran dry and I was forced to run.
Graphically the game is solid but not what I would call cutting edge. My
biggest issue with the game was that due to the huge and frequent hordes,
there were times when I lagged almost to a standstill which was not
something that helped enhance my enjoyment of the game.
That being said, the variety of gameplay and the story of the game that
clearly let you know the clock was ticking on your window for survival
really added a sense of urgency to the game.
I enjoyed the free form variety of the game such as taking a muscle car
and executing a flip off of a ramp into a wall of fire to take down a
Zombie that was clinging to the car. Some would call this overkill, but
that is simply how I roll.
From multiple game modes to plenty of in game options, Dead Rising 3 is
tons of fun, now if only they could do something about the in game lag, we
would really have a winner, as it is now, it is a good game that could
have been great on PC.

http://sknr.net/2014/09/15/dead-rising-3-apocalypse-edition/