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Venom: Let There Be Carnage (2021)
Venom: Let There Be Carnage (2021)
2021 | Action, Horror, Sci-Fi
Tom Hardy's performance. (2 more)
Better CGI than the first film.
The film is stupidly fun.
It is REALLY dumb. (2 more)
Shriek is a wasted character.
Woody Harrelson's "hair."
Idiotic Gold
Venom was an unlikely hit for Sony Pictures making over $850 million worldwide – despite being a sloppy mess of a film.

Written by Jeff Pinkner (Jumanji (2019), The Dark Tower), Scott Rosenberg (Con Air, Gone in 60 Seconds), and Kelly Marcel (Cruella, Fifty Shades of Grey), the first Venom film boasted cheesy 90s dialogue, ugly, blobby CGI/special effects sequences, and a wacky performance from Tom Hardy.

However, its sequel – Venom: Let There Be Carnage – is essentially the restaurant/lobster tank sequence from the first film stretched across 90-minutes of absurdity.

If you revisit Venom before watching Venom: Let There Be Carnage – and more specifically, the end credits sequence from the first film – the difference between the two is almost night and day. At the end of the last film, Eddie showed a calm, confident demeanor totally confident in his demeanor when interviewing Cletus Kasady (Woody Harrelson).

However, in the actual sequel itself, Eddie is back to looking sick, sweating profusely, and constantly fidgeting while talking to Cletus, obviously showing signs that his attempts to keep Venom under control have taken a toll on him.

Meanwhile, it seems as though the filmmakers couldn’t decide on how to style Harrelson’s red-haired wig for the film, as it humorously changes in appearance nearly every time Cletus is on screen.


Not learning anything from Anne’s (Michelle Williams) decision to leave him in the first film, Venom: Let There Be Carnage sees Eddie attempting to cover Cletus as a way to right his struggling journalism career.

But after Cletus gets a taste of Eddie’s blood, he becomes Carnage, the unpredictable and murderous son of the symbiote.

Kelly Marcell is the only writer from the first film to return, but the sequel mark’s Tom Hardy first feature film writing credit. Hardy contributed a ton of material regarding the intricacies of Venom and Eddie’s relationship – and it shows, as because they obviously know each other very well, the two drive each other crazy and argue like an old married couple.

For example, Venom is sick of eating chickens and being restrained by Eddie’s rules, and throws weird, symbiotic tantrums when he doesn’t get his way, acting very much like a child who isn’t able to play with their favorite toy or eat their favorite candy.

What’s intriguing about Venom and Eddie’s relationship is that it’s complicated, to say the least. There are homosexual undertones in the film, with Venom seemingly having his own ‘coming out party’ and even confessing his love for Eddie, but most of the film’s romantic undertones deal with both Eddie and Venom’s desire to win back Annie – the former because he’s still in love with her, and the latter because he wants Eddie to be happy, as the two humans are better together than they are apart.

It’s not as awkward as Eddie and Venom having a baby in the comics, but it’s still a peculiar way to go about exploring their relationship. Yet, it kind of works with the overall hectic and fast paced nature of the film.

The sequel also features an overall improvement in CGI and special effects, with Venom appearing more detailed in both the black, sleeker, and shinier parts of his body and his head, while his teeth have so much more detail than they did in his first outing.

Carnage being red also allows the audience to decipher what’s occurring on screen so much easier than in the first film, whose final fight between Venom and Riot is a horrid mess of two gray and black symbiotes that kind of just mashes them together into an indistinguishable blob of CGI and hopes that the audience’s imagination can do most of the heavy lifting.

Notably, there’s also a ton of fire in Let There Be Carnage, an ambient background addition which adds additional light sources and makes the action so much easier for your eyes to process.

The transformation sequences are special effects masterpieces because they have almost a werewolf kind of aspect to them – those in-between animations of Tom Hardy’s and Woody Harrelson’s faces being half transformed go a long way.

In particular, Carnage’s introduction is a pretty incredible display, as he causes a ton of mayhem and kills a massive amount of people. However, there is one lame aspect of Carnage’s CGI appearance, which is the goofy ‘tornado’ he turns into to as he violently sweep across his prison block – thankfully, however, it’s a simple thing to look past.

As for the Shriek (Naomie Harris)/Officer Mulligan (Stephen Graham), her entire side story is ultimately unnecessary. Shriek is only included in the film because of her ability to scream, and thus hurt symbiotes (due to their weakness to loud sounds).

Harris also uses a really stupid raspy voice for the role and is basically wasted overall in both her talents as an actor and as a meaningful character.

Venom: Let There Be Carnage never tries to be anything other than a dumb superhero film, but if you hated the first film, the sequel won’t make you feel any differently about Marvel’s lethal protector.

Hardy, in dual roles, is what makes these films worthwhile in the slightest, as his intricately comical self-chemistry is insane. The film also boasts what feels like an accelerated pace that moves the story from action sequence to action sequence before coming to an end rather quickly, leaving Venom: Let There Be Carnage to stand as one of those a special kind of stupid blockbuster endeavors that, every so often, strikes idiotic gold.

The sequel is a definite improvement over the first film in the sense that it totally embraces its stupidity resulting in a comic book film that feels light, silly, and amusingly psychotic all at the same time.

Oh, and in case you’re wondering – yes, the end-credits sequence is as worthwhile as the internet has made it out to be.
  
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Amanda (96 KP) rated You in Books

Mar 11, 2019  
You
You
Caroline Kepnes | 2014 | Crime, Mystery
7
8.0 (27 Ratings)
Book Rating
I first learned about you, Joe, when I sat one Sunday morning on Netflix and I could not keep my eyes off of the promo for this show about you fixating on a blonde woman. Naturally, I was intrigued and I had to learn about you, Joe, and how exactly you could see stalking as a way of getting close to someone and love them. I do wish you hadn't been a manager at a bookstore, Joe. I'm a booknerd, it was difficult to not like you, most of the time.

I watched your story and then I listened to your story. Joe, there are quite a few differences between the BookJoe and the NetflixJoe. Either way, Joe, I judge you harshly at each passing moment when you follow this girl, Guinevere Beck (can we just laugh at the irony that her name is Guinevere? If you haven't read King Author, you should) or stalk her using her old phone that she believed lost.

Just a little nit pick on my part, Netflix, Android and Apple DO NOT use the same cloud! They are ENTIRELY different companies with entirely different hardware. There was no way, NetflixJoe, that you could have seen the woman's emails or texts from an Android phone when she got a new phone that is an Apple. Rant over, now back to you, Joe.

BookJoe is more wordy and more story telling. Perhaps your warped mind may have believed Guinevere (Beck in both stories) might have flirted with you. This begs the question, what made her stand out from any other WOMAN who doesn't wear a bra (and don't state that you can't tell because you point that out about Beck every chance you got)? It couldn't have been the books she purchased as how you mentally made fun of the fact that she bought a certain book because the author was a relative of a celebrity.

I'll give you credit, NetflixJoe, while NetflixBeck was still a bit off with her procrastination and her obsessiveness with a crack head and drinking, she still grew some character and made for someone with potential. BookBeck, on the other hand, BookJoe, you really could have picked a much better person to stalk.

BookBeck is highly ditzy, a pushover, loves to drink (a lot!), and prefers casual encounters (which you found that out by going through her email) with other men, except you! She claims she wants to write, yet spends little if any time doing it, and while you do somewhat encourage her, it doesn't work. She just wants to say she wants to write, but not do it. And when she does write, and BookJoe you have stated this a little annoyance before, it's pure pornography.

BookJoe, I often pitied you because you are highly intelligent yet so stupid. BookBeck was all wrong for you and you spent all this time trying to make her right and doing it all the wrong way. Oh, Joe, you just couldn't take it. And you couldn't see it. So stupid, Joe.

Okay, as fun as that was, here's the remainder of the review without me talking to Joe. The show on Netflix was so hard to turn off because it was that intense. No, I DO NOT ship Beck and Joe. HE IS STILL A STALKER!! The show really showed that even the people who seem all nice and laid back CAN BE THE PERSON THAT IS DANGEROUS! The book does the same thing as well.

In the book, it's all told in Joe's point of view, and he could very well be not a very reliable narrator. All of it is told from what he sees and sometimes what he wishes he could see. At least on Netflix, though Joe narrates mostly, you're able to see the evidence instead of going off by his word. He also gives off of how delusional he really is when it comes to Beck. He makes himself BELIEVE that Beck is just suffering from daddy issues with all these men and he can help her and make her only want him.

The story itself was really well put together. The book will definitely not give you the shipping feels like Netflix seems to do for some people. Most of the time, I do just say out loud how stupid Joe really is and how he maybe he should move on. I wasn't lying when I said BookBeck was all those things. She really was. I actually did not like her character at all. To me, there wasn't much growth except for small things here and there, but for the most part, she just remained this person who had daddy issues and tried to do everything she could to NOT write. I'll give her credit for finding out about Joe and trying to figure out how to get away, but that's about it.

The show is a great watch cause the story is pretty good. If you want to see everything and not go by Joe, watch the show first. If you are curious as to how BookJoe started and became NetflixJoe, read this book first. Do you think he's a reliable narrator?

I have to point out the similarities with these characters that of King Arthur, however. I mentioned that earlier because Beck's first name is Guinevere. Think about it (if you've read King Arthur when you were in school).

Joe is Arthur - he manages a bookstore and reads. He fixates himself on a woman who apparently is so enchanting that he must have her no matter what.

Benji in retrospect is Merlin - He may be hooked on drugs and a total douche, but he WARNS Joe about Beck and that she is indeed crazy and not faithful. Joe does NOT listen.

Dr. Nicky is Lancelot - he is a therapist to both Joe and Beck (separately and without the other knowing) and he tries to guide Joe through his therapy, but in the end, he falls for Beck and they have an affair.

Beck IS GUINEVERE - Not at all the person she appears to be for Joe and winds up being entirely unfaithful and suffers for it.

**I haven't figured out Peach, but she's just crazy**

It is a two part series - I need a break from Joe before I think about reading the second book.
  
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Mothergamer (1536 KP) rated the PlayStation 3 version of Nier in Video Games

Apr 3, 2019  
Nier
Nier
Action/Adventure
To say that Nier is dark filled with loss of hope undertones is like saying fire is hot. However, when my friend Gary was showing me the game, I had to admit that the game play looked interesting and I was intrigued. When I found out that it was a thinly veiled sequel to one of the endings in Drakengard, I definitely wanted to play it and test it out. Gary being the awesome friend that he is, loaned me his copy of Nier so I could try it out. It does take me some time to go through a game sometimes due to my hectic schedule, so I apologize to my friends who have been asking if I'm ever going to put into words my thoughts on this particular RPG.
 Nier starts off strongly with a great opening scene and brilliant musical score, featuring a shell of a city and harsh winter weather in the middle of summer. After the initial introductory scene you learn that the glories of humanity have disappeared and the few humans that remain struggle to survive in a medieval existence with the threat of shades and a disease known as Black Scrawl and Nier's daughter has it. Nier (the hero), has sworn that he will do anything at all costs to search for a cure.
  The graphics are beautifully done right down to the cinematic cut scenes. There is a clear objective to the game and there are plenty of side quests even farming to flesh everything out. The battle system is user friendly and the items and spells menu are quite easy to navigate.You play as Nier and you find yourself caring about this character as the story progresses. There are other interesting characters along the way on this adventure such as Grimoire Weiss, an ancient talking book. That's just for starters. You meet the rest of the companions at different intervals and because of how well written their back stories are, you find yourself caring about them as well.
 Now, I know what you're thinking. What's the deal with that first sentence in this little review? Well, let's get down to it shall we? Overall, the game is good with user friendly controls and a solid battle system. The soundtrack is beautiful and they chose wisely with this musical score. However, there are flaws here and there with Nier. So I'll list the pros and cons.

Pros:
 The graphics, scenery, and cut scenes are amazing. They stand out and you remember every one.
 The musical score is fantastic and well thought out throughout the game.
 The character development and writing for the support characters is genius. When you can have your audience genuinely care about the characters in the story, that's pretty great writing.
 Their battle system isn't too difficult and the menus are easy to navigate.
 While you could hurry to the end of the game, there are many side quests and even a fishing mini-game as well as the option to do some of your own farming to give you a break from slashing all the baddies.
 Impressive boss battles capture your interest especially when they throw spell casting cut scenes into the mix.
 The story is original and keeps you guessing. You never know what to expect and just when you think you know something, they surprise you with a different event altogether.

Cons:
There are times in Nier, where the pacing could be a lot better. At some points in the story, it drags a little bit and you find yourself wishing they would get on with it so you can move along to the next area already.
It can be a real downer. There are times where everyone is happy and celebrating a victory, only to have something absolutely horrible happen. Half the time it seems like more tragedies happen than good times. Hey, I'm not asking that we all hug a Care Bear and have a lovely tea party, but they really cashed in on that whole emo kid phase.
 All the doubling back. You will find yourself revisiting a dungeon or town six times or more for certain quests or plot lines in the story. After a bit of that, it gets a little old and you find yourself sighing with frustration. A lot.
 The fetch quests. This ties into the doubling back. There are quite a few fetch quests, where you have to get a certain number of items for various npcs and return to get a reward. They tend to blur together after a while because they are so similar. You'll find yourself just giving up on that whole thing because it's tedious and boring.
 BAD CAMERA ANGLES. With all the technology we have in this day and age, it still kills me when a game has not one, but several bad camera angles that happen consistently throughout the game play. There were angles where you couldn't turn the camera enough to get a jump properly, or it would spin wildly turning a corner and you'd find yourself wanting to upchuck your dinner when the wave of vertigo hit you.
A final boss battle with eight boss fights with multiple endings. This one comes last because it is the one that pissed me off the most. Not only do you have eight boss battles to fight, but there is no save point in between them. So if you lose, you get to go through all of that all over again. Top that off with four different endings that you can not get until you play through the whole game again and you'll find yourself wishing you could find the developer who thought this was a good idea and punch him square in the throat. SPOILER ALERT: You have to do the endings in a certain order, because one of the endings actually erases all your saved game data. No you did not misread that. That's actually true.

Now with all of that said, while I don't hate Nier, I don't really love it either. There is good and bad with it, but because of the pros I listed, the game manages to be enjoyable to play. It's definitely not like anything I've ever played before and the supporting cast works well with the main character story wise. It did its job of keeping me entertained and managed to tell an interesting story while doing so. So while it's not a spectacular take my breath away kind of game, it's still a decent game that you could enjoy playing through at least once.
  
The Amazing Crime and Trial of Leopold and Loeb
The Amazing Crime and Trial of Leopold and Loeb
Maureen McKernan | 1989 | Crime, History & Politics, Law
7
7.0 (1 Ratings)
Book Rating
All you need to know about the case in one book (0 more)
Contradicts itself on some pages (0 more)
"The crime itself was indefensible. The brilliant, spoiled and bored sons of two of Chicago's wealthiest families planned to commit the perfect crime both for the thrill of and to prove their perverse misunderstanding of Friedrich Nietzsche's philosophy of the 'superman,' who was above all law so long as he made no mistake. Their plan, worked out over several months, was to kidnap and immediately kill one of their younger neighbors and hide his body. They would then demand and collect a ransom. The body would never be discovered, the crime would never be solved and only they would know that they had prevailed over ordinary human beings and their simple-minded legal system. But far from being the 'perfect crime,' the murder of 14-year-old Bobby Franks turned out to be amateurishly botched. Before any ransom could be paid, the boy's body was discovered in a culvert near where Nathan Leopold often went bird-watching. A pair of telltale glasses were found adjacent to the body. They were easily traced to Leopold who first came up with a paper-thin alibi and soon thereafter confessed to the crime. His fellow murderer likewise confessed. Each of the 'superboys' placed blame for the actual killing on the other." - Alan M. Dershowitz

If you mentioned the names Leopold and Loeb today, many people wouldn't know who you were talking about, but if you had mentioned them just thirty years ago, many people would recall the 'murder of the century.'

If you are a fan of the True Crime genre, you'll come across the case of two wealthy Chicago boys who thought they could get away with murder. (The trial is probably the most talked about trial to-date because this is the first time that psychology was brought before a court room.)

For a good part of the late 1920's, Leopold and Loeb were household names for good reason: they came from millionaire families, they were college graduates before they were 18-years-old, and their trial was the first time in history that the world saw psychology put in front of a judge. The trial was even more unforgettable due to a closing speech given by famous defense attorney, Clarence Darrow, which is reprinted in its entirety,spanning a hefty 93 pages.

Nathan Leopold, Jr. and Richard Loeb were two people who should have never met, according to the courtroom. The two met at about the age of fifteen, soon after they began to embark on criminal acts together, ranging from theft to arson. It's stated in 'the Amazing Crime and Trial of Leopold and Loeb' that Loeb had created a fantasy world where he was a crime ringleader that was too smart for the police to catch. Readers get to judge for themselves whether or not they believe Loeb was the cause of their crimes, or if Leopold was the one really in charge.

After robbing Loeb's fraternity house together, Leopold and Loeb came up with a plan to kidnap a wealthy child that they could then ransom. "They began to devise elaborate plans for this kidnapping, and soon the planning became the all-important thing. They gave up the idea of kidnapping this particular person [a young man named William], and settled on the idea of kidnapping anyone who would fit in their kidnapping plans." Throughout the book, we find out that the boys were pretty desperate for a kidnapping victim, that they even thought about kidnapping one of their close friends:

"The plan of kidnaping Dick Rubel was given up because Dick Rubel's father was so tight we might not get any money from him."

Leopold and Loeb discussed everything from how they would receive the ransom, what weapons they would use, how they would get the victim inside a rented vehicle, and what they would do with the body afterwards. "In March, 1924, the patient [Loeb] conceived the idea of securing the money by having it thrown off a moving train. This idea was discussed in great detail, and gradually developed into a carefully systematized plan. As time wore on the plan became greatly modified from the original one. They discussed at considerable length the choice of a suitable subject for kidnapping. The patient's companion [Leopold] suggested that they kidnap a young girl instead of a boy, but the patient [Loeb] objected to this. His companion [Leopold] also suggested that they kidnap the patient's [Loeb] younger brother, but the patient apparently did not seriously consider doing this. They then considered half a dozen boys, any one of whom would do, for the following reasons: that they were physically small enough to be easily handled and their parents were extremely wealthy and would have no difficulty or disinclination to pay ransom money."

During the trial, Leopold and Loeb's psychological evaluations became the forefront of their guilty plea, stating that they were not responsible for their actions due to their upbringing and environment. "I submit the facts do not rest on the evidence of these boys alone. It is proven by the writings; it is proven by every act. It is proven by their companions, and there can by no question about it." Clarence Darrow explains in his famous closing statement. "We brought into this courtroom a number of their boy friends, whom they had known day by day, who had associated with them in the club house, were their constant companions, and they tell the same stories. They tell the story that neither of these two boys was responsible for his conduct."

'The Amazing Crime and Trial of Leopold and Loeb' contains the portions of the psychiatric evaluations that were submitted in court,but the testimony of character witnesses is omitted. For a factual telling of a real life trial, this book is okay. If the reader pays attention, they may notice that some of the book contradicts itself, such as one page states that the car robe used to wrap up Franks' body was found buried near Lake Michigan,but then pages later, the book states it had been burned at Loeb's home.

The psychiatric reports are very repetitive,just using different words to describe the same things. Yet, these reports are the backbone of the trial and well worth a read. The evaluations and Darrow's extensive speech were what saved Leopold and Loeb from a death sentence.

There are very few books written about the 'murder of the century,' and even less about the 'lawyer of the century.' Leopold and Loeb, as well as Darrow, have faded into the obscurity of the True Crime genre, but because the boys' mental state was brought into question, we now accept forensic science/psychology in the court room today. I feel that only people who are truly interested in True Crime, or even have a fascination for the court room are the only ones who will enjoy 'The Amazing Crime and Trial of Leopold and Loeb.'
  
Characters (1 more)
Story telling
Too many author afterthoughts (1 more)
Overusage of scientific words for the brain
I love the Walking Dead. And,personally, I love any book that has a great apocalyptic world in it, and even more so if it has some pretty good characters in it, too.

Cue Brian and Philip Blake: in The Walking Dead's 'The Rise of the Governor,' we meet two brothers who barely have anything in common; Brian is a laid back, music-loving hippie, while Philip is a hard-headed, tough guy. In the story, we follow both brothers along with two of Philip's best buddies and his daughter, Penny. The focus is on the brothers almost the entire time, and quickly, the reader finds out that, surprisingly, Brian is the oldest of the pair, but yet, Philip is the one making all of the decisions. As we continue on, the dynamic between the brothers becomes clear - we start to understand that Brian has always been the cautious one of the family, while Philip quickly learned to be a fearless leader from an early age, making this odd dynamic seem right.

Most importantly, what the two have in common is their love for Penny. If you have ever watched the TV show, The Walking Dead, then you will recognize the little girl and the tragic fate that became her. But, we never knew the backstory of how Penny was turned into a zombie, which is one of the few reasons this book series was made. Penny spends much of the time as a background character, but her part plays a very important role on the development of the man we know becomes 'the Governor.' She reacts as most children would be expected to if the world were ever to suffer from a zombie apocalypse- she withdraws, barely speaking and hardly eats. When one of Philip's longtime friends gets bit by a zombie, Penny reacts with a cool casualness that seems troubling from early on. On another note, if it wasn't for her uncle, Brian, Penny would have probably died much earlier in the book, but because of his father-like protectiveness of her, she is kept alive until the end of the book. But when it does happen, I don't think I could blame Philip for keeping his daughter as a zombie-type of pet.

During the book, 'Rise of the Governor,' the group with the Blake brothers travel to Atlanta, Georgia in hopes of finding a refugee camp to hunker down at, but instead, they find that Atlanta has practically been turned over to the walkers. It's here that they fortunately meet a trio that is held up in an apartment building- this trio is the Chalmers family, which consists of David and his two grown daughters, April and Tara. The transition between the group fighting their way through the hordes in Atlanta to meeting the Chalmers family is done perfectly to the point that is it very believable that this could actually happen in real life.

One of the few problems I did have with this book were the authors' afterthoughts: too many times throughout the book, characters would suddenly show up with a new weapon or item that the authors would literally backtrack to explain how they found it, when it could have been easily shown while the character was in the area of where it was found.

Much of the story, appropriately, shows our main group of characters killing zombies with an array of weapons and such, but Kirkman - or co-writer, Bonansinga- seem to like to show off their knowledge of the brain a little too much:

"The business end of Philip's pickaxe lands squarely in the monster's head, cracking the coconutlike shell of the old man's skull, piercing the dense, fibrous membrane of the dura mater and sinking into the gelatinous parietal lobe. " The use of scientific terms just seems like an egotistical move, one that could have been avoided if they weren't used throughout the book.

In the middle of the book, there is an odd thing that happens which the reader may connect to the story or may not, when David Chalmers is meeting his end (Chalmers was suffering from advanced lung cancer before the group meets him), gives almost a prophetic speech on his death bed. We can either take this as he was speaking about who Philip was going to become or he was talking about the apocalypse as a whole, but the reader is never really told and the dying words are never discussed among any of the characters:

" 'The devil has plans for us.'... The voice that comes out of David Chalmers is low and gravelly, an engine dieseling: 'The day of reckoning is drawing near... the Deceiver walks among us.' "

Eventually, the group is forcefully thrown out of the Chalmers' apartment building due to a horrible mistake between Philip and April. To not give too much away, here is the part where Tara tells them to go away: " He whirls around and comes face-to-face with Tara Chalmers, who holds the Ruger pistol, the muzzle raised and aimed directly at Philip. "

The story continues on with the Blake brothers, Penny and Philip's friend, Nick, as they try to find shelter once again in the dead congested Atlanta. Early on, we learn that Philip has a bad temper, and as the book continues, his temper becomes more volatile and more important to the characters and the reader. Philip's personality changes are understandable in the story, but Kirkman/Bonansinga suddenly make Brian unafraid of his brother at a point where Philip's anger is almost at its worse; this isn't believable to the readers, especially because a few pages later, Brian changes back to being scared to even speak to his brother.

Overall, the story isn't about the zombies or Penny's tragic death, but rather about Brian and Philip; how the family dynamic plays out when everything is at it's worst. Also, when you read the story, there is a point where it seems that Brian is more of a father to Penny than Philip ever was, showing also the Uncle and Niece dynamics- something that will make complete sense near the end of the book. Whether you like The Walking Dead or not, the book is well done, but I believe it would only appeal to those who like survival type stories.
  
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Ross (3284 KP) May 27, 2019

I have tried this book, but I was at Disneyland Paris at the time and I really can't handle books written in the present tense. I will have to give it another go, perhaps when I'm less tired and stressed.

KOD by J. Cole
KOD by J. Cole
2018 | Hip-hop, Rap, Rhythm And Blues
J. Cole is a popular hip-hop lyricist out of Fayetteville, North Carolina. Not too long ago, he released his long-anticipated, self-produced, fifth studio album, entitled, “KOD”.

J. Cole – “KOD Trailer”

Cole revealed via Twitter that “KOD” stands for Kids on Drugs, King Overdosed, and Kill Our Demons. The rest of the album he leaves to our interpretation. Well, let’s begin.

INTRO


The album begins with caution. Jazz bellows underneath a female voice reciting uplifting words. Her message suggests listeners should make the right decisions (choose wisely) because the past (sand in an hourglass) can provide shelter for their demons.

Also, a way to a painless existence is provided. Those in pain must choose wisely, or make healthier decisions, to avoid being tormented by their past.

KOD

The title track showcases Cole’s Kids on Drugs braggadocios side. In verse one, he utilizes his carnal mind to reply to media/fans asking him a bunch of ‘how’ questions. But instead of being humble, Cole replies to his critics in an arrogant way.

The second verse disconnects from the first and goes into a random storytelling mode with intersecting ideas that jump from one subject to another.

The outro is noteworthy. It forms a bridge between Intro and KOD songs. Also, it ends on a thought-provoking note.

If love is indeed the strongest drug like Cole stated, then why isn’t it being chased after like the drugs listed above? Why aren’t more people getting high off love? The question then becomes…is love even a drug?

That depends on who you ask. But what we all will agree on, love is an invisible element that contributes to people being addicted to drugs? It’s a fact, a strong love for something breeds addiction, dependency, et cetera.

PHOTOGRAPH

Cole uses a 2018 rhyme pattern to address a woman he follows privately on social media. He’s addicted or loves to stalk the woman online, and it’s starting to mess with his health.

Cole always excels when he tells stories about him and a woman. Women are his go-to subject to rap about and he does a pretty good job on this song.

THE CUT OFF (FEAT. KILL EDWARD)

Cole isn’t too fond of doing features on his albums. But this time, he enlists his alter ego, kiLL edward, to help him say that Heaven is a mental mind state.

edward raps that he’s stuck in his fallen ways and that’s why he keeps falling down. That’s why he drinks alcohol and uses drugs to help him cope. But keep in mind that edward is actually Cole.

Cole raps about disloyal friends that owe him an apology and what he’s gonna do to them when they meet. But all the while, edward is in Cole’s mind telling him that drinking alcohol and using drugs will help numb his pain.

ATM

ATM is an energetically poppin’ single with replay value. It begins with the album’s theme—choose wisely.

Cole praises money like it’s biblical and even states that it solved every problem he had. But after counting up all the money, he concludes that you can’t take it with you when you die.

The Scott Lazer & Cole-directed video shows the King of Drugs chauffeuring a bunch of children riding on a drug float. The storyline is dope, reminiscent of a classic video from hip-hop’s golden era.

Also, Cole literally gives his arm and leg to purchase a vehicle. That transaction signifies what people are doing nowadays to accumulate material wealth. But keep in mind, chasing money will lead to your death or downfall. Message received.

MOTIV8

Motiv8 is a good track that features a sample from Junior M.A.F.I.A.’s “Get Money” single.

Cole encourages listeners to get high and get money, even though he just said that chasing money is detrimental to their health.

Verse 2 features one of Cole’s best lyrics and flow.

KEVIN’S HEART

Cole’s continues his lyrical crusade and touches on his favorite subject.

He raps about being in a committed relationship but admits to being an addict that’s addicted to cheating. He tries to fight the temptation and remain faithful but acknowledges that he’s fake for thinking that way.

BRACKETS

The song begins with a Richard Pryor comedy skit.

Cole speaks about being a millionaire and then he receives a phone call from Uncle Sam.

Verse 2 highlights Cole’s disgust with paying higher taxes now that he’s a millionaire.

ONCE AN ADDICT – INTERLUDE

Cole shines brightly on this song, which is reminiscent of Nas’ “Project Windows” single.

He addresses his mother’s battle with alcoholism. The reason why she drank—because Cole’s step-father had a baby with another woman. So, to cope with the pain, Cole’s mother started abusing alcohol.

With no one to turn to, she used to call to talk to Cole. But he didn’t like talking to her while she was drunk.

At the end of the song, Cole regrets being that way to his mother when she needed him the most.

FRIENDS (FEAT. KILL EDWARDS)

Cole finds solace in his alter ego and cops another bag of weed to smoke. Somehow, he needs it to cope and gets aggravated when he doesn’t smoke.

He takes this time to address his friends who aren’t motivated to succeed. He tells them several things they can blame their lack of motivation on. And ends it by saying that the blame game is also an addiction that people use to not get better.

Also, he raps about depression and drug addiction.

WINDOW PAIN – OUTRO

The song begins with a girl telling Cole about the time her cousin got shot. Cole is sad, listening to the girl with tears in his eyes.

Then Cole praises the Most High. He speaks about things he wanna do like killing the man that made his mother cry and seeing his granny on the other side.
The girl ends the song with a powerful message.

1985 – INTRO TO “THE FALL OFF”

Cole ends his KOD album in battle rap mode. He addresses Lil Pump for dissing him on Pump’s “F*ck J Cole” song.

Cole’s flow is melodic and his lyrics cut deep. He foretells Pump’s future and predicts the rapper will be on Love & Hip-Hop in five years. Also, Cole wished him good luck in his career.

CONCLUSION

J. Cole gets a big thumbs up for producing a solid album with no features. Also, his evergreen message of choosing wisely has to be applauded, especially nowadays when living recklessly is being rewarded.

Listeners have different options to cope with their pain. Using drugs and drinking alcohol are just two ways of doing so. But if you choose wisely, and pick a healthier way to ease your pain, your life will change for the better.

https://www.bongminesentertainment.com/j-cole-kod/
  
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Dana (24 KP) rated Vanishing Girls in Books

Mar 23, 2018  
VG
Vanishing Girls
Lauren Oliver | 2015 | Fiction & Poetry
10
8.0 (4 Ratings)
Book Rating
I am not sure why I keep being surprised at how good books are, especially since I have read some of these authors before! This book is no different. I was thinking this book would be just okay, nothing too memorable, but I was so wrong! Oh, and I got to meet Lauren Oliver at Yallwest 2015! She was so sweet and signed my book!!

This book is interesting in its set up. It is told in a "Before and After" story line by two characters: Dara and Nick. There are also some photographs and some blog post type pages which were really interesting.

So I am going to try to write whenever there is a large spoiler, but there may be some minor plot points written throughout. So look out for SPOILERS in the review if you want to skip those.

Okay, so I'm going to start off with talking about the three main characters: Dara, Nick, and Parker.

Nick is the main character of this book and, honestly, she was very interesting. She seems quite detached throughout a good part of the book, specifically the first half. I did not like either of the sisters at first, if I am being completely honest. But then I grew to partially understand both of them separately. Nick is emotionally distant because, as seen in the beginning of the book, she sees herself as needing to be the responsible one out of the two sisters. Where Dara is wildness and spontaneity, Nick is the reserved older sister who has to keep her sister in line. Nick, however, is not all she seems. It is known that there was a bad car accident that happened before the book started, but none of the details were really disclosed. Neither person involved really wanted to talk about it. SPOILERS ARE IN THE REST OF THIS PARAGRAPH!! I wasn't a fan of how Nick treated both Dara and Parker. For Dara, it can easily be understood why she wouldn't want to talk to Nick. I would be pretty upset if that was my situation as well, but Nick seemed like she was just being petty. With Parker, she was unfair. Yes, they had been best friends and then he started dating her sister, but they were still best friends. She could have at least tried to talk to him about her feelings, but no. She didn't.

Dara was a very complex character. It seemed as if she would rebel just to do it and to see if she could get a rise out of her sister and/or her parents. She is wild and reckless because she needs to try to distance herself from her sister's shadow. I totally understand that (even if I would not take that path myself). I think her story arc was very interesting, to say the least. I will go more into the plot points a bit later, though.

Parker was just a guy who was caught in a tough situation. Yes, he was dumb in putting himself in that situation, but he seemed like a pretty good guy all in all. I enjoyed his story line because he grounded the other characters in the real world.

Okay, now onto the plot. THERE WILL BE SPOILERS IN THE REST OF THE REVIEW EXCEPT FOR THE LAST PARAGRAPH. IF YOU DO NOT WANT TO BE SPOILED, SKIP DOWN FOR MY FINAL THOUGHTS ON THE BOOK.

Okay, so the plot. Oh my goodness, that was a good story. I really liked the complexity and all of the little connections throughout the two time lines.

Let's start with the "before." We get to see a lot of how Nick and Dara's relationship had disintegrated the closer to the accident we get. I loved getting it intermittent between the "after" sections because sometimes it made the previous chapter more clear, but a lot of the time, it convoluted it just enough to keep me intrigued. Each moment up to the accident felt like it had more tension because you, as the reader, knew what was coming, but not necessarily when or how. I do wish, however, we got more of the accident itself. That would have been pretty cool.

Now onto the "after." Wow. If you want a really complex story line that you won't see coming, read this book. That freaking plot twist was not something I called, and I am normally really good at calling them! I think I was too preoccupied trying to figure out what happened in the accident to see all of the signs (and there were a lot of them) of the truth of what happened. I loved how Lauren Oliver was able to explore mental health issues that we don't normally get to see in a young adult novel. The post-traumatic stress is usually shown as being withdrawn, not all of the other symptoms that may be possible in the human mind. I don't even necessarily want to touch on the FanLand plot line because it's pretty self explanatory. I did like how those were bright moments in the otherwise very dark story. I could go on and on about this section, but I'll keep it short. If you want to talk to me more about my thoughts on it, then feel free to message me about it!

Madeline Snow's story line was really cool. Not what happened to her, of course, that was super messed up, but the unraveling of what happened was crazy! Oh, and the disappearance actually happened on my birthday. Super random fact, but hey, at least it's interesting? Okay, lets start with the fact that there was a semi-sex trafficking ring going on and that wasn't even the highlight of the book. You know it is an intense book when that happens. I thought it was really interesting that Nick's mom was so enraptured with the case, because instead of noticing her daughter's struggles, she is focused on a stranger. I do like how it ended, us learning about the truth of the accident while learning about the truth of Madeline's disappearance because they were very interconnected! I am very thankful of how it truly ended happily rather than a very horrible possibility.

Overall, I was highly impressed by this book. As I said, this has become one of my favorite books of the year! If you enjoy thriller, suspense, or mystery books, definitely check this one out!
  
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Daniel Boyd (1066 KP) rated Ready Player One (2018) in Movies

Sep 20, 2018 (Updated Sep 20, 2018)  
Ready Player One (2018)
Ready Player One (2018)
2018 | Sci-Fi
Popcorn Blockbuster Fun (0 more)
The Whole Thing Feels A Bit Hollow (0 more)
Not Quite Ready
I saw this movie in the cinema back when it came out in March earlier this year and I honestly didn't feel ready to review it after a single viewing because of all of the references etc that there was to take in. After watching the movie a couple more times and watching a bunch of Easter Egg videos on Youtube, I feel more equipped to discuss the film.

Up top, I never read the book that this film is based on. It has been recommended to me quite a few times, but I have never gotten around to reading it, so I was going into this with no pre-conceived ideas of what it was going to be other than what I had seen in the various trailers for the movie.

Let's start with the good stuff. Although I have some issues with the overabundance of CGI onscreen, as a 3d animator myself I was extremely impressed at the sheer quality of the animation in the movie. I know that this thing had a pretty high budget behind it, but still the level of quality in the animation is really high throughout the film. The references are also pretty cool, at least for the first third of the movie but the novelty of seeing some of your favourite pop culture characters does wear off after a while and ends up feeling like a cheap gimmick before too long. Finally, if all you are looking for is a big dumb fun blockbuster, then this movie provides that in spades.

Ok, onto the stuff that bothered me. As I said above, although the quality of the CGI is pretty incredible, the vast amount of it gets tiresome after a while. I also don't like the character designs at all, Parzival looks like a rejected piece of Final Fantasy artwork, Art3mis looks like a stereotypical version of a what a middle aged man thinks a cool hacker looks like with a weird resemblance to a feline, Aech just looked chunky and awkward, like something from a last-gen Gears Of War game, I-R0k's weird, edgy, fantasy-based design didn't fit his voice or the tone of the scenes he appeared in and Sorrento's avatar just looked distractingly like a dastardly Clark Kent for some reason. Also, these original character designs seemed oddly out of place being surrounded by other characters from franchises that we already know like DC and Mortal Kombat, none of it meshed well.

From this point on I am going to delve into some mid-movie spoilers, so here's your warning.

It really annoyed me how they kept touching on the idea that someone in the Oasis might not necessarily look the same as they do in real life and if you ever met them in real life you would be sorely disappointed, only for the reason for all of this to be a birthmark on Olivia Cooke's character's face. The way that they make her out to some sort of beast-like monster because of a slight skin-irregularity is ridiculous and also kinda offensive. Also, we are told during the movie's opening sequence that the Oasis is a worldwide thing, where people from anywhere on the planet can meet up online and fight together or kill each other for coins, then halfway through the movie, all of the characters meet up in a small ice cream truck in the real world and it turns out that they all live within a few miles of each other. It just made the whole thing feel really small scale. Another issue is that the movie is only 6 months old at this point and it already feels slightly dated. I don't see this movie ageing very well at all and this is both due to the CGI and the references that they choose to include.

Lastly, as I said earlier, if what you want out of this movie is mindless fun, then you'll walk away satisfied, the problem with that is that the movie seems to want to be more than that. The way that the movie treats itself and the way it was marketed along with the fact that it's got Spielberg in the director's chair, signifies that the filmmakers were intending for this to be this generation's Back To The Future or Star Wars and on that front it totally fails. In these other movies that this film is aspiring to be, you care about what happens to the characters and want to see where they go, whereas here the audience cares way more about seeing the next popular franchise references than anything that happens to the main characters at the heart of this story and once you've seen the film, you are going to leave talking about the characters that appeared from outside franchises rather than the ones created for this story. The characters are also instantly forgettable, for example I have seen this film three times now and still couldn't tell you the real world names of any of the characters other than Wade Watts and Sorrento and that's only because he has the same name in the real world as he does in the Oasis. I also don't care if I ever see any of these characters again if I'm being honest. I'm sure there is probably a sequel to this already being planned seeing as it made a bunch of money at the box office and there is apparently a sequel book in the works, but frankly I wouldn't care if I never saw any of these characters again and I don't care where the story is going either.

In conclusion, Ready Player One doesn't achieve the goal that it sets for itself of being a modern sci-fi classic, but there is a lot of fun to be had here along with some impressive animation to boot. The movie has a fairly shallow, hollow feel to it throughout, as if we are scratching the surface of something potentially engaging and worth investing in, but the filmmakers constantly keep distracting us with flashy visuals and obscure pop culture references. If the movie committed to telling a more original story rather than being obsessed with the 80's classics it is exploiting, then it may be more worthwhile. Also, it's definitely not Spielberg's best, this may be a bit harsh but it's probably closer to Kingdom Of The Crystal Skull than Raiders Of The Lost Ark. I wish that Smashbomb had a half star rating system, because although I feel that the movie was better than a 6, I don't like it enough to give it a 7, so a 6.5 would sum up how I felt about the film more accurately.
  
The Dark Knight (2008)
The Dark Knight (2008)
2008 | Action, Crime
The Dark Knight picks up not too long after Batman Begins left off. The way the citizens of Gotham look at Batman is still pretty divided. Some see him as a vigilante in a mask who takes the law into his own hands and others see him as a caped crusader who helps keep scum off the streets. A hero to some and a villain to others. Harvey Dent, the man running for DA, enters the picture and could be the face Gotham is looking for to be its new hero. A man who's not only capable of getting rid of the filth on the streets of Gotham in a more efficient manner, but could be the reason Batman hangs up his cape for good. It seems as though Gotham has found itself with a new criminal psychopath though that's keeping Batman, Harvey Dent, and the Gotham PD busy these days. The Joker is, without a doubt, Batman's most dangerous adversary. A madman whose only desire is to give Gotham a better class of criminal. Bruce Wayne goes beyond his limits as Batman to try and take him down and all The Joker wants is for Gotham to be filled with pure chaos. Can Batman bring The Joker to justice? Will Harvey Dent become Gotham's new white knight? How does Rachel Dawes fit into the picture?

I had been looking forward to this movie for what seemed like an eternity and to make it worse is that I had to sit in the theater for an hour since I got there early. All I could think about was that I was finally seeing this movie that I was so excited about. I have never anticipated a film to this capacity. Ever. I was thinking that there was no way a movie could live up to being that good. So the real question is, "Did the film live up to my expectations?" The answer is no. It didn't. It surpassed my expectations in every way possible. The two hours and thirty two minutes running time went by in a blur as there was little to no down time and my eyes were drawn to the screen the entire time. This movie was epic. I don't toss that word around too often, but there's no way else to describe it. It was epic in every sense of the word. I've never seen a film that had this much of a crowd response to not only the film, its actors, its twists and turns, but the trailers beforehand as well. I lost count how many times I had goosebumps throughout the film because what I was witnessing was exactly what I wanted to see and then some. It is truly an extraordinary experience.

The cast was brilliant. The returning cast from the last film continued to be impressive. Michael Caine always manages to be charming and steal a few laughs as Alfred and the film wouldn't be the same without Morgan Freeman as Lucius Fox. Christian Bale is still the best Batman to ever put on the cape, in my opinion. It was nice seeing more Batman this time around than Bruce Wayne. The way he struggles with if continuing to be Batman is the right thing for Gotham still plagues him and is still equally as amazing. Maggie Gyllenhaal has, as I'm sure you've heard by now, replaced Katie Holmes as Rachel Dawes and actually brings a spark to the role. She brought the charisma and overall talent to The Dark Knight that Katie Holmes should have had in Batman Begins. Gary Oldman is an actor who I still think doesn't deserve the credit he deserves and what he brings to the role of Jim Gordon, especially this time around in The Dark Knight, should hopefully get people talking. Which brings me to Aaron Eckhart. By the time the credits start rolling, I can guarantee you'll be praising his work in this film. I can't really imagine anyone else in the role of Harvey Dent now and what he winds up going through and how he portrays it is just incredible. The intensity he put into the role really caused him to steal quite a few scenes.

Hm. That's the whole cast isn't it? I'm not leaving anyone out, right? Oh, of course. Heath Ledger as The Joker. Did it live up to the hype and was it worth all the fuss? It does, my friends. It's actually better than the hype. Ledger steals every scene he's in. Period. Whatever he tapped into and whatever kind of preparation he went through for this role is truly phenomenal. He WAS The Joker in this film. He was somehow able to embody The Joker in a way that is frightening, maniacal, and even hysterical all at the same time. You will wind up holding your breath and trying not to make a sound every time he comes on screen because you don't want to miss a second of this mesmerizing performance. I was reading that he locked himself up in an empty apartment for a month to prepare for the role to get a true feel for the character; his body language, quirks, his voice, etc. He had The Killing Joke, The Man Who Laughed, and a few of the first issues of Batman that had appearances from the Joker as references. I can tell you this...it truly shows, if that's the case. The way he submerged himself in this character is almost beyond words. He deserves every ounce of praise that he gets.

It is ridiculous how much praise The Dark Knight truly deserves. Even the most elaborate descriptions feel like they're still not doing the movie justice. The film is for Batman fans, for Nolan fans, for fans of good storytelling, for fans of good writing, for fans of amazing cinematography, for fans of some of the strongest acting performances ever to be filmed, for fans of action/crime/dramas...long story short, the film can and probably will be enjoyed by anyone. It is the only film to come out in recent years that not only lived up to the hype, but leaped over it and actually deserved every bit of it. By the time you get to the end credits, you'll immediately want to see it again and you'll be just as excited the second time(and possibly third time) through. It's that good.
  
The Quest Kids: Matching Adventure
The Quest Kids: Matching Adventure
2021 | Fantasy, Kids Game
Those of you with kids: you know how you are just aching for a good game to come out that will satisfy your 3-year-old’s interest, keep their attention throughout, and even get them talking about board games afterward? At least a game that isn’t super-basic and boring? Well have I a treat for you today. I may have just found the game for us!

The Quest Kids: Matching Adventure (can I please just call it MA from here please?) is a tile matching game based off the old evergreen Memory mechanic. However, this isn’t your gramma’s Memory. In it players are recruiting The Quest Kids to scare off the silly bad guys by matching tiles and collecting treasures. The player with the most stars at the end of the game will be the winner! But in actuality, all the players will be winners because all will have had a great time.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup, shuffle the brown tiles, forest tiles, and river tiles separately. Lay out the brown treehouse tiles face-down into a 5 x 4 grid. Around these brown tiles will be placed the river tiles and forest tiles, the numbers of which are dependent upon how lengthy the players wish the game to be. Add the appropriate types of treasure tokens to the provided treasure chest and the game is ready to begin! We ALWAYS let our little go first. They like that.
On a turn each player will attempt to recruit a Quest Kid Hero from the brown treehouse tiles. Once a match has been found the player may begin taking their hero on an adventure! Adventures can only be attempted when a player has matched two Hero tiles from the treehouse. An adventure consists of finding a matching pair of bad guys, one each from the forest and river. For example, in order to find the matching Honey Beard bad guy tiles a Hero would need to search the river for one tile AND the forest for its match.

When bad guys are matched they provide the player with a certain number of treasures, as printed on their tile. The player reaches into the treasure chest and pulls out the correct number of treasures (my son’s favorite part). These treasures provide a number of stars (VP) depending on whether the player has matched a specific hero or not. Less stars are awarded if the appropriate hero is absent, more stars if that hero has been matched by the player.

Some treehouse tiles contain Quest Kid Allies. These Allies provide stars, but also very helpful special abilities to be used on a future turn. When these Allies are matched, the active player keeps the tile with stars and gives away the matching tile to another player. So that other player may also use the Ally for its special ability on a future turn. Alliances with a 3-year-old? I can dig it! Alliances that do not involve said 3-year-old? Watch out for the forthcoming tantrum.


Play continues in this fashion of matching tiles, scaring away bad guys and receiving treasures, and utilizing Ally special abilities until all tiles have been matched and claimed. Players all add up their stars on their collected tiles and treasures, and the most stars collected wins the game!
Components. This game is a ton of tiles and treasure tokens. That equates to, well, a whole bunch of thick cardboard in a box. The material quality is very good, but I am most impressed with the art style. I love game art that can be cartoony while also being interesting and detailed. Such is the art here. The characters are really well illustrated and each have their own personality. I have one gripe about the components: the treasure tokens feature a small picture of the Hero that allows it to be worth more stars. That Hero picture is very very tiny and details do not really transfer well to the small space, so it IS difficult to know which Kid will power up the treasure. I did find a workaround if players are not colorblind: each Hero is featured along with a color. That same color is used as the token icon and can more easily be matched to the Hero. It may save some headache if players are able to use the color as the indicator instead of the tiny picture.

In a nutshell this is Memory with strategy. The main game mechanic is memory – matching up the tiles in order to collect them. However, by throwing in the randomness of treasure token pulls and the Ally special abilities, MA just becomes a thousand percent more compelling for children and adults alike. At the end of the game my son is having a great time and almost always asks to play again. The adults are also impressed that Memory can be so much fun!

So if you are looking for that game to introduce to your youngster that actually challenges their little minds, then I strongly recommend The Quest Kids: Matching Adventure. Yes, it’s Memory, but it’s Memory that is actually fun. It’s Memory with a theme, and a kid-based theme at that. It gives the littles an opportunity to look up to these kid heroes and lets them imagine being heroes themselves. Any game that helps to empower my children will definitely be a well-loved addition to my collection. Purple Phoenix Games (well, my wife, my son, and I) give this one a victoriously heroic 16 / 18. I won’t say that I will beat you every time, but my son may. I dare you to play against him. Just make sure you throw all your extra Allies to him or he will get real mad real quick.