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Pain & Gain (2013)
Pain & Gain (2013)
2013 | Action, Crime
6
6.2 (20 Ratings)
Movie Rating
Michael Bay’s latest film Pain and Gain suffers from a bit of performance anxiety. It starts hot and flashy, becomes humorous and then starts to drag as it realizes it needs to actually deliver. This is unfortunate because if Bay focused on delivering an entertaining movie from start to finish he may have succeeded. Instead we are constantly reminded by expository text on screen and one of the five unnecessary voiceovers that “sometimes the facts are stranger than fiction.” And the facts are that we get a film here that starts out as a comedy, evolves into a kidnapping/extortion story with a few more jokes only to end with minimal action and no redeeming opportunities for our protagonists. Plus the final jokes or shock opportunities are lost in the fact that our main characters become less and less likeable as the story evolves.

Mark Wahlberg plays body-builder and trainer Daniel Lugo, a self-described “doer” who is tired of working hard only to never reach the level of success that many of his rich clients have achieved. Fed up with his everyday life of being broke, Logo decides it is time to take what he thinks should be his. Together with the help of his roided-out, impotent employee Adrian (Anthony Mackie) and ex-con who found Jesus Paul (Dwayne Johnson), the trio decide to kidnap and extort the jerk off wealthy client Victor (Tony Shalhoub) for everything thing he has. The hilarity ensues while it’s obvious that these muscle heads do not have to smarts to pull off this elaborate plan other than what they have seen in the movies.

It should be noted here that Wahlberg is once again great as a character that does not possess a lot of smarts. Mackie delivers another solid character performance to add to his resume but it is Johnson who steals the show. In a movie where at first glance his physique fits right in, it is his softer more emotional side that shows some range that we have never seen from him before. He plays an ex-con who is determined to change his life only to be slowly sucked back into the lifestyle that put him in jail in the first place. Johnson’s emotional range has him delivering perhaps his best performance ever.

Eventually these three break Victor and take everything he has and they start to live out their dreams. But like all things that take no skill or real effort to earn, the three squander their new found wealth and go looking for another target. All while Victor hires a private detective (Ed Harris) to help bust the trio as the local cops do not believe that some muscle heads could pull off the elaborate heist.

And here is where the film starts to fall apart. The three main characters start to change from fun loving hard working characters to bad guys. The things they do to gain their wealth are repulsive and it stops being funny. Victor is a terrible character that is hard to like in the first place, so you do not really feel bad for him when he loses everything. It is just that you do not really feel happy for our anti-heroes either. And when the story enters its third act after dragging through the second, it feels rushed to close out the film as the gang decides to make a run at another wealthy target.

Furthermore, every character get his/hers own voice over. Seriously, what is the point? It is one thing for Wahlberg to have his own narration as he is the main character, however even Harris gets his own character development through dialogue. It makes the story disjointed and made me feel unsure about who or what I should be rooting for.

In the end I walked out of the theater feeling like we watched two different movies. A rags-to-riches comedy in the beginning that morphs into an unfunny crime drama by the end that has to remind you again and again that you are watching something that is based on a true story. It is a shame because I enjoyed the beginning of this film. I wish that Bay would have taken even additional liberties to make a more consistent film from start to finish on what was already a loosely based true story in the first place.
  
Sorrim
Sorrim
2020 | Card Game, Fantasy, Fighting
Head to head competitive games are great, especially during the current lockdown situation. My wife and I could play 1v1 games all the time and be quite happy. That’s why we really enjoy abstract games so much. However, head to head fighting card games are something that my wife and I can kinda get heated over. How did Sorrim do for us? Keep reading.

Sorrim is a competitive 1v1 (or 2v2 or 3v3) card game for two players. A player wins once all of their opponent’s fighters have been knocked out. Fighters are all of differing magic (element) types and therefore can only be equipped with sigils (spells and attacks) of matching type. Whittling the opposing fighters’ health to zero will award triumphant players victory!

DISCLAIMER: We were provided a copy of this game for the purposes of this review. These are retail copy components, and all copies will have components matching these shown. Also, it is not my intention to detail every rule in the game, but to give our readers an idea of how the game plays. You are invited to order from The Game Crafter directly, your FLGS, or purchase through any retailers stocking it after it is released. -T

To setup the game, separate and shuffle the fighter deck and sigil deck. Deal each player a set of colored chips to keep track of values for each fighter. Fighter cards will be flipped and revealed at the beginning of the conflict. Roll the die to determine starting player and the game can begin! Note: this preview will be using the introductory 1v1 setup, though games can also be played on 2v2 and 3v3 modes with slightly different rules.

Each fighter will have their own stats to track as shown on their cards: Might, Altruism, Trickery, Health. Fighters will also possess special abilities printed on their cards to be used during the game.

Sigil cards will show either the word “Passive,” which will be active throughout the game or triggered by a special event, or they will show a group of numbers to indicate the required rolls needed to launch a successful attack.

On a player’s turn they will consult the fighter’s passive abilities to see if they will trigger. Next, the player will roll the die and compare with their cards to cast a sigil (spell). If the rolled result matches a sigil it may be cast. Opponents will check any passive abilities and adjust Health by amount of the fighter’s Might. Play continues in this fashion until one player’s fighters are all reduced to zero Health. That player loses and the winner must then mock the loser until the next game played.

Components. This game consists of some cards, a die, and some translucent chips. Each copy will be provided a link to the designer’s document to print off the rulebook and the stat sheets to track fighter stats as they change throughout the game. The cards are acceptable quality, the die is just an entry-level normal d6 (we were sent green with white ink), and the chips are TiddlyWink style. Everything is… fine. The art leaves some to be desired, especially in this era of gaming where art can elevate a good game to great, and a great game to amazing. This art does not help Sorrim. It’s not terrible, but it’s not wonderful either. Not my style.

All in all, the game is actually pretty decent. It is very quick-playing, especially the 1v1 mode, and after playing one game you kinda want to try some of the other fighter and sigil combinations. Any time a game makes you want to play more, that’s a great thing.

With Sorrim, my final thoughts are that it is a good game. I wouldn’t call it great, but there are several interesting mechanics and the variability/replayability built in is quite good. There are lots of two player battle card games, and Sorrim brings something a little different. The theme is enjoyable, and the gameplay is fast. There isn’t a ton of strategy involved as turns are dependent on rolling a number that matches your sigil cards, but it does deliver an easy-feeling, low-stress battle game for two. For some reason you just don’t feel annoyed when you lose, as can be the case with other PvP games. If you are looking for something in your collection that gives you this quick gameplay and is relatively rules-light, head over to The Game Crafter and give Sorrim a try.
  
The Guernsey Literary and Potato Peel Pie Society (2018)
The Guernsey Literary and Potato Peel Pie Society (2018)
2018 | Drama, History, Romance
6
7.0 (11 Ratings)
Movie Rating
“Contented with little, wishing for more”.
Here’s a curious little British film that has some merit, both as an entertainment vehicle and as a history lesson.

Set in a split-timeline between 1941 and 1946, the film tells the story of Juliet Ashton (Lily James, “Darkest Hour“, “Baby Driver“), a young British writer who seems all at sea emotion-wise following the war. She is struggling to fit in with her high-society London life, and can’t seem to put her heart into either her publishing commitments, much to the frustration of her publisher Sidney (Matthew Goode, “The Imitation Game“, “Stoker“), or her boyfriend Mark (Glen Powell, “Hidden Figures“), the dashing and well-off American army officer.

Into this mix drops a letter out of the blue from Guernsey from a pig-farmer called Dawsey Adams (Michiel Huisman, “The Age of Adeline“, “Game of Thrones”), which leads her on a trail of discovery into the mysterious back-story of the strangely named book club. The secrets of the tightly-knit St Peter Port community, and what really happened during the Nazi occupation, come progressively to light as Juliet digs deeper.

Much as “Their Finest” shone a light on the rather invisible war efforts of the British propaganda film industry, so here we get an interesting and (I believe) relatively untapped view of the historical background of the German occupation of the Channel Islands. How many viewers I wonder, especially those outside of the UK, knew that the Nazis occupied “British” territory* during the war?

(* Well, strictly speaking, the Channel Islands are a “crown dependency” rather than being part of the UK per se).
Story-wise the screenplay splits the drama between:

the love triangle (which I almost took to be a love square at the start of the film… and to be honest I’m still not 100% sure!) between the main protagonists and;
the mystery surrounding Guernsey’s Elizabeth McKenna (Jessica Brown Findlay, “The Riot Club”, Lady Sybil from Downton Abbey).
In the first instance, you would need to be pretty dim I think, particularly if you’ve seen the trailer already, not to work out where the story is going to head! (Although, to be fair, I thought that about “Their Finest” and was woefully wrong!). I found this all rather paint-by-numbers stuff, but livened up immensely by a scene between James and Powell and a bottle of champagne which is wonderfully and refreshingly pulled off.

The second strand of the story is slightly more intriguing and provides the opportunity to see the wonderful Jessica Brown Findlay in action: it is just disappointing that she actually features so little in the film, and also disappointing that, at a crucial dramatic moment, the action moves “off-stage”. I wanted to see more of that story.

In terms of casting, Susie Figgis must have had a TERRIBLE job in casting Juliet: “Gemma Arterton not available…. hmmm… who else would fit…. think… think… think… think dammit….! Ah, yes!!” Lily James might be in danger of becoming typecast as a 40’s-style love interest. But she just fits the bill in terms of looks and mannerisms SO perfectly.

Elsewhere in the cast, Penelope Wilton (“The Second Best Exotic Marigold Hotel“, “The BFG“) is superb as the deeply damaged Amelia; Tom Courtenay is 300% better than in his last movie outing as the cranky old postmaster; and TV’s Katherine Parkinson impresses greatly as the kooky gin-swilling Isola Pribby. All in all this is a fine ensemble cast. (With James, Goode, Wilton and Brown Findlay there, it must have also felt like a “Downton Abbey” reunion party!)

I’d also like to say that the Guernsey scenery was gloriously filmed, but as this article suggests, most of it was actually filmed in glorious Devon instead! Given the Guernsey Tourist Board have been going overboard (at least in the Southampton area) on film tie-in advertising, this feels rather like false representation! But I’m sure its equally lovely!

So in summary, it’s a thoughtful period piece, with some great acting performances and well-directed by Mike Newell (still most famous for “Four Weddings and a Funeral”). I enjoyed it but I felt it moved at a GLACIAL pace, taking over two hours to unfold, and I thought a few editing nips and tucks on the long lingering looks and leisurely strolls could have given it most impetus. But to be fair, my wife and cinema buddy for this film thought it was PERFECTLY paced, giving the story the space it needed for the drama and Juliet’s state of mind to unfold. In fact she gave it “5 Mads” as her rating… top marks! For me though a very creditable…
  
The Magnificent Seven (2016)
The Magnificent Seven (2016)
2016 | Action, Drama, Western
8
7.4 (33 Ratings)
Movie Rating
A Hornery Exit.
As a big fan of the original – a staple of many Bank Holiday afternoons in my youth – I was prepared to be sniffy about this remake and came to the film on my high-horse (I left that tied to the rail outside the cinema by the way). But I was surprised to have my expectations reset.
 
Possibly on the basis that Trump has been given the Mexican’s a good bashing lately, the villain of the piece in this film is updated from Mexican bandit Calvera to Sacremento based land-snatcher and all round bad-egg Bartholomew Bogue (an expressionless Peter Sarsgaard). After ripping through some of the inhabitants of Rose Creek in a brutal pre-title sequence, widowed sharp-shooter Emma Cullen (Haley Bennett, “The Equalizer”) heads into the West on a recruiting mission for hired guns. She first recruits the bounty hunter Chisholm (sing “Chisum, John Chisum…”… no, sorry different Western) played by Denzel Washington. Washington matches Yul Brynner’s famous black outfit, and unlike Brynner is obviously able to finish off the ensemble naturally!

They recruit another six (who’d have thought it?) including wise-guy gambler Faraday (Chris “Guardians of the Galaxy” Pratt); famed confederate sniper Goodnight Robicheaux (Ethan Hawke); his nifty knife throwing Asian sidekick (but good for the Far East box office) Billy Rocks (Bjung-hun Lee, from Terminator: Genisys); and religious bear-of-a-man Indian-hunter Jack Horne (Vincent D’Onofrio, “Jurassic World”). After trying to whip the incompetent townsfolk into shape, and setting some Home-Alone style surprises, the stage is set for a showdown as Bogue whips up an army to re-take “his” town.

I like classic Westerns, with John Ford’s Rio Bravo being a particular favourite. In my view the problem with many modern Westerns is that they try too hard to shock (Tarentino’s recent “Hateful 8” was a case in point: a promising start ruined by gratuitous over-the-top violence). “The Magnificent Seven” doesn’t make that mistake, and while the squib-master and blood-bag boy are heavily employed throughout, nothing is too excessive: in fact, my view – and I don’t often tend in this direction – is that the censors rather over-egged the UK 12A rating on this one and could have gone with a 12. Director Antoine Fuqua has produced a film that is highly respectful of its heritage: perhaps to the point where many scenes might be deemed to be clichéd. But I personally warmed to that.

Denzel Washington was born to be in a Western like this and the emerging Chris Pratt does his star potential no harm by turning in a stellar performance adding both levity – with some whip-sharp lines – and screen presence in the role made famous by Steve McQueen. (Although no one comes close to the screen presence of McQueen…. Look up “real man” in the dictionary and his picture is there!) Also effective is Ethan Hawke in the nearest thing to the Robert Vaughan character in this film.

Where the adapted script by Richard Wenk and Nik Pizzolatto falters somewhat is in the motivations of the characters, which come across as superficial and unconvincing. (Perhaps “selling” was a whole lot easier in the Old West?) It is even unclear at the end of the film whether the survivors (and I hate to be the bearer of bad news, but the seven don’t all make it!) actually take their payment, or even a “share of the gold” that the town is sitting on. It makes for an unsatisfactory closure. The degree of racial harmony present in the film is also difficult to buy into, and the script could have made something more of this.

The film soundtrack marks the swan-song of the late James Horner, so tragically killed in a plane crash last year at the age of just 61. As the natural successor to the great John Williams and the late Jerry Goldsmith, Horner’s loss was a terrible one. The film is dedicated to him. Although the soundtrack was completed by Simon Franglen, there are flourishes of classic Horner, most notably in the first Rose Creek showdown scene. There is also a treat to the ears over the closing credits which is very welcome.

Although the film draws natural comparison with its 5* classic predecessor, this is a good film in its own right – a genuinely pleasant surprise. Perhaps its done well enough that we might get to now see a remake of “The Return of the Seven”. I hope so… “the Western is dead… long live the Western”!
  
Just Cause 3
Just Cause 3
2015 | Action/Adventure
Wingsuit is a lot of fun (0 more)
Terrible dialogue (1 more)
Excruciatingly long loading screens
Into the fire, or just a flash in the pan?
I have always been a huge fan of the Just Cause games, I played the hell out of the first one on PS2 and I have great memories of it and of being blown away by the sheer scope and beauty of the game’s environment. Then the follow up was even crazier and even more fun. The explosions were bigger, the characters were more bombastic, the map was massive and the game was amazing. So, I think it’s fair to say I had been fairly excited for a while for the series’ third entry. Unfortunately, as has been the case with a number of big AAA games released in 2015, it is a disappointment. It’s not a bad game by any standard, it just fails to improve on it’s predecessors in any way. When I’m weighing up my opinion on a game, the first thing I always ask myself is, is it fun? And is Just Cause 3 a fun game? Hell yes it is. The explosions feel and look just as good as you would hope they would and the addition of the wingsuit is awesome. Flying around the map like a superhero feels truly epic, it really does give you a sense of being Godlike and it is without doubt the highlight of the game’s new mechanics. However, when you take those two things away, the wingsuit and the explosions, all that is left is a very mediocre third person shooter with mediocre graphics and a cheesy, poorly written script read by voice actors playing uninteresting stereotypes. But hey, this is a Just Cause game, it isn’t exactly known for it’s reputation of telling deep stories about the evolution of a certain character’s psyche, this is the game where you ride missiles and grapple launch into a man with a dropkick, so as long as the fundamental Just Cause functions are present, then surely that’s all that matters. Then you run into the problem with loading times. Now I don’t actually mind games with long load times all that much, within reason, but Just Cause is the type of game where it gives you so many insane mechanics that you naturally feel the need to experiment, but sometimes these experiments end up in Rico’s violent death, which in turn results in another long load screen. After four or five times of this happening within the space of a single mission, the frustration is at boiling point and the game becomes a chore and any fun you were having is quickly lost. It’s as if the game actually punishes you for trying crazy things, yet it claims to be the game that encourages insanity! Also the ways in which you die are so inconsistent that they become massively unpredictable. For example, after dying 3 or 4 times while trying to liberate a base using a madman zipline/parachute combination technique, I finally decided to just play it safe and get the liberation over and done with, so I used a missile mounted chopper. I blew up a bunch of fuel tanks etc and then a couple of SAM’s blew some holes in my chopper, most of the time the game gives you a minute to jump out of the chopper before it explodes, but sometimes at random, it will just blow up instantly and kill you dead, leaving you with another 5 minute loading screen and even more despair. Also Rico can sometimes take fall damage of up to a good few hundred feet, but sometimes a small drop from a roof to the ground of a bungalow will kill him instantly. This wouldn’t be so much of a problem if it wasn’t coupled with long ass load times, which is what really makes the process excruciating. Like I said before, I don’t mind long load screens all that much, but when they are coupled with frequent random chance instadeath, then I have a problem. There is a website that I use frequently called HowLongToBeat.com and it essentially gives you the average amount of time that it takes to beat a game’s campaign. For Just Cause the website says 15.5 hours to beat, which is about right, but I reckon that if you shorten the load times and fixed the random occurrences of instadeath, you could beat it in 11 or 12 hours. That’s 4 hours of sitting through frustrating load screens that you are never going to get back.

It really sucks actually, I wanted to love this game so much and it’s done it’s damndest to prevent me from doing so. To put it bluntly there are better open world games out there and you won’t have to wait half as long to load them up.
  
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Ben Butler (17 KP) Oct 11, 2017

The load screens were definitely a problem. I agree so much. There are so many random death bits and then you sit through the loads again.

I loved the wing suit. It was fun to glide around and drop your explosives everywhere.

A Quiet Place (2018)
A Quiet Place (2018)
2018 | Drama, Horror, Thriller
Well, that was an experience. A Quiet Place is one heck of a ride that rarely eases up on the tension throughout. You know those moments in horror where you know that something bad isn’t just about to happen? The moments where you can breathe and relax for a minute? This really doesn’t have many of those- perhaps only about four of five. The rest of the time is spent fully in the middle of the horrors of this world and it’s an almost breathless experience.

We don’t really get much background to the characters or the situation that has unfolded on the planet when these creatures arrive. As such, it’s a disorientating experience to be dropped in almost in the middle of the story. That disorientation works to the movie’s effect though. We, the audience, are playing catch up and trying to piece together what is happening. That makes the first appearance of one of the creatures that much more frightening. As for the creatures, they’re a great design and whilst we don’t spend too much time with them, they’re wonderfully effective. These are the sort of creatures that I don’t want to be explained, I don’t want any backstory or sequels delving further into them; the mystery makes them far scarier.

And boy is this film scary. It’s not a typical horror movie that’s filled to the brim with jump scares (though it does have them). Instead, it’s a movie that uses its premise to make a terrible situation that much worse. Given that noise is what attracts these creatures (and they do attack within seconds of hearing something), it is to be expected that a lot of A Quiet Place would involve not making much noise. What I didn’t expect was for there to be almost none throughout the entire thing. Characters don’t really talk here and when they do it’s extremely rare. They all communicate via sign language that I assume they all learned due to having a deaf child in the family. If they do talk, it’s normally at such a whisper that subtitles are needed to let us know what they are saying. That makes the whole film so much more tense and suspenseful. When we do hear a noise, we know that something bad will most likely be descending on them in a matter of moments. I actually found myself scanning the rooms they were in, checking for things that could fall. One thing I noticed from having next to no dialogue was how much I was able to hear all the other sounds. Everything was heightened as a result and that only made the tension that much worse.



As great as all this is, it would be nothing if there wasn’t a great cast to anchor it. A Quiet Place definitely has that. All four leads are superb and they are pretty much the only human characters for the entire running time. Everyone needed to bring their A game and that they did. Krasinski and Blunt are both fantastic actors and this is some of their best work. The two obviously have a head start when it comes to having chemistry and the ease they have with one another makes the characters come across as real and genuine people. As for the kids, well there are two stars in the making here. Both of them are given some really serious material to work with and they absolutely pull it off. Nothing is oversold by anyone here. Every second of fear and terror is played perfectly and as such, I found myself sharing these emotions alongside each one of them.

A Quiet Place does have a few issues. It’s never clear what the ultimate plan is for the family, particularly with a baby on the way. What are they planning to do with it in the long term when it’s born? Babies are known for crying and not being quiet, so it was a little distracting to not have that addressed. There is also a moment to do with that pregnancy that felt extremely glossed over, but I’ll avoid specifying exactly what at the risk of spoilers. These are minor niggles though. This is a great movie that is a blast to watch. I do have a feeling that there are some that may find the ending to be a little frustrating, for me though, I thought it was perfect.



Oh, and as for John Krasinski who was on starring and directing duties, this is a great project for him that he comes out of brilliantly on both counts. This could be the film that throws him into A-list movie status and whether it’s in front or behind the camera, I’m eager to see what he does next.
  
The Sunshine Sisters
The Sunshine Sisters
Jane Green | 2017 | Fiction & Poetry
7
7.8 (5 Ratings)
Book Rating
Good beach read
Ronni Sunshine has summoned her daughters home. The aging actress is ill, and she wants her daughters by her side. This, however, will be easier said than done, as her three children--Nell, Meredith, and Lizzy--are estranged, both from each other and their mother: the result of a traumatic childhood. Even Ronni will now readily admit she focused on her acting career and beauty rather than her daughters. Her constant belittlement and pressure on the girls made them turn on each other as well. Nell lives the closest to her mother, on a nearby farm, and her son River is in grad school. Middle child Meredith spent her childhood struggling with her weight, thanks to endless biting comments from Ronni; she fled to England and is now engaged. Youngest Lizzie escaped most of her mother's wrath and appears to be the "golden child": she's a successful chef and celebrity, with a TV show and line of related products, but her marriage and personal life aren't all that they seem. Frustrated by their mother's long history of hypochondria, the girls reluctantly return home, excepting to find her fine. However, it seems this time Ronni may be telling the truth: she's really sick. Can the Sunshine sisters set aside their differences? And can they ever forgive their mother?

In some ways, I'm not sure why I keep giving Jane Green books a chance. I liked Summer Secrets well-enough, but was really let down by Saving Grace and Falling. I was intrigued that in her acknowledgements, Green mentions that this is the first book in while where she's felt like herself. I went in hoping that this was true, but still wary, and truthfully, this wariness may have clouded some of my thoughts and feelings about the book.

Overall, this is a summery read, though it does deal with some serious subject matter. If you're looking for a book that will surprise you, this isn't it. Most of these plot points I saw coming from a few miles away; I predicted the majority of the twists and turns before they happened. And, truly, I think the ending is a foregone conclusion. Green relies a bit to heavily on some tropes, as well. Serious older sister? Check. Insecure middle sister? Check. Flighty younger sister? She's here, too, don't worry.

Still, this was a fun book--despite the dark topic at its core--and I found myself compelled to read through the second half in nearly one sitting. Despite some of the transparency of the characters, I was oddly invested in their lives. The novel starts out with a brief glimpse of Ronni summoning her daughters home, then goes back in the past, allowing us to learn about the Sunshine family via various snippets from the sisters at different points in time. In this way, we sort of catch up with the family fast-forward style--it's like a cheat sheet of sorts. It also allows us to get to know each sister a bit better and explore their relationship with their mother (and other sisters). It's easy to see how much influence Ronni had on their lives and how she shaped them into the women they are today.

The girls can certainly be frustrating at times. Poor, needy Meredith drove me nearly mad, with her insecurities and inability to stand up for herself. There's also a point in the book where Meredith magically cleans up after a party (everything is fixed) and later loses a large amount of weight (everything is fixed, again!). I would have liked to have seen a little more plot realism. It was also hard to see how anyone could be quite as big of a doormat as Meredith, even with her mother's influence. And, truly, Ronni is pretty bad. It's an interesting technique--learning how terrible of a mother she is after we're told in the beginning of the novel that she's sick. But, in this way, we're allowed to see how the sisters were alienated by their poor upbringing and how everyone has reached the point we are at today.

Eventually, we reach the present day, with the girls learning about their mother's illness and coming to grips with reality. And, Ronni, of course, must grapple with the kind of mother she was to her children. She's a surprisingly compelling character considering how awful she was to her children, so that's a testament to Green's characterization. To me, the novel picked up a bit more in the present day time period. There were still some silly, unbelievable moments, but I truly did find myself invested in Meredith, Nell, and Lizzy (and Ronni).

The book does wrap things up too easily, as I stated. It's often quite trite and cliche, so you have to go in prepared. Think Lifetime movie, wrapped up in a bow. Still, it's fun at times and certainly a quick read. Well-suited for the beach or a vacation.

I received a copy of this novel from the publisher and Netgalley (thank you!).
  
Our Little Racket: A Novel
Our Little Racket: A Novel
Angelica Baker | 2017 | Fiction & Poetry
6
6.0 (1 Ratings)
Book Rating
The idyllic community of Greenwich, Connecticut is shaken when the investment bank, Weiss & Partners, fails. Its CEO, Bob D'Amico--a man known throughout the banking community for his loyalty to his employees--is at the center of the storm: did Bob know this was coming? And even worse, did things fall apart due to criminal actions on his part? Meanwhile, Bob's teenage daughter, Madison, struggles to understand what this all means, both for her father and her family. She gets little help from her mother, Isabel, who offers Madison no comfort during this crazy time. Madison's nanny, Lily, is busy caring for her younger twin brothers. Isabel's best friend, Mina, wants to help, but is still too afraid of offending Isabel: a pillar of the Greenwich scene. And Madison and her best friend, Amanda, seem to be drifting further apart every day. Madison and her family are under intense scrutiny, yet she's still just a girl trying to navigate being a teen. She's sure her father didn't do anything wrong; right?

I had a tough time with this book. There were several points where I considered setting it down for others in my always growing "to be read" pile, but I soldiered on. <i>I can't say I really enjoyed it, though I did find parts of it interesting.</i> It's clearly influenced by the Madoff scandal, which is referenced in the novel, and there is a lot of financial lingo in the book, even if it's really a story of a troubled family at its core.

The problem is that so few of the characters are really engaging, and the story seems to drag on endlessly at points. It's a peek in the world of the truly wealthy (think household servants, golf courses at their homes, multiple residences, hired cars, etc.), but I found myself unable to care for most of the characters. None of them are very nice to each other, and Bob and Isabel come across as neglectful and awful parents for the majority of the story. Even worse is the gaggle of Greenwich women, who gossip about the situation, feel like they are unable to continue to purchase expensive clothing and wares after Bob's "situation," and generally just annoy you with their harping. They don't understand anything about what their husbands do, but they run their households (well, they delegate it all) and fear that their carefully polished way of life is in jeopardy. You understand that this is a serious event for them, but you don't really care. Was I supposed to feel sorry for them? The novel is confusing at times in this facet. Perhaps I missed a great point somewhere: is it profound or just pretentious? Hard to tell.

The one thing that kept me reading was Madison. While she could be hateful at times, the story of her coming of age in a very strange environment, with a spotlight shining on her, was the most interesting part of the novel. Her dynamic with her father, whom she clearly adored, and her cold, distant mother, was far more fleshed out than any of the other characters. You could see her struggling to find her place in the world: she was just doing it under the watchful eye of the community (and a security detail hired to keep the press away from her family). Baker deftly portrays Madison's heartbreaking forays in romance, as well as some great scenes in which the teen shows off some spunk that will have you rooting for her. I couldn't help but want to give her a hug: even though I could see that her mother was a complicated individual, her parents were pretty awful, and poor Madison was forced to confront that in some terrible ways.

Still, despite Madison's story, most of this book fell flat for me. The epilogue was interesting and tied up some loose ends, but it ended things very abruptly as well. So much of the novel was about how Greenwich was nothing but smoke and mirrors: nothing was real in this world. Yet, I would have enjoyed some characters who felt more human, whom I could relate to in some way, whom I wanted to care for and to see come out of this "crisis" intact. Rating a 3-star due to Madison and the intricate story, but probably more of a 2.5-star on the overall enjoyment level scale for me.

I received a copy of this novel from the publisher and Edelweiss (thank you!) in return for an unbiased review; it is available everywhere as of 06/20/2017.

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