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Tui Snider has long since been a favorite author of non-fiction of mine. Her research when it comes to her books is impeccable. I try to never miss an opportunity to read a book by Tui Snider, so when I was presented with the opportunity to read 6 Feet Under Texas by Tui Snider, I jumped at the chance!
6 Feet Under Texas by Tui Snider is a book for those who love history as well as for those who have an appreciation for cemeteries and the people who are buried there. Snider goes all over (mostly) north Texas to talk about the history behind some of the graves famous, infamous, and the just plain interesting. As always, Tui Snider has done excellent research for her book, and it really does show the dedication behind it all. In fact, Tui Snider solved the mystery about the identity of the one legged rope walker who's buried in Corsicana. The photos included in the book aren't in color, but I enjoyed them just the same. It was nice to place the story to the photo. I also appreciated Tui Snider placing each city in alphabetical order for easy findings. She also includes the address to where each cemetery is located after each story in case you wanted to visit.
I will admit that many books, I skip the intro. However, I know that Tui Snider never writes a dull and boring intro for her books. 6 Feet Under Texas' intro did not disappoint. Snider talks about how cemeteries are not morbid at all and how cemeteries are actually for the living. Seriously, read the intro. It is short and so very interesting!
I learned so much reading 6 Feet Under Texas. For example, did you know there was such thing as a backronym? I sure didn't until I read about Amber Hagerman, the little girl from which the AMBER Alert was invented. Tui Snider discusses about Amber's case and gives us an English lesson as well! There's also a touching story about a reverend who took in single mothers back in 1894, a time when society shunned those who weren't married. That story really warmed my heart. In Danville, a young woman by the name of Karen Silkwood is buried. She died under mysterious circumstances back in 1974. The mystery of Silkwood's death definitely left me intrigued. Her story was also very interesting. I learned that in the olden days, scraped graveyards were commonplace. Tui Snider explains that the grass from cemeteries was scraped because the lawn mower actually wasn't invented until 1830, and lawn grasses weren't a thing until the 1930s. Grass, back then, was home to all sorts of snakes and insects, and dry grass could catch on fire easily. So back then, people would get rid of all the grass growing around graves. It's pretty interesting to read about. I also read about Marlene Johnson in 6 Feet Under Texas. Marlene Johnson was the first female postmaster for Eastland, Texas. She made a huge mural out of millions of postage stamps. I loved reading about Mrs. Johnson, and I believe others will too. I was intrigued by Anthony Bascilli's grave. He went all out for his grave including having brick walls around his coffin, doors leading down to his coffin, and pipes sticking out of his coffin where keys to the door were to be dropped. Those pipes are still visible above ground if you take a trip out to the cemetery in Thurber, Texas.
It's not just humans that Tui Snider includes in her book 6 Feet Under Texas. Did you know that back in the day, it was a normal thing to have your limbs buried? For example, there are true stories of people burying amputated limbs and having grave markers made for them. What I really loved was how Tui Snider also mentions animal burials. She discusses the Alamo cats who are buried at the Alamo. (I had no idea that the Alamo had official cats!) She also writes about other animals that were special in some form, but I really loved reading about the Texas horned lizard that had been buried alive for thirty-one years and came back to life when he was exhumed.
I could go on and on about how amazing Tui Snider's newest book is, but you are better off just reading it for yourself. This was one of those books where I never wanted it to end. Luckily, Tui Snider is making a volume 2! I would definitely recommend 6 Feet Under Texas by Tui Snider to everyone that would love to go on a real life adventure without leaving wherever their reading Snider's book from. Seriously, pick up your copy of 6 Feet Under Texas so you can understand why I gushed so much on this book!
--
(A special thank you to Lone Star Literary Life for providing me with a paperback copy of 6 Feet Under Texas by Tui Snider in exchange for an honest and unbiased review.)
6 Feet Under Texas by Tui Snider is a book for those who love history as well as for those who have an appreciation for cemeteries and the people who are buried there. Snider goes all over (mostly) north Texas to talk about the history behind some of the graves famous, infamous, and the just plain interesting. As always, Tui Snider has done excellent research for her book, and it really does show the dedication behind it all. In fact, Tui Snider solved the mystery about the identity of the one legged rope walker who's buried in Corsicana. The photos included in the book aren't in color, but I enjoyed them just the same. It was nice to place the story to the photo. I also appreciated Tui Snider placing each city in alphabetical order for easy findings. She also includes the address to where each cemetery is located after each story in case you wanted to visit.
I will admit that many books, I skip the intro. However, I know that Tui Snider never writes a dull and boring intro for her books. 6 Feet Under Texas' intro did not disappoint. Snider talks about how cemeteries are not morbid at all and how cemeteries are actually for the living. Seriously, read the intro. It is short and so very interesting!
I learned so much reading 6 Feet Under Texas. For example, did you know there was such thing as a backronym? I sure didn't until I read about Amber Hagerman, the little girl from which the AMBER Alert was invented. Tui Snider discusses about Amber's case and gives us an English lesson as well! There's also a touching story about a reverend who took in single mothers back in 1894, a time when society shunned those who weren't married. That story really warmed my heart. In Danville, a young woman by the name of Karen Silkwood is buried. She died under mysterious circumstances back in 1974. The mystery of Silkwood's death definitely left me intrigued. Her story was also very interesting. I learned that in the olden days, scraped graveyards were commonplace. Tui Snider explains that the grass from cemeteries was scraped because the lawn mower actually wasn't invented until 1830, and lawn grasses weren't a thing until the 1930s. Grass, back then, was home to all sorts of snakes and insects, and dry grass could catch on fire easily. So back then, people would get rid of all the grass growing around graves. It's pretty interesting to read about. I also read about Marlene Johnson in 6 Feet Under Texas. Marlene Johnson was the first female postmaster for Eastland, Texas. She made a huge mural out of millions of postage stamps. I loved reading about Mrs. Johnson, and I believe others will too. I was intrigued by Anthony Bascilli's grave. He went all out for his grave including having brick walls around his coffin, doors leading down to his coffin, and pipes sticking out of his coffin where keys to the door were to be dropped. Those pipes are still visible above ground if you take a trip out to the cemetery in Thurber, Texas.
It's not just humans that Tui Snider includes in her book 6 Feet Under Texas. Did you know that back in the day, it was a normal thing to have your limbs buried? For example, there are true stories of people burying amputated limbs and having grave markers made for them. What I really loved was how Tui Snider also mentions animal burials. She discusses the Alamo cats who are buried at the Alamo. (I had no idea that the Alamo had official cats!) She also writes about other animals that were special in some form, but I really loved reading about the Texas horned lizard that had been buried alive for thirty-one years and came back to life when he was exhumed.
I could go on and on about how amazing Tui Snider's newest book is, but you are better off just reading it for yourself. This was one of those books where I never wanted it to end. Luckily, Tui Snider is making a volume 2! I would definitely recommend 6 Feet Under Texas by Tui Snider to everyone that would love to go on a real life adventure without leaving wherever their reading Snider's book from. Seriously, pick up your copy of 6 Feet Under Texas so you can understand why I gushed so much on this book!
--
(A special thank you to Lone Star Literary Life for providing me with a paperback copy of 6 Feet Under Texas by Tui Snider in exchange for an honest and unbiased review.)
Ryan Hill (152 KP) rated Man of Steel (2013) in Movies
May 21, 2019
"It's not an s on my world it means hope"
Superman's origin has been retold in comics more than any other character. But how do you reboot such a beloved icon in film form without making his origin feel unnecessary to go through again. By handing him over to the masters of all reboots. While developing the story for The Dark Knight Rises, Director Christopher Nolan and writer David S. Goyer developed a new way to bring the man of steel to life. The duo previously saved Batman and made him a cinematic legend again and now they plan to save Superman from uneven sequels and a stale image. And who did they invite to lead this revival? None other than director Zack Snyder, a visual wizard with a lackluster reputation in storytelling thanks to his remake of Dawn of the Dead, 300, Watchmen and Sucker Punch. Now despite some filmmaking stumbles along the way, the trio make for a surprisingly great combination and deliver the modern Superman film we have waited 75 years for with Man of Steel. We are given both Superman and a Clark Kent who doesn't know his place in the world and is coming to terms with how the public perceives him.
As with all Superman mythology the story begins on Krypton, the planet that's hundreds of thousands of civilized years ahead of Earth. The whole planet is science fiction nirvana. The zooming spaceships, winged beast and advanced technology crafted from liquid metal. For once we experience the entire planet, not just a couple rooms made out of cheap crystal. There's a system of ways things work that has never been fleshed out on screen before. The government, the science and it's culture. At the head of the planet's scientific research is Jor-El (Russell Crowe) and he has discovered proof that may lead to the planet's destruction. But unfortunately his pleas towards his leaders are ignored due to the ongoing civil war with Jor-El's old friend General Zod (Michael Shannon). There's more history to the Jor-El/ Zod dynamic this time around which just enriches their conflict. There are millions of stories concerning Marlon Brando's $3 million dollar slumming in the '78 film. He intentionally mispronounced Krypton, made outrageous production demands and in the end that put him on the cutting room floor for it's sequel. Crowe see's Brando's paycheck acting and raises it with a performance full of gravitas. When conflicts begin to soften and punishments are served, more and more evidence begin to support Jor-El's claims of Krypton's destruction and with time and options exhausted, his final resort is to save his only son Kal-El. Still an infant, Jor-El concludes the only way his son will ever have any chance of life is to be sent to a more primitive alien planet and have a significant advantage over it's species. So he sends him to Earth, where it's sun will grant his body incredible abilities.
Jump 33 years later as the adult Kal-El, now under the name Clark Kent (Henry Cavil) is wandering the world trying to discover his place in it. There are multiple flashbacks to Clark's childhood with his adoptive parents Jonathan and Martha Kent (Kevin Costner and Diane Lane). Costner gives a heartfelt performance full of warmth as the father concerned with his son's well-being if the world rejects him. If someone with Clark's abilities were to be exposed to the public, it would be one of the biggest moments in human history. His existence alone would make everyone question religion, science and everything they had ever thought about the universe. And Lane strikes quiet, charming notes as the more understanding mother. Throughout his entire life Clark had been using his powers in secret, from saving derrick workers from fires to fighting a massive hurricane in his hometown of Smallville. If there's one word to describe Cavil's performance it's "Modern". He is not the "Aw shucks" farm boy nor is he the angst filled mess many feared he was going to be. There's still a humbleness, a sweetness and a sense of forthrightness to him. And of course he is a perfect physical representation of the character as well. As much as Christopher Reeve's performance still means to audiences today, it has reached a point where it has unfairly overshadowed the character. The idealism of Reeve's Superman isn't relevant today, at least not in the purest sense of the word. Cavil's Superman understands the difficulty of what his powers mean for the world and understands there really isn't anything to smile about.
Of course you can't tell a Superman story without his supporting players at the Daily Planet. Perry White (Laurence Fishburne, in an inspired piece of casting) knows the only way a newspaper could ever have hope at functioning these days is if they had major exclusives to the first alien ever revealed to the masses. Enter Lois Lane (Amy Adams, full of spunk) who has been chasing Clark's story all across the globe for several years. Lois has always been a tricky character to adapt, seeing how it's difficult for audiences to like her if you get it wrong. Can somebody who can't see Superman past a pair of thick glasses really be a Pulitzer Prize winning journalist? Thankfully, this Lois isn't as Shrill as Margot Kidder or as bland as Kate Bosworth in previous versions. Snyder and Adams treat Lois as the talented, dedicated journalist we know she really is by making her active at her profession and not having to prove anything just because she's a woman. The only thing she has to prove are her credentials, which are just as impressive as everything else about her. While some might be disappointed by the lack of romance between the couple, but to be fair, this isn't a Lois and Clark story, it's the story of Clark discovering his place in the world. But the spark between the two of them is certainly present when they first meet. For Clark to go from a lifetime of loneliness to have somebody instantly discover everything about you and admiring all of it is a luxury he has never had before.
Clark couldn't have picked a better time to make his presence known to the world, with General Zod returning to finish what he started. The cinematic Superman villains have created a history of scenery chewing performances dating back to Gene Hackman's Lex Luthor. Terrence Stamp was the first actor to portray Zod on film in Superman ll, but despite some memorable dialogue ("Kneel before Zod!") he was still essentially just a typical mustache twirling maniac. Zod this time around is nothing but bold tactics and is fully fledged to preserving his lost race, no matter what the cost. Michael Shannon is nothing but pure, demented megalomania. The only disadvantage Zod possesses though is that his body isn't used to the yellow son and must try and control all his new powers at once. Clark on the other hand, has had a lifetime to perfect his gifts.
Visual aesthetics have leaped skyscrapers since the Donner era. Snyder takes that technological advantage and gives fans what they have dreamed of for years. To put it bluntly, to see Supes punch somebody- really fucking hard! Snyder understands all of Superman's abilities and test them on the grandest scale imaginable. And he does so without resorting to his trademark slow-mo sequences and putting macho fantasies on display. In terms of action alone this is the first time the character has been given justice. Even as bombastic or repetitive it occasionally becomes, it can easily be forgiven because the character has been so overdue for it. It is unfortunate that cinematographer Amir Morki captures it all in a rather unpolished handheld style. But at least Snyder's chaotic direction finally seems to have a sense of aim and isn't relying on green screen to tell his stories. It may have to do with the influence of Nolan producing, but the end result is gloriously flashy, gritty and contains a well needed sense of gravity. And while Man of Steel never reaches the same dizzying heights as Nolan's Dark Knight trilogy, it still preserves and reintroduces it's legendary character in the same respect.
Snyder, Nolan and Goyer certainly have stayed true to the modern lore of Superman by adapting elements of his classic comic stories Birthright, Man for All Seasons, New Krypton and Earth One, and do so without damaging or over-explaining any of it. But if anything it's a science fiction story first then a comic book adaptation, in the vein of such first contact films as the original Day the Earth Stood Still and War of the Worlds. Man of Steel reminds us that Superman is not human, but still represents the best that humanity has to offer. It's the story of fathers, understanding your roots and taking hold of your destiny. It's always been that way for Superman, ever since he was created by young Jewish immigrants Jerry Siegel and Joe Shuster.
While the original theme music by John Williams is still the granddaddy of all superhero cinematic anthems, Hans Zimmer still creates a thunderous pulse of a score. Atmospheric, gentle and adrenaline charged, Zimmer accompanies Clark's drifting, the concerns of his parents and Superman's clashes with one perfect note after another.
Christopher Reeve for many people is still going to be the definitive Superman, but that's too be expected. For so long that's all we've had to go on as far as a great man of steel. There are multiple generations separating Reeve and Cavil and multiple generations separating their audiences. Will everyone accept Cavil as this modern Superman that understands today's humanity? As with Batman Begins, the conclusion doesn't technically set itself up for a sequel but it establishes an iconic part of it's universe in a nice wink that makes you want to see more of it. It isn't quite perfect, but this universe certainly deserved to grow. Because unlike what occurred in 2006, this time Superman really has returned.
As with all Superman mythology the story begins on Krypton, the planet that's hundreds of thousands of civilized years ahead of Earth. The whole planet is science fiction nirvana. The zooming spaceships, winged beast and advanced technology crafted from liquid metal. For once we experience the entire planet, not just a couple rooms made out of cheap crystal. There's a system of ways things work that has never been fleshed out on screen before. The government, the science and it's culture. At the head of the planet's scientific research is Jor-El (Russell Crowe) and he has discovered proof that may lead to the planet's destruction. But unfortunately his pleas towards his leaders are ignored due to the ongoing civil war with Jor-El's old friend General Zod (Michael Shannon). There's more history to the Jor-El/ Zod dynamic this time around which just enriches their conflict. There are millions of stories concerning Marlon Brando's $3 million dollar slumming in the '78 film. He intentionally mispronounced Krypton, made outrageous production demands and in the end that put him on the cutting room floor for it's sequel. Crowe see's Brando's paycheck acting and raises it with a performance full of gravitas. When conflicts begin to soften and punishments are served, more and more evidence begin to support Jor-El's claims of Krypton's destruction and with time and options exhausted, his final resort is to save his only son Kal-El. Still an infant, Jor-El concludes the only way his son will ever have any chance of life is to be sent to a more primitive alien planet and have a significant advantage over it's species. So he sends him to Earth, where it's sun will grant his body incredible abilities.
Jump 33 years later as the adult Kal-El, now under the name Clark Kent (Henry Cavil) is wandering the world trying to discover his place in it. There are multiple flashbacks to Clark's childhood with his adoptive parents Jonathan and Martha Kent (Kevin Costner and Diane Lane). Costner gives a heartfelt performance full of warmth as the father concerned with his son's well-being if the world rejects him. If someone with Clark's abilities were to be exposed to the public, it would be one of the biggest moments in human history. His existence alone would make everyone question religion, science and everything they had ever thought about the universe. And Lane strikes quiet, charming notes as the more understanding mother. Throughout his entire life Clark had been using his powers in secret, from saving derrick workers from fires to fighting a massive hurricane in his hometown of Smallville. If there's one word to describe Cavil's performance it's "Modern". He is not the "Aw shucks" farm boy nor is he the angst filled mess many feared he was going to be. There's still a humbleness, a sweetness and a sense of forthrightness to him. And of course he is a perfect physical representation of the character as well. As much as Christopher Reeve's performance still means to audiences today, it has reached a point where it has unfairly overshadowed the character. The idealism of Reeve's Superman isn't relevant today, at least not in the purest sense of the word. Cavil's Superman understands the difficulty of what his powers mean for the world and understands there really isn't anything to smile about.
Of course you can't tell a Superman story without his supporting players at the Daily Planet. Perry White (Laurence Fishburne, in an inspired piece of casting) knows the only way a newspaper could ever have hope at functioning these days is if they had major exclusives to the first alien ever revealed to the masses. Enter Lois Lane (Amy Adams, full of spunk) who has been chasing Clark's story all across the globe for several years. Lois has always been a tricky character to adapt, seeing how it's difficult for audiences to like her if you get it wrong. Can somebody who can't see Superman past a pair of thick glasses really be a Pulitzer Prize winning journalist? Thankfully, this Lois isn't as Shrill as Margot Kidder or as bland as Kate Bosworth in previous versions. Snyder and Adams treat Lois as the talented, dedicated journalist we know she really is by making her active at her profession and not having to prove anything just because she's a woman. The only thing she has to prove are her credentials, which are just as impressive as everything else about her. While some might be disappointed by the lack of romance between the couple, but to be fair, this isn't a Lois and Clark story, it's the story of Clark discovering his place in the world. But the spark between the two of them is certainly present when they first meet. For Clark to go from a lifetime of loneliness to have somebody instantly discover everything about you and admiring all of it is a luxury he has never had before.
Clark couldn't have picked a better time to make his presence known to the world, with General Zod returning to finish what he started. The cinematic Superman villains have created a history of scenery chewing performances dating back to Gene Hackman's Lex Luthor. Terrence Stamp was the first actor to portray Zod on film in Superman ll, but despite some memorable dialogue ("Kneel before Zod!") he was still essentially just a typical mustache twirling maniac. Zod this time around is nothing but bold tactics and is fully fledged to preserving his lost race, no matter what the cost. Michael Shannon is nothing but pure, demented megalomania. The only disadvantage Zod possesses though is that his body isn't used to the yellow son and must try and control all his new powers at once. Clark on the other hand, has had a lifetime to perfect his gifts.
Visual aesthetics have leaped skyscrapers since the Donner era. Snyder takes that technological advantage and gives fans what they have dreamed of for years. To put it bluntly, to see Supes punch somebody- really fucking hard! Snyder understands all of Superman's abilities and test them on the grandest scale imaginable. And he does so without resorting to his trademark slow-mo sequences and putting macho fantasies on display. In terms of action alone this is the first time the character has been given justice. Even as bombastic or repetitive it occasionally becomes, it can easily be forgiven because the character has been so overdue for it. It is unfortunate that cinematographer Amir Morki captures it all in a rather unpolished handheld style. But at least Snyder's chaotic direction finally seems to have a sense of aim and isn't relying on green screen to tell his stories. It may have to do with the influence of Nolan producing, but the end result is gloriously flashy, gritty and contains a well needed sense of gravity. And while Man of Steel never reaches the same dizzying heights as Nolan's Dark Knight trilogy, it still preserves and reintroduces it's legendary character in the same respect.
Snyder, Nolan and Goyer certainly have stayed true to the modern lore of Superman by adapting elements of his classic comic stories Birthright, Man for All Seasons, New Krypton and Earth One, and do so without damaging or over-explaining any of it. But if anything it's a science fiction story first then a comic book adaptation, in the vein of such first contact films as the original Day the Earth Stood Still and War of the Worlds. Man of Steel reminds us that Superman is not human, but still represents the best that humanity has to offer. It's the story of fathers, understanding your roots and taking hold of your destiny. It's always been that way for Superman, ever since he was created by young Jewish immigrants Jerry Siegel and Joe Shuster.
While the original theme music by John Williams is still the granddaddy of all superhero cinematic anthems, Hans Zimmer still creates a thunderous pulse of a score. Atmospheric, gentle and adrenaline charged, Zimmer accompanies Clark's drifting, the concerns of his parents and Superman's clashes with one perfect note after another.
Christopher Reeve for many people is still going to be the definitive Superman, but that's too be expected. For so long that's all we've had to go on as far as a great man of steel. There are multiple generations separating Reeve and Cavil and multiple generations separating their audiences. Will everyone accept Cavil as this modern Superman that understands today's humanity? As with Batman Begins, the conclusion doesn't technically set itself up for a sequel but it establishes an iconic part of it's universe in a nice wink that makes you want to see more of it. It isn't quite perfect, but this universe certainly deserved to grow. Because unlike what occurred in 2006, this time Superman really has returned.
Mayhawke (97 KP) rated I am No One in Books
Feb 13, 2018
Intriguing but ultimately disappointing
Written in the first person I Am No One is the account of recent events in the life of the fictional NY academic, Jeremy O'Keefe. O'Keefe, ironically an expert in surveillance, finds himself the subject of apparent scrutiny by unknown observers, a discovery that propels him into paranoia and pushes him to the boundaries of sanity. As the story is unpacked, page by page, it becomes clear that O'Keefe's paranoia is not unfounded, and that his initial confusion as to why anyone would want to bother observing the behaviour of a mundane and only moderately successful Professor actually belies a deeper understanding of the cause and his actions that precipitated it.
O'Keefe is a difficult character to really sympathise with. Whilst his ideology is admirably egalitarian he falls into that bracket of slightly stuffy, middle-class liberals who take themselves too seriously and fail to practise what they preach. In fairness to O'Keefe he largely has the grace and self-awareness to question the rationality of his fears and accidental moments of prejudice (though he is of the very typical male Liberal variety that doesn't seem to recognise the contradiction of professing himself feminist whilst watching porn): slightly pompous, slightly too much self-regard slightly too much sense of victimhood, he is not unlikeable just a bit of a non-entity. Whilst this is clearly intentional it makes his narrative stodgy. Not unreadable, but at the same time easy to put down for a week whilst a more engaging book is read. This is either a spectacularly adept piece of characterisation or an unfortunate reflection of the author, Patrick Flanery. I do hope it is the writing because if not then all the peculiar, inaccurate and unlikely observations made by O'Keefe onbehalf of his character regarding differences between the British and Americans are likely also Flanery's:. For example the breath-taking assertion that socio-economic failure is treated more harshly in the UK than in the US, when any basic knowledge of sociology in the two countries shows that the criteria for failure is a) much broader in the US and b) responded to far more harshly, e.g.: "if you don't earn enough from your three jobs to afford medical insurance to pay for your cancer treatment, you clearly haven't worked hard enough. The fault is yours , you are a failure and the punishment is premature death.". It is also difficult to accept that Flanery is regularly treated with distrust and dislike by bank cashiers for his Irish name. Quite aside from anything else most bank cashiers in this country now aren't old enough to remember the Irish troubles, and the bigots-for-bigotry's-sake have long since transferred their angst from the Irish to the Poles and the Muslims.
Flanery is also an academic, something that is abundantly obvious from the highly structured writing method he employs in this book. The reader is left with the impression that where other novelists write books to be read as stories Flanery has written a text with an eye to future deconstruction by English Lit students. That is not necessarily a bad thing, of course, but occasionally one wishes he could have been a little less concerned with construction in the minutiae and more concerned with crafting a story with a complete beginning, middle and end. And therein lies one of the greatest failings of this book: it has no real conclusion. Questions are raised that go unanswered. In particular, there are issues with characters, whose true identity may never be elaborated upon or, in the case of his girlfriend who makes a sudden, poorly explained behavioural volte-face that is entirely out of character but provides Flanery with a device to enable his protagonist take the critical closing step to the tale.
It seems that Flanery has written this book as a parable on the dangers of unfettered digital surveillance: how easy it is for those who wish to to access all our personal data and how very quickly and efficiently lives can be subverted. Whilst this may be a revelation to a few it has to be said that there is nothing revealed in this book about the scope and methods of data collection that anyone who has even a small amount of technical savvy won't already know, which rather undermines it as an expose. The book also attempts to portray how easy it is to suddenly and unintentionally find oneself on the wrong side of the law. Unfortunately in this story the actions which purport to have landed O'Keefe in possible criminality are so ridiculous and far-fetched that only the most paranoid would ever see an offence in them. Contrary to highlighting the ease with which the well intentioned can unwittingly find themselves in need of lawyers it suggests that all the peripheral characters are actually far more paranoid and delusional than O'Keefe will ever be.
All that aside this was an intriguing and mildly engaging story. Largely well-written but let down by a an unsatisfactory conclusion and a failure to induce the kind of fear that was intended.
O'Keefe is a difficult character to really sympathise with. Whilst his ideology is admirably egalitarian he falls into that bracket of slightly stuffy, middle-class liberals who take themselves too seriously and fail to practise what they preach. In fairness to O'Keefe he largely has the grace and self-awareness to question the rationality of his fears and accidental moments of prejudice (though he is of the very typical male Liberal variety that doesn't seem to recognise the contradiction of professing himself feminist whilst watching porn): slightly pompous, slightly too much self-regard slightly too much sense of victimhood, he is not unlikeable just a bit of a non-entity. Whilst this is clearly intentional it makes his narrative stodgy. Not unreadable, but at the same time easy to put down for a week whilst a more engaging book is read. This is either a spectacularly adept piece of characterisation or an unfortunate reflection of the author, Patrick Flanery. I do hope it is the writing because if not then all the peculiar, inaccurate and unlikely observations made by O'Keefe onbehalf of his character regarding differences between the British and Americans are likely also Flanery's:. For example the breath-taking assertion that socio-economic failure is treated more harshly in the UK than in the US, when any basic knowledge of sociology in the two countries shows that the criteria for failure is a) much broader in the US and b) responded to far more harshly, e.g.: "if you don't earn enough from your three jobs to afford medical insurance to pay for your cancer treatment, you clearly haven't worked hard enough. The fault is yours , you are a failure and the punishment is premature death.". It is also difficult to accept that Flanery is regularly treated with distrust and dislike by bank cashiers for his Irish name. Quite aside from anything else most bank cashiers in this country now aren't old enough to remember the Irish troubles, and the bigots-for-bigotry's-sake have long since transferred their angst from the Irish to the Poles and the Muslims.
Flanery is also an academic, something that is abundantly obvious from the highly structured writing method he employs in this book. The reader is left with the impression that where other novelists write books to be read as stories Flanery has written a text with an eye to future deconstruction by English Lit students. That is not necessarily a bad thing, of course, but occasionally one wishes he could have been a little less concerned with construction in the minutiae and more concerned with crafting a story with a complete beginning, middle and end. And therein lies one of the greatest failings of this book: it has no real conclusion. Questions are raised that go unanswered. In particular, there are issues with characters, whose true identity may never be elaborated upon or, in the case of his girlfriend who makes a sudden, poorly explained behavioural volte-face that is entirely out of character but provides Flanery with a device to enable his protagonist take the critical closing step to the tale.
It seems that Flanery has written this book as a parable on the dangers of unfettered digital surveillance: how easy it is for those who wish to to access all our personal data and how very quickly and efficiently lives can be subverted. Whilst this may be a revelation to a few it has to be said that there is nothing revealed in this book about the scope and methods of data collection that anyone who has even a small amount of technical savvy won't already know, which rather undermines it as an expose. The book also attempts to portray how easy it is to suddenly and unintentionally find oneself on the wrong side of the law. Unfortunately in this story the actions which purport to have landed O'Keefe in possible criminality are so ridiculous and far-fetched that only the most paranoid would ever see an offence in them. Contrary to highlighting the ease with which the well intentioned can unwittingly find themselves in need of lawyers it suggests that all the peripheral characters are actually far more paranoid and delusional than O'Keefe will ever be.
All that aside this was an intriguing and mildly engaging story. Largely well-written but let down by a an unsatisfactory conclusion and a failure to induce the kind of fear that was intended.
Bob Mann (459 KP) rated Ford v Ferrari (aka Le Mans '66) (2019) in Movies
Nov 20, 2019
Damon, Bale and fast cars (1 more)
Epic technical film making - cinematography, editing and sound - Oscar bait
A linear story on a circular track - but beautifully done.
Despite the love affair cinema has had with cars over the years, the sport of motor racing on film has been patchy. Too often the drama on the track has been deluged with melodrama off the track, as in John Frankenheimer's "Grand Prix" from 1966. While recent efforts such as Ron Howard's "Rush" have brought modern filming techniques to better convey the speed and excitement, it is Steve McQueen's "Le Mans" from 1971 that had previously set the bar for realism in the sport. But even there, there were a few off-track love stories to interweave into the action.
I wouldn't hesitate to suggest that "Le Mans '66" is a strong contender for the motor racing high-water mark.
The film was marketed as "Ford v Ferrari" in the US. (What... do the American distributors think their film-goers are so stupid that if "Le" is in the title they will think it sub-titled foreign language??). But it's a valid title, since the movie tells the true story of when Henry Ford... the second... (Tracy Letts) throws his toys out of the pram at Ford's faltering progress. ("James Bond does not drive a Ford". "That's because he's a degenerate!" snaps back Ford, which kind of typifies the problem"). Marketing man Lee Iacocca (Jon Bernthal) persuades retired hot-shot racer Carroll Shelby (Matt Damon) to take Ford's blank-cheque to build a car to win the Le Mans 24 hour race.
Shelby enlists maverick Brit racer Ken Miles (Christian Bale) to help design and drive the next-generation machine. But neither had banked on the interference of the hoards of Ford suits, led by VP Leo Beebe (Josh Lucas). An explosion is imminent! And its not just from the over-heated brake pads!
What's really odd about this film is how linear the story is. While we get to see the family life of Miles (to add necessary context to what follows) these are merely minor diversions. There are no sub-plots or flashback scenes. It just relates the history from beginning to end, enlivened by some of the best and most exciting motor-racing footage put to celluloid.
At a bladder-testing 152 minutes, this really shouldn't have worked. I should have got bored and restless. But I really didn't.
In many ways - bladders aside - I think this will appeal in particular to an older breed of movie-goer. It's a 100% 'sit back in your seat and enjoy' cinema treat.
This is the first film Matt Damon and Christian Bale have made together, and I understand that Damon specifically signed on since he wanted to work with Bale. And there is palpable chemistry there. The movie includes one of the best 'bad-fights' since Colin Firth and Hugh Grant locked horns in the Bridget Jones films. And Damon - never one of the most expressive actors in the world - here really shines.
Bale also appears to be having a whale of a time. Not having to adopt a US accent suits him, as he blasts and swears his way through various UK-specific expletives that probably passed the US-censors by! He often tends to play characters in movies that are difficult to warm to, but here - although suitably spiky and irascible - the family man really shines through and you feel a real warmth for the guy.
There's a strong supporting cast behind the leads, with Tracy Letts' fast-driving breakdown being a standout moment. I wonder how many takes they needed on that for Damon to keep a semi-straight face?! Also impressive as the son Peter Miles is Noah Jupe. If you're wondering where the hell you've seen him before, he was young (Marcus in "A Quiet Place").
Where the film comes alive is on the track, and a particular shout out should to to the technical teams. Cinematography is by Phedon Papamichael ("Walk the Line"), film editing is led by Andrew Buckland and Michael McCusker. And sound mixing - which to my ear was piston-valve perfect - is by Steven Morrow. Also worthy of note is a kick-ass driving soundtrack by Marco Beltrami that genuinely excited. These categories are fearsomly hard to predict in awards season, but you might like to listen out for those names.
If I was going to pick at any faults in the film, it would be that Ford exec Leo Beebe is painted a little too much as a "boo-hiss" pantomime villain in the piece. It could have been perhaps toned down 20% or so.
James Mangold ("Logan"; "Walk the Line") directs in style. From the rather po-faced trailer, you might think this is a "car movie that's not for me". But it really is a tremendously fun movie, with some genuinely laugh-out-loud moments mixed in with edge-of-your-seat action and some heart-rending moments.
Above all, this is a film that really benefits from the wide-screen and sound-system that only a big cinema can provide. As such this goes on my "get out and see it" list without any hesitation! It's going to make my movies of the year: and I'm off to see it again on Saturday!
Read the full review here - https://bob-the-movie-man.com/2019/11/20/one-manns-movies-film-review-le-mans-66-2019/
I wouldn't hesitate to suggest that "Le Mans '66" is a strong contender for the motor racing high-water mark.
The film was marketed as "Ford v Ferrari" in the US. (What... do the American distributors think their film-goers are so stupid that if "Le" is in the title they will think it sub-titled foreign language??). But it's a valid title, since the movie tells the true story of when Henry Ford... the second... (Tracy Letts) throws his toys out of the pram at Ford's faltering progress. ("James Bond does not drive a Ford". "That's because he's a degenerate!" snaps back Ford, which kind of typifies the problem"). Marketing man Lee Iacocca (Jon Bernthal) persuades retired hot-shot racer Carroll Shelby (Matt Damon) to take Ford's blank-cheque to build a car to win the Le Mans 24 hour race.
Shelby enlists maverick Brit racer Ken Miles (Christian Bale) to help design and drive the next-generation machine. But neither had banked on the interference of the hoards of Ford suits, led by VP Leo Beebe (Josh Lucas). An explosion is imminent! And its not just from the over-heated brake pads!
What's really odd about this film is how linear the story is. While we get to see the family life of Miles (to add necessary context to what follows) these are merely minor diversions. There are no sub-plots or flashback scenes. It just relates the history from beginning to end, enlivened by some of the best and most exciting motor-racing footage put to celluloid.
At a bladder-testing 152 minutes, this really shouldn't have worked. I should have got bored and restless. But I really didn't.
In many ways - bladders aside - I think this will appeal in particular to an older breed of movie-goer. It's a 100% 'sit back in your seat and enjoy' cinema treat.
This is the first film Matt Damon and Christian Bale have made together, and I understand that Damon specifically signed on since he wanted to work with Bale. And there is palpable chemistry there. The movie includes one of the best 'bad-fights' since Colin Firth and Hugh Grant locked horns in the Bridget Jones films. And Damon - never one of the most expressive actors in the world - here really shines.
Bale also appears to be having a whale of a time. Not having to adopt a US accent suits him, as he blasts and swears his way through various UK-specific expletives that probably passed the US-censors by! He often tends to play characters in movies that are difficult to warm to, but here - although suitably spiky and irascible - the family man really shines through and you feel a real warmth for the guy.
There's a strong supporting cast behind the leads, with Tracy Letts' fast-driving breakdown being a standout moment. I wonder how many takes they needed on that for Damon to keep a semi-straight face?! Also impressive as the son Peter Miles is Noah Jupe. If you're wondering where the hell you've seen him before, he was young (Marcus in "A Quiet Place").
Where the film comes alive is on the track, and a particular shout out should to to the technical teams. Cinematography is by Phedon Papamichael ("Walk the Line"), film editing is led by Andrew Buckland and Michael McCusker. And sound mixing - which to my ear was piston-valve perfect - is by Steven Morrow. Also worthy of note is a kick-ass driving soundtrack by Marco Beltrami that genuinely excited. These categories are fearsomly hard to predict in awards season, but you might like to listen out for those names.
If I was going to pick at any faults in the film, it would be that Ford exec Leo Beebe is painted a little too much as a "boo-hiss" pantomime villain in the piece. It could have been perhaps toned down 20% or so.
James Mangold ("Logan"; "Walk the Line") directs in style. From the rather po-faced trailer, you might think this is a "car movie that's not for me". But it really is a tremendously fun movie, with some genuinely laugh-out-loud moments mixed in with edge-of-your-seat action and some heart-rending moments.
Above all, this is a film that really benefits from the wide-screen and sound-system that only a big cinema can provide. As such this goes on my "get out and see it" list without any hesitation! It's going to make my movies of the year: and I'm off to see it again on Saturday!
Read the full review here - https://bob-the-movie-man.com/2019/11/20/one-manns-movies-film-review-le-mans-66-2019/
Purple Phoenix Games (2266 KP) rated Terrible Candidates in Tabletop Games
Aug 28, 2020
2020 is a year that will definitely go down in the history books for many reasons. Amidst a global pandemic, a growing civil rights movement, and a hurricane-like storm that ravaged the state of Iowa on August 10th, we ALSO find ourselves in an election year. As if things couldn’t get any crazier, right? Get in the campaigning mood by checking out Terrible Candidates, and remember to get out and vote on November 3rd, America!
Disclaimer: We were provided a copy of Terrible Candidates for the purposes of this review. The components pictured are finalized and are what come in a production copy of the game. I do not intend to rehash the entire rulebook, but rather provide an overview of the rules and general gameplay. -L
Terrible Candidates is a party game in which all players, candidates vying for the Presidency, participate in a series of public debates. At the end of the game, the player who has won the most debates is declared the new President! Setup is simple: Deal 5 Policy cards to each player, place the remaining Policy and Topic cards in the center of the table, place the Dumpster Fire of Democracy card within reach of all players to indicate the discard pile, and keep the President card off to the side.
The gameplay itself is just as simple! Select a pair of neighboring players to be the first debate Candidates. A Topic card is revealed, and the 2 Candidates select a Policy card from their hand to play in this debate. Once the Policy cards are selected, each Candidate gets 30 seconds to explain/debate their selected response to the Topic, providing as many talking points, facts (true or alternative) and other general jargon or nonsense to convince the Media (the non-Candidates for this turn) to vote for them. When both Candidates have made their debates, each member of the Media is allowed to ask one question, providing an extra chance for political shenanigans or hilarity. Once all questions have been asked, the Media votes on which Candidate they believe was the best of the pair, and that winning Candidate keeps the Topic card as their point. The game moves on to the next debate, rotating one person around the group to get a new pair of Candidates – one Candidate from the previous debate, and a new competitor. Play progresses in this manner until all players have participated in 2 debates, thus ending the round. Any players who have no Topic cards (meaning they didn’t win either of their debates in the round) is knocked out of the game, and the next round commences with the remaining players. The second round follows the steps of the first, and when all players have debated twice, the game ends. The player with the most Topic cards is declared the winner and becomes President!
I know that this game might seem like a lot, but it’s honestly not complicated. Each round works as follows: Debate, Question, Vote, and repeat until all players have done 2 debates. If there is one thing that is a must for a party game, it’s a simple set of rules and gameplay to maximize playing time, and Terrible Candidates has adhered to that policy (See what I did there?). The overall atmosphere of the game is reminiscent of CAH, but with a twist. In CAH, all players submit a card and one player is the ultimate judge for the turn, thus allowing players to cater to the personality/sense of humor of that one person. Terrible Candidates is a group effort, meaning that you have to get a majority of the votes in your favor to win the debate. Instead of focusing on one person, you have to be quick-witted and clever enough to find ways to influence all other players. That makes it feel like a more engaging game overall, since all players are involved in every step of the turn.
Obviously, this game has some political implications, but the gameplay can be whatever your group wants it to be. Playing with a group of highly political friends? Maybe it will turn into some intelligent debates and conversations throughout the night. Playing with the fam at a reunion or get-together? Go crazy, make up hilarious stories, and just have a good time. It all depends on your gaming group, and it can be whatever kind of game you want it to be – serious or silly. A caveat with this, as with CAH-esque games, is knowing your group and the kind of humor that is acceptable. Just make sure that however you decide to play, everyone involved is comfortable and having fun!
All in all, I think that Terrible Candidates is a fun and funny little game for everyone involved. As a Candidate, you put your improv skills to the test as you make ridiculous claims or present decent ideas in your 30-second time limit. As a member of the Media, you also get in on a little improv, coming up with a question to ask the Candidates, and then casting your vote for the most convincing side. This game can be so unpredictable, and that’s what helps keep it fresh, entertaining, and funny. Whether you are politically active or not, this game can result in some great times and good conversations among the group. If you’re up for it, take a chance and cast your vote for Terrible Candidates!
Disclaimer: We were provided a copy of Terrible Candidates for the purposes of this review. The components pictured are finalized and are what come in a production copy of the game. I do not intend to rehash the entire rulebook, but rather provide an overview of the rules and general gameplay. -L
Terrible Candidates is a party game in which all players, candidates vying for the Presidency, participate in a series of public debates. At the end of the game, the player who has won the most debates is declared the new President! Setup is simple: Deal 5 Policy cards to each player, place the remaining Policy and Topic cards in the center of the table, place the Dumpster Fire of Democracy card within reach of all players to indicate the discard pile, and keep the President card off to the side.
The gameplay itself is just as simple! Select a pair of neighboring players to be the first debate Candidates. A Topic card is revealed, and the 2 Candidates select a Policy card from their hand to play in this debate. Once the Policy cards are selected, each Candidate gets 30 seconds to explain/debate their selected response to the Topic, providing as many talking points, facts (true or alternative) and other general jargon or nonsense to convince the Media (the non-Candidates for this turn) to vote for them. When both Candidates have made their debates, each member of the Media is allowed to ask one question, providing an extra chance for political shenanigans or hilarity. Once all questions have been asked, the Media votes on which Candidate they believe was the best of the pair, and that winning Candidate keeps the Topic card as their point. The game moves on to the next debate, rotating one person around the group to get a new pair of Candidates – one Candidate from the previous debate, and a new competitor. Play progresses in this manner until all players have participated in 2 debates, thus ending the round. Any players who have no Topic cards (meaning they didn’t win either of their debates in the round) is knocked out of the game, and the next round commences with the remaining players. The second round follows the steps of the first, and when all players have debated twice, the game ends. The player with the most Topic cards is declared the winner and becomes President!
I know that this game might seem like a lot, but it’s honestly not complicated. Each round works as follows: Debate, Question, Vote, and repeat until all players have done 2 debates. If there is one thing that is a must for a party game, it’s a simple set of rules and gameplay to maximize playing time, and Terrible Candidates has adhered to that policy (See what I did there?). The overall atmosphere of the game is reminiscent of CAH, but with a twist. In CAH, all players submit a card and one player is the ultimate judge for the turn, thus allowing players to cater to the personality/sense of humor of that one person. Terrible Candidates is a group effort, meaning that you have to get a majority of the votes in your favor to win the debate. Instead of focusing on one person, you have to be quick-witted and clever enough to find ways to influence all other players. That makes it feel like a more engaging game overall, since all players are involved in every step of the turn.
Obviously, this game has some political implications, but the gameplay can be whatever your group wants it to be. Playing with a group of highly political friends? Maybe it will turn into some intelligent debates and conversations throughout the night. Playing with the fam at a reunion or get-together? Go crazy, make up hilarious stories, and just have a good time. It all depends on your gaming group, and it can be whatever kind of game you want it to be – serious or silly. A caveat with this, as with CAH-esque games, is knowing your group and the kind of humor that is acceptable. Just make sure that however you decide to play, everyone involved is comfortable and having fun!
All in all, I think that Terrible Candidates is a fun and funny little game for everyone involved. As a Candidate, you put your improv skills to the test as you make ridiculous claims or present decent ideas in your 30-second time limit. As a member of the Media, you also get in on a little improv, coming up with a question to ask the Candidates, and then casting your vote for the most convincing side. This game can be so unpredictable, and that’s what helps keep it fresh, entertaining, and funny. Whether you are politically active or not, this game can result in some great times and good conversations among the group. If you’re up for it, take a chance and cast your vote for Terrible Candidates!
Gareth von Kallenbach (980 KP) rated The Batman (2022) in Movies
Feb 28, 2022
In 1989 Michael Keaton was seen as a very controversial choice to wear the Cowl of Batman but soon proved his doubters wrong by turning “Batman” and its subsequent sequel “Batman Returns” into massive Box Office success before leaving the cape behind.
While four other actors have taken up the cinematic version of the character in the subsequent years, Keaton has remained for many the Gold Standard with Christian Bale likely being his biggest rival.
When Robert Pattinson was named as the new Batman, there was interest but concern as an actor who is largely known for playing Edward in the “Twilight” films seemed to be an odd choice. However, I would say that anyone who has seen some of his recent work including his performance in “The Lighthouse” would be playing him a disservice by saying he was not up to the part.
In “The Batman”, audiences are given a darker and more broken Bruce Wayne, an Emo recluse who is far from the Socialite he has been portrayed as for decades and a very sullen and withdrawn individual who does not exude charm or grace and even shows issues making eye-contact.
When the Mayor of Gotham is killed shortly before the election by a mysterious individual known as “The Riddler” (Paul Dano), the vigilante known as “The Batman” is called in to help the police by Lt. James Gordon (Jeffrey Wright). Gordon has been working with Batman for some time but it is clear that his association with him has not won him any favors with his fellow officers, many of which openly question his use and involvement in the crime scenes.
Further complicating matters are clues left at the various crime locales that are addressed to The Batman and cause many to believe that he may be working with the very killer they are attempting to stop.
As the investigation unfolds, the seedy side of Gotham City comes to light in the form of a missing girl who was photographed with the married Mayor and may well be the key to the investigation. Her disappearance leads her friend Selina Kyle (Zoe Kravitz), to take on her Catwoman persona and delve deep into an underworld that features deadly individuals ranging from Carmine Falcone (John Turturro), and The Penguin (Colin Farrell), amongst others as she and the Batman conduct their own investigations that at times overlap and further complicate matters.
As the body count rises and Batman races to find the true method behind the madness of The Riddler, the tone becomes darker and more sinister in a deadly race against time.
The film eschews the usual abundance of action sequences and glossy special effects which are common for Comic Book related films and instead gives audiences a slow-burning murder mystery that holds your attention from start to finish over its three-hour run time.
The dark and foreboding tone of the film is brought home by the haunting and sharp piano keys of the film’s theme that permeates the film and punches home that this is a film clearly aimed at a more adult audience.
Pattinson does a great job showing the deeply broken individual that is behind the mask and that Batman is the only form of escape or therapy that Bruce Wayne has due to his insistence on saving a city that many argue cannot be saved. He has strained his relationship at times with Alfred (Andy Serkis), caused damage to the financial stability and reputation of the family company in his quest for vengeance and justice, and has become a bitter and broken recluse in doing so. In many ways, it could be argued that his only socialization with others is as The Batman and his single-minded obsession is chilling to watch.
Pattinson also handles the action sequences well as the film spaces them out to put the emphasis more on the man than the gadgets as they are kept to a minimum even during a thrilling chase with the new version of The Batmobile.
The strong supporting cast works well with the film and Paul Dano gives a very compelling and disturbing version of his character which makes the film even darker and more engrossing.
Director Matt Reeves has crafted a dark and foreboding tone and visual style as a good portion of the film takes place in the darkness and his screenplay is not afraid to take chances by putting the emphasis on the characters and their flaws versus an abundance of action and effects.
I found this version of the character and interpretation more engrossing than prior versions of the film as the bold move to do a slow-burning and dark murder mystery versus an effect-laden action film reminded me of some of the better Batman stories such as Batman: The Killing Joke or Batman: The Long Halloween.
The film is not going to be for everyone, especially younger viewers and some may take issue with the casting choices, but their performances shine and as such, “The Batman” was a very engaging and unforgettable tale that for me serves as one of the best adaptations of the character ever.
4 stars out of 5
While four other actors have taken up the cinematic version of the character in the subsequent years, Keaton has remained for many the Gold Standard with Christian Bale likely being his biggest rival.
When Robert Pattinson was named as the new Batman, there was interest but concern as an actor who is largely known for playing Edward in the “Twilight” films seemed to be an odd choice. However, I would say that anyone who has seen some of his recent work including his performance in “The Lighthouse” would be playing him a disservice by saying he was not up to the part.
In “The Batman”, audiences are given a darker and more broken Bruce Wayne, an Emo recluse who is far from the Socialite he has been portrayed as for decades and a very sullen and withdrawn individual who does not exude charm or grace and even shows issues making eye-contact.
When the Mayor of Gotham is killed shortly before the election by a mysterious individual known as “The Riddler” (Paul Dano), the vigilante known as “The Batman” is called in to help the police by Lt. James Gordon (Jeffrey Wright). Gordon has been working with Batman for some time but it is clear that his association with him has not won him any favors with his fellow officers, many of which openly question his use and involvement in the crime scenes.
Further complicating matters are clues left at the various crime locales that are addressed to The Batman and cause many to believe that he may be working with the very killer they are attempting to stop.
As the investigation unfolds, the seedy side of Gotham City comes to light in the form of a missing girl who was photographed with the married Mayor and may well be the key to the investigation. Her disappearance leads her friend Selina Kyle (Zoe Kravitz), to take on her Catwoman persona and delve deep into an underworld that features deadly individuals ranging from Carmine Falcone (John Turturro), and The Penguin (Colin Farrell), amongst others as she and the Batman conduct their own investigations that at times overlap and further complicate matters.
As the body count rises and Batman races to find the true method behind the madness of The Riddler, the tone becomes darker and more sinister in a deadly race against time.
The film eschews the usual abundance of action sequences and glossy special effects which are common for Comic Book related films and instead gives audiences a slow-burning murder mystery that holds your attention from start to finish over its three-hour run time.
The dark and foreboding tone of the film is brought home by the haunting and sharp piano keys of the film’s theme that permeates the film and punches home that this is a film clearly aimed at a more adult audience.
Pattinson does a great job showing the deeply broken individual that is behind the mask and that Batman is the only form of escape or therapy that Bruce Wayne has due to his insistence on saving a city that many argue cannot be saved. He has strained his relationship at times with Alfred (Andy Serkis), caused damage to the financial stability and reputation of the family company in his quest for vengeance and justice, and has become a bitter and broken recluse in doing so. In many ways, it could be argued that his only socialization with others is as The Batman and his single-minded obsession is chilling to watch.
Pattinson also handles the action sequences well as the film spaces them out to put the emphasis more on the man than the gadgets as they are kept to a minimum even during a thrilling chase with the new version of The Batmobile.
The strong supporting cast works well with the film and Paul Dano gives a very compelling and disturbing version of his character which makes the film even darker and more engrossing.
Director Matt Reeves has crafted a dark and foreboding tone and visual style as a good portion of the film takes place in the darkness and his screenplay is not afraid to take chances by putting the emphasis on the characters and their flaws versus an abundance of action and effects.
I found this version of the character and interpretation more engrossing than prior versions of the film as the bold move to do a slow-burning and dark murder mystery versus an effect-laden action film reminded me of some of the better Batman stories such as Batman: The Killing Joke or Batman: The Long Halloween.
The film is not going to be for everyone, especially younger viewers and some may take issue with the casting choices, but their performances shine and as such, “The Batman” was a very engaging and unforgettable tale that for me serves as one of the best adaptations of the character ever.
4 stars out of 5
Kirk Bage (1775 KP) rated Black Mirror - Season 4 in TV
Mar 3, 2020
USS Callister - 7.5
A fascinatingly geeky episode, all else aside. Not only are there references to almost every significant sci-fi meme (in the true sociological sense of the word) you can think of, but there are also many links to past and even future Black Mirror episodes. It really is a spot the clever touch piece of the ensemble. Deceptively colourful and lively, this is a dark idea – taking identity theft to the next level and using stolen DNA to replicate and then trap a person in a virtual world where you are god. Jesse Plemons takes on two personas and has never been seen to such effect as in this rare lead role for him. Nominated for 8 Emmys and winning 4, the start to season four in late 2017 was a strong one, and a real indicator that the Universe of Black Mirror is all intrinsically linked. As I say, geek heaven! Points for spotting Kirsten Dunst in an unspoken cameo…
Arkangel - 6
Notable for the first big guest director credit of one Jodie Foster. This one moves from creepy idea to hard to swallow nonsense very quickly. Returning to the idea of brain implants and using the eyes of a person as a recorder than can be manipulated, the idea of aparent using such tech to protect a child is fine on the surface. But when you go deeper, it is impossible to imagine a parent stupid enough not to see the drawbacks and dangers of it, and fantastical to imagine the child not questioning it as they get older. Apart from a memorable moment of violence that works well in the context of the story, this episode largely doesn’t really work.
Crocodile - 7
An almost unrecognisable Andrea Riseborough is the best thing about this bleak thriller type episode, often compared to Scandi-dramas like The Bridge. It starts with a haunting accidental death and cover up scenario, progressing to a breakdown manifested in two very different ways. Once again, the tech on display is a machine not unlike the Voight-Kampf of Blade Runner, which can translate memory into images. The intrigue and tension are great, and when things really kick off, we find ourselves yelling “just stop” at our screens! Trouble is, the final twist undermines it all, by crossing the line of irony and into comedy. Memorable, but not in the top ten for me.
Hang the DJ - 8.5
Now, this one I really like! The unlikely chemistry of Joe Cole and Georgina Campbell, as two guinea pigs using an intense dating app in some vague dystopia, hits the right tone from the start and keeps you gripped. The basic idea being that the app tells you how long a couple can be together, before parting, whether they want to or not. The promise of the system being that in the end there is a 99.8% chance of finding your “perfect” partner. The empathy for the leads is huge by the time it comes to the inevitable conclusion that they must rebel to escape their fate and be together. What happens next: the simplicity, yet detail of the twist is absolute genius! Leaving you with a wry smile and a very strong lasting impression. Artistically, not he strongest; in terms of pure writing, one of the very best.
Metalhead - 7
Perhaps unfairly, this episode, shot in gorgeous black and white, is the lowest rated of all Black Mirror episodes on IMDb. David Slade, the man responsible for films such as Hard Candy and 30 Days of Night directs, and it is apparent this is going to be a minimal mood piece, with standard psychological horror elements. The most obvious comparison is The Terminator, but there is more going on than that. What I like about it is the ambiguity. How we got to this place and where “home” is and who is left there, are all left to our imagination, as we watch Maxine Peake struggle to survive against a machine that will not stop. I think many reject it out of hand because it is too vague and has little in the way of a clever twist. But, as a character study it works fine. Shorter than most, at 41 minutes, perhaps even that is a push, given the simple idea, which does have short film vibes pouring out of it. I can’t say I don’t like it though…
Black Museum - 8
A fitting end to season four was the trick of paying homage to old anthology horror movies of the 70s, where artifacts that link to dark stories are collected in one place and re-told by a perhaps sinister narrator. There are plenty of clever nods to recognisable props and images from earlier episodes, as well as new stuff that may have future significance, that,even more than USS Callister, this episode is basically one big Easter egg. Letitia Wright, best known from her role in Black Panther, to date, shows star quality in a tricky part that basically requires her to listen and wait patiently until the satisfying pay-off. The three linking tales of a doctor who becomes addicted to pain via an empathy implant; a dead mother whose soul is trapped in a childs toy forever; and a murderer condemned to relive his execution over and over for the gratification of paying customers – are all captivating within themselves, and fit into the macabre tongue in cheek vibe well. Thankfully, the climax does make it all gel and make sense, and we leave the season on a high, reflecting our own sense of “justice”.
A fascinatingly geeky episode, all else aside. Not only are there references to almost every significant sci-fi meme (in the true sociological sense of the word) you can think of, but there are also many links to past and even future Black Mirror episodes. It really is a spot the clever touch piece of the ensemble. Deceptively colourful and lively, this is a dark idea – taking identity theft to the next level and using stolen DNA to replicate and then trap a person in a virtual world where you are god. Jesse Plemons takes on two personas and has never been seen to such effect as in this rare lead role for him. Nominated for 8 Emmys and winning 4, the start to season four in late 2017 was a strong one, and a real indicator that the Universe of Black Mirror is all intrinsically linked. As I say, geek heaven! Points for spotting Kirsten Dunst in an unspoken cameo…
Arkangel - 6
Notable for the first big guest director credit of one Jodie Foster. This one moves from creepy idea to hard to swallow nonsense very quickly. Returning to the idea of brain implants and using the eyes of a person as a recorder than can be manipulated, the idea of aparent using such tech to protect a child is fine on the surface. But when you go deeper, it is impossible to imagine a parent stupid enough not to see the drawbacks and dangers of it, and fantastical to imagine the child not questioning it as they get older. Apart from a memorable moment of violence that works well in the context of the story, this episode largely doesn’t really work.
Crocodile - 7
An almost unrecognisable Andrea Riseborough is the best thing about this bleak thriller type episode, often compared to Scandi-dramas like The Bridge. It starts with a haunting accidental death and cover up scenario, progressing to a breakdown manifested in two very different ways. Once again, the tech on display is a machine not unlike the Voight-Kampf of Blade Runner, which can translate memory into images. The intrigue and tension are great, and when things really kick off, we find ourselves yelling “just stop” at our screens! Trouble is, the final twist undermines it all, by crossing the line of irony and into comedy. Memorable, but not in the top ten for me.
Hang the DJ - 8.5
Now, this one I really like! The unlikely chemistry of Joe Cole and Georgina Campbell, as two guinea pigs using an intense dating app in some vague dystopia, hits the right tone from the start and keeps you gripped. The basic idea being that the app tells you how long a couple can be together, before parting, whether they want to or not. The promise of the system being that in the end there is a 99.8% chance of finding your “perfect” partner. The empathy for the leads is huge by the time it comes to the inevitable conclusion that they must rebel to escape their fate and be together. What happens next: the simplicity, yet detail of the twist is absolute genius! Leaving you with a wry smile and a very strong lasting impression. Artistically, not he strongest; in terms of pure writing, one of the very best.
Metalhead - 7
Perhaps unfairly, this episode, shot in gorgeous black and white, is the lowest rated of all Black Mirror episodes on IMDb. David Slade, the man responsible for films such as Hard Candy and 30 Days of Night directs, and it is apparent this is going to be a minimal mood piece, with standard psychological horror elements. The most obvious comparison is The Terminator, but there is more going on than that. What I like about it is the ambiguity. How we got to this place and where “home” is and who is left there, are all left to our imagination, as we watch Maxine Peake struggle to survive against a machine that will not stop. I think many reject it out of hand because it is too vague and has little in the way of a clever twist. But, as a character study it works fine. Shorter than most, at 41 minutes, perhaps even that is a push, given the simple idea, which does have short film vibes pouring out of it. I can’t say I don’t like it though…
Black Museum - 8
A fitting end to season four was the trick of paying homage to old anthology horror movies of the 70s, where artifacts that link to dark stories are collected in one place and re-told by a perhaps sinister narrator. There are plenty of clever nods to recognisable props and images from earlier episodes, as well as new stuff that may have future significance, that,even more than USS Callister, this episode is basically one big Easter egg. Letitia Wright, best known from her role in Black Panther, to date, shows star quality in a tricky part that basically requires her to listen and wait patiently until the satisfying pay-off. The three linking tales of a doctor who becomes addicted to pain via an empathy implant; a dead mother whose soul is trapped in a childs toy forever; and a murderer condemned to relive his execution over and over for the gratification of paying customers – are all captivating within themselves, and fit into the macabre tongue in cheek vibe well. Thankfully, the climax does make it all gel and make sense, and we leave the season on a high, reflecting our own sense of “justice”.
Gareth von Kallenbach (980 KP) rated X-Men: First Class (2011) in Movies
Aug 7, 2019
When the “X-Men:The Last Stand” failed to score big with critics and audiences in 2006, many fans began to wonder if they would ever see their favorite mutant superhero team on screen anytime soon. Despite mixed reviews, 2009’s standalone film “Wolverine“, did sufficient box office numbers to warrant a sequel which is currently in development, indicating that the likely future of the series was with standalone character films.
Then 20th Century Fox decided to tell a team-based origin story that focuses on the early days of the X-Men and how they became the team that they are today. This is a bit of a controversial move as it involves recasting several roles to play younger versions of beloved characters.
The result is X-Men: First Class which stars Scottish actor James McAvoy as Charles Xavier, a brilliant young academic who hides his unique and amazing telepathic gifts from the world. When a chance encounter proves to Charles that there are others in the world who share his gifts he dedicates his studies to unlocking the mysteries of genetic mutations and their possibilities.
At the same time a young man named Eric Lehnsherr (Michael Fassbender), has embarked on a path of destruction and revenge against those who wronged and tormented him and his family during the Nazi occupation of their native Poland. Eric’s main target is man who now calls himself Sebastian Shaw (Kevin Bacon), who has surrounded himself with a team of skilled mutants and is manipulating US and Russia to the brink of nuclear war, for his own evil purposes.
When CIA Agent MacTaggart (Rose Byrne), learns of Shaw’s plans, she recruits Xavier, not knowing that he and his friend Raven (Jennifer Lawrence) are mutants themselves, with the hopes of understanding their new enemy and mounting a proper defense.
When the truth of his true nature is revealed, Charles teems with MacTaggart and scientist Hank McCoy (Nicholas Hoult), to locate and recruit other gifted individuals to their cause. Fate steps in when Erik and Charles meet and eventually become friends over there mutual pursuit of Shaw. Despite a great deal of understanding between the two individuals, Eric is intent upon killing Shaw. He warns his new friend not to trust humans, as his time under Nazi control taught him that it’s only a matter of time until he and his fellow mutants are targeted for extinction by the world. Despite this the Eric and Charles recruit and train a team to prepare to face Shaw and his followers, with the fate of the world hanging in the balance.
The film starts off well and it was very enjoyable to see a deeper side of the characters. From young Charles hitting on women in bars and making jokes about losing his full head of hair to the deadly side of Eric and his abilities as well as the early relationship between the iconic characters. Somewhere along the way the film loses its initial momentum as the plot of the film takes a while to get going. As good as the cast is, they need something to do and after numerous debates and a few training and recruitment segments the film became somewhat boring. There simply was not a lot of action to sustain the plot.
Kevin Bacon was an interesting choice for the villain. He did a good job, although watching him strut around I kept expecting him to break into dance at any moment. Another issue I had was that some of the supporting characters were basically throwaway as I cared little about their stories and outcomes. Only the characters of Raven, Eric, and Charles held any real interest for me and watching their interplay with one another was one of the strong points of the film.
As the film move toward the finale there were several things about it that did not work for me starting with the makeup for The Beast. Complete with spectacles it was almost a laughable look that brought to mind Jason Bateman in “Teen Wolf 2“. The fact that the character was annoying as well did very little to help.
The biggest issue I had with the film was that after all this buildup the finale was actually very ho-hum and while it did contain some visually nice moments, I do not feel the action balanced with the storytelling, certainly not to the extent that audiences expect from nor require of a summer blockbuster.
There are a couple of moments in the film that will certainly be questioned by fans of the series as well as scenes which conflict with information from the earlier films in the series. It seems certain elements of continuity have been omitted for creative license. I will not spoil those here but suffice it to say that if my wife, who is a casual fan of the series, was able to note conflicts and discrepancies between this film and a previous film, then certainly hard-core fans may have some real issues.
The film does a good job with explaining the origin and nature of the characters, but fails to provide an adventure worthy of the effort and instead plays out in a very underwhelming fashion. Director Matthew Vaughn proved himself highly adept with adventure films when he produced “Kick Ass“, and other action-oriented films. He is clearly a fan of comics and action and I would love to have seen what could’ve resulted had he been given carte blanche with the film.
In the end, “X-Men: First Class“, for me was more entertaining than the previous ensemble films, but fails to live up to its potential and severely lacks enough action to sustain the early momentum of the film.
Then 20th Century Fox decided to tell a team-based origin story that focuses on the early days of the X-Men and how they became the team that they are today. This is a bit of a controversial move as it involves recasting several roles to play younger versions of beloved characters.
The result is X-Men: First Class which stars Scottish actor James McAvoy as Charles Xavier, a brilliant young academic who hides his unique and amazing telepathic gifts from the world. When a chance encounter proves to Charles that there are others in the world who share his gifts he dedicates his studies to unlocking the mysteries of genetic mutations and their possibilities.
At the same time a young man named Eric Lehnsherr (Michael Fassbender), has embarked on a path of destruction and revenge against those who wronged and tormented him and his family during the Nazi occupation of their native Poland. Eric’s main target is man who now calls himself Sebastian Shaw (Kevin Bacon), who has surrounded himself with a team of skilled mutants and is manipulating US and Russia to the brink of nuclear war, for his own evil purposes.
When CIA Agent MacTaggart (Rose Byrne), learns of Shaw’s plans, she recruits Xavier, not knowing that he and his friend Raven (Jennifer Lawrence) are mutants themselves, with the hopes of understanding their new enemy and mounting a proper defense.
When the truth of his true nature is revealed, Charles teems with MacTaggart and scientist Hank McCoy (Nicholas Hoult), to locate and recruit other gifted individuals to their cause. Fate steps in when Erik and Charles meet and eventually become friends over there mutual pursuit of Shaw. Despite a great deal of understanding between the two individuals, Eric is intent upon killing Shaw. He warns his new friend not to trust humans, as his time under Nazi control taught him that it’s only a matter of time until he and his fellow mutants are targeted for extinction by the world. Despite this the Eric and Charles recruit and train a team to prepare to face Shaw and his followers, with the fate of the world hanging in the balance.
The film starts off well and it was very enjoyable to see a deeper side of the characters. From young Charles hitting on women in bars and making jokes about losing his full head of hair to the deadly side of Eric and his abilities as well as the early relationship between the iconic characters. Somewhere along the way the film loses its initial momentum as the plot of the film takes a while to get going. As good as the cast is, they need something to do and after numerous debates and a few training and recruitment segments the film became somewhat boring. There simply was not a lot of action to sustain the plot.
Kevin Bacon was an interesting choice for the villain. He did a good job, although watching him strut around I kept expecting him to break into dance at any moment. Another issue I had was that some of the supporting characters were basically throwaway as I cared little about their stories and outcomes. Only the characters of Raven, Eric, and Charles held any real interest for me and watching their interplay with one another was one of the strong points of the film.
As the film move toward the finale there were several things about it that did not work for me starting with the makeup for The Beast. Complete with spectacles it was almost a laughable look that brought to mind Jason Bateman in “Teen Wolf 2“. The fact that the character was annoying as well did very little to help.
The biggest issue I had with the film was that after all this buildup the finale was actually very ho-hum and while it did contain some visually nice moments, I do not feel the action balanced with the storytelling, certainly not to the extent that audiences expect from nor require of a summer blockbuster.
There are a couple of moments in the film that will certainly be questioned by fans of the series as well as scenes which conflict with information from the earlier films in the series. It seems certain elements of continuity have been omitted for creative license. I will not spoil those here but suffice it to say that if my wife, who is a casual fan of the series, was able to note conflicts and discrepancies between this film and a previous film, then certainly hard-core fans may have some real issues.
The film does a good job with explaining the origin and nature of the characters, but fails to provide an adventure worthy of the effort and instead plays out in a very underwhelming fashion. Director Matthew Vaughn proved himself highly adept with adventure films when he produced “Kick Ass“, and other action-oriented films. He is clearly a fan of comics and action and I would love to have seen what could’ve resulted had he been given carte blanche with the film.
In the end, “X-Men: First Class“, for me was more entertaining than the previous ensemble films, but fails to live up to its potential and severely lacks enough action to sustain the early momentum of the film.
Mothergamer (1613 KP) rated the PC version of Assassin's Creed: Odyssey in Video Games
Apr 3, 2019
I love the Assassin's Creed series as past Mother Gamer blogs have shown. While there were a couple I wasn't so thrilled with, I have always enjoyed the stories and exploration the games have offered. The recent Origins definitely captured my heart with all the incredible ancient Egypt history and lore. When Odyssey was announced I was pretty excited because it was going to be set in ancient Greece and I could not wait to play it.
Odyssey is a bit different from its predecessors. The story is set at the beginning of the Peloponnesian war; an ongoing struggle between Sparta and Athens for dominion over Greece. This opens up a lot of interesting places to explore and dialogue options. At the beginning of the game you can choose which Misthios (mercenary) you want to play as; Alexios or his sister Kassandra. It really doesn't matter who you choose because the story is essentially the same for both so it's just a matter of whether or not you prefer to play as a man or a woman. For my first playthrough I went with Kassandra.
Kassandra starts her adventure.
Right from the start, Odyssey hooks you in with an action filled introduction and sets the scene for the story. After that you meet the character you chose; in my case Kassandra and you get a brief tutorial on how the gaming controls work. You also get a mount with this and those controls are pretty easy to navigate. Once you have the hang of it, you can get started on your journey with the main story and the vast amount of side quests.
This is where Odyssey differs a bit. There is more of a role playing aspect to the game with you being able to select different dialogue options while talking to people. You can choose to be cutthroat, a mercenary with a conscience, or ridiculously flirty. Yes, with some of the NPC characters be they men or women Kassandra could have flings with them. Don't worry, nothing overly graphic is shown, but it is definitely heavily implied. Your weapons are different as well. There is no assassin's blade here. You have a precursor artifact weapon in the form of a spear and the options of daggers and swords. You also have a bow and arrows which are quite useful for fighting at a distance.
Have a horse for your travels!
As you level up, you gain ability points which you can use to unlock certain skills to enhance your fighting and stealth from the following three categories in the skills menu: Hunter, Warrior, and Assassin. It is beneficial to unlock these because they are incredibly useful in battles against your enemies. There are also ship battles which bring back memories of Black Flag. The ship battles are challenging, but they are so much fun. You can upgrade your ship to make it a force to be reckoned with. Upgrading the hull is definitely a must so you can ram the heck out of other ships and take little to no damage. You need a crew also of course and Odyssey has an ability where rather than assassinating targets, you can knock them out and recruit them to join your crew.
Unlock abilities in the skills menu.
The running theme for your protagonist is all about family. This is where you are introduced to the mysterious villains, The Cult Of Kosmos who have a hand in much of the conflict in Greece all for power. You have to travel all over the world map to find clues about each cult member in order to reveal their true identity and the location of their main hideout. Once you have those, you can find them and take them out. Be wary however, some cult members are heavily guarded and quite the challenge to fight. This is where Odyssey's notoriety system comes in. The more crimes you commit i.e. murder (come on, you know that's what assassination is), the more likely it is that someone will put a bounty on your head. Then you find yourself relentlessly hunted by bounty hunters with very colorful names. The bounty hunters are no joke and if you do not plan out your strategy and tactics, they will end you. There were some who had lions and they would tag team the crap out of me which could be more than a little frustrating, but that's part of the challenge. Two ways around this are offing the person who put the bounty on your head or paying off the bounty. If you have the coin, you can pay the money and the bounty will go away.
Besides the main story, there are a ton of side quests and conquest missions to do. Sneaking around and taking out guards in a fort can be difficult, but rewarding as you take everyone out and diminish that nation's power. Looting the treasures, burning the supplies, and taking out the captains completes that area and will show you a meter with their power depleting. Once you have completely drained their influence, you get a conquest battle option. You get an epic battle between Spartans and Athenians and you have to take out all the captains during this battle in order to win the conquest. There were times where I totally screwed up and a guard saw me and then I had to brawl my way out among five or six of them. That was a whole other adventure in itself. It definitely raises the stakes when that happens and makes Odyssey feel like a whole new game.
Getting caught by guards sucks. Time to brawl my way out!
My favorite thing to do in Odyssey was exploring. I loved discovering new areas and hanging out in ancient Greece. Climbing up to the tops of high buildings, cliffs, and statues just to synchronize the map and see the view from a high vantage point was pretty fantastic. No two areas were alike and there was always something new to see. Some of the small side quests were hit or miss at times, but I was never bored at all. There was always something to see or do.
An eagle's eye view of ancient Greece.
There are a variety of armor and weapons choices in Odyssey. As you progress, you can upgrade to better armor, weapons, and crafting materials. If you have a favorite armor set, when you upgrade you can glamour the armor to look like the favorite set. Again, this adds a role playing aspect where you can actually gather materials and craft weapons and armor in the game. This is also true for your ship. You can choose a variety of sails, ship designs, and even tailor your crew with characters from past Assassin's Creed games as your lieutenants.
If you're looking for more challenge with your challenge, there are legendary beast and mythological monster fights you can do. The locations of each legendary beast is marked on your world map. With the monsters, you happen upon some of them doing certain quests. This was how I accidentally discovered the fight with Medusa. These fights are insanely hard and Medusa seemed to be the hardest one of all. I got my ass handed to me quite a few times before I finally won. It is vindicating when you do win because they are so difficult and you have to be constantly thinking about your tactics and theirs. The fights absolutely keep you on your toes, but man what a thrill!
Medusa fight is crazy!
When you see the world map, it can be a little overwhelming with how vast it is. Areas you have already explored will be highlighted and areas that are not unlocked are grayed out. The map will also show you what level each area is so you can level grind and plan accordingly. I had fun unlocking the areas and receiving contract quests and bounties which offered lots of drachmae and sometimes item rewards such as armor.
The world map is huge. Get out there and explore!
While I loved Odyssey, there were issues with the game. One of the big things was I was one of the unlucky people who got the game breaking bug of the game dropping frames and freezing completely in enemy fort areas. I had wondered if it was just me so I looked up the issue and found that many others had this issue with the game also. The solution Ubisoft offered was to close the game completely and restart the game. That's more than a little irritating. While the voice acting is good, there were strange audio issues with the voices being off sync and delaying at times. In spite of those issues, I still had fun with Odyssey and loved the game. Even after the main crux of the story is finished, there's still so much left to do with legendary hunts and searching for precursor relics and the upcoming DLC. Odyssey is slightly different from the games before it, but it is lots of fun. Now, I'm going to get out there and do more exploring. See you at the next adventure!
Odyssey is a bit different from its predecessors. The story is set at the beginning of the Peloponnesian war; an ongoing struggle between Sparta and Athens for dominion over Greece. This opens up a lot of interesting places to explore and dialogue options. At the beginning of the game you can choose which Misthios (mercenary) you want to play as; Alexios or his sister Kassandra. It really doesn't matter who you choose because the story is essentially the same for both so it's just a matter of whether or not you prefer to play as a man or a woman. For my first playthrough I went with Kassandra.
Kassandra starts her adventure.
Right from the start, Odyssey hooks you in with an action filled introduction and sets the scene for the story. After that you meet the character you chose; in my case Kassandra and you get a brief tutorial on how the gaming controls work. You also get a mount with this and those controls are pretty easy to navigate. Once you have the hang of it, you can get started on your journey with the main story and the vast amount of side quests.
This is where Odyssey differs a bit. There is more of a role playing aspect to the game with you being able to select different dialogue options while talking to people. You can choose to be cutthroat, a mercenary with a conscience, or ridiculously flirty. Yes, with some of the NPC characters be they men or women Kassandra could have flings with them. Don't worry, nothing overly graphic is shown, but it is definitely heavily implied. Your weapons are different as well. There is no assassin's blade here. You have a precursor artifact weapon in the form of a spear and the options of daggers and swords. You also have a bow and arrows which are quite useful for fighting at a distance.
Have a horse for your travels!
As you level up, you gain ability points which you can use to unlock certain skills to enhance your fighting and stealth from the following three categories in the skills menu: Hunter, Warrior, and Assassin. It is beneficial to unlock these because they are incredibly useful in battles against your enemies. There are also ship battles which bring back memories of Black Flag. The ship battles are challenging, but they are so much fun. You can upgrade your ship to make it a force to be reckoned with. Upgrading the hull is definitely a must so you can ram the heck out of other ships and take little to no damage. You need a crew also of course and Odyssey has an ability where rather than assassinating targets, you can knock them out and recruit them to join your crew.
Unlock abilities in the skills menu.
The running theme for your protagonist is all about family. This is where you are introduced to the mysterious villains, The Cult Of Kosmos who have a hand in much of the conflict in Greece all for power. You have to travel all over the world map to find clues about each cult member in order to reveal their true identity and the location of their main hideout. Once you have those, you can find them and take them out. Be wary however, some cult members are heavily guarded and quite the challenge to fight. This is where Odyssey's notoriety system comes in. The more crimes you commit i.e. murder (come on, you know that's what assassination is), the more likely it is that someone will put a bounty on your head. Then you find yourself relentlessly hunted by bounty hunters with very colorful names. The bounty hunters are no joke and if you do not plan out your strategy and tactics, they will end you. There were some who had lions and they would tag team the crap out of me which could be more than a little frustrating, but that's part of the challenge. Two ways around this are offing the person who put the bounty on your head or paying off the bounty. If you have the coin, you can pay the money and the bounty will go away.
Besides the main story, there are a ton of side quests and conquest missions to do. Sneaking around and taking out guards in a fort can be difficult, but rewarding as you take everyone out and diminish that nation's power. Looting the treasures, burning the supplies, and taking out the captains completes that area and will show you a meter with their power depleting. Once you have completely drained their influence, you get a conquest battle option. You get an epic battle between Spartans and Athenians and you have to take out all the captains during this battle in order to win the conquest. There were times where I totally screwed up and a guard saw me and then I had to brawl my way out among five or six of them. That was a whole other adventure in itself. It definitely raises the stakes when that happens and makes Odyssey feel like a whole new game.
Getting caught by guards sucks. Time to brawl my way out!
My favorite thing to do in Odyssey was exploring. I loved discovering new areas and hanging out in ancient Greece. Climbing up to the tops of high buildings, cliffs, and statues just to synchronize the map and see the view from a high vantage point was pretty fantastic. No two areas were alike and there was always something new to see. Some of the small side quests were hit or miss at times, but I was never bored at all. There was always something to see or do.
An eagle's eye view of ancient Greece.
There are a variety of armor and weapons choices in Odyssey. As you progress, you can upgrade to better armor, weapons, and crafting materials. If you have a favorite armor set, when you upgrade you can glamour the armor to look like the favorite set. Again, this adds a role playing aspect where you can actually gather materials and craft weapons and armor in the game. This is also true for your ship. You can choose a variety of sails, ship designs, and even tailor your crew with characters from past Assassin's Creed games as your lieutenants.
If you're looking for more challenge with your challenge, there are legendary beast and mythological monster fights you can do. The locations of each legendary beast is marked on your world map. With the monsters, you happen upon some of them doing certain quests. This was how I accidentally discovered the fight with Medusa. These fights are insanely hard and Medusa seemed to be the hardest one of all. I got my ass handed to me quite a few times before I finally won. It is vindicating when you do win because they are so difficult and you have to be constantly thinking about your tactics and theirs. The fights absolutely keep you on your toes, but man what a thrill!
Medusa fight is crazy!
When you see the world map, it can be a little overwhelming with how vast it is. Areas you have already explored will be highlighted and areas that are not unlocked are grayed out. The map will also show you what level each area is so you can level grind and plan accordingly. I had fun unlocking the areas and receiving contract quests and bounties which offered lots of drachmae and sometimes item rewards such as armor.
The world map is huge. Get out there and explore!
While I loved Odyssey, there were issues with the game. One of the big things was I was one of the unlucky people who got the game breaking bug of the game dropping frames and freezing completely in enemy fort areas. I had wondered if it was just me so I looked up the issue and found that many others had this issue with the game also. The solution Ubisoft offered was to close the game completely and restart the game. That's more than a little irritating. While the voice acting is good, there were strange audio issues with the voices being off sync and delaying at times. In spite of those issues, I still had fun with Odyssey and loved the game. Even after the main crux of the story is finished, there's still so much left to do with legendary hunts and searching for precursor relics and the upcoming DLC. Odyssey is slightly different from the games before it, but it is lots of fun. Now, I'm going to get out there and do more exploring. See you at the next adventure!
Connor Sheffield (293 KP) rated Assassin's Creed: The Official Movie Novelization in Books
May 21, 2017
Descriptive Writing brings out so much more information (6 more)
Characters and settings remain true in the adaptation
(Special Edition) Short stories to give more information and characters to the film
Action sequences are beautifully written
(Special Edition) Behind the Scenes stuff
(Special Edition) Beautiful Concept Art
(Special Edition) An overview of the Spanish Inquistion and the historical accuracy of the film
Bringing forth what the movie could not
So, as you all know this film, and this franchise, are my favourites, so my opinion is somewhat bias, but please understand that I know that the movie is in no way perfect or close to perfect of what it could have been, but I love what they have done.
With that said, I turned my attention to the novel, and pre-ordered the special edition because I knew it would make a great addition to my collection of Assassin's Creed novels, and I wanted everything I could possibly get from the novel. I love all the behind the scenes features on a DVD/Blu Ray and when I heard that this book contained some BHS content I wanted it so badly that I made sure I got the special edition despite the addition to the price.
The adaptation of the Film to the novel, is incredible. When Movies are adapted from Books, there will always be the person with you that says "The Book is always better". Sometimes, in the vice versa of this situation, when books are adapted from films, it doesn't always add anything more to make the film's plot better, or give you anything else to think about. This book is something else entirely.
In the movie we are introduced to so many characters, and so many sub plots that just can't be explored in the film itself, because it would be what I and others like to call, a cluster fuck. There would far too much going on, and people already seemed confused by the simple plot of the film, that the addition of these subplots would have given them a headache and everything they needed to see to enjoy the movie would be lost even further, as people would walk out of the cinemas saying "What the heck did I just watch?". Books allow the writer and the reader the freedom to explore these subplots and open up our experience to these other characters such as Moussa, Emir, Nathan, and Lin. If you don't even know these names, that's because the film didn't get the opportunity to express to you the importance of these names, whilst introducing them in a way that you only really remember them as, 'The other assassins in the facility who organize the breakout of Abstergo finale'.
However these characters each have their own Assassin ancestors, at least two of which are heavily connected to the video games. Lin's ancestor, is Shao Jun, the protagonist who you play as in Assassin's Creed Chronicles: China. Emir's ancestor, is a Turkish Assassin named Yusuf, the same Yusuf who you befriend in Assassin's Creed: Revelations, whilst playing as an older Ezio Auditore in his final video game to end the Ezio Trilogy. In the movie's special features, there is a deleted scene in which Cal is able to see these ancestors, during the common room scene as he is trying to eat his steak. However it was taken out due to it not making much sense for him to be able to see other people ancestors via the bleeding effect. The novel on the other hand, doesn't need this scene, and instead the reader is treated to the thoughts and a little backstory to each of these modern day assassins, and how they had felt after being introduced to their ancestors, and how they connected to them through their own lives.
We learn even more about the films central characters as well, mainly Aguilar, Sofia and Callum Lynch, and the novel adaptation gives us a new view on their relationship as a whole. Sofia feels emotions she has never felt with other patients. Callum has a lot running through his mind that just can't be spoken or portrayed in the film. Aguilar's relationship to his fellow Assassin Maria is opened up to us, with us learning that they had been very intimate, and that despite never truly portraying their love for one another, the two assassins knew what the other was thinking and they moved and thought in unison with one another, which makes the final memory sequence, that much more heart breaking, and powerful.
The book grants us access to everything, and this is what makes it such a thrilling read. From start to finish I just wanted to read on and on, despite how heavy my eyes felt at night, tucked up in bed. It grips you and pulls you into the exciting journey of the beautifully written emotional rollercoster. Christie Golden, known for her own literary work and for her work on other franchise based novels, including Star Wars, World of Warcraft and Star Trek, has done a fantastic job at expanded the movie into a new experience, which even I wasn't expecting, and I've watched the film twice in the cinema and about 7 times since the day of it's digital release, March 10, 2017. I really do love this book and everything it has to offer.
My only bad point, which is personal to me, as I have theories about certain points of this movie, and I was hoping it would help answer some of my theories. However, whilst it expanded on them a little, giving more evidence to support one of my theories, it simply left more questions than answers. That is no fault of the writer or her work, but simply to my own inquisitive mind. The book overall has no faults in my opinion.
If you enjoyed the movie, you'll love the book more. If you didn't enjoy the movie, give the book a try. It might surprise you.
With that said, I turned my attention to the novel, and pre-ordered the special edition because I knew it would make a great addition to my collection of Assassin's Creed novels, and I wanted everything I could possibly get from the novel. I love all the behind the scenes features on a DVD/Blu Ray and when I heard that this book contained some BHS content I wanted it so badly that I made sure I got the special edition despite the addition to the price.
The adaptation of the Film to the novel, is incredible. When Movies are adapted from Books, there will always be the person with you that says "The Book is always better". Sometimes, in the vice versa of this situation, when books are adapted from films, it doesn't always add anything more to make the film's plot better, or give you anything else to think about. This book is something else entirely.
In the movie we are introduced to so many characters, and so many sub plots that just can't be explored in the film itself, because it would be what I and others like to call, a cluster fuck. There would far too much going on, and people already seemed confused by the simple plot of the film, that the addition of these subplots would have given them a headache and everything they needed to see to enjoy the movie would be lost even further, as people would walk out of the cinemas saying "What the heck did I just watch?". Books allow the writer and the reader the freedom to explore these subplots and open up our experience to these other characters such as Moussa, Emir, Nathan, and Lin. If you don't even know these names, that's because the film didn't get the opportunity to express to you the importance of these names, whilst introducing them in a way that you only really remember them as, 'The other assassins in the facility who organize the breakout of Abstergo finale'.
However these characters each have their own Assassin ancestors, at least two of which are heavily connected to the video games. Lin's ancestor, is Shao Jun, the protagonist who you play as in Assassin's Creed Chronicles: China. Emir's ancestor, is a Turkish Assassin named Yusuf, the same Yusuf who you befriend in Assassin's Creed: Revelations, whilst playing as an older Ezio Auditore in his final video game to end the Ezio Trilogy. In the movie's special features, there is a deleted scene in which Cal is able to see these ancestors, during the common room scene as he is trying to eat his steak. However it was taken out due to it not making much sense for him to be able to see other people ancestors via the bleeding effect. The novel on the other hand, doesn't need this scene, and instead the reader is treated to the thoughts and a little backstory to each of these modern day assassins, and how they had felt after being introduced to their ancestors, and how they connected to them through their own lives.
We learn even more about the films central characters as well, mainly Aguilar, Sofia and Callum Lynch, and the novel adaptation gives us a new view on their relationship as a whole. Sofia feels emotions she has never felt with other patients. Callum has a lot running through his mind that just can't be spoken or portrayed in the film. Aguilar's relationship to his fellow Assassin Maria is opened up to us, with us learning that they had been very intimate, and that despite never truly portraying their love for one another, the two assassins knew what the other was thinking and they moved and thought in unison with one another, which makes the final memory sequence, that much more heart breaking, and powerful.
The book grants us access to everything, and this is what makes it such a thrilling read. From start to finish I just wanted to read on and on, despite how heavy my eyes felt at night, tucked up in bed. It grips you and pulls you into the exciting journey of the beautifully written emotional rollercoster. Christie Golden, known for her own literary work and for her work on other franchise based novels, including Star Wars, World of Warcraft and Star Trek, has done a fantastic job at expanded the movie into a new experience, which even I wasn't expecting, and I've watched the film twice in the cinema and about 7 times since the day of it's digital release, March 10, 2017. I really do love this book and everything it has to offer.
My only bad point, which is personal to me, as I have theories about certain points of this movie, and I was hoping it would help answer some of my theories. However, whilst it expanded on them a little, giving more evidence to support one of my theories, it simply left more questions than answers. That is no fault of the writer or her work, but simply to my own inquisitive mind. The book overall has no faults in my opinion.
If you enjoyed the movie, you'll love the book more. If you didn't enjoy the movie, give the book a try. It might surprise you.









