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Ultimate Rugby Pro
Sports and Lifestyle
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YOU HAVE ASKED, AND WE HAVE LISTENED! The world's #1 and best rugby app just got even better....
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Gareth von Kallenbach (980 KP) rated Ratchet & Clank (2016) in Movies
Jun 19, 2019
Fate steps in when a defective robot named Clank (David Kaye) arrives with news that will shake the very fabric of the galaxy. Ratchet and Clank team up to help the Rangers and must overcome all obstacles on all sides to save the day. The animation of the film is solid and it was a bit of a surprise that the film was not presented to us in 3D which has become the norm for animated film. The solid voice cast does a good job and there are more than a few nice celebrity voices along the way. The biggest issue I had with the film was that it was a bit dull and dragged in places. Our screener was loaded with children and families and I saw some leave the cinema during the film and did not return.
The movies takes a while to get going and there are more than a few nods to the game and other Playstation characters along the way. The biggest issue is that it seems as if the film is dedicated to hardcore fans of the series. I have played the last three games in the series and I found myself lost at times as it was clear that this was for those who have been there from the start. This is not to say that new fans will not be gained by the film, but one has to wonder how many children who are not familiar with the characters will have the patience to wait for things to get rolling in the film.
As it stands the film is a good first effort but may or may not be enough to successfully launch a long term franchise.
http://sknr.net/2016/04/28/ratchet-and-clank/
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KalJ95 (25 KP) rated God of War in Video Games
Jan 3, 2020
God of War engaged with me so much because at the time I was trying with my other half to have a child, and persistent family issues meant I no longer spoke to my father. Following the story of Kratos and Atreus really hit home, and I've never felt so gripped and emotionally attached to fictional characters. Every beat of the narrative is put there to for purpose, and to carry weight along this epic journey with a father and son. It packs so much intensity at times it becomes enthralling, almost addictive to continue its 25 hour length. This, I suppose, you could say is it's one part of two contained within the game.
Of course, there are levels upon levels to examine within this masterpiece, but simplifying it within two aspects seems the most appropriate way. The second is the combat.
God of War is brutal, bloody, bold. The simplicity to master the move sets is so brilliant and often bonkers. Throwing your trusty Leviathan Axe, and calling it back never, ever gets boring, and pushes you to become more intelligent with its system. The more the game enters its next stage, a curveball hits you, and you have to learn what you know already, and add even more creativity. By the end, you should be an expert. That is until you meet the Queen Valkyrie. That's all I'll say.
God of War is a masterpiece. Sure, there could of been a little more meat on the bone when it came to the endgame, more side mission content. But the story is so perfect, so masterful, it deserves every bit of praise it gathers.
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Fidelity Investments
Finance and Business
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Put 70 years of Fidelity’s financial experience in the palm of your hand with the Fidelity...
The positives first. The plot is very interesting and well thought out. Although not entirely original it isn't your run of the mill haunted house story either.
The main characters are well rounded and sympathetic. They each have a strong voice and are relatable. The author is very good at creating tension and does not shy away from scary/unsettling images.
The narration and pace of the story feels perfect for a young adult book - no slow enough to be condescending but with simple sentence structures and short chapters that will help to encourage reluctant or not so confident readers to stick with it. I would certainly use this book in my teaching role for my higher level students - adults that struggle with literacy and/or have slight learning difficulties.
The messages that this story carries are important ones. The main message is especially vital for both male and female readers.
Now for the negative's. There is rather a lot of repetition in the story. Not just parts of the back story but actual sentences in a couple of instances. This did grow to be tiresome and, had I read this aged fourteen I would have felt the same way. Unfortunately this did tend to slow the story down at times. Reading the exact same joke from four chapters ago isn't great.
The book centres on one character and what happened to her. I felt that the sudden shift in her personality was rushed. More time should have been taken to really understand her and what happened to her.
The fact that she is automatically disbelieved is not great. It's a VERY sensitive subject and to have the rest of the characters do that could easily lodge the idea, in some young people's heads, that they would also be treated with scepticism.
A few times throughout the story there were errors. Mostly continuation errors but a couple of glaring mistakes. For example, two of the characters are playing a video game. Fallout 4. In the story one of the characters 'gets the guy' of the other. Fallout 4 is not a multiplayer game, a friend cannot 'get' you in any way.
Yes, a small thing but hugely annoying when you know that it is wrong. As Fallout 4 is such a popular game this will not go unnoticed by many young adults!
The ending did feel rather rushed. An extra chapter or two to explain what happened and to explore the feelings of the characters properly would have been nice.
So yes, this is an extremely mixed review. Most of the negative's are small and I would have given another star if not for the slightly mixed message surrounding the title character - I was disappointed with that.
The author is obviously very talented and writes perfectly for the YA market. Just a little more time and care would have made it awesome.
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Le bonheur de lire dès 3 ans: les fondements de la lecture en maternelle
Education and Games
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RENCH ONLY ‘Le bonheur de lire’ offers a fun and catchy gameplay. The child is immersed in a...
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PrompterPal
Productivity and Business
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PrompterPal turns your iPad and iPhone into a teleprompter or speech assistant! PrompterPal...
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Fireman Sam - Fire & Rescue
Games and Entertainment
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OFFICIAL LICENSED FIREMAN SAM APP New FREE Ocean Rescue Themed Update: Includes an 25 Extra...
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Hadley (567 KP) rated The Silver Eyes (Five Nights at Freddy's, #1) in Books
Jul 5, 2019
We start with seventeen-year-old Charlie, who is returning to her hometown of Hurricane, Utah for a scholarship/memorial ceremony dedicated to her deceased childhood friend, Michael. She has a reunion with other childhood friends: Carlton, Jessica, John, Lamar and Marla; all of who share the same tragedy of Michael's disappearance from when they were children at Freddy Fazbear's. This disappearance seems to be the only thing the group can discuss, but more so from Charlie because her father was blamed for Michael's disappearance. This, the shared experience of being present at the time of Michael's kidnapping, and having been part of the same circle of friends, dominates this story. Charlie is our main point of view, but we are given a few glimpses from other characters which end up irrelevant.
Charlie's father, years before, had the pizzeria Freddy Fazbear's built in Hurricane, but after Michael was kidnapped while being there, it was shut down and, now, a mall is being built around it. But, with the stigma coming from Fazbear's kidnapping, no businesses will agree to have their store put inside the new building, leaving it abandoned. Right away, the reader is taken with the group of friends on a trip to the building, where they break into Fazbear's with only a lone guard on duty, but with the amount of noise the group makes and even, somehow, turning the electricity back on, it's unreasonable to the reader that the guard isn't aware of their presence. (Even the characters don't seem worried about the guard coming in and kicking them out).
Without trying to give any spoilers away to those who may not know the story- the night guard finally shows up later on in the book, but only to join the group on their third adventure through the abandoned Fazbear's. And it is as this point, the book is at it's best. Even the writing seems to change - - - as if a different person took over for the second part of the book (which is a good thing).
Cawthon and Breed-Wrisley tried their best to convey the story of Five Nights at Freddy's, but although the story is a good one, the writing is lacking in many aspects. There's not just a few inconsistencies that I found, but rather a lot, and one of these is an important one: Charlie,earlier on in the story, tells us about her twin brother, Sammy, being kidnapped from the first Pizzeria her father had built, but later on, she states that Sammy was present at the newer Fazbear's when clearly he had been kidnapped before the newer restaurant was even built.
This story isn't so much about animatronics and a child murderer, but rather a group of children that shared a trauma that permeates into their adulthood. Sadly, the symptoms of this trauma aren't clearly stated from a reality stand point, but the teen drama is held in-check, making it a much more pleasant read than most young adult books. Character development is also lacking enough that--- even the main character--- seems like a stranger to the reader, where interactions between most of the group seems forced and unreasonable.
I can only recommend this book to fans of Five Nights at Freddy's, but as just a casual reader of the horror genre, the writing is a huge disappointment. I can't and won't read this again.
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UNUM - Design Perfection for Instagram
Photo & Video and Productivity
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You want sleek. You want powerful. You want beautiful....