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LeftSideCut (3778 KP) rated Prey (2022) in Movies
Aug 8, 2022
Naru, played by a truly fantastic Amber Midthunder, is a character who has something to prove. She falls down but doesn't accept defeat. She's relatable, determined, and ultimately, a perfect match for her enemy. One wonders who the prey that the title refers to truly is in this scenario. As such, the narrative plays out as a genuinely tense cat-and-mouse game between two abled warriors, both on the hunt, both trying to survive, and it's a joy to watch unfold.
The first third is a bit of a slow burn, allowing the audience to acclimate to the setting and culture. It gives everything a chance to breathe, and basks in some stunning vistas and beautiful cinematography. The vast majority of Prey was filmed on location in the Stoney Nakoda Nation in Canada. This gives the overall aesthetic a feeling of authenticity and wonder. The somewhat tepid pacing of the first third never gets boring, and remains engaging until things really kick off.
The first encounter the predator has with the human characters marks the start of something special, and from here on, the pedal is to the floor until the credits roll. The action scenes are as thrilling as they are brutal. This predator in particular feels more dangerous and ruthless than before, making minced meat of it's victims. The gore is impactful and the kills are creative. Some great sound editing ensures that even when the camera cuts away now and again, the violence is still felt in full. This is all complimented by the design of the predator. It's mask is more primitive than what we've seen in the past, meaning that even with all of it's high tech gadgets, the predator doesn't feel out of place. Everything climaxes in a hugely entertaining finale that would make Dutch proud. There are moments where Prey apes the original a bit, but it's all executed well, and never feels like it's grasping at nostalgic straws like some of the later sequels have done.
It's clear that there an abundance of positives exuded by Prey, a prequel that no one was chomping at the bit for, but a film that absolutely blows it's predecessors out of the water. Dan Trachtenberg has proven that he can step into a franchise and give us something new before with 10 Cloverfield Lane, and this just cements that claim. Prey is a well realised, and well put together project that is arguably the best entry in the entire Predator franchise, and one can only hope that any future installments are handled in the same way.
Smashbomb (4683 KP) created a post in Smashbomb AMA
Mar 26, 2019 (Updated Mar 26, 2019)
Ryan Hill (152 KP) rated Guardians of the Galaxy (2014) in Movies
May 10, 2019
Guardians of the Galaxy almost off the bat confronts two major complaints I hear about Marvel flicks. First, that they don't look cinematic. Call it the "TV show aesthetic." Moderately flat shots, muted colors, forgettable music, etc. Second, that they're too heavy on witty banter and don't leave enough room for genuinely meaty substance. In regards to the first point, this film looks gorgeous. The color palette and cinematography are both creative and have an absolute blast with the concept of creating a grandiose space opera with equal parts charm and toilet humor. Each planet has its own distinct decor and aliens. Gunn managed to create a fleshed-out, lively, and unique galaxy. In regards to the second point, while there is all sorts of banter to be found throughout, including a Jackson Pollock cum joke, Guardians of the Galaxy has to have the biggest heart out of any film in the MCU. The movie is a full measured ton of fun, but it tugs at the heartstrings in a way few modern blockbusters have been able to achieve.
Four of the five Guardians have something in their life that lead to great tragedy. Peter and Drax lost family very close to them. Gamora and Rocket were tortured and bred to be bloodthirsty warriors. But then, there's Groot. Sweet, unassuming Groot. A beast in battle, but a gentle giant otherwise. His existence seems simple. He eats a leaf off of his shoulder, he drinks water straight from a fountain, and he's more than willing to grow and give a flower to a small girl. He's perhaps the closest we have to a lead character who is wholly happy. The Guardians all start off as renegades, loners, folks reasonably hardened by lives that have enjoyed fucking them over. We get to see them by the end of the film not just grow into heroes, but friends and good people. I am Groot. You are Groot. We are Groot.
Marvel took a big gamble with this movie, but it payed off so absurdly well. The humor is great, the characters even better, and the atmosphere equal parts fun and emotional. Guardians of the Galaxy stands out in the sea of superhero films as a movie that wears its heart on its sleeve. It's weird, but it's damn proud of the fact that it is. Maybe it's alright to be a loser. The world could use a few more losers to help us along the way of life. I think what I'm trying to get down to is this: It was polite of James Gunn to make a movie to go along with his sick mixtape.
Purple Phoenix Games (2266 KP) rated Tiny Epic Defenders in Tabletop Games
Jun 12, 2019
DISCLAIMER!! This review is for vanilla Tiny Epic Defenders, first edition. We have since added the second edition and The Dark War expansions, so we will revisit this game again including those additions for a nice contrast. -T
A kingdom at peace, finally, after years of war. All is calm across the lands, but the quiet never lasts. Reports start to come in of monsters spotted in the surrounding regions. If they manage to take over the Capital City, all will be lost. But there is still hope! A group of mighty warriors bands together to defend their kingdom at all costs! Only by working together can this group (the only line of defense between peace and destruction) defeat the monsters and save the realm!
In Tiny Epic Defenders, you play as one of the heroes trying to defend the kingdom. You and your comrades must travel between the outer regions of the kingdom and fend off the advancing monsters! Communication and cooperation are key – one small misstep could be the difference between victory and defeat. All of the heroes have unique special abilities, and all of the regions of the kingdom offer either a bonus or penalty for the heroes defending them. On your turn, you get 3 actions to either move, defend, or use a special ability. Once per round, there will be a group turn, where you must collectively decide how to best use the 3 actions between all players. New monsters surface every round, and eventually the Epic Foe will begin its final assault on the realm! If you manage to slay the Epic Foe before the Capital City falls, you win! But if you are overrun with monsters, unfortunately it’s game over for your kingdom.
The thing about Tiny Epic Defenders is that it starts off seemingly super easy, but then suddenly everything is on fire and you lose. I think that disparity comes from the turn order. The turn deck is shuffled anew every round, so the hero turns are not always evenly spaced throughout the deck. Sometimes all of the hero turns occur early in the round, which allow monsters who emerge later to attack undefended regions (players can move only on their turn), and overwhelm the heroes. The same happens if all the hero turns occur too late in the round – the monsters have already done their worst and the heroes must scramble to rectify the situation. And on top of that, a more menacing monster is added to the deck every round as well, so that just creates more of an imbalance between player turns and monster turns.
Even though the game can get a little overwhelming, I do really like the cooperative aspect of it! Everyone is working towards the same goal and all communication is open and free. Need advice for what to do on your turn? Just ask! Have an idea about how to deal with a certain monster? Tell the group! No single player bears all of the pressure because it really is a group effort!
Someday soon we will get the Second Edition to the table. And get that expansion added in too. But for the time being, our thoughts based solely on the original base game, Purple Phoenix Games give Tiny Epic Defenders a 16 / 24.
https://purplephoenixgames.wordpress.com/2018/12/05/tiny-epic-defenders-review/
Gareth von Kallenbach (980 KP) rated Warcraft (2016) in Movies
Jun 19, 2019
The feature film is directed by Duncan Jones who replaced Sam Raimi in pre-production years ago, and follows the arrival or the Orcs into Azeroth and the battle that erupts as the humans try to stop this invading force. An evil energy source is compelling the actions of a power obsessed Orc and he is obsessed with destroying the humans to find a new home for his people which is no longer inhabitable thanks to said dark magic.
There are the usual collection of wizards, warriors, love interest, heroes, and villains that one would expect in a fantasy adventure but there are many elements that simply do not work. From poor casting choices to a story that is weak even by video game standards the movie just does not live up to what one expects form a summer blockbuster especially one with a name associated with quality. It is shocking to me that the studio thought the casting choices were appropriate for the film as there is no star power at all and no chemistry at all between any of the performers. It is almost as if some executives figured since their kids play Warcraft and they know people who play Warcraft, then this will be a huge hit as everyone will flock to it. Yes, but the salad days of the franchise are behind it as World of Warcraft does not have the subscriber bases it once had. Three to Five years ago would have been a great time for the film but for now it is too late and far to lacking. I am sure fans will see it for curiosity sake and it may open well, but I do not see it having much staying power and as what is supposed to be the first film in a planned series, I am not sure that I want to see much more of it which is sad as I am a fan of the games and I liked that the visuals of the film matched much of the quality artwork of the games.
The action scenes for the film are entertaining enough and they do have a good degree of visual appeal but they just do not have any intensity or compulsion to them and with the disjointed plot and sub par acting, it really makes it hard to get caught up in the outcome. One segment was indicating an epic battle was to come and it was resolved in seconds which really invalidated much of the events leading up to it.
Sadly the first cinematic offering for the franchise is not going to be the landmark event that the arrival of the previous games have been as it plays out like a big budget fan film with solid special effects but a plodding and stale story, bad acting, and a no-name cast who cannot even decide what accent they are using from scene to scene. I half expected Crow and Tom Servo to pop up in the corner and add their commentary especially during the ridiculous “Moses Scene” which was so indicative of the slapdash nature of the film.
http://sknr.net/2016/06/08/warcraft/
Gareth von Kallenbach (980 KP) rated Kingsglaive: Final Fantasy XV (2016) in Movies
Jul 15, 2019
I remember being extremely excited for Final Fantasy: The Spirits Within, but the movie itself escapes me today. I think the lack of a lasting impact could have to do with those same creators scrambling to find the distinction between a wide-release movie and a game they’re already heavily invested in. After re-visiting the film, I remember my initial thoughts and they remain the same today. The nowhere-near-photo-realistic animated characters battled and chased each other to and fro in a tale that made little to no sense, with or without the rules of the (bad for its time) computer animated gamescape it’s all set in.
Flash back forward to today, another Japanese made FF movie makes its way to the screen via Kingsglaive: Final Fantasy XV. Kingsglaive represents a quantum leap forward in animation and design, if not a great leap in mo-cap technology and story. The images are far more flexible, more mobile, and more tactile; though, the faces still lack expression, much less what anyone could called subtle or nuanced. The backdrops are striking and surreal, on a par with many of the big sci-fi and fantasy films hitting theaters these days.
But, take away the advertorial nature of Kingsglaive, ignore its use as a cheat sheet, prep for the players of various corners of the game world it depicts, and deal with it as a story with characters and incidents anybody not devoted to the game would watch, and it’s the same old, same old when it comes to FF. It remains a misshapen mash-up heavy with sci-fi fantasy exposition and a back story so convoluted that a single two-hour movie cannot encapsulate it.
Kingsglaive dwells mostly in the realm of fantasy, inside a universe of medieval castles, steampunk weaponry, armor, and creatrues. A world where the Kingdom of Lucis faces a new threat at the end of an uneasy peace with the Niflheim Empire. There’s a magic crystal (of course there is) and the only warriors King Regis (Sean Bean) trusts to defend it are his Kingsglaive, who are empowered by the magic of their sovereign. There are tusked wildebeest warhorses. You would think these would be the point of reference when someone shouts, “Release the DEMON!” But no, they’re actually talking about war crabs – crabs that spit out a hailstorm of fireballs.
The stakes are high, and there’s been quite a bit of intermixing of Lucians and Niflheimers in the “hundred years of peace”, but anti-immigrant backlash rears its ugly head. Taunts and slurs against the immigrants are present, as is there a wall – who says video game movies can’t be topical. With the immigrants who must prove themselves, there are good soldiers, an evil prince, all with tongue-twisting names like Lenafreya Nox Fleuret, should you choose to try and remember them.
The dialogue, delivered by the likes of Aaron Paul and Lena Heady, could have been better. Though I don’t so much blame the voice talent as much as I do the script itself, with classics like “Get back here alive! That’s an order!” and “You speak of matters beyond the wall.”
Probably the biggest thing most movie fans will remember, is the name of the city under threat. It probably has the silliest name this side of Raccoon City. They call it, Insomnia. Which is kind of ironic, because Kingsglaive may be a cure for the condition for some.