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Chris Sawin (602 KP) rated The Northman (2022) in Movies
Apr 30, 2022
The bloody action. (2 more)
The rhythmic, pounding score.
Amleth's visions and strange encounters.
May be too weird or slow for some. (2 more)
Won't change your opinion of Robert Eggers if you already dislike him as a filmmaker.
...Did you say fart sniffing?
A Gory Viking Epic Forged in Boisterous Greatness
The Northman is director Robert Eggers third feature length film after The Witch and The Lighthouse. The film is written by Eggers and Sjón (Lamb, frequent collaborator with Björk). The Northman is described as an epic historical action drama, but is essentially a Viking revenge film. Taking place in AD 895, King Aurvandill War-Raven (Ethan Hawke) is killed by his brother, Fjölnir (Claes Bang). Aurvandill’s son, Amleth (Oscar Novak portrays young Amleth) flees and swears revenge on his uncle while vowing to save his mother Queen Gudrún (Nicole Kidman).
In AD 914, a now adult Amleth (Alexander Skarsgård) has been raised as a Viking and was enlisted as a berserker. Seemingly losing his focus in furious battle, Amleth is reminded of his vengeful mission a few years later by a Seeress (Björk) that predicts that Amleth will soon get his sought after revenge on his uncle.
The film is based on the story of Amleth, which was written sometime before the year 1200 and inspired Shakespeare’s Hamlet. The Northman feels like it’s forged by the same cinematic swordsmith that created the likes of Conan the Barbarian, Beowulf, and Gladiator, but with a bloodier, and slightly trippier ambiance Robert Eggers tends to be known for.
Amleth’s opening voiceover as the film opens with a monstrously intimidating volcano on the verge of erupting is haunting. Alexander Skarsgård has this gruff and nearly grunt-like growl to his speech that you can feel reverberate in your chest as he speaks. The score to the film is also just as memorable and incredible. On paper, it’s just a series of loud drumming or pounding, a fancy string arrangement, and some harmless chanting. But all of those elements together suddenly become this impressive musical declaration of war. The score constantly crescendos and always finds a way to ignite a fire within you.
It’s humorous to think that most will have seen Willem Dafoe last in Spider-Man: No Way Home. Dafoe’s role as Heimir the Fool is also a leap in a different direction even when compared to his role as Thomas Wake in The Lighthouse. Heimir’s key role in the story is to oversee the spiritual journey Almeth takes with Aurvandill right before his death. It’s a bizarre sequence as both grown men and young boy are dressed in nothing but loin cloths as they act like dogs, get on their hands and knees, drink water from a bowl, belch, and take turns sniffing each other’s farts. It’s an intriguing role for Dafoe as he’s this crowd pleasing jester one minute and a spiritual guide the next.
The barbaric action is fairly straightforward in The Northman, but what complicates things are Amleth’s visions. Beginning with his encounter with the Seeress, Amleth also battles an undead spirit for the Night Blade, has a vision of a Valkyrie taking him to Valhalla, and sees his unborn children in rare glimpses of the future. These surreal sequences have a palpable dream-like quality to them. It makes you wonder if they’re actually occurring or are only in Amleth’s head.
Nicole Kidman is exceptional as Queen Gudrún. The character is written in a way that makes her seem like a damsel in distress, but she’s much more evil and manipulative. At first, she seems like the typical Queen character that is pushed aside in order to give the spotlight to the king. But once Gudrún comes face to face with an adult Amleth, she strikes like a snake with venomous words that pierce Amleth deeper than any weapon actually could. Kidman shines in the role as well as you seem to love the fact that a mother could be so cruel to one of her children.
Spoiling a film is no fun, but since The Northman is kind of bombing at the box office right now ($23.5 million opening weekend on a $70-$90 million budget) this is worth mentioning. The finale of the film takes place at the volcano Hekla, which resides at the Gates of Hel. Lava is spilling out everywhere as smoke fills the air and two grown men sword duel to the death. That’s right, the ending of The Northman has two naked men sword fighting at the base of an erupting volcano. It’s freaking nuts.
The Northman is a bloody and ferocious battle cry of a revenge film. The action is brutal and the performances are extraordinary. This is Robert Eggers at his most savage and masterful.
In AD 914, a now adult Amleth (Alexander Skarsgård) has been raised as a Viking and was enlisted as a berserker. Seemingly losing his focus in furious battle, Amleth is reminded of his vengeful mission a few years later by a Seeress (Björk) that predicts that Amleth will soon get his sought after revenge on his uncle.
The film is based on the story of Amleth, which was written sometime before the year 1200 and inspired Shakespeare’s Hamlet. The Northman feels like it’s forged by the same cinematic swordsmith that created the likes of Conan the Barbarian, Beowulf, and Gladiator, but with a bloodier, and slightly trippier ambiance Robert Eggers tends to be known for.
Amleth’s opening voiceover as the film opens with a monstrously intimidating volcano on the verge of erupting is haunting. Alexander Skarsgård has this gruff and nearly grunt-like growl to his speech that you can feel reverberate in your chest as he speaks. The score to the film is also just as memorable and incredible. On paper, it’s just a series of loud drumming or pounding, a fancy string arrangement, and some harmless chanting. But all of those elements together suddenly become this impressive musical declaration of war. The score constantly crescendos and always finds a way to ignite a fire within you.
It’s humorous to think that most will have seen Willem Dafoe last in Spider-Man: No Way Home. Dafoe’s role as Heimir the Fool is also a leap in a different direction even when compared to his role as Thomas Wake in The Lighthouse. Heimir’s key role in the story is to oversee the spiritual journey Almeth takes with Aurvandill right before his death. It’s a bizarre sequence as both grown men and young boy are dressed in nothing but loin cloths as they act like dogs, get on their hands and knees, drink water from a bowl, belch, and take turns sniffing each other’s farts. It’s an intriguing role for Dafoe as he’s this crowd pleasing jester one minute and a spiritual guide the next.
The barbaric action is fairly straightforward in The Northman, but what complicates things are Amleth’s visions. Beginning with his encounter with the Seeress, Amleth also battles an undead spirit for the Night Blade, has a vision of a Valkyrie taking him to Valhalla, and sees his unborn children in rare glimpses of the future. These surreal sequences have a palpable dream-like quality to them. It makes you wonder if they’re actually occurring or are only in Amleth’s head.
Nicole Kidman is exceptional as Queen Gudrún. The character is written in a way that makes her seem like a damsel in distress, but she’s much more evil and manipulative. At first, she seems like the typical Queen character that is pushed aside in order to give the spotlight to the king. But once Gudrún comes face to face with an adult Amleth, she strikes like a snake with venomous words that pierce Amleth deeper than any weapon actually could. Kidman shines in the role as well as you seem to love the fact that a mother could be so cruel to one of her children.
Spoiling a film is no fun, but since The Northman is kind of bombing at the box office right now ($23.5 million opening weekend on a $70-$90 million budget) this is worth mentioning. The finale of the film takes place at the volcano Hekla, which resides at the Gates of Hel. Lava is spilling out everywhere as smoke fills the air and two grown men sword duel to the death. That’s right, the ending of The Northman has two naked men sword fighting at the base of an erupting volcano. It’s freaking nuts.
The Northman is a bloody and ferocious battle cry of a revenge film. The action is brutal and the performances are extraordinary. This is Robert Eggers at his most savage and masterful.

Daniel Boyd (1066 KP) rated Big Little Lies - Season 1 in TV
Feb 8, 2019 (Updated Feb 8, 2019)
Rich White People Problems: The Show
As more news of Season 2 of this show seeps out, I decided to eventually get around to catching the first season of this highly praised and seemingly universally lauded show. I went in expecting greatness from this thing after reading all of the glowing critic's reviews. I am also a huge fan of many of the cast members involved in this project, so knowing nothing about the plot or subject matter the show is based on, I went in blind; excited to see what this series had in store.
The series opens with some ominous editing and vague hints that a major crime has been committed, which we eventually realise to be a murder. Then we are taken backwards tin time and are introduced to Reese Witherspoon's character Madeline, whom initially comes off as entitled and annoying, but you assume that this is going to have a purpose in her character's arc and she will grow on you. You are wrong to assume that as she is extremely irritating throughout the entire duration of the series, constantly interrupting other characters lines and sticking her oar in during group situations, just for the sake of clinging on to the spotlight and keeping herself at the centre of attention.
Thankfully, Nicole Kidman's character Celeste is less annoying and instead just a bit strange. We see pretty early on that she is a victim of domestic abuse at the hands of her much younger husband played by Alexander Skarsgard. At first this is pretty harrowing and sad to see, but for some reason, - and I don't want to kink shame anyone, - but it seems like she kind of likes it. The third main character we are introduced to is Jane, played by Shailene Woodley who immediately seems like damaged goods.
The "conflict," is then set up. After the first day at school we see a highly unrealistic scene play out as the most insensitive teacher in the world with zero foresight gathers all of the children in her class along with their parents outside the school gates. A girl has marks on her neck from being choked by one of the other kids. The teacher then asks the girl to point out the kid that did this to her (in front of the entire class and their parents!) and she points to Jane's son Ziggy. The boy denies any wrongdoing, but the girl who has been hurt's mother, (played by Laura Dern, whom I normally really like,) is a horrible, bitter bitch who responds to the situation by berating the accused boy in front of everyone, degrading his mother in the process for defending her child and not "making," him apologise.
*Insert Peter Griffin "Oh my God, who the hell cares?" meme here.*
Yeah, this is the kind of schoolyard bullshit that this show expects us to treat as a life or death issue. The whole thing is full of non-issues and petty whines centred around 'he said/she said,' nonsense. Then we are supposed to relate to these immature, venomous parents who don't do anything to help the situation whatsoever. Meanwhile the show treats domestic abuse, - something that is a very real and threatening issue, - as just a weird kink in this oddball couple's relationship.
It is clear that all of these parents clearly care far more about self-image than they do about their own children, which makes all of them extremely gross and off putting as characters. They constantly make up excuses as if to try and justify themselves and claim that the bitchy, conniving choices that they make towards each other is for the sake of their kids, when it is clearly just to one up each other in pathetic, petty social warfare and childish beefs.
Website theodysseyonline.com has an article called, '13 Reasons Why Big Little Lies Is So Powerful.' I truly fail to see what is apparently so powerful and ground-breaking about this series. I'm not even sure what it is trying to say; that domestic abuse and rape are bad things done by evil people? Wow, what a brave and unique stance to take! I also resent the idea that everyone that says anything remotely negative about this show is a women-hating misogynist. I consider myself a left-leaning liberal and a feminist, I am a strong supporter of equal rights amongst all genders and races and I do regular work for a women's mental health charity, but I can still spot an overrated, hollow waste of 7 hours when I see one.
Overall, even though this season only last 7 episodes, it is not worth your time. After watching the first 2 episodes I thought about giving up on it, but then I thought about all of the glowing reviews and thought, 'no, surely this must get better.' Let me save you seven hours of your time; it doesn't. This is a melodramatic glorified soap opera that doesn't handle any of the issues that it tries to tackle well and it is filled, - to the point it is bursting at the seams, - with small scope issues and minor annoyances treated as life threatening scenarios, all the while brushing off the genuinely scary and potentially life threatening scenario of domestic abuse.
The series opens with some ominous editing and vague hints that a major crime has been committed, which we eventually realise to be a murder. Then we are taken backwards tin time and are introduced to Reese Witherspoon's character Madeline, whom initially comes off as entitled and annoying, but you assume that this is going to have a purpose in her character's arc and she will grow on you. You are wrong to assume that as she is extremely irritating throughout the entire duration of the series, constantly interrupting other characters lines and sticking her oar in during group situations, just for the sake of clinging on to the spotlight and keeping herself at the centre of attention.
Thankfully, Nicole Kidman's character Celeste is less annoying and instead just a bit strange. We see pretty early on that she is a victim of domestic abuse at the hands of her much younger husband played by Alexander Skarsgard. At first this is pretty harrowing and sad to see, but for some reason, - and I don't want to kink shame anyone, - but it seems like she kind of likes it. The third main character we are introduced to is Jane, played by Shailene Woodley who immediately seems like damaged goods.
The "conflict," is then set up. After the first day at school we see a highly unrealistic scene play out as the most insensitive teacher in the world with zero foresight gathers all of the children in her class along with their parents outside the school gates. A girl has marks on her neck from being choked by one of the other kids. The teacher then asks the girl to point out the kid that did this to her (in front of the entire class and their parents!) and she points to Jane's son Ziggy. The boy denies any wrongdoing, but the girl who has been hurt's mother, (played by Laura Dern, whom I normally really like,) is a horrible, bitter bitch who responds to the situation by berating the accused boy in front of everyone, degrading his mother in the process for defending her child and not "making," him apologise.
*Insert Peter Griffin "Oh my God, who the hell cares?" meme here.*
Yeah, this is the kind of schoolyard bullshit that this show expects us to treat as a life or death issue. The whole thing is full of non-issues and petty whines centred around 'he said/she said,' nonsense. Then we are supposed to relate to these immature, venomous parents who don't do anything to help the situation whatsoever. Meanwhile the show treats domestic abuse, - something that is a very real and threatening issue, - as just a weird kink in this oddball couple's relationship.
It is clear that all of these parents clearly care far more about self-image than they do about their own children, which makes all of them extremely gross and off putting as characters. They constantly make up excuses as if to try and justify themselves and claim that the bitchy, conniving choices that they make towards each other is for the sake of their kids, when it is clearly just to one up each other in pathetic, petty social warfare and childish beefs.
Website theodysseyonline.com has an article called, '13 Reasons Why Big Little Lies Is So Powerful.' I truly fail to see what is apparently so powerful and ground-breaking about this series. I'm not even sure what it is trying to say; that domestic abuse and rape are bad things done by evil people? Wow, what a brave and unique stance to take! I also resent the idea that everyone that says anything remotely negative about this show is a women-hating misogynist. I consider myself a left-leaning liberal and a feminist, I am a strong supporter of equal rights amongst all genders and races and I do regular work for a women's mental health charity, but I can still spot an overrated, hollow waste of 7 hours when I see one.
Overall, even though this season only last 7 episodes, it is not worth your time. After watching the first 2 episodes I thought about giving up on it, but then I thought about all of the glowing reviews and thought, 'no, surely this must get better.' Let me save you seven hours of your time; it doesn't. This is a melodramatic glorified soap opera that doesn't handle any of the issues that it tries to tackle well and it is filled, - to the point it is bursting at the seams, - with small scope issues and minor annoyances treated as life threatening scenarios, all the while brushing off the genuinely scary and potentially life threatening scenario of domestic abuse.

Zuky the BookBum (15 KP) rated Let's Go Play At The Adams' in Books
Mar 15, 2018
<b><i>Warning, this review is kind-of spoilery.</i></b>
Im not even sure where to start with this review what a disturbing, strange, and violent novel.
I had so many different thoughts running through my head with this novel, that I actually had to start myself a little review notebook where I could put all my thoughts on paper. This is going to be a long review I can already feel it.
I should start by saying, this book turned out to be nothing like I thought it would be, but that hasnt let me down. This is a very uncomfortable 4 star read. Where American Psycho was 5 stars because I enjoyed the reading experience and Patrick Batemans deranged, dorky character (in the least sadistic way possible), this is the complete opposite. This was an unenjoyable 4 stars because it was just so dark and disturbing am I making sense?
What struck me about this novel at the beginning was that I disliked our victim, Barbara. She awoke gagged and tied up, and was merely annoyed, if not amused by the childrens game. Even later, when she realised that she really was a prisoner, she was snooty and still thought herself better than the children. Obviously, as the torture progressed and got worse, my opinion of her did change, as she changed too.
While this book sounds like its going to be a quick, dark story about the kidnapping and torture of a babysitter, its actually a lot slower than that and there isnt a huge amount of the torture in front of our eyes. It goes on behind closed doors and is only hinted towards this doesnt make it any less skin crawling, however! This novel is largely focused on the characters and their thoughts throughout the week-long crime.
A lot of peoples reviews mentioned how the characters in this werent believable, but I think otherwise. Yes, maybe the idea that 5 kids all come together and mutually agree to kidnap and torture an adult is a little strange, but as individual people, I think its easy to assume they all really exist.
The eldest of the group is Dianne, at the age of 17, and I personally think she was the least likable but also least believe character. Her involvement in the kidnapping went no further than just because she was in charge of all the children simply because she was the oldest and she let them do whatever they wanted. She had no motive to want to hurt Barbara, she was simply cruel for crueltys sake.
Secondly, theres John, aged 16, and his involvement in the kidnapping went a lot further and was a lot more controversial. He had a motive, and that was simply lust. A sexually frustrated teenager is definitely easy to imagine and while only a teeny tiny amount go on to commit sex crimes, its totally plausible.
Afterwards comes Paul, aged 12, whose presence in the story is very strange. Hes not really got any motive other than his own dark desires. A weirdo 12 year old with violent tendencies is really nothing new Paul was just a little more over the top!
Next is Bobby, aged 10, the only kid of the bunch who shows any remorse at what theyve done. I personally feel that Bobby was the subject of peer-pressure. He thought kidnapping an adult would be fun, and as a young child, couldnt comprehend the consequences of his actions. Other reviewers didnt feel sorry for Bobby, but in a way, I did.
Lastly is Cindy, the youngest of the group at 9 years old. Cindy doesnt feature in the novel an awful lot, but when she does shes simply a bored young girl who doesnt fully understand the reality of whats happening. Even at the end, when things are getting more and more violent, Cindy doesnt care. Shes just going along with the rest of her friends.
As I mentioned before, there isnt a huge amount of on screen torture and violence, but when it is there, its grotesque and nightmarish. Johnson really did know how to write horrifying descriptions. Reading bits and pieces got really dark and at times I felt pretty squeamish.
One quick thing to say about the writing is that it really would have been nice to have more paragraph breaks! When the story is so dark and heavy, you need a bit of a breather sometimes, and you didnt get much of that with this novel.
Right, sorry this review has been a bit of a long, messy ramble! I really wasnt sure how to go about reviewing this weird, sinister book. If you like horrible books that are going to make you feel uncomfortable, and you can get your hands on this for cheap, I think its worth reading even just to be able to say youve read it! But its definitely, definitely not for everyone not even every horror reader.
<i>Thanks to Virginia on Goodreads for lending me her copy to read!</i>
Im not even sure where to start with this review what a disturbing, strange, and violent novel.
I had so many different thoughts running through my head with this novel, that I actually had to start myself a little review notebook where I could put all my thoughts on paper. This is going to be a long review I can already feel it.
I should start by saying, this book turned out to be nothing like I thought it would be, but that hasnt let me down. This is a very uncomfortable 4 star read. Where American Psycho was 5 stars because I enjoyed the reading experience and Patrick Batemans deranged, dorky character (in the least sadistic way possible), this is the complete opposite. This was an unenjoyable 4 stars because it was just so dark and disturbing am I making sense?
What struck me about this novel at the beginning was that I disliked our victim, Barbara. She awoke gagged and tied up, and was merely annoyed, if not amused by the childrens game. Even later, when she realised that she really was a prisoner, she was snooty and still thought herself better than the children. Obviously, as the torture progressed and got worse, my opinion of her did change, as she changed too.
While this book sounds like its going to be a quick, dark story about the kidnapping and torture of a babysitter, its actually a lot slower than that and there isnt a huge amount of the torture in front of our eyes. It goes on behind closed doors and is only hinted towards this doesnt make it any less skin crawling, however! This novel is largely focused on the characters and their thoughts throughout the week-long crime.
A lot of peoples reviews mentioned how the characters in this werent believable, but I think otherwise. Yes, maybe the idea that 5 kids all come together and mutually agree to kidnap and torture an adult is a little strange, but as individual people, I think its easy to assume they all really exist.
The eldest of the group is Dianne, at the age of 17, and I personally think she was the least likable but also least believe character. Her involvement in the kidnapping went no further than just because she was in charge of all the children simply because she was the oldest and she let them do whatever they wanted. She had no motive to want to hurt Barbara, she was simply cruel for crueltys sake.
Secondly, theres John, aged 16, and his involvement in the kidnapping went a lot further and was a lot more controversial. He had a motive, and that was simply lust. A sexually frustrated teenager is definitely easy to imagine and while only a teeny tiny amount go on to commit sex crimes, its totally plausible.
Afterwards comes Paul, aged 12, whose presence in the story is very strange. Hes not really got any motive other than his own dark desires. A weirdo 12 year old with violent tendencies is really nothing new Paul was just a little more over the top!
Next is Bobby, aged 10, the only kid of the bunch who shows any remorse at what theyve done. I personally feel that Bobby was the subject of peer-pressure. He thought kidnapping an adult would be fun, and as a young child, couldnt comprehend the consequences of his actions. Other reviewers didnt feel sorry for Bobby, but in a way, I did.
Lastly is Cindy, the youngest of the group at 9 years old. Cindy doesnt feature in the novel an awful lot, but when she does shes simply a bored young girl who doesnt fully understand the reality of whats happening. Even at the end, when things are getting more and more violent, Cindy doesnt care. Shes just going along with the rest of her friends.
As I mentioned before, there isnt a huge amount of on screen torture and violence, but when it is there, its grotesque and nightmarish. Johnson really did know how to write horrifying descriptions. Reading bits and pieces got really dark and at times I felt pretty squeamish.
One quick thing to say about the writing is that it really would have been nice to have more paragraph breaks! When the story is so dark and heavy, you need a bit of a breather sometimes, and you didnt get much of that with this novel.
Right, sorry this review has been a bit of a long, messy ramble! I really wasnt sure how to go about reviewing this weird, sinister book. If you like horrible books that are going to make you feel uncomfortable, and you can get your hands on this for cheap, I think its worth reading even just to be able to say youve read it! But its definitely, definitely not for everyone not even every horror reader.
<i>Thanks to Virginia on Goodreads for lending me her copy to read!</i>

Chris Sawin (602 KP) rated Ready Player One (2018) in Movies
Jun 18, 2019 (Updated Jun 18, 2019)
Steven Spielberg's (Mostly) Triumphant Return to Sci-Fi
If we’re being honest here, writer to reader, I never got around to reading Ernest Cline’s Ready Player One novel despite the fact that it’s sitting on a bookshelf less than ten feet from me as I type this. It turned out not to matter that much since Steven Spielberg took liberties with the source material. In the film, a virtual video game reality known as the OASIS is where everyone spends their time in the year 2045. Our main character Wade Watts (Tye Sheridan) lives in, “The Stacks,” which is basically just a bunch of mobile homes stacked on top of each other. The coin collected in the OASIS as well as purchases within the game have evolved into an individual's life savings in the real world. Everyone wants to escape their crappy life and the OASIS is now all that matters.
James Halliday (Mark Rylance), creator of the OASIS, dies suddenly but he leaves behind a treasure hunt for three keys hidden within the depths of the OASIS with the main prize being an Easter egg that would allow the winner to have complete control over the entirety of the OASIS. Wade (as his avatar Parzival) intends to win Halliday’s challenge to get out of The Stacks and adopts the title of Gunter (egg hunter) along with his friends Aech (Lena Waithe), Art3mis (Olivia Cooke), and brothers Daito (Win Morisaki) and Sho (Philip Zhao) who become known together as the, “HIgh Five,” but a video game conglomerate known as Innovative Online Industries or IOI spends all of their time and money attempting to find the secrets Halliday has hidden. IOI consists of an army known as the Sixers, which are players who owe large debts to the OASIS. CEO of IOI Nolan Sorrento (Ben Mendelsohn) intends to take the free-to-use OASIS and transform it into a monetized monopoly.
The storyline of Spielberg’s Ready Player One reminds me of the 19th episode of season two of Regular Show entitled, “High Score.” In that episode, Mordecai and Rigby attempt to beat the world record on a video game with record holder Garrett Bobby Ferguson (GBF or Giant Bearded Face). Ready Player One kind of expands on that concept and throws in a ton of nostalgic movie references while being set in the future. The weird thing is that those recycled moments that call back to the movies of yesteryear are the highlights of Ready Player One while the rest of the film suffers from Spielberg’s usual shortcomings.
I haven’t enjoyed a Steven Spielberg film since 2011’s The Adventures of Tintin. That combined with the trailer coming off as less than impressive and poster art from the marketing campaign (the main poster illustrated by Drew Struzan is amazing) that seemed to rely on generic face swapping via Photoshop on well-known movie posters had me really underwhelmed for the film overall. The film itself also suffers from corny dialogue, tender and romantic moments feeling force fed and overwhelming, and head-scratching sequences that leave you wondering why they needed to be included in the first place (the whole dance club/second challenge scene, for starters).
However, what the science fiction adventure gets right is the reason why you go to the movies. Spielberg along with cinematographer and frequent collaborator Janusz Kaminski know how to smoothly and effectively capture dynamic shots with a camera. When we first see Wade in The Stacks, he slides down a series of ropes and poles passing by and through various homes and junkyard cars that no longer run all while showcasing how plugged into a false reality civilization has become. The first race sequence of the film is also extraordinary with its fast pace and hectic action that is fairly easy to digest due to the sleek camera work. There’s a fairly lengthy segment devoted to a beloved horror film that is legitimately fantastic since it is not only a throwback to that original film, but it’s also injected with new thrilling terrors that you won’t see coming. Most battle sequences in the film with large ensembles are impressive for all of the obvious reasons; solid special effects, mass number of characters on the screen, a delicious dose of destruction, and most of all a countless series of references to movies, video games, and cartoons that you probably love. Witnessing what characters will pop up, when, and how they’ll be utilized is half of what makes Ready Player One so fun; it’s like a big budget version of South Park’s Imaginationland.
You either love or hate what Steven Spielberg has accomplished as a filmmaker, but it’s difficult not to admit that Ready Player One is a hell of a lot of fun even if you have some issues with the film. Spielberg has this cliche quality to him that is completely overbearing at times and he isn’t able to escape that aspect of his filmmaking with Ready Player One, but there’s enough of an entertaining and nostalgic value combined with not knowing who’s going to pop up next and some incredible cinematography highlighted by fluid yet flashy special effects resulting in a film that will be exciting and fun for anyone who was ever or still is a rabid gamer or movie lover. Spielberg has crafted a surefire crowd-pleaser that is basically a two and a half hour sentimental plunge directly into your childhood.
James Halliday (Mark Rylance), creator of the OASIS, dies suddenly but he leaves behind a treasure hunt for three keys hidden within the depths of the OASIS with the main prize being an Easter egg that would allow the winner to have complete control over the entirety of the OASIS. Wade (as his avatar Parzival) intends to win Halliday’s challenge to get out of The Stacks and adopts the title of Gunter (egg hunter) along with his friends Aech (Lena Waithe), Art3mis (Olivia Cooke), and brothers Daito (Win Morisaki) and Sho (Philip Zhao) who become known together as the, “HIgh Five,” but a video game conglomerate known as Innovative Online Industries or IOI spends all of their time and money attempting to find the secrets Halliday has hidden. IOI consists of an army known as the Sixers, which are players who owe large debts to the OASIS. CEO of IOI Nolan Sorrento (Ben Mendelsohn) intends to take the free-to-use OASIS and transform it into a monetized monopoly.
The storyline of Spielberg’s Ready Player One reminds me of the 19th episode of season two of Regular Show entitled, “High Score.” In that episode, Mordecai and Rigby attempt to beat the world record on a video game with record holder Garrett Bobby Ferguson (GBF or Giant Bearded Face). Ready Player One kind of expands on that concept and throws in a ton of nostalgic movie references while being set in the future. The weird thing is that those recycled moments that call back to the movies of yesteryear are the highlights of Ready Player One while the rest of the film suffers from Spielberg’s usual shortcomings.
I haven’t enjoyed a Steven Spielberg film since 2011’s The Adventures of Tintin. That combined with the trailer coming off as less than impressive and poster art from the marketing campaign (the main poster illustrated by Drew Struzan is amazing) that seemed to rely on generic face swapping via Photoshop on well-known movie posters had me really underwhelmed for the film overall. The film itself also suffers from corny dialogue, tender and romantic moments feeling force fed and overwhelming, and head-scratching sequences that leave you wondering why they needed to be included in the first place (the whole dance club/second challenge scene, for starters).
However, what the science fiction adventure gets right is the reason why you go to the movies. Spielberg along with cinematographer and frequent collaborator Janusz Kaminski know how to smoothly and effectively capture dynamic shots with a camera. When we first see Wade in The Stacks, he slides down a series of ropes and poles passing by and through various homes and junkyard cars that no longer run all while showcasing how plugged into a false reality civilization has become. The first race sequence of the film is also extraordinary with its fast pace and hectic action that is fairly easy to digest due to the sleek camera work. There’s a fairly lengthy segment devoted to a beloved horror film that is legitimately fantastic since it is not only a throwback to that original film, but it’s also injected with new thrilling terrors that you won’t see coming. Most battle sequences in the film with large ensembles are impressive for all of the obvious reasons; solid special effects, mass number of characters on the screen, a delicious dose of destruction, and most of all a countless series of references to movies, video games, and cartoons that you probably love. Witnessing what characters will pop up, when, and how they’ll be utilized is half of what makes Ready Player One so fun; it’s like a big budget version of South Park’s Imaginationland.
You either love or hate what Steven Spielberg has accomplished as a filmmaker, but it’s difficult not to admit that Ready Player One is a hell of a lot of fun even if you have some issues with the film. Spielberg has this cliche quality to him that is completely overbearing at times and he isn’t able to escape that aspect of his filmmaking with Ready Player One, but there’s enough of an entertaining and nostalgic value combined with not knowing who’s going to pop up next and some incredible cinematography highlighted by fluid yet flashy special effects resulting in a film that will be exciting and fun for anyone who was ever or still is a rabid gamer or movie lover. Spielberg has crafted a surefire crowd-pleaser that is basically a two and a half hour sentimental plunge directly into your childhood.

Chris Sawin (602 KP) rated The Box (2009) in Movies
Jun 22, 2019
Norma (Cameron Diaz) and Arthur Lewis (James Marsden) don't seem to be any different than any other hardworking family in the late 1970s on the surface, but things aren't always what they seem. After a freak accident at the doctor's office when she was 18, Norma suffers from a disfigurement on her foot and has a noticeable limp. A student humiliates her in front of her class while she's teaching and Norma is under the impression that would be the worst part of her day until she's informed that the discount faculty had been getting on tuition would be cut next semester. Meanwhile, Arthur works for NASA and had been counting on being recruited as an astronaut since he aced every test, but is rejected for failing the psychological exam. Already living paycheck to paycheck, Norma and Lewis wonder how they'll support their son Walter and themselves until an opportunity presents itself in the form of a box. Arlington Steward (Frank Langella), a man who's missing half of his face, shows up at the Lewis' home and makes them an offer that could solve all of their financial situations at the expense of somebody else with the simple push of a button. But the consequences that unfold for Norma and Arthur ar far greater than what they bargained for.
Richard Kelly is capable of making pretty fantastic films. Donnie Darko is still his crowning achievement. People seem to either love the film or think it's highly overrated, but with repeat viewings over the years it's become a favorite and has a cult like status. Southland Tales showed promise, but just felt like the second half of an already established franchise. That turned out to be true when the three graphic novels were published and were recommended to be read before seeing the film. I admire the fact that they took a different approach to the filmwatching experience, but since I didn't hear about the reading material until after I saw the film it seemed like a lost cause. Possibly too much to be bothered with. So Kelly offers his take on a Twilight Zone episode with The Box and the result leaves the viewer with mixed reactions.
The film seems to drag a bit in the first half hour as it introduces us to the Lewis family. The Box is dropped off on their doorstep, but then we're offered a glimpse into the daily lives of Norma and Arthur Lewis; mostly what their careers and daily struggles are like. Once Mr. Steward shows up and explains what The Box does is when the film begins to gain momentum. From that point until around the time Arthur gets knee deep into his investigation is when The Box is at its peak. There's at least one twist in there that's actually pretty satisfying, but it's unfortunate that the film can't keep that up for its entire duration. From then on, it just seems like the film adds more and more weird plot twists and ridiculous explanations. You'll want the film to have ended 20 minutes prior by the time Mr. Steward makes his second offer to the Lewis family.
The dialogue seemed to fluctuate between sounding natural and sounding forced throughout the film. The film takes place in 1976 and it's established rather well, for the most part. At times, it felt like some of the dialect from today slipped through the cracks and made it into a film that took place over 30 years ago. The acting wasn't entirely satisfying either. Was Cameron Diaz's accent noticeable in the trailer for the film? It didn't really click until around the five minute mark of the actual film and seemed to kind of come and go depending on how much dialogue Diaz actually had in a particular scene. Frank Langella was the most enjoyable, but if he wasn't missing half of his face or being so mysterious then his character would probably be kind of dull since he doesn't actually show any range of emotion in the film. The CG also seemed to look a bit low budget during the three gateways scene, which is odd since the pool scene was pulled off incredibly well. With all of these superbly CG animated films coming out as of late like Disney Pixar's Up, Disney's A Christmas Carol, and even next year's Toy Story 3, if CG of a lower quality is contained in a film after that it becomes extremely evident in comparison.
Richard Kelly's The Box puts a modern day spin on a classic story and while it isn't entirely satisfying, it does have its high points. As the puzzle the film is wrapped in unravels, its first few reveals are interesting, but it was like they tried to cram in as many twists and turns as possible as the film went on. While Kelly has at least one great film under his belt, it seems like he still hasn't found a specific stride to being a great director. That doesn't mean he's not capable of doing so and he certainly has his trademarks that seem to bleed through in his films (usually something relating to another gateway or dimension), but that he hasn't been able to channel a similar formula to what made Donnie Darko his standout film. That, in itself, is disappointing.
Richard Kelly is capable of making pretty fantastic films. Donnie Darko is still his crowning achievement. People seem to either love the film or think it's highly overrated, but with repeat viewings over the years it's become a favorite and has a cult like status. Southland Tales showed promise, but just felt like the second half of an already established franchise. That turned out to be true when the three graphic novels were published and were recommended to be read before seeing the film. I admire the fact that they took a different approach to the filmwatching experience, but since I didn't hear about the reading material until after I saw the film it seemed like a lost cause. Possibly too much to be bothered with. So Kelly offers his take on a Twilight Zone episode with The Box and the result leaves the viewer with mixed reactions.
The film seems to drag a bit in the first half hour as it introduces us to the Lewis family. The Box is dropped off on their doorstep, but then we're offered a glimpse into the daily lives of Norma and Arthur Lewis; mostly what their careers and daily struggles are like. Once Mr. Steward shows up and explains what The Box does is when the film begins to gain momentum. From that point until around the time Arthur gets knee deep into his investigation is when The Box is at its peak. There's at least one twist in there that's actually pretty satisfying, but it's unfortunate that the film can't keep that up for its entire duration. From then on, it just seems like the film adds more and more weird plot twists and ridiculous explanations. You'll want the film to have ended 20 minutes prior by the time Mr. Steward makes his second offer to the Lewis family.
The dialogue seemed to fluctuate between sounding natural and sounding forced throughout the film. The film takes place in 1976 and it's established rather well, for the most part. At times, it felt like some of the dialect from today slipped through the cracks and made it into a film that took place over 30 years ago. The acting wasn't entirely satisfying either. Was Cameron Diaz's accent noticeable in the trailer for the film? It didn't really click until around the five minute mark of the actual film and seemed to kind of come and go depending on how much dialogue Diaz actually had in a particular scene. Frank Langella was the most enjoyable, but if he wasn't missing half of his face or being so mysterious then his character would probably be kind of dull since he doesn't actually show any range of emotion in the film. The CG also seemed to look a bit low budget during the three gateways scene, which is odd since the pool scene was pulled off incredibly well. With all of these superbly CG animated films coming out as of late like Disney Pixar's Up, Disney's A Christmas Carol, and even next year's Toy Story 3, if CG of a lower quality is contained in a film after that it becomes extremely evident in comparison.
Richard Kelly's The Box puts a modern day spin on a classic story and while it isn't entirely satisfying, it does have its high points. As the puzzle the film is wrapped in unravels, its first few reveals are interesting, but it was like they tried to cram in as many twists and turns as possible as the film went on. While Kelly has at least one great film under his belt, it seems like he still hasn't found a specific stride to being a great director. That doesn't mean he's not capable of doing so and he certainly has his trademarks that seem to bleed through in his films (usually something relating to another gateway or dimension), but that he hasn't been able to channel a similar formula to what made Donnie Darko his standout film. That, in itself, is disappointing.

Chris Sawin (602 KP) rated Halloween II (2009) in Movies
Jun 22, 2019 (Updated Jun 23, 2019)
Contains spoilers, click to show
That fateful night in Haddonfield, Laurie Strode shot and killed Michael Myers or so she thought. As the ambulance that pulled what was thought to be the corpse of the world's most notorious serial killer, Michael Myers made sure everyone knew he was still alive the best way he could; by slaughtering whoever got in his way. Now, two years later, Laurie lives with Sheriff Brackett and his daughter Annie. Laurie struggles with hallucinations and panic attacks while believing the therapy she's receiving is only making her worse. As Laurie struggles with her newfound issues, Michael tries to reunite his family. Michael has visions of his mother with a white horse accompanied by his younger self. Michael is returning to Haddonfield to finish the job.
This film has to set the record for dream sequences, which makes you wonder if the entire film is nothing more than a dream. I wasn't exactly a big fan of the remake from 2007 and expectations for this film were incredibly low, nobody can really be prepared for how terrible this film really is. Since there's so much wrong with this film, we'll try and start with what was actually was enjoyable.
Brad Dourif as Sheriff Brackett is really the highlight of the film as far as acting goes. While that probably isn't saying much and his role isn't as big as you may expect, he does a good job with the screen time he gets. His character is intense right from the start, but as things take a turn for the worse for his character his downward spiral is the most enthralling aspect of the film. A few of the deaths were also really satisfying. Mainly Buddy the Secuirty Guard. There's a night scene where an officer is out on Sheriff Brackett's lawn and we're looking at the silhouette of a tree while the officer searches the premises. Before you know it, we see Michael emerge from that tree silhouette and kill the officer.
Everything else in the film was just horrendous. The flaws are almost so overwhelming that it's nearly impossible to know where to begin. The whole white horse thing is ridiculous. So if Deborah Myers tells young Michael that he can think of her whenever he looks at the white horse figurine she gave him, wouldn't that make her a horse by default? The inconsistencies in the film are incredibly glaring, as well. Laurie and Annie's injuries from the previous film seem more severe at the start of this one, Laurie being able to put weight on an injured leg by walking on it but it causing her extreme pain when she's lifted from a stretcher to a bed at the hospital, Michael chopping off a guy's head with a shard of glass, etc. The "Nights in White Satin" thing was literally beaten into your skull by the time the film ended. If you sit through the film, it's like Rob is sitting next to you each time the song comes on nudging you with his elbow going, "Eh? Do you get it? You get it?"
Michael was way too vocal for my liking. Heavy breathing is one thing, but when we're hearing him grunt loudly every time he stabs somebody then it takes a lot of it. When he actually talked at the end of the film, I was done. He also seemed to spend more time stabbing women than men in the film. Guys get their head chopped off or an axe to the back while women get stabbed a dozen times or have their face smashed against a mirror nine times. The choreography didn't seem as good as the remake either. There's a scene where water gets on the camera and it's on there the entire scene. It's interesting at first, but after a few minutes you just want someone to get a towel to wipe it down.
As powerful as Michael seems to be, it at least made a bit more sense in the original film by John Carpenter. Michael was pure evil. That was the explanation, so him not being able to die at least sort of made sense. Now that he's been given this white trash upbringing in the remake, his super strength and inability to die just seems even more farfetched than it originally did. So when Michael is busting through walls and lifting cars with his bare hands all Incredible Hulk style in this film, it's laughable. Not to mention what happened to the Dr. Loomis character. There are just way too many things wrong with this sequel to list here.
Rob Zombie has certainly made Halloween his own with Halloween II. It's just a shame that it's really not worth watching seriously. Let's put it this way, the highlight of the film is Weird Al's cameo. After five films of dealing with white trash families, it's time for Zombie to move on to something different. It's safe to say he's bled that idea bone dry. I wouldn't seriously recommend this film to anyone, but if you're looking for a film to watch with some friends to laugh at and make fun of while it's going then this is the perfect film.
This film has to set the record for dream sequences, which makes you wonder if the entire film is nothing more than a dream. I wasn't exactly a big fan of the remake from 2007 and expectations for this film were incredibly low, nobody can really be prepared for how terrible this film really is. Since there's so much wrong with this film, we'll try and start with what was actually was enjoyable.
Brad Dourif as Sheriff Brackett is really the highlight of the film as far as acting goes. While that probably isn't saying much and his role isn't as big as you may expect, he does a good job with the screen time he gets. His character is intense right from the start, but as things take a turn for the worse for his character his downward spiral is the most enthralling aspect of the film. A few of the deaths were also really satisfying. Mainly Buddy the Secuirty Guard. There's a night scene where an officer is out on Sheriff Brackett's lawn and we're looking at the silhouette of a tree while the officer searches the premises. Before you know it, we see Michael emerge from that tree silhouette and kill the officer.
Everything else in the film was just horrendous. The flaws are almost so overwhelming that it's nearly impossible to know where to begin. The whole white horse thing is ridiculous. So if Deborah Myers tells young Michael that he can think of her whenever he looks at the white horse figurine she gave him, wouldn't that make her a horse by default? The inconsistencies in the film are incredibly glaring, as well. Laurie and Annie's injuries from the previous film seem more severe at the start of this one, Laurie being able to put weight on an injured leg by walking on it but it causing her extreme pain when she's lifted from a stretcher to a bed at the hospital, Michael chopping off a guy's head with a shard of glass, etc. The "Nights in White Satin" thing was literally beaten into your skull by the time the film ended. If you sit through the film, it's like Rob is sitting next to you each time the song comes on nudging you with his elbow going, "Eh? Do you get it? You get it?"
Michael was way too vocal for my liking. Heavy breathing is one thing, but when we're hearing him grunt loudly every time he stabs somebody then it takes a lot of it. When he actually talked at the end of the film, I was done. He also seemed to spend more time stabbing women than men in the film. Guys get their head chopped off or an axe to the back while women get stabbed a dozen times or have their face smashed against a mirror nine times. The choreography didn't seem as good as the remake either. There's a scene where water gets on the camera and it's on there the entire scene. It's interesting at first, but after a few minutes you just want someone to get a towel to wipe it down.
As powerful as Michael seems to be, it at least made a bit more sense in the original film by John Carpenter. Michael was pure evil. That was the explanation, so him not being able to die at least sort of made sense. Now that he's been given this white trash upbringing in the remake, his super strength and inability to die just seems even more farfetched than it originally did. So when Michael is busting through walls and lifting cars with his bare hands all Incredible Hulk style in this film, it's laughable. Not to mention what happened to the Dr. Loomis character. There are just way too many things wrong with this sequel to list here.
Rob Zombie has certainly made Halloween his own with Halloween II. It's just a shame that it's really not worth watching seriously. Let's put it this way, the highlight of the film is Weird Al's cameo. After five films of dealing with white trash families, it's time for Zombie to move on to something different. It's safe to say he's bled that idea bone dry. I wouldn't seriously recommend this film to anyone, but if you're looking for a film to watch with some friends to laugh at and make fun of while it's going then this is the perfect film.

Gareth von Kallenbach (980 KP) rated Crazy Rich Asians (2018) in Movies
Jul 2, 2019
Crazy Rich Asians, Kevin Kwan’s romantic comedy has been delivered to the theaters with all of the glamour and glitz portrayed in the bestselling novel. This film features an all Asian Cast, a rarity, since the last American studio film to feature that was Joy Luck Club 25 years ago. This movie marks the first time Asians are cast as leads in a romantic comedy.
Rachel Chu’s (Constance Wu) journey to meet her boyfriend Nick Young’s (Henry Golding) family could be a bit of a fish out of water tale. Rachel is the daughter of a Chinese single mother who immigrated to America. Being an economics professor at NYU, is pretty prestigious accomplishment and Rachel loves what she does. She has been seeing Nick for over a year. He has his best friend’s wedding in Singapore and suggests that Rachel comes along to meet his friends and family.
Nick is from a well off family, a subject that he had never mentioned before. The first thing that tips her off is the treatment that they receive on the plane. When Rachel finds out that his family is well off, it does not change their relationship. However, she still does not realize how extensive the family finances are and is definitely not aware of the social status of the Youngs.
Singapore in all of its crisp and elegant beauty is a character in itself. We are taken to the many sites on the island as it is shown to Rachel. From the moment the couple arrive, they are met at the airport by Colin Khoo (Chris Pang), Nick’s best friend the groom and Araminta Lee (Sonoya Mizuno) the bride. They are taken to one of the Hawker’s Centre full of stalls, each specializing in a handful of dishes, some with a Michelin Star. We see an incredible smorgasbord in a quick cut of food porn. Nothing in Rachel’s first taste of town indicates the opulence that is to come.
Rachel goes to see Piek Goh(Awkwafina), her roommate during college. The Goh family is “new wealth” and we see the gilded display throughout to the point of excess. We meet Piek’s parents , Neenah (Chieng Mun Koh) and Wye Mun (Ken Jeong, bringing his brand of weird, creepy and awkward as Piek’s dad). The Gohs welcome Rachel with such warmth and treats her like family. This is where she learns how affluent and respected the Young’s are in Singapore. Piek takes it upon herself to provide her best friend with a fabulous suit of armor and education in order to survive the introduction to the world of the Youngs.
Meeting the Youngs is comparable to being introduced to the Royal Family of Singapore and Rachel was not aware of the social graces that are expected in the circles of the crazy rich. You can see that she is not accustomed to the superabundance that she is witnesses and is a little overwhelmed in trying to adapt. As Nick introduces her to his mother Eleanor (Michelle Yeoh), Rachel immediately gleams that his mother does not like her. Thus begins the power play between them. Eleanor doesn’t think that Rachel is an appropriate candidate to be the future Mrs. Young and Rachel wants to be accepted as she is and now feels the need to prove that she is good enough for Nick.
The only member of Nick’s family that Rachel has met is Astrid Young Teo (Gemma Chan) his cousin. If Eleanor is the Queen, then Astrid is the princess. She doesn’t walk, she glides. The societal cognoscenti hold her in high esteem. The women want to have her style and the men want to have her. With all the grace and beauty, she reigns in the land of the crazy rich. Rachel liked her some much that she says Astrid is who she wants to be when she grows up. Those who think that her life golden, is unaware that she has her own problems.
We are introduced to the wedding party and the extensive lavishness of the super rich of Asia. It may seem ridiculous and an exaggeration, but the lifestyle of the crazy rich and Asian is based on reality. As Rachel carefully steps through the social landmines that have appeared, she becomes more confident in her own ability and recognizes the game and how to play it.
I thoroughly enjoyed this movie, I wanted to see it again to catch all the things that I did not soak in from the first viewing. The story has a great balance of comedy and drama with Ken Jeong and Awkwafina gifting us with hilarious one liners and Constance Wu playing the confident woman learning how to find her footing. Henry Golding does exceptionally well on his first ever feature film, playing the man who has found love outside of the world of the Crazy Rich Asians.
This is an excellent romantic comedy that is served on a golden platter. Jon M. Chu has delivered a wonderfully delicious story that deserve to be watched over and over again. If you are a fan of the romantic comedy genre, take the time with this gem of a movie.
Rachel Chu’s (Constance Wu) journey to meet her boyfriend Nick Young’s (Henry Golding) family could be a bit of a fish out of water tale. Rachel is the daughter of a Chinese single mother who immigrated to America. Being an economics professor at NYU, is pretty prestigious accomplishment and Rachel loves what she does. She has been seeing Nick for over a year. He has his best friend’s wedding in Singapore and suggests that Rachel comes along to meet his friends and family.
Nick is from a well off family, a subject that he had never mentioned before. The first thing that tips her off is the treatment that they receive on the plane. When Rachel finds out that his family is well off, it does not change their relationship. However, she still does not realize how extensive the family finances are and is definitely not aware of the social status of the Youngs.
Singapore in all of its crisp and elegant beauty is a character in itself. We are taken to the many sites on the island as it is shown to Rachel. From the moment the couple arrive, they are met at the airport by Colin Khoo (Chris Pang), Nick’s best friend the groom and Araminta Lee (Sonoya Mizuno) the bride. They are taken to one of the Hawker’s Centre full of stalls, each specializing in a handful of dishes, some with a Michelin Star. We see an incredible smorgasbord in a quick cut of food porn. Nothing in Rachel’s first taste of town indicates the opulence that is to come.
Rachel goes to see Piek Goh(Awkwafina), her roommate during college. The Goh family is “new wealth” and we see the gilded display throughout to the point of excess. We meet Piek’s parents , Neenah (Chieng Mun Koh) and Wye Mun (Ken Jeong, bringing his brand of weird, creepy and awkward as Piek’s dad). The Gohs welcome Rachel with such warmth and treats her like family. This is where she learns how affluent and respected the Young’s are in Singapore. Piek takes it upon herself to provide her best friend with a fabulous suit of armor and education in order to survive the introduction to the world of the Youngs.
Meeting the Youngs is comparable to being introduced to the Royal Family of Singapore and Rachel was not aware of the social graces that are expected in the circles of the crazy rich. You can see that she is not accustomed to the superabundance that she is witnesses and is a little overwhelmed in trying to adapt. As Nick introduces her to his mother Eleanor (Michelle Yeoh), Rachel immediately gleams that his mother does not like her. Thus begins the power play between them. Eleanor doesn’t think that Rachel is an appropriate candidate to be the future Mrs. Young and Rachel wants to be accepted as she is and now feels the need to prove that she is good enough for Nick.
The only member of Nick’s family that Rachel has met is Astrid Young Teo (Gemma Chan) his cousin. If Eleanor is the Queen, then Astrid is the princess. She doesn’t walk, she glides. The societal cognoscenti hold her in high esteem. The women want to have her style and the men want to have her. With all the grace and beauty, she reigns in the land of the crazy rich. Rachel liked her some much that she says Astrid is who she wants to be when she grows up. Those who think that her life golden, is unaware that she has her own problems.
We are introduced to the wedding party and the extensive lavishness of the super rich of Asia. It may seem ridiculous and an exaggeration, but the lifestyle of the crazy rich and Asian is based on reality. As Rachel carefully steps through the social landmines that have appeared, she becomes more confident in her own ability and recognizes the game and how to play it.
I thoroughly enjoyed this movie, I wanted to see it again to catch all the things that I did not soak in from the first viewing. The story has a great balance of comedy and drama with Ken Jeong and Awkwafina gifting us with hilarious one liners and Constance Wu playing the confident woman learning how to find her footing. Henry Golding does exceptionally well on his first ever feature film, playing the man who has found love outside of the world of the Crazy Rich Asians.
This is an excellent romantic comedy that is served on a golden platter. Jon M. Chu has delivered a wonderfully delicious story that deserve to be watched over and over again. If you are a fan of the romantic comedy genre, take the time with this gem of a movie.

Sophia (Bookwyrming Thoughts) (530 KP) rated Lucid in Books
Jan 23, 2020
<b><i>I received this book for free from Xpresso Book Tours in exchange for an honest review. This does not affect my opinion of the book or the content of my review.</i></b>
<i>Lucid</i> is really weird it's <b>not exactly a book with contents that I usually come across.</b> The last time I actually read a book that dealt with dreams was <i><a title="The Vault of Dreamers by Caragh M. O'Brien" href="https://bookwyrmingthoughts.com/arc-review-the-vault-of-dreamers-by-caragh-m-obrien/" target="_blank" rel="noopener">The Vault of Dreamers</a></i>. <i>Lucid</i> kind of... <b>throws in dreams and nightmares together</b> when Lori Blaine's psychologist encourages her to finally go through a door reoccurring in her dreams for years. When Lori does, she is plunged into another world entirely where danger lurks around every corner.
<b>Bonansinga writes in a different style than what you might be used to.</b> As I read <i>Lucid</i>, <b>I felt like I was watching an episode of a TV series, or just merely an actress reading a script.</b> While Lori is our main character most of the time, <b>the author shifts outside of the character's thoughts every so often</b> and focuses on the dialogue and actions of the people around her. There's are a few moments where it's <b>almost as though there's a narrator observing everything going on but accidentally slips up and quickly tries to fix everything by repositioning the camera. Meanwhile, the characters, or "actors," pretend not to notice.</b>
<blockquote style="text-align: left;">They swerved around the body, which lay in a heap near the shouldergiving it a wide berthand then roared off into the night.
They never saw the body behind them casually sit up, rise to its feet, and walk away.
I promise Ill tell you everything, Lori was saying, searching through the glove box, as the damaged Geo chugged down a hill.</blockquote>
I've also <b>never seen so many caps in a book before.</b> I don't mean the first letter in every sentence, I mean the I'M YELLING AT YOU THOUGH INTERMASPACE kind. (Or <a title="Daughter of Deep Silence by Carrie Ryan" href="https://bookwyrmingthoughts.com/dnf-review-daughter-of-deep-silence-by-carrie-ryan/" target="_blank" rel="noopener">my brain is raging at a book.</a> It's not necessarily one I didn't finish.)
<i>Lucid</i> is very <b>action-packed and vivid, but I don't really feel like this is a stand alone.</b> There's a pretty solid ending, but there may be a subtle loose end or two (I'll have to mull it over in my brain). <b>The dream world, however...</b>
I'm still very confused. I know there are five stages of sleep: brain activity slows down in the first, brain activity is everywhere in the second as the body transitions into the third stage, where brain activity is low. The fourth stage is similar to the third stage as the body prepares for the fifth stage, which is known as REM, or rapid eye movement, and dreams come alive.
I totally summarized that part. I probably came across this on a boring day and didn't remember anything but rapid eye movement is where dreams occur. REM is also a unit of measurement measuring the amount of radiation absorbed by human tissue. *drum rolls* I promise I'm not showing off.
Anyhoo, back to this whole dream world thing Bonansinga built <i>Lucid</i> on. According to the book, <b>there are three dimensions.</b> There's <b>WAKEworld</b>, which I assume is when all of us are awake and slouching in office/desk chairs (or curled up with a good book); <b>REMspace</b>, which I assume is the dream world and where you dream; and then there's <b>LIMBOspace/LIMBOworld</b>, which, knowing the word limbo, it's the middle world between dreams and wakefulness.
<b>I get the gist. But I don't <i>understand</i> how this whole LIMBOspace/LIMBOworld works.</b> I mean, <b>is it connected to that in-between where you're not living or dead,</b> because it's connected to comatose states? <b>What happens if Lori actually "ran out of time?"</b> She'll be a vegetable, most likely, but <b>if she runs out of time... is she a vegetable forever until her body is just a pile of bones and dust somewhere? But then what happens when you <i>are</i> a pile of bones and dust somewhere? Do you continue existing in this LIMBOspace, or do you just disappear?</b>
I could be over thinking this and taking it a curious step further than what is actually necessary (I would still wonder about that connection to comatose states though). <b><i>Lucid</i> has mind-boggling and creepy moments throughout the book, but it's really just similar to someone trying to stop demons entering the real world. Bonansinga just takes it from a dream level rather than an inferno one.</b> Points given for a unique take on an overused plot.
<a href="https://bookwyrmingthoughts.com/review-lucid-by-jay-bonansinga/" target="_blank">This review was originally posted on Bookwyrming Thoughts</a>
<i>Lucid</i> is really weird it's <b>not exactly a book with contents that I usually come across.</b> The last time I actually read a book that dealt with dreams was <i><a title="The Vault of Dreamers by Caragh M. O'Brien" href="https://bookwyrmingthoughts.com/arc-review-the-vault-of-dreamers-by-caragh-m-obrien/" target="_blank" rel="noopener">The Vault of Dreamers</a></i>. <i>Lucid</i> kind of... <b>throws in dreams and nightmares together</b> when Lori Blaine's psychologist encourages her to finally go through a door reoccurring in her dreams for years. When Lori does, she is plunged into another world entirely where danger lurks around every corner.
<b>Bonansinga writes in a different style than what you might be used to.</b> As I read <i>Lucid</i>, <b>I felt like I was watching an episode of a TV series, or just merely an actress reading a script.</b> While Lori is our main character most of the time, <b>the author shifts outside of the character's thoughts every so often</b> and focuses on the dialogue and actions of the people around her. There's are a few moments where it's <b>almost as though there's a narrator observing everything going on but accidentally slips up and quickly tries to fix everything by repositioning the camera. Meanwhile, the characters, or "actors," pretend not to notice.</b>
<blockquote style="text-align: left;">They swerved around the body, which lay in a heap near the shouldergiving it a wide berthand then roared off into the night.
They never saw the body behind them casually sit up, rise to its feet, and walk away.
I promise Ill tell you everything, Lori was saying, searching through the glove box, as the damaged Geo chugged down a hill.</blockquote>
I've also <b>never seen so many caps in a book before.</b> I don't mean the first letter in every sentence, I mean the I'M YELLING AT YOU THOUGH INTERMASPACE kind. (Or <a title="Daughter of Deep Silence by Carrie Ryan" href="https://bookwyrmingthoughts.com/dnf-review-daughter-of-deep-silence-by-carrie-ryan/" target="_blank" rel="noopener">my brain is raging at a book.</a> It's not necessarily one I didn't finish.)
<i>Lucid</i> is very <b>action-packed and vivid, but I don't really feel like this is a stand alone.</b> There's a pretty solid ending, but there may be a subtle loose end or two (I'll have to mull it over in my brain). <b>The dream world, however...</b>
I'm still very confused. I know there are five stages of sleep: brain activity slows down in the first, brain activity is everywhere in the second as the body transitions into the third stage, where brain activity is low. The fourth stage is similar to the third stage as the body prepares for the fifth stage, which is known as REM, or rapid eye movement, and dreams come alive.
I totally summarized that part. I probably came across this on a boring day and didn't remember anything but rapid eye movement is where dreams occur. REM is also a unit of measurement measuring the amount of radiation absorbed by human tissue. *drum rolls* I promise I'm not showing off.
Anyhoo, back to this whole dream world thing Bonansinga built <i>Lucid</i> on. According to the book, <b>there are three dimensions.</b> There's <b>WAKEworld</b>, which I assume is when all of us are awake and slouching in office/desk chairs (or curled up with a good book); <b>REMspace</b>, which I assume is the dream world and where you dream; and then there's <b>LIMBOspace/LIMBOworld</b>, which, knowing the word limbo, it's the middle world between dreams and wakefulness.
<b>I get the gist. But I don't <i>understand</i> how this whole LIMBOspace/LIMBOworld works.</b> I mean, <b>is it connected to that in-between where you're not living or dead,</b> because it's connected to comatose states? <b>What happens if Lori actually "ran out of time?"</b> She'll be a vegetable, most likely, but <b>if she runs out of time... is she a vegetable forever until her body is just a pile of bones and dust somewhere? But then what happens when you <i>are</i> a pile of bones and dust somewhere? Do you continue existing in this LIMBOspace, or do you just disappear?</b>
I could be over thinking this and taking it a curious step further than what is actually necessary (I would still wonder about that connection to comatose states though). <b><i>Lucid</i> has mind-boggling and creepy moments throughout the book, but it's really just similar to someone trying to stop demons entering the real world. Bonansinga just takes it from a dream level rather than an inferno one.</b> Points given for a unique take on an overused plot.
<a href="https://bookwyrmingthoughts.com/review-lucid-by-jay-bonansinga/" target="_blank">This review was originally posted on Bookwyrming Thoughts</a>

Purple Phoenix Games (2266 KP) rated Relic Runners in Tabletop Games
Jun 24, 2021
YES! More adventuring games! I do love adventure games. Relic Runners has players, well, running all over the board searching for, well, relics to add to their collections to bring back to their homelands and become renowned elite adventuristas! One of my wife’s favorite games, a Days of Wonder title, and one for which I have lukewarm feelings. But why?
Relic Runners is a route-building, pick-up-and-deliver, set collection game that puts players in a central camp and has them exploring outward and around the jungle building familiar pathways and exploiting riches from temples and ruins searching for those sweet sweet relics. The winner is the player who collects the most amount of VP from coins, temple pieces, and relics. So let’s get exploring!
To setup, populate the board with toolboxes, shrines, and ruins per the rulebook. Give each player a playmat and all components of matching color. The explorer bust will begin the game in the camp in the middle of the board along with two rations per player. On each playmat place the pathways and rations in their spots, and the toolbox tokens in their spot with one (or more depending on player special power) at the bottom of the Progression Table. The game can now begin!
The game ends when, depending on player count, a specific number of relics have been claimed by the players. Relics are claimed by completing Relic Expeditions, though we always call them Relic Runs, because that’s kinda the title of the game. In order to make a Relic Run players will need to have explored ruins and removed layers of shrines in order to reveal the relics. Movement is unique in Relic Runners because players may move from one location to the next for free if it is a “familiar” path marked with a pathway token in their color plus one space either before or after the familiar pathways. So a player can effectively run through five or six spots on the board if they had previously been able to place pathway tokens on the paths between the spots. This is how effective Relic Runs are accomplished.
When players pass along water trails they may encounter toolboxes. When these toolboxes are flipped to their inactive side the player will be able to move one of their toolbox tokens up the Progression Table to add effectiveness to their player. These tech tree increments could include increased ability to explore and find additional supplies, improve movement, or even give players more actions and bonuses.
Players will be running all around the board trying to uncover shrine tiles for points and abilities, upgrading their characters for efficiency, and attempting multiple Relic Runs as often as possible to bring the game’s end. The player with the most coin, combinations of relics, and temple layers is the winner!
Components. I mentioned in my opener that this is a Days of Wonder game. So? Well, Days of Wonder only produce ONE new title every year, and they seem to put all their eggs into that one big game (not including expansions for other titles throughout the year). Relic Runners is no different. The components are truly wonderful. The board and cardboard bits are great. The temples are unique and interesting. The plastic bits that begin on playmats and the base camp are quite fine. The relics, however, are simply spectacular. There are four types of relics in the game and 20 relics are included in the box. It’s all very impressive and I have had no issues with the components here nor with any Days of Wonder game. They really know what they’re doing.
The gameplay, to me, is just not my thing. Like I mentioned earlier, my wife absolutely adores this game. I can see why she does, but I feel there are other adventure style games that I would prefer to play. Now, Relic Runners is a good game. Josh rated it a six, so he loves it too. For me some of the movement mechanics are weird in that you have to move every turn so that you can’t just travel to a shrine and dismantle it over three turns. I get it. I do, but I just don’t like it. It doesn’t make thematic sense that an explorer would run to a shrine, begin work, then leave it unattended for other explorers to finish the job. So there’s a disconnect for me.
Also, I would have loved to have seen more variation in the player Progression Table. Make each character truly unique to appeal to replayability and different players’ play styles. Obviously I’m no designer, but that would have made a difference for me.
I love the components, am just okay with the art style, and am okay or less with the gameplay. But, Josh and Kristin both love it, and it will certainly appeal to many gamers. I won’t be getting rid of it, but I also won’t be suggesting we play it very often at all. However, if your collection needs a unique adventure style game featuring some interesting movement mechanics and superb components, pick up a copy of Relic Runners. Purple Phoenix Games gives it a 14 / 18. I was hoping for more Indiana Jones but I got cross-country Dora the Explorer.
Relic Runners is a route-building, pick-up-and-deliver, set collection game that puts players in a central camp and has them exploring outward and around the jungle building familiar pathways and exploiting riches from temples and ruins searching for those sweet sweet relics. The winner is the player who collects the most amount of VP from coins, temple pieces, and relics. So let’s get exploring!
To setup, populate the board with toolboxes, shrines, and ruins per the rulebook. Give each player a playmat and all components of matching color. The explorer bust will begin the game in the camp in the middle of the board along with two rations per player. On each playmat place the pathways and rations in their spots, and the toolbox tokens in their spot with one (or more depending on player special power) at the bottom of the Progression Table. The game can now begin!
The game ends when, depending on player count, a specific number of relics have been claimed by the players. Relics are claimed by completing Relic Expeditions, though we always call them Relic Runs, because that’s kinda the title of the game. In order to make a Relic Run players will need to have explored ruins and removed layers of shrines in order to reveal the relics. Movement is unique in Relic Runners because players may move from one location to the next for free if it is a “familiar” path marked with a pathway token in their color plus one space either before or after the familiar pathways. So a player can effectively run through five or six spots on the board if they had previously been able to place pathway tokens on the paths between the spots. This is how effective Relic Runs are accomplished.
When players pass along water trails they may encounter toolboxes. When these toolboxes are flipped to their inactive side the player will be able to move one of their toolbox tokens up the Progression Table to add effectiveness to their player. These tech tree increments could include increased ability to explore and find additional supplies, improve movement, or even give players more actions and bonuses.
Players will be running all around the board trying to uncover shrine tiles for points and abilities, upgrading their characters for efficiency, and attempting multiple Relic Runs as often as possible to bring the game’s end. The player with the most coin, combinations of relics, and temple layers is the winner!
Components. I mentioned in my opener that this is a Days of Wonder game. So? Well, Days of Wonder only produce ONE new title every year, and they seem to put all their eggs into that one big game (not including expansions for other titles throughout the year). Relic Runners is no different. The components are truly wonderful. The board and cardboard bits are great. The temples are unique and interesting. The plastic bits that begin on playmats and the base camp are quite fine. The relics, however, are simply spectacular. There are four types of relics in the game and 20 relics are included in the box. It’s all very impressive and I have had no issues with the components here nor with any Days of Wonder game. They really know what they’re doing.
The gameplay, to me, is just not my thing. Like I mentioned earlier, my wife absolutely adores this game. I can see why she does, but I feel there are other adventure style games that I would prefer to play. Now, Relic Runners is a good game. Josh rated it a six, so he loves it too. For me some of the movement mechanics are weird in that you have to move every turn so that you can’t just travel to a shrine and dismantle it over three turns. I get it. I do, but I just don’t like it. It doesn’t make thematic sense that an explorer would run to a shrine, begin work, then leave it unattended for other explorers to finish the job. So there’s a disconnect for me.
Also, I would have loved to have seen more variation in the player Progression Table. Make each character truly unique to appeal to replayability and different players’ play styles. Obviously I’m no designer, but that would have made a difference for me.
I love the components, am just okay with the art style, and am okay or less with the gameplay. But, Josh and Kristin both love it, and it will certainly appeal to many gamers. I won’t be getting rid of it, but I also won’t be suggesting we play it very often at all. However, if your collection needs a unique adventure style game featuring some interesting movement mechanics and superb components, pick up a copy of Relic Runners. Purple Phoenix Games gives it a 14 / 18. I was hoping for more Indiana Jones but I got cross-country Dora the Explorer.

Purple Phoenix Games (2266 KP) rated WizBang! in Tabletop Games
Aug 3, 2020
The current COVID-19 lockdown has really placed a burden on gaming with groups of 3 or more. Luckily, not all games are intended for medium or larger groups. I can sometimes game with up to 4 players but I am mostly able to game with my wife… when the kids (rarely) nap or are asleep for the night. So when I saw that WizBang! is a card dueling game for 2 players only I jumped at the chance to preview it. How did it fare for my wife and I? Keep reading.
A-la-kalhambra! A wizard’s duel has been accepted between you and your rival. Based on the whims of judges wanting displays of specific and ever-changing magic-types, you must cast a flurry of impressive spells to best your opponent. The duel will last exactly 6 rounds and the greatest spellslinger will reign supreme.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and the final components may be different from these shown. Also, it is not my intention to detail every rule in the game. You are invited to download the rulebook, back the game through the Kickstarter campaign launching in August, or purchase through any retailers stocking it after fulfillment. -T
WizBang! is a two-player card dueling game akin to a mashup of War and Crazy 8s. To setup, shuffle the large deck of WizBang! cards, and deal 30 to each player. Similarly, shuffle the small deck of Extra Trick Up My Sleeve cards and deal four to each player. Roll the magic die, place it on the Round 1 section of the round tracking card and the game is ready to begin!
A game of WizBang! is short, sweet, and light on rules. Perfect for that lockdown date night. The game lasts 6 rounds, and each round consists of playing five cards. First things first – roll that magic die. Yellow is Shiny magic, green is Slimy magic, and purple is Weird magic. This means that for the duration of the round, the judges only care about the values that correspond with the rolled magic type. So if Shiny is rolled, each card played (a la War) will compare Shiny values. Highest number wins both cards to the player’s VP stack.
However, Extra Trick Up My Sleeve cards can be played at any time, and can affect either yourself or your opponent. I have included some of those below. These cards do not count for VP at game end, but can certainly shake things up quite a bit during a round. In addition to these special cards, included in the WizBang deck are several Wizard cards that change the preferred magic type for the round or just for one trick. Once all six rounds have been played players count up their VP Spell cards and majority wins! If no majority: SUDDEN DEATH round.
Components. As I mentioned previously, we were provided a prototype copy of the game, but were assured that it is very close to the final version. This game is a bunch of cards and one die. The cards are nice and a little glossy, with sometimes funny art, and even better inside jokes on them. The die is nice quality and easy to interpret which magic source is being judged. All in all the components are good.
I also stated previously that this game is quick. The box says around 10-15 minutes and that’s spot on. I can see seasoned players being able to knock out a game in 5, but for the first few games we were in that 10-15 minute range. What I like about the game is that it is quick. We were needing something to fill a short timeframe, so I broke this one out, taught it to my wife, and played through once or twice before a child needed Mommy. So it definitely fits that bill.
However, the game play itself is a little lacking. Don’t get me wrong – I would play this again, and I would even use it to help teach my son (4 years old) several gaming concepts, but without using the cheat cards. It is basically a combination of War (play a card, winner takes both) and Crazy 8s/UNO (constantly changing trumps) with a wizard duel theme. I love wizards/fantasy themes in my games, so I am still somewhat drawn to this, but ultimately, if I want to play War or Crazy 8s, I might simply break out a normal deck of playing cards to do so.
The game is not at all bad. I really want to stress this. Just for gamers, it is a bit elementary. This would be great in a library’s game collection, or for educational purposes, or even simply as a quick filler game if you want a theme for your War/Crazy 8s hankerin. Need a game for younger gamers? Yes, this. Need a quick game for grandparents or in-law nongamers? This. Don’t know what to play and you’re running out of time (happens to me OFTEN)? This. If you need something like WizBang! in your collection to fill a 2-player fantasy card game hole, definitely check this one out.
A-la-kalhambra! A wizard’s duel has been accepted between you and your rival. Based on the whims of judges wanting displays of specific and ever-changing magic-types, you must cast a flurry of impressive spells to best your opponent. The duel will last exactly 6 rounds and the greatest spellslinger will reign supreme.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and the final components may be different from these shown. Also, it is not my intention to detail every rule in the game. You are invited to download the rulebook, back the game through the Kickstarter campaign launching in August, or purchase through any retailers stocking it after fulfillment. -T
WizBang! is a two-player card dueling game akin to a mashup of War and Crazy 8s. To setup, shuffle the large deck of WizBang! cards, and deal 30 to each player. Similarly, shuffle the small deck of Extra Trick Up My Sleeve cards and deal four to each player. Roll the magic die, place it on the Round 1 section of the round tracking card and the game is ready to begin!
A game of WizBang! is short, sweet, and light on rules. Perfect for that lockdown date night. The game lasts 6 rounds, and each round consists of playing five cards. First things first – roll that magic die. Yellow is Shiny magic, green is Slimy magic, and purple is Weird magic. This means that for the duration of the round, the judges only care about the values that correspond with the rolled magic type. So if Shiny is rolled, each card played (a la War) will compare Shiny values. Highest number wins both cards to the player’s VP stack.
However, Extra Trick Up My Sleeve cards can be played at any time, and can affect either yourself or your opponent. I have included some of those below. These cards do not count for VP at game end, but can certainly shake things up quite a bit during a round. In addition to these special cards, included in the WizBang deck are several Wizard cards that change the preferred magic type for the round or just for one trick. Once all six rounds have been played players count up their VP Spell cards and majority wins! If no majority: SUDDEN DEATH round.
Components. As I mentioned previously, we were provided a prototype copy of the game, but were assured that it is very close to the final version. This game is a bunch of cards and one die. The cards are nice and a little glossy, with sometimes funny art, and even better inside jokes on them. The die is nice quality and easy to interpret which magic source is being judged. All in all the components are good.
I also stated previously that this game is quick. The box says around 10-15 minutes and that’s spot on. I can see seasoned players being able to knock out a game in 5, but for the first few games we were in that 10-15 minute range. What I like about the game is that it is quick. We were needing something to fill a short timeframe, so I broke this one out, taught it to my wife, and played through once or twice before a child needed Mommy. So it definitely fits that bill.
However, the game play itself is a little lacking. Don’t get me wrong – I would play this again, and I would even use it to help teach my son (4 years old) several gaming concepts, but without using the cheat cards. It is basically a combination of War (play a card, winner takes both) and Crazy 8s/UNO (constantly changing trumps) with a wizard duel theme. I love wizards/fantasy themes in my games, so I am still somewhat drawn to this, but ultimately, if I want to play War or Crazy 8s, I might simply break out a normal deck of playing cards to do so.
The game is not at all bad. I really want to stress this. Just for gamers, it is a bit elementary. This would be great in a library’s game collection, or for educational purposes, or even simply as a quick filler game if you want a theme for your War/Crazy 8s hankerin. Need a game for younger gamers? Yes, this. Need a quick game for grandparents or in-law nongamers? This. Don’t know what to play and you’re running out of time (happens to me OFTEN)? This. If you need something like WizBang! in your collection to fill a 2-player fantasy card game hole, definitely check this one out.