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Chris Sawin (602 KP) rated The Legend of Hell House (1973) in Movies
Jun 19, 2019
Mr. Rudolph Deutsch has hired Lionel Barrett to investigate a haunted house. This isn't any normal haunted house though. It seems as though anyone who enters the house either leaves the house insane or winds up dead. In addition to Mr Barrett, his wife, Ann Barrett, a mental medium named Florence Tanner, and a physical medium who is also the only survivor of the last team of investigators to visit the house named Benjamin Fischer are all visiting Hell House to try and solve this phenomenon. $100,000 is theirs for the taking if they can do it within a week, but will they be able to survive what's caged inside Hell House? Emeric Belasco, a self-proclaimed genius ahead of his time, may have other plans.
The Legend of Hell House isn't your average horror film about paranormal activity. I'll be up front with you right now, I'm not a big fan of movies about ghosts. I'm just not. I've come across a few that were decent, but I didn't think they were anything special or I just wound up not liking them at all. I actually liked this a lot more than I thought I would. The film isn't heavy on blood, gore, or cheap scares. In fact, more often than not, the scares come from what you don't see rather than what you actually do.
The acting is definitely a strong point in the film. The entire cast has their moments of brilliance during the insanity Hell House is putting them through, but Roddy McDowall is the actor who stands out amonst the rest. His performance just seems to outshine everyone else and he steals just about every scene he's in. There's a scene in the film where he starts screaming and falls to the floor in a seizure like maneuver that reminded me a lot of some of the scenes with Bruce Campbell in Evil Dead. The explanation was that he was blocking himself off from the house since he had been there before. As a physical medium, he was basically putting up walls to defend himself from the house this time around. And in this scene, I guess he tried lowering his guard for a bit and...this happened. The speeches he gives though, his facial expressions and body language, and cold tone. It's weird, but a guy that you look at at the beginning of the film and say to yourself that you're going to hate him because he looks smarmy and only really cares about himself winds up being the highlight of the film.
Another aspect of the film I really enjoyed were the special effects of the film. There's no CGI or anything, but the effects in the film are done very well. There's a scene where Ms. Tanner looks into her bedroom and sees someone lying under the covers in her bed and when she lifts up the covers, you can't see anyone but the door opens and slams like someone was getting up and leaving. It was just done very well. The effects like that were done very well. There are a few that look cheesy(cat in the shower scene, anyone?), but overall they look very good given how old the film is.
The plot was surprising, as well. I wasn't expecting anything really original or anything, but the fact that science is involved so heavily in trying rid the house of its supernatural presence was not only interesting, but a breath of fresh air compared to other methods I would've expected based on other films.
I think it's safe to say that The Legend of Hell House is one of the best haunted house films ever made and the best one I've seen as of this review. It probably isn't the type of horror film for gorehounds or if you're looking for a bloodfest. It's more of a paranormal film with a slight psychological twist. The acting is top notch and the story is a bit more clever than you may give it credit for at first glance.
The Legend of Hell House isn't your average horror film about paranormal activity. I'll be up front with you right now, I'm not a big fan of movies about ghosts. I'm just not. I've come across a few that were decent, but I didn't think they were anything special or I just wound up not liking them at all. I actually liked this a lot more than I thought I would. The film isn't heavy on blood, gore, or cheap scares. In fact, more often than not, the scares come from what you don't see rather than what you actually do.
The acting is definitely a strong point in the film. The entire cast has their moments of brilliance during the insanity Hell House is putting them through, but Roddy McDowall is the actor who stands out amonst the rest. His performance just seems to outshine everyone else and he steals just about every scene he's in. There's a scene in the film where he starts screaming and falls to the floor in a seizure like maneuver that reminded me a lot of some of the scenes with Bruce Campbell in Evil Dead. The explanation was that he was blocking himself off from the house since he had been there before. As a physical medium, he was basically putting up walls to defend himself from the house this time around. And in this scene, I guess he tried lowering his guard for a bit and...this happened. The speeches he gives though, his facial expressions and body language, and cold tone. It's weird, but a guy that you look at at the beginning of the film and say to yourself that you're going to hate him because he looks smarmy and only really cares about himself winds up being the highlight of the film.
Another aspect of the film I really enjoyed were the special effects of the film. There's no CGI or anything, but the effects in the film are done very well. There's a scene where Ms. Tanner looks into her bedroom and sees someone lying under the covers in her bed and when she lifts up the covers, you can't see anyone but the door opens and slams like someone was getting up and leaving. It was just done very well. The effects like that were done very well. There are a few that look cheesy(cat in the shower scene, anyone?), but overall they look very good given how old the film is.
The plot was surprising, as well. I wasn't expecting anything really original or anything, but the fact that science is involved so heavily in trying rid the house of its supernatural presence was not only interesting, but a breath of fresh air compared to other methods I would've expected based on other films.
I think it's safe to say that The Legend of Hell House is one of the best haunted house films ever made and the best one I've seen as of this review. It probably isn't the type of horror film for gorehounds or if you're looking for a bloodfest. It's more of a paranormal film with a slight psychological twist. The acting is top notch and the story is a bit more clever than you may give it credit for at first glance.
Gareth von Kallenbach (980 KP) rated the PlayStation 4 version of STAR WARS Battlefront in Video Games
Jun 19, 2019
We have spent a lot of time with EA Star Wars Battlefront since we did extensive coverage for the game at launch with our various Holiday Gift Guides. In the time since launch, we have seen comments both good and bad about the game and as such; I took my time with the program before entering into the written portion of our coverage. The game is a fantastic looking solo and team-based shooter set in the classic era of the Star Wars trilogy. Few dispute the absolute gorgeous graphics of the game and the incredible attention to detail that the developers have poured into the game. The biggest criticism seems to be that some believe the game is little more than a shell for the DLC that is available for an additional price and that the finalized game is lacking enough to justify the full retail price.
To me this is complete and other nonsense as I don’t know what people had in mind for the game one was announced but for me; the developers have delivered what they promised. The game features multiple online modes of play ranging from starfighter battles, Walker Assault, Blast, solo training modes, Supremacy, Cargo, Droid Run, Drop Zone, Heroes versus Villains, and Hero Hunt.
Each mode lets players play as either the Rebel Alliance or Empire and they can customize their loadout which includes the look of their character, weaponry, special abilities, and special weapons. As players gain experience the rebel to unlock new and better options as well is gained special weapons, vehicles, and even the chance to play is a classic character thanks to special icons located throughout the map.
Each gameplay mode has multiple maps although locations are set on Hoth, Tattooine, Endor, Sullust, and such. There are however multiple maps for each locale.
EA has also released two free updates of significance one that offered a new gameplay mode called Turning Point which features to locale set in Jakku from the most recent film. There has also been a recent update which brought new enhancements to the game as well as costumes and additional maps made available for various gameplay modes all at no cost.
While I understand some people’s complaints about the game not having a campaign, it was pretty clear from the beginning that this was designed to be an online experience. My biggest complaints center around the balance issues such as some characters taking multiple hits from a rifle and grenade and walking away while others go down fairly easy in 1 to 2 blasts. It’s simply a matter of getting to know your weaponry and what it takes to successfully take down an opponent as once you get into a groove, you’re able to do quite well. Players are going to die a lot as there is a lot going on specifically in the Walker Assault and Turning Point modes but if you stick with it, you are often rewarded and getting to play as a classic character or taking the controls of a vehicle is always a very nice bonus and allows you to turn the tables quickly on the other team.
EA has listened to the community and continues to offer refinements to the game and have said they will do so beyond the DLC which is coming this year. For me, EA Star Wars Battlefront is a true gift to the fans in that it gives games a graphically detailed and gorgeous as well as immersive Star Wars experience that is fun to play and is constantly being refined and added to by the company.
I had a fantastic time playing it since it came out and I look forward to seeing what is coming next in both the free and DLC categories for this game as it is truly been and can used to be a real treat for Star Wars fans especially when you consider how many bad games based upon the license have been released over the years.
http://sknr.net/2016/02/08/a-review-in-defense-of-the-awesome-ea-star-wars-battlefront/
To me this is complete and other nonsense as I don’t know what people had in mind for the game one was announced but for me; the developers have delivered what they promised. The game features multiple online modes of play ranging from starfighter battles, Walker Assault, Blast, solo training modes, Supremacy, Cargo, Droid Run, Drop Zone, Heroes versus Villains, and Hero Hunt.
Each mode lets players play as either the Rebel Alliance or Empire and they can customize their loadout which includes the look of their character, weaponry, special abilities, and special weapons. As players gain experience the rebel to unlock new and better options as well is gained special weapons, vehicles, and even the chance to play is a classic character thanks to special icons located throughout the map.
Each gameplay mode has multiple maps although locations are set on Hoth, Tattooine, Endor, Sullust, and such. There are however multiple maps for each locale.
EA has also released two free updates of significance one that offered a new gameplay mode called Turning Point which features to locale set in Jakku from the most recent film. There has also been a recent update which brought new enhancements to the game as well as costumes and additional maps made available for various gameplay modes all at no cost.
While I understand some people’s complaints about the game not having a campaign, it was pretty clear from the beginning that this was designed to be an online experience. My biggest complaints center around the balance issues such as some characters taking multiple hits from a rifle and grenade and walking away while others go down fairly easy in 1 to 2 blasts. It’s simply a matter of getting to know your weaponry and what it takes to successfully take down an opponent as once you get into a groove, you’re able to do quite well. Players are going to die a lot as there is a lot going on specifically in the Walker Assault and Turning Point modes but if you stick with it, you are often rewarded and getting to play as a classic character or taking the controls of a vehicle is always a very nice bonus and allows you to turn the tables quickly on the other team.
EA has listened to the community and continues to offer refinements to the game and have said they will do so beyond the DLC which is coming this year. For me, EA Star Wars Battlefront is a true gift to the fans in that it gives games a graphically detailed and gorgeous as well as immersive Star Wars experience that is fun to play and is constantly being refined and added to by the company.
I had a fantastic time playing it since it came out and I look forward to seeing what is coming next in both the free and DLC categories for this game as it is truly been and can used to be a real treat for Star Wars fans especially when you consider how many bad games based upon the license have been released over the years.
http://sknr.net/2016/02/08/a-review-in-defense-of-the-awesome-ea-star-wars-battlefront/
Gareth von Kallenbach (980 KP) rated Zack and Miri Make a Porno (2008) in Movies
Aug 14, 2019
Zack (Seth Rogan), and Miri (Elizabeth Banks), are two lifelong friends with problems. Their lives in a Pittsburgh Suburb have not turned out as well as they would have hoped as they find themselves mired in low paying jobs struggling to pay the bills and have any semblance of a happy life.
With their ten year high school reunion pending on the night before Thanksgiving, Zack agrees to accompany Miri but has little enthusiasm to see the same group of people he went to school with especially when he has so little to show for his post school life.
While things do not go as hoped for either Zack or Miri at the reunion, things get even worse when their water and power is turned off upon returning home forcing them to contend with a very cold and dark Thanksgiving.
In a fit of inspiration born out of desperation Zack decides to make a Porno as a way out of their financial issues. Zack contends that most of their fellow classmates will buy it out of curiosity and if they can sell 1000 copies, their problems will be over. Despite their platonic relationship, Miri agrees to make the film with Zack, and after getting financed by one of Zack’s co-workers with money meant for a plasma television, Zack and Miri begin the process of casting and creating their film.
Of course things do not go as planned and one series of hilarious events and disasters after another arise to hamper the budding filmmakers, and add even more pressure to their pending first time with one another.
With Deadlines pending, Zack and Miri must deal with the problems surrounding the film as well as their own long dormant denied attraction to one another the two life long friends must make choices that will have lifelong ramifications.
Writer and Director Kevin Smith has created a funny film that is both familiar to his previous works yet a more mature and emotional film. Yes there is plenty of outrageous humor and very frank and explicit diologe between the characters yet there is a maturity amongst the characters. As he showed in “Clerks II), the leads in “Zack and Miri” make a porno are dealing with bigger issues than trying to have sex, they are dealing with the fragile emotions that come with opening your heart and the fears of rejection that come with it. The theme of doing what you want to do rather than what is expected of you is also a constant theme here, and it is refreshing to see Smith once again tackle such issues without being preachy or heavy handed.
Supporting Rogen and Banks are Smith staples Jason Mewes and Jeff Anderson as well as solid supporting work from Justin Long who is utterly hilarious in every scene he is in.
While some fans may want more full out humor such as Smith gave in “Jay and Silent Bob Strike Back”, Zack and Miri is more in tune with “Chasing Amy” as it focuses more on the relationship amongst the leads rather than wall to wall blunt humor.
No matter how many times I see Kevin Smith films, I am amazed at how well he captures the natural conversation between his characters. Yes, it is very raw but also very natural as it has a flow to it that embodies and defines the characters without ever overshadowing them. We all know of people who sit around having conversations as frank and outrageous as the characters in Smith’s films but never do the words seem forced or clichéd.
I am curious to see what future films Kevin Smith will craft as I find myself longing for the classic stable of Jersey characters like Jay and Silent Bob to return, yet understand the need he has to move forward and progress as a filmmaker.
“Zack and Miri” may not be the best work Smith has ever done, but it is very funny and deeply entertaining and shows a positive new direction for this talented director.
With their ten year high school reunion pending on the night before Thanksgiving, Zack agrees to accompany Miri but has little enthusiasm to see the same group of people he went to school with especially when he has so little to show for his post school life.
While things do not go as hoped for either Zack or Miri at the reunion, things get even worse when their water and power is turned off upon returning home forcing them to contend with a very cold and dark Thanksgiving.
In a fit of inspiration born out of desperation Zack decides to make a Porno as a way out of their financial issues. Zack contends that most of their fellow classmates will buy it out of curiosity and if they can sell 1000 copies, their problems will be over. Despite their platonic relationship, Miri agrees to make the film with Zack, and after getting financed by one of Zack’s co-workers with money meant for a plasma television, Zack and Miri begin the process of casting and creating their film.
Of course things do not go as planned and one series of hilarious events and disasters after another arise to hamper the budding filmmakers, and add even more pressure to their pending first time with one another.
With Deadlines pending, Zack and Miri must deal with the problems surrounding the film as well as their own long dormant denied attraction to one another the two life long friends must make choices that will have lifelong ramifications.
Writer and Director Kevin Smith has created a funny film that is both familiar to his previous works yet a more mature and emotional film. Yes there is plenty of outrageous humor and very frank and explicit diologe between the characters yet there is a maturity amongst the characters. As he showed in “Clerks II), the leads in “Zack and Miri” make a porno are dealing with bigger issues than trying to have sex, they are dealing with the fragile emotions that come with opening your heart and the fears of rejection that come with it. The theme of doing what you want to do rather than what is expected of you is also a constant theme here, and it is refreshing to see Smith once again tackle such issues without being preachy or heavy handed.
Supporting Rogen and Banks are Smith staples Jason Mewes and Jeff Anderson as well as solid supporting work from Justin Long who is utterly hilarious in every scene he is in.
While some fans may want more full out humor such as Smith gave in “Jay and Silent Bob Strike Back”, Zack and Miri is more in tune with “Chasing Amy” as it focuses more on the relationship amongst the leads rather than wall to wall blunt humor.
No matter how many times I see Kevin Smith films, I am amazed at how well he captures the natural conversation between his characters. Yes, it is very raw but also very natural as it has a flow to it that embodies and defines the characters without ever overshadowing them. We all know of people who sit around having conversations as frank and outrageous as the characters in Smith’s films but never do the words seem forced or clichéd.
I am curious to see what future films Kevin Smith will craft as I find myself longing for the classic stable of Jersey characters like Jay and Silent Bob to return, yet understand the need he has to move forward and progress as a filmmaker.
“Zack and Miri” may not be the best work Smith has ever done, but it is very funny and deeply entertaining and shows a positive new direction for this talented director.
Gareth von Kallenbach (980 KP) rated Eagle Eye (2008) in Movies
Aug 14, 2019
Zack (Seth Rogan), and Miri (Elizabeth Banks), are two lifelong friends with problems. Their lives in a Pittsburgh Suburb have not turned out as well as they would have hoped as they find themselves mired in low paying jobs struggling to pay the bills and have any semblance of a happy life.
With their ten year high school reunion pending on the night before Thanksgiving, Zack agrees to accompany Miri but has little enthusiasm to see the same group of people he went to school with especially when he has so little to show for his post school life.
While things do not go as hoped for either Zack or Miri at the reunion, things get even worse when their water and power is turned off upon returning home forcing them to contend with a very cold and dark Thanksgiving.
In a fit of inspiration born out of desperation Zack decides to make a Porno as a way out of their financial issues. Zack contends that most of their fellow classmates will buy it out of curiosity and if they can sell 1000 copies, their problems will be over. Despite their platonic relationship, Miri agrees to make the film with Zack, and after getting financed by one of Zack’s co-workers with money meant for a plasma television, Zack and Miri begin the process of casting and creating their film.
Of course things do not go as planned and one series of hilarious events and disasters after another arise to hamper the budding filmmakers, and add even more pressure to their pending first time with one another.
With Deadlines pending, Zack and Miri must deal with the problems surrounding the film as well as their own long dormant denied attraction to one another the two life long friends must make choices that will have lifelong ramifications.
Writer and Director Kevin Smith has created a funny film that is both familiar to his previous works yet a more mature and emotional film. Yes there is plenty of outrageous humor and very frank and explicit diologe between the characters yet there is a maturity amongst the characters. As he showed in “Clerks II), the leads in “Zack and Miri” make a porno are dealing with bigger issues than trying to have sex, they are dealing with the fragile emotions that come with opening your heart and the fears of rejection that come with it. The theme of doing what you want to do rather than what is expected of you is also a constant theme here, and it is refreshing to see Smith once again tackle such issues without being preachy or heavy handed.
Supporting Rogen and Banks are Smith staples Jason Mewes and Jeff Anderson as well as solid supporting work from Justin Long who is utterly hilarious in every scene he is in.
While some fans may want more full out humor such as Smith gave in “Jay and Silent Bob Strike Back”, Zack and Miri is more in tune with “Chasing Amy” as it focuses more on the relationship amongst the leads rather than wall to wall blunt humor.
No matter how many times I see Kevin Smith films, I am amazed at how well he captures the natural conversation between his characters. Yes, it is very raw but also very natural as it has a flow to it that embodies and defines the characters without ever overshadowing them. We all know of people who sit around having conversations as frank and outrageous as the characters in Smith’s films but never do the words seem forced or clichéd.
I am curious to see what future films Kevin Smith will craft as I find myself longing for the classic stable of Jersey characters like Jay and Silent Bob to return, yet understand the need he has to move forward and progress as a filmmaker.
“Zack and Miri” may not be the best work Smith has ever done, but it is very funny and deeply entertaining and shows a positive new direction for this talented director.
With their ten year high school reunion pending on the night before Thanksgiving, Zack agrees to accompany Miri but has little enthusiasm to see the same group of people he went to school with especially when he has so little to show for his post school life.
While things do not go as hoped for either Zack or Miri at the reunion, things get even worse when their water and power is turned off upon returning home forcing them to contend with a very cold and dark Thanksgiving.
In a fit of inspiration born out of desperation Zack decides to make a Porno as a way out of their financial issues. Zack contends that most of their fellow classmates will buy it out of curiosity and if they can sell 1000 copies, their problems will be over. Despite their platonic relationship, Miri agrees to make the film with Zack, and after getting financed by one of Zack’s co-workers with money meant for a plasma television, Zack and Miri begin the process of casting and creating their film.
Of course things do not go as planned and one series of hilarious events and disasters after another arise to hamper the budding filmmakers, and add even more pressure to their pending first time with one another.
With Deadlines pending, Zack and Miri must deal with the problems surrounding the film as well as their own long dormant denied attraction to one another the two life long friends must make choices that will have lifelong ramifications.
Writer and Director Kevin Smith has created a funny film that is both familiar to his previous works yet a more mature and emotional film. Yes there is plenty of outrageous humor and very frank and explicit diologe between the characters yet there is a maturity amongst the characters. As he showed in “Clerks II), the leads in “Zack and Miri” make a porno are dealing with bigger issues than trying to have sex, they are dealing with the fragile emotions that come with opening your heart and the fears of rejection that come with it. The theme of doing what you want to do rather than what is expected of you is also a constant theme here, and it is refreshing to see Smith once again tackle such issues without being preachy or heavy handed.
Supporting Rogen and Banks are Smith staples Jason Mewes and Jeff Anderson as well as solid supporting work from Justin Long who is utterly hilarious in every scene he is in.
While some fans may want more full out humor such as Smith gave in “Jay and Silent Bob Strike Back”, Zack and Miri is more in tune with “Chasing Amy” as it focuses more on the relationship amongst the leads rather than wall to wall blunt humor.
No matter how many times I see Kevin Smith films, I am amazed at how well he captures the natural conversation between his characters. Yes, it is very raw but also very natural as it has a flow to it that embodies and defines the characters without ever overshadowing them. We all know of people who sit around having conversations as frank and outrageous as the characters in Smith’s films but never do the words seem forced or clichéd.
I am curious to see what future films Kevin Smith will craft as I find myself longing for the classic stable of Jersey characters like Jay and Silent Bob to return, yet understand the need he has to move forward and progress as a filmmaker.
“Zack and Miri” may not be the best work Smith has ever done, but it is very funny and deeply entertaining and shows a positive new direction for this talented director.
Johnny Marr recommended track Coconut Grove by The Lovin Spoonful in Very Best of the Lovin' Spoonful by The Lovin Spoonful in Music (curated)
Mothergamer (1546 KP) rated Dragon Quest XI: Echoes of an Elusive Age in Video Games
Apr 3, 2019
I have loved the Dragon Quest games since I was a kid and have played many of them. I was quite thrilled that a new Dragon Quest game was coming out so as soon as I got my hands on Dragon Quest XI: Echoes Of An Elusive Age, I started playing immediately. Right from the start the game starts off with a fantastic introduction with music played by the Tokyo Symphonic Orchestra and beautiful scenes from the game. The story starts with an interesting beginning showing the hero who is known as the Luminary a hero of light who is the only one that can fight the powers of darkness and a villain known as Mordegon.
Once the initial introduction is done, this is where Dragon Quest really gets going. You have a few side quests that give you a tutorial on how the battle system works and there is a small bit of exploration in the hero's home village.
The hero exploring a cave in his village.
Exploration is very much encouraged in Dragon Quest without being overwhelming. Dungeons are fairly linear so there's no confusion about where to go. The battle system has been revamped a bit with the ability to have the AI on your party members set to specific things such as focusing on healing or fighting wisely. The way I had mine set up was that I had control of the hero with the follow orders setting and had the party members set to certain AI controls like having designated healers and melee fighters.
Another part of fighting in these turn based battles is something called pep powers. Basically after party members take a certain amount of damage from enemies they gain the power of pep. Each pep power is different and you unlock more for your hero and party members as you level up. These pep powers allow the hero and his friends to team up during battles to unleash epic attacks or heal everyone depending on what the situation calls for. Pep powers do not last forever however and if you don't use them right away they can wear off. A trick around this is to have the party member who is pepped up swap places with a party member who isn't. This is where the tactics and line up option in the battle menu comes in handy. It allows you to swap members in and out as needed until everyone has their pep powers ready to go.
Use the pep powers to defeat enemies in battle.
There are tons of side quests in Dragon Quest where you help villagers find items, defeat monsters for them, or just wear the right outfit and you get rewarded with not just experience but items for crafting, healing items, or gear for your party members. There are also some mini games like horse racing and a casino where you can exchange tokens for things like costumes and crafting recipes.
Horse racing is just one of the mini games you can play in the game.
Crafting is a big part of Dragon Quest XI. When you are at campfires, you can use the fun sized forge to craft weapons, armor, and accessories for your hero and his friends. I enjoyed this part of the game a lot because there are a variety of items you can make and if you make them well you get some pretty good stats on them. As you level up, you unlock abilities that can enhance your forging skills and increase your chances of successfully crafting items. If you screw up a crafting session you can always go back and rework the item if you have the right number of perfectionist's pearls. Some of the side quests require you to craft specific items so this is where the fun sized forge comes in handy. It's a nice break from level grinding and adventuring and you can save your game progress at the campfire as well.
Craft a variety of items with the fun sized forge.
Another fun aspect of the game is the variety of costumes you can get for your hero and party members. Some do offer pretty great defense stats and some are just for fun like Jade's bunny costume. There are a few side quests that offer costumes as rewards and some of the costumes you can craft with the forge. Running around getting all the costumes is a lot of fun and each one looks great and goes well with the party member it's for.
Just one of the many costumes you can get in the game.
Does Dragon Quest XI have flaws? In a word, yes. While I loved running around exploring everywhere, enjoyed the story, and didn't mind the level grinding there are serious issues with many of the boss battles in the game. My biggest one is that the old fashioned way of not being able to see a boss battle's HP bar does not work. There are times where a battle will drag on a little too long and there is no way to tell if you are even doing any damage at all or if the boss is close to being defeated. Fighting and hoping for the best just does not work.
Another factor is just how much level grinding is needed in order to win against certain bosses. I love Dragon Quest and while I don't mind challenging having to run around for long periods of time to level grind just to win a boss fight is incredibly tedious which brings me to the next major issue with the game. Towards the end of the game there is a final boss that is the biggest pain in the ass to fight. To add to the frustration in this final area there is only one save point and it's at the beginning of the dungeon. There is no warning about the final boss coming up, no save point before it, and it just throws you into the fray. I did not win the first time or even the second because the boss fight was in two parts and the second part had an outrageous difficulty spike to the point of being so frustrating that I had to take a break from the game.
I did finish the game eventually, but that part of the game alone and the odd spikes in difficulty in various boss fights shows that Dragon Quest needs to modernize a bit and get with the times. It does not need to do anything drastic, but it at least needs to make some changes that are more friendly to the people playing their game such as showing an enemy's HP gauge and not have such a steep learning curve for important boss battles.
Other than those things, I enjoyed Dragon Quest XI a lot. It has an interesting story, wonderful characters, and is a great adventure overall. There is a lot to see and do, the mini games are fun, and the voice acting in the game is very well done. The artwork in the game is terrific and you definitely notice Akira Toriyama's unique art style. The music for the game is great also. When you finish the game, there are things you can do afterwards such as collecting all the crafting recipes and finishing some level 60 side quests. If you are a fan of the series, it is one that you will enjoy playing because it is a great addition to the Dragon Quest universe.
Once the initial introduction is done, this is where Dragon Quest really gets going. You have a few side quests that give you a tutorial on how the battle system works and there is a small bit of exploration in the hero's home village.
The hero exploring a cave in his village.
Exploration is very much encouraged in Dragon Quest without being overwhelming. Dungeons are fairly linear so there's no confusion about where to go. The battle system has been revamped a bit with the ability to have the AI on your party members set to specific things such as focusing on healing or fighting wisely. The way I had mine set up was that I had control of the hero with the follow orders setting and had the party members set to certain AI controls like having designated healers and melee fighters.
Another part of fighting in these turn based battles is something called pep powers. Basically after party members take a certain amount of damage from enemies they gain the power of pep. Each pep power is different and you unlock more for your hero and party members as you level up. These pep powers allow the hero and his friends to team up during battles to unleash epic attacks or heal everyone depending on what the situation calls for. Pep powers do not last forever however and if you don't use them right away they can wear off. A trick around this is to have the party member who is pepped up swap places with a party member who isn't. This is where the tactics and line up option in the battle menu comes in handy. It allows you to swap members in and out as needed until everyone has their pep powers ready to go.
Use the pep powers to defeat enemies in battle.
There are tons of side quests in Dragon Quest where you help villagers find items, defeat monsters for them, or just wear the right outfit and you get rewarded with not just experience but items for crafting, healing items, or gear for your party members. There are also some mini games like horse racing and a casino where you can exchange tokens for things like costumes and crafting recipes.
Horse racing is just one of the mini games you can play in the game.
Crafting is a big part of Dragon Quest XI. When you are at campfires, you can use the fun sized forge to craft weapons, armor, and accessories for your hero and his friends. I enjoyed this part of the game a lot because there are a variety of items you can make and if you make them well you get some pretty good stats on them. As you level up, you unlock abilities that can enhance your forging skills and increase your chances of successfully crafting items. If you screw up a crafting session you can always go back and rework the item if you have the right number of perfectionist's pearls. Some of the side quests require you to craft specific items so this is where the fun sized forge comes in handy. It's a nice break from level grinding and adventuring and you can save your game progress at the campfire as well.
Craft a variety of items with the fun sized forge.
Another fun aspect of the game is the variety of costumes you can get for your hero and party members. Some do offer pretty great defense stats and some are just for fun like Jade's bunny costume. There are a few side quests that offer costumes as rewards and some of the costumes you can craft with the forge. Running around getting all the costumes is a lot of fun and each one looks great and goes well with the party member it's for.
Just one of the many costumes you can get in the game.
Does Dragon Quest XI have flaws? In a word, yes. While I loved running around exploring everywhere, enjoyed the story, and didn't mind the level grinding there are serious issues with many of the boss battles in the game. My biggest one is that the old fashioned way of not being able to see a boss battle's HP bar does not work. There are times where a battle will drag on a little too long and there is no way to tell if you are even doing any damage at all or if the boss is close to being defeated. Fighting and hoping for the best just does not work.
Another factor is just how much level grinding is needed in order to win against certain bosses. I love Dragon Quest and while I don't mind challenging having to run around for long periods of time to level grind just to win a boss fight is incredibly tedious which brings me to the next major issue with the game. Towards the end of the game there is a final boss that is the biggest pain in the ass to fight. To add to the frustration in this final area there is only one save point and it's at the beginning of the dungeon. There is no warning about the final boss coming up, no save point before it, and it just throws you into the fray. I did not win the first time or even the second because the boss fight was in two parts and the second part had an outrageous difficulty spike to the point of being so frustrating that I had to take a break from the game.
I did finish the game eventually, but that part of the game alone and the odd spikes in difficulty in various boss fights shows that Dragon Quest needs to modernize a bit and get with the times. It does not need to do anything drastic, but it at least needs to make some changes that are more friendly to the people playing their game such as showing an enemy's HP gauge and not have such a steep learning curve for important boss battles.
Other than those things, I enjoyed Dragon Quest XI a lot. It has an interesting story, wonderful characters, and is a great adventure overall. There is a lot to see and do, the mini games are fun, and the voice acting in the game is very well done. The artwork in the game is terrific and you definitely notice Akira Toriyama's unique art style. The music for the game is great also. When you finish the game, there are things you can do afterwards such as collecting all the crafting recipes and finishing some level 60 side quests. If you are a fan of the series, it is one that you will enjoy playing because it is a great addition to the Dragon Quest universe.
Haley Mathiot (9 KP) rated An Earl to Enchant (The Rogues' Dynasty #3) in Books
Apr 27, 2018
An Earl to Enchant by Amelia Grey
Genre: Historical Fiction, Romance
Rating: 1
After the first two chapters of this book, I was ready to give up. I gave it a little bit more just to see if it was worth it, and I sort of regret it. I could have been reading something else.
I felt like I knew everything after the first chapter, and that there was no reason to keep going. The character spilled her guts, the sexual tension was immediate and way too strong for a first meeting, and it felt typical. I knew what would happen: They’d meet, they’d sleep together, they’d get married, they’d fall in love. In that order. There was no mystery, there was nothing keeping me reading.
The characters seemed dense and melodramatic. For instance, Arianna fainted in the first chapter, and woke being “carried in strong arms” (the Earl). She “felt safe there for some reason.” But I was thinking the whole time, She doesn’t even know the guy. It felt wrong that she was so attracted to him and “felt safe” and “felt at home” when she—and I as a reader—didn’t even know the character very well. Also, after one argument she’s convinced herself that he’s ill tempered—when he’s not—and that keeps her from being open to him.
The writing wasn’t that great, either. The prose felt forced and hard to read, and the dialogue was awkward. It was as if the characters said more than they needed to, and said everything they thought, and described things unnecessarily. For example,
It’s just that I’m so happy to be outside for the first time in such a long time. I seldom left my room on the ship, and this is the first time I’ve been out of your house. Everything looks fresh and new.”
(Page 108, ARC)
I would have said “It’s just that I’m so happy to be outside for the first time in such a long time.” She had seldom left her room on the ship, and it was her first time outside of his house. Everything looked fresh and new. It’s less awkward... or maybe just less wordy.
There was just too much against this book to keep me reading. I will say that from what I read, Grey is good at developing the sexual tension. But that was another thing that was just too much for me.
All in all, I was expecting a lot more from the plot and characters than I got from An Earl to Enchant.
An Earl to Enchant was published April 6th. It got 4- and 5-star reviews on Amazon and Goodreads. Please consider other reviews before making purchase decisions.
Genre: Historical Fiction, Romance
Rating: 1
After the first two chapters of this book, I was ready to give up. I gave it a little bit more just to see if it was worth it, and I sort of regret it. I could have been reading something else.
I felt like I knew everything after the first chapter, and that there was no reason to keep going. The character spilled her guts, the sexual tension was immediate and way too strong for a first meeting, and it felt typical. I knew what would happen: They’d meet, they’d sleep together, they’d get married, they’d fall in love. In that order. There was no mystery, there was nothing keeping me reading.
The characters seemed dense and melodramatic. For instance, Arianna fainted in the first chapter, and woke being “carried in strong arms” (the Earl). She “felt safe there for some reason.” But I was thinking the whole time, She doesn’t even know the guy. It felt wrong that she was so attracted to him and “felt safe” and “felt at home” when she—and I as a reader—didn’t even know the character very well. Also, after one argument she’s convinced herself that he’s ill tempered—when he’s not—and that keeps her from being open to him.
The writing wasn’t that great, either. The prose felt forced and hard to read, and the dialogue was awkward. It was as if the characters said more than they needed to, and said everything they thought, and described things unnecessarily. For example,
It’s just that I’m so happy to be outside for the first time in such a long time. I seldom left my room on the ship, and this is the first time I’ve been out of your house. Everything looks fresh and new.”
(Page 108, ARC)
I would have said “It’s just that I’m so happy to be outside for the first time in such a long time.” She had seldom left her room on the ship, and it was her first time outside of his house. Everything looked fresh and new. It’s less awkward... or maybe just less wordy.
There was just too much against this book to keep me reading. I will say that from what I read, Grey is good at developing the sexual tension. But that was another thing that was just too much for me.
All in all, I was expecting a lot more from the plot and characters than I got from An Earl to Enchant.
An Earl to Enchant was published April 6th. It got 4- and 5-star reviews on Amazon and Goodreads. Please consider other reviews before making purchase decisions.
Phillip McSween (751 KP) rated Risky Business (1983) in Movies
Apr 8, 2018
Solid 80's Romantic Comedy
Things get crazy for Joel Goodson (Tom Cruise) when his parents leave for the weekend and a call girl shows up at his door. A quiet weekend alone turns into one full of sex, drugs, and...pimps named Guido?
Acting: 10
Before Tom cruise commanded the screen with a number of memorable action and sci-fi films, he played the role of a young high school kid completely unsure of himself. His innocent charm is instantly likable. He's vulnerable, but not in an annoying kind of way. Amazing performance, not just from Cruise but from the supporting cast as well.
Beginning: 10
Characters: 10
I love when characters aren't the same people they started out as in the film. Character development can be hard to manage in film because you have such a short window of time to pull it off successfully. I respected and appreciated the development of Joel and Lana (Rebecca De Mornay). Joel goes from being a kid who can't tell if he's coming or going to a confident kid that acts older than his age. Hiding underneath his new exterior is a boy that's still scared to death as his life's stakes are now realer than ever. Lana enters the film cold and removed from her situation and leaves with a warmer heart and more of a vulnerable side. It's refreshing watching these characters mature right in front of you.
Cinematography/Visuals: 10
Tom Cruise sliding across the floor in just a button down and socks. That slow motion wind-filled moment where we meet Lana for the first time. The L train scene. These are just a handful of moments that define this film and make it a memorable experience. Director Paul Brickman captures these shots just right to create a lasting impression.
Conflict: 6
The full conflict of the film doesn't really present itself until you're over halfway done with the film. Up to that point Risky Business feels like more of an aimless adventure. A good time without any stakes involved.
Genre: 7
Very original romantic comedy that is unique in its premise. It has a solid realistic feel in the way the characters think and react. Joel knows he needs to stay away from Lana, yet he can't help himself in being drawn to her. If Forgetting Sarah Marshall is one of my pinnacles for rom-coms, Risky Business is certainly in the wheelhouse.
Memorability: 8
Pace: 7
Plot: 7
Resolution: 4
Overall: 79
It's a film I will watch anytime I see it's on. While it didn't rewrite the history of cinema, Risky Business manages to hold its own as a good watch, even if the ending was a little underwhelming.
Acting: 10
Before Tom cruise commanded the screen with a number of memorable action and sci-fi films, he played the role of a young high school kid completely unsure of himself. His innocent charm is instantly likable. He's vulnerable, but not in an annoying kind of way. Amazing performance, not just from Cruise but from the supporting cast as well.
Beginning: 10
Characters: 10
I love when characters aren't the same people they started out as in the film. Character development can be hard to manage in film because you have such a short window of time to pull it off successfully. I respected and appreciated the development of Joel and Lana (Rebecca De Mornay). Joel goes from being a kid who can't tell if he's coming or going to a confident kid that acts older than his age. Hiding underneath his new exterior is a boy that's still scared to death as his life's stakes are now realer than ever. Lana enters the film cold and removed from her situation and leaves with a warmer heart and more of a vulnerable side. It's refreshing watching these characters mature right in front of you.
Cinematography/Visuals: 10
Tom Cruise sliding across the floor in just a button down and socks. That slow motion wind-filled moment where we meet Lana for the first time. The L train scene. These are just a handful of moments that define this film and make it a memorable experience. Director Paul Brickman captures these shots just right to create a lasting impression.
Conflict: 6
The full conflict of the film doesn't really present itself until you're over halfway done with the film. Up to that point Risky Business feels like more of an aimless adventure. A good time without any stakes involved.
Genre: 7
Very original romantic comedy that is unique in its premise. It has a solid realistic feel in the way the characters think and react. Joel knows he needs to stay away from Lana, yet he can't help himself in being drawn to her. If Forgetting Sarah Marshall is one of my pinnacles for rom-coms, Risky Business is certainly in the wheelhouse.
Memorability: 8
Pace: 7
Plot: 7
Resolution: 4
Overall: 79
It's a film I will watch anytime I see it's on. While it didn't rewrite the history of cinema, Risky Business manages to hold its own as a good watch, even if the ending was a little underwhelming.
Rachel King (13 KP) rated Black Magic Sanction (The Hollows, #8) in Books
Feb 11, 2019
This book was like one long game of fight-or-flight, mixed in with multiple escape plans when Rachel could not avoid getting caught. Being Rachel Morgan must be quite exhausting. Being eight books in now, I have been able to come up with many reasons why I enjoy reading this series so much. For starters, I love how Kim Harrison plays off of Clint Eastwood films for her book titles. I also love how each race of supernatural beings are so creatively developed to be both unique and intriguing, right down to the intimate biological makeup. I especially love how Rachel operates "by the seat of her pants" so to speak. Her instincts are nearly always spot on, and she's got reflexes that put a cat's to shame. Even though her deceased father inadvertedly put her in this position of power, able to change the course of history on her version of Earth, she still strives to be "normal" and refuses to be anyone's puppet.
This book was all about crossing moral lines for the right reasons and how far Rachel is willing to cross them to protect those she loves and be free herself. The plot was exciting and fast-paced almost from cover to cover, except for a sad note that had me shedding a few tears - even though the series has given the reader fair warning of what would eventually happen - as well as a hot-and-heavy interlude - because it wouldn't be a Rachel Morgan book without it. I love the mental, unvoiced quips that Rachel dreams up to convey her thoughts, which are so much more entertaining than just base cussing. Case in point: "Are frogs coming from the sun in shapeships, too?" How can a person not laugh at that? Jenks' frequent quips about Tinkerbell can be quite hilarious, too. The ending to the book holds quite a bit of promise for the next one, Pale Demon, especially in regards to Rachel's relationship with the elf, Trent. Speaking of relationships, I am rather intrigued by Al's obsession with Rachel, especially after he changed his appearance with his gargoyle Treble. While I admit my interest may be heavy on the icky, one must admit the potential for certain interludes is strong and highly possible, given what Rachel is becoming. Plus, Al makes no secret of his interest in Rachel, trying three times to convince her to move in the ever-after, though I have my suspicions that his interest is more than just physical. The close look that the reader got of the Coven of Moral and Ethical Standards shows some interesting possibilities given that Pierce is a past member of it. Oh the havoc that Rachel can cause will keep me interested in this series for as long as Kim Harrison keeps writing it!
This book was all about crossing moral lines for the right reasons and how far Rachel is willing to cross them to protect those she loves and be free herself. The plot was exciting and fast-paced almost from cover to cover, except for a sad note that had me shedding a few tears - even though the series has given the reader fair warning of what would eventually happen - as well as a hot-and-heavy interlude - because it wouldn't be a Rachel Morgan book without it. I love the mental, unvoiced quips that Rachel dreams up to convey her thoughts, which are so much more entertaining than just base cussing. Case in point: "Are frogs coming from the sun in shapeships, too?" How can a person not laugh at that? Jenks' frequent quips about Tinkerbell can be quite hilarious, too. The ending to the book holds quite a bit of promise for the next one, Pale Demon, especially in regards to Rachel's relationship with the elf, Trent. Speaking of relationships, I am rather intrigued by Al's obsession with Rachel, especially after he changed his appearance with his gargoyle Treble. While I admit my interest may be heavy on the icky, one must admit the potential for certain interludes is strong and highly possible, given what Rachel is becoming. Plus, Al makes no secret of his interest in Rachel, trying three times to convince her to move in the ever-after, though I have my suspicions that his interest is more than just physical. The close look that the reader got of the Coven of Moral and Ethical Standards shows some interesting possibilities given that Pierce is a past member of it. Oh the havoc that Rachel can cause will keep me interested in this series for as long as Kim Harrison keeps writing it!
Rachel King (13 KP) rated Finding the Light of Jesus in Books
Feb 11, 2019
When I first started to read this book, I realized very quickly how simply written this book is. The first ten chapters read as if I were sitting in a therapy session with the author and she were talking to me. They are written without much emphasis on detail, and seemed to focus largely on how a person feels in regards to stress and depression. Though the author writes extensively on the light of Jesus, she does not quote a single Bible verse, though she attempts to paraphrase a few - without citations. The beginning and end of each of these ten chapters also contain a poem she wrote and calls prayers, though the poetry is badly written and has little resemblance to an actual prayer, in my opinion. Also scattered through the chapters are activities that the author recommends for the reader, such as journaling and answering questions.
The final chapter is actually a collection of prayers and reflections that the reader is supposed to follow over the course of seven days. This is followed by a section of "Conversations With Jesus" that focus on different topics such as anger, jealousy, being overwhelmed, and fear. This is followed by five pages in which she quotes a scripture from the New American Bible, and leaves a blank space for the reader to journal the answers to her questions about the scripture verse. This is followed by more of her prayers and a further 30 days of prayer and reflection.
Overall, the author presents a Jesus that is only concerned about a person's feelings, whom the author seems to believe that everyone has inside of him or her from birth. She further indicates that everyone goes to heaven, and Jesus' strongest quality is being a "light." No mention is made of the basic precepts of Bible-based Christianity, such as sin, salvation, and the resurrection of Jesus Christ. Instead she writes things that seem to contradict parts of scripture, such as stating that Jesus does not judge us and that we are the "light," as well as what I previously mentioned about everyone going to heaven. In the context of that paragraph, I almost expected the author to write that we are all Jesus. I also noticed while reading that nowhere does she ever refer to Him as Jesus Christ either. The entire book has a vague New Age feel, as many of the things Tuttle writes mimic the doctrine of a New Age Jesus.
The author, Cindy Tuttle, has a background of working in the mental health industry for more than twenty-five years. Based on what I have read in this book, I have no doubt that she is good at her job and finds great success with her patients, but I do not find this book of the same calibur.
The final chapter is actually a collection of prayers and reflections that the reader is supposed to follow over the course of seven days. This is followed by a section of "Conversations With Jesus" that focus on different topics such as anger, jealousy, being overwhelmed, and fear. This is followed by five pages in which she quotes a scripture from the New American Bible, and leaves a blank space for the reader to journal the answers to her questions about the scripture verse. This is followed by more of her prayers and a further 30 days of prayer and reflection.
Overall, the author presents a Jesus that is only concerned about a person's feelings, whom the author seems to believe that everyone has inside of him or her from birth. She further indicates that everyone goes to heaven, and Jesus' strongest quality is being a "light." No mention is made of the basic precepts of Bible-based Christianity, such as sin, salvation, and the resurrection of Jesus Christ. Instead she writes things that seem to contradict parts of scripture, such as stating that Jesus does not judge us and that we are the "light," as well as what I previously mentioned about everyone going to heaven. In the context of that paragraph, I almost expected the author to write that we are all Jesus. I also noticed while reading that nowhere does she ever refer to Him as Jesus Christ either. The entire book has a vague New Age feel, as many of the things Tuttle writes mimic the doctrine of a New Age Jesus.
The author, Cindy Tuttle, has a background of working in the mental health industry for more than twenty-five years. Based on what I have read in this book, I have no doubt that she is good at her job and finds great success with her patients, but I do not find this book of the same calibur.