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Gareth von Kallenbach (971 KP) rated the PlayStation 4 version of Call of Duty: Black Ops III in Video Games

Jun 19, 2019  
Call of Duty: Black Ops III
Call of Duty: Black Ops III
Shooter
The latest in the incredibly popular Call of Duty Series has arrived and Call of Duty: Black Ops 3 is a nice mix of old and new that goes a long way to combating those who say that each game is basically the same thing with new maps.

Set in a future where combat technology is now imbedded into soldiers, allowing them to hack systems, control machines, and release all manner of electronic warfare, Black Ops 3 is a very ambitious entry into the series. The game also has a great feature that allows players to customize their appearance, weapons, and special features in the campaign instead of just relegating that feature to the multiplayer portion.

As if that was not enough, the game also allows up to four human players to play through the campaign as one unit, which is great for those with new players in the Call of Duty universe in tow.

The campaign is a mixed bag as at times the story is convoluted and the virtual reality based campaigns towards the end become frustrating as well as at times overly difficult.

Graphically the game shines and it is clear that the artists spent considerable love and effort on the game. Just walking around the ready room before missions alone lets one see the incredible level of detail in the game. The levels are pretty impressive as well from secret laboratories in Singapore to high rise locales in Egypt; the future is truly captivating and terrifying as envisioned by Treyarch.

The campaign despite the issues I had with it is not really the selling point of the series, as the multiplayer is where the game truly shines. With multiple formats of online play available as well as numerous maps and the ability to once again customize your weapon loadouts and killstreak rewards, comes a new class system. This allows players to play as a unique character with a special weapon or ability that becomes available to them after a certain amount of time.

While lots of fun, the old Call of Duty imbalances are there which become highly annoying. For instance, you unload a magazine into the chest of an oncoming enemy point blank. You hear the hits taking place, and while being hit, they can stop, draw a bow, and shoot you dead, all the while taking a barrage of machine gun fire. This sort of thing becomes highly frustrating as does the never ending barrage of hackers with their aim bots and other annoyances.

The Zombie mode of the game is a true classic With Jeff Goldblum and other Hollywood stars providing their voices and likenesses to a retro-locale where players can battle the undead.

In all, the game is a nice step forward as if the story of the campaign matched the customization it would really be something epic. But fans of the series know what to expect and Black Ops 3 gives them what they love about the series as well as some new features to push the series forward.

http://sknr.net/2015/11/21/call-of-duty-black-ops-3/
  
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Django Unchained (2012)
Django Unchained (2012)
2012 | Action, Drama, Western
Writer-director Quentin Tarantino has returned in a big way with “Django Unchained” his homage to spaghetti Westerns. The film stars Jamie Foxx as a slave named Django who is part of a convoy of slaves being transported through Texas two years before the start of the Civil War. Django is unaware that his life is about to take a monumental turn when his caravan encounters Dr. King Schultz (Christoph Waltz) one dark evening. Schultz wishes to purchase Django, and when his current owners make the mistake of threatening the good doctor, he quickly turns the table on them and sets Django and his fellow slaves free. Schultz reveals to Django that he is in fact a bounty hunter and needs him to help identify three potential targets. Since Django last lived at the plantation where the three targets worked as overseers, he is essential to Schultz’s hunt. Schultz offers to free Django and pay him $75.00 for his assistance and the duo set off on their mission.

Some truly action-packed and hysterical scenes later, Schultz realizes that Django is an absolute natural for the business and decides to take him on for the winter as an assistant, even going so far as to offer to share one third of his bounties with them. In return, Schultz also offers to help Django reclaim his wife who was sold to a plantation somewhere in Tennessee. Schultz rationalizes that to show up now would be extremely dangerous, therefore the duo must wait out the winter earning money before embarking on their rescue mission.

The hard work of the team pays off and they learn that Django’s wife has been sold to one of the largest plantations under the ownership of Calvin Candie (Leonardo di Caprio), a despotic plantation owner who is as greedy as he is cruel. Despite having more money than he could ever use, Calvin likes to force certain members of his slaves to fight to the death. Schultz and Django decide to use this angle as their chance to get close to Calvin so they can verify that Django’s wife is indeed at the plantation and determine what it will take to buy or obtain her freedom. This proves to be no easy task as not only is Calvin surrounded by an army hired guns, but he also has a very surly and suspicious head of a household named Stephen (Samuel L. Jackson), eyeing every move that the strangers make and questioning their actions.

What follows is a hyperkinetic storm of violence, fury, music, and color in the true Tarantino style. The director is never one to shy away from blood and violence and there are tons of it in the film. The amazing thing about it is despite being graphic and, in some cases, borderline gratuitous, it does not distract from the enjoyment of the film and its characters. The performances were absolutely amazing, especially the work of Waltz, Foxx, and diCaprio. Jackson also does very solid supporting work as does Don Johnson in his appearance as an uber-racist plantation owner. Waltz worked previously with Tarantino on “Inglorious Bastards”, and this is where the Austrian actor really gained notice by Hollywood. This time out he gives a captivating performance as the complex killer with a heart of gold.

While I understand Tarantino’s style is not for everybody, it’s hard not to be impressed with the way he is able to paint a picture, fill it with interesting and quirky characters, and quickly tear it all apart as things descend into utter chaos and destruction. You alternate between laughing, cheering, and being shocked all the way through the film’s nearly three-hour runtime. Yet rarely did the film ever seem to drag on unnecessarily. There was some loss of pacing as the characters converged on Calvin’s plantation, and some may question some of the character changes or gaps in logic in the film’s finale.

I believe this film is one of the best films of the year. It captured so much of what an action film and drama should have: interesting, complex and well-acted characters, a good story, and plenty of action. Those who are easily offended will want to take note that the language in the film is extremely rough and there is frequent uses of racials lurs, as well is derogatory comments made about the black characters in the film. While this is intended to show the mindset and lifestyle of the 1860s in which the film is set, some may find it unsettling if they go in unprepared.

That being said I can honestly say that this was the most enjoyable Tarantino film I have ever seen and could be his best work to date.
  
The Hitman's Bodyguard (2017)
The Hitman's Bodyguard (2017)
2017 | Action, Comedy
A plethora of clichés.
2017’s summer blockbusters fizzle to a halt with this formulaic action comedy. Ryan Reynolds (“Deadpool“) plays Michael Bryce: a cocksure “Triple A rated” bodyguard, always planning three steps ahead so that he can protect his clients without killing anyone in the process. With such arrogance, a fall is inevitable. On the other side of the legal scales is Darius Kincaid (Samuel L Jackson, “The Hateful Eight“), a contract killer who always gets his man. But the incarcerated Kincaid is offered a deal to release his equally incarcerated wife Sonia (Selma Hayek) in return for testifying against the fearsome Belarus president Vladislav Dukhovich (Gary Oldman, “Dawn of the Planet of the Apes”), on trial for war crimes at The Hague. An Interpol team led by Bryce’s’s ex-squeeze Amelia Roussel (the striking Elodie Yung) now have to get Kincaid to Belgium unscathed with Dukhovich’s well-trained and well-armed thugs stopping at nothing to ensure he won’t be there to testify. Fate transpires that Bryce and Kincaid become an unlikely team in trying to bring Dukhovich to justice.


After losing your no claims bonus, hysterical laughter is the only way forwards. Ryan Reynolds and Samuel L Jackson.

This is a movie whose script seems to have been glued together from a patchwork of other movie scenes:


– the bad guy / bad guy partner relationship of “The Nice Guys“. Check.
– the street ambush of “Clear and Present Danger”. Check.
– the Amsterdam boat chase of “Puppet on a Chain”. Check.
– the comedic bar-room brawl from “Airplane”. Check.

Many of the action scenes are done with panache and some great stunt work. But it’s all stuff we’ve seen countless times before, so what is needed for differentiation is the relationships between Bryce and Kincaid: this needs to be the cornerstone of the film. But it just doesn’t quite work. Jackson’s contribution is never in doubt, even though we’ve seen this motherf-ing shtick countless times before: he’s still magnetic, charismatic and a joy to watch. But unfortunately Reynolds just doesn’t deliver the acting goods to make the banter believable: there is a reason “Deadpool” is his best film – he wears a mask for most of it! His ‘puppy-dog look’ gets rolled out multiple times, but it’s unconvincing in the extreme. Together they are no match for Gosling/Crowe in “The Nice Guys“.


Nun but the brave. Jackson (if not Reynolds) get happy clappy.


On firmer ground is the quirky relationship between Mr and Mrs Kincaid. Although sharing limited screen time together, Hayek and Jackson spark off each other wonderfully. Seeing Selma Hayek in uncharacteristically sweary and belligerent mode was highly entertaining (although it’s worth commenting that my wife took great offence to the ‘comic’ bullying of an overweight cellmate).


“I had to ask the guy next to me to pinch me to make sure I wasn’t dreaming” – the future Mr and Mrs Kincaid meet in a rough place… the seediest dive on the wharf.


Elsewhere in the acting roll call, Elodie Yung delivers just the right measure of cuteness, toughness and passion as Roussel, but Oldman delivers a full-on retread of his Ivan “Get off my plane” Korshunov from “Air Force One”. There is also a change to Oldman’s character’s face at the end of the film in the form of a rampant skin complaint which is ‘explained’ by a clumsily inserted news item about an “attempted poisoning”: it’s such a clunky and bizarre addition to the script that it made me wonder whether the actor has some unexpected ailment (like shingles) during filming…. but I can see nothing related to this online.


The striking Elodie Yung as the Interpol agent Roussel.


The screenplay by relative newcomer Tom O’Connor bumps along from implausible action scene to implausible action scene, with more that its fair share of ‘WTF’ moments. For example, after a random chase through multiple Amsterdam alleys and shops, Jackson pulls up outside the very DIY shop Reynolds ends up in to pick him up! The script is also tonally uneven throughout: given this is supposed to be an “action comedy” the action is often brutal and unpleasant and the comedy – in the main – just not funny enough. (About the funniest thing in the film are the most ineffective sub machine guns known to man, most notably in the mildly ludicrous, if well staged, boat chase scene!)


An entertaining cameo from Richard E Grant as a businessman in danger.


The film also manages to offend, in more ways than the 15-rated violence and language used: I’m not sure WHEN this movie was actually filmed, but the use of an articulated lorry as a terrorist weapon towards the end of the film is certainly in very poor taste after the events of Nice, London and Barcelona. Not appreciated.
Directed by Patrick Hughes (“The Expendables 3″…. say no more) this hodge-podge of a flick is sporadically entertaining, but is one I will struggle to remember in a couple of months time.
  
Shadow Kingdoms of Valeria
Shadow Kingdoms of Valeria
2021 | Dice Game, Fantasy
As you’ve read in our previous reviews, we are BIG fans of the Valeria-verse games. Whether we have to recruit adventurers for quests, build a thriving village, or traverse the lands to protect its people from various Monsters, we are all about this realm. For this newest installation in the series, the tables have been flipped on us – because doesn’t it get tiring always being the ‘good guys’? Shadow Kingdoms of Valeria allows players to embrace their inner dark side and fight back against these ‘heroes’ to reclaim dominance over the lands. Sometimes, it just feels good to be bad!

Shadow Kingdoms of Valeria is a game of worker placement and dice drafting/pool building in which players are trying to amass the most VP by the end of the game. Played over a series of rounds, players will take turns moving their Warden, drafting dice, and performing various actions. To setup, place the main board in the center of the play area. Shuffle and place the Battle Plan deck, Award cards, and Champion decks in their corresponding locations. Fill the dice bag with the requisite number of dice for your player count, and draw/roll/place the listed number of dice in each of the 5 Shrines (areas) of the main game board. A specified number of Gems are placed in the appropriate Shrine, and each player places their score marker on the 0 space of the score track. Each player receives a player board, random Campaign Map, Warden and Conquest Markers in their chosen color, as well as markers for Gold, Influence, and Magic. Choose a starting player, and the game is ready to begin! The setup for a 2-player game is pictured below.

On your turn, you will move your Warden from its current location to one of the other 5 locations on the board. Whichever location you choose dictates what actions you may take this turn, and are as follows: Gem Shrine, Magic Shrine, Champions Shrine, Gold Shrine, Tactics Shrine, or your own Camp. When placing your Warden at any location (with the exception of your own Camp), you will first select one of the dice found at that Shrine and place it on an open space of your player board. You may not move to a Shrine if it has no dice! After taking a die, you may perform the action associated with your chosen location. The Gem Shrine allows you to take 1 Gem, which can be used to manipulate dice in future turns. At the Magic Shrine, you may gain 2 Magic or claim 1 Award card. Magic can be spent in the game to manipulate dice or partially refresh the Champion/Battle Plan decks, and Award cards give you VP and can be claimed once you have met their requisite conditions. The Champions Shrine grants you the opportunity to buy a Champion card. Champions can provide either Immediate, Ongoing, or End-Game effects. The Gold Shrine allows you to gain Gold (used to purchase Champions and Battle Plans), and the Tactics Shrine allows you to buy a Battle Plan to be placed in your reserve on your player board.

The final location, your own Camp, is on your player board. When you place your Warden here, you are committing to perform a Battle. To do so, select which Battle Plan you wish to complete (either from your reserve, or pay Gold to buy directly from the Battle Plan line), and place it on your player board. All Battle Plans have certain dice requirements that need to be met in order to be completed. Select and manipulate which dice you want to use for your chosen Battle Plan, and add up your total Strength. Compare your Strength to your Influence marker – the lower of the two will be your total strength for this battle. Check the chart on your player board to find the number of VP you earn for the total Strength level achieved in the Battle, and immediately move your score marker the appropriate number of spaces. After performing a Battle, you get to level up your player board. During the game setup, each player receives 10 Conquest Markers that are housed on their player board, blocking/locking certain bonuses, abilities, and dice slots. After a Battle, you may remove 1 Conquest Marker from your player board (granting you a new bonus/ability for future turns), and place it on your Campaign Map. Campaign Maps have nine different slots that will grant you differing rewards. Once you have moved your Conquest Marker, return all dice used in this Battle to the dice bag, and move your completed Battle Plan card to the side of your player board. Your turn then ends and the game moves to the next player.


The game continues in this fashion, with players moving their Wardens, collecting dice, and performing actions, until one player has completed their 7th Battle Plan. The round continues until all players have had an equal number of turns, and then players add up any remaining VP. The player who has accumulated the most VP is then declared the winner!

It really should come as no surprise to you that I love this game. Beyond just the Valeria-verse theme, though, the gameplay is more strategic than I originally thought. Yes, it’s a worker placement and dice drafting game, but the underlying strategy is really what makes it great. You see, the dice in the game have 3 different elements that affect your strategy. First is the color: each color matches a Faction, and different Factions are required to complete specific Battle Plans. Next, is the actual die value: you want higher numbers to get a higher Strength, which equates to more VP when completing Battle Plans. And lastly is the discount: depending on the face value of the die, you will receive a discount towards purchasing Champions, Battle Plans, or collecting gold. The lower the face value of the die, the higher the discount, and vice versa. So yeah, maybe taking a 1 value die won’t really help in the Battle Plan, but the amount of gold it allows you to collect might be worth it. You have those 3 things to consider for dice alone! And that doesn’t even take into account which Champions you might want to buy, or what Battle Plans would be beneficial to you.

Another neat strategic element are the Conquest Markers on your player board. Everyone starts with the same number/placement of Conquest Markers, but as the game progresses, players may resolve them in various ways. There is no ‘correct’ order in which to move Conquest Markers – it all comes down to your strategy. Maybe you want more dice right off the bat, so you remove those first. Or maybe you want to be able to reserve more than 1 Battle Plan at a time, so you go for that one. It’s going to be different for every player, and it’ll be different every game. It all depends on the layout of the main board, and which dice and actions are available to you at any given time. There are so many strategic considerations throughout the entire game, and it keeps all players actively engaged.

Components. No surprise here, but the component quality is great, which is to be expected of Daily Magic Games. The cardboard is all thick and chunky, the wooden tokens nice and sturdy, and the cards are easy to manipulate and clear to read. The artwork is, in my opinion, one of the greatest things about the Valeria games, and Shadow Kingdoms is no exception. When getting the game set up, sometimes I find myself just looking through the cards and really appreciating the artwork. So all in all, great production quality here.

Does Shadow Kingdoms of Valeria climb the ranks to my favorite Valeria game? Not quite, but I have to say honestly that it’s getting there. The gameplay is solid and straightforward, the strategic implications are vast, and the components make the game feel awesome. And to get the Monster perspective in this universe is a neat twist that I otherwise would not really have thought of. If you’re a fan of the Valeria games, definitely check this one out. Or if you’re just a fan of worker placement, with some unique elements of drafting, then I highly recommend this one as well. Purple Phoenix Games gives it a mighty 5 / 6. Check it out. I don’t think you’ll be disappointed.
  
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5 Minute Movie Guy (379 KP) rated Mad Max: Fury Road (2015) in Movies

Jun 30, 2019 (Updated Sep 16, 2019)  
Mad Max: Fury Road (2015)
Mad Max: Fury Road (2015)
2015 | Action, Adventure, Sci-Fi
Mad Max: Fury Road is an intense, action-packed, visually stunning, and wildly entertaining film. It's only when the action slows down that the film starts to show signs of decay.
30 years and a fresh face later, the Mad Max series makes an extravagant and exhilarating return to theaters with Mad Max: Fury Road. Mel Gibson’s iconic wasteland warrior hero Max Rockatansky has been recast with the talented Tom Hardy, who gives us a more visceral and damaged portrayal of the character. Having endured years in the Hellish wasteland, Max now acts on his sole instinct of surviving. He’s ravaged by the horrors of his past and has lost all semblance of hope in this bleak, post-apocalyptic future where water is scarce and mayhem is bountiful. Director and series creator George Miller does a masterful job in creating a remarkable and inventive world of chaos and destruction, with action sequences that are practically unparalleled. Mad Max: Fury Road is a movie that keeps its fat, irradiated foot firmly pressed on the gas pedal throughout almost its entire duration, resulting in a movie that’s intense, action-packed, visually stunning, perfectly bizarre, wonderfully inventive, and wildly entertaining. It’s only when the action slows down that the film starts to show signs of decay.

In Fury Road, we first encounter Max alone in the wasteland in what is about to be a very long and very bad day. He’s quickly spotted and pursued by a pack of deathly-pale skinhead warriors known as Warboys. Outnumbered and easily captured, Max is taken to The Citadel, which serves as the home of the film’s central conflict. The monstrously plagued Immortan Joe rules over The Citadel like a cult leader, promising eternal salvation to his army of Warboys who die fighting for him. The city is a place of great disparity, as Joe teases the peasants with water, while he enjoys the excesses of his precious resources. Even worse is that he’s enslaved healthy, young women, known as his Five Wives, for the sake of producing his children.

This predicament doesn’t sit well with the battle-hardened woman warrior Imperator Furiosa (Charlize Theron) who serves under Immortan Joe’s command. Tired of Joe’s tyrannous ways, Imperator Furiosa betrays her leader during a routine gas run by venturing her armored war-rig offroad with the Five Wives secretly in tow. When news spreads that Furiosa is trying to escape and has taken the Wives with her, Joe and his army of Warboys feverishly follow in pursuit. This begins an epic, elaborate, and expertly crafted chase sequence that is absolutely outrageous and unmistakably brilliant.

Meanwhile, the enslaved Max ends up being inopportunely thrust into the action at full throttle, chained to the front of a car like a hood ornament. While Max’s name may be in the title, make no mistake about it, this is Furiosa’s story. Max is primarily just along for the ride, and doing whatever he can to survive. That’s not to say that Max is simply an unfortunate onlooker to the events of the film, but he is given little in the way of dialogue and backstory, and is chained up for a substantial portion of Fury Road. Though it should be said that the movie as a whole is rather thin on story and dialogue and it merely glosses over the plot to retain its focus on the action, which is where the film really sets itself apart.

The majority of the Fury Road serves as this long, impressive chase sequence that miraculously continues to escalate as the film goes on, despite appearing to throw the whole kitchen sink at you right at the beginning. It’s explosive, crazy, and jaw-droppingly awesome from the get-go, and yet believe me, it only gets bigger and better. Just wait until later when they start adding monster trucks, mini-guns, pole-vaulters, dirt bike-riding grannies, and a guitar flamethrower. It will leave you giddy with excitement. It’s an amazing, heavy-metal, end-of-the-world spectacle that you just got to see to believe. What makes it all even more incredible is that so much of the action is achieved by practical effects, with real stunts and car crashes and explosions.

Unfortunately, in the rare moments when Fury Road lets its foot off the gas and slows down the action, it sometimes sputters. Take for instance, the film’s climactic turning point when Furiosa’s dreams are spoiled. She dramatically falls to her knees in the sand, reeling in despair, and screams out into the void. This pivotal moment should be the most powerful moment of the film, but for me it fell completely flat. The problem here is that I never felt a strong attachment to the characters. While I respect Furiosa and Max for their strength in this struggle, I also feel like I don’t know much of anything about them, except that they’re adept at surviving and have battled through Hell to get to this point. So while this brief interlude drags a bit, Max thankfully turns things back around and leads us right back into the heart of the action, where Fury Road is at its best.

Charlize Theron gives a commanding performance as Furiosa, easily establishing herself among the ranks of the great female action stars. She makes for an excellent partner to Tom Hardy’s Max (though reportedly not so much on set). Hardy, on the other hand, puts in a solid performance, but I do take some issue with it. Truthfully, he just didn’t quite feel like Mad Max. His take on the character is too rugged. He’s missing the charm and likability that Mel Gibson’s Max had. His character may be cool, but he’s difficult to relate to, and feels remarkably reduced as he grunts throughout half of the movie without uttering a word. I can’t help but feel that perhaps Hardy took Max’s madness and survival instincts a little too far. The film also stars Nicholas Hoult as Nux, the Warboy that led Max into this whole mess, who expresses a much more appealing level of craziness. Whereas Nux is an energetic, lunatic cult follower, Max seems like he’s just a few bolts short of becoming a mentally-deranged hobo, which might not bode so well for future films. Lastly, there’s Immortan Joe, played by Hugh Keays-Byrne, who has an exceptional screen presence by being imposing, frightening, and so over-the-top that he’s kind of funny.

Visually and artistically, Mad Max: Fury Road is a triumphant success. It’s more gorgeous than you would ever think possible for a decrepit, wasteland warzone. Considerable skill and attention to detail are demonstrated to bring beauty out of this decaying environment. It features first-rate cinematography and unbelievable creativity. You’ll wonder how anyone ever thought of this stuff, but you’ll be grateful they did. The characters all look outstanding, unique, and memorable. I particularly loved Furiosa’s appearance with her prosthetic arm and grease-smeared warpaint. More impressive still is the menacing Immortan Joe with his mask and elaborate body armor. Fury Road similarly has beautiful special effects which greatly enhance the atmosphere as well as the film’s many remarkable stunts. In all, this is sure to be one of the best looking films of the year.

Mad Max: Fury Road may not be a perfect film, but it makes for an explosive and unforgettable return to the series. It’s truly a creative tour-de-force, with ingenious action, stellar design, and stunning visuals. It features brilliantly choreographed fights and chases, and some of the coolest movie stunts I’ve ever seen. The movie doesn’t always get the emotional punch it’s aiming for, and it has its share of awkward moments, but it sure makes a lasting impression with its intense, adrenaline-pumping theatrics. It might be a little too strange and twisted for some (though it’s relatively tame for being rated R), however, those who can handle the wasteland are sure to find a film that is deserving of respect and admiration. While I have my gripes with Hardy’s portrayal of Max, I know that I, for one, still can’t wait to see what the future holds for everybody’s favorite road warrior.

(The review was originally posted at 5mmg.com on 5.19.15.)
  
Fantastic Four (2005)
Fantastic Four (2005)
2005 | Action, Adventure
In 1994, a low budget film was created in order to preserve the film rights to one of Marvel Comics popular series The Fantastic 4. Created by comic legend Stan Lee, the comic tells the ongoing tales of four people who were endowed with amazing powers after accidental exposure to an element in space.

The film was never released and has gone on to become a popular bootleg amongst comic fans. The ensuing rights for the film were also sold, and for almost a decade Fox has worked in bringing the comic to the big screen.

After years of languishing, the film finally got on the fast track and under the helm of Director Tim Story and features a dynamic cast headed by some of the biggest emerging superstars in Hollywood.

Ioan Gruffudd stars as Reed Richards, a brilliant yet recently bankrupt scientist who, along with his friend Ben Grimm (Michael Chiklis), is visiting famed scientist Victor Von Doom (Julian Mc Mahon), in an effort to get his latest venture funded.

Reed is convinced that an approaching storm in space is the key to unlocking vast amounts of genetic secrets and that the shielding on Doom’s space station allows for safe study of the very rare phenomenon.

Doom agrees to the venture in exchange for 75% of all revenue generated from the findings and that he gets to assign certain people to the mission. Among them are Sue Storm (Jessica Alba), and her pilot brother Johnny (Chris Evans). The fact that Sue is Reed’s ex is a source of tension within the group, as she is obviously still hurt and bitter over Reed’s inability to look at her and life in ways that are not based upon analytical science.

Despite the issues, the crew arrives at the station and the test is going according to plan. That is until an unexpected situation arises, which causes the team to get caught in the storm with the shields lowered, exposing them all to the storm’s radiation.

Back on earth, the crew awakens to find themselves in quarantine and suffering no ill effects from the accident. The failure of the mission is of great concern for Doom. His investors are using this as a reason to pull their support, which in turn is causing his stock to drop rapidly.

In time, Reed, Sue, Johnny, and Ben start to show amazing abilities resulting from their exposure to the storm. Johnny can become a human fireball, Reed can stretch his body to amazing lengths, Sue can become invisible and project force fields, and Ben has become a living wall of rock, capable of great feats of strength.

Since Ben is no longer able to pass as a human, he feels like a freak and is shunned by his wife, causing him much anger and depression. It is due to this that the team becomes noticed by the media who dub them the Fantastic 4 after watching them in action.

The resulting fame causes the team to withdraw, save for Johnny who basks in the glory and attention heaped upon him. It is against this changing dynamic that the team must find a way to restore themselves to their normal state and to discover what is causing their new found abilities.

The Fantastic 4 are not the only ones who changed. Doom is becoming more and more angry and violent as he blames Reed for the failure of his company. Victor also has the ability to hurl deadly bolts of energy from his body which is quickly becoming metallic.

As fans of the comic know, it will not take long for Doom and the Fantastic 4 to face off, paving the way for a final confrontation. While I went in not expecting much from the film, I must say I was surprised. Yes, the film has a thin plot, and fairly basic characters and action, but it is also above all fun.

The dynamic between the characters is enjoyable, as is the humor which accurately captures the tone and feel of the comic. Some purists will take exception with some of the liberties taken, such as Doom being on the trip to space and other variations on his character which are not part of the original comic.

Alba and Evans tend to come off at times as airheads but they stay true to their characters throughout. Gruffudd plays Reed with modesty and charm that works well in the film and shows that he is a star on the rise. Praise should be heaped upon Chiklis and McMahon who could easily have become lost behind their costumes. Theygive very human and compelling performances. Chiklis captures the duality of Grimm as he battles his despair over his physical appearance with his desire to do what is right. McMahon does riveting work as the man pushed over the edge and becomes fueled by a desire for revenge and power. The fury and evil upon his face and in his walk shows him as a man of menace and danger.

I for one would have liked to have seen a bit more action in the film but as it stands, it is not as bad as some of the trailers hinted that it might be. If you do not mind thin plots and characters, you may be able to sit back and enjoy this film for what it is, a simple summer escape. Here is hoping that we will see the “Fantastic 4” up on the big screen as the next franchise series from Marvel.
  
Wonder Woman: Warbringer
Wonder Woman: Warbringer
Leigh Bardugo | 2017 | Fiction & Poetry, Science Fiction/Fantasy
10
8.6 (17 Ratings)
Book Rating
WONDER WOMAN - WARBRINGER by LEIGH BARDUGO
Contains spoilers, click to show
Wonder Woman also known as Diana Prince is an Amazon warrior destined to save to world and to later become a member of the Justice League.

But before that, like every story, she had a beginning and Leigh Bardugo gives her a just that.

The beginning of the book and the start of Diana’s story lies her home, Themyscira. Located in the Aegean Sea - Greece. Legend has it that the Amazons were given the island by the Gods after they freed themselves and fought Ares after being enslaved. But that’s just one version. Alike with most stories, there is more than one tale, as most myths and legends are like stories. Like the game we all played at school, Chinese whispers where we whispered something to the person next to us and they did the same till the last person said something like “I eat orange peel and make shoes out of it” when you actually said “I’m hungry and I want a cup of tea”

But back to the book, Princess Diana doesn’t feel she is an Amazon truly. Yes, she was born on the island (although she was actually made out of clay and blessed by the Gods to come to life) and is immortal like the other Amazons. She did not fight and die heroically in a battle like every other Amazon warrior did including her mother Queen Hippolyta.
Because of this Diana is teased daily by Amazon warrior Tek who is basically one of the strongest Amazon warriors and also the bravest. Diana believes that if she wins the race at the Nemeseian games that the Amazons compete in she will be able to show them she is both brave and strong. This would also impress her mother and obviously Tek and then she might just stop being so mean to Diana.

However whilst she is running in the race she sees a boat sinking and hears a stream, from a girl. Although the Amazons are used to seeing this sort of thing happen, along with plane crashes etc. Something stops Diana enough to turn around, run and jump into the sea below her and save the girl. Alia.
Themyscira, as we all know, is a secret island, a place where only the Gods and Amazons know about. Again we know about it from stories and legends, we don’t know exactly where it is. Say it’s like living in a snow globe, except you can’t see inside it. Basically when the ship started to sink the crew and passengers onboard had no idea what so ever that they were next to this mysterious paradise island.

Diana saves Alia and brings her to shore leaving her in a cave till she can come back and help take her back to land. Diana needs to head back to the race in case someone sees she is missing, and being the Princess she needs to be there by the Queen's side to congratulate the winner seeing as Diana clearly hasn’t won.
Back with her mother, they congratulate the winner and then enjoy the feast laid out in front of them. Not long after her best friend Mauve gets ill - which I might add, no-one ever does! The island also starts to move like there is an earthquake happening - which again does happen, ever!
The Amazons start to evacuate the island and head of to see the Oracle. Diana runs as fast as she can to get to see the Oracle before her mother and Tek get there first and find out that she has saved Alia.
Because the island is a mystery and they have no contact with the outside world, they aren’t allowed to save anyone and interfere with the mortal world. That means they can’t bring anyone to the island or the Amazon could be banished from Themyscira.

Once Diana reaches the Oracle and after she has got through the normal routine of giving something to the Oracle and listening to the riddle instead of answers, she soon learns that Aila is a Warbringer, a descendant of Helen of Troy. Being a Warbringer entails having war in your blood. All wars have been caused by a Warbringer and Alia is the next one.

“When a Warbringer is born, destruction is inevitable. One has been the catalyst for every great conflict in the World of Man. With the coming of the new moon, Alia’s powers will reach their apex, and war will come. Unless she dies before then.” - Oracle to Diana pg 43.

Diana then asks the Oracle three questions;
1. How do I save Themyscira?
2. How do I save Alia’s life?
3. How do I save everyone

To which the Oracle's answers;
1. Do nothing
2. You must not
3. “The Warbringer must reach the spring at Therapne before the sun sets on the first day of Hekatombaion. Where Helen rests, the Warbringer may be purified, purged of the taint of death that has stained her line from its beginning. There may her power be leashed and never passed to another.”

So from then Diana and Alia go in search for the spring, it takes a lot of convincing Alia but once convinced they begin their journey. Although it’s not that straightforward. They do encounter some enemies, friends and new places after all. This is where the wild journey that Leigh Bardugo creates.

You much like our hero Wonder Woman experience Diana Prince in a new world, still staying the same person only so much cooler than before. She soon learns that she has always had what it takes to be an Amazon and that man is not quite what her mother and the other Amazons taught her, not all are bad and wish for war. Some are exactly like Diana and soon become great friends and allies to her.

The first book in a series of four called DC Icons by Leigh Bardugo, Marie Lu, Sarah J Maas, and Matt de la Pena. This series is definitely going to be amazing.

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Marie Lu: Batman - Nightwalker (Jan 18)

Sarah J Maas: Catwoman - Soulstealer (2018)

Matt de la Pena: Superman - ? (2019)

Love, Christina ?