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Truth Teller (The Truth Teller Series #1)
Truth Teller (The Truth Teller Series #1)
Kurt Chambers | 2012 | Fiction & Poetry, Science Fiction/Fantasy, Young Adult (YA)
9
5.0 (2 Ratings)
Book Rating
Remember when you were 6 or 7 and first read The Lion The Witch And The Wardrobe? Well I do and the whole 'you could go to another realm and be special' thing was such a key to drawing me into fantasy. And at that age the whole talking animals thing was entirely in keeping with my imagination.

But if you are a little older, nicely into double figures of age. Although the escape to another realm is still a terrific idea, the talking animals are just not going to fit anymore. What you need is a bit of action and likeable characters who are realistic while still being elves and dwarves. But if Narnia is no longer a viable destination at that age, where is?

Truth Teller fits the bill perfectly. Charlotte is a normal ten year old girl on holiday with her family. While wandering around the shops of the local town she finds a strange curio shop. She finds one of the objects in the shop interesting - a sort of snow globe without any snow. The odd little man who runs the shop gives it to her for free, but warns her that the price she pays might not be of the monetary kind.

That night while studying the globe she feels if she is falling into it and finds herself in a cold woodland, where she meets Elder. Very soon it is apparent to her that she is not anywhere near where she should be, if she is even on Earth at all anymore. Elder is an elf and he and his family try to help Charlotte find her way back home. Meanwhile dark forces are stirring and rumours of invasion are spreading.

Chambers has set out to provide an entry point into fantasy for younger (female) readers and has done a sterling job. My immediate reaction to this book was that it is flawless, in idea and execution. Although perhaps a little cliched for grizzle fantasy readers like myself it contains just enough strange creatures - elves, dwarves, giant wolves and druids - and a sprinkling of magic here and there to whisk the plot along. And it is whisked at some pace too, the narrative fluid and always in motion towards the books conclusion without much of a pause for breath.

Charlotte as the main character is well written and prone to modern turns of phrase that baffle her elven friends. Elder the elf boy she meets is charming and friendly even though he is as confused by Charlotte's plight as she is. The other characters are also very well drawn.

The story entwines the various threads into a whole that is easy to read and hard to forget. Reaching the last page was something I dreaded but like a lot of things the end of this book is just the start of the story of the Truth Teller.

If anyone is looking for a first book in fantasy, without the talking animals, this book fits the bill perfectly. Narnia for the iPhone generation? It's pretty close to that.
  
The Court of Broken Knives
The Court of Broken Knives
Anna Smith Spark | 2017 | Science Fiction/Fantasy
9
9.0 (1 Ratings)
Book Rating
Finally, well executed, gritty literary fantasy
I had skimmed some reviews of this book after seeing glowing recommendations of it in different facebook groups. I was warned the tone of the narrative was off-putting and very different to the genre. I have read a few authors who try and put a more literary, almost poetic slant on the narrative in fantasy books and I always found it a bit flowery and took me out of the story.
Not so here. I'll admit the tone took me a couple of chapters to get to grips with, but I am so glad I stuck with it. The lyrical poetry contained within the narrative is so good that it adds to the story being told, it puts some emotion into the storytelling, something that is so sorely lacking from many books in third-person narrative.
Descriptions of people, places, feelings, events take on a whole new level of tangibility so rarely felt in fantasy fiction (without going down the Stephen King route of describing everything, and avoiding the Robert Jordan horse/riding dress description pratfalls).
The only place this becomes an issue is at times in the action scenes. On occasion I had to re-read a passage to work out what had actually happened - while I enjoyed the words I had struggled to pick up on what had occurred.
The story itself is not overly elaborate and unfolds before you with little warning. It felt like a natural, flowing journey than a series of events loosely tied together. We have the gritty mercenary company en route to unleash hell on the Empire, the great priestess of the God of living and dying (who has to sacrifice someone every few days to ensure life and death continue to operate properly) and we have the political manoeuvrings of the high lords within the Empirical council. This is all weaved together in the first third of the book to an excellent, surprising conclusion (in what many authors would have filled a whole book with ad nauseum), with the remainder of the book being a journey through wild country while everyone double-crosses everyone else.
This is of the grim-dark sub-genre, which basically means everyone is a bit of a shit, and bad things happen to nice people. There are no heroes here. There are characters you come to rout for (or despise) but you know it is wrong to do so as they are all so nasty and flawed in so many ways, like humanity itself.
Don't be expecting a happy ending!
  
The Grim Company
The Grim Company
Luke Scull | 2013 | Science Fiction/Fantasy
7
7.8 (4 Ratings)
Book Rating
The Grim Company aims to deliver a swords and sorcery tail in the epic mould while being gritty, grimy and dirty in detail. And to a very large extent it suceeds, managing to tell a tale of war between city states from the point of view of some of the characters cauught up in it.

One thing that is always hard to do when starting out on a new story is to get used to the characters. The author must balance the need to ensure that enough time is spent to flesh out each character as they are introduced without overwhelming the reader and Scull is adept at this, the first few chapters detailing some of the misadventures, goals and dreams of the main characters.

And what characters they are. Cole is a young hero with a magical blade, who's destiny is to free the city of Dorminia from the tyrant Salazar, while at the same time being a real catch for any pretty girls. Or so he sees himself. To everyone else he is vain, boastful and arrogant. Jerek is a barbarian who has the market cornered in foul language, pithy insults and scowling at everything. Also good is Barandas, head of the elite guard of the city who is just trying to do his job.

The obvious author to compare Scull to is Joe Abercrombie, and the comparison is a fair one although (in this book) Scull doesn't quite manage to create the depth and range in Abercrombie's characters and situations. So although they aren't really classic fantasy archetypes, they are still close and don't subvert them. What Scull does bring is a little less cynicism than Abercrombie. Here it is worth fighting for what you believe is right, and honour still has value. This gives it a rather refreshing feeling.

The book also has strength in being the first of a series so it doesn't have to be a stand alone story and can leave enough threads for the next book to pick up. This allows the end, after a frenetic climactic battle, to relax into telling the aftermath rather than spending too much time trying to tie up all the loose ends.

Overall a good book for the fantasy lover. Not as grim or dark as 'grimdark' but still with enough spit and sawdust to add an underbelly to the reliable fantasy concepts it should appeal to a wide audience.

Rated: Strong language, bloody violence and some sexual references throughout