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The Playing Card Killer
The Playing Card Killer
Russell James | 2019 | Mystery, Thriller
10
9.0 (3 Ratings)
Book Rating
A Fantastic, Creepy Thriller!
Well, I have to say that I enjoyed every minute of this cracking crime/thriller!

I loved that, straight-away, Russell James introduces Brian Sheridan, who is currently on medication for anxiety-related problems. Brian decides to stop taking his medication as he thinks that he is living life through fog and haze which he hates. As a result, he is tormented by dreams of women being strangled, then left with a playing card tucked in their corpse. When he sees an apparent victim on the news, dead, Brian fears he may be the unwitting killer. Detective Eric Weissbard thinks the same thing and starts to build a case to get Brian convicted. But there's so much more to these murders…

Brian discovers that he has a brother, Tyler, with a penchant for murder. Tyler is willing to frame Brian for the crimes unless Brian wants to join Team Playing Card Killer.

Russell James’ sympathetic portrayal of the immensely likeable Brian was wonderful to read as his neuroses and delusions were laid bare and there was no hidden side to him. Brian is a troubled young man with an adoptive family with whom he barely has any sort of relationship. His girlfriend, Daniela, by contrast, is confident, and self -assured and she delivers Brian an ultimatum - either he continues with his medication or she will leave him.

I also liked Russell James’ fantastic character portrayal of Detective Weissbard who is talented, analytical and operates mostly and very successfully on gut instinct. However, he is disrespected by his colleagues and is assigned to chasing all the non-eventful leads and red herrings. That is until a jittery young guy arrives at the station, claiming to have detailed knowledge of the investigation that hasn’t been revealed.

For me, THE PLAYING CARD KILLER explores some freaky imaginings and is full of creepy vibes. It's a fantastic thriller that surprised me with a mystery that borders on a grim horror novel. I was never quite sure exactly how far off the rails Brian had gone or where the author was going next with this disturbing but exciting story. The suspense was so great that I was on the edge of my seat because I was so absorbed with Brian and Detective Weissbard.

THE PLAYING CARD KILLER held my interest from start to finish and the way in which Russell James brought everything to a conclusion was just fabulous. I loved it and it has left me eager to read more from this author. I would recommend THE PLAYING CARD KILLER to anyone who likes this genre.

[Thank you to NetGalley, Flame Tree Press and Russell James for a free ARC of this book in exchange for a voluntary, honest review.]
  
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Leah Lopez (7 KP) rated Gone Girl in Books

Nov 6, 2019  
Gone Girl
Gone Girl
Gillian Flynn | 2013 | Fiction & Poetry
10
7.7 (142 Ratings)
Book Rating
This book had many key elements to keep the reader constantly entertained.
1) The characters had their own voice; their own emotions and thoughts which was clearly recognised through per chapter dedicated to them. My mind alternated between which character I liked/hated understood/or not worth understanding. At the beginning of the book I was on Nick's side. It seemed Amy was some "nagging wife" and it would be easy to become annoyed by all her "stupid traditions" but then, I read Amy's side and then I was like..."Okay, now I understand why the traditions are important and how much she loves Nick..." When he come home to find his wife had disappeared and his house looked "ransacked" I began questioning the possible theories to her disappearance. I thought:
S.P.O.I.L.E.R. A.L.E.R.T

She hasn't been taken. She isn't dead. It is all but a set up: to get Nick to realise how much he loves Amy and he be lost without her. I thought she has just gone away for a few days.

My first shock? Nick cheating on Amy
but then; had it been a shock/ plot twist shock, or did I just not want to believe that of him?
It was easy from this point to hate Nick. He had been having an affair, he was violent, he was a liar.
I began siding with Amy.

Still...it became clear through Nick's request on finding out the truth that she too was a liar; but a more-well trained liar and not spontaneous? She was evil; she played people to her needs. She used them to better herself.

Towards the end of the book; when she came back home and reported her "kidnap and rape" from Desi it was here I thought this is going to end pretty shit now...but once again I was surprised. I began to hate Amy and like Nick. Still Nick demonstrated his violence towards Amy by strangling her and detailing his enjoyment of her pulsating struggle for breath. When Amy came back and explained the truth, and furthermore...I wanted her to be arrested; to find that tiny bit of evidence she didn't think of...something none of us would have thought of but maybe read and thought nothing of it at the time. Still, she still had things up her sleeve and still ten steps in front of Nick-the semen and her way of permanently keeping him in her life. I knew it had to end, but I think it would have been more entertaining on something she left out, rather than her once again winning.

Overall:
a great suspense-filled book that makes you yo-yo between liking/hating the characters!
Will be looking for more books written by her!
  
FS
Fire Study (Study, #3)
Maria V. Snyder | 2008 | Young Adult (YA)
8
8.5 (4 Ratings)
Book Rating
I strongly recommend reading <i>Poison Study</i>, <i>Assassin Study</i>, <i>Magic Study</i>, and <i>Power Study</i> all at a go. The two novellas are optional, but canonical and fun.

Snyder's world seems to be made up of just two countries: Ixia and Sitia. Ixia has been ruled by Commander Ambrose and his generals for about a decade when <i>Poison Study</i> starts, after a military coup overthrew the old monarchy. There are no beggars, every child is entitled to an education, nobody has to go hungry or homeless, and promotions are based solely on skill, with no gender or racial discrimination&mdash;but every citizen also has to wear a uniform declaring his or her proper location and job function, government approval is required for marrying, moving to a new home, or changing jobs, and anybody identified as having magic talent is killed immediately. Everyone is subject to the Code of Behavior, and there are no exceptions for any kind of extenuating circumstances. If you kill someone, you are sentenced to death, even if you were defending yourself or another.

Yelena has been in the Commander's dungeon for most of a year after killing the son of General Brazell. Valek, Ambrose's spymaster, gives her a choice: go to the gallows, or become the Commander's food taster. The job doesn't have a long life expectancy, as poisoning attempts are fairly common, but Yelena sees a chance at life better than immediate death, and takes the job.

Yelena manages to survive several attempts to murder her. The fact that Brazell wants her dead is understandable, but the other attempts are mysterious. Why would a Sitian master magician try to kill her? Who would slip poison into her wine?

<i>Magic Study</i> finds Yelena in Sitia, learning to cope with a very different way of life. Magic is almost taken for granted, and a strong family/clan structure forms the backbone of the government. But why are there beggars in the streets, and why is it that only those who can afford it are educated? Everyone in Sitia believes that life in Ixia must be horrific, but looking around her, Yelena sees that Ambrose's rule does have its benefits.

<i>Fire Study</i> moves between Sitia and Ixia, involving the leaders of both nations and intriguers who want to bring both of them down by pitching them against each other. Yelena and her friends are trying to prevent a war and reveal the traitors, but they've been declared outlaw and have to sneak around trying to figure out what's going on.

Another reviewer found Yelena too talented for belief, but I found her fairly realistic. She certainly isn't good at everything&mdash;she could use a lot of help in terms of social skills!&mdash;and the skills that she begins with and gains over the course of the trilogy do make sense. She trained as an acrobat when she was a child, so it does make sense that she is able to learn some types of self-defense without too much trouble. Some of her aptitudes make more sense after she learns more about her family background. She does find that she has magical abilities, but she isn't good at everything, and indeed, cannot seem to master some tasks that other magicians consider rudimentary.

I did find some of the betrayals to be difficult to comprehend, as some of the traitors would have no defense against mental scans. There's a Sitian Ethical Code of Conduct that prohibits non-consensual scans, but it doesn't apply to criminals, and in a war situation, I found it hard to believe that nobody ever did a little telepathic peeking at the people around them.

These were fun books, and they could be useful in looking at the pros and cons of different types of governments with teens. There's some sex in the books, but nothing terribly explicit. The violence is more troublesome, but the author never dwells on it.
  
Star Wars: Episode IV - A New Hope (1977)
Star Wars: Episode IV - A New Hope (1977)
1977 | Fantasy, Sci-Fi
The beginning of an era that will last a life time (3 more)
Character
Special Effects
Movie Score that is highly recognizable
Han Shot First!!!
Star Wars...the movie no one believed would become anywhere close to the success it is today. Not even George Lucas believed it would be as big as it is, but that's the beauty of it.

Star Wars wasn't just the beginning of a new fandom, it was also the beginning of a new era for film itself. Skywalker Sound revolutionized special sound effects and and the CGI used in Star Wars (during it's original release) made directors like Steven Spielberg realise they can bring their dreams to life, such as the film Jurassic Park which then revolutionized film even further.

Introducing new and original characters such as Luke Skywalker, Princess Leia, Han Solo, Chewbacca, Darth Vader and so many more! The film introduced the strong female role model in what is actually a kid's film. Carrie Fisher portrayed Princess Leia and there has never been anyone quite as brilliant as her since, because at only 19 years old during the first film, she became an icon and one of the strongest woman on screen.

All 3 of the main cast went on to take on great roles. Mark Hamill is probably most famous for his voice over work in cartoon shows such as Batman the Animated series where he has become the most famous voice for The Joker, taking on the role multiple times including in the Batman Arkham video games. Harrison Ford went on to star in many famous roles in big blockbuster films such as Indiana Jones, Apocalypse Now, Blade Runner and many more. Carrie Fisher went on to star in When Harry Met Sally, Drop Dead Fred, and Scream 3.

The villain of the film quickly became one of the most badass and recognizable villains to ever appear on the big screen...Darth Vader! He was menacing, manipulative, and powerful.

The visuals of this film were incredible for the time, from the space battles to the lightsabers. Not to mention that a lot of the space ships, and the death star trench are all models with actual (mini) explosions.

Star Wars is so popular these days that it has been parodied and praised by countless other films, TV shows, sketches, art, porn and almost anything you can think of.

It even has a holiday after it 'May the 4th be with you' (May the force be with you), now known simply as May the 4th. Along with conventions and celebrations, Star Wars has become more of a way of life for a lot of people and not just a fandom.
  
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Dieter Polcher (0 KP) Apr 22, 2017

May the Force Be With You

I&#039;d Give Anything
I'd Give Anything
Marisa de los Santos | 2020 | Fiction & Poetry, Romance
7
7.0 (1 Ratings)
Book Rating
At eighteen, Ginny "Zinny" Beale is a lighthearted, fun, brave girl with a close group of friends and brother with whom she can unite against their uptight mother. But one night changes all of that. Someone sets the town's high school on fire and in the aftermath, the father of Ginny's best friend, Gray, is dead. The townspeople look for someone to blame--leaving most of it on a troubled teen--but Ginny learns some news that changes her entire world. She tells no one, but the secret alters her life and leaves her an outcast among her friends and family. Over the next twenty years, Ginny transitions, settling down, returning to her hometown and marrying Harris, a professor. They have a daughter, Avery, and Ginny cares for her mother, who is dying. But when scandal rocks the town again--this time focused on Harris--Ginny has to make some choices. It's time to confront the past and the secret she's kept buried all this time.


"In one night, one night, I lost all of them."


I adore Marisa de los Santos and her writing, though this wasn't my favorite of her books. Still, she's just so good at capturing the little moments in life: nailing down the feelings and emotions of her characters. Ginny, Avery, and others spring to life in this one. The story swings between past and present, with older excerpts often told from Ginny's diary entries. It takes a while to learn Ginny's big secret, which is a bit of a pet peeve of mine: I'm not always a fan of dragging out a secret.

This is a poignant and sad read, delving into marriage, love, and parenthood. My favorite character was fifteen-year-old Avery, who is hit hard by the incident involving her father, Harris. In many ways, I was far more invested in Avery's growth than Ginny's--I liked Ginny, but I couldn't quite find myself fully wanting to root for her. Although the juxtaposition between young Zinny and present-day Ginny was quite well-done.


Did you stop being your old selves? Did they fall away? Were you always only the self you were in the present?


The book explores how one secret can so change a person and the ripple effect it has on many lives. Ms. de los Santos examines her characters very closely via her writing, and I will always love picking up her books and getting an intimate look at her cast of players. In the end, this is a touching and well-written novel, even if I couldn't always find myself fully engaged in Ginny's world. 3.75 stars, rounded to 4 here.
  
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Mothergamer (1546 KP) rated the PC version of Dragon Age II in Video Games

Apr 3, 2019  
Dragon Age II
Dragon Age II
2011 | Role-Playing
I finished Dragon Age 2 and let's just say I am feeling conflicted. I absolutely loved Origins and Awakening. The story was well thought out and throw in the factor of every choice you made had a consequence of being good, evil, or in a gray area, it really made you pay attention and think about what you wanted to do throughout the story line. There was also more to explore on the map, and there was some depth to the design, such as the forests of Ferelden, the Dalish elves camp, and Orzammar.
 I was extremely excited about Dragon Age 2 and even got the signature edition. You get a lot of great items and cool downloadable content like The Black Emporium shop and The Exiled Prince quest. However, playing Dragon Age 2 I couldn't help but notice a lot of glaring flaws throughout it with the battle system and with some of the map designs. There are also for me, some issues with parts of the story and this does include some of Hawke's story.
 First, let me start with why I had a problem with Hawke's story. There are parts of it that seem rather pointless, as if Hawke is going through the motions and not really driven the way the hero was in Origins and Awakening. There's a lack of intensity. There is also a glaring lack of tough choices. I love a great story and with Origins and Awakening, there were choices that could be made that would affect the story, take it down a different path, and everything you decided had consequences. With Dragon Age 2, it seems the story was only written one way and no matter what the player does or decides, they become the Champion the same way and go through the same events. It falls flat when you think about the intricacies and plot twists of the previous two games.
 I did like the interactions with the members of your party and there were even characters I genuinely liked. I found that my top three were Varric, Fenris, and Isabela. Hawke has a voice, so some of these interactions had a little more emotion to them, but frankly it seemed like the companions were far more interesting and witty. Even their quests and stories were more interesting to me. There was one part of Hawke's story that really had me going and to the person who wrote that, I say great job. As for the rest, it just felt dull. Sure, the ending has a fantastic pivotal point to the story line, but it felt like a chore to get to it at certain points in the game.
 Overall, I had no problem with the battle system. It was much easier to navigate, the action is fast and fluid, and the AI is pretty spot on when it comes to the other party members, making for a pretty exciting furious battle. Yet, there was a problem. Let me be clear with all my friends who told me I could change the difficulty setting to casual if a battle was too hard, I DID. I then tried various tactics and party set ups and got annihilated eight times or more. I'll give everyone a moment to let that sink in. Now, maybe it's a crazy concept, but the casual setting on a video game means you don't have lots of dead party members and game over screens. Yes, it's still a battle, but not quite so difficult. When a battle is hard on the EASY setting, that's a huge problem for me. Factor in the 30 second cool down timer for healing potions, and healing spells, it borders on ridiculous.
 While I understand that the gist of this idea was it makes you plan out and think carefully about strategies for quests, boss battles, and random fights a 30 second heal timer does not work. I could understand having a timer, but 30 seconds can make or break a quest or story oriented battle in Dragon Age 2. I played as a rogue for the first play through, and I found myself kiting things a hell of a lot waiting for the timer to be up and hoping I wouldn't die before I could heal. Needless to say, it got incredibly frustrating quite a few times!
 Finally, we have the sheer laziness of the map and dungeon designs. It was as if there was just one prototype for everything when it came to the buildings in Kirkwall. The "poor house" design, and the "rich mansion" design came across as bland and was a telling sign of how rushed this game was. There's also one map for the sewers, the Deep Roads, one mine, one mountain, and one cave. You basically go back and forth with five different locations on the world map. Compared to the other maps in the Dragon Age games, this is shameful. The map is ridiculously tiny, but it's as if they were lazy and couldn't be bothered with making the locations stand out and be unique from each other.
 I liked Dragon Age 2, but I didn't love it the way I did Origins and Awakening. I can honestly say, it's a good game, but not a great one. There's too many predictable points in some of the story telling and it's quite obvious to see where certain things were rushed especially with certain cut scenes where the characters were blinking in and out of frame. I can not in good conscience give Dragon Age 2 a stellar review as an amazing game, because it isn't. Believe me, that kills me because I absolutely love the Dragon Age series, but with that many flaws, it's not worth full price.
  
The Shadow Cabinet (Shades of London, #3)
The Shadow Cabinet (Shades of London, #3)
Maureen Johnson | 2015 | Paranormal, Science Fiction/Fantasy, Young Adult (YA)
8
8.0 (2 Ratings)
Book Rating
I read nearly 3/4 of this book curled up in my easy chair while the kids napped, snow falling softly outside. It is rare that I get that much peace and quiet anymore, so I roared through the book, wanting to finish it before the twins awoke and shattered the peace.

Therefore, any nitpicks I have about anything in the book feeling rushed are no doubt of my own doing, as I manically flipped pages, wanting to find out what happened to Rory and the rest of the gang. When the series is over, I look forward to reading all the books again, and savoring them a bit more.

Needless to say, I loved this book. Definitely my favorite novel to date this year. I am sure Johnson's Shade of London series isn't for everyone, but I've fallen for American-based Rory, a transplant in London, who can now see ghosts. It sounds preposterous, but Johnson has made it work- and work well- in all three novels so far. I love Rory, I love her character, and I love the group of people she's come to surround herself in London - far away from the home she knows in New Orleans.

<i>*spoilers if you haven't read the first two books - which you should, immediately!*</i>

In book three, Rory is dealing with the grief of losing Stephen, as the team frantically tries to find his ghost. They are also trying to find her prefect, Charlotte, who was kidnapped by Rory's therapist, Jane. We learn more about Jane and her past involvement in an ancient cult and a likely string of murders. It all involves a much bigger plot involving London's ability to harness its dead, and the existence of a murky, rumored government organization who polices ghosts.

We also meet a new character in this novel, Freddie (a girl), who is quite bright, but of whom I still remain suspicious - silly, perhaps, but it's so hard to trust new people coming into the gang. We see more of Jerome, which is nice, and Boo and Callum, of course. There's actually less focus on actual ghosts than you'd think and more on some big conspiracies, but it all works, really well. The camaraderie of the team, and the way Johnson voices Rory is just lovely, and the book reads so well. Even what should be a crazy plot is made readable and believable through the lens of these developed characters.

As always, I'm left a bit bereft, waiting for the next book. (And, for the record, I finished the last few pages right before the twins woke up. I feel like that's fate, right?)
  
The way I found this book was I had return a book and was looking some books to read. I was that bored. I was scanning my library Children section. I found this in the the there. I picked it up and read the back of the cover. I was interest the by reading the back of the cover that wanted to start reading it as soon as i got home. I did just that by checking it out. Now my thought on this books...

The story starts out by having Audrey and Garret complaint they are bored and they are living with their uncle and aunt. They thinks there Grandpa Edgar is old and boring to be with him all summer. Audrey and Garret do not know what is in story for them when they arrive at Retirement home Edgar Font is staying at.

Edgar Font take this two grandchildren for an adventures though out the book. Their first adventure is at a Castle. Edgar Font see is grandchildren as unadventurous. His answer is to this is to drive them in adventure and make them go though this summer plans.

Edgar Font introduce them to all kinds of ghosts, and outlines their journey, while Edgar is not dead yet. He wants to find a place to live out eternity. Though Audrey and Garret are skeptical in the beginning, They come around be the end of the book----all in the span of a day.

It's a fascinating read, much more fluid than "wandering around the house and picking up clues" might suggest. The character are fleshed out for all age ranges, we learn a little bit more about each character in future installments, as they learn more about themselves. We do not get told where the next adventure is, but there's a photograph marked, "Exploring the site for Adventure Two" in the back, and an arrow showing that it's "just over yonder".

This book can have you guessing along with Audrey and Garret and Edgar Font to solve the Mystery as well. Great for young readers ages 9 and up. I strongly recommend it.
  
The way I found this book was I had return a book and was looking some books to read. I was that bored. I was scanning my library Children section. I found this in the the there. I picked it up and read the back of the cover. I was interest the by reading the back of the cover that wanted to start reading it as soon as i got home. I did just that by checking it out. Now my thought on this books...

The story starts out by having Audrey and Garret complaint they are bored and they are living with their uncle and aunt. They thinks there Grandpa Edgar is old and boring to be with him all summer. Audrey and Garret do not know what is in story for them when they arrive at Retirement home Edgar Font is staying at.

Edgar Font take this two grandchildren for an adventures though out the book. Their first adventure is at a Castle. Edgar Font see is grandchildren as unadventurous. His answer is to this is to drive them in adventure and make them go though this summer plans.

Edgar Font introduce them to all kinds of ghosts, and outlines their journey, while Edgar is not dead yet. He wants to find a place to live out eternity. Though Audrey and Garret are skeptical in the beginning, They come around be the end of the book----all in the span of a day.

It's a fascinating read, much more fluid than "wandering around the house and picking up clues" might suggest. The character are fleshed out for all age ranges, we learn a little bit more about each character in future installments, as they learn more about themselves. We do not get told where the next adventure is, but there's a photograph marked, "Exploring the site for Adventure Two" in the back, and an arrow showing that it's "just over yonder".

This book can have you guessing along with Audrey and Garret and Edgar Font to solve the Mystery as well. Great for young readers ages 9 and up. I strongly recommend it.
  
Resident Evil: Extinction (2007)
Resident Evil: Extinction (2007)
2007 | Action, Horror, Sci-Fi
5
6.6 (28 Ratings)
Movie Rating
"Slowly but surely, the Earth began to wither and die." - Alice

This quote sums up how I feel about the Resident Evil series and it's effect on the world of movies...

Resident Evil: Extinction is the third in the franchise, and honestly, it's a big improvement on the first two. The effects are a lot better for a start, and it feels more like a horror. It at least attempts (and unfortunately fails) to make you care about other characters other than Milla Jovovich's Alice, and it does have some good shots here and there, courtesy of Highlander director Russell Mulcahy.
However it has a butt load of issues (surprise surprise).
Although it leans more towards horror than before, Extinction ticks off every zombie cliché in the book, but has the arrogance to act like it's showing the audience something new. This culminates in a laughable number of unearned and predictable jump scares, and any action scenes are once again riddled with unnecessary edits and cuts.

The characters are another issue. This series continues to drip feed characters from the games, but they're nothing more than glorified cameos. Claire Redfield (Ali Larter) is adapted this time around, and although it's nice to see her character, she doesn't really do much beyond leading a group of survivors around, a group of characters who feel like they're straight out of one of the boring episode of The Walking Dead.
Then there's poor Iain Glen. Before Game of Thrones came along, he was destined to always be that evil dude who got to be in video game movies. *Spoiler Alert* - he turns into the Tyrant from the game series near the end, but he still sounds like Iain Glen when he talks (which is really fucking weird), and is then dispatched without much hassle, meaning that once again, this film series fucks up another classic Resident Evil monster. We also get a tease of Albert Wesker but it's all thoroughly underwhelming.
Apart from all that, I still struggle to connect to Alice as a protagonist, no matter how undeniably badass she may be.

Extinction is way more watchable than most of these movies but still, they should be better, and they're not. Ugh.