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The Godfather: Part II  (1974)
The Godfather: Part II (1974)
1974 | Crime, Drama

"Then I gotta go Godfather II. I think it was my first, “Wow, I feel like I just watched an epic.” Because you get both sides of the story, because you’re able to see where De Niro’s coming from, just seeing those guys in the movie. Again, I think there’s something that, when a sequel can hit it right, to keep pushing, instead of, “Let’s capitalize on what we did the first time.” And for me, maybe one the first movies where I felt like, “Ooh, we’re getting a backstory.” That, to me, was really thrilling. And just to see those guys, that young and hungry. I mean, that’s it. That’s it, right there."

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    DeathAwake

    DeathAwake

    Reference

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    Build a team using your favorite characters from the universe! Unleash each character's unique...

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Blazing Minds (92 KP) rated Avengers: Endgame (2019) in Movies

Nov 1, 2021 (Updated Nov 3, 2021)  
Avengers: Endgame (2019)
Avengers: Endgame (2019)
2019 | Sci-Fi, Thriller
The story and the route it takes is a perfect continuation of Infinity War and it’s a film that is one that brings the Avengers to a conclusion that is worthy of being called an epic and a film that gets that high rating in my reviews. It has so many things that you can sit down and talk about with those have already seen it, sharing moments that may have surprised you during the viewing, Avengers Endgame is going to go down in history as a movie that had fans in tears watching in cinemas around the world and having everyone saying, “but what now? How can we go on with the MCU?“.
  
Star Wars: Episode VIII - The Last Jedi (2017)
Star Wars: Episode VIII - The Last Jedi (2017)
2017 | Action, Sci-Fi
Luke Skywalker (3 more)
Rey and Kylo Dynamic
Great Space Battles
Some of the Kylo evolution
Not enough Luke (4 more)
Finn romance and side story BLAH
Why Destroy your helmet Kylo
Snoke
Not enough Light saber battles
Savage Review
Contains spoilers, click to show
I loved a lot of things about this movie and didn't like a lot. First off LUKE SKYWALKER BOOM and that cameo of Yoda was amazing. Second the dynamic between Rey and Kylo I really liked its gonna be great to see where they go from here with the good and bad. The space battle where some of my favorites and when their were light saber action it was top notch. I liked certain things about the evolution of Kylo him taking control and being the new top dog. Now to what I hated the Finn romance and side story I liked where they were going with that but they executed it poorly and made it a complete bore and took you out of the movie. Why did Kylo destroy his helmet if you want to be like your grandfather he wears the mask it made you bad ass and it makes you less whiny. I get your conflicted but your tantrums are sometimes too much. Dont get me started on Snoke he feels like a wasted character and I hope they redeem him in the next one somehow. There was barely any light saber action. I liked the small amount in the movie but this is star wars we need those epic Light Saber moments. Now Back to Luke I loved the ending with him it was absolutely brilliant but at the same time I wanted more from him he never left the Island which I understand from the story point of view but I wanted him to battle Kylo in a Epic Battle.
  
    Sorcery! 4

    Sorcery! 4

    Games and Book

    8.0 (1 Ratings) Rate It

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    An epic adventure through a cursed citadel of monsters, traps and magic. Begin your journey here...

Cthulhu's Vault
Cthulhu's Vault
2015 | Adventure, Card Game
As a kid, one thing my siblings and I used to do was play a storytelling game in which we created a (usually) hilarious story, one word at a time. You know the kind. One person starts the sentence with a single word, the next person in line adds a word, and so on, resulting in some ridiculous storyline that ultimately makes little overall sense. So when I heard about Cthulhu’s Vault, a game with a storytelling aspect, I was keen to try it! Even though the subject matter is obviously a little darker, does the overall game live up to my childhood memories of creating stories?

Cthulhu’s Vault is a card game in which players are working together to craft an occult story, which will ultimately lead to a final battle with one of the Ancient Ones. To setup the game, each player receives an Ancient One card (kept face-down), 7 Story cards, and 2 Power tokens (one Investigator and one Cultist). Power tokens are kept face-down and are secret from other players. The remaining Power tokens are placed into two pools – either face-up or face-down as described in the rules – and a starting Story card is drawn and placed in the middle of the play area. The Power Guide card is placed off to the side, visible to players, and shows the amount of Cultist Power necessary to awaken your Ancient One during play. Select a starting player, and the game is ready to begin!

The game is broken down into two phases: the Mystery Stage and the Epic Battle Stage. The Mystery Stage begins the game, and consists of the storytelling element. On your turn, you will select a Story card from your hand and play it to the table. Here’s the catch – all players are trying to create a cohesive storyline, so you are encouraged to narrate and chain together a single story with the addition of each new Story card. After you play your Story card and tell your brief addition to the tale, you will collect a number of Power tokens as described on your played Story card, receiving Bonus tokens if applicable. The Mystery Stage continues in this fashion until a player has acquired the requisite number of Cultist Power tokens necessary to awaken their Ancient One. At the start of that turn, the player will reveal their Ancient One, and the Mystery Stage ends immediately.

Moving on to the Epic Battle Stage, there is a small bit of setup. All remaining Story cards are discarded, and Investigator cards are displayed. The player who awoke their Ancient One collects a number of Power tokens equal to the health of their creature, gathers/shuffles the Ancient One Combat Deck, and draws a hand of 3 Combat cards. All remaining players will select an Investigator to play, in order, depending on the total number of Investigator Power tokens gained during the Mystery Stage. Players will discard down to/collect a number of Power tokens to match the health of their Investigator, shuffle the Investigator Combat Deck, and draw a number of cards as dictated by their Investigator card. A Battle Order deck is created and shuffled, and will dictate the order of actions during each Epic Battle turn. The Epic Battle Stage is now ready to begin.


During the Epic Battle, a card from the Battle Order deck is revealed – either an Investigator or the Ancient One. The corresponding player will then act, playing a card from their hand, performing the action (usually Wounding the opponent), and then drawing back up to their hand limit. Play continues in this way until either the Ancient One is defeated (all Health depleted), or all the Investigators are devoured by the Ancient One. If the Ancient One is defeated, the Investigators have won! And if the Ancient One has eliminated all the Investigators, then that player wins. Either way, whomever wins is encouraged to come up with a brief epilogue to bring the overall story to an end.
So all in all, how does Cthulhu’s Vault fare? Honestly, not too great. Let’s start with the rulebook. It has some areas of serious ambiguity and confusion, which made this game kind of tough and frustrating for me to learn at first. Now that I think I’ve got it figured out, it’s ok, but that first read-through was rough. Now getting down to the actual gameplay. I can appreciate what the game is trying to do – have players create a story and then engage in their narrated battle – but the two phases of the game seem very disjointed to me. It kind of feels like you are playing 2 separate games in one. You get to have some creative fun making up a spooky story, which is then swiftly forgotten as combat ensues. There is little to no connection between the two phases, and that lack of connection makes the storytelling phase seem obsolete.


Another thing to consider when checking this game out is the group of people with whom you will play. To really get a fun, immersive story going, all players need to be willing to embrace the storytelling aspect, and get into the narrative. Requiring that type of creativity on the spot can make some players uncomfortable, and they just might not enjoy that element of the game. Let’s touch on components for a minute. I think that for the most part, the production quality is fine! The Story, Investigator, and Ancient One cards are all oversized, sturdy, and feature some neat spooky art and flavor text. The Combat cards are normal sized, and for the most part clear in their text/actions. The Power tokens are small wooden discs, and are fun to play with. The version I have is in a tin, not a cardboard box, and the tin is nice and sturdy too. Overall, good quality game.
In theory, I think Cthulhu’s Vault is a neat game. The actual execution of the gameplay doesn’t quite hit the mark for me though. The lack of connection between the two phases of the game really detracts from the overall immersion. If there were a stronger connection, perhaps I would like it more, but as it stands, it just feels like 2 separate games in one box. If you’re into storytelling games, I would consider Cthulhu’s Vault because it does provide a neat opportunity for players to craft a unified story. But the shift to the combat phase feels sudden and unrelated. Purple Phoenix Games gives this one a fiendish 5 / 12.