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Birds of Prey (And the Fantabulous Emancipation of One Harley Quinn) (2020)
Birds of Prey (And the Fantabulous Emancipation of One Harley Quinn) (2020)
2020 | Action, Adventure, Crime
Without a doubt, the best thing about the disastrous Suicide Squad movie of 2016 was Margot Robbie as Harley Quinn. With what little she was given to work with, she went all in and truly made the role her own. A return to the character was inevitable really, and thankfully, that return is not in the form of Suicide Squad 2 but Birds of Prey and the fabulous emancipation of one Harley Quinn.

When we join Harley, she’s just broken up with the Joker. A nice little animated intro, with voiceover from Harley, gives us a quick overview of her life from birth, through childhood and eventually to the point where her and Mr J part ways. She hasn’t made it public knowledge just yet though, for fear of what might happen when word gets out that she no longer has the Joker’s protection. Instead, Harley buys herself a hyena called Bruce, takes part in vicious roller derbys and spends her nights partying at the nightclub of Gotham crime lord Roman Sionis (Ewan McGregor).

Following an explosive public declaration of her relationship status - driving a big truck into Ace Chemicals, the spot where Harley first pledged herself to Mr J - Harley begins to find her life becoming increasingly entwined with that of the other Birds of Prey that will eventually make up the all-women squad. Renee Montoya (Rosie Perez) is a detective, in the process of investigating a series of murders by a crossbow wielding killer named Huntress (Mary Elizabeth Winstead) before the chemical factory explosion. Black Canary (Jurnee Smollett-Bell), a singer at Sionis’ nightclub and packing a voice powerful enough to shatter glass. And finally, young pickpocket Cassandra Cain (Ella Jay Basco). All of these women either have an axe to grind with men that treated them badly, or are currently being hunted by most of Gotham City’s bad guys. Their coming together, and subsequent emancipation, forms the basis of the movie.

That initial process involves a lot of time shifting and flashbacks while we are introduced to the key characters and plot points, before jumping back minutes, hours or even days in order to start filling in the narrative blanks. It’s messy at times and for the most part, it doesn’t really work either. Thankfully though, it’s a tactic that is ditched well before the halfway point.

The ‘Birds’ all have interesting back stories, and great potential in some cases too, but for the most part it’s Harley who is front and centre, stealing the limelight, and it never really feels as though we get to experience the others very much in comparison. Outside of the female leads, I didn’t really think much of Ewan McGregor and didn’t feel him to be a very convincing threat at all.

Birds of Prey is jam packed with creatively chaotic action and fight scenes from Chad Stahelski, who was responsible for the John Wick movies. They are confidently executed, at times cartoon-like, and usually accompanied by a kick-ass soundtrack.

I was initially going to give this a 6/10. But then I looked back at my rating for Suicide Squad and saw that was the rating I gave that. Birds of Prey is good, but not great. However, it is definitely a big improvement on Suicide Squad, so for that I give it a 7.
  
The Rhythm Section (2019)
The Rhythm Section (2019)
2019 | Action, Drama, Mystery
The Rhythm Section popped up almost out of nowhere when it hit screens. Seeing the cast line-up I was very interested in seeing what it had to offer.

Stephanie has been a broken woman ever since her family died in a plane crash. The situation would be tough for anyone to deal with but it's made worse by the fact she was supposed to be on the plane too. Life in tatters, addicted to drugs and turning tricks for money she's all but given up on life. That's when Proctor appears.

Proctor is an investigative journalist who is tracking down the people responsible for the tragedy. He takes her in and she paws over his evidence. With a new found rage she goes off on her own, but actions have consequences and it's a steep learning curve.

There is something in The Rhythm Section, the story has a definite spark, but this final product didn't hit the right note for me. It's a classic story of revenge but the film doesn't seem to make much out of it. Littering it with flashbacks to fill in story and attempt to get us in Stephanie's head just adds to the jumpiness throughout. That jumpiness wasn't just reserved for the story, I noted that the camera movements early on were bizarre, I imagine in an effort to emulate her physical and mental state, but it was particularly jarring to watch.

The Rhythm Section seems to have no real way to follow the passage of time, which I feel was a mistake as it would have helped to make things more believable. Somehow B (Law) managed to get Stephanie off drugs, markedly improve her fitness levels and train her to be an (admittedly mediocre) assassin. With some concept of time elapsing I might have been on board with that transformation.

All that training seems to be for nought as she mainly survives off dumb luck during her travels. Her natural luck would also explain how she managed to capture the only bit of information she needed at the beginning of the film to find Proctor's well trained and secret source.

Law and Lively had some good moments in her training montage. There was some humour and friendship, of a sort, but the combative nature of both characters outside of that felt strained and neither appeared comfortable in the role. Sterling K. Brown playing Mark Serra seemed to be the most at home in the role, there was a spark there that gave him a confidence in what he was doing.

With a script written by the author of the source material I'm at a bit of a loss, this scenario should mean that it's a proper representation of the book but I'm left with little desire to experience any of the other three stories in this series having seen Rhythm Section.

As I said, there feels like there's something in this idea that would have made a great film, but it feels rushed and a little confused. The film ends in a way that could see a sequel, and that is possible given the other books in the series, but I can't see it progressing beyond one film off the back of this.

Originally posted on: https://emmaatthemovies.blogspot.com/2020/03/the-rhythm-section-movie-review.html
  
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Sarah (7798 KP) rated Spree (2020) in Movies

Jan 24, 2021  
Spree (2020)
Spree (2020)
2020 | Comedy, Thriller
6
6.1 (10 Ratings)
Movie Rating
Different
In a world filled with YouTubers and social media influencers, it was inevitable that eventually we’d get a film shot in the style of a social media stream. We’ve seen similar with films like Unfriended and Searching, taking on the likes of social media whilst shot entirely from a webcam. However Spree is the first that I’ve seen that takes on social media almost entirely from live streaming or go pro recordings, and overall it’s a pretty decent attempt.

Spree is a 2020 comedy horror film starring Joe Keery as Kurt Kunkle, a failing social media influencer who works as a driver for a rideshare app called Spree. Fed up of his lack of viewers, Kurt decides to fit out his car with cameras and livestream “The Lesson”, where he instructs viewers on how to become famous on social media while picking up passengers and murdering them. One of the passengers he lets go is comedian Jessie Adams (Sasheer Zamata), a star and social media success who Kurt becomes obsessed with over the course of his murderous evening.

Spree is definitely a fun film. The comedic horror style works very well, especially in the first half although later on it does make way for a more serious side. There’s a decent amount of blood and gore too and it has a wonderfully cheesy B-movie vibe about it. What makes Spree so fun though is Joe Keery. His performance as an influencer is entirely believable and it’s his charisma and baby-faced innocence that makes this film watchable. He spends the entirety of the film like he’s high and hyped up on energy drinks and while this does make his performance a little over the top, this is exactly what Spree needs. David Arquette as Kurt’s dad also brings a lot of fun although his screen time is sadly lacking.

Despite Spree’s dark comedic feel, there’s a more serious story and commentary underlying this film. It might look as though it’s making light of social media influencers, but actually it’s making a rather serious point of the pressures and negatives of the constant need influencers have to be liked and obtain more followers. Kurt’s story is rather sad, and even the other characters like Jessie are shown to have their own stories but still stuck in the same social media behaviour. The live streams used to shoot most of this film, with the likes and comments from viewers, emphasise the pitfalls and real life issues with social media.

Admittedly this live stream method does get a little thin by the end of the 90 minute run time, and after the initial few murders, it’s only Keery’s performance that holds the film up to the end. It isn’t helped that aside from Kurt, none of his victims are particularly likeable and it makes them very difficult to relate to or care about. And this also goes for Jessie who despite her heroine status, becomes unlikeable due to how she too bows to the pressure of social media.

I’m not a fan of the YouTube and influencer revolution, so for me Spree was an interesting take on this and social media in general. It has a good point to make and a serious message, although this may be overshadowed by the dark comedy and horror. With a great turn from Joe Keery, it’s a fun film but not entirely memorable.
  
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Daniel Boyd (1066 KP) rated Sharp Objects in TV

Oct 4, 2018 (Updated Oct 4, 2018)  
Sharp Objects
Sharp Objects
2018 | Crime, Drama, Mystery
Decent cast (0 more)
Boring and drawn out (1 more)
Terrible ending
Overrated and Slow
Contains spoilers, click to show
I was looking forward to Sharp Objects when it premiered earlier this year. I love a whodunit thriller and am a fan of Gone Girl, Gillian Flynn's other adapted novel. I also read a bunch of glowing reviews before I dove into this series that promised an engaging, gripping story, which just made me more excited to get through the show.

Unfortunately, gripping isn't the word I would choose to describe this show. Engaging maybe, in that even though none of the characters that you are following are very likable, you do have a morbid curiosity to see what is going to happen to them. To be honest though, this series is only 8 episodes long and it was a slog to try and get through. Each episode drags something awful, to the point that 3 episodes in, I was ready to give up on this series. Then my girlfriend reminded me that it is only a limited series and will be worth sticking with to find out who the killer is in the end. Well, she was wrong about that last part, but we'll get back to that later.

I am not a huge Amy Adams fan, I feel that other than Arrival, she pretty much does the exact same thing in any role she is in. In this, she actually puts in a decent performance, it's more the way that her character is written that I take issue with. Camille is a whiney, dour character that is a drag to watch and none of the characters around her are any better. Her mother is a bitter, nasty old cow and her younger sister is an arrogant, immature little shit.

I haven't read the book, so I don't know if the pacing issues that the show has are inherent to the source material or the fault of the filmmakers. Either way, they are present and they are a detriment to this show. Every episode ends on an ambiguously exciting moment in order to keep you watching, then when the following episode picks up, it doesn't address whatever mad shit it just dropped on you at the end of the previous episode, to the point that I was left wondering a few times if I had actually missed out an episode in-between. Then it just drones on for another dull hour before dropping another inexplicable, shocking moment and it rinses and repeats this process throughout the entire series.

*SPOILERS FROM HERE ON*

This also applies to the last episode, which ends with such a nonsensical, out-of-nowhere twist that is never justified or explained. It is a classic example of having a twist, simply for the sake of ending on a twist. A good twist ending makes a reveal that causes everything that the viewer has seen so far click into place, it explains everything at once and that is why endings to stories like Fight Club, Mr Robot and The Sixth Sense are so satisfying. This makes the viewer want to go back and re-watch the film or series again with the new knowledge of what is going to happen in their mind in order to see it from a different perspective and spot the hints that point towards the big reveal. A bad twist ending drops a bomb abruptly and offers no explanation to the bombshell and leaves the viewer baffled and annoyed.

That is what happens with Sharp Objects' ending. There is absolutely no precedent to Amma being the killer. When Adora got arrested, it was underwhelming but there was at least some precedent for Adora to be the killer based on her other messed up behaviour, which provided some explanation, but Amma makes literally no sense. They could honestly have picked any other character on the show to be the killer and it would have made more sense. There is a weird post credits scene that I feel that was put in as a half-arsed explanation for the nonsensical twist, but it really doesn't help matters any. Again, I haven't read the book so I don't know if the ending plays out the same way as the source material, or if it makes any more sense in the book, but in the show it is a mess.

Overall this is a slow burn that isn't even worth the slog of getting through thanks to a hugely disappointing payoff. The ending is the main reason that this only gets a 5. One of the most overrated things I've seen this year.
  
Aroma
Aroma
2020 | Game System
Hello. My name is Travis and I have a big nose. It has always been big, and I used to tell people that it is so because I could smell so much better than everyone else. For a while this was partly true. However, as I age I find that I am less and less amazing than I thought I was when I was younger. Enter a game that revolves around actually using this schnoz and its wonderful ability and I thought I would have it in the bag! I was wrong. Again.

Aroma is a board game that originates from an essential oil company wishing to produce a board game utilizing its oils. Designer Odd Hackwelder then crafted a board game utilizing said essential oils that can be played four different ways. That’s right, Aroma is a game with four different play modes. Most of the modes revolve around the ability to guess the correct scent to score points. For this review I will be referencing rules for the Revolve mode with four players.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup a game of Revolve each player will choose one of the themed player boards and bits from the following: Citrus, Trees, Plants, Floral. They will lay the boards touching in the middle of the table and their oil trays with essential oil bottles in front of them. Each player will also receive the wooden player token and scent tokens in their color. Place the wooden player tokens on the point tracker zero space and the game is setup to begin!
Revolve is played in rounds where each player will choose one of their oil vials from their tray, place its matching scent token face-down on their board and pass it to the player on their left simultaneously. The players then take the vials just given to them, smell the oils inside and try to guess its content scent by choosing the appropriate scent token and placing it face-down on the board in front of them as well. Play continues in this fashion until all players have smelled the vials from all players and made their guesses.


Players then flip over their scent tokens to compare what was given to them throughout the round and they will score points based on how many were guessed correctly. The players then choose a different vial and the process starts anew. The game ends at the end of the fourth round and the player with the most correct guesses is the winner!
Components. This game has pretty amazing components. The oil trays with the little oil bottles are great, but a little flimsy. The boards and scent tokens are thick, and the wooden player pieces are nice and medium-sized. The overall look of the game is very clean and colorful, reminiscent of the art style in T.I.M.E Stories, but with more colors and smells. Aside from the flimsy cardboard used in the oil trays, the rest of the components are top notch. I do have one gripe: the oil bottles themselves sometimes take quite a bit of effort to get the smell going. We tried manually rolling with our fingers, and the suggested technique of rolling on a sheet of paper (we used a paper napkin). The best way was to just drench oneself in essential oil by manually rolling the ball with one’s finger.

As a game Aroma’s Revolve is interesting and invokes feelings not normally used to describe board games. I have not played another game like it, nor one that I can remember using my sense of smell at all. For this point alone I feel attracted to Aroma. However, smelling all the scents over and over can sometimes get a little overwhelming for me. I KNOW what a lemon smells like, but when you pass around a vial and I sniff it, I feel like I am smelling lemon. When the card is revealed and it is actually grapefruit I just smelled I become frustrated. I guess I never realized how closely many things smell to other items in the same family. I like to reminisce about the first time I ever smelled pine, or its unmistakable scent down in my wood shop. But the pine scent in Aroma doesn’t really smell like pine to me. Maybe my snout is aging faster than I thought, but I am really no good at picking out some of these scents.

I have also played the Survive mode with just my wife and of course she always beats me. Survive is the only mode that is designed for two players, and I wish there were more. Getting together during the lockdown is difficult, and I game mostly with my wife. That said, on the rare occasion I got to play games with another couple in our quarantine pod I wanted to break Aroma out and try a different mode. Revolve is good, and Survive is good too, but I would prefer both with the full compliment of players.

If you are looking for something completely different for your collection, Aroma is it. I don’t know if it will make many gamers’ Top 10 lists, but it is so interesting to use the sense of smell in a board game that I think it is almost essential (see what I did there?). I mean that Aroma currently has no competition in the same space, so it will not be replaced by another similar game for quite some time, I’m sure. And what guest wouldn’t be impressed by playing a board game that includes 20 vials of essential oil? How novel is that, anyway? Purple Phoenix Games gives this one a lovely-sniffed 8 / 12. Do be warned: Aroma may accidentally perfume some other games it is stored near, but the scent is pleasant. At least I THINK it is. Now I’m doubting my ability to smell anything correctly.
  
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Kara Skinner (332 KP) rated Dreamz in Books

Jun 12, 2019  
Dreamz
Dreamz
A. R. Von | 2013 | Dystopia, Fiction & Poetry, Paranormal
6
7.3 (3 Ratings)
Book Rating
Genre: Science Fiction, Dystopian

Word Count: 12,470

Average Goodreads Rating: 4.54/5 stars

My rating: 3/5 stars

To be honest, I automatically started to dislike this book because “Dreams” is spelled with a Z. And while it was okay, it was not as good as it could have been.

Wunder has been dreaming about a man for as long as she can remember, always the same man. The dreams leave her aroused to no end at night. Unfortunately, this man doesn’t exist in her life, at least not yet. But her love life is nonexistent and thanks to her being half zombie, that’s not going to change any time soon.

Little does she know that her dream man exists and his name is Pete. Not only does he exist, but he’s been dreaming about her as well. Pete is also half zombie and lives in the next town over with his uncle. When he moves to Wunder’s town to recover from a huge zombie attack, will they finally get to meet in real life?

You can get this book for free on Smashwords.

I have such mixed feelings about this book. On one hand, it’s a cool story with some damn good world-building. The explanation behind a half zombie, half human is actually logical, or as logical as anything to do with zombies is. This also sets up a lot of potential plotlines for the other books in the series, all of them sounding interesting. And the Resilient Infected Police, or RIP, have a fantastic name.

Also, I can always appreciate a bad-ass girl who knows how to kick some ass, zombie or otherwise.

But learn to fricking edit.

Aside from the grammatical and punctuational atrocities that made my eyes widen in horror while I was reading this, there are so many strange things in this story that aren’t even rookie mistakes. This story is as loose as your post Taco Bell shit.

Never mind the crazy summaries and excessive telling instead of showing. I’ve seen that so many times by now, I’m almost immune to that. What I haven’t seen is a fucking tree fetish.

Yes, ladies and gents, you read that right. Either Wunder loves trees a little too much, or the author does. Why else would Wunder interrupt her retelling of a very hot and kinky sex dream to describe at length the tree she’s tied to, when she first saw it, and how beautiful she thinks it is.

Damn, Wunder, get back to how your sexy dream man is dominating you. I don’t have patience for this arousal-killing nature shit.

Also, A. R. Von got so distracted with setting the stage for future plot lines that she totally forgot to dazzle the reader with the current plot. There was an awful lot of talk about how Pete’s town attracts zombies a lot more than normal towns do, and about the life test they have to take every month to make sure the people aren’t dead, although I feel like the rotting flesh would give it away. (Also how does a person keep their zombie side secret when being blood tested monthly for proof of life? Asking for a friend).

But the current plot of restless RIP agents going to save a town from a hoard of zombies while having kinky dreams is sadly neglected. The exchange between Wunder and her friend feels more like a free write than a final draft and the epic battle is slow-paced and anti-climactic.

Then at the end, Pete asks his uncle about Wunder, and Pete is able to tell him all about Wunder’s famous reputation of being an all-around badass, which brings up the question: how does Pete, who lives with his uncle and works with his uncle in the RIP not know even a little bit about Wunder’s existence when his uncle is able to recognize her on sight and gush about how awesome she is?

But I do like Pete and Wunder. Wunder is a bad-ass and Pete is sexy as hell. The chemistry between them is great. While there’s only a promise of a love connection in this book, I do believe they have a very juicy love story ahead of them.

Unfortunately the story needs massive editing and the dialogue and action often feels forced. I’m tempted to read the next book in the series, just to see how the love story plays out, but I doubt I will because I have a feeling the other stories are as unedited as this one was. But if you still want to check it out, you can get it for free on Smashwords.
  
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Purple Phoenix Games (2266 KP) rated Rucksack in Tabletop Games

Jul 20, 2020 (Updated Jul 20, 2020)  
Rucksack
Rucksack
2020 | Party Game
Why does this always happen to you? Here you are, minding your own business when you are thrown into some strange scenario and are caught with only five ridiculous items on you. You have to survive… but how?

Rucksack is a card drafting storytelling and voting game for 4-8 players. Each player will be drafting a hand of five item cards in order to create the greatest survival story satisfying the active scenario.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and the final components may be different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to back the game through the upcoming Kickstarter campaign, order from your FLGS, or purchase through any retailers stocking it after fulfillment. -T

To setup, give each player a voting sheet and pencil. Shuffle the scenario cards into a draw deck. Shuffle the item cards into a draw deck. Flip over the top scenario card and the game is ready to be played.

The game is played over three rounds and each round is played in two halves. During the first half of the game players will be drawing one card from the item deck and deciding whether to keep or discard it. If kept, the next player will do the same. If discarded, the player will add the card to the face-up discard pile and MUST keep the next card drawn. The next player may then choose the topmost card of the discard pile or draw from the item card draw stack. This continues until all players have five cards in hand and the game then transitions into the second phase – storytelling.

Using the drafted five cards each player will explain how they would survive the active scenario, and this is the crux of the game. How would someone use tweezers, a towel, a stun grenade, binoculars, and a wine glass to last 40 days on an island full of hostile inhabitants? Well this may be exactly what you are presented with while playing Rucksack. Each player will give their ideas and pitch them to the group. Once all players have made their cases, each player will mark on their voting sheet who created the best plan to combat the scenario. After three rounds the votes are tallied and the winner is crowned! Well, not with a real crown. Unless you want. But those are sold separately.

Components. Again, we were provided a prototype copy of this game, so all comments on components should be taken with that in mind. In fact, some cards came without art or flavor text on them. This in no way detracted from our plays. The components here are a bunch of cards, a pack of golf pencils, and a pad of voting sheets. The pencils and voting sheets are fine. The cards, though not final quality and missing many art pieces, are also fine. The art style on this game is interesting and I like it. Rucksack could be played with no art and I would feel the same way about it. So in summation, the components here are good.

This is another game that I thought would be a dud upon reading the rules and knowing the people I am able to play games with currently. However, once we started playing a whole new side of these people came forth to weave these intricate stories of how someone would use marbles to help them be rescued from an uninhabited island. I found myself also prodding the creative part of my brain (that I don’t use much anymore). It has been a surprise for me that I like this one so well. I’m not usually into storytelling games, but using these item cards to help guide the final answers prove to add such a unique facet to what could have been such a disaster for our group. I am proud to have this game in my collection to scratch a very different itch that I never thought I had.

Should you be in the market for a good and light storytelling game to get the creative juices flowing and the hilarity of others’ answers out, then do consider backing or purchasing Rucksack. You will enjoy it immensely and think about it even after you’ve played. That is the sign of a great game to me.
  
Detective Comics Volume 3: League of Shadows
Detective Comics Volume 3: League of Shadows
James Iv Tynion | 2017 | Fiction & Poetry
8
8.0 (1 Ratings)
Book Rating
<i>A little bit of "backstory": I am a sucker for well-executed Ra's al Ghul story! To me, he is one of Batman's best adversaries and one of my personal faves! Add in more human, less off-the-scale like he is under Tom King's run Batman, and you've got a great treat for me! Now, that said, on to my review.</i>

<img src="https://i.imgur.com/MW33UBM.gif"; width="300" height="200">

I am still enjoying my return to reading DC's books rather than the current slop Marvel is serving up. My latest undertaking has been James Tynion IV's run on DETECTIVE COMICS. Last night, I devoured the 3rd volume, "League of Shadows", largely for the reasons in my backstory above.

I know some folks on interwebs have issues with Tynion's writing for the Dark Knight. I've read things like "bland" and "his stories go NOWHERE". I don't know which of his Batman entries they are reading, but thus far, not a one has disappointed.

This one was particularly interesting as it dealt with Cassandra Cain, a former Batgirl/now calling herself "Orphan" as that is what her parents have chosen to do, leaving her <i>orphaned</i>. Her mother is Sandra Wu-San, or as she is better known, Lady Shiva. There is no love lost between Cassandra and her mother; essentially, Shiva treats the poor girl as if she was dead, not even a product of her womb. Sad, really. But, it is good to see Cassandra and Shiva's relationship dealt with following the whole "Rebirth".

I may be in a serious minority here, but I really liked the ending (not <i>really</i> much of Spoiler), where Batman holds her in a embrace, letting her known she is not alone..ever. Sure, Bats is all about the whole "Dark Knight" and "Oooh, feel my scary presence, criminals!", but it was nice to see his human, father-esque side to his character. Much better than the way he is being handled in his main book!

Equally meaty and worthwhile was Ra's inclusion as part of the story. I found him to be well-written, feeling much like "The Demon's Head" that is his being. I was totally able to hear, in my head, his dialogue as read by David Warner, who did his voice in BATMAN: THE ANIMATED SERIES. That definitely seems like Tynion is truly writing at the top of his game!

I was also quite pleased with the subplot of more background to Batwoman's character. I was not really that familiar with her character, other than in the animated DC film. That aside, I found her to be real and decidedly interesting, especially her relationship with her father. Again, some excellent writing from Tynion!

And speaking of Batwoman, how cool was it to see Batman assembling Bat-Family 2.0? This plot element harkened back to the Silver Age, where DETECTIVE COMICS would often do double-sized issues that focused on the then-Bat-Fam: Batman, Robin (Dick Grayson, not yet Nightwing), Batgirl, and sometimes, Elongated Man would get a story in it as well.

The new Bat-Fam consists of Batman (of course!), Batwing (Lucius Fox's son), Batwoman, Orphan (Cassandra Cain), Azrael (who I consider to be not-so-interest, leaving me to skip the last issue of this volume as it was 100% Azrael-centric), Spoiler (Stephanie Brown), Red Robin, and the-now-trying-his-hand-at-being-a-rehabilitated-good-guy Clayface. Quite a mixed bag, almost like a Skittles version of the Bat-Fam, but interesting choices for a collaborative team.

The team functions well enough, but there is some static and tension, as would be true of any team assembled such as this lot. All in all, I really dug the gang, and they really worked well together. Super-smooth idea of introducing a Bat-Fam 2.0! Bravo, James Tynion IV,you are AWESOME for doing this!

It is also worth mentioning the artists for this volume: Marcio Takara and Christian Duce. I was already familiar with Takara's delicious style from his work on Marvel's ALL-NEW WOLVERINE. Christian Duce was previously unknown to me, but after seeing his super-legit art skills, he is going to be one for me to keep an eye for going forward!

Blah, blah, blah, am I right? I could go on and on, but if you weren't reading my blathering, you could be reading this excellent Bat-book. I was going to give it 5-Stars, but I see that I was just giving them out for a while not unlike Oprah giving away new cars! So, that's it! Go already! You need to get a'readin'!
  
X-Men: First Class (2011)
X-Men: First Class (2011)
2011 | Action, Drama, Sci-Fi
When the “X-Men:The Last Stand” failed to score big with critics and audiences in 2006, many fans began to wonder if they would ever see their favorite mutant superhero team on screen anytime soon. Despite mixed reviews, 2009’s standalone film “Wolverine“, did sufficient box office numbers to warrant a sequel which is currently in development, indicating that the likely future of the series was with standalone character films.

Then 20th Century Fox decided to tell a team-based origin story that focuses on the early days of the X-Men and how they became the team that they are today. This is a bit of a controversial move as it involves recasting several roles to play younger versions of beloved characters.

The result is X-Men: First Class which stars Scottish actor James McAvoy as Charles Xavier, a brilliant young academic who hides his unique and amazing telepathic gifts from the world. When a chance encounter proves to Charles that there are others in the world who share his gifts he dedicates his studies to unlocking the mysteries of genetic mutations and their possibilities.

At the same time a young man named Eric Lehnsherr (Michael Fassbender), has embarked on a path of destruction and revenge against those who wronged and tormented him and his family during the Nazi occupation of their native Poland. Eric’s main target is man who now calls himself Sebastian Shaw (Kevin Bacon), who has surrounded himself with a team of skilled mutants and is manipulating US and Russia to the brink of nuclear war, for his own evil purposes.

When CIA Agent MacTaggart (Rose Byrne), learns of Shaw’s plans, she recruits Xavier, not knowing that he and his friend Raven (Jennifer Lawrence) are mutants themselves, with the hopes of understanding their new enemy and mounting a proper defense.

When the truth of his true nature is revealed, Charles teems with MacTaggart and scientist Hank McCoy (Nicholas Hoult), to locate and recruit other gifted individuals to their cause. Fate steps in when Erik and Charles meet and eventually become friends over there mutual pursuit of Shaw. Despite a great deal of understanding between the two individuals, Eric is intent upon killing Shaw. He warns his new friend not to trust humans, as his time under Nazi control taught him that it’s only a matter of time until he and his fellow mutants are targeted for extinction by the world. Despite this the Eric and Charles recruit and train a team to prepare to face Shaw and his followers, with the fate of the world hanging in the balance.

The film starts off well and it was very enjoyable to see a deeper side of the characters. From young Charles hitting on women in bars and making jokes about losing his full head of hair to the deadly side of Eric and his abilities as well as the early relationship between the iconic characters. Somewhere along the way the film loses its initial momentum as the plot of the film takes a while to get going. As good as the cast is, they need something to do and after numerous debates and a few training and recruitment segments the film became somewhat boring. There simply was not a lot of action to sustain the plot.

Kevin Bacon was an interesting choice for the villain. He did a good job, although watching him strut around I kept expecting him to break into dance at any moment. Another issue I had was that some of the supporting characters were basically throwaway as I cared little about their stories and outcomes. Only the characters of Raven, Eric, and Charles held any real interest for me and watching their interplay with one another was one of the strong points of the film.

As the film move toward the finale there were several things about it that did not work for me starting with the makeup for The Beast. Complete with spectacles it was almost a laughable look that brought to mind Jason Bateman in “Teen Wolf 2“. The fact that the character was annoying as well did very little to help.

The biggest issue I had with the film was that after all this buildup the finale was actually very ho-hum and while it did contain some visually nice moments, I do not feel the action balanced with the storytelling, certainly not to the extent that audiences expect from nor require of a summer blockbuster.

There are a couple of moments in the film that will certainly be questioned by fans of the series as well as scenes which conflict with information from the earlier films in the series. It seems certain elements of continuity have been omitted for creative license. I will not spoil those here but suffice it to say that if my wife, who is a casual fan of the series, was able to note conflicts and discrepancies between this film and a previous film, then certainly hard-core fans may have some real issues.

The film does a good job with explaining the origin and nature of the characters, but fails to provide an adventure worthy of the effort and instead plays out in a very underwhelming fashion. Director Matthew Vaughn proved himself highly adept with adventure films when he produced “Kick Ass“, and other action-oriented films. He is clearly a fan of comics and action and I would love to have seen what could’ve resulted had he been given carte blanche with the film.

In the end, “X-Men: First Class“, for me was more entertaining than the previous ensemble films, but fails to live up to its potential and severely lacks enough action to sustain the early momentum of the film.