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Lee (2222 KP) rated 1917 (2020) in Movies

Jan 11, 2020  
1917 (2020)
1917 (2020)
2020 | Drama, War
British soldiers Schofield (George MacKay) and Blake (Dean-Charles Chapman) are taking a well earned rest in a peaceful French field when they are summoned to a meeting down in the trenches with General Erinmore (Colin Firth). Having believed that the Germans had retreated, and were now on the run, the General has now learned that they are in fact armed to the teeth and lying in wait for the unsuspecting battalion of 1600 Brits who are preparing to advance on them. Unfortunately, that battalion is quite a distance across country, and with telephone lines currently out of action, Blake and Schofield have been tasked by the General with delivering the message to call off the attack. And the reason for choosing Blake? His brother is one of the 1600 likely to meet their death if the message isn’t received before they attack the following morning.

The big talking point surrounding 1917 has been the ‘single shot’ effect that it uses in order to tell its story. We effectively follow Blake and Schofield in real time as they undertake their mission, with only a single camera shot tracking them, and only noticeably cutting away just once. The result is outstanding, delivering a seamless and fully immersive experience unlike anything you’ve experienced before, outside of a first person shooter video game.

Late last year, a short behind the scenes video for 1917 was released, showing how they’d used cameras hanging from wires, which were then passed to guys on foot, then to guys on vehicles, back and forth in order to achieve the effect. The result is that the camera glides effortlessly around the soldiers in the trenches and on the battlefields, through barbed wire and across bodies of water filled with rotting corpses. You feel the tension and all of the emotion right there, right alongside the soldiers who are experiencing it. It’s a truly amazing technical achievement.

Their journey takes them across no mans land, across the war-torn countryside, avoiding danger and all other obstacles in their way. And it’s edge of seat stuff, aided by an amazing heart pumping score and that incredible camera work. Hats off to George Mackay as Schofield too, who carries the majority of the movie and is really put through the wringer.

1917 has already earned itself a Golden Globe, and nine BAFTA nominations, just this last week alone. And it deserves it all. Bold, ambitious storytelling, and an early contender for this years best movie.
  
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Gareth von Kallenbach (980 KP) rated the PC version of Titanfall 2 in Video Games

Jun 19, 2019  
Titanfall 2
Titanfall 2
Shooter
Respawn and EA have returned with TitanFall 2 which is the rare sequel
that improves upon the original in almost every way.
The game now features a solo campaign which is a solid and gripping
adventure which adds greater depth to the TitanFall Universe and contains
some great level designs as well as graphics.

Cast as a Rifle Corps member who is suddenly forced into the coveted role of
Titan Pilot by fate, players must embark on a series of missions both
inside and outside of their massive Titan in order to save the Resistance.

Players have numerous weapon loadouts for themselves and their Titan at
their disposals and everything from ballistic to energy based weapons are
available as well as some brutal melee options.

The story was very engrossing and entertaining and presented plenty of
challenges, my biggest frustration was with the numerous timed jumps that
are required to complete segments of a chapter.

I have never been a fan of precision leaps and although I know it is a
part of the game, it does get frustrating at times. Most were able to be
resolved in a couple of efforts but one had me frustrated after numerous
attempts, until I figured out that it required a temporal phase during a
leap in order to complete it successfully.

The solo campaign gives the series a greater depth than the previous game
offered and it is filled with some very solid action and characters that
will compel you throughout the game.

Of course Multiplayer is a big part of the game and that has continued
with TitanFall 2 offering new modes such as a bank where players must cash
in money they have earned or risk losing it should they be taken down by
enemy units.

Enemies are a mix of bots and online players which offers differing
degrees of difficulty. It was frustrating at first to be trying to learn a
map and the new grapple hook when players who had powered leveled since
launch were able to pick me off with vastly superior weapons and power ups
before I had ventured into the battle.

Calling in your Titan is still as big a thrill as ever and some of the new
abilities such as the devastating energy weapon that can be emitted from
your unit once your timer has been reached is a real game changer.

It is still tricky to take down a Titan on foot as anyone who has
attempted to collect a Bounty in the game will attest to.

The level design stays true to what players have expected from the first
game and the developers have promised that all DLC for the game will be
offered free of charge to all players.
I did not find the online play as compelling as the solo mode, but that is
largely due to the fact that I had some lag and balance issues at launch
which hampered my online experience. I can say that recent updates have
made online play significantly better and more enjoyable and I look
forward to seeing what the future DLC will bring to the game.

I played the game on a 1060 Legacy Edition by NVIDIA and on the highest
settings the game looked amazing and ran very smoothly. Reports have said
that the sales for the game were slower than for the previous game which
is a shame as TitanFall 2 is a very solid and enjoyable game that deftly
combines a First Person Shooter with a Mech combat game to create a
visually impressive and very entertaining game which I hope will spawn
further chapters in the series.

http://sknr.net/2016/12/06/titanfall-2/
  
Resident Evil: Revelations
Resident Evil: Revelations
Action/Adventure
Following the disappointing fan response to Resident Evil 6 and Resident Evil: Operation Raccoon City, Capcom has taken a page from the past to present one of the more enjoyable Resident Evil games in recent memory. Resident Evil: Revelations first saw life as a Nintendo 3 DS game which now has been polished up and released it for the PlayStation 3, Xbox 360, and Wii U gaming systems.The game does not acquire any previous experience with the resident evil series although the story is set approximately between Resident Evil 4 and 5.

Playing as Jill Valentine to start players must navigate and explore various locales as they attempt to locate Jill’s missing partner Chris. The game is broken down into chapters and in some chapters players will play as Chris when aspects of the storyline are told in a nonlinear fashion.
Although this sounds confusing it’s a very clever way of advancing the story without giving too much away. Players are given a scenario and then in a future mission, there given the opportunity to fill in the blanks and discover how the later or past events transpired.

The game uses an over the shoulder perspective which although a third person survival horror shooter, the game effectively mixes various styles of play as players may go to a first-person mode should they feel the need.

This is not a straight run and gun game; instead players have to use a device known as Genesis in order to scan rooms to find clues as well as much-needed objects such as keys and ammunition. Of course scanning enemies is always a good idea I just suggest that players do that only after dispatching them.

The game does have its share of puzzles that must be solved as players have to do things such as hack electrical boxes in order to gain access to various locales. Although this at times slows down the flow of the game it does provide a break from the action at times when it is most needed.

Keep in mind this was originally designed for handheld control system of the game is very streamlined and effective. Players can change weapons easily and I was able to navigate the map without any real problems aside from the fact that most of the game occurs within a very dark setting and occasionally requires you to hug the wall in order to find your way around obstacles.

Combat is very simple where you simply raise the weapon and fire your shots or toss a grenade or exploding decoy at your intended victims. While very creepy most of the enemies I encountered move very slowly and tended to have a very linear and predictable attack path. I found that firing my weapon and back stepping and using object such as table between us while reloading usually was more than sufficient to dispatch them with little to no threat.

The only times I really was challenged were moments when I was forced to be stationary or encounter enemies with no weapon available to me. The game does offer three gameplay settings so you can find one that works best for you. I left it on Normal during my review sessions.

The game’s graphics are dated and while enhanced for consoles they are coming from a handheld environment so players expecting state-of-the-art graphics are going to be out of luck.

That being said the storytelling was very enjoyable and I found myself being quickly immersed into the game more so than I had at any point in the previous two Resident Evil games.

There is also an online Raid mode for two players team up to take on waves of incoming bad guys which adds an enjoyable new dimension to the game as well as an extra level of replayability.

The voice acting game is solid and really helps propel the characters although some of the lines are stuff that B-movie cheese has made legendary.
That being said, the game definitely has a lot going for it as a must own for fans of the series or for anybody looking for a return to the basics that made the franchise what it is today.

http://sknr.net/2013/05/31/resident-evil-revelations/
  
    Fatal Raid - No.1 FPS

    Fatal Raid - No.1 FPS

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Wolfenstein: Youngblood
Wolfenstein: Youngblood
2019 | Shooter
The latest game in the popular Wolfenstein series has arrived with
Wolfenstein Youngblood and it is a departure from the prior games in the
series. The series originated on early computers with Castle Wolfenstein
and Beyond Castle Wolfenstein before emerging years later as an early
First Person Shooter Game. The success of the series has endured with this
now being the fourth release in the series since Bethesda took control of
the series.
Unlike prior games in the series, BJ Blazkowicz is a minor character and
players will plat as either Soph or Jess; his teenage twins. Like the
prior games in the series, the Nazi’s are in control and in this alternate
version of the 1980s; the twins must work with one another to complete
various missions with the Resistance in order to save the day.
The game requires players to play in a Co-Op mode with either another
player or the A.I. controlling the other sister. This is tricky as if one
dies; the game ends and you also must repeat the entire level as there are
no checkpoints and saves.
I strongly suggest playing with another player as thanks to the Buddy Pass
option; you can play with a friend who has the Trial Version of the game
or be randomly matched with another player. The trick with being matched
with another player is that you do not have control over which missions
you will play and I have played far more of the “Brother 2” level than I
wanted to.
The A.I. also has issues with doing things like going full bore into a
large mass of enemies with low health when you are in need of aid. The
smart move would be to withdraw, help heal your sister, and regroup, but
this does not happen. It can be very frustrating to be deep in a level and
lose it due to issues like this.
There were also some annoying crashes like when I was in the final battle
with the Uber Boss and had to repeat several levels to return to where I
was.
Thankfully the game looks great and the action is as intense and brutal as
any in the series. There are numerous weapons which can be upgraded via
Silver coins that players collect and they will be needed as the enemies
are abundant and the Mechanized units can really end your game fast.
There are also special weapons players can obtain as well as gun
emplacements which really help turn the tide of the battle.
In between missions’ players can hang out in headquarters and explore as
well as take on additional side missions and interact with various N.P.C.
characters.
While some may take exception to the new style of play, the characters,
and other issues; the game is attractively prices at $29.99 and seeing how
Bethesda has been providing updates on a regular basis; this is a
Wolfenstein game that fans who exercise a bit of patience and adaptation
can warm up to as I did.
3 stars out of 5.

http://sknr.net/2019/08/08/wolfenstein-youngblood/
  
    CrossFire: Legends

    CrossFire: Legends

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    Là một tựa game bắn súng góc nhìn thứ nhất (First person shooter-FPS) được đông...

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Gareth von Kallenbach (980 KP) rated the Xbox One version of XCOM 2 in Video Games

Jun 19, 2019  
XCOM 2
XCOM 2
Strategy
Back in the day when having a 486 CPU make you the envy of many gamers, game called XCOM arrived and quickly establish the bar for which all other turn-based strategy games would be judged against. The sequel XCOM: Terror From The Deep was also very worthy but sadly subsequent entries and the series including a flight Sim, Exo-Suit Combat game, and a canceled first-person shooter left the game pretty much being a fondly remembered relic of an age long ago. When 2K 10 the rights to the franchise and put out the very solid XCOM: The Bureau and X-Com, fans could not be happier. XCOM was a modern day turn-based strategy game that contains all the elements that made the original game such a success along with updated graphics and capabilities that are made possible by today’s modern computers.

The success of the game spawned XCOM 2 were once again players must take command of the team of soldiers fighting against an alien incursion.
This timeout players need to command a resistance unit and as before, delegate valuable resources to areas such as combat research, weapons research, scientific research, base expansion, equipment, and much more.

From there base players are free to upgrade the facilities, research new technologies, select which missions to take, and which soldiers and equipment to use. The level of detail is so high that players can even promote their troops, and mourn fallen comrades at the base Memorial.

Typically a player quips their vehicle and assigns squad of soldiers to a combat area where they can use their relegated turn units to move, take cover, assume support position, attack, reload, and so much more. When a turn is complete, players must watch while the enemy takes their turn and he can be a little frustrating to have your poor helpless Squaddie cut down in their prime by enemy you did not notice.

The enemies are extremely advanced, well-armed, incapable of Psionic powers such as being able to mind control your troops and even raise the dead which can be very frustrating is nothing is more demoralizing than cutting down an elite enemy unit only to see them resurrected back in the game.

As with the best elements of the series you’re constantly in an arms race to research new technology and weaponry to keep up with the enemy and just when you think you have turned the corner. The enemy will roll out new units and weaponry to once again put you at a disadvantage. Combine this with the fact that resources and funding are always paramount to your success, players must always maintain good relationships with there’s financial supporters as a lack of funds is more deadly than any combination of alien assaults.
The game is graphically impressive and highly diverse as there are multiple styles of play that can be employed which gives the game an unparalleled level of strategy. It should also be noted that the game is exceedingly difficult at times and I spoke to one player who said that he nearly deleted the game several times while playing it in frustration but was glad he stuck it out because the final confrontation was absolutely epic.

There is a multiplayer mode for the game that allows players to assemble a trained team of units and take on various challenges and while entertaining, I must admit that I spent the majority of my time playing the campaign mode but look forward to playing this more in the future.

XCOM 2 is a very worthy sequel that in many ways surpasses the original in terms of a deeper and more intense story and gaming experience that really draws you in. One can almost feel the horror at seeing the latest alien terror up close and watching your squad members could cut down as you desperately attempt to achieve the mission objective. Whether you want a dose of nostalgia or a solid challenge, I highly recommend XCOM 2 as it is not only a first rate game, it is one of the best games of the year and likely will be the recipient of several awards in the not too distant future.

http://sknr.net/2016/02/29/xcom-2/
  
Angel Has Fallen (2019)
Angel Has Fallen (2019)
2019 | Action, Drama, Thriller
Full review: OMG explodey goodness! End.

Okay fine... the real full review is below.

Mike Banning is now on President Trumbull's secret service detail, past events have left him battered and bruised but he's not ready to stop doing what he was made to do.

When they take a short break so the President can get away from everything Mike is left in a life-changing situation. His team is all dead, the President is in a coma and all the evidence of the incident points to him. He needs to prove his innocence while evading every law enforcement agency that's hunting him, his only advantage? They aren't Mike Banning.

I loved Olympus Has Fallen, it was only narrowly edged out of the top spot the year it came out by White House Down. London Has Fallen was a completely different beast, it was much more aggressive and dark, and while entertaining it didn't feel like it fit with Olympus. Angel was always on my watchlist despite the dubious second instalment. At the very least it was going to be an action film where I didn't really have to think too much.

Angel Has Fallen is entirely predictable, I had two moments where I went "Oh... so this is what's going to happen..." I wasn't even mad that I guessed though, I was having too much fun.

Gerard Butler gets to flex his comedic muscles a bit more (look out for the wire), he does comedy so well that I've always got my fingers crossed for more of it. He mangles a lot of bad guys, naturally, but he managed to work in the fact that Mike isn't the spring chicken he used to be and it's a very convincing act. He also isn't phased by the fact his wife has had plastic surgery and transformed into a completely different woman.

Morgan Freeman reprises his role as Trumbull this time in the office of President. Freeman is one of my favourite actors and he always brings something to his roles. At one point he makes a very brief speech and that tone... it has a magical calming effect and instils great confidence. What are his political views? Is it worth considering him for office?

Nick Nolte also makes an appearance as Mike's estranger father. This leads to some very amusing scenes throughout. I'm not sure if it's because Nolte has the "grizzled back woodsman" look but it doesn't feel quite right that it's a father and son situation. The two have good chemistry though, especially while they're out in the woods.

There are some good and some bad things about the way the film is done. The worst is the CGI. Generally you'll always know where there's CGI in action but it will blend in well enough to be ignored. Some of the time that's true in Angel Has Fallen, but there's a lot that can't be ignored.

When it comes to the camera work it's quite good, you don't feel like you're missing anything and it helps you keep up with the action. There's just one point very early on that sticks out. We get a couple of first person shooter shots and while I understand why they were included it felt very out of place with the tone of everything around it.

After I saw London Has Fallen it felt like the franchise had already given up on itself a bit. Angel has definitely pulled it back. Olympus was a "serious" movie, London went much more ridiculous, and Angel did the only thing it could... go all out action. It feels very much like a classic 80s action storyline and I can't be mad at that.


Originally posted on: emmaatthemovies.blogspot.com/2019/08/angel-has-fallen-movie-review.html