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Abandon (Abandon, #1)
Abandon (Abandon, #1)
Meg Cabot | 2011 | Young Adult (YA)
8
7.6 (9 Ratings)
Book Rating
Though I have been familiar with the name of Meg Cabot for awhile, this is the first book by her that I have actually read. I am a sucker for Greek mythology, and a retelling of Hades and Persephone has great potential. With a great cover and an even better premise to the book, I had pretty high hopes for the plot itself.
The way the book begins throws me -- told through the eyes of Pierce Oliviera, which is not that great of a name for a girl (instead of Persephone?), the author refrains from giving away hardly anything about Pierce's circumstances, what happened to her, what motivates her, etc. While it can be considered good writing to hold back on the major revelations as long as possible to build the suspense and draw in the reader, for me it was rather frustrating to read almost the entire book before Pierce finally realized who and what John Hayden is(also a crummy name for a death deity). Much of the actual events of the book are Pierce's memories, and what happens in real time is the culmination of these memories.
While I disliked the way that Meg Cabot chose to string all of these separate events together, I do like what the actual events create when put together. A girl who has a Near-Death Experience, or NDE, meets for the second time the man who runs her personal Underworld, instantly making her his consort thanks to a rare diamond necklace, though she does not yet know it. Her ability to skirt death makes her a target for the bad guys in the book, the Furies (not the same as the Furies of Greek mythology), who blame John for their lot in life after death. In addition, Pierce also has a host of quirks that alternately set her up for disaster or save her life, such as her addiction to soda and her paranoia that tassels are Evil.
While Pierce has a vast array of personality and behavioral problems that make the act of living difficult for her, I do think that this book fits well in the Young Adult category. Pierce does not have everything figured out, does not always know how to handle herself, and does not even recognize when she is in love. She is protective of her feelings, can be just as detached as the next person from those around her, and has to work at not being too self-absorbed. Sometimes an imperfect heroine makes for a better book. I look forward to the next installment in the trilogy, Underworld.
  
U(
Unborn (Unborn, #1)
8
8.0 (1 Ratings)
Book Rating
I was incredibly and pleasantly (surprised) autopsied by this novel. Don't get me wrong, there are a number of things that leave the reader wanting more (and not in a good way), but overall it was well thought out.

There is a prevalent element of mythology in this novel. Aspects of Greek mythology like the Underworld, Hades, Ares, and other (demi-)godly players are rampant throughout the story. But, it's combined with the (fallen) angels and heaven of religious mythology and stories. It's a strange combination that doesn't lend itself to logical commingling, although it worked relatively well here. Perhaps I'm just biased because I adore the mythology in all cultures.

My highest praise for this novel is the writing quality, not the characters, world, or plot - just the simple allure of a book that's written in proper, intelligent English. A surprising rarity in Y.A. books. The author has a wonderful command of the English language and uses vocabulary that make a reader wonder, "What does that mean?" I love books that will chose to use words strode or sauntered, rather than another banal alternative when expressing how someone made their way down the street. You want them to reference a thesaurus to make their lexicon as diverse as possible. No one wants to hear, he said, she said, they said over and over. Perhaps they shouted, or she bit back her words? Anything to give the story real depth and reality.

The shortcomings? Character development and world building. Don't get me wrong, it was certainly there but not as well thought out as it should have been. Relationships were crafted much more quickly than reasonably could be expected and it created a sense of falseness. If more attention had been given to those two aspects, it would have been a strong 4-star rating (rather than my 3/4 rating.)

Another trait of a good story, be it in a book, movie, tv show, or something else is lack of predictability. If you can guess what it going to happen in the story from just the first 50 pages, than it seems less appealing to continue. On this account, the author both confirmed my suspicions and utterly surprised me. Not long into my reading, I was jotting down notes and thoughts as I felt a situation professing. I wanted to have quotes, events, and feelings to reference later - especially if my expectations were fufilled. The end of the book on the other hand - completely unexpected.
  
The Odd Sisters: A Villains Novel (Villains #6)
The Odd Sisters: A Villains Novel (Villains #6)
Serena Valentino | 2019 | Science Fiction/Fantasy, Young Adult (YA)
8
8.6 (5 Ratings)
Book Rating
The Odd Sisters is the latest addition to the Disney Villains collection written by Serena Valentino. In truth I read this as soon as it came out but I have been so slow with my reviews that I am now looking forward to the next instalment this summer which focuses on the formidable Cruella De Vil.

As you may expect, the Odd Sisters focuses on the three witches whom we have come to recognise from every novel in the villain’s collection. When we left the sisters, they were trapped in the dreamscape; punished by Circe for the roles they had played in creating and revelling in the misfortune of others. This novel leads directly on from ‘Mother Knows Best’, with Circe scouring journals alongside Snow, revealing more and more of the story behind the sisters and their madness.

This is the one review of Serena’s novels that I have really struggled to write. Not because the book is not good! The story itself ties up all the loose ends from ‘Mother Knows Best’ but still leaves room for character development in the form of Tulip and Popinjay who have embarked upon their own adventure: I am sure it is not the last we will hear from them.
My struggles lie in not spoiling the story for a potential reader. This is one story which you just have to experience and read in the correct order! There is an established order for a reason people! Serena Valentino does not write and release these books on a whim- you must pay attention!

A unique characteristic of this novel is the addition of illustrations. The cover art for the series of villain tales is arguably iconic, yet, this is the first book which has included internal illustrations. These illustrations are beautiful as standalone drawings but they also bring a level of humanity to the Odd Sisters: quite apt, as this is the story which explains how they came to be so inhuman in their behaviour and values.
The inclusion of illustrations also allows the seamless addition of the sisters’ journal which eager readers have fallen on and devoured for clues of future villain tales. Later Serena Valentino herself (@blackbirdpirate) would reveal on Instagram that one fan had deduced these clues perfectly, leading us to expect upcoming tales from the likes of Lady Tremaine, Hades and the Shadowman.

‘The Odd Sisters’, although obviously centering around the three witches, seems to bend to Snow White as the main character in the tale. Snow’s journey concludes in this novel, finally allowing her to end her-frankly unhealthy- relationship with her stepmother. It also transpires that the odd sisters’ journey into madness began with Snow…but you will have to read the book to find out how.

Despite being significantly different from the previous villain tales, Valentino continues to keep us gripped with this almost cathartic novel. In tying up the loose ends such as the significance of the teacups (that has been bugging me for ages!), Valentino is able to build suspense in Circe’s journey and focus on dropping teasers for where the books will lead next. I for one, cannot wait to find out.
  
Story: Crouching Tiger, Hidden Dragon: Sword of Destiny starts 18-years after Yu (Yeoh) saw her love die returns to safeguard the sword of destiny, after a warlord Hades Dai (Lee) goes in search for the sword believing it will give him the power to conquer the land.

Needing to protect the sword, Yu puts out a call for warriors to come and help defend it, which sees Silent Wolf (Yen) put together a five-person army, while Yu takes on a new student Snow Vase (Bordizzo) with skills advanced of her age.

 

Thoughts on Crouching Tiger, Hidden Dragon: Sword of Destiny

 

Characters – Yu has returned from her isolation and mourning after 18-years away only to stumble into the next attempt to steal the Sword of Destiny, here she must learn who to trust, reunite with an old ally and put herself in the teaching position. Silent Wolf has lived a life in isolation, where his loved ones believed him to be dead, he returns to help defend the sword for the greatest honour in his life. Wei Fang is a young warrior that is being forced into stealing the sword to protect his master, he learns about his past and along with Snow Vase who also has a decision of her own to make, provide the unsure future for Yu on who to trust. Snow Vase is the talented young fighter knowing skills beyond her age, she askes to be taught even if she isn’t as disciplined as she should be.

Performances – Michelle Yeoh returns to this role, she brings the fight skills that made the first one fantastic and must play the role with an emotionless feeling of being broken, which she does with ease. Donnie Yen takes up the mysterious fighter role which is a role that he could take any day and never look out of place. it is the new comers that impress in the fighting side of things, where they struggle in places with the emotional factors at play in their characters.

Story – The story here returns Yu back to the land she once fought for, where she must defend it from a new warlord that wants the sword which could bring power to control the land. This is a sequel that does well to return one of the favourites which also dives into her past to bring a new character, while also offer people that could become the new leads if the series was going to continue. When we break down the story it does play into tradition of being loyal and honour. It would have been nice to see more from the villain which only has a few moments which are just generic villain style, without seeing him do anything truly villainous.

Action/Fantasy – The action in the film is the martial arts material we have enjoyed for years, we have the weightless effects which were famous from the first which add the style required to be unique. This does play into the fantasy of the action which goes against the physics of fighting.

Settings – The film brings back the settings we knew and still look fantastic, with the final showdown being in a new location which is used to add to the fight.

Special Effects – The effects are used to make the fights feel like they could be real, the weightless style is the best part of the fights.


Scene of the Movie – Final fight.

That Moment That Annoyed Me – Certain moments of the Wei Fang and Snow Vase does drag at times.

Final Thoughts – This is a fun sequel to a much more superior original, it will entertain without being anywhere near the level original.

 

Overall: Entertaining for the fans.
  
TC
10
10.0 (1 Ratings)
Book Rating
(This review can also be found on my blog <a href="http://themisadventuresofatwentysomething.blogspot.com/">The (Mis)Adventures of a Twenty-Something Year Old Girl</a>).


You know when you read the second book in a series, and think how much better the first book was? Well, this isn't the case with The Curse of Betrayal! In fact, I think this book was even better than its predecessor. I believe The Curse of Betrayal could be read as a stand alone, but it'd be much more enjoyable if you read The Thousand Year Curse which is the first book in the series.

I like the title. Ryder does feel a bit betrayed by her mother and someone else (to tell would be spoilers) in the book.

Like the first book, I'm not a fan of the cover of this book either. It's just too plain for my liking, and for those that do judge a book by its cover (of which I have been guilty before), I think it will put them off reading this AMAZING book!

I enjoyed the world building. It seemed as if a place like the Demi God Academy could really exist. Plus, the world in this book answers most of my questions from the first book. The world building is definitely interesting in this book!

The pacing is spot on! I loved every page and couldn't wait to find out what would happen next. Even in the pages where there was no action, it was still very gripping.

The plot is just as interesting, if not more interesting, as the first book. In this book, we learn more about Ryder, Ryder's elusive mother, and Ari as well as a new cast of characters. We get to see Ryder's first year at Demi God Academy, and let's just say it is anything but uneventful. Ryder is still trying to work out her curse and find out which man is her soul mate. There's also another added danger that I won't go in to due to spoilers.

Miss Lavati does an excellent job of making sure her characters are well written and able to come to life. While I liked Ryder and found her to be a well rounded character, I thought she was being a bit too whiny and selfish with double standards. For example, it's okay for Ryder to flirt with and kiss both Ollie and Ari, but when one of them does it with another girl, Ryder gets insanely jealous. (There's one scene at a restaurant where this is very apparent and a bit over the top). I do feel bad for Ryder though. While some may think it'd be amazing to have two hot guys pine after your affections, Ryder doesn't want to hurt either one of them and hates seeing each one miserable. Plus, her life is in danger thanks to the curse Hades has put on her. I was glad that Ari was featured a lot in this book because I'm definitely Team Ari, and I really want Ryder to pick him. Ari is just a smooth kind of guy. He's funny and witty. Ollie is in the book just not as much as Ari. I do like Ollie also, but just not as much as Ari. Ollie is very caring and everything, but I just feel like Ari would make a better boyfriend. I also liked Kara in this book. She was such an awesome best friend, and I loved the way she really cared about Ryder.

The dialogue fits perfectly for a mature young adult/new adult book. I enjoyed every single scene. There are a few grammatical errors, but it doesn't take away from the book at all. There's also swearing and sexual references, but nothing over the top.

Overall, The Curse of Betrayal by Taylor Lavati is a fantastic read. This book has a great cast of characters, a super interesting plot, and a very immersive world. Miss Lavati is a very talented writer, and I enjoy reading her work. Will I be reading the next book in the series? Most definitely!

I'd recommend this book to those aged 17+ who enjoy reading about Greek mythology, hot guys, and/or great characters.

<b>I'd give The Curse of Betrayal (Curse Books #2) by Taylor Lavati a 4.75 out of 5.</b>
  
Star Wars: Episode VIII - The Last Jedi (2017)
Star Wars: Episode VIII - The Last Jedi (2017)
2017 | Action, Sci-Fi
Effects work, visual flair, soundtrack (0 more)
Cast are unimpressive, characters all feel different, doesn't feel like a continuation of previous films (0 more)
Great visuals let down by meandering story
For those who are unaware, The Jast Jedi is the latest instalment in the core Star Wars series, and picks up from where Force Awakens left off. Rey (played by the decidedly average Daisy Ridley) is on an island with Mark Hamill (playing himself it seems as the mannerisms of the character bore no similarity to the one we saw in Episodes 4, 5 and 6). Chewbacca is also there, but you wouldn’t really tell aside from a few “comedy” moments with the creatures of the island shoehorned in to seemingly ignore the trauma of losing his blood-oath life companion in the last film (Han Solo….keep up people) and instead have him there to just growl at “The Most Annoying and Unnecessary Additions To Film Since Jar Jar”™ from time to time. Whilst there she seeks to recruit Mark to aid Carrie Fisher’s rebellion (again…something not quite right about the character, and another who seems to have gotten over a traumatic murder of a loved one….by a loved one…quite rapidly) and also train her up in the way of the Super-Jedi (seriously, the powers are far beyond anything we have come to know from Jedi before).

Meanwhile Finn wakes up so he can perform comedy pratfalls a lot, Poe has become a one-man-army who could possibly defeat the whole Empire if Carrie would just stop demoting him, and BB8 seems to have more internal mechanical abilities than Cyborg in the DC comics. Remember how much the paring of Rey and Finn worked in the previous film? Yeah, that’s not here. How about Poe and Finn…that bromance? Nope. Okay…what about….ah forget it.

So, on the flip-side Kylo Ren (Adam Driver who I genuinely don’t get the obsession some folk have with) is acting all emo at how Supreme Leader Snoke is seemingly in love with General Hux (Domhall Gleeson, who acts like he’s in a Carry On film). Snoke is no longer a huge hologram, but is now a physical entity in the film, played (rather excellently I must add) by CGI mo-cap legend Andy Serkis. Strange that a CGI character feels more real than any of the rest of the cast, but hey-ho. With his mighty fleet, Snoke leads the battle to wipe the last remnants of the Rebellion….

The film opens with a spectacular space battle, and certainly doesn’t skimp on set-pieces throughout, with land and space being covered in glory. But story wise there isn’t much going on, even though Rian Johnson clearly thinks there is. Not really a spoiler, but when the Rebel fleet are on the run, trying to stay out of reach of the First Order craft, you do wonder why a few of the first order fleet didn’t just jump to a short hyperdrive to pen the Rebels in, rather than just following behind like sheep. That minor niggle is the smallest of the film’s story problems.

The issue seems to be that many moments have been engineered purely to pull the rug out from under the fan-theorists, rather than being included to actually serve the story on offer. None of the reveals are particularly clever, and one moment in particular resonated in the same manner the “Martha!” moment did in Batman v Superman, so poorly presented that it was almost hilarious in the reveal. Shoehorn in a few cameos, and contrived scene set ups and the whole thing feels like it is trying to pack two films into one, and in order to do so decided to cut out all the bits that make sense to make room for ‘action…fights….explosions…and…..’

…PORGS! Damn those things to Hades! Absolutely unnecessary, irritating, and jarring enough when on screen to make you stop actually caring about the action going on. They are used at the most inopportune moments in a poor attempt to generate laughs! I’ve seen people argue that, “Star Wars is for kids, so of course some things would be childish!” A poor excuse, and it’s the same one George Lucas used for Jar Jar Binks. Still feel it’s a good excuse? They are a marketing ploy to sell cuddly merchandise, and they are awful!

It’s not entirely bad, though. As mentioned the action and effects work is stunning, and there are some marvellous visual feasts on offer. The score is, as expected from music maestro John Williams, enchanting, thrilling, and with plenty of echoes of previous themes morphed into the mix. It’s just that, overall, this feels less like part of the Star Wars series, and more like a fan-fiction. It’s a shame as Rian Johnson has a strong pedigree with Brick and Looper, and hearing he has been granted a new trilogy of films of his own design was exciting news. After this, however, all I can say is that I’m glad JJ Abrams is coming back for the final part – maybe the magic will return with him.

Better than the prequels, including Rogue One, but the weaker of the rest, The Last Jedi is overlong for no real reason, and not as sharp as it wants to be. All gloss and style, but with very little substance.
  
Disney Villainous
Disney Villainous
2018 | Entertainment
I am a sucker for a great theme. Or themes that turn the game around. Such is the case with Disney Villainous. Not often does a game allow you to play AS the bad guys against the good guys. That premise is interesting to me, and as I saw this release last year, I just knew I had to have it. Now that I have played it several times, with and without the first expansion, what do I have to say about it? Read on.

Disney Villainous (“Villainous” from here on) is a card game that pits players against each other in a race to complete individualized objectives to win the game. Players are in direct competition with each other and have devices to employ to spoil the plans of their competitors. Can Maleficent place out curses on all the lands in her realm before Hades can have three Titans storm on Mount Olympus? Can Prince John attain 20 power before either of them win the game? Such is Villainous.

DISCLAIMER: This game has a few standalone expansions now, with more on the way I’m sure. We are using components from the base game as well as the first expansion, “Wicked to the Core,” for this review. Should we decide to review the expansions as standalone games, we will link to the new material here. Furthermore, I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. -T

To setup, each player will choose a big bad to play. Each character comes equipped with a colored pawn, a realm board with four locations, a deck of cards with matching pawn colored backs, a Fate deck with white back, and a playbook with tips on how to play that character. Also give every player a reference card that details the actions available. Shuffle each deck separately, give the starting player zero power from the cauldron, the second player one power, the third player two power, etc. Each player draws a hand of four colored back cards. Begin the game with the pawns on the leftmost location on the realm board and you are now ready to play.

Play works thusly: move your pawn to any unlocked location, complete any or all actions available at the location, draw your hand back up to four, next player. You MUST move on your turn, unless a card allows you to stay at your current location on your next turn. Once moved, the location will either show two or four options for actions. These could include play a card, activate a card, discard a card, gain power tokens, move an item or ally, move a Hero card, vanquish a Hero, or play cards from an opponent’s Fate deck. Some actions are self-explanatory (gain power tokens, et al), but some require further explanation.

Some cards will have an activation symbol displayed on them. This means that a pawn has to have been moved to a location with an activate card symbol, and the player must pay to activate the card for its special abilities. Easy. Moving an item, ally, or Hero typically means physically moving the cards from one location to another adjacent location. This is important for some villains’ objectives: cards need to enter play in one location but travel to another as part of the win condition. When a villain moves to a location with the Fate symbol, they will choose an opponent, look at the top two cards of their Fate deck, and choose one card to play and one card to discard. These are especially devious and can greatly hinder the player’s progress. In addition, when a Fate card resides on a realm board it covers the top symbols of a location, thus nullifying the player’s ability to use these symbols on future turns. Using the vanquish symbol requires a Hero to have been played on your board, and having enough strength in allies and items to meet or overcome the Hero’s strength. Heroes and any allies/items used in the fight are then all discarded to the appropriate discard piles.

Play continues in this manner until one player has achieved their victory condition.

Components. I have good and bad news. Good news first. The components are absolutely fabulous! Those pawns. SOOOO good. Each is a somewhat abstracted figure of the villain, but with some concrete callbacks and recognizable features. They are just so dang fun to handle and play with. I think the cards are good quality, but I forgot what they feel like outside of the sleeves I put mine in. The board components are great, the cauldron is flimsy, unnecessary, and unwieldy when putting back in the box, especially if you have one or more expansions. I have not found a decent way to put everything back in one box, so I am resigned to having both boxes with me every time I want to play. That’s the bad. I also have put all my sleeved cards into plastic deck boxes in the main game box along with the cauldron. Everything else gets put in the expansion box. I hope a better storage solution is on the horizon along with future expansions…

So as you can see from our rating graphic on top that we are spread out on this one. I love it, but I don’t see it ever breaching my Top 10 list. It does have a tendency to overstay its welcome with all the Fate cards making it more and more difficult to win the game. Once a player seems to be near winning every other player gangs up, or seems to when I have played. I get that it may come off as a negative, and the play length as well, but it’s all part of villains out-villaining each other. While Josh rated it as a three and may not ever willingly ask to play it, I have it at a five because I think it’s a great game with a wonderful theme, amazing components, and tons of expandability. With that, we at Purple Phoenix Games give Disney Villainous a boding 16 / 24. If you are a big Disney fan, can live with the Take That, and want something that looks incredible on the table, pick it up.