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Greedfall
Greedfall
2018 | Role-Playing
Greedfall the latest action-adventure roleplaying game from the folks at Spider and Focus Home Interactive is set in the far-off land of Teer Fradee where numerous factions vie for dominance over the continent (and its native inhabitants) while searching for an elusive cure for the Malichor, an insidious disease that threatens to wipe out the inhabitants. The story begins in the plague-ridden streets of Serene, where you immediately get a sense of what it must have been like in Europe while the black plague threatened to wipe out entire societies. You play the role of De Sardet, a young noble who sets sail for the new world in an effort to bring back a cure and assist his cousin who has taken over as the newly appointed governor. Using your skills of diplomacy, sword play, and stealth you’ll have to befriend not only the other factions, but the natives if you wish to bring a cure home.

Greedfall is a beautiful game, taking place in large expansive cities reminiscent of Paris or London in the 18th century and the lush forest landscape of Teer Fradee. Each character is costumed in what could only be considered French Musketeer and the island natives’ representative of what early European settlers in North America must have encountered. The sense of scale between the massive cities, and the vast expanse of the frontier provides a sense of openness that rival many other titles.

It’s this sense of openness however, where Greedfall initially stumbles. Much like games such as Dragon Age, the illusion of an open world environment is regularly halted by “invisible” walls that impede your progress. Looking through a small grove of trees you see your objective but are unable to pass through them directly. Instead, you must follow the path and climb a rock ledge to reach it. Several times while attempting to get to my highlighted objective, I’d get stuck on small bushes, or my path stopped by what should be easily passable brush. There are moments where it’s uncertain whether or not I could pass through the environment, so I’d have to refer to my map to see if that was the correct path, or I had to follow some other indirect route to get there. While this game style is hardly new (and had been common in the past until advancements in both computing power and storage space allowed for larger environments) the inconsistencies of what was passable and impassable lead to a bit more frustration then it should.

Combat is quick and easy to pick up with a light and heavy attack and a block or dodge for defense. Each successful attack also builds up your fury meter which allows for stronger strikes against enemy opponents. You and your opponents also benefit from armor and health attributes. Armor can help defend against health damage, but once the armor is depleted there is little standing between you and certain death at the end of a musket or blade. Numerous spells and potions can be used to buff up your character, cause elemental damage or provide quick healing when needed. Besides swords, maces and axes there are also an assortment of pistols and rifles for ranged attack. If you so choose, you can also create magic wielding warriors who can utilize spells and magic rings in combat as well. Various skill points can be added to your offensive and defensive capabilities that allows for stronger strikes, better mobility (unlocking the ability to roll away from danger is something that I highly recommend) and increase the length of spells.

The story and character voice acting is typically top notch, the one glaring exception to this was the accent used by the natives. As much as I hoped I would get used to it, the worse it tended to get. While creating an accent that is supposed to be unique to the people who share it should be applause worthy, it often felt forced and in most cases entirely TOO artificial. The cut scenes that are used throughout to further along the story are outstanding, and while the facial expressions generally left a lot to be desired, it didn’t detract too much from what was being said. The amount of voice acting and cut scenes puts it on par with far larger budget titles and outside of those few gripes feel they are done well overall.

Technically the game tends to suffer from some annoying and immersion breaking problems. While I played the game using a Nvidia GTX 2080 Super, there were times when the frame rates would drop from the typical 80+ on my ultra-wide screen down to 15 or 20. These slowdowns didn’t last long but seemed to come at times I wouldn’t have expected them. In my attempts to isolate them, I tried lowering a number of the graphical settings, but in most cases, it didn’t seem to have much effect. These have improved somewhat with the latest patches to the game, but still exist from time to time. There are also the random crashes to desktop for no reason at all, thankfully the game autosaves frequently enough (and allows you to manually save as often as you wish) that I never lost much progress when these occurred, but it’s something to be aware of. Characters and animals occasionally get stuck on the environment, I one time found myself stuck in a small hole that I should have easily been able to walk out of, and another time a large deer was stuck running in place next to a large rock. While these glitches didn’t cause any serious quest ending problems, they are just additional polish issues that still need to be worked out. As other reviewers have pointed out, there are some issues going from light to dark environments where it seems to take awhile for the lighting to adjust as it should.

Greedfall even with the inconsistent accents and technical difficulties is still an easy game to recommend for folks looking for a change of pace from the standard Dungeons and Dragons tropes. There is plenty of political intrigue and mysteries to unravel on Teer Fradee and no one faction that can be singled out as good or evil. Sacrifices have to be made when dealing with each faction and doing something for one will almost always cause a conflict with another. While the choices you make, do impact how others see you, they aren’t as world changing as they could have been. Greedfall is a long game easily 40+ hours depending on how many side quests you choose to complete on your search for a cure and it tells an interesting enough story to keep you engaged throughout.

What I liked: Interesting factions, Beautiful scenery, Unique setting

What I liked less: Invisible walls, Technical glitches, Inconsistent voice acting
  
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Whatchareadin (174 KP) rated Missing in Books

May 10, 2018  
Missing
Missing
Jenni Boyd | 2012
6
6.0 (1 Ratings)
Book Rating
Blake Stanley needs a new housekeeper. Terry Johnson isn't exactly what he expected when he picked her up from the airport. Terry, along with her son Dale have come to help Blake and his son, Brad with the day to day operations around their home in the outback of Australia. From the moment Blake first lays eyes on Terry, he can tell there is something different about her and her son Dale is unlike any other little boy he has ever met. When Blake gets a frantic call from Dale while out on a muster, he hurries back to the homestead to find Terry lying on the ground in a pool of blood with Dale no where to be found. What is this lady into and where is Dale? Sent on a wild chase all throughout Australia, and finding out things about the past he should never know, Blake is determined to find out who Terry is and where Dale is.

Missing is a good book based in Australia. With so many twists and turns, you are never sure where you are headed next. This book keeps you on the edge of your seat and wondering what is going to happen next. There are a few parts of the book that get confusing at times and I had to read over these a couple of times. There are a lot of components to keep track of which adds to the confusion. Overall, though, this is a book that is a good read.

**I was given this book by the author in exchange for my honest review.**
  
Good Will Hunting (1997)
Good Will Hunting (1997)
1997 | Drama
Them Apples (0 more)
My favorite Robin Williams Film, and that is saying something...
This is another Modern Classic about potential and brains, but also about where you come from and how you adapt. Here's an anecdote about finding the right studio: Matt Damon and Ben Affleck found a clever way to choose the right studio for their script: the story goes that on page sixty of the script, they wrote a completely out-of-nowhere sex scene between Will and Chuckie. They took it to every major studio, and nobody even mentioned the scene. When they met with Harvey Weinstein at Miramax, he said, "I only have one really big note on the script. About page sixty, the two leads, both straight men, have a sex scene. What the hell is that?" Damon and Affleck explained that they put that scene specifically in there, to show them who actually read the script, and who didn't. As Weinstein was the only person who brought it up, Miramax was the studio chosen to produce the film.

Also for those of you out there who think just because something is done in school it's not good: When Matt Damon was in his fifth year at Harvard, he was in a playwriting class. The culmination of it was to write a one-act play, and he just started writing a movie, which, with the help of Ben Affleck, became this movie.


"But the question is whether or not you're perfect for each other." were they talking about Ben and Matt?



I guess Ben liked Them Apples, LOL, just kidding.... and here's another Alternate Movie Poster.
  
Shadow Healer (Blood Shadows #3)
Shadow Healer (Blood Shadows #3)
Jennie Lynn Roberts | 2023 | Paranormal, Romance
10
10.0 (2 Ratings)
Book Rating
I don't want it to end!
Independent reviewer for Book Sirens, I was gifted my copy of this book.

This is third book in the Blood Shadows trilogy and it CANNOT be read as a stand alone. You need to know what happened before, what James has done, and how he came to be in the mess of his making. And you know, cos I SAID SO!! Both books one and 2 were 5 star reads, and this one did not disappoint!

James knows what has happened before is entirely his fault. He trusted Gordon and look what happened. He lost the woman he loved, his friends, and his Shadows. Riley loved James, but she never actually voiced the words. Finding him again was bittersweet, though, given what he did and what has to happen now. They need to trust each other, but can they forgive?

Quoting from my review for book one, Shadow Guardian: James would be good, as the third in the Triad but that would mean he comes out of this​ mess. And if he does, he will be deeply damaged in many ways. Oh, he's gonna break my heart, I know he is! (Assuming he gets a book! *looks pleadingly at Ms Roberts!

And he did! James broke my heart, big time! But Riley as well. They had so much before, but neither had actually said what they felt, or where they wanted it to go, then Gordon came along and wrecked everything. Both of them suffered, deeply, in very different ways. It takes time for them to even speak to each other, but they need to reconnect to actually get one over on Gordon.

Gordon, the power tripping head of the council, makes his plans far more clearer here and it's not just the Norms of this world that will suffer if he gets his way. The Shadow Weavers will suffer, badly, if he gets his feet under the table and gets his way. One suffers here, and it wasn't easy to read, being Shadow stripped.

I think it does have a higher level of violence than the other books, but it really was needed. What Gordon did to James, and the others meant Gordon needed to be stopped at all costs. And it DOES cost, deeply, but it really was needed.

While heavy on the emotional side for James and Riley, I found it a little less explicit than the other books. The emotions are rife for Elizabeth and David too.

AND! The bad guy gets a say! Oh I love it when we hear from the bad guy! Now, I can't actually recall if we did before, cos I don't mention it, and ya;ll know how much I love getting the bad guy so I will always mention it, and we get Gordon in all his world dominating glory and I freaking loved it!

Writing this, even though it was an amazing third instalment, is making me sad. because it is the FINAL part of the trilogy and don't wanna leave them!

I can't wait to see what Roberts comes up with next. I'm really loving her mind and how she gets things across.

5 full and shiny stars, casting wonderfulyl coloured Shadows around!

*same worded review will appear elsewhere
  
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Bob Mann (459 KP) rated Widows (2018) in Movies

Sep 28, 2021  
Widows (2018)
Widows (2018)
2018 | Crime, Drama, Thriller
Death Becomes Her.
The Plot
If you are considering “inheritence planning” there are probably a number of things you might be toying with: what happens to your house; how to best transfer your investments; who gets the dog; etc. But probably “a grudge” is not on the list. But that’s the problem faced by teacher’s union rep Veronica (Viola Davis). As you might presume from the film’s title Veronica, together with fellow widows Linda (Michelle Rodriquez), Alice (Elizabeth Debicki), Amanda (Carrie Coon), are left in a tight spot when a gang’s robbery of a local black hoodlum’s stack of cash goes badly wrong. The leader of the gang, and Veronica’s husband, is Harry Rawlings (Liam Neeson), and his certain set of skills are not enough to save him.

The victim of the robbery, Jamal Manning (Brian Tyree Henry), is running for local office in the upcoming elections against Jack Mulligan (Colin Farrell), trying to take over the role as part of a long dynasty from his grouchy father Tom (Robert Duvall). Where Jamal might be better with words, Jamal’s brother Jatemme (Daniel Kaluuya, “Get Out“) has a more physical approach to resolving issues.

What Harry has left behind for Veronica is a notebook containing the details of their next job, and Veronica gathers the female group together to carry out the raid to help save them from a “bullet in the head”.

The Review
I really enjoyed this film. It’s the ying to the yang of the disappointing “Ocean’s 8” from earlier in the year. Yes, it’s YET another film that focuses on female empowerment and with a strong black presence within the cast. But what for me made it stand out above the crowd was the quality of the writing and the assuredness of the directing.

Although based on the ancient UK TV series by Lynda La Plante, the script is written by “Gone Girl” screenwriter Gillian Flynn, and is excellent. It really doesn’t EXPLAIN what is going on, but shows you a series of interconnected scenes and lets you mentally fill in the blanks. While you don’t need to be a rocket scientist to understand the overall story arc, I must admit that even now I’m not 100% sure of some of the nuances of the story. Harry, for example, seems to be a hardened career criminal, and yet he seems to be revered by the political leaders on both sides, even though he seemed to have loyalty to noone. The script cleverly uses flashbacks and has enough twists and turns to keep you on your mental toes.

The characters also worked well for me, with each having a back story and motivations that were distinctly different from each other. Alice (helped by Debecki’s standout performance) is particularly intriguing coming out of an ‘interesting’ relationship. Is she just following the path of her unpleasant mother (Jacki Weaver)? Some of the actions might suggest so.

As for the direction, Steve McQueen (he of “12 Years a Slave“), delivers some scenes that could justly be described as “bold”. A highpoint for me was a short drive by Jack Mulligan and his PA Siobhan (an excellently underplayed Molly Kunz) from a housing project, in a neighbourhood you might worry about walking through at night, to the Mulligan mansion in a leafy and pleasant street. McQueen mounts the camera on the bonnet (hood) of the car, but you can’t see the interior other than occasional glimpses of the chauffeur. All you can hear is Mulligan’s rant to his Siobhan. I thought this worked just brilliantly well. The heist itself well done and suitably tense with an outcome that continues to surprise.

If there’s a criticism then the ending rather fizzles out, leaving a few loose ends flapping in the breeze.


Words of comfort from wannabe politician Jack Mulligan (Colin Farrell) to Veronica (Viola Davis).
The Turns
It’s only been a couple of weeks since my review of the excellent “Bad Times at the El Royale” and I named as my second film of the year for my (private) “Ensemble Cast” award. And here hot on its tail is the third. There are such strong performances across the cast that it’s difficult to pull out specifics: as you start looking at the list you pull out more and more and more names…

As referenced above, I loved Elizabeth Debecki‘s performance. Both vulnerable and strong all in one package.
Colin Farrell, for me, gives his best performance in years as the son caught within the shadow of his overpowering father. A confrontational scene between Farrell and Robert Duvall is particularly powerful.
Daniel Kaluuya is truly threatening (possibly slightly OTT) as the psycho fixer.
For the second time in a month Cynthia Erivo stands out as a major acting force, as the hairstylist cum gang member Belle.
Jon Michael Hill, excellent as a fire-breathing reverend with flexible political views.
It would not surprise me to see Best Supporting Actor nods for any combinations of Debecki, Farrell, Kaluuya and Erivo for this.

I must admit that I’m not the greatest fan of Viola Davis: I find her performances quite mannered. But there’s no doubting here the depth of her passion and with this lead performance she carries this film.

Final Thoughts
I loved this as an intelligent action movie that’s a cut above the rest. Which is a surprise, since from the trailer I thought it looked good but not THAT good! It comes with my recommendation for an exciting and gripping two hours at the cinema. I’m rather caught between two ratings on this one, and if I still had half stars to use I would use it. But as I found this one of the most engrossing films of the year I’ll give it full marks.
  
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Daniel Boyd (1066 KP) rated BlacKkKlansman (2018) in Movies

Oct 1, 2018 (Updated Oct 2, 2018)  
BlacKkKlansman (2018)
BlacKkKlansman (2018)
2018 | Biography, Comedy, Crime
Brilliant performances by the entire cast (1 more)
Funny, while still being relevant and sending a serious message
Spike Lee's Best In Years
BlackkKlansman released while I was on holiday, so after playing a bit of catchup at my local cinema, I eventually got around to seeing this film that I was looking forward to ever since seeing the first trailer for it. It lived up to my expectations and I really enjoyed it. Also, just a heads up; I usually don't like to get political in movie reviews, but I feel that with a film as politically charged as this one, it makes it inevitable to get around, so there may be some stuff in here that you disagree with.

The movie worked in several different ways, it definitely worked as a comedy and had me laughing raucously at certain points and then it would drop an important and relevant point on you and suddenly things wouldn't seem so funny any more. All of a sudden, these laughably ignorant racists suddenly became a very real threat, which I don't think was an accident in paralleling how Lee feels about a good amount of modern day Americans like Donald Trump. Remember when he first announced that he was running for office and everybody, (including the current president at that time,) laughed at him? Now he is the most powerful man in the world and poses a very real threat to minorities in the US. I thought that this was a very clever, subtle way to take a shot without being too blatant.

Then there was a slightly more obvious shot at him when characters are discussing a man filled with hate potentially working his way into power and getting the majority of the American public on his side and how awful that would be. Although this particular dig is way more obvious, it still didn't bother me too much and I accepted it as a filmmaker using his platform to send a message to someone that he morally disagrees with.

The final dig was a step too far for me. During a phone conversation between David Duke and Ron Stallworth, Duke says something about getting rid of non-whites to "make America great again." It was so heavy handed that the characters onscreen might as well have turned around and winked at the camera. Please don't get me wrong, I think that Donald Trump is a scumbag and am totally fine with Lee taking a couple of shots at him, but I much preferred the more subtle undertones that he sent his way earlier in the film to this blatantly obvious, slightly cringey callout.

I did enjoy Lee's references to Blaxploitation films of the 70's and I liked the whole aesthetic that this movie had. The score was brilliant and the cast did a great job, the performance that stayed with me the most after the film, was Corey Hawkins monologue as Kwame Ture. He only appears in one scene in the film, but his speech, (in which I felt he strongly channelled Denzel,) was mesmerising and electrifying to watch.

The way that Spike Lee chose to end this movie has stirred some controversy, but I found it to be incredibly powerful and moving. It really sent home the message that this kind of intense, despicable hatred isn't just something that was around in the 70's and 80's, it is something that is still sadly prevalent and happening in today's society and we have people in power, like Trump, who is willing to defend and stand by these people and their violent, hateful behaviour. It was also a fitting tribute to Heather Heyer who was killed when a car crashed into a crowd of people who had been peacefully protesting the Unite the Right rally in Charlottesville, Virginia one-year prior to this film's release.

Overall, this is a funny, entertaining, uncomfortable and anger-inducing film and all of these emotion are equally relevant. I also feel that this movie does exactly what it intends to on a moral level, whether you agree with the ideals portrayed or not, Lee does a terrific job in turning a period piece movie into a painfully relevant message for modern audiences.
  
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Mothergamer (1586 KP) rated the PlayStation 3 version of Catherine in Video Games

Apr 3, 2019  
Catherine
Catherine
Action/Adventure
First of all, let me say that while I know a lot of you love Atlus games as much as I do, Catherine is not a typical video game. In fact, it is a sliding block puzzle game with a great story woven in. If you're not big on puzzle games, Catherine may not be the video game for you. However, if you genuinely enjoy challenging puzzles and are a puzzle game addict like myself, Catherine definitely gives you your money's worth.

 Catherine is much more than a puzzle game however. The story is definitely what brings everything together. It addresses adult situations, things that people go through or suffer such as, fear of commitment, infidelity, and about how some people are childish and won't take responsibility for their actions. It's a unique title and simply an adult video game because it involves adult situations and the issues we have as we get older.
 The story centers around Vincent Brooks who has a girlfriend by the name of Katherine. They're both in their early thirties and Katherine's biological clock is ticking which she hints at to him by telling him her mother has asked where the relationship is going. Vincent isn't sure he's ready for that level of commitment yet and says as much to his buddies he hangs out with at the local bar.
 One night while hanging out at the bar mulling over a sliding block nightmare he had the night before, he runs into a beautiful blonde bombshell by the name of Catherine. Apparently after blacking out, he wakes up after another nightmare to find that she has spent the night. Of course, Vincent freaks out completely. Now, Vincent has to make a choice between lust and love, have good times with Catherine or finally make a commitment to Katherine.
 Vincent's nightmares continue and even worse, people actually seem to be dying in them.Healthy men in their twenties and thirties are found dead in their beds and there seems to be no reason for it. A rumor goes around that it is a woman cursing all these men for being unfaithful. Is the rumor true? Vincent has to find out, climbing for his life one nightmare at a time.

Vincent Brooks In His Nightmare

 Vincent's nightmares are the heart and soul of the puzzle sections. Every night, he wakes up surrounded by sheep, with horns growing out of his head and a voice taunting him to come up. There are items along the way that help you with the puzzles, but many obstacles as well involving sheep that are trying to climb also as the world crumbles behind them. You have a reason to climb, survival and the inner demons Vincent is struggling with. If you don't climb, you die. One example of this is, there's a giant monster version of Vincent's girlfriend Katherine, trying to grab him and smash the heck out of him. If Vincent's not quick enough to climb all those blocks to the top, he will surely die.
 Every night, there's a different puzzle with each nightmare and depending on how quickly you get to the top and how many points you get, you can win gold, silver, or bronze trophies. The complexity of the puzzles is very interesting and the story is well written and captures your attention perfectly. It sounds silly, but you actually feel a sense of accomplishment when you have figured out a rather difficult puzzle.




Solve The Puzzle Or Die Trying







 This brings up the next point. Some of the puzzles in Catherine will make you want to punch every living thing in your path. The difficulty level is excruciatingly high on a variety of them. There's no shame in playing a game on the Easy level. I know I will try a game on Easy first, to get a feel for the controls, to see how well the game plays, and to have a chance to genuinely enjoy the story that is being told. Then I will play again working on all the achievements and trophies, and improving my game scores. This is what I did with Catherine and some of those puzzles made me want to punch whoever designed it right in the face. A challenge is all well and good and definitely in a puzzle game, but when the game is on the Easy setting and it's still making you weep bitter tears of defeat, that is a big problem. Don't believe me? Apparently the difficulty level was such a destroyer of worlds, that the Japanese gamers complained about it. Frankly, that said quite a lot to me about how high Atlus raised the bar on these puzzles. The complaints were so many, that Atlus promised to put a patch in that would make the game much less difficult on Easy. I do understand their reasoning that they wanted the game to be challenging, so that players could reap huge rewards when they solved a puzzle, but the Easy setting in a game should be just that, easy and not throw people into the deep end with a sink or swim attitude. That's what the Hard and Nightmare settings are for.
 However, there is hope! There is a secret trick to get to a Very Easy mode. It's a secret that Atlus put in to make the game a cake walk for players. When you access the main menu of the game, highlight Golden Playhouse and hold the back or select button for a few seconds. The screen will flash with a prompt telling you Very Easy mode has been activated. From there, the puzzles are much easier, and you can actually enjoy the story without those resentful feelings and frustration. It is a nice touch, and I give kudos to Atlus for caring enough about fans of their games to put it in there, because they do want people to enjoy the game.
 Overalll, the game is great. The story is well thought out and acted out well with a great voice cast. There are also interesting characters that Vincent meets in the bar and can talk to, even help them with their issues. There is also a fun mini game in Catherine, called Rapunzel that is a sliding block puzzle game also that gives you pretty good rewards when you beat all the levels, along with opportunities to unlock music from various Atlus games and the Catherine game to play on the jukebox in the bar.
 I have always loved the artwork in Atlus video games and Catherine is no exception. Right down to the animated short cut scenes, everything is colorful, seamless, and you really appreciate how everything ties together. The music, the voice cast, and the game play all mesh into a fantastic video game. Catherine is definitely a game worth having in any gaming enthusiast's collection and absolutely worth playing more than once.
  
Now That You Mention It
Now That You Mention It
Kristan Higgins | 2017 | Romance
8
8.8 (5 Ratings)
Book Rating
Lovely book with a great protagonist and supporting cast
Nora Stuart has overcome a lot. After a combination of relentless bullying and being overlooked and ignored in high school (even by her sister, Lily), she earned a scholarship to Tufts on her way to becoming a gastroenterologist. She thought the worst was behind her as she found happiness with her medical practice and her boyfriend, but then boom it all changed in a second--literally--when she stepped off a curb and was hit by a car. So she does the only thing she can think of: go home. For the first time in fifteen years, Nora finds herself back in Maine on Scupper Island, living with her Mom and sharing a room with her teenage niece, Poe. The townspeople still think of her as "Sharon's other daughter," and being home doesn't exactly bring back good memories. But Nora's banged up (inside and out); her younger sister is in jail; and Poe clearly could use some stability. Maybe, just maybe, coming home will be a much-needed chance to start over.

This is the type of book where you probably know how things will turn out (disgraced woman returns to her former home, which just happens to be an island). Still, in a way, I think they are the hardest to write, because, for me, they require such well-written plot with an excellent cast to pull it off. To get past it all, you need a really strong protagonist and a truly "lovable" love interest. You get all that in spades here. I'd never read a Kristan Higgins novel before, but had heard such good things about this book (especially from my Goodreads friend, Melissa) that I couldn't resist picking it up. I'm so glad I did. This novel was such a delight and such a good choice to read during my beach vacation with my daughters.

I really enjoyed Nora from the beginning: she felt real, and her love for her dog and her family was palatable. She made her job and her situation (which wasn't always easy) a pleasure to read. The supporting cast was also wonderful. Nora's mom is a total trip--I could just picture her reticent Maine self. Add in her niece, Poe, whom Higgins managed to keep from being a cliche, and another teenager, Audrey, who was a delight--I loved them. Even better, all the characters added to some hilarious moments, even among some of the serious parts of the book. There were some downright laugh out loud scenes in this book, particularly a dinner party on Nora's boat--featuring some great moments with her fellow Scupper Island residents--and a ham dinner at her Mom's. I couldn't believe how into the story I was or how funny and real all these people felt. Nora's love of Harry Potter was rather endearing as well.

The novel also dealt with its serious moments deftly as well. Nora has to overcome so much (almost an overload it felt), and the book handled the serious parts appropriately, with both gravitas and humor. She was a strong character, and I found myself very touched by some sweet pieces in the novel. There's a lot more to this one than meets the eye with its sunny cover.

Overall, this was a lovely book--fun yet serious--with a great protagonist and a wonderful supporting cast. It was downright laugh out loud funny at parts and just a refreshing, enjoyable read. I'm kicking myself for not requesting Higgins' latest ARC but will certainly be reading a lot more of her books in the future.
  
Call of Duty: Ghosts - Nemesis
Call of Duty: Ghosts - Nemesis
Shooter
Nemesis has arrived and it closes out the DLC for Call of Duty: Ghosts in
grand style. The collection offers four new maps as well as the final
chapter of the Extinction series and is a satisfying and engaging
conclusion to Ghosts and should keep fans busy until Call of Duty:
Advanced Warfare ships in November.
As I have documented in the past, The multiplayer aspect of Ghosts never
fully clicked for me the way that past versions of the game have. I have
been frustrated by numerous hacks, balance issues, and other frustrations
when playing on PC which has diminished the enthusiasm I once had for it.
Nemesis does many things right such as restoring the fun of run and gun
style play but yet allowing players of other styles to have their day as
well.

By offering classics such as Team Deathmath and Kill Confirmed I have
found that my scores have increased and my levels of frustrations have
decreased. Nemesis has eschewed the rewards of adding Michael Myers, the
Predator, and Pirate and Mariachi rewards that were a nice perk of the
previous packs to give players what they want, action.

Showtime

Is a run and gun map set in a kill or be killed arena. Teams battle in the
arena and backstage in a close quarters fragfest. I love to walk around
with an armed explosive in game daring people to take me out, and then
racking up the kills by wading into groups of enemies.

The shotgun worked very well for me as being on the move is a good plan as
although there are plenty of cars and containers to hide in as well as a
pyrotechnic stage, you will be found fast in this one.

SubZero
This has been my favorite map of the collection. Set in a frozen Canadian
base, there is everything from a Hockey rink to stacks of beer crates as
players battle indoors and outdoors. Plenty of choke points that area
ideal for snipers and grenades as well as some great outdoor environments
make this one a great map for those who like to get into the action fast
and pile it on.

Dynasty
Set in an Asian setting, players travel a multi-level map to take the
battle to tight quarters. There are plenty of windows, ledges, and alleys
for players to snipe from or spring attacks, and the detail level of the
map is great. I have enjoyed the detail level of the map and the mix of
environments which have allowed this map to grow on me over time.

Goldrush
The final map is set in a mine and makes me think of two of my favorite
theme park attractions, The Calico Mine Ride at Knotts Berry Farm and Big
Thunder Mountain at Disneyland. The map has working mine cars which you
can ride in and run enemies over with, as well as elevators, stairs, and
interior and exterior mine areas for combat. The map is filled with places
to hide and strike from and those who want to really have some fun may
want to hop a mine car and ride the map as it is like being in a roller
coaster. The interiors of the mine are also amazing to look at as you will
want to explore them, but be warned, danger is everywhere.
As I mentioned prior, the finale of the Alien themed co-op Extinction mode
is included and makes the Nemesis collection a very complete and
satisfying experience. Although Ghosts has had some issues as far as I am
concerned in the multiplayer area, the best has been saved for last as
Nemesis delivers the fun and variety that fans have been looking for, I
just wish the hacks and other issues with the game would be dealt with.

http://sknr.net/2014/09/24/call-duty-ghosts-nemesis/