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Ex-Futur Album by Veronique Vincent and Aksak Maboul
(0 Ratings)
Album Favorite

"This is a fascinating record and it has such an amazing story. Marc Hollander was Aksak Maboul, they were his crew in the 80s, and he started Crammed Discs in Belgium. He was married (still is) to Veronique Vincent [of the Honeymoon Killers]and they were recording an album in I think about 1983, and then a baby arrived, so that took over. So they left the record practically finished but not quite finished, in the drawer. And then another baby arrived, so that record got even further and deeper into its drawer! It got forgotten. And then some years ago they discovered it, and played it and thought okay, this is good stuff. Obviously Marc had the label, so they mixed it and released it, and there it was: the Ex-Futur Album. My personal connection to this record is that people kept saying oh, it sounds like Stereolab, except they did it ten years before we did! They're sort of our parents, and that's really amazing to me. We've been separated and found again later on; it's a really lovely experience, and it also makes so much sense with the kind of label that Marc is running. It's very open, and they're very open-minded people, accepting the differences, and it's what I find most attractive: the fusion, when you go get some DNA from here and there and over here and then cram it all into a song."

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Tiny Epic Galaxies: BLAST OFF!
Tiny Epic Galaxies: BLAST OFF!
2020 | Dice Game, Science Fiction, Space
Yes, we have reviewed Tiny Epic Galaxies in the past. We loved it. It’s close to being a Golden Feather Award recipient. It has earned a spot on my Top 10 Games of All Time list. I cannot say enough great things about the game. But wait, a newer updated version has recently hit the scene. Is it just new art on the same game? Nope. Read on.


I will not be explaining the entire game in this review as indeed it is mostly the same game as before. However, I will be visiting some differences between this version and the original.
Firstly, the art is most certainly different. The card layouts are all different. The components are completely different. It is markedly improved for me, but I will save my gushings until the end.

Mechanics-wise, the differences are slight, but perfectly altered. For starters, many of the benefits of using planet powers have been streamlined, simplified, and make a lot of sense. Much of this has to do with iconography on the cards, but also the powers are mostly brand new. Additionally, this version rids players of the Secret Mission cards from the original. Now, I enjoyed that aspect of OG TEG, but I did not find myself pining for it whilst playing BLAST OFF! Also removed from this version is the seventh action die; BLAST OFF! comes complete with six dice total. Again, it reduces the number of actions that can be completed on a turn, but I haven’t missed that extra die. One of the greatest changes in this version is the Converter tweak. In the original game a player would need to sacrifice two inactive dice to convert a third die to whichever face was needed. In the new version, only one die is needed for sacrifice along with either one Energy or one Culture value. The Converter was always neglected in the older version, and now it’s a real option during play.

I do wish certain aspects of the older version were included, however. What has been eliminated in the streamlining process is the Solo mode and the fifth player. BLAST OFF! can accommodate two to four players now instead of one to five players, with the black components being axed from this version. I will miss the Solo mode mostly because I used to love breaking out the game later at night once the kids were asleep to try to conquer the Red rival (I almost never play Red). I do understand that a Solo mode may still be created in the future by Gamelyn directly or by another gamer.


All of these changes are minor, but equate to a much better gameplay overall. I do want to speak more on components, so let’s away with them.
Components. Okay, BLAST OFF! boasts improvements on the original game on every facet of components. Yes, the materials are similar quality, so it’s a wash there, but everything else is so much better. The dice are bigger, and ORANGE (great choice btw)! The iconography is much easier to understand and decipher throughout the game. The planets now have two new alignments: Life (plant icon) and Tech (gear icon). I feel the iconography and terminology in the first version could be confusing to new players, but plants vs gears is easy to distinguish. The ships are more stylized now, and the inclusion of this new Galaxy Slider to move up the Galaxy Track on the mats is most excellent. All of these improvements definitely cater to new Tiny Epic Galaxies players, and are most welcome as I try to convince my brother that this is one of the best games out there.

Obviously I am keeping this version and am seriously considering weeding out my original version of TEG with all expansions in favor for this. I just feel better playing it. It is more streamlined, easier to play and teach, and I love the way it looks on the table much more. One minor wish I have for the game is different player colors. This game could have been a triumph with just four different player colors from the original. Now, there’s nothing wrong with tried and true blue, yellow, green, and red, but I’m much more interested in playing a game with fuscia, purple, volt (like our green color we use throughout our branding), and aqua. Maybe it has to do with colorblindness, I don’t know, but take on the colors like are found in Seasons or something, and this game would blast off higher on my Top 10 Games of All Time list for sure.

That said, Purple Phoenix Games still gives this one a rocket of a GOLDEN FEATHER AWARD! If you are a fan of the original but wish new players to the game would enjoy it more, check out BLAST OFF! Nearly everything that has been changed caters to newer players and giving all players a more aesthetically-pleasing experience over the original. I will definitely be playing my copy a TON. Maybe if I ask nicely Gamelyn Games will make me some different player colors. Maybe.
  
Lake Placid (1999)
Lake Placid (1999)
1999 | Action, Comedy, Horror
So-so freshwater Jaws spoof with lots of extra irony; somehow managed to spawn a gajillion sequels, all of them made by and featuring much less distinguished people. Folk start turning up dead in a lake in Maine; various scientists and eccentrics descend, annoying the local police and game wardens; culprit proves to be a giant Asian crocodile which has somehow found its way to North America (this is not the kind of film which worries too much about the details). All the usual tropes and plot twists ensue, played very much tongue in cheek.

You get the sense this is a film everybody involved made on a week off as a kind of joke - the snappy dialogue between the characters is the only bit of the film which truly shines, and it's the gory bits - beheadings and dismemberments which feel out of place (even some of these are played for laughs). Sort of mildly amusing and the croc model is good, but not funny and certainly not scary enough to linger in the memory. I seem to recall the 1980 movie Alligator being a lot more fun.
  
TE
6
6.0 (1 Ratings)
Book Rating
32 of 235
Book
The Extraordinary Hope of Dawn Brightside
By Jessica Ryn
⭐️⭐️⭐️

She’s not lost. She’s just waiting to be found…
‘Completely beguiling – a messy, loveable cast of characters with Dawn at the centre, bringing the light. A truly lovely read’
Beth Morrey, Sunday Times bestselling author of Saving Missy

Dawn Elisabeth Brightside has been running from her past for twenty-two years and two months, precisely.

So when she is offered a bed in St Jude’s Hostel for the Homeless, it means so much more than just a roof over her head.
 
But with St Jude’s threatened with closure, Dawn worries that everything is about to crumble around her all over again.
 
Perhaps, with a little help from her new friends, she can find a way to save this light in the darkness?
 
And maybe, just maybe, Dawn will finally have a place to call home….


It was good sad in places and makes you think that life’s events can change our lives. It was an easy read not something I usually pick up! Overall it was a 3 star as nothing really jump out and grabbed me.