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Movie Metropolis (309 KP) rated Halloween (2018) in Movies
Jun 10, 2019
A True successor to the original
Halloween 1978 and little-known director John Carpenter terrifies thousands of impressionable horror fans with the introduction of ‘The Shape’. Jamie Lee Curtis becomes the new ‘scream queen’ and all is well in the world of the slasher genre.
Fast-forward to 2009 and Rob Zombie directs the sequel to his reasonably successful remake of Halloween, but it was poorly received by critics and audiences alike. Why? Well Zombie’s grungy, rock-anthem vibe didn’t really sit too well with Michael Myers and the result was a distasteful and messy outing that set the franchise back nearly 10 years.
Of course, in between 1978 and 2009, the series was ripped apart, put back together again until it was a shadow of its former self. Anyone remember Busta Rhymes doing a vague impression of a karate master in Halloween: Resurrection? Best forget about that.
Nevertheless, director David Gordon Green, a lifetime fan of Carpenter’s iconic original is in the chair to helm a direct sequel to the 1978 classic. That’s right, it forgoes every single film apart from the first. But is it a worthy sequel to one of the greatest horror films of all time?
It’s been 40 years since Laurie Strode survived a vicious attack from crazed killer Michael Myers on Halloween night. Locked up in an institution, Myers manages to escape when his bus transfer goes horribly wrong. Laurie now faces a terrifying showdown when the masked madman returns to Haddonfield. But this time, she’s ready for him.
Having Jamie Lee Curtis and John Carpenter back for this instalment is already a coup for Gordon Green. Clearly, they thought enough of the material that he and co-writer Danny McBride had produced to give one more shot at crafting a properly deserved sequel. And it works very well, so well in fact that we have, barring the original, the best Halloween movie to date.
Jamie Lee Curtis is absolutely fabulous as a world-weary Laurie Strode. Traumatised by the events of 40 years ago, she holds herself up in a cabin on the outskirts of Haddonfield, flanked by floodlights and CCTV cameras. The script does a very good job at showing how massive events can destroy an individual’s life and Curtis’ understated performance is a highlight here.
Judy Greer gets a nicely fleshed out role as Karen, Laurie’s daughter. She’s an incredibly talented actress and it’s a world away from the one-dimensional characters she’s been given to play in blockbusters like Jurassic World. The great thing about this film is that each of the main characters feels real. There’s no cheap sex scenes, the kills are well-placed and the dialogue is superbly written – you actually believe these are real people, rather than characters in a movie.
While the body count is high, Halloween doesn’t rely on the murders to progress the story forward. This is very much Laurie’s film as opposed to Michael’s and it works very well. There’s some nice juxtaposition as shots that would have involved Michael in the original, choose to put Laurie front and centre here. Halloween features some tasteful references to the original as well as its less-well received sequels. They’re not immediately obvious for those not too familiar with the series, but die-hards will enjoy seeing those homages pop up every now and then.
Halloween is a resounding success. It takes what audiences loved about the original and updates them in a sequel that, while not being wholly original, respects what came before it
The film starts relatively slowly with a not quite successful side-plot involving two investigative journalists, but once Michael Myers gets his mask back, the film rarely lets up until the end. Populated by enough kills and scares to keep the audience happy, this is a Halloween movie that doesn’t rely too much on jump scares. There’s a few, but they’re nicely filmed which helps lift them above the mundane.
To look at, this is a film that is head and shoulders above anything else in the genre. Gordon Green uses incredibly fluid camera techniques that almost mimic those of the original. In one extended sequence, Myers moves in and out of shot as the camera follows him from house to house, selecting his next victim. With no cuts in between, it’s a stunning scene to watch and very effective.
Thankfully, the writing duo has decided to pass on giving Michael anything resembling a back story. The embodiment of ‘pure evil’ as Samuel Loomis once put it, Myers needn’t have any motives – and that’s what makes him so terrifying. In fact, his first kill here reaffirms his evil characteristics and it’s clear that David Gordon Green and Danny McBride were aiming for this take on the character.
Then there’s the score. John Carpenter has returned to craft new music for this instalment and it is by far the best score in the series, possibly even better than the original. That haunting Halloween theme tune is back, but upgraded with guitar riffs and electronic percussion. It’s a fabulous update that works perfectly with the modern characters and an older Michael.
While it’s true that the film isn’t out-and-out scary, the finale is exquisite as Laurie and Michael come face-to-face once again. Only the abrupt ending and forgetting of some key characters lets it down. After all, what’s the point in caring about a character and never learning of their fate?
Overall, Halloween is a resounding success. It takes what audiences loved about the original and updates them in a sequel that, while not being wholly original, respects what came before it. While this is sure to make bucket loads at the box-office, it feels like it was crafted with care by a writing team and director that absolutely adores the series. It’s a must watch.
https://moviemetropolis.net/2018/10/20/halloween-2018-review-a-true-successor-to-the-original/
Fast-forward to 2009 and Rob Zombie directs the sequel to his reasonably successful remake of Halloween, but it was poorly received by critics and audiences alike. Why? Well Zombie’s grungy, rock-anthem vibe didn’t really sit too well with Michael Myers and the result was a distasteful and messy outing that set the franchise back nearly 10 years.
Of course, in between 1978 and 2009, the series was ripped apart, put back together again until it was a shadow of its former self. Anyone remember Busta Rhymes doing a vague impression of a karate master in Halloween: Resurrection? Best forget about that.
Nevertheless, director David Gordon Green, a lifetime fan of Carpenter’s iconic original is in the chair to helm a direct sequel to the 1978 classic. That’s right, it forgoes every single film apart from the first. But is it a worthy sequel to one of the greatest horror films of all time?
It’s been 40 years since Laurie Strode survived a vicious attack from crazed killer Michael Myers on Halloween night. Locked up in an institution, Myers manages to escape when his bus transfer goes horribly wrong. Laurie now faces a terrifying showdown when the masked madman returns to Haddonfield. But this time, she’s ready for him.
Having Jamie Lee Curtis and John Carpenter back for this instalment is already a coup for Gordon Green. Clearly, they thought enough of the material that he and co-writer Danny McBride had produced to give one more shot at crafting a properly deserved sequel. And it works very well, so well in fact that we have, barring the original, the best Halloween movie to date.
Jamie Lee Curtis is absolutely fabulous as a world-weary Laurie Strode. Traumatised by the events of 40 years ago, she holds herself up in a cabin on the outskirts of Haddonfield, flanked by floodlights and CCTV cameras. The script does a very good job at showing how massive events can destroy an individual’s life and Curtis’ understated performance is a highlight here.
Judy Greer gets a nicely fleshed out role as Karen, Laurie’s daughter. She’s an incredibly talented actress and it’s a world away from the one-dimensional characters she’s been given to play in blockbusters like Jurassic World. The great thing about this film is that each of the main characters feels real. There’s no cheap sex scenes, the kills are well-placed and the dialogue is superbly written – you actually believe these are real people, rather than characters in a movie.
While the body count is high, Halloween doesn’t rely on the murders to progress the story forward. This is very much Laurie’s film as opposed to Michael’s and it works very well. There’s some nice juxtaposition as shots that would have involved Michael in the original, choose to put Laurie front and centre here. Halloween features some tasteful references to the original as well as its less-well received sequels. They’re not immediately obvious for those not too familiar with the series, but die-hards will enjoy seeing those homages pop up every now and then.
Halloween is a resounding success. It takes what audiences loved about the original and updates them in a sequel that, while not being wholly original, respects what came before it
The film starts relatively slowly with a not quite successful side-plot involving two investigative journalists, but once Michael Myers gets his mask back, the film rarely lets up until the end. Populated by enough kills and scares to keep the audience happy, this is a Halloween movie that doesn’t rely too much on jump scares. There’s a few, but they’re nicely filmed which helps lift them above the mundane.
To look at, this is a film that is head and shoulders above anything else in the genre. Gordon Green uses incredibly fluid camera techniques that almost mimic those of the original. In one extended sequence, Myers moves in and out of shot as the camera follows him from house to house, selecting his next victim. With no cuts in between, it’s a stunning scene to watch and very effective.
Thankfully, the writing duo has decided to pass on giving Michael anything resembling a back story. The embodiment of ‘pure evil’ as Samuel Loomis once put it, Myers needn’t have any motives – and that’s what makes him so terrifying. In fact, his first kill here reaffirms his evil characteristics and it’s clear that David Gordon Green and Danny McBride were aiming for this take on the character.
Then there’s the score. John Carpenter has returned to craft new music for this instalment and it is by far the best score in the series, possibly even better than the original. That haunting Halloween theme tune is back, but upgraded with guitar riffs and electronic percussion. It’s a fabulous update that works perfectly with the modern characters and an older Michael.
While it’s true that the film isn’t out-and-out scary, the finale is exquisite as Laurie and Michael come face-to-face once again. Only the abrupt ending and forgetting of some key characters lets it down. After all, what’s the point in caring about a character and never learning of their fate?
Overall, Halloween is a resounding success. It takes what audiences loved about the original and updates them in a sequel that, while not being wholly original, respects what came before it. While this is sure to make bucket loads at the box-office, it feels like it was crafted with care by a writing team and director that absolutely adores the series. It’s a must watch.
https://moviemetropolis.net/2018/10/20/halloween-2018-review-a-true-successor-to-the-original/

Purple Phoenix Games (2266 KP) rated Journey of the Emperor in Tabletop Games
Jun 13, 2019
Do you think you know how to party? I thought I did, too. Then I played Journey of the Emperor, where you are planning an exciting party of journeys for the Emperor and their friends. They are all relying on YOU to provide them with the best journeys seeing exciting animals, beautiful flowers, and colorful lanterns along the way. But will you be able to plan wisely in the limited time you have been given? Let’s find out.
We were very excited to receive this game from Laboratory H for preview before they began their Kickstarter campaign. We love games with an Asian influence, and it seemed to have touches and inspirations from Tokaido, another favorite of ours. What we received is its own beast with great art and components.
So like I alluded to in my intro, you play a party planner drafting the best path cards to build the most killer journeys for your Emperor. You are dealt a hand of path cards – big, beautiful cards – that can feature different combinations of Journey Start, Journey End, animals, and lanterns icons. To assist you in focusing your strategy, you are also dealt four Emperor’s Favorites cards, from which you will keep two and discard the others. From the large stack of remaining path cards you reveal six as an offer and the game can begin.
On your turn you will be drafting cards from the offer, playing cards from your hand, and trying to complete objectives for points on your Emperor’s Favorites and Journey Start and End cards. These cards have scoring conditions printed on them to help tailor your play. So a Journey End card could have a picture of a flower on it (as all Start and End cards do) with a scoring condition of 3 points for every tiger icon on this completed Journey (I want to call this a “scoring panel” for this review to make it easier). So then you want to concentrate on getting as many tiger icons into this Journey to score tons of points. Or perhaps a Journey Start card will have a different flower, and state that you get 21 points for every set of tiger, dragon, and turtle icons. Either way, you now have a goal to achieve and you spend the game trying to amass the most points from these scoring opportunities and those found on your Emperor’s Favorites cards, which have similar scoring iconography. Most points at game end wins!
While this seems easy and that there is no inherent strategy, let me introduce the wrinkle. You can only score points from completed journeys. Each completed journey has at least a Journey Start and Journey End card. These cards will be adjacent to each other to form a pathway through the cards. You may never add a path card to your journey between two existing cards, but they can be added to the edges of a journey – either at the beginning or the end. If you add to the beginning, you will completely cover up the Journey Start card’s scoring panel so that you can create an uninterrupted path. Herein lies the strategy. At what point do you take the plunge and cover up a scoring panel to add to your journey? Yes, you can get way more points by doing this, but in a 4-player game you only have EIGHT turns. So do you feel like you will be able to draft just the right cards to maximize your scoring or will you falter and not be able to complete a journey in time, thus forfeiting any points you could have scored? Oh, you clever game…
Components. This is a smaller card game. The Emperor’s Favorites cards are about the mini size you would find in OG Ticket to Ride. The path cards are much larger and similar to the tarot sized cards, if not even taller. Both are of great quality with the wonderful linen finish (that I’m learning is more polarizing than I originally thought, but I love it!). Our review copy came with a few scoring sheets to tally the final scores – which we didn’t use correctly but still arrived at the correct final scores. The art in this game is truly breathtaking. The details in the murals in just the backgrounds of the path cards are amazing, and the flowers and animals are really really incredible. If we had one small gripe about the art, it was mentioned that someone could not tell much of a difference between the tiger and the dragon icons on the path cards. I didn’t have much of a problem deciphering the difference, but they are very similar in color and style, so I can see how others may view this as an issue for them.
DISCLAIMER: These are preview copy components, and I do not know if the final components will be similar or different, or if the Kickstarter campaign will alter or add anything through stretch goals. That said, I am very satisfied with the components provided in this game.
This is a really good game. A lot more thinky than Tokaido (using a similar theme), and ultimately more enjoyable because you really feel you have control over your turns and aren’t just going for the best available at the time. You actually have to employ strategy here in order to be competitive. And although this is not a spiteful take-that game, you most certainly can foil your opponents’ plans indirectly by drafting their much-needed path cards. The art is amazing, the game is a great length, and you really want to keep playing. To me, that is the mark of a really good game. All that said, I would recommend this one if you are looking for a quick game that gives you all the good feelings of Tokaido but also scratches more of a gamer’s itch for actual strategy. Oh, and it’s absolutely beautiful.
We were very excited to receive this game from Laboratory H for preview before they began their Kickstarter campaign. We love games with an Asian influence, and it seemed to have touches and inspirations from Tokaido, another favorite of ours. What we received is its own beast with great art and components.
So like I alluded to in my intro, you play a party planner drafting the best path cards to build the most killer journeys for your Emperor. You are dealt a hand of path cards – big, beautiful cards – that can feature different combinations of Journey Start, Journey End, animals, and lanterns icons. To assist you in focusing your strategy, you are also dealt four Emperor’s Favorites cards, from which you will keep two and discard the others. From the large stack of remaining path cards you reveal six as an offer and the game can begin.
On your turn you will be drafting cards from the offer, playing cards from your hand, and trying to complete objectives for points on your Emperor’s Favorites and Journey Start and End cards. These cards have scoring conditions printed on them to help tailor your play. So a Journey End card could have a picture of a flower on it (as all Start and End cards do) with a scoring condition of 3 points for every tiger icon on this completed Journey (I want to call this a “scoring panel” for this review to make it easier). So then you want to concentrate on getting as many tiger icons into this Journey to score tons of points. Or perhaps a Journey Start card will have a different flower, and state that you get 21 points for every set of tiger, dragon, and turtle icons. Either way, you now have a goal to achieve and you spend the game trying to amass the most points from these scoring opportunities and those found on your Emperor’s Favorites cards, which have similar scoring iconography. Most points at game end wins!
While this seems easy and that there is no inherent strategy, let me introduce the wrinkle. You can only score points from completed journeys. Each completed journey has at least a Journey Start and Journey End card. These cards will be adjacent to each other to form a pathway through the cards. You may never add a path card to your journey between two existing cards, but they can be added to the edges of a journey – either at the beginning or the end. If you add to the beginning, you will completely cover up the Journey Start card’s scoring panel so that you can create an uninterrupted path. Herein lies the strategy. At what point do you take the plunge and cover up a scoring panel to add to your journey? Yes, you can get way more points by doing this, but in a 4-player game you only have EIGHT turns. So do you feel like you will be able to draft just the right cards to maximize your scoring or will you falter and not be able to complete a journey in time, thus forfeiting any points you could have scored? Oh, you clever game…
Components. This is a smaller card game. The Emperor’s Favorites cards are about the mini size you would find in OG Ticket to Ride. The path cards are much larger and similar to the tarot sized cards, if not even taller. Both are of great quality with the wonderful linen finish (that I’m learning is more polarizing than I originally thought, but I love it!). Our review copy came with a few scoring sheets to tally the final scores – which we didn’t use correctly but still arrived at the correct final scores. The art in this game is truly breathtaking. The details in the murals in just the backgrounds of the path cards are amazing, and the flowers and animals are really really incredible. If we had one small gripe about the art, it was mentioned that someone could not tell much of a difference between the tiger and the dragon icons on the path cards. I didn’t have much of a problem deciphering the difference, but they are very similar in color and style, so I can see how others may view this as an issue for them.
DISCLAIMER: These are preview copy components, and I do not know if the final components will be similar or different, or if the Kickstarter campaign will alter or add anything through stretch goals. That said, I am very satisfied with the components provided in this game.
This is a really good game. A lot more thinky than Tokaido (using a similar theme), and ultimately more enjoyable because you really feel you have control over your turns and aren’t just going for the best available at the time. You actually have to employ strategy here in order to be competitive. And although this is not a spiteful take-that game, you most certainly can foil your opponents’ plans indirectly by drafting their much-needed path cards. The art is amazing, the game is a great length, and you really want to keep playing. To me, that is the mark of a really good game. All that said, I would recommend this one if you are looking for a quick game that gives you all the good feelings of Tokaido but also scratches more of a gamer’s itch for actual strategy. Oh, and it’s absolutely beautiful.

Chris Sawin (602 KP) rated Watchmen (2009) in Movies
Jun 22, 2019
**I've seen Tales of the Black Freighter, but I'm not sure I've ever seen the Ultimate Cut of this.**
A comedian died in New York. Someone threw him out of a window and when he hit the sidewalk his head was driven into his stomach. The only person that seems to care is Rorschach, the one superhero who refuses to take off his mask. The Keene Act was passed in 1977 banning all forms of costumed crimefighting. Rorschach continues to do so as he feels his mask is his true face. His theory is that someone is out to kill costumed heroes and that it's his responsibility to inform his former colleagues. There's Dan Dreiberg/Nite Owl II whom Rorschach used to be partners with before Dan retired, Adrian Veidt/Ozymondias, one of two costumed heroes to make his identity public who's also a self-made millionaire and considered to be the smartest man in the world, Dr. Jon Osterman/Dr. Manhattan, the only one of the group who has genuine super powers thanks to an accident that nearly killed him who is now commissioned by the government, Laurie Jupiter/Silk Spectre II, her mother was in the Minutemen along with The Comedian and wanted her daughter to follow in her footsteps, and finally Edward Blake/The Comedian, another superhero commissioned by the government that knows more than he should while his knowledge takes its toll on him and whoever is around him at the time thanks to his reckless and sadistic behavior. What any of them fail to realize is that there's a conspiracy going on that's bigger than any of them could have ever imagined.
I had watched the motion comic in its entirety earlier in the week to get myself ready for this and it had really gotten me excited for this film. The first time I read Watchmen, I thought it was good but not great. However, I thoroughly enjoyed it the second time through. My biggest question going into the film is how I would feel about the altered ending since I already knew about that going into it. Turns out that the ending in question wasn't so bad, but I wasn't happy with some of the other things that were changed or left out to lead up to said ending.
The film is pretty much right on the money the majority of the time. Zack Snyder continues his trend of pulling panels directly from the source material and making them a cinematic reality. The dialogue is often times word for word from the graphic novel and doesn't feel forced or out of place when something new is used. The cast left nothing to be complained about as they all did a great job. Jackie Earle Haley was a fantastic Rorschach. He sounded just the way I expected Rorschach to sound and just looked like a splitting image of Walter Kovacs. Billy Crudup's emotionless Dr. Manhattan was also pretty much just as I envisioned. Jeffrey Dean Morgan as The Comedian was the one I seemed to be most pleased with. He did a great job making you care about this costumed superhero who did brutally sadistic things to people yet somehow still made you care about his character. Snyder's use of slow motion seems to be used more efficiently this time around. It felt like it was used only when needed rather than just to be eye candy. The effects used with Dr. Manhattan are worth a mention. Even if he's just standing there, you can tell how much time and effort was put into making him look spectacular. Let alone cost quite a bit of money. Rorschach's mask was also an interesting special effect that is sure to catch anyone's eye. The effects are pretty flawless and should please most moviegoers.
There was a lot of material left out of the film or changed that I wasn't particularly happy with. I don't want to seem too nitpicky, so I'll only touch base on a few of them. I view most of the stuff that was left out as character development that was important to the overall story. Most of the material in question concerns Rorschach; he visited Adrian Veidt to warn him of his mask killer theory not Dan, his response to The Keene Act, Walter Kovac's landlady, anything concerning his apartment, and his drop box, where he hides his mask during the day, everything about his psychiatrist's relationship bending and breaking during the course of the Rorschach case, how and where he got the mask, how he disposed of the man who kidnapped that little girl, and it just keeps going. Most of that was left out of the theatrical version of the film. Around the halfway point to the end of the film, I felt like it just strayed further and further away from the source material. In the novel, Dr. Manhattan is the only superhero with superpowers. The film kind of leaves that up in the air since other characters are seen punching stone off of walls and jumping to inhuman heights into the air. It was just kind of a, "Wait...what?" kind of moment for me. I realize it was probably just the wirework used that I'm questioning, but it didn't sit well with me.
I'm hoping the final cut of the film that's rumored to be three hours to three and a half hours long puts some of these important bits (including Hollis' death and The Black Freighter storyline among other things) back into the story. It wasn't that I didn't enjoy it, but it wound up just not meeting my expectations. My recommendation is don't read the graphic novel before viewing the film. The film is worthwhile for Zack Snyder enthusiasts, comic book fans, and pretty much anyone looking for a good action film. I would recommend it to just about anyone, but I think that ultimate version of the DVD is going to be what fans will really be excited over and for good reason. As a film, it's incredibly entertaining. In comparison to the graphic novel, it comes up a bit short. For now, I just see it as a good film that could have been a lot better.
A comedian died in New York. Someone threw him out of a window and when he hit the sidewalk his head was driven into his stomach. The only person that seems to care is Rorschach, the one superhero who refuses to take off his mask. The Keene Act was passed in 1977 banning all forms of costumed crimefighting. Rorschach continues to do so as he feels his mask is his true face. His theory is that someone is out to kill costumed heroes and that it's his responsibility to inform his former colleagues. There's Dan Dreiberg/Nite Owl II whom Rorschach used to be partners with before Dan retired, Adrian Veidt/Ozymondias, one of two costumed heroes to make his identity public who's also a self-made millionaire and considered to be the smartest man in the world, Dr. Jon Osterman/Dr. Manhattan, the only one of the group who has genuine super powers thanks to an accident that nearly killed him who is now commissioned by the government, Laurie Jupiter/Silk Spectre II, her mother was in the Minutemen along with The Comedian and wanted her daughter to follow in her footsteps, and finally Edward Blake/The Comedian, another superhero commissioned by the government that knows more than he should while his knowledge takes its toll on him and whoever is around him at the time thanks to his reckless and sadistic behavior. What any of them fail to realize is that there's a conspiracy going on that's bigger than any of them could have ever imagined.
I had watched the motion comic in its entirety earlier in the week to get myself ready for this and it had really gotten me excited for this film. The first time I read Watchmen, I thought it was good but not great. However, I thoroughly enjoyed it the second time through. My biggest question going into the film is how I would feel about the altered ending since I already knew about that going into it. Turns out that the ending in question wasn't so bad, but I wasn't happy with some of the other things that were changed or left out to lead up to said ending.
The film is pretty much right on the money the majority of the time. Zack Snyder continues his trend of pulling panels directly from the source material and making them a cinematic reality. The dialogue is often times word for word from the graphic novel and doesn't feel forced or out of place when something new is used. The cast left nothing to be complained about as they all did a great job. Jackie Earle Haley was a fantastic Rorschach. He sounded just the way I expected Rorschach to sound and just looked like a splitting image of Walter Kovacs. Billy Crudup's emotionless Dr. Manhattan was also pretty much just as I envisioned. Jeffrey Dean Morgan as The Comedian was the one I seemed to be most pleased with. He did a great job making you care about this costumed superhero who did brutally sadistic things to people yet somehow still made you care about his character. Snyder's use of slow motion seems to be used more efficiently this time around. It felt like it was used only when needed rather than just to be eye candy. The effects used with Dr. Manhattan are worth a mention. Even if he's just standing there, you can tell how much time and effort was put into making him look spectacular. Let alone cost quite a bit of money. Rorschach's mask was also an interesting special effect that is sure to catch anyone's eye. The effects are pretty flawless and should please most moviegoers.
There was a lot of material left out of the film or changed that I wasn't particularly happy with. I don't want to seem too nitpicky, so I'll only touch base on a few of them. I view most of the stuff that was left out as character development that was important to the overall story. Most of the material in question concerns Rorschach; he visited Adrian Veidt to warn him of his mask killer theory not Dan, his response to The Keene Act, Walter Kovac's landlady, anything concerning his apartment, and his drop box, where he hides his mask during the day, everything about his psychiatrist's relationship bending and breaking during the course of the Rorschach case, how and where he got the mask, how he disposed of the man who kidnapped that little girl, and it just keeps going. Most of that was left out of the theatrical version of the film. Around the halfway point to the end of the film, I felt like it just strayed further and further away from the source material. In the novel, Dr. Manhattan is the only superhero with superpowers. The film kind of leaves that up in the air since other characters are seen punching stone off of walls and jumping to inhuman heights into the air. It was just kind of a, "Wait...what?" kind of moment for me. I realize it was probably just the wirework used that I'm questioning, but it didn't sit well with me.
I'm hoping the final cut of the film that's rumored to be three hours to three and a half hours long puts some of these important bits (including Hollis' death and The Black Freighter storyline among other things) back into the story. It wasn't that I didn't enjoy it, but it wound up just not meeting my expectations. My recommendation is don't read the graphic novel before viewing the film. The film is worthwhile for Zack Snyder enthusiasts, comic book fans, and pretty much anyone looking for a good action film. I would recommend it to just about anyone, but I think that ultimate version of the DVD is going to be what fans will really be excited over and for good reason. As a film, it's incredibly entertaining. In comparison to the graphic novel, it comes up a bit short. For now, I just see it as a good film that could have been a lot better.

5 Minute Movie Guy (379 KP) rated Baby Driver (2017) in Movies
Jul 1, 2019
Baby Driver is simply the epitome of cool, and if you’re looking for a fun and frisky thrill-ride of a movie, this is sure to be the ticket!
Edgar Wright’s Baby Driver is a pulse-pounding, jukebox-jamming blast! In this wildly entertaining crime thriller, a young man called Baby is the perennial pedal-pushing getaway driver for an Atlanta crime boss known as Doc. The two of them have worked countless jobs together, and in Doc’s mind, Baby is the only one worthy behind the wheel. Unbeknownst to Doc, however, Baby plans to wipe his hands clean and hit the road for good as soon as the opportunity arrives. Tensions steadily rise as this perfect getaway driver tries to find a way out and get away from his life of crime.
The premise in Baby Driver is a familiar one, although the movie itself is anything but. Sure, it features the cliché of one last job, but the motives here are a bit different and morality is a big focus. I’ll spare the details, but this crime movie has a heart and a conscience, and at its core, it’s really more of a love story, as Baby tries to make a daring dash for freedom all in the name of romance. After meeting a nice girl named Debora at a local diner, Baby has finally found a reason to want to break free from his past so he can live a life of love. With its romantic drive, its high-octane action, and its fresh and funky soundtrack, Baby Driver is an action thriller that would make for a perfect date night movie.
While I did very much enjoy Baby Driver, it did leave a worrisome first impression. One of the earliest scenes verges on the borderline of being a musical, and as well-crafted as the one-take scene may be, it sort of rubbed me the wrong way by making Baby look like a goofball. It was trying too hard to be cool and to me it ended up feeling pretty pretentious. Really what got me engaged in the movie was the film’s stellar supporting cast, led by Jamie Foxx, Jon Hamm, and Jon Bernthal, all of whom play bank robbers working for Doc. By the time the film’s second robbery rolled around, all else was forgiven, and I was eagerly strapped in for the ride.
The cast in this movie is outstanding. Foxx steals the show in every scene he’s in, playing a violent loose-cannon thug known as Bats. His intensity, wit, and strong distrust of others make Bats a character you won’t want to take your eyes off of. Hamm’s character Buddy is less abrasive, but no less intimidating when he’s angry. I really loved watching his nice guy façade crumble away when things got personal. Ansel Elgort, the teenage heartthrob from The Fault in Our Stars, has enough charm and coolness to make Baby an easy character to root for. Meanwhile, Kevin Spacey does a wonderful job balancing the complexity of his character, Doc. Eiza González is lovely and cool as Buddy’s girlfriend Darling, and Jon Bernthal truly makes the most out of his limited screen-time. All in all, I have nothing but praise for the actors as well as their well-written characters.
A big part of what makes Baby Driver so cool is its killer soundtrack, and it’s not just the music, but the way that it’s incorporated into the movie. The music itself is practically a character in the movie, as Baby is always playing songs through his iPod to drown out the ringing in his ears caused by a condition known as tinnitus. It’s used to great effect in terms of both plot and action. The movie’s eclectic music mix features over 40 songs, and much of the action is brilliantly synced up to the beat. The timing really ratchets up the fun factor and makes for a uniquely wild experience. I don’t know a good half of the songs in the movie, but this diversity helps give Baby Driver an identity of its own, and I look forward to taking the soundtrack for another spin.
Baby Driver is so fresh, fun, and entertaining that you’ve really just got to go see it for yourself. Edgar Wright has really made something special with his upbeat, funky crime thriller. The characters are compelling, the action is superb, and the comedy is hysterical. It’s one of the most laugh-out-loud funny movies of the year, but also full of edge-of-your-seat excitement. The movie builds tension so well, and it rarely takes its foot off the gas. I particularly loved the final act when Baby propels the intensity to new heights by taking charge of his own destiny, bringing forth an exciting and unpredictable turn of events. It puts an exhilarating and frantic twist on what is already a wild movie.
That’s not to say it’s a perfect movie, though. The ending itself left me feeling pretty unsatisfied. It forgoes the predictable ending for something different, and as respectable as that may be, it went on for too long and was a little too hokey and hard to believe for my taste. After riding high on Baby Driver’s adrenaline for so long, the ending botches the film’s momentum by devoting too much time to unnecessary explanation. While I even like the way the story concludes, I wish it could have gotten there a little more smoothly.
Bumpy start and finish aside, I really had a great time Baby Driver. It is an incredibly fun and energetic experience that the whole audience seemed to enjoy. It’s rhythmic, it’s stylish, and it’s not like any other film you’ll see this year. Baby Driver is simply the epitome of cool, and if you’re looking for a fun and frisky ride in theaters this summer, Baby Driver is sure to be the ticket.
The premise in Baby Driver is a familiar one, although the movie itself is anything but. Sure, it features the cliché of one last job, but the motives here are a bit different and morality is a big focus. I’ll spare the details, but this crime movie has a heart and a conscience, and at its core, it’s really more of a love story, as Baby tries to make a daring dash for freedom all in the name of romance. After meeting a nice girl named Debora at a local diner, Baby has finally found a reason to want to break free from his past so he can live a life of love. With its romantic drive, its high-octane action, and its fresh and funky soundtrack, Baby Driver is an action thriller that would make for a perfect date night movie.
While I did very much enjoy Baby Driver, it did leave a worrisome first impression. One of the earliest scenes verges on the borderline of being a musical, and as well-crafted as the one-take scene may be, it sort of rubbed me the wrong way by making Baby look like a goofball. It was trying too hard to be cool and to me it ended up feeling pretty pretentious. Really what got me engaged in the movie was the film’s stellar supporting cast, led by Jamie Foxx, Jon Hamm, and Jon Bernthal, all of whom play bank robbers working for Doc. By the time the film’s second robbery rolled around, all else was forgiven, and I was eagerly strapped in for the ride.
The cast in this movie is outstanding. Foxx steals the show in every scene he’s in, playing a violent loose-cannon thug known as Bats. His intensity, wit, and strong distrust of others make Bats a character you won’t want to take your eyes off of. Hamm’s character Buddy is less abrasive, but no less intimidating when he’s angry. I really loved watching his nice guy façade crumble away when things got personal. Ansel Elgort, the teenage heartthrob from The Fault in Our Stars, has enough charm and coolness to make Baby an easy character to root for. Meanwhile, Kevin Spacey does a wonderful job balancing the complexity of his character, Doc. Eiza González is lovely and cool as Buddy’s girlfriend Darling, and Jon Bernthal truly makes the most out of his limited screen-time. All in all, I have nothing but praise for the actors as well as their well-written characters.
A big part of what makes Baby Driver so cool is its killer soundtrack, and it’s not just the music, but the way that it’s incorporated into the movie. The music itself is practically a character in the movie, as Baby is always playing songs through his iPod to drown out the ringing in his ears caused by a condition known as tinnitus. It’s used to great effect in terms of both plot and action. The movie’s eclectic music mix features over 40 songs, and much of the action is brilliantly synced up to the beat. The timing really ratchets up the fun factor and makes for a uniquely wild experience. I don’t know a good half of the songs in the movie, but this diversity helps give Baby Driver an identity of its own, and I look forward to taking the soundtrack for another spin.
Baby Driver is so fresh, fun, and entertaining that you’ve really just got to go see it for yourself. Edgar Wright has really made something special with his upbeat, funky crime thriller. The characters are compelling, the action is superb, and the comedy is hysterical. It’s one of the most laugh-out-loud funny movies of the year, but also full of edge-of-your-seat excitement. The movie builds tension so well, and it rarely takes its foot off the gas. I particularly loved the final act when Baby propels the intensity to new heights by taking charge of his own destiny, bringing forth an exciting and unpredictable turn of events. It puts an exhilarating and frantic twist on what is already a wild movie.
That’s not to say it’s a perfect movie, though. The ending itself left me feeling pretty unsatisfied. It forgoes the predictable ending for something different, and as respectable as that may be, it went on for too long and was a little too hokey and hard to believe for my taste. After riding high on Baby Driver’s adrenaline for so long, the ending botches the film’s momentum by devoting too much time to unnecessary explanation. While I even like the way the story concludes, I wish it could have gotten there a little more smoothly.
Bumpy start and finish aside, I really had a great time Baby Driver. It is an incredibly fun and energetic experience that the whole audience seemed to enjoy. It’s rhythmic, it’s stylish, and it’s not like any other film you’ll see this year. Baby Driver is simply the epitome of cool, and if you’re looking for a fun and frisky ride in theaters this summer, Baby Driver is sure to be the ticket.

Bob Mann (459 KP) rated Bad Boys for Life (2020) in Movies
Mar 9, 2020
Welcome to Miami - again!
Will Smith seems to have been having a lacklustre period in his career. His genie from "Aladdin" got a rather lukewarm reception. And his last movie - "Gemini Man" - billed as a big summer blockbuster - failed to impress. True it wasn't a commercial disaster (raking in at the time of writing about 150% of budget), but it's still a film on a plane for me that, even if I'm bored, I'll say "nah" to.
Perhaps it's for this reason that Smith reached for an old and reliable property to dust off for another outing.
And, do you know, it's not half bad.
I only recently saw this one, right at the end of its UK cinema run, because frankly it appealed to me like being hit round the head with a cold fish. Martin Lawrence is an actor who just grates on me enormously. I'm sure he's a lovely chap; kind to animals; donates to charity; etc - but I generally just don't find him funny. (Here though he has a killer line about condom use that made me chuckle.) It feels to me like he is on implausible ground here re-treading the role of aging detective Marcus Burnett. One look at Burnett lumbering along and you would think "well, he'd never pass the medical" for the on-street role he's portrayed doing. His buddy is detective Mike Lowrey (Will Smith), who has a sordid past that is set to catch up on him.
Since we start the story in Colombia, where Isabel Aretas (Kate Del Castillo), the witchy wife of a notorious deceased drug baron, is sprung from prison by her son Armando (Jacob Scipio) in what I admit is a clever and novel way. The Aretas family is bent on revenge - - and a key target in their sites is Lowrey.
Burnett is newly a grandparent and hell-bent on retirement. But with Lowrey and his associates with a target on their backs, will there be one last chance to "Ride Together, Die Together"?
Not seen the first two movies? Not to worry! There are movies, like LOTR, where if you've missed the first two movies in the series you will be left in serious "WTF" territory in trying to watch the third. This is not one of those movies. The story is entirely self-contained, and refers to events never seen prior to the first film in the series.
But whether the movie is for you will depend on your tolerance for loud and brash visuals and music with the knob turned up to 12. Directors Adil and Bilall (Adil El Arbi and Bilall Fallah - Belgian film school buddies best known for the critically acclaimed 2015 feature "Black") - don't do anything by halves.
There is a scene in "Lost Series 3" in which Sawyer, Kate, and Alex have to bust young Karl out of the mysterious room 23 where he is being tortured by having his eyes kept open while watching a collage of images continually smashed into his eyeballs. This movie feels a little like that after a while.
This is not by any means a criticism that it's poorly done. There is some truly stunning cinematography of the Miami skyline by Belgian cinematographer Robrecht Heyvaert, including a 'pull-back' drone shot from a conversation on the top of a building that is quite AWESOME! And there are more than enough "fast action - then slo-mo - then fast again" shots to keep music-video junkies happy!
The music score by Lorne Balfe is also pumping, adding a dynamism to the frantic action scenes that keeps you entertained.
The screenplay by Chris Bremner, Peter Craig and Joe Carnahan is assuredly familiar: it's not going to win any prizes for originality. We've seen the cartel/revenge plotline played out in multiple movies over the years. And we've also seen the "buddy cops with aging partner taking retirement" angle from the "Lethal Weapon" series. This just sticks them together.
Will Smith and Martin Lawrence wise-crack their way through the comedy well-enough, though for me it never reaches the heights of the pairing of Smith and Tommy Lee Jones from MiB (or indeed Mel Gibson and Danny Glover from Lethal Weapon). Elsewhere we have Vanessa Hudgens as a cute cop, still trying to break through from "Disneyfication" into mainstream flicks. For one horrible moment, when I saw her name on the cast, I thought she might be the love interest to Smith. But no. That honour goes to Mexican beauty Paola Nuñez who, with only a 10 year age gap, becomes a less gag-worthy pairing. She plays a female leadership role (every 20's film now needs one) as the head of a new crime division.
Also good value is Joe Pantoliano reprising his role as Captain Howard - Lowrie's exasperated boss. Playing it by the numbers, every film like this has to have one!
Where the plot does add some interest is in a surprising scene mid-film and a twist that I didn't see coming. But this twist felt - in the context of the release date or the film - like a mistake (a "Spoiler Section" in my review on the One Mann's Movies web site discusses this).
All of this happens of course against a backdrop of a body count of bad guys being killed in ever more graphic and gory ways, while the good guys generally dodge every bullet, grenade and crashing helicopter heading their way.
It's that time of year when films are released to die. Where studios drop their movies that are never going to trouble the Academy and are not deemed worthy of summer or even late spring release. But they should have had more faith in this one, for it's not half bad. True, you may need a couple of paracetamols afterwards, but if your corneas and ear-drums can stand the pace, its not short on entertainment value.
(For the full graphical review, check out the One Mann's Movies link here - https://bob-the-movie-man.com/2020/03/08/one-manns-movies-film-review-bad-boys-for-life-2020/ ).
Perhaps it's for this reason that Smith reached for an old and reliable property to dust off for another outing.
And, do you know, it's not half bad.
I only recently saw this one, right at the end of its UK cinema run, because frankly it appealed to me like being hit round the head with a cold fish. Martin Lawrence is an actor who just grates on me enormously. I'm sure he's a lovely chap; kind to animals; donates to charity; etc - but I generally just don't find him funny. (Here though he has a killer line about condom use that made me chuckle.) It feels to me like he is on implausible ground here re-treading the role of aging detective Marcus Burnett. One look at Burnett lumbering along and you would think "well, he'd never pass the medical" for the on-street role he's portrayed doing. His buddy is detective Mike Lowrey (Will Smith), who has a sordid past that is set to catch up on him.
Since we start the story in Colombia, where Isabel Aretas (Kate Del Castillo), the witchy wife of a notorious deceased drug baron, is sprung from prison by her son Armando (Jacob Scipio) in what I admit is a clever and novel way. The Aretas family is bent on revenge - - and a key target in their sites is Lowrey.
Burnett is newly a grandparent and hell-bent on retirement. But with Lowrey and his associates with a target on their backs, will there be one last chance to "Ride Together, Die Together"?
Not seen the first two movies? Not to worry! There are movies, like LOTR, where if you've missed the first two movies in the series you will be left in serious "WTF" territory in trying to watch the third. This is not one of those movies. The story is entirely self-contained, and refers to events never seen prior to the first film in the series.
But whether the movie is for you will depend on your tolerance for loud and brash visuals and music with the knob turned up to 12. Directors Adil and Bilall (Adil El Arbi and Bilall Fallah - Belgian film school buddies best known for the critically acclaimed 2015 feature "Black") - don't do anything by halves.
There is a scene in "Lost Series 3" in which Sawyer, Kate, and Alex have to bust young Karl out of the mysterious room 23 where he is being tortured by having his eyes kept open while watching a collage of images continually smashed into his eyeballs. This movie feels a little like that after a while.
This is not by any means a criticism that it's poorly done. There is some truly stunning cinematography of the Miami skyline by Belgian cinematographer Robrecht Heyvaert, including a 'pull-back' drone shot from a conversation on the top of a building that is quite AWESOME! And there are more than enough "fast action - then slo-mo - then fast again" shots to keep music-video junkies happy!
The music score by Lorne Balfe is also pumping, adding a dynamism to the frantic action scenes that keeps you entertained.
The screenplay by Chris Bremner, Peter Craig and Joe Carnahan is assuredly familiar: it's not going to win any prizes for originality. We've seen the cartel/revenge plotline played out in multiple movies over the years. And we've also seen the "buddy cops with aging partner taking retirement" angle from the "Lethal Weapon" series. This just sticks them together.
Will Smith and Martin Lawrence wise-crack their way through the comedy well-enough, though for me it never reaches the heights of the pairing of Smith and Tommy Lee Jones from MiB (or indeed Mel Gibson and Danny Glover from Lethal Weapon). Elsewhere we have Vanessa Hudgens as a cute cop, still trying to break through from "Disneyfication" into mainstream flicks. For one horrible moment, when I saw her name on the cast, I thought she might be the love interest to Smith. But no. That honour goes to Mexican beauty Paola Nuñez who, with only a 10 year age gap, becomes a less gag-worthy pairing. She plays a female leadership role (every 20's film now needs one) as the head of a new crime division.
Also good value is Joe Pantoliano reprising his role as Captain Howard - Lowrie's exasperated boss. Playing it by the numbers, every film like this has to have one!
Where the plot does add some interest is in a surprising scene mid-film and a twist that I didn't see coming. But this twist felt - in the context of the release date or the film - like a mistake (a "Spoiler Section" in my review on the One Mann's Movies web site discusses this).
All of this happens of course against a backdrop of a body count of bad guys being killed in ever more graphic and gory ways, while the good guys generally dodge every bullet, grenade and crashing helicopter heading their way.
It's that time of year when films are released to die. Where studios drop their movies that are never going to trouble the Academy and are not deemed worthy of summer or even late spring release. But they should have had more faith in this one, for it's not half bad. True, you may need a couple of paracetamols afterwards, but if your corneas and ear-drums can stand the pace, its not short on entertainment value.
(For the full graphical review, check out the One Mann's Movies link here - https://bob-the-movie-man.com/2020/03/08/one-manns-movies-film-review-bad-boys-for-life-2020/ ).

Bob Mann (459 KP) rated Dolittle (2020) in Movies
Feb 23, 2020
A complete mess, but kids will probably love it.
With the words of Mark Kermode's review ringing in my ears ("It's shockingly poor... and that's the same in any language") I was bracing myself when I went to see this latest incarnation of Hugh Lofting's famous animal-chatting character. And I have to agree that it is a shocking mess of a film, given $175 million was poured into this thing. But, and I say this cautiously without first-hand empirical evidence, I *think* this is a movie that kids in the 6 to 10 age range might fall in love with.
Doctor Doolittle (Robert Downey Jnr) - famed animal doctor, with the unique ability to communicate with any animal - is now holed up in his animal sanctuary, a recluse. His beloved wife - adventurer Lily - was lost at sea (in a cartoon sequence that could have just used the same clip from "Frozen"). He's lost the will to practice; and almost lost the will to live.
Impinging on his morose life come two humans: Tommy Stubbings (Harry Collett), a reluctant hunter with a wounded squirrel, and Lady Rose (Carmel Laniado), daughter of the Queen of England. (We'll quietly ignore the coincidence that, after what looks like several years of mourning, these two independently pitch up at Chez Doolittle within ten minutes of each other!).
For the Queen (the omnipresent Jessie Buckley) is dying, and noone (other than us viewers, let in on the deal) suspect foul play might be at work in the form of Lord Thomas Badgley (the ever-reliable Jim Broadbent) and the Queen's old leech-loving doctor Blair Müdfly (a moustache-twiddling Michael Sheen).
Doolittle must engage in a perilous journey to find the only cure that will save both the Queen and his animal sanctuary - the fruit of the tree on a missing island that his long lost love was searching for.
Let's start with the most obvious point first up. Robert Downey Jnr's Welsh accent is quite the most terrible, most preposterous, most unintelligible, most offensive (to the Welsh) attempt at an accent in a mainstream film in movie history. And that's really saying something when you have Laurence Olivier's Jewish father from "The Jazz Singer" and Russell Crowe's English cum Irish cum Scottish cum Yugoslavian "Robin Hood" in the list. Why? Just why? Was it to distance this version from Rex Harrison's? (Since most younger movie goers will be going "Rex who?" at this point, this seems unlikely). It's a wholly curious decision.
It turns RDj's presence in the movie from being an asset to a liability.
The movie has had a tortuous history. Filmed in 2018 at enormous expense, the film completely bombed at test screenings so they brought in more script writers to make it funnier and did extensive additional filming.
I actually disagree with the general view that the film is unfunny. For there are a few points in the movie where I laughed out loud. A fly's miraculous, if temporary, escape was one such moment. The duck laying an egg in fright, another.
However, these seem to stand out starkly in isolation as 'the funny bits they inserted'. Much of the rest of the movie's comedy falls painfully flat.
In terms of the acting, there are the obvious visual talents on show of Michael Sheen (doing a great English accent for a Welshman.... #irony), Jim Broadbent, Jessie Buckley, Joanna Page (blink and you'll miss her) and Antonio Banderas, as the swashbuckling pirate king cum father-in-law.
But the end titles are an amazing array of "Ah!" moments as the vocal performances are revealed: Emma Thompson as the parrot; Rami Malek as the gorilla; John Cena as the polar bear; Kumail Nanjiani at the ostrich; Octavia Spencer at the duck; Tom Holland as the dog; Selena Gomez as the giraffe; Marion Cotillade as the fox, Frances de la Tour as a flatulent dragon and Ralph Fiennes as an evil tiger with mummy issues. It's a gift for future contestants on "Pointless"!
There are a lot of poe-faced critics throwing brick-bats at this movie, and to a degree it's deserved. They lavished $175 million on it, and it looked like it was going to be a thumping loss. (However, against all the odds, at the time of writing it has grossed north of $184 million. And it only opened yesterday in China. So although not stellar in the world of blockbuster movies it's not going to be a studio-killer like "Heaven's Gate").
And I suspect there's a good reason for that latent salvation. I think kids are loving this movie, driving repeat viewings and unexpected word of mouth. It is certainly a family friendly experience. There are no truly terrifying scenes that will haunt young children. A dragon-induced death, not seen on screen, is - notwithstanding the intro Frozen-esque cartoon sequence - the only obvious one in the movie and is (as above) played for laughs. There are fantastical sets and landscapes. Performing whales. A happy-ending (albeit not the one I was cynically expecting). And an extended dragon-farting scene, and what kids are not going to love that!!
Directed by Stephen Gaghan ("Syriana", but better known as a writer than a director) it's a jumbled messy bear of a movie but is in no way an unpleasant watch. I would take a grandkid along to watch this again. It even has some nuggets of gold hidden within its matted coat.
As this is primarily one for the kids, I'm giving the movie two ratings: 4/10 for adults and 8/10 for kids... the Smashbomb rating is the mean of these.
(For the full graphical review, please check out the review on One Mann's Movies here - https://bob-the-movie-man.com/2020/02/22/doolittle-2019/ . Thanks).
Doctor Doolittle (Robert Downey Jnr) - famed animal doctor, with the unique ability to communicate with any animal - is now holed up in his animal sanctuary, a recluse. His beloved wife - adventurer Lily - was lost at sea (in a cartoon sequence that could have just used the same clip from "Frozen"). He's lost the will to practice; and almost lost the will to live.
Impinging on his morose life come two humans: Tommy Stubbings (Harry Collett), a reluctant hunter with a wounded squirrel, and Lady Rose (Carmel Laniado), daughter of the Queen of England. (We'll quietly ignore the coincidence that, after what looks like several years of mourning, these two independently pitch up at Chez Doolittle within ten minutes of each other!).
For the Queen (the omnipresent Jessie Buckley) is dying, and noone (other than us viewers, let in on the deal) suspect foul play might be at work in the form of Lord Thomas Badgley (the ever-reliable Jim Broadbent) and the Queen's old leech-loving doctor Blair Müdfly (a moustache-twiddling Michael Sheen).
Doolittle must engage in a perilous journey to find the only cure that will save both the Queen and his animal sanctuary - the fruit of the tree on a missing island that his long lost love was searching for.
Let's start with the most obvious point first up. Robert Downey Jnr's Welsh accent is quite the most terrible, most preposterous, most unintelligible, most offensive (to the Welsh) attempt at an accent in a mainstream film in movie history. And that's really saying something when you have Laurence Olivier's Jewish father from "The Jazz Singer" and Russell Crowe's English cum Irish cum Scottish cum Yugoslavian "Robin Hood" in the list. Why? Just why? Was it to distance this version from Rex Harrison's? (Since most younger movie goers will be going "Rex who?" at this point, this seems unlikely). It's a wholly curious decision.
It turns RDj's presence in the movie from being an asset to a liability.
The movie has had a tortuous history. Filmed in 2018 at enormous expense, the film completely bombed at test screenings so they brought in more script writers to make it funnier and did extensive additional filming.
I actually disagree with the general view that the film is unfunny. For there are a few points in the movie where I laughed out loud. A fly's miraculous, if temporary, escape was one such moment. The duck laying an egg in fright, another.
However, these seem to stand out starkly in isolation as 'the funny bits they inserted'. Much of the rest of the movie's comedy falls painfully flat.
In terms of the acting, there are the obvious visual talents on show of Michael Sheen (doing a great English accent for a Welshman.... #irony), Jim Broadbent, Jessie Buckley, Joanna Page (blink and you'll miss her) and Antonio Banderas, as the swashbuckling pirate king cum father-in-law.
But the end titles are an amazing array of "Ah!" moments as the vocal performances are revealed: Emma Thompson as the parrot; Rami Malek as the gorilla; John Cena as the polar bear; Kumail Nanjiani at the ostrich; Octavia Spencer at the duck; Tom Holland as the dog; Selena Gomez as the giraffe; Marion Cotillade as the fox, Frances de la Tour as a flatulent dragon and Ralph Fiennes as an evil tiger with mummy issues. It's a gift for future contestants on "Pointless"!
There are a lot of poe-faced critics throwing brick-bats at this movie, and to a degree it's deserved. They lavished $175 million on it, and it looked like it was going to be a thumping loss. (However, against all the odds, at the time of writing it has grossed north of $184 million. And it only opened yesterday in China. So although not stellar in the world of blockbuster movies it's not going to be a studio-killer like "Heaven's Gate").
And I suspect there's a good reason for that latent salvation. I think kids are loving this movie, driving repeat viewings and unexpected word of mouth. It is certainly a family friendly experience. There are no truly terrifying scenes that will haunt young children. A dragon-induced death, not seen on screen, is - notwithstanding the intro Frozen-esque cartoon sequence - the only obvious one in the movie and is (as above) played for laughs. There are fantastical sets and landscapes. Performing whales. A happy-ending (albeit not the one I was cynically expecting). And an extended dragon-farting scene, and what kids are not going to love that!!
Directed by Stephen Gaghan ("Syriana", but better known as a writer than a director) it's a jumbled messy bear of a movie but is in no way an unpleasant watch. I would take a grandkid along to watch this again. It even has some nuggets of gold hidden within its matted coat.
As this is primarily one for the kids, I'm giving the movie two ratings: 4/10 for adults and 8/10 for kids... the Smashbomb rating is the mean of these.
(For the full graphical review, please check out the review on One Mann's Movies here - https://bob-the-movie-man.com/2020/02/22/doolittle-2019/ . Thanks).

Purple Phoenix Games (2266 KP) rated Castle: The Detective Card Game in Tabletop Games
Jul 17, 2021
Let’s talk about TV for a second.What would be your all-time favorite TV show? For me, that answer is Castle. I had never heard of it until college, when it was already in its 5th season, but I instantly loved it. I may or may not have gone out and bought all of the seasons to binge watch, and now own all 8 seasons of the show. If you ask me, the series ended too soon, but that’s a conversation for another forum. Anyway, where was I? Oh yeah, games. One wonderful Christmas morning, I opened up a present under the tree and found myself face to face with a Castle card game! I didn’t even know that one existed, but I was so eager to play! Does this game based around my favorite TV show actually play well, or does the attempt to turn this show into a game fall flat?
In Castle: The Detective Card Game (referred to as just Castle for the rest of this review) is a murder-mystery card game in which players assume the role of a character from the show, and work to gather evidence and conduct investigations in order to solve the murder at hand! To set up a game, give every player a Character card that represents one of the main characters from the show. Each Character card has a unique Special Ability to be used during play. Shuffle the Suspect cards, and randomly draw five to be placed face-up in the middle of the table. Select one Guilty token and four Not Guilty tokens – shuffle them together face-down and then place one token on each of the Suspect cards. Shuffle the deck of Investigation cards, deal 3 to each player, place the remaining cards into a Draw deck, and the game is ready to begin!
Moving in clockwise order, players will take turns performing one of the following actions: Draw a card, Discard one card to draw two cards, Play a Special Text card, Use your Special Ability, or Confront a Suspect. The first two actions regarding drawing cards are pretty self-explanatory. Throughout the game, you might draw into your hand an Investigation card with Special Text. You may play a Special Text card, and perform the specified action on your turn. Each Character has a Special Ability that can be used once per game, so plan wisely and use it appropriately! The last action, Confront a Suspect, is what the entire game is leading to. In order to Confront a Suspect, you must have the three Investigation cards listed on the bottom of the Suspect card in hand. When performing this action, you will reveal the three requisite Investigation cards, and then you flip the token on that Suspect card. If the token reads Guilty, then you have won the game! If the token reads Not Guilty, perform the action listed on the token, remove that Suspect and token from the game, discard your used Investigation cards, and play continue with a narrowed Suspect pool! The goal is to be the first player to find the Guilty party before the Draw deck runs out of cards.
Pretty straight-forward, right? I think so, and that’s one of the things I really like about this game. The gameplay is fast and simple, and makes for a quick little set collection game. Another neat element of this game is that although it is based around the Castle TV show, you do not need to have watched any of the show to play. Anyone can play and not feel like they are missing any vital information if they haven’t seen the show, and that makes it accessible to all players, not just fans of the show.
Even though I love the show, I have to admit that the gameplay, although fast and simple, is heavily dependent on the luck of the draw. Throughout the game, you are working to collect sets of the necessary Investigation cards for individual suspects, but the only way in which cards are distributed is through drawing them from the deck. There isn’t an offering that you ‘pay’ certain resources for coveted cards, there’s no real way to know in advance what card you are going to draw, etc. It really depends on how the deck was shuffled whether you will be successful or not. There are no real opportunities to strategize, and that keeps the overall gameplay kind of stagnant. Yes, there are Special Text cards and each Character has a unique ability, but deciding when to use them is kind of a shot in the dark due to the dependence on luck.
Let’s talk components for a minute. All of the Investigation and Character cards use photos or stills from the actual TV show. Again, you need not have watched it to play, but the use of the stills makes the game more immersive and nostalgic for those that have seen it. I love looking at the cards and trying to remember from which episode each still is, and if I remember who the killer was in that specific scenario. It’s just a fun little thing. The cards are all of good sturdy quality and will hold up decently in the long run. The Guilty/Not Guilty tokens in this game are some thick and heavy poker chips and they are AWESOME. They are so high quality, I just love to manipulate them, and they add some cool ‘bling’ to the game.
All in all, is Castle a great card game? No, not necessarily. It is a fun little murder mystery game, but not one that requires and real strategy or brain power to successfully play. Do I like it though? Absolutely, because it is based on my favorite show! If you’re looking for a nice filler game, or a game that doesn’t require too much focus, give Castle: The Detective Card Game a shot. That being said, I feel like only fans of the show will be trying this game, but I guess you can prove me wrong! Purple Phoenix Games give this a mischievous 6 / 12.
In Castle: The Detective Card Game (referred to as just Castle for the rest of this review) is a murder-mystery card game in which players assume the role of a character from the show, and work to gather evidence and conduct investigations in order to solve the murder at hand! To set up a game, give every player a Character card that represents one of the main characters from the show. Each Character card has a unique Special Ability to be used during play. Shuffle the Suspect cards, and randomly draw five to be placed face-up in the middle of the table. Select one Guilty token and four Not Guilty tokens – shuffle them together face-down and then place one token on each of the Suspect cards. Shuffle the deck of Investigation cards, deal 3 to each player, place the remaining cards into a Draw deck, and the game is ready to begin!
Moving in clockwise order, players will take turns performing one of the following actions: Draw a card, Discard one card to draw two cards, Play a Special Text card, Use your Special Ability, or Confront a Suspect. The first two actions regarding drawing cards are pretty self-explanatory. Throughout the game, you might draw into your hand an Investigation card with Special Text. You may play a Special Text card, and perform the specified action on your turn. Each Character has a Special Ability that can be used once per game, so plan wisely and use it appropriately! The last action, Confront a Suspect, is what the entire game is leading to. In order to Confront a Suspect, you must have the three Investigation cards listed on the bottom of the Suspect card in hand. When performing this action, you will reveal the three requisite Investigation cards, and then you flip the token on that Suspect card. If the token reads Guilty, then you have won the game! If the token reads Not Guilty, perform the action listed on the token, remove that Suspect and token from the game, discard your used Investigation cards, and play continue with a narrowed Suspect pool! The goal is to be the first player to find the Guilty party before the Draw deck runs out of cards.
Pretty straight-forward, right? I think so, and that’s one of the things I really like about this game. The gameplay is fast and simple, and makes for a quick little set collection game. Another neat element of this game is that although it is based around the Castle TV show, you do not need to have watched any of the show to play. Anyone can play and not feel like they are missing any vital information if they haven’t seen the show, and that makes it accessible to all players, not just fans of the show.
Even though I love the show, I have to admit that the gameplay, although fast and simple, is heavily dependent on the luck of the draw. Throughout the game, you are working to collect sets of the necessary Investigation cards for individual suspects, but the only way in which cards are distributed is through drawing them from the deck. There isn’t an offering that you ‘pay’ certain resources for coveted cards, there’s no real way to know in advance what card you are going to draw, etc. It really depends on how the deck was shuffled whether you will be successful or not. There are no real opportunities to strategize, and that keeps the overall gameplay kind of stagnant. Yes, there are Special Text cards and each Character has a unique ability, but deciding when to use them is kind of a shot in the dark due to the dependence on luck.
Let’s talk components for a minute. All of the Investigation and Character cards use photos or stills from the actual TV show. Again, you need not have watched it to play, but the use of the stills makes the game more immersive and nostalgic for those that have seen it. I love looking at the cards and trying to remember from which episode each still is, and if I remember who the killer was in that specific scenario. It’s just a fun little thing. The cards are all of good sturdy quality and will hold up decently in the long run. The Guilty/Not Guilty tokens in this game are some thick and heavy poker chips and they are AWESOME. They are so high quality, I just love to manipulate them, and they add some cool ‘bling’ to the game.
All in all, is Castle a great card game? No, not necessarily. It is a fun little murder mystery game, but not one that requires and real strategy or brain power to successfully play. Do I like it though? Absolutely, because it is based on my favorite show! If you’re looking for a nice filler game, or a game that doesn’t require too much focus, give Castle: The Detective Card Game a shot. That being said, I feel like only fans of the show will be trying this game, but I guess you can prove me wrong! Purple Phoenix Games give this a mischievous 6 / 12.

Daniel Boyd (1066 KP) rated Gerald's Game (2017) in Movies
Oct 13, 2017 (Updated Oct 13, 2017)
Top Notch Performances. (1 more)
Effective Scares.
Hard To Watch, Yet Impossible To Turn Away
Contains spoilers, click to show
After being underwhelmed by the major blockbuster release of IT, I didn’t have much hope for this small Netflix movie with a limited cast, a low budget and being an adaption of what is regarded as one of Stephen King’s lesser works. I am happy to report that I was pleasantly surprised when I sat down to watch this one, in fact I’d go as far as to say it blew me away.
This is a movie that lives and dies on the performances of the actors involved. For those of you not familiar with the story’s premise, it involves a married couple driving out to a holiday cottage in the woods for a dirty weekend. The couple is played by Carla Gugino, (Jessie,) and Bruce Greenwood, (Gerald,) who both totally nail their respective roles in the movie. Once they get to the cottage and the door is conveniently left ajar, Gerald handcuffs Jessie to the bed and goes to the bathroom to pop a Viagra. Once he comes back and explains how he has made sure the gardeners and the cleaners won’t disturb them for a few days, he takes a heart attack and collapses onto the floor and dies.
From this point on, Carla Gugino spends the vast majority of the movie handcuffed to the bed and she gives an absolutely stellar performance, possibly the best of her career. She goes though a vast array of emotions in convincing, believable form and shows everything, from despair, to sadness, to anger, to fear, to resilience. I don’t think anyone has ever been Oscar nominated for a straight-to-Netflix movie, but if there is one performance that deserves to be, it is this one.
If you haven’t seen the movie yet, please don’t read on past this point as I am going to have to delve into spoilers in order to discuss the other aspects of the movie that I enjoyed. I thought the way that Gerald appeared to Jessie as a sort of devil on her shoulder was really effective and Greenwood delivered the required level of intense cruelty perfectly. Then the fact that Jessie appeared to herself as a sort of angel on the shoulder to oppose Gerald’s negative thoughts, meant that Gugino was required to deliver a dual character performance, on top of the already challenging role of being chained to the bed.
Flashback sequences in movies can go either way for me. They usually either tend to detract from the story at hand and become an unnecessary tangent, or they compliment what is going on and add to the movie overall. Thankfully in this movie, it is the latter. The flashback scenes are uncomfortable and hard to watch, but they do add context to what is going on in the character’s mind and make for a more interesting dissection of the effect that child abuse can have on a person in later life and how psychologically, even as adults people are still affected by the dreadful things that occurred in their past.
I also thought that this film was extremely effective in terms of its fear factor. As opposed to IT, which was scary at the start, but became repetitive and managed to desensitise its audience for what to expect by the halfway mark, Gerald’s game retains an unpredictable level of uneasiness throughout.
As far as the viewer knows during the first half of the movie, the main conflict facing the protagonist is starvation and the dog that is gnawing on Gerald’s dead body, but then things take a much more sinister turn. In what is possibly the creepiest scene I have seen in a movie this year, Jessie wakes up during the night after passing out for a few hours and she looks into the corner of the room, squinting her eyes. The camera follows where she is looking and the general shape of something can be made out. Then the shape begins to move forwards into the moonlight and is revealed to be a huge, deformed man holding a trinket box. This was so unexpected and freaky, and I loved it. I thought it was so effective in the context of the movie and was executed perfectly to be as disturbing as possible. It is also a relatable scare, as we have all experienced that moment; glancing at the corner of the room, something catches our eye and looks off in the darkness, but you just brush it off and fall back asleep. Jessie’s worst fears are confirmed here though, as she really did see something in the corner of the room and she is helpless to get away from it.
It also throws a twist into a story that has so far been based in what could be a real situation. You start to wonder, is Jessie experiencing something supernatural, or is she just hallucinating due to lack of food and water? Then the Gerald hallucination asks her if ‘The Moonlight Man,’ that she saw isn’t real, then why did the dog run away when he was in the room? Just like Jessie, the audience starts to wonder if he could be real, perhaps he is death and he has come to take Jessie to hell. All of these questions add to the already intense and disturbing tone of the movie and I thought it worked perfectly.
Eventually the movie wraps up with Jessie having an epiphany that if she smashes the glass of water and cuts her wrist, the blood can help her slip her hand out of the cuffs. What follows is a gory, brutal, difficult to watch de-gloving scene that will have you wincing and watching through your fingers. Then in true Stephen King fashion, the movie goes on to reveal another twist. It is revealed that ‘The Moonlight Man,’ really was in the room with Jessie. He was a serial killer that collected various body parts form dead people and he was taking parts from Gerald’s body while Jessie was chained to the bed. I can see why this ending could be polarizing for some, but I loved it and I thought it added an extra layer of craziness to the already insane sequence of events that we just witnessed.
Overall, Gerald’s Game is fantastic. A truly unsettling, chilling Stephen King adaption that showcases fantastic performances from its cast, makes the most of its minimal setting and managed to creep me out way more than any other horror movie I have seen this year.
This is a movie that lives and dies on the performances of the actors involved. For those of you not familiar with the story’s premise, it involves a married couple driving out to a holiday cottage in the woods for a dirty weekend. The couple is played by Carla Gugino, (Jessie,) and Bruce Greenwood, (Gerald,) who both totally nail their respective roles in the movie. Once they get to the cottage and the door is conveniently left ajar, Gerald handcuffs Jessie to the bed and goes to the bathroom to pop a Viagra. Once he comes back and explains how he has made sure the gardeners and the cleaners won’t disturb them for a few days, he takes a heart attack and collapses onto the floor and dies.
From this point on, Carla Gugino spends the vast majority of the movie handcuffed to the bed and she gives an absolutely stellar performance, possibly the best of her career. She goes though a vast array of emotions in convincing, believable form and shows everything, from despair, to sadness, to anger, to fear, to resilience. I don’t think anyone has ever been Oscar nominated for a straight-to-Netflix movie, but if there is one performance that deserves to be, it is this one.
If you haven’t seen the movie yet, please don’t read on past this point as I am going to have to delve into spoilers in order to discuss the other aspects of the movie that I enjoyed. I thought the way that Gerald appeared to Jessie as a sort of devil on her shoulder was really effective and Greenwood delivered the required level of intense cruelty perfectly. Then the fact that Jessie appeared to herself as a sort of angel on the shoulder to oppose Gerald’s negative thoughts, meant that Gugino was required to deliver a dual character performance, on top of the already challenging role of being chained to the bed.
Flashback sequences in movies can go either way for me. They usually either tend to detract from the story at hand and become an unnecessary tangent, or they compliment what is going on and add to the movie overall. Thankfully in this movie, it is the latter. The flashback scenes are uncomfortable and hard to watch, but they do add context to what is going on in the character’s mind and make for a more interesting dissection of the effect that child abuse can have on a person in later life and how psychologically, even as adults people are still affected by the dreadful things that occurred in their past.
I also thought that this film was extremely effective in terms of its fear factor. As opposed to IT, which was scary at the start, but became repetitive and managed to desensitise its audience for what to expect by the halfway mark, Gerald’s game retains an unpredictable level of uneasiness throughout.
As far as the viewer knows during the first half of the movie, the main conflict facing the protagonist is starvation and the dog that is gnawing on Gerald’s dead body, but then things take a much more sinister turn. In what is possibly the creepiest scene I have seen in a movie this year, Jessie wakes up during the night after passing out for a few hours and she looks into the corner of the room, squinting her eyes. The camera follows where she is looking and the general shape of something can be made out. Then the shape begins to move forwards into the moonlight and is revealed to be a huge, deformed man holding a trinket box. This was so unexpected and freaky, and I loved it. I thought it was so effective in the context of the movie and was executed perfectly to be as disturbing as possible. It is also a relatable scare, as we have all experienced that moment; glancing at the corner of the room, something catches our eye and looks off in the darkness, but you just brush it off and fall back asleep. Jessie’s worst fears are confirmed here though, as she really did see something in the corner of the room and she is helpless to get away from it.
It also throws a twist into a story that has so far been based in what could be a real situation. You start to wonder, is Jessie experiencing something supernatural, or is she just hallucinating due to lack of food and water? Then the Gerald hallucination asks her if ‘The Moonlight Man,’ that she saw isn’t real, then why did the dog run away when he was in the room? Just like Jessie, the audience starts to wonder if he could be real, perhaps he is death and he has come to take Jessie to hell. All of these questions add to the already intense and disturbing tone of the movie and I thought it worked perfectly.
Eventually the movie wraps up with Jessie having an epiphany that if she smashes the glass of water and cuts her wrist, the blood can help her slip her hand out of the cuffs. What follows is a gory, brutal, difficult to watch de-gloving scene that will have you wincing and watching through your fingers. Then in true Stephen King fashion, the movie goes on to reveal another twist. It is revealed that ‘The Moonlight Man,’ really was in the room with Jessie. He was a serial killer that collected various body parts form dead people and he was taking parts from Gerald’s body while Jessie was chained to the bed. I can see why this ending could be polarizing for some, but I loved it and I thought it added an extra layer of craziness to the already insane sequence of events that we just witnessed.
Overall, Gerald’s Game is fantastic. A truly unsettling, chilling Stephen King adaption that showcases fantastic performances from its cast, makes the most of its minimal setting and managed to creep me out way more than any other horror movie I have seen this year.

Daniel Boyd (1066 KP) rated Hitman in Video Games
Oct 19, 2017 (Updated Oct 19, 2017)
Solid mechanics. (1 more)
Allows for player experimentation.
Story is garbage. (1 more)
Lack of cohesion.
Episodic Bloodshed
Before diving in, I feel like I should preface this review by pointing out that although this Hitman game was released episodically over the course of eight months, I bought the entire season digitally and played through all 6 levels consecutively. The main reason being; I am a big fan of the Hitman series, but wasn’t onboard with the stunted release schedule trend that this game was adhering to.
You can look at this game in two different ways. If you accept it as an adaption of the Hitman games that have preceded it, presented in a new format type for a new audience, then it’s great and it totally achieves what it set out to do. If like me, you were hoping for something more like the PS2 era games in the series, you will most likely be disappointed. Whether you love or loathe this new way that Hitman is being presented to us, I think it’s fair to say that it is certainly different to what we are used to.
At this point, after playing through the entire game over the last month or so, I have learned to accept it for what it is and came to the conclusion that it’s not the Hitman I remember from my preteen days and that’s okay. It is a different take on the series’ traditional underlying themes and mechanics, updated for a modern audience and even as a die hard, old school fan of the franchise, I can appreciate that.
My favourite thing about this game is that it allows you, as the player, to decide on the level of respect the game treats you with. What I mean by that is, if you have never touched a Hitman game, or even a stealth game before, this is a fantastic starting point. If you are looking for a my-first-premeditated-murder-simulator experience, this is the best recommendation I can think of. Just buy the entire season, boot up the game, play through each stage in order and on normal difficulty and follow the step by step prompts to take down each target. If you play this way, the game ends up functioning as a Wiki-how for any of the past games in the series and can even be used to train you to be better at stealth games in general. However, if you consider yourself a more of a hardcore, matter-of-fact assassin and want the most immersive and unencumbered version of the experience, you can totally have that also.
I know that it isn’t a popular opinion, but I enjoyed my time with Absolution, (the previous entry in the franchise,) however I agree with the overall belief that that game didn’t know what it wanted to be. This latest Hitman game knows exactly what it wants to be and executes what it sets out to do beautifully. Even if you aren’t a fan of the new way this game plays out, it is irrefutable to say that it doesn’t confidently accomplish its intention.
In addition, the technical elements of the game are fairly solid also. The gameplay is precise but fun, the gameplay graphics are pretty nice to look at and the cut-scene graphics are almost photorealistic. The level design functions well to compliment the tasks that you are assigned meaning, the use of lighting and strategic placement of weapons and items etc doesn’t seem too out of place. I experienced some cosmetic glitches and clipping during my time with the game, but never anything game-breaking. The only technical issue that severely hindered my experience was the online connectivity, or lack thereof. I can recall multiple times where I was in the middle of choosing my custom loadout before endeavouring on my next mission, only to be kicked out of the menu halfway through and told that connectivity to the server had been lost. This grew tedious after around the tenth time it happened and more than once caused me to put the controller down and stop playing for the night as multiple attempts to re-establish a connection were in vain.
Lastly, the story is unfortunately unremarkable; it is just a heartless, tacked on excuse for you to move from one setting to the next, but it functions as a justification for 47 to travel to the various locations where the missions take place. The only other downside to this experience was the feel of the game. This criticism is hard to put into words, but in the six missions; the process going in and out of each location as smoothly as possible, coupled with the focus on gameplay mechanics and the lack of cohesiveness to the story makes for a disjointed experience that I don’t think will stay with me over a significant amount of time other than thinking back and saying, “that stealth game had some really well implemented mechanics.” I don’t think that I will ever feel any real nostalgia for this game, nor will it stand out in my mind for anything other than its technical elements. Although the locations are vast and the opportunities the player can take advantage of are numerous, the game feels brief and somewhat unfinished once you complete it. You really get the feeling of this being part of an ongoing series, rather than a solid standalone game. The lack of any definitive beginning, middle and end sections to the game makes it feel rather unsatisfying once you reach the climax and causes the game overall to be more of a mesh of various missions clumsily thrown together, rather than a progressive chapter it 47’s career. The game I played immediately before Hitman, was Nier: Automata and that game managed to have both solid mechanics and some heart within it too. I know that 47 is supposed to be a cold, calculated, heartless killer, but that doesn’t mean that the games he stars in have to be heartless as well.
Overall, this is a solid stealth game and there is a lot of fun to be had here. Just know going in, if you are a long time Hitman fan, some things are going to be different. That doesn’t mean they will necessarily be bad, but you will certainly see a new spin being put on the tried and tested mechanics of past game in the franchise. If this is your first stealth game, then I would say that there is no better introduction into the genre, especially if you use the Opportunities menu. Unfortunately though, it does seem more like a variation of well made parts, rather than a solid, cohesive whole.
You can look at this game in two different ways. If you accept it as an adaption of the Hitman games that have preceded it, presented in a new format type for a new audience, then it’s great and it totally achieves what it set out to do. If like me, you were hoping for something more like the PS2 era games in the series, you will most likely be disappointed. Whether you love or loathe this new way that Hitman is being presented to us, I think it’s fair to say that it is certainly different to what we are used to.
At this point, after playing through the entire game over the last month or so, I have learned to accept it for what it is and came to the conclusion that it’s not the Hitman I remember from my preteen days and that’s okay. It is a different take on the series’ traditional underlying themes and mechanics, updated for a modern audience and even as a die hard, old school fan of the franchise, I can appreciate that.
My favourite thing about this game is that it allows you, as the player, to decide on the level of respect the game treats you with. What I mean by that is, if you have never touched a Hitman game, or even a stealth game before, this is a fantastic starting point. If you are looking for a my-first-premeditated-murder-simulator experience, this is the best recommendation I can think of. Just buy the entire season, boot up the game, play through each stage in order and on normal difficulty and follow the step by step prompts to take down each target. If you play this way, the game ends up functioning as a Wiki-how for any of the past games in the series and can even be used to train you to be better at stealth games in general. However, if you consider yourself a more of a hardcore, matter-of-fact assassin and want the most immersive and unencumbered version of the experience, you can totally have that also.
I know that it isn’t a popular opinion, but I enjoyed my time with Absolution, (the previous entry in the franchise,) however I agree with the overall belief that that game didn’t know what it wanted to be. This latest Hitman game knows exactly what it wants to be and executes what it sets out to do beautifully. Even if you aren’t a fan of the new way this game plays out, it is irrefutable to say that it doesn’t confidently accomplish its intention.
In addition, the technical elements of the game are fairly solid also. The gameplay is precise but fun, the gameplay graphics are pretty nice to look at and the cut-scene graphics are almost photorealistic. The level design functions well to compliment the tasks that you are assigned meaning, the use of lighting and strategic placement of weapons and items etc doesn’t seem too out of place. I experienced some cosmetic glitches and clipping during my time with the game, but never anything game-breaking. The only technical issue that severely hindered my experience was the online connectivity, or lack thereof. I can recall multiple times where I was in the middle of choosing my custom loadout before endeavouring on my next mission, only to be kicked out of the menu halfway through and told that connectivity to the server had been lost. This grew tedious after around the tenth time it happened and more than once caused me to put the controller down and stop playing for the night as multiple attempts to re-establish a connection were in vain.
Lastly, the story is unfortunately unremarkable; it is just a heartless, tacked on excuse for you to move from one setting to the next, but it functions as a justification for 47 to travel to the various locations where the missions take place. The only other downside to this experience was the feel of the game. This criticism is hard to put into words, but in the six missions; the process going in and out of each location as smoothly as possible, coupled with the focus on gameplay mechanics and the lack of cohesiveness to the story makes for a disjointed experience that I don’t think will stay with me over a significant amount of time other than thinking back and saying, “that stealth game had some really well implemented mechanics.” I don’t think that I will ever feel any real nostalgia for this game, nor will it stand out in my mind for anything other than its technical elements. Although the locations are vast and the opportunities the player can take advantage of are numerous, the game feels brief and somewhat unfinished once you complete it. You really get the feeling of this being part of an ongoing series, rather than a solid standalone game. The lack of any definitive beginning, middle and end sections to the game makes it feel rather unsatisfying once you reach the climax and causes the game overall to be more of a mesh of various missions clumsily thrown together, rather than a progressive chapter it 47’s career. The game I played immediately before Hitman, was Nier: Automata and that game managed to have both solid mechanics and some heart within it too. I know that 47 is supposed to be a cold, calculated, heartless killer, but that doesn’t mean that the games he stars in have to be heartless as well.
Overall, this is a solid stealth game and there is a lot of fun to be had here. Just know going in, if you are a long time Hitman fan, some things are going to be different. That doesn’t mean they will necessarily be bad, but you will certainly see a new spin being put on the tried and tested mechanics of past game in the franchise. If this is your first stealth game, then I would say that there is no better introduction into the genre, especially if you use the Opportunities menu. Unfortunately though, it does seem more like a variation of well made parts, rather than a solid, cohesive whole.

BackToTheMovies (56 KP) rated Child's Play (2019) in Movies
Jun 21, 2019
After moving to a new city, young Andy Barclay receives a special present from his mother. A seemingly innocent Buddi doll that becomes his best friend. When the doll suddenly takes on a life of its own, Andy unites with other neighborhood children to stop the sinister toy from wreaking bloody havoc.
For months I’ve been hating on this reboot. Whilst I still don’t necessarily agree with the politics of how this film came to be. I left the theatre quite surprised at how much I enjoyed this movie. Child’s Play is reimagined for a modern generation. Whilst this film is an alternate timeline twist to the original it still manages to throw in that classic Chucky humor we all know and love. Here’s my Child’s Play 2019 review.
Lars Klevberg tells the story of Buddi, an artificial intelligence robot that can control your home appliances and become your best friend. He will play with you, interact with you like a real human being and you can do activities together. After a man is fired at the Buddi factory he reprograms one of the dolls to disobey its commands and the reign of Chucky begins when it falls into the hands of young Andy (Gabriel Bateman) given to him as a present by his mum Karen (Aubrey Plaza). What follows is a thoroughly enjoyable feature that flies by. Chucky’s murderous rage ramps up to artificial intelligence warfare with epic results.
Disregarding the original storyline of a serial killer whose soul inhabits a Good Guys doll the new Child’s Play tells a more chilling tale. The movie runs a very close to home social commentary about our reliance on technology and the implications that could follow. Buddi is your walking, talking Amazon Echo. Every home device is controlled at his fingertips from TV’s to telephones and even as far as automated cars. You can only imagine the terror that unfolds as Chucky learns to utilize his technological surroundings for evil.
Chucky starts off innocent enough. He’s programmed to be Andy’s best friend but what starts out as a unique interaction between boy and robot instantly changes when Chucky becomes sentient. Influenced by those around him and watching horror movies with Andy suddenly Buddi becomes more sinister in nature. Instead of a treasured companion, Chucky becomes possessive and will protect Andy by any means necessary. Quite the different approach from that of previous installments. Even when Chucky begins his reign of terror Andy is still loyal to him to some degree. Whilst he cannot understand why Chucky is doing the things he does there’s a loneliness about Andy’s character that almost seems to justify Chucky’s behavior. He doesn’t agree with it but at the same time, he has a friend, albeit a murderous little rampaging doll.
Child’s Play has some incredible humour mixed in throughout which allows the film to flow freely. Whilst Seed of Chucky and Bride of Chucky had free-speaking souls it’s harder to convey this type of humour within a robotic doll. Instead, the doll spills one-liners and is influenced by those around him leading to some comical results. Chucky’s infamous one-liners come to the fold and various facial expressions on the doll are hysterical.
The vocal work and comedic delivery from Mark Hamil is nothing short of wonderful. There is nothing this man cannot do. The force is strong with him even in a Chucky movie. Whilst more robotic in nature the way the lines are delivered with such dry-pan straight-faced edge is just brilliant. But once again we cannot compare this new Chucky to the sublime work of Brad Dourif. Brad is delivering dialogue as a human being whereas Mark is delivering lines as a robotic entity. They just cannot be compared and it would be a stupid comparison to make. All in all the voice work is great It’s just a shame I can’t take this ugly doll seriously for one second!
Whoever designed the Buddi doll in pre-production needs a serious talking to! I’m not quite sure what look they were going for with this but it certainly isn’t a good one. The film becomes even more of a comedy the more you look at it. The old dolls had that look of innocence in the originals, this one is just so damn weird. I can’t picture a production meeting where everyone in the room agreed that this is the final look of the doll without intense laughing involved. It’s like the production team are openly fucking with us. No one on this planet can take this doll seriously and for me, Child’s Play is way more of a comedy than it will ever be a horror movie.
For the most part, casting within Child’s Play is very strong. Gabriel Bateman (Andy) puts in a strong performance single-handedly carrying the film. Brian Tyree Henry (Mike) who plays a neighbor/detective is also a nice comedic relief within the feature. Ty Consiglio, Beatrice Kitsos and Carlease Burke also play strong supporting roles. Where casting failed for me however was Aubrey Plaza. I’ve seen Aubrey in comedies where her humor never really hits home in any roles she’s in.
Arrogant and annoying in many roles this cookie cutter casting has her playing the same role in every film she’s in. Playing Andy’s mum in this film doesn’t work for me whatsoever. There’s no conviction, no depth, no family dynamic feel of any sort. She almost plays an annoying older sister rather than a mother. Thankfully, she doesn’t play a key role as such to Andy’s arc and thus I can overlook her involvement as such. I think Aubrey should have played a sister role or similar, it would have played to her on-screen strengths.
When Chucky starts killing is when this movie comes into its own. It has nothing to compare it to previous Chucky films. Our new technologically manipulative little doll runs havoc on the millennial generation of mobile phone and gadget addicted humans. The death scenes are gory and for the most part, all have comedy elements to them. Whilst the kills are unimaginative it’s how Chucky delivers those kills that really add that star gore power to proceedings.
Endearing, gory and mostly hilarious. The contrast of tone in Child’s Play may even persuade the die-hard fans to enjoy this one. It shouldn’t really be compared to the originals in any way shape or form although it does have an 80’s flair to it. Child’s Play has taken a new direction but has stayed relevant to modern times and whilst it’s taking a different path than the upcoming TV series, it’s safe to say Chucky really is back!
Thanks for checking out my Child’s Play 2019 review. I hope you enjoy it as much as I did!
https://backtothemovies.com/childs-play-2019-review/
For months I’ve been hating on this reboot. Whilst I still don’t necessarily agree with the politics of how this film came to be. I left the theatre quite surprised at how much I enjoyed this movie. Child’s Play is reimagined for a modern generation. Whilst this film is an alternate timeline twist to the original it still manages to throw in that classic Chucky humor we all know and love. Here’s my Child’s Play 2019 review.
Lars Klevberg tells the story of Buddi, an artificial intelligence robot that can control your home appliances and become your best friend. He will play with you, interact with you like a real human being and you can do activities together. After a man is fired at the Buddi factory he reprograms one of the dolls to disobey its commands and the reign of Chucky begins when it falls into the hands of young Andy (Gabriel Bateman) given to him as a present by his mum Karen (Aubrey Plaza). What follows is a thoroughly enjoyable feature that flies by. Chucky’s murderous rage ramps up to artificial intelligence warfare with epic results.
Disregarding the original storyline of a serial killer whose soul inhabits a Good Guys doll the new Child’s Play tells a more chilling tale. The movie runs a very close to home social commentary about our reliance on technology and the implications that could follow. Buddi is your walking, talking Amazon Echo. Every home device is controlled at his fingertips from TV’s to telephones and even as far as automated cars. You can only imagine the terror that unfolds as Chucky learns to utilize his technological surroundings for evil.
Chucky starts off innocent enough. He’s programmed to be Andy’s best friend but what starts out as a unique interaction between boy and robot instantly changes when Chucky becomes sentient. Influenced by those around him and watching horror movies with Andy suddenly Buddi becomes more sinister in nature. Instead of a treasured companion, Chucky becomes possessive and will protect Andy by any means necessary. Quite the different approach from that of previous installments. Even when Chucky begins his reign of terror Andy is still loyal to him to some degree. Whilst he cannot understand why Chucky is doing the things he does there’s a loneliness about Andy’s character that almost seems to justify Chucky’s behavior. He doesn’t agree with it but at the same time, he has a friend, albeit a murderous little rampaging doll.
Child’s Play has some incredible humour mixed in throughout which allows the film to flow freely. Whilst Seed of Chucky and Bride of Chucky had free-speaking souls it’s harder to convey this type of humour within a robotic doll. Instead, the doll spills one-liners and is influenced by those around him leading to some comical results. Chucky’s infamous one-liners come to the fold and various facial expressions on the doll are hysterical.
The vocal work and comedic delivery from Mark Hamil is nothing short of wonderful. There is nothing this man cannot do. The force is strong with him even in a Chucky movie. Whilst more robotic in nature the way the lines are delivered with such dry-pan straight-faced edge is just brilliant. But once again we cannot compare this new Chucky to the sublime work of Brad Dourif. Brad is delivering dialogue as a human being whereas Mark is delivering lines as a robotic entity. They just cannot be compared and it would be a stupid comparison to make. All in all the voice work is great It’s just a shame I can’t take this ugly doll seriously for one second!
Whoever designed the Buddi doll in pre-production needs a serious talking to! I’m not quite sure what look they were going for with this but it certainly isn’t a good one. The film becomes even more of a comedy the more you look at it. The old dolls had that look of innocence in the originals, this one is just so damn weird. I can’t picture a production meeting where everyone in the room agreed that this is the final look of the doll without intense laughing involved. It’s like the production team are openly fucking with us. No one on this planet can take this doll seriously and for me, Child’s Play is way more of a comedy than it will ever be a horror movie.
For the most part, casting within Child’s Play is very strong. Gabriel Bateman (Andy) puts in a strong performance single-handedly carrying the film. Brian Tyree Henry (Mike) who plays a neighbor/detective is also a nice comedic relief within the feature. Ty Consiglio, Beatrice Kitsos and Carlease Burke also play strong supporting roles. Where casting failed for me however was Aubrey Plaza. I’ve seen Aubrey in comedies where her humor never really hits home in any roles she’s in.
Arrogant and annoying in many roles this cookie cutter casting has her playing the same role in every film she’s in. Playing Andy’s mum in this film doesn’t work for me whatsoever. There’s no conviction, no depth, no family dynamic feel of any sort. She almost plays an annoying older sister rather than a mother. Thankfully, she doesn’t play a key role as such to Andy’s arc and thus I can overlook her involvement as such. I think Aubrey should have played a sister role or similar, it would have played to her on-screen strengths.
When Chucky starts killing is when this movie comes into its own. It has nothing to compare it to previous Chucky films. Our new technologically manipulative little doll runs havoc on the millennial generation of mobile phone and gadget addicted humans. The death scenes are gory and for the most part, all have comedy elements to them. Whilst the kills are unimaginative it’s how Chucky delivers those kills that really add that star gore power to proceedings.
Endearing, gory and mostly hilarious. The contrast of tone in Child’s Play may even persuade the die-hard fans to enjoy this one. It shouldn’t really be compared to the originals in any way shape or form although it does have an 80’s flair to it. Child’s Play has taken a new direction but has stayed relevant to modern times and whilst it’s taking a different path than the upcoming TV series, it’s safe to say Chucky really is back!
Thanks for checking out my Child’s Play 2019 review. I hope you enjoy it as much as I did!
https://backtothemovies.com/childs-play-2019-review/