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Erika (17788 KP) rated The Shining (1980) in Movies

Nov 25, 2018 (Updated Nov 25, 2018)  
The Shining (1980)
The Shining (1980)
1980 | Horror
I just watched this film for the first time yesterday. I don't typically watch horror films/scary movies because I have an overactive imagination and don't need any other nightmare fuel.
I was finally convinced after a conversation with a co-worker when we were talking about how sometimes people just snap, and he emphasized how Jack Torrance's actions were completely fitting with a psychological break. I had also seen various references to the film, such as the extended scene in Ready Player One, and a South Park Halloween episode when Randy Marsh buys a Blockbuster and the same situation happens.
I wouldn't actually deem this as a straight-up horror film, it was definitely more of a psychological thriller. It was so well done (haven't read the book, nor will I ever, not a fan of Stephen King). The music fitting with the cinematography and creating the mood and overall tension in the film. It's definitely one of the best films I've watched as of late, and I'm glad I finally got around to it.
  
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Andy K (10821 KP) Nov 25, 2018

It is a masterpiece for sure. You should try and find documentary Room 237 which talks a lot about The Shining and how Kubrick filmed the fake moon landing.

The Inner Mounting Flame by Mahavishnu Orchestra
The Inner Mounting Flame by Mahavishnu Orchestra
1971 | Instrumental, Jazz, Rock
6.0 (1 Ratings)
Album Favorite

"My first memory of jamming with Mark Ronson was sitting and trying to figure out a song called 'You Know, You Know' from this album. We were just having a bit of fun, but we played that song for two hours straight. Of all the Mahavishnu records this is the least produced, there's only five of them if you include the violin player. This record really changed my life, it opened my brain musically. I found this through Bitches Brew [on which Mahavishnu Orchestra's John McGlaughlin plays guitar]. I'd read the Miles Davis autobiography Miles while I was in high school. I didn't know anything about his music, I'd just read the book because it was there, but it got me into listening to jazz, and once I'd started listening to Bitches Brew every day, that got me into listening to Mahavishnu. It was a direct line of following the breadcrumbs of who played on what album you get into all sorts of stuff, a spiderweb of musicians."

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My Love Is Your Love by Whitney Houston
My Love Is Your Love by Whitney Houston
1998 | Rock
(0 Ratings)
Album Favorite

"Whitney Houston, what a phenomenon! Now that she’s gone even more so, I think maybe the world just didn’t recognise what we had. Maybe in the 80s and 90s people understood, ‘cause she was just this shining star. When I watch her performances – there’s one in particular, where she’s singing to the sailors that’ve come back – and she sings “All The Man That I Need”, I just think it’s the most perfect performance I’ve ever seen! I can’t believe it’s live! “'My Love Is Your Love' is probably one of my favourite songs ever. I heard it once on the radio – I must have been 12 when it came out – and I fell in love with it instantly: the voice, the track, the production. My parents and I went camping in the Lake District, and I went to Woolies and found the CD. I was so excited, but we didn’t have a CD player! ""For a whole week of camping, I remember staring at this CD with the memory of how incredible it was on the radio from one listen, and the excitement of ‘I can’t wait to get back! We have to drive nine hours to get back! We have to finish the camping trip!’ Getting home, I just ran to the CD player to listen to it! ""I love the accessibility of music through streaming, and now everyone everywhere can listen, which I think is a wonderful thing. The one thing I do miss is the anticipation of music, and the listener having to make more of an effort to hear it. For me, the appreciation was more. When you’re a kid, you don’t really have money to spend on anything, so you were investing everything you had on this feeling. I always think back to that every time someone asks me about streaming. I want that feeling back, of really having to make a physical effort to listen. I just remember cherishing music in such a different way. ""It’s a hard one to balance. It is great that we can all hear everything we want all the time, but for me as an avid music lover, I feel a difference. If there’s something I really love, or an artist I really appreciate, I will always make sure I go and buy the vinyl. I’m really excited about my next album – I’ve been told they’re going to make cassettes of it! Just for nostalgia’s sake, I think that’s so exciting! Beyond the physical aspect to listen to it is the maintenance of it. You have to keep your CDs safe; you can’t scratch them! You have to be careful when you rewind the tape! That care is all part of the experience. ""Every artist that I’ve fallen in love with has been because I’ve been able to see all sides of them, and some sides of artists aren’t going to be as popular or as streamable as others! I think it’s important to have a full sense of who someone is. For the artist, to have the anchor of an album is quite stabilising: if you’re thinking in singles that can get quite confusing and go in so many different directions"

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Tom Chaplin recommended OK Computer by Radiohead in Music (curated)

 
OK Computer by Radiohead
OK Computer by Radiohead
1997 | Alternative, Rock

"Well everything’s been said about it, hasn’t it? Again, it was around the same time as Bring It On. I went out to South Africa for a gap year to work on a school. It was just as I was starting to smoke weed, it was exciting, and there were no responsibilities in life. I remember we didn’t have a music system out there, we had no money and a mate of mine went and bought a cassette player, it was a single deck cassette player, with terrible tinny speakers, but I had copied a tape of OK Computer before leaving! I don’t think I played any other album for about a year, it was on permanent rotation. What I found so compelling about it was that you can’t hear a single thing this guy’s singing! He has this real slurred delivery with every song and it was just an assault on the brain in terms of the production and the instrumentation and it was all coming through this terrible little tape player in South Africa! I thought I’d figured out what I thought the lyrics were and, largely, a lot of them were wrong, but I didn’t have the inlay card so I didn’t know! I just remember this haze of completely falling in love with the sound of this record and what I thought were the words. They really summed up the way a lot of people felt at the time, the alienation and the fear of a quickly changing world, all the pre-millennium stuff. It summed up the world that I occupied. It’s why it’s still the greatest album that I think has been put out in my lifetime; they're a band who, at that point, reached their songwriting peak, and [Thom Yorke]’s never got there since as far as I’m concerned. They were still young enough to have that punky quality but old enough to have those ballads that leave you feeling quite cold like 'Lucky' and 'No Surprises'. At that time, we were all just desperate to be Radiohead, everyone had the same set-ups and the same guitars! I can’t listen to it anymore though - as a band, if you’re influenced too much by one thing, as we were, it can kind of stifle you."

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Greatest Hits by Sly & The Family Stone
Greatest Hits by Sly & The Family Stone
1995 | Pop
8.0 (1 Ratings)
Album Favorite

"I’d just say Greatest Hits, if we’re making a list of albums to turn people on, a greatest hits will do fine. Some of that music I listened to when I was nine to thirteen did not stand the test of time, but Sly and the Family Stone is kind of ridiculous in how good it is. Songs, musicianship, just fucking weirdness, sound and ‘how the fuck’; again - as I was saying about 1999 – you’re just scratching your head, like, ""how did this happen?"" If you play in a band and you’re young and you haven’t listened to Sly and the Family Stone, then your band is gonna fucking suck [laughs]. Probably not a true statement, but to me it is. I grew up in the seventies so I’d hear these stories, like he didn’t turn up to his gig, he was four hours late to the gig... I mean they were huge but it was just willy nilly live. I would say the influences on my bass playing was a really wide thing, I didn’t really decide I was going to be a bass player until I was 19, 20. I was playing drums, I was playing guitar, I was playing bass and when I finally took that big step and said, ""okay, I’m going to be a bass player"" and I kind of melded a load of things together. The band Magazine, that bass sound with the chorus on the bass... it took me some years to work out that effect, 'cos I didn’t know much about effects in the eighties, but the sound you hear with Guns is really derived from listening to that first Magazine record, combined with first Sly and the Family Stone and Prince, with a real punk rock ethic underlining the whole thing."

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Purple Phoenix Games (2266 KP) rated Libertalia in Tabletop Games

Sep 5, 2019 (Updated Dec 2, 2019)  
Libertalia
Libertalia
2012 | Card Game, Pirates
(Sung to the tune of “Rainbow Connection”) Why are there so many games about pirates? Why do I love them so much? (end music) Well I will tell you. Libertalia is one of the first pirate games I ever collected and played. I was finally able to introduce it to Laura recently and you can see by the ratings graphic that she really enjoyed it too. But why? It’s just another pirate game, right?

Libertalia pits the players against each other to become the wealthiest pirate captain by manipulating crew members and using their strengths to secure the almighty booty. The game takes place over three weeks, and each round of play is equal to one week. There are six playable days where captains will be selecting crew members to contribute their special abilities for gain and treachery to other captains.

DISCLAIMER: I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. -T

To setup the game lay out all boards in the center of the table, choose which color pirate you would like to represent and take all corresponding color components, fill the booty spaces on the bottom of the ship board with enough booty tokens for one per player per box, and give each player ten doubloons worth of starting money. The youngest player now shuffles their deck thoroughly and deals themselves nine random cards. They player then reads out the numbers of cards they have drawn so that all players will have a matching hand of cards of the same numbers. Example: the youngest player draws 9 – 12 – 16 – 19 – 20 – 21 – 22 – 25 – 29. Each player will remove those exact cards from their decks to form the matching starting hand. You are now ready to play!

All captains will simultaneously choose one card from their hand to play for the “day.” The youngest player collects all played cards and arranges them numerically from lowest to highest (with numbers in the gray box area breaking ties). The Day now begins with any Day time specific abilities triggering on cards that show the matching Day symbol beginning with the lowest numbered card and ending with the highest (we will call it “initiative” for the purposes of this review). It could be taking doubloons, or otherwise affecting other cards. Once complete, the booty tokens for that Day are claimed in reverse initiative order (highest to lowest) and Dusk abilities are triggered. When all captains are satisfied with their booty (or oftentimes NOT satisfied) any Night special abilities are triggered and performed as well as the Cutlass and Spanish General token abilities. Those that have been discarded (slain) are placed under the play mat on the left side (where one can find the graveyard), and all surviving pirates retire to the “Den” where they may still be of service at the end of the week or even end of the game. At the end of the sixth Day/Night any pirates alive in the Den with a Day of Rest anchor icon will trigger their special abilities. The youngest player then draws and relays the next six cards to setup the next round and you are off for week #2. Play continues in this way for six Days over three Weeks.

Components. The game has a fair amount of different components, but they are all quite good. The punchboard components (boards, booty tokens, doubloons) are all a good thickness and quality. They look so good that my 3-year-old son wanted to play with them and add them to his gold doubloon collection. Yes, he has a gold doubloon collection in a treasure box. The cards and play mats are of good quality too. The art on this game is absolutely stellar. It is so realistic and wonderful that you actually get caught up in the piratey theme and wanting to score that sweet booty. (I’m done with the booty jokes I think)

So this was my first pirate board game I ever purchased, and I obviously still have it in my collection, so it’s good right? Absolutely! This is one of the best pirate-themed games I have ever played and I am certainly not alone. As of today Libertalia is ranked #2 in pirate themed games on BGG by rank (I believe Friday is disqualified because that’s not really a pirate game to me). The interplay between the pirates you can choose in your limited hand each round, but captains may choose different combinations of pirates to use each hand and each round that you sometimes forget that they had not yet used their Surgeon, and this is such a great time for them to use it. Bloody sneaky powder monkey!

Libertalia is that rare game that you instantly fall in love with, and when you try to share your love of it with others, you can see their eyes light up over the brilliance of design and deep appreciation of the art and components. If I ever get into seriously blinging out my games, you better believe Libertalia will be one of the first I treat. Purple Phoenix Games gives Libertalia a buccaneer’s loot of 21 / 24.
  
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Andy Gill recommended Good Times by Chic in Music (curated)

 
Good Times by Chic
Good Times by Chic
(0 Ratings)
Album Favorite

"I love the production, how they orchestrated those grooves. And Bernard Edwards was a genius bass player, how he came up with that riff that's so often copied. Again, it was just their interpretation of black American funk music. Those guys were supposed to produce the fourth [Gang Of Four] album. And I'd met with him, Bernard Edwards; by the time we'd got to the fourth album, he had died at that point. But I'd met with Nile Rodgers a couple of times, talking about doing a Gang Of Four record. And while that process was going on, Bowie's Let's Dance came out. So not unreasonably they asked for an extra per cent or something, you know, because their stock had just gone up a lot, which I thought was to be expected. But my manager said, ""Oh, we can't do that"", and I feel fairly confident that he was taking a backhander from the people who did do it in the end. I think Hard could have been great. As it was, there were some great songs on that album, but the production doesn't quite get it right."

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Festival!
Festival!
2020 | Medieval
Remember music festivals, or concerts of any kind? I most certainly do. I used to perform almost every weekend with my band pre-COVID. Well, I haven’t performed in over eight months as of this writing. I miss it so much. So when I heard that a designer was working on a game about musicians putting on music festivals I just had to check it out.

Festival! is a competitive set collection game for larger groups, three to seven players. It is set in a medieval kingdom and the game lasts for four festivals. During the game players will be collecting sets of cards to be scored immediately and collecting other cards to be scored at the game’s end.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, but give an idea of how the game plays. You are invited to download the rulebook, back the game through the forthcoming Kickstarter campaign, or through any retailers stocking it after fulfillment. -T


To setup, place the board in the middle of the table. Each player chooses a color of pawn to represent them and places one pawn on the 0 space upon the scoring track and the other pawn in the Festival! area upon the board. The game comes with four different types of cards and each type will be shuffled and placed face-down in stacks as in the photo below. Place the festival marker on either the 0 or 4 space (the rules are not clear, but it is to track the number of festivals, so just choose one) and give the first player busteeple to the youngest player. The game may now begin.
Festival! is played over several turns, but the first three turns will see players taking turns to travel to the different areas of the board and collect cards once they arrive. The initial Festival! area is located between the City and Village areas so a player can choose to move their pawn into either of those areas. As is printed on the board areas themselves, when players arrive in the Country they will immediately draw three Ensemble (green) cards to their hand and their turn is over. A trip to the Village affords the player two Ensemble cards to be drawn, while a visit to the City will allow a player to either draw one Ensemble card OR play as many cards from their hand as they choose. Finally, should the player’s wanderlust urge them to the Palace, they may draw a Palace card to be played to their tableau immediately. Movement from one area to the next is always done to the adjacent area. So if in the Village a player may only move to either the Country or the City. If in the Country a player may only move to the Village.

As I mentioned, the first three turns are head start rounds where players are merely collecting cards to amass a hand (of limit 7) of cards that can be played in sets in their personal tableau. These cards are divided into Exotic, Percussion, Melodic, and Choir cards. Players may play as many cards as they like when in the City, but will score bonus set and superset points if they are able to lay down multiple unique cards in each group. For example, a Horn card is worth one VP alone, but with three other unique Melodic cards earns bonus points for the entire set.

After the first three turns have been played, the first player will then flip a Festival card (stacked on the game board) at the beginning of each turn. It is from this stack that the four “Festival!” cards are located, and they are the time trackers for the game. If the result is “Preparation,” the turns continue as normal with no change. However, should the flipped card be a “Festival!” face, then players within range of the Festival Stages may claim a stage and participate in the festival. Participation in the festival simply means that players may play cards as normally played in the City, but then are entitled to one of the drawn Finale cards. These cards are scored at the end of the game and typically award bonus points for various reasons.


Play continues in this fashion of traveling the board areas to collect cards, performing in festivals, and earning the most amount of VP at game end, which is immediately following the fourth festival. The player with the most VP is the winner!
Components. Again, this is a prototype copy of the game, so the components may be different upon completion of a successful Kickstarter campaign. What we were provided, however, is a good-looking, though muted, game board, a ton of cards, and some painted wooden tokens. The tokens are fine, and I am sure will look different once the game is finalized. The cards are good, an interesting dimension, and the art upon them is good and simple. In fact, the cards’ art remind me of several computer icon sets, specifically Shadow or Sardi (though I use Sweet-Rainbow).

But how does it play? Okay, every time I get a new game I always play it solo multi-handed. During this initial play I had several questions for the designer about scenarios and other oddities that were not covered in the rulebook. He graciously, and immediately, answered my questions and the next play through ran quite smoothly. So I am sure the rulebook will be tweaked quite a bit before final production.

Once I was playing the right way the game ran smoothly and quickly. I found myself planning my turn in advance, however your success truly is dependent on the cards you draw. Ensemble cards are just the instruments, voices, and Minstrel (wild) cards, while the Palace cards are the rule-breaking fun cards. They allow increased travel, protection from certain cards in the deck, and other goodies I won’t spoil here. So having a nice collection of Palace cards can alleviate a lot of the random card draw issues that will plague players who refuse to grab the Palace cards. As I played more and more I found that I generally follow one strategy, but have to switch up tactics depending on my card draws. This is good and okay (not “bad”). Going in with a plan of attack is great, and being able to become flexible mid-game is enjoyable.

Overall this one is surprising to me because I was initially frustrated with the vague rulebook, but once I truly knew the real rules and how everything played together I found a real fondness for it. Festival! will probably never make it close to my Top 10 Games of All Time list, but for larger groups who are tiring of the hidden traitor or social deduction games, this one is a breath of fresh air. It can handle up to seven players, and is an easier teach than many other games for mid-to-large groups.

So if you are looking for something different for a weird player count, and you need some more medieval rock star games in your collection please check out Festival!. (Do I need the period there or am I covered with the exclamation point from the title of the game? I was not an English major.) I think you will be pleasantly surprised at how this unassuming set collection game (with aspects of take-that which I did not explore here) will perform. I am looking forward to following the Kickstarter campaign set to launch in Spring 2021, so keep it on your radars, people.
  
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Marc Riley recommended Measure by Field Music in Music (curated)

 
Measure by Field Music
Measure by Field Music
2020 | Pop, Rock
(0 Ratings)
Album Favorite

"Field Music are the kind of band that don't inspire me, in as much as they don't inspire me to pick up a guitar again - they make me realise there's no point. No matter how much time I put in, I'll never be able to get anywhere near their inventiveness and dexterity. David and Peter Brewis are not only two of the best guitarists in Britain - they're also two of the best drummers, songwriters and producers as well. I got into them around their Tones Of Town album which is like their Beatles album, with perhaps a bit of Genesis thrown in for good measure. 'She Can Do What She Wants' is perfect pop music and 'A Gap Has Appeared' is two minutes of unbridled prog-pop genius. After this, they weren't even sure if there would be another album, but thankfully there was Measure, their most accomplished work to date. It's a masterpiece. It sounds like it was recorded on a huge budget with Todd Rundgren producing. It wasn't, however - it was just Pete and David in their own studio in Sunderland. From start to finish, this is a flawless modern band showing their talents and influences. They're on hiatus now, and I don't know exactly what that means. I know Peter and his missus Jen are expecting a baby in March, and when I teamed Matt Friedberger and David up for a recent session for my programme there was talk of them forming a band together. That'll be mind-blowing. I told David I'd want to be their roadie if they get the band together and tour. He said, 'Well, we will be needing a bass player…' Ha… No chance. Not in a million years will I put myself between two musicians I reckon are absolutely worthy of the title genius. I'll be happy carrying their amps."

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Johnny Marr recommended track Philadelphia by Magazine in The Correct Use Of Soap by Magazine in Music (curated)

 
The Correct Use Of Soap by Magazine
The Correct Use Of Soap by Magazine
1980 | Alternative, Punk, Rock
8.0 (3 Ratings)
Album Favorite

Philadelphia by Magazine

(0 Ratings)

Track

"The reason I picked ‘Philadelphia’ is because of the relatively unsung brilliance of John McGeoch on the guitar during that period, the album The Correct Use of Soap is my favourite of anything that Martin Hannett produced and again, that it came from Manchester was a huge bonus. It’s a really subjective one, for myself and my girlfriend at the time Angie, who’s now my wife, it made a soundtrack to our spring when it came out in 1980, when I was working in a clothes shop. “Every song on the record is great and no one really puts a song across in the same way as Howard Devoto, one or two people have tried, but most people wouldn’t even bother, because it’s so idiosyncratic and impossible to pull off without sounding ridiculous. I can hear Alice Cooper in there and his effect on that generation in the delivery of the vocals. There’s also the literary influences in the concepts of the songs, which are really brilliant. Whether it’s Sartre, Dostoevsky, The Situationists or feminism, whatever kind of perversity is going on there, there was a really great, mysterious manifesto in the lyrics. “It was art school that managed to rock without the need for laptops, sequencers or extra musicians onstage. They could really play but they were delivering art rock music and that’s why they’ve inspired me, especially in my solo career, on the first two records The Messenger and Playland Magazine were a really big inspiration for me and the band. “John McGeoch is someone I’m more than happy to pay tribute to and it’s only really in later years that I’ve realised what a big influence he was. The fact that he joined Public Image Ltd made total sense to me, because the other guitar player of his generation who was as inventive as him was Keith Levene. He obviously had a bit of wanderlust in him as a guitar player too, and I can relate to that!"

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