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Cloverfield (2008)
Cloverfield (2008)
2008 | Action, Mystery, Sci-Fi
Shrouded in mystery and riding a wave of fan hype, “Cloverfield” has at last arrived in theaters and delivers the goods. The film is produced by J.J. Abrams who is the mastermind behind “LOST”, “Alias”, “Mission Impossible 3”, and the next “Star Trek Film”. With a pedigree like this, it is clear that Abrams has a clear understanding of what fans want in their action/fantasy and he supplies it in droves.

The film cleverly tells the story through footage from a video camera that has been recovered in what used to be Central Park. The audience informed of this in the opening scenes when a series of coded missives against a Government warning indicates that this footage is now classified.
The footage in the camera is footage of a group of friends preparing a surprise party for their friend Rob (Michael Stahl-David), who is about to go to Japan as part of his new job as a V.P. of his company. The fact that such a young man has raised to such a prestigious position shows that Rob is clearly a motivated young man with a future, and based on the large turnout at his party, a very popular one at that.

Through footage that has been recorded over and pops up occasionally in the film, we learn that Rob and his friend Beth (Odette Yustman) had a recent physical relationship that has caused issues between them due to Rob’s pending departure for Japan. This becomes heated at the party, as amongst the throngs of well wishers, Rob and Beth have a fight that ends with Beth leaving and Rob verbally lashing out at her.

As his brother Jason (Mike Vogel), and best friend Hud (T.J. Miller), try to console Rob, the party is wracked by a sever jolt, that startles everyone in attendance. Thinking it is an earthquake, the guests are informed via television that there has been a platform overturned in the harbor, and before the guests know what hit them, there is an explosion followed by the head of the Statue of Liberty hurling through the streets.

Horrified by the noise and destruction about them, many of the guests as well as the local populace seek to exit the city, and make their way toward bridges out of Manhattan. Things go from bad to worse, and Rob, Hud, Jason, and their friends soon find themselves trapped.

Wracked by guilt over his conversation with Beth, Rob is surprised when she calls him saying that she is injured and trapped, which forces Rob to make a decision, as he and his friends, race back towards the carnage, in an effort to save Beth instead of seeking the safety before them.

Thus the stage is set for one of the more entertaining films of this genre in recent memory. The film moves along briskly, as with a running time of an hour and ten minutes, never becomes dull or overstays its welcome.

The action is intense as Rob and his friends are faced with a world gone mad, as what was once thought to be a terrorist attack goes madly astray when they see a giant creature wrecking havoc on Manhattan despite the best efforts of the military.

The intense action combined with the constant unknown as well as the suspense of the situation helps place the audience into the shoes of the characters, who unlike most genre films, come across as very real characters, despite little attention to their histories. This works very well, as we know what we need to about them as they are clearly close friends who when faced in an amazing situation, support and listen to each other without turning on one another.

Some may question the lack of answers in the film as many of the who, what, when, and why’s of the situation are not clearly explained, but the film works this in, as the audience learns and sees, only what the group of ordinary people see as they flee the streets. Since they are not high ranking military or government types, they are not given the answer, nor do they become fixated on finding them, as they are simply trying to survive.

Since the film is shot from a video camera, there are many scenes that are very herky-jerky, and some people exiting our screener mentioned that they were a bit dizzy from all of the motion. While it was at times difficult, it was also very realistic, and added to the immersion process, as you at times truly felt like you were right at Rob’s side with his friends. I did have to question how the camera, which was on constantly during the ordeal, never lost charge or needed to have the battery replaced, but in fantasy, suspension of belief is often a key criteria to propel the plot.

Much has been speculated as to the creature that is key to the plot of the film as very fan sites have run wild with speculation and claims to have the inside story. While I will not ruin the surprise, I will say that it turns out to be highly effective and engaging, and only adds to the mystery and horror of the situation. Once again, Abrams and company are to be applauded for taking an old formula of a creature on the loose in a large city, and making it fresh and invigorating.

“Cloverfield” is a solid and highly entertaining film, that would stand up with any of the past summer blockbusters and was a very welcome and refreshing way to kick off the 08 movie year, and a nice change from the comedies and dramas that usually dominate theaters this time of year.
  
Deadpool 2 (2018)
Deadpool 2 (2018)
2018 | Action, Comedy
More of the same - and that's just fine with me
Did you like the first Deadpool film? Was the humor right up your alley? Did you chuckle at the inappropriateness and the pop culture referential humor?

If you did, then you're gonna like DEADPOOL 2 - which pretty much gives your more of the same.

I have to admit that I wasn't laughing uproariously at the first 1/2 hour of Deadpool 2. I thought the filmmakers and Ryan Reynolds were trying just a bit too hard to capture the flavor and flair of the first film and so the jokes - whilst funny - gave me grins, but not guffaws. I was, if I'm honest with myself, beginning to get a little bored with the humor.

And then came the X-FORCE.

If memory serves, it was just about at the 1/2 hour mark when I had my first outloud guffaw in this theater going experience, and then the next one came just minutes later and then there was another one and another one and another one...

Credit for this must go to the writers of both Deadpool films - Rhett Reese and Paul Wernick. They, wisely, decided to add the X FORCE into this film to take the burden of the humor of this film off of the back of Reynolds and spreads it out a bit to these characters.

Not that Reynolds needed the help. He is completely comfortable in Deadpool's skin and his natural charm shines through brightly and brings us a character that is one that we like vs. one that annoys us. Speaking of annoying, TJ Miller reprises his role as Deadpool's best pal, Weasel. I have stated earlier that I find Miller annoying. But...to be fair to him...he is not in this film. Maybe that is because he is not around all that much.

Also returning from the first film is Morena Baccarin as Vanessa, Deadpool's girlfriend, Leslie Uggams as "Blind Al" and Karan Soni as Dopinder, the cab driver. It is a testament to this film that at the end, I wanted more of each of these characters (well...maybe not Weasel), but - especially - I really wanted to see more of Baccarin.

But I can't really complain because the "Big Bad" in this film, Josh Brolin, scores another triumph as CABLE. I won't give away too much about this character, but Brolin - much like his work as Thanos in INFINITY WAR - brings layers of humanity to his character and Cable is much more than just a "Bad Guy bent on destroying things."

As far as the X-Force. The less I say about them the better, but they are a highlight of this film. Terry Crews, Bill Skarsgard, a "Mystery A List Actor", Rob Delaney and, especially, Zazie Beetz are terrific as the band of misfits that Deadpool brings together to help battle Cable.

Also joining in - from the first film - are "lesser" X-Men Negasonic Teenage Warhead (Brianna Hildebrand) and Colossus (voiced by Stefan Kapcic). It was good to see them - and to see this film answer the question about "where are the other X-Men"?

Director David Leitch (ATOMIC BLONDE) keeps the action - and comedy - coming at a rip-roaring pace, not lingering on a joke or an action scene too long. Helming a nicely paced and nicely entertaining film.

As with all things Marvel, stay for the first 5 minutes of the credits for the "extra scene", it is well worth it. There is a humorous song at the end of the credits that is, quite frankly not really worth staying for.

I'm going to chalk up my experience with the first 1/2 hour of this film to me needing to get my mind on the right track for the type of movie that this is. Once I did that, I enjoyed myself quite nicely.

Letter Grade: A-

8 (out of 10) stars and you can take that to the Bank(ofMarquis)
  
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Daniel Boyd (1066 KP) rated Deadpool 2 (2018) in Movies

May 18, 2018 (Updated May 18, 2018)  
Deadpool 2 (2018)
Deadpool 2 (2018)
2018 | Action, Comedy
Some razor sharp lines of dialogue (2 more)
Clever direction
Extremely funny from start to finish
Some dodgy CGI (0 more)
The Merc With A Mouth Is Back
Contains spoilers, click to show
Deadpool 2 is the kind of sequel that knows exactly what it is. It doesn't pretend to be anything original and it's main focus is getting a laugh out of it's audience over anything else. It succeeds greatly at this with the film being hilarious throughout and it comes very close to being as funny as it's predecessor, it just doesn't quite get there. I think that the main reason for this is because it chooses to focus more on a story than the last one did and through that, the humour loses some of the momentum that it builds up.

Okay, spoilers from here on out. If you haven't seen it yet, why the hell not? Go to the cinema right now.

Although the first movies laughs have better momentum, an argument could be made for this movie's individual lines being funnier. My particular favourite was the jab Deadpool has at his creator Rob Liefeld for not being able to draw feet properly in his comics.

I loved how they chose to show off Domino's powers. Her power of 'luck,' could have came across really lame onscreen, but David Leitch's fantastic direction helped it to come across brilliantly. I also loved the cameos, from the room full of X-Men, to Brad Pitt as the Vanisher.

When they killed Vanessa at the start of the movie, I was disappointed as I was looking forward to seeing her character develop in this movie and I felt like just killing her off to give Deadpool motivation for his arc in the movie was pretty lazy. Then, they immediately rectified it with the hilarious Bond-esque opening title sequence. Then I thought that they were going to make Vanessa become Death, who is Deadpool's love interest in the comics because he has so many encounters with her, but at the end of the movie we see Deadpool going back in time to reverse her death from happening, which also sort of negates a lot of the emotional beats that the movie surprisingly managed to hit during it's finale.

The Juggernaught is the movie's surprise villain and while it is nice to see him in his comic accurate form, the CGI used is really cartoony and even hard to swallow in a surreal superhero movie like this one.

However, that's not why anybody watches a Deadpool movie. If I was looking for deep, meaningful character arcs and realistic CGI, there are a ton of other movies for that. Deadpool is there to make you laugh and there is no doubt that it succeeds at that.
There are some comedic moments that feel oddly dated, like the constant references to dubstep for example and I feel like they missed a trick not bringing up the fact that the director was swapped out during the film's production or the real life scandals involving TJ Miller, but every joke earns at least a chuckle, which justifies it's place in the film. It may not as quite as novel because we have seen it before, but there are plenty of scenes in here that will have you laughing out loud in the cinema and fans of the character will not be disappointed.
  
Robin Hood: Hero of the People
Robin Hood: Hero of the People
2019 | Adventure, Card Game, Fighting, Medieval
“Yer a hero, Travis!” … said no Hagrid to me ever in my life. However, I do enjoy playing heroes in my board games. As Robin Hood you live by few rules: rob from the rich, give to the poor, and save your fellow Merry Men. That dastardly Sheriff of Nottingham is out to foil and jail you and your crew. Can you use your skills to rob enough from the rich, recruit your fellows, and keep your bounty on your head low enough to win the game? Such is your plight in this one-player game from first-time designer, Rodney Owen.

Disclaimer: This review is for a Kickstarter preview. We are not being paid for this preview, but we were sent the game from the designer. Components and rules may be changed before the product and project is finished. -T

As this game is not yet in full production, I will paraphrase the rulebook here for you so you can get an idea of how the game plays. Then I will give my opinions on this little card game.

Robin Hood: Hero of the People is a one-player card game that is played over three phases. To win the game you must have all Merry Men and Maid Marian recruited and active, while the bounty on your head is less than 500. You lose by seeing the bounty at or above 1,000 or by playing through the entire deck of Story Cards without winning. You may set the difficulty level by choosing how much you would like the bounty to start at before you begin play (100, 200, or 300). The rulebook instructs you how to setup the game using several piles of cards to create the play area. Deal yourself three Loot (skill) cards and the game is on!


The first phase of the game is Robbing from the Rich. During this phase you draw three (or more depending on other cards currently in play) Loot cards from the big deck. These cards consist of different skills to use later – like Archery, Strength, Swords, etc. You will also find Gold and Influence cards. These Loot cards are needed to recruit Maid Marian and all the Merry Men, as well as used for negating powerful negative Story Card effects in the third phase of the game. Once you have drawn your Loot cards, you may play up to three of them into your Inventory in front of you (unless a card instructs you otherwise). Only your cards in the Inventory will be used to recruit and rescue Merry Men, or be affected by Story Cards.

You have placed your skills and bargaining cards in the Inventory. It is now time to use them to recruit your Merry Men! The second phase is the Actions phase. You have several options of actions to take on your turn, but you may only take one action. One option is to recruit Merry Men characters. Each character card begins the game face-down in a grid. The card backs show the recruitment costs (paid in skills) for each. They all have different skill cost combinations on each back so you must choose your Inventory cards carefully in the first phase. During the game some characters may become jailed through the Story Cards. Also on the backs of the character cards are the costs to rescue your friends from jail, and the costs are different than the recruitment costs. This throws a wrench into your plans as you are trying to recruit and protect all your Merry Men, just to have them thrown in jail and made unavailable to you. Curse you, Sheriff of Nottingham!

Also during this phase, in addition to recruiting and rescuing your allies, you may purchase King Richard cards, Sherwood Forest cards, or decrease your bounty. King Richard cards are very very costly (requiring up to nine skills to purchase!) but also very powerful and very helpful to your cause. There are three of these in the game and when you have used one you must discard it out of the game. Do you have an abundance of skills and Loot cards to use? Would you like to protect your Merry Men from becoming jailed? Well during this phase you may also purchase Sherwood Forest cards to begin building a hideout. It costs two Strength skills, but once you have acquired all six Sherwood Forest cards, most of the Merry Men are protected from being jailed. Huzzah! The final option you have in this phase is spending any three Loot cards from your Inventory to reduce your bounty by 100.

The third and final phase is the Story Card phase. During setup you are instructed to separate this deck into two piles, shuffle them independently, and place the Story Cards in set one on top of the story cards in set two. Set one cards are annoyances that can bleed you of skill cards or raise the bounty on your head. Annoying! The cards in set two are far worse, as they will jail your unprotected Merry Men and set you back further from victory… also whilst raising your bounty. Super annoying!! Curse you again, Sheriff!!

If no win or lose conditions have been met at this time, you will return to the first phase with this additional rule: switch your active character (you start the game with Robin Hood) with another character you have recruited in the grid. Each character has a different special ability to be used on your next turn as well as a different set of skills printed on the face that you may use as discounts for recruitment, rescues, and purchasing of King Richard and Sherwood Forest cards. Example: Much the Miller shows 1x Sword and 1x Strength. You can use his skills as a discount to purchase a Sherwood Forest card by spending just one Strength card from your Inventory. Time to stick it to the Sheriff!

So how does it all shake down? Overall I say the game is really good. It is unfinished, and has not yet made it to Kickstarter, and I suspect that has something to do with any drawbacks I have experienced. Upon reading the provided rulebook and attempting Game 1, I had several rules questions. Rodney was quick to provide answers and it made the game so much more playable and enjoyable. Since it is a solo game only, every decision you make directly impacts how the game is played (duh, right?). There’s nobody else to mess with your plans, nor help them succeed. There’s no AI or ghost player. Just you versus the game. I have played this many times now on different difficulty levels and have won and lost on each. It would seem balanced, however…

There are a few strategies I attempted to use on my different plays to see how they might add to the complexity and change the results. I noticed that I won more when I completely ignored Sherwood Forest and King Richard’s cards. Yes, one of the King Richard cards reduces the bounty by quite a bit, and that’s just in one turn, but the cost is so mighty that I rarely found them enticing enough to pull the trigger. Same goes for Sherwood Forest. Though the cards cost a paltry two Strength, I found that I needed those Strength cards to recruit or rescue my Men and could not justify spending two per card (and six total cards to build the hideout) for that protection. Your play style may vary, and I am itching to play again to try new things out. Maybe I’m wrong about Sherwood Forest. I think that’s a really great trait for a game – to have its players thinking about different strategies while not playing, and just waiting for when they can play again.

I have to say, I am very excited to see this go to Kickstarter, and to learn what Rodney has in mind for improvements to the components, or rule tweaks, and the almighty stretch goals. I might be backing this one, even though I have a great working version of it now…