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Emma in the Night
Emma in the Night
Wendy Walker | 2017 | Fiction & Poetry, Mystery, Thriller
6
7.9 (8 Ratings)
Book Rating
Cassandra Tanner and her sister, Emma, disappeared on the same night three years ago. Cass was fifteen and her lovely, enigmatic older sister seventeen. Suddenly, Cass shows up on her mother's doorstep, desperately begging her family to find Emma, whom she claims is being against her will on a remote island in Maine. Immediately, the FBI is called back to the case, including forensic psychiatrist Abby Winter, who has been haunted by the investigation since Emma and Cass went missing. Abby had a lot of theories about Emma and Cass' case--and saw similarities in their mother to her own--but kept most of these thoughts to herself. But now that Cass is back, with a story that doesn't completely add up, Abby realizes she might not be so off track after all. And that there might be a lot more to Emma and Cass' disappearance then everyone thinks.

This book is a tough one for me. It started off in great fashion--completely sucking me in. It's an interesting novel, as in some ways it seems like a rather straightforward tale of two missing girls, but it's also incredibly puzzling and keeps you guessing from the start. I think my brow was probably actually furrowed as I was reading. It's hard to trust <i>anyone</i> in this novel, or know who to believe, and that has you frantically turning pages, trying to figure out what on earth is the actual truth.

The story flips between Cass' point of view and that of Abby's. I was intrigued by Cass' story, though not particularly attached to her and while I sympathized with Abby, wasn't really drawn to her as a character, either. I actually sort of wanted to rush through her sections so I could get back to Cass and what was actually happening (or had happened) to her, and by proxy, Emma.

Make no mistake--the Tanner/Martin family saga is a twisted one. This book will shock and bewilder you--this is not a nice set of characters. Emma and Cass' mother is hateful and downright despicable, as are many of the supporting characters. Even Emma--via stories--is tough to care for at times. The premise is that Ms. Martin, the mother, has narcissistic personality disorder--the same disorder that affected Abby's mother as well. At first, this works, as you're shocked by the treatment of Emma and Cass and what it's done to each girl.

But, admittedly, after a while, I grew a little weary of this plot device. The disorder and its effects are explained repeatedly. If Walker could have explained it and moved on, I would have enjoyed the novel a lot more. I found myself skimming over some of the repetitive psychological descriptions, so I could get on with the story. As the story continues, the family almost seems <i>too</i> fractured and horrible; I was shocked at the continuing tale of horror regarding her mother, stepfather, stepbrother, and sister that Cass kept weaving. Goodness--they come across as diabolical, but not real.

I actually really enjoyed Walker's previous novel, <a href="https://www.goodreads.com/book/show/26114146-all-is-not-forgotten">ALL IS NOT FORGOTTEN</a> - particularly because the ending lived up to the earlier parts of the novel and shocked me. Here, I am pretty sure the intent was the same, but it didn't quite pan out. By the time we reached the end, I was tired of the psychological drama and ramblings. I hadn't exactly figured out what had happened--I'll definitely give Walker that--but I knew something was up. I also felt so much of all of this could have been avoided from the start by Cass, but I won't go into that for spoilers sake.

So, alas. As I started this one, I really thought it was going to be a novel that I was going to recommend to everyone. By the end, I was a bit let down. I'll go with 3 stars overall, since it certainly did keep me flipping the pages.

I received a copy of this novel from the publisher and Netgalley (thank you!); it is available everywhere as of 08/08/2017.

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The Dead Sagas, Volume I, Part I
The Dead Sagas, Volume I, Part I
Lee Conley | 2018 | Horror, Mystery, Science Fiction/Fantasy
6
6.0 (2 Ratings)
Book Rating
The Dead Sagas: Volume I, Part I by Lee Conley is a dark fantasy novel, a horror saga unlike any other. This is not a book for the weak. This is the book for the bravest, the ones who dare to read it, and the ones who can handle to continue living with what they now know.

Book description:

In a land called Arnar, where brave warriors fight for glory, a great evil comes alive.
The secrets of which the scholars were writing about in the past years, the scary stories that were being told in families throughout the generations are becoming true.

Creatures we thought were dead are now walking through the streets, spreading their disease, killing innocent people, and are about to take over Arnar.

The brave warriors are prepared to die defending their lands, but how can you fight creatures that barely feel pain? Are the warriors strong enough?


My Thoughts:

A story that will leave you breathless until the very end, a story that will push you into anxiety and make you bite your nails. A story that speaks about evil, and good, love, bravery and survival, a book that will sit on your shelf after reading it, and you’ll give it a look once in a while, and say: Ahh.. that was good!

In The Dead Sagas we have the chance to follow the stories of many characters. We will meet scholars and apprentices, we meet warriors and lords, we meet people from the street, doing everything they can to survive, we meet survivors that have seen things and we will meet sailors that are dying.

From chapter to chapter, the story goes from one character to another, and we slowly see the progression of the evil creatures, the spreading pace by pace. While it starts with sailors getting sick and dying afterwards on a ship, it slowly continues to become more and more intense, as we see people literally transforming into dead walkers right after they die, right in front of our eyes.

You will meet Bjorn, who escaped a tribe that cooks and eats people, you will meet Arnulf, who sees unimaginable things will being a lord of the watch. You will see him go through the greatest pain in life, you will see him afraid and brave, you will see him fighting, even though he wants to go and cry in the corner and die.

You will meet a girl that sells her body, so she can buy food for her and her little brother. You will meet a woman warrior, and learn about her amazing and brave story, you will watch how people see their loved ones die right in front of their eyes, and sometimes, they even have to be the ones to kill them in order to survive.

Even though we learn so much about the characters and their stories, it was hard for me to really connect with any of them, as the chapters moved fast from one character to another. This is probably the reason to why I also found the beginning quite slow. It took me around 90 pages, to start realising what is happening.

There will be a lot of violence in this book, a lot of swearing, and scenes that might upset or offend you. This book is not for the weak ones, that is for sure. And while for some of you this might put you off this book, I do have to say that if the book didn’t have a strong language and violent scenes like it does, it wouldn’t have been the same.

The biggest ''flaw'' I had was the ending. I won’t say anything spoiler-ish , as I don’t want to ruin the book for you, but let’s just say that I didn’t expect it to end the way it did.

Even though this is a story about the dead people walking around and killing everything in front of them, this is actually a book about the survivors, the ones that managed to retell this story - the ones that lost anything and everything to be where they are now. This is for the lives of the brave souls, the mighty warriors, that were noble and tried to protect their lands.

A massive thanks to the author, Lee Conley, who managed to find me in the deep waters of Twitter, and who agreed to send me a paperback copy of this book in exchange for my honest opinion.
  
Star Wars: Episode IX - The Rise of Skywalker (2019)
Star Wars: Episode IX - The Rise of Skywalker (2019)
2019 | Action, Adventure, Fantasy
Contains spoilers, click to show
Right then... I definitely need to go and see this again to properly digest it, so my thoughts on it will probably change...

Just like TLJ before it, there are things that I liked about Rise of Skywalker, and plenty that I didn't. There are also parts that I liked overall, but we're executed poorly - this unfortunately seems to be what to expect from Star Wars these days.

The opening act of ROS, so let's say the first 40ish minutes, felt like a complete mess to me. We are thrown from scene to scene without having much time to catch breath. It feels panicky, and not in a good way.
It not really until the-bit-from-the-trailer-where-rey-jumps-over-a-tie-fighter that the narrative seems to just calm down a bit and find it's footing.
What follows is a mixed bag of humour and mild action which is a bit so so, slowly leading up to the films finale.
I have to say, I actually really enjoyed the majority of the third act. The action scene that takes place on Endor is fantastic. It looks amazing, some of the visual shots are great, and the choreography just about resists falling into prequel territory lightsaber battles.
The final battle, again is visually stunning, and though at times corny, I felt it was a suitable end scene for the saga.

In terms of characters - I once again enjoyed Rey, even i was left undecided with how her arc was left off - the same goes for Kylo Ren, and once again, Adam Driver was a massive highlight throughout.
However, I once again found myself struggling to like Finn and Poe, and it seems that after the events of TFA, both of these characters were just a bit of dead weight, still included in the larger narrative because the actors had signed contracts. Finn runs into a group of defective stormtroopers at one point, and the movie sort of half-arses them into the story, but they ultimately serve no real purpose.
The narrative is also guilty of setting up a potentially important plot beat between him and Rey, which is eventually dropped and forgotten without mention.
Leia's story felt a bit unfleshed, and that surely down to the limited footage they had to work with.

There are two moments that stuck out when it comes to bad execution - the reveal of Rey's lineage is sudden and questionable, but the dialogue used when Kylo Ren delivers the revealing line is laughable, and spoils any weight the moment may have otherwise had. The second is when we are inevitably introduced to Luke's force ghost, a moment that has been coming since the events of TLJ, is delivered with a fan-service line referencing the moment where he threw his lightsaber away at the start of said film, and this bring me to one of my main criticisms of ROS.
I was not the biggest fan of TLJ, but as I mentioned in my review for it, I have a lot of respect for Rian Johnson for trying something new, and ROS reverses a lot of what he did. It feels a bit disrespectful, and a bit spineless.
This also happens a few more times in regards to plot points to do with Chewbacca, and C3-PO - the narrative sets up a fairly ballsy move, and then reverses it and plays it safe. It's a little frustrating.
Palpatines return is something that I can just about get behind - he looked suitably terrifying - but I just wish that the groundwork had been put down a bit more in previous films (films, not the TV shows). Instead, it does have a bit of a desperate ret-con feel about it.

But enough moaning from me, have some more positives - the music score is once again fantastic, the visual effects and CGI are pretty damn good (barring a couple of dodgy shots here and there), and I once again enjoyed the locations that we visited.

Rise of Skywalker will no doubt be devisive, just like The Last Jedi, and it's a film filled to the brim with thrilling Star Wars moments, as well as really really stupid moments, but to be honest, I've come to expect no more and no less at this point. Go and see it for what it is, and try and have a good time, because for the most part, it's pretty entertaining sci-fi fluff.

Side note - Everytime Merry from Lord of the Rings popped up, I found it completely distracting...
  
A Haunting In Cawdor (2016)
A Haunting In Cawdor (2016)
2016 | Horror
5
6.0 (2 Ratings)
Movie Rating
The psychological thriller is another genre that seems to have taken a ‘back seat’ to the big budget action films, horror, and comedies in recent years. Or if there were any good psychological thrillers to hit the theater or the internet I either didn’t hear about them or they didn’t really make much of an impact. Personally when I think of that genre the first name to come to mind is Alfred Hitchcook. I’m sure if I sat down and thought about it, I could think of a movie that falls into that category I’ve seen since then but I don’t have that kind of time. What I do have time for is to tell you about a movie that is certainly a step in the right direction.

Uncork’ed Entertainment’s ‘A Haunting In Cawdor’ available March 11th, is written and directed by Phil Wurtzel and revisits this genre of film with an impressive cast in attempt to breathe new life into psychological terror. Vivian Miller (Shelby Young of American Horror Story) is a young troubled woman who is serving out her jail sentence along with a group of convicts with a work release program in a small Midwestern town. Specifically, at the Cawdor Barn Theater. A rundown seasonal summer run by Lawrence O’Neil (Cary Elwes of A Princess Bride and The X-Files) a failed Broadway director who has taken it upon himself to stage amateur productions with young parolees.

It doesn’t take long once the movie starts for the quote ‘madness’ to begin. The moment Vivian sets foot in town, she starts to hallucinate. A local boy Roddy (Michael Welch of The Twilight Saga, Z Nation, Scandal) takes an immediate interest in her but disappears shortly thereafter. Once the group arrives at the theater they are told that along with helping with the theater’s upkeep part of the group’s probation is to put on a stage production of William Shakespeare’s ‘MacBeth’ which has not been performed at the theater in 15 years. While the everyone is preparing to upgrade the theater and rehearse for the play Vivian finds an old VHS cassette with a recording of the theater’s last performance of ‘MacBeth’. As it turns out the young girl that was cast in the lead for that performance Jeanette (Alexandria Deberry), the same role Vivian has been cast in, was found dead not long after and upon viewing the tape unintentionally releases an evil force that has some sort of connection to Lawrence who has begun to act superstitiously. At first Vivian tries to write these instances off as hallucinations brought about by her own personal demons and a lack of medication which her psychiatrist Dr. Lazarus (Peter Floch) readily agrees with. Things take an even more otherworldly turn though when the spirit of the dead girl begins to communicate with Vivian through the tape and the mystery surrounding her death and that of her mysterious admirer Roddy and his connection to Lawrence and the play all converge just days before the play.

This film is definitely the kind of thing you’d want to watch in the dark and preferably on a stormy night as well. You had a great cast composed of veterans and up-and-comers combined with a basic premise. The movie did seem to lack something though. There was very little regarding the interpersonal relationships between the characters in the movie and how they got along with one another. Mostly just a few scenes of the group presumably drinking alcohol which they were not supposed to have to begin with. There was also the fact that you learn Vivian’s crime but not why she did it and they continually poke at the subject in the brief flashbacks. There were also the ending of the film which, after the grand finale, makes no sense whatsoever. There’s no resolution and not in the sense that it was written that way purposely. There were a few directions the movie could’ve explored in that hour and 40 minutes but didn’t which would added more to the film. It could almost be compared to having a bunch of people run every path in a maze except the one path that would lead you out of it.
The one thing that saved the film was the cast and their performances. I can give this film 2 1/2 stars because of that. It’s worth watching once for that aspect alone.
  
Star Wars: Episode IX - The Rise of Skywalker (2019)
Star Wars: Episode IX - The Rise of Skywalker (2019)
2019 | Action, Adventure, Fantasy
John Williams Score. (0 more)
Asks more questions than it answers. (3 more)
Fails to recover from the damages of The Last Jedi.
No sense to the narrative.
Some acting is appalling.
Goodbye, Star Wars.
Almost six months from its release, I finally sat down and treated myself to Episode IX: The Rise of Skywalker. Ever since Disney took over the Star Wars brand, I've been sceptical of their intentions with the property, and so far I've been massively disappointed. I enjoyed the Mandalorian, and still believe Rogue One: A Star Wars Story is easily as good as the original trilogy. Controversial, I know. But the newest trilogy has dropped my interest in Star Wars altogether, as they've so far been bogged down by awful writing, humongous plot holes, and the butchering of beloved characters to make way for wooden new ones. The Force Awakens was a step in the right direction, but the nostalgia factor was what drew me in. Eight years on, it hasn't aged well at all. The Last Jedi became my Stopping point in the Galaxy far, far away. Yes it has flair and popped visually, but the story was an insult to all the fans who had cherished Star Wars back in the days of the Original trilogy. After countless rewrites, multiple directors, and suspicions of actors within feeling disheartened with the over arc of their characters (looking at you, John Boyega), The Rise of Skywalker is finally here to cap of Disney's first trilogy.

What a disaster.

The Rise of Skywalker is an incoherent, messy and boring experience to chug through. Time and time again throughout the two and a half hours, I face palmed in absolute cringe and embarrassment at what Disney have done to this once celebrated franchise. The film feels rushed, on edge to get to the next destination for the newest plot point, without explaining or finishing the previous one, pointing even more towards those rewritten scripts. The film feels like multiple entries, crammed into one sprawling narrative that can't be resolved in the time given, this is especially the case with characters like Poe and Finn, who's arcs have been destroyed to make way for Rey, and that is the biggest issue. Rey has been written as the central moving force of this trilogy, but she never undergoes any development. Sure, she learns a few things about herself in this film, and challenges the idea of who she is for a brief moment, but she’s been made the perfect Jedi without trying. Its poor and lazy writing, and fans have began to feel an agenda is presenting itself. Whilst the women feel strong, wise, intelligent, the men are all morons, blundering their way through the story and often bickering with each other. Its an observation as a critic and fan, and its made me loath almost every character introduced since The Force Awakens. It became clear how little I cared about anything that was happening when a moment of embrace for the three main heroes once the final act ended. It should feel emotional, impactful, but it feels hollow, even forced. Much like most of the decision making of the film itself.

This brings me neatly onto the content of the film, if you can make any sense of it. If this is supposed to end the Skywalker saga once and for all, why add ridiculous plot threads and more pointless characters,that add no weight or purpose to the narrative? The ending is cut so quickly after the anti-climatic ending, that we don’t even have an idea of any characters finishing point. This is just one example of how badly things have spiralled into a mish mash of ideas from different writers and directors. If The Last Jedi was the franchise jumping into a well, this film is trying it's best to climb out. The two previous entries at least connected, but this feels a stand alone chapter, with no context or reason for what happens, and what does happen makes you scratch your head all the more.

I feel sorry for the hardcore fanbase, it genuinely feels like a slap in the face to history George Lucas has created. Once you lose the interest of your core audience, I feel its time to cut your losses. And yet again, another franchise has seen its demise. It feels like a symptomatic failure that the entertainment industry still don’t understand. You can buy any brand you want, but you can’t buy the fans love. Whatever direction Star Wars goes into next, I will not be tuning in.
  
The Dead Sagas, Volume I, Part I
The Dead Sagas, Volume I, Part I
Lee Conley | 2018 | Horror, Mystery, Science Fiction/Fantasy
6
6.0 (2 Ratings)
Book Rating
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The Dead Sagas: Volume I, Part I by Lee Conley is a dark fantasy novel, a horror saga unlike any other. This is not a book for the weak. This is the book for the bravest, the ones who dare to read it, and the ones who can handle to continue living with what they now know.

<b><i>Book description:</i></b>

In a land called Arnar, where brave warriors fight for glory, a great evil comes alive.
The secrets of which the scholars were writing about in the past years, the scary stories that were being told in families throughout the generations are becoming true.

Creatures we thought were dead are now walking through the streets, spreading their disease, killing innocent people, and are about to take over Arnar.

The brave warriors are prepared to die defending their lands, but how can you fight creatures that barely feel pain? Are the warriors strong enough?

<img src="https://gipostcards.files.wordpress.com/2018/07/result_1529522968460.jpg?w=510"/>;


<b><i>My Thoughts:</i></b>

A story that will leave you breathless until the very end, a story that will push you into anxiety and make you bite your nails. A story that speaks about evil, and good, love, bravery and survival, a book that will sit on your shelf after reading it, and you’ll give it a look once in a while, and say: Ahh.. that was good!

In The Dead Sagas we have the chance to follow the stories of many characters. We will meet scholars and apprentices, we meet warriors and lords, we meet people from the street, doing everything they can to survive, we meet survivors that have seen things and we will meet sailors that are dying.

From chapter to chapter, the story goes from one character to another, and we slowly see the progression of the evil creatures, the spreading pace by pace. While it starts with sailors getting sick and dying afterwards on a ship, it slowly continues to become more and more intense, as we see people literally transforming into dead walkers right after they die, right in front of our eyes.

You will meet Bjorn, who escaped a tribe that cooks and eats people, you will meet Arnulf, who sees unimaginable things will being a lord of the watch. You will see him go through the greatest pain in life, you will see him afraid and brave, you will see him fighting, even though he wants to go and cry in the corner and die.

You will meet a girl that sells her body, so she can buy food for her and her little brother. You will meet a woman warrior, and learn about her amazing and brave story, you will watch how people see their loved ones die right in front of their eyes, and sometimes, they even have to be the ones to kill them in order to survive.

Even though we learn so much about the characters and their stories, it was hard for me to really connect with any of them, as the chapters moved fast from one character to another. This is probably the reason to why I also found the beginning quite slow. It took me around 90 pages, to start realising what is happening.

There will be a lot of violence in this book, a lot of swearing, and scenes that might upset or offend you. This book is not for the weak ones, that is for sure. And while for some of you this might put you off this book, I do have to say that if the book didn’t have a strong language and violent scenes like it does, it wouldn’t have been the same.

The biggest ''flaw'' I had was the ending. I won’t say anything spoiler-ish , as I don’t want to ruin the book for you, but let’s just say that I didn’t expect it to end the way it did.

Even though this is a story about the dead people walking around and killing everything in front of them, this is actually a book about the survivors, the ones that managed to retell this story - the ones that lost anything and everything to be where they are now. This is for the lives of the brave souls, the mighty warriors, that were noble and tried to protect their lands.

A massive thanks to the author, Lee Conley, who managed to find me in the deep waters of Twitter, and who agreed to send me a paperback copy of this book in exchange for my honest opinion.
  
Star Wars: Episode IX - The Rise of Skywalker (2019)
Star Wars: Episode IX - The Rise of Skywalker (2019)
2019 | Action, Adventure, Fantasy
Second Half (0 more)
First Half (0 more)
I have very mixed feelings following The Rise of Skywalker, the concluding chapter of not just another trilogy of Star Wars movies but also the conclusion of the Skywalker saga. Starting this trilogy, I was comforted by the familiarity presented in The Force Awakens and I felt that movie got the balance right between it's handling of the past and the introduction of new characters, scenarios and threats. But, I’m one of those people that was ultimately disappointed by The Last Jedi. Not the kind that fanboy rages about Star Wars and my entire childhood being ruined, as there are actually a lot of things I liked about it, but I do feel it deviated too much from some of the direction introduced in the previous movie and the movies prior to that. So I went into The Rise of Skywalker not quite as excited as I've been previously, but still cautiously optimistic following a trailer which managed to give me goosebumps pretty much every time I saw it.

As a final chapter, The Rise of Skywalker has a lot resting on it's shoulders. Concluding, and wrapping things up, while not completely ignoring the ideas put forth in The Last Jedi, JJ Abrams is however clearly more interested in revisiting some of his own ideas from The Force Awakens. But I felt that maybe he was relying a little too much on that familiarity aspect at times, as he tries to please everyone.

In The Rise of Skywalker, the resistance are still outnumbered by the First Order and Kylo Ren is now Supreme Leader. Meanwhile, Rey is training with Leia, becoming more confident and powerful, while Finn, Poe and Chewie are out in the Millennium Falcon gathering intel from spies. But an old threat from the past has returned, as a message goes out across the galaxy from an unknown region - Emperor Palpatine is warning of revenge, supported by a powerful fleet of ships.

To go into much more detail would involve spoilers, but lets just say that the first half of the movie involves a search to find something which is going to help them find something else, which is going to lead to the location of the emperor. The quest takes us from location to location, with the odd rescue along the way and the occasional new character popping up. Rey and Ren still have a bond which means that they can manipulate and battle each other from anywhere in the galaxy as Ren and his knights seek out Rey and her team in order to destroy them. There's a lot going on in that first half, and it all felt a bit messy. It's fair to say, I was very bored by this first half.

Around that half way mark though, the journey takes us to a world in the Endor system, where the remains of the second Death Star lies out at sea, among towering waves. It's there that an epic battle between Rey and Ren takes place, which you no doubt will have seen snippets of in the trailers or marketing material. Waves crash around them and the visuals, the choreography, the score, it all came together and really kick started the second half off for me. I still can't quite put my finger on it, but from that point on I felt a real shift (in the force?) and I began to really enjoy the rest of the movie, right up until the huge, inevitable and breathtaking final battle.

As mentioned earlier, there are certainly a lot of characters to take care of in this movie, including plenty of newcomers, all fighting for attention and screen-time. Some of the seemingly important characters introduced to us previously in this trilogy feel a bit lost at times, while we do still manage to find time for a very welcome return by Landon Calrissian. Rey and Ren are both outstanding once again and a special mention goes out to Richard E Grant, who I thought was brilliant as head of the First Order fleet, Allegiant General Pride. Scenes involving Carrie Fisher are beautifully handled, but I felt that the fan service went a little bit too far with some of the scenes involving Luke Skywalker.

The level of craftsmanship and design that goes into a Star Wars movie is always incredible and The Rise of Skywalker is no exception, elevated by a powerful John Williams score and some amazing visuals. I'm really not sure what I was expecting from this final chapter but, despite it all coming good for me in the end, I do feel slightly disappointed overall by the wildly differing halves of the movie. Still, there's nothing quite like seeing a new Star Wars movie on the big screen at Christmas time!
  
Tiny Epic Kingdoms
Tiny Epic Kingdoms
2014 | Bluff, Civilization, Fantasy, Fighting, Medieval
Behold – the Tiny Epic game that started the saga. Tiny Epic Kingdoms is the OG, and it’s about time we got around to reviewing it. It’s tiny. It’s epic. Keep reading to find out if it’s a keeper!

In Tiny Epic Kingdoms, you are the ruler of (you guessed it) a tiny kingdom. You, however, are not content with simply maintaining your realm – you have plans to expand your borders and make your kingdom not-so-tiny! Send your adventurers out to explore new lands, learn new magics, construct towers to assert your dominance, and fight off others who would stand in your way! Do you have the strategy necessary to outwit your competitors and grow your kingdom? Play to find out!

DISCLAIMER: There are several expansions to this game, but we are not reviewing them at this time. Should we review them in the future we will either update this review or post a link to the new material here. -T

Tiny Epic Kingdoms is a game of worker placement, area control, and action point allowance. Players take turns gathering resources, buildings towers, researching magic, or exploring (and potentially waging war) in new lands. As the active player, on your turn you will select and perform one of the six available actions from the Action Card: Patrol, Quest, Build, Research, Expand, or Trade. Following your action, and still on your turn, the remaining players will either decide to perform the same action you chose, or collect resources. Once everyone has had the chance to act, your turn is over. The next player now becomes the active player and the process repeats with one big change – the action you chose on your turn is no longer available for selection. Each subsequent active player will always have 1 fewer action choice on their turn. This process repeats until there are no more actions available. When this happens, the Action Card is cleared and all actions are available once more for selection. Strategy is key – which action can you choose on your turn to best benefit you while also inhibiting your competitors? The game ends at the end of the turn in which one of these three things has happened: a player has all of their meeples in play, a player has built the 6th level on the tower card, or a player has reached the 5th level of magic on their faction card. End-game points are scored based on meeples in play, magic level, tower level, and control of Capital Cities. The player with the highest score wins!

For such a small game, there’s definitely a fair amount of strategy involved in Tiny Epic Kingdoms. You’ve got to decide on the best approach for you, and it must be adaptable to any given situation. Do you play it safe, quietly collecting resources, trying to achieve your end-game goals the fastest? Or do you venture out to confront your opponents, trying to usurp their territory and resources and take them out as your competition? Or maybe you try to stay civil, but an opponent is threatening your progress and now you’ve got to fight back? There are lots of strategic options, and every game feels like a new challenge.

One thing I enjoy about Tiny Epic Kingdoms is that you get to act on every single turn, even if you aren’t the active player. You don’t have to sit there and watch your friends play – you have the chance to benefit during every single turn, even if it’s merely collecting resources. The opportunity to act on every turn also adds a little bit of ‘take that’ to this game. I might choose an action on my turn as the active player that I know one of my competitors cannot perform – thus forcing them to collect resources and waste the opportunity to perform that specific action for an entire round. And since that action cannot be picked again until all available actions have already been chosen, I’ve successfully blocked their progress in a certain area of play. Your strategy has to extend beyond just your turn as the active player – you must consider all options for your opponents as well.

The thing I don’t necessarily like about Tiny Epic Kingdoms is that the gameplay can be a little stale. Unless you’re playing with people who actively try to engage with you, it is extremely easy to just stay in your own realm and not even interact with anyone at all. There’s no forced interaction in this game, and although it is admittedly nice sometimes, mostly it just feels like we’re all playing the same game alone. It’s like we all just take turns performing/following actions until someone has triggered the end-game.

Overall, I like Tiny Epic Kingdoms. It’s not my favorite Tiny Epic game, but it’s a good one. There’s a decent amount of strategy involved, but at times it can feel more like a ‘take that’ type game to me. The lack of forced player interaction can lead to dull gameplay and a lackluster experience. It’s not a bad game. It’s just not the most epic Tiny Epic game out there, in my opinion. That’s why Purple Phoenix Games gives it a regal 14 / 18.