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Buru
Buru
2021 | Economic, Exploration, Medieval
I would consider myself somewhat of a world traveler. I haven’t quite visited as many places as I would like, and certain worldwide pandemics have prevented me from scheduling any international travel plans. My family and I enjoy cruises and visiting all sorts of different countries. Now, Buru has never been specifically on our list of places to visit, but should we ever get the chance to head to Indonesia, now after playing this game I think I will want to visit this little island.

Buru (http://burugame.com/)is a mid-weight economic worker placement game with a large dose of bidding thrown in for fun. In it players are visitors to the island sent to compete to become the governor of Buru by hiring indigenous peoples to assist with tasks, by providing fish for the peoples, pleasing the island’s elders, and by paying homages to the spirits of the land. The emissary who can utilize all their resources efficiently and impactfully will be deemed governor of Buru and winner of the game.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T


To setup, follow the instructions in the rulebook. There are just too many steps to detail here and the rulebook is fantastic. Once setup, the play area should look similar to the photo below.
The game of Buru lasts five rounds, and each round consists of five phases of the day: Dawn, Morning, Noon, Afternoon, and Dusk. At the end of the fifth round the game is over and players will tally points to arrive at the winner.

During the Dawn phase players will flip over the top two Decrees tokens from the middle of the main circular board. These Decrees will be placed in certain areas and are worth bonus points or other advantages for the round. Also during this phase the Forest cards will be reset from the previous round. Once complete play moves to the Morning phase.

In the Morning players will be sending out their numbered Explorer tokens (from 1-5) onto the various board areas in turn starting with the current Emissary (first player). Each player will place one of their Explorer tokens at a time until each player has only one Explorer token left. Players may place multiple Explorers in a location to increase their bid for majority, but these Explorer tokens are placed face-up (literally with the face showing and the number on the board not showing) so that their values are hidden. Once Explorers are placed, play moves to the Noon phase.

At Noon the people must fish for food and have lunch. The leftover Explorer token that was not used in the Morning is then revealed and its value is converted to fish. Fish are needed to recruit islanders and are converted into other resources. Fish are tracked on the individual player boards. After a hearty lunch play continues into the Afternoon.

The Afternoon is where much of the action in Buru takes place. During this phase the Explorer tokens that were placed in the Morning are revealed and players take actions in each area by order of majority in each area. First the highest-bidding player will claim their chosen action space, then the next highest bidder, and so on. The Forest is resolved first. Players reveal the Explorer tokens in the Forest and whichever player has majority in this area is able to place their tokens a claim space on the board and will receive a Forest card of their choice. Forest cards are typically resources immediately earned by the player. Resources include Clay, Palm Leaves, and Ebony. The player with majority also earns the favor of Gunung (green spirit) and takes its giant statueeple.

Next, the Shore is resolved in the same manner. The Shore is where players may use their supplies of fish to recruit islanders to their taskforces and carry out tasks. The majority leader in this area chooses a space to place their Explorer tokens and resolves the action. This could include purchasing islander cards and refreshing the offer of islander cards in whichever order the player chooses. The player with the majority also earns the favor of Banyu (blue spirit) and takes its giant statueeple.

The Village is the area where islanders are able to complete tasks. The majority leader in this area chooses a space and takes the actions. These actions include activating islanders for the actions printed on the bottom of their cards and possibly even earning more fish. The player with the majority also earns the favor of Manuk (orange spirit) and takes its giant statueeple.

Finally, The Sacred Lake is resolved in the same manner. Here players are able to pay tributes to the spirits in order to earn bonuses from them. The majority leader in this area chooses a space to place their Explorer tokens, earns an immediate Esteem (VP tracked along the outer edge of the board), and takes the action of the space claimed. These spaces offer opportunities to pay tribute to one or more of the spirits as well as earning an Elder card, which provides conditions for earning bonus points at the end of the game. When a spirit is tributed they offer bonus Esteem cards and other benefits to be used. Once this area is completely resolved and players have all taken their turns play moves onto Dusk.


In Dusk players will reset the board for the next round of play. Players retrieve all their Explorer tokens from the board and untask their islanders that have completed tasks this day. After the fifth round the game is over and players tally their scores from their position on the Esteem track, any spirit Tribute cards earned, and Elder card point conditions met. The player with the most points will be crowned the winner!
Components. Okay, I have to give a giant shout-out to the team at Crafty Games. This is one of the highest-quality prototypes I have ever played in terms of component quality. When I opened the game box all components were separated into baggies and card cases and LABELED with the number of components, the titles, and even a picture of the components to be placed within. I don’t even organize my games to this level and I feel I am a tad OCD about my game organization. Kudos here. But also the components are all fine quality and the finished product promises to be just spectacular if this is what is received as a prototype.

I love the art and art style throughout this game. It is difficult to have theme shine through in a very Euro-style game, but I did feel the theme here. The art is very suggestive of island life, and Crafty Games even hired Cultural Consultants to assure all avenues are culturally appropriate. What a great call. I wish all publishers would be so thorough.

The gameplay is also quite stunning. The game just flows so naturally and everything makes complete sense. Of course you need to collect natural resources before recruiting islanders before asking said islanders to complete tasks before you pay respects to their spirits. I like the flow, and after a couple rounds I no longer needed the rulebook as a crutch.

I have very much enjoyed my plays of Buru for many reasons. The game is absolutely gorgeous. The art sings and truly adds to the gameplay. The rules are not light, but not over my head, and I appreciate that. The choices given to each player are crunchy without being too burdensome, and players of many skill levels will be able to find joy contemplating when and where to send their Explorers in each area. The game builds up to a big ending where many points are scored from places unknown to opponents and bulleting ahead from last place to first from exploiting bonus cards is so satisfying.

It is easy to understand why I love this game and would certainly recommend it to all gamers. If you have been looking for something a little heavier in your collection but don’t want to go TOO heavy, please do yourself a favor and consider backing Buru. Crafty Games has been working on some truly great games here the past couple years and I am excited to see where Buru ends up after another undoubtedly successful Kickstarter campaign. I will always be up for a game of Buru, and I hope to play it often as the years continue.
  
Where They Found Her
Where They Found Her
Kimberly McCreight | 2015 | Fiction & Poetry
8
8.7 (6 Ratings)
Book Rating
Ridgedale is a small town in New Jersey. Not much happens there. So when the body of a baby girl is found under a bridge near the University, the town is in an uproar. Molly Sanderson, usually a freelancer with the Ridgedale Reader, is given the task of reporting on this story. This is a story that really resonates with her, having lost a child herself, not too long ago. During her investigation, she meets some interesting people and learns more about this small town. The story is told from the point of view of three women from the town. Molly, the reporter, Sandy, the teenager trying to survive with an absentee parent, and Barbara, the "perfect" mother who is also the wife of the chief of police. All three of these women have a connection to this dead child, they just don't know it.

This book was very hard to put down. A thriller with three female characters you will either love or hate. Each of them has a spirit that is determined. Several times during this book, I felt my heart racing. I had to know what was going to happen next.

From the title you might deduce that the mystery is solved in the first chapter, but there are many who need to be found in this book, in more ways than one. Kimberly McCreight grabs at your heart and sold with her writing. She draws you in and keeps you engaged through the entire journey. I can't wait to read more from her in the very near future.

Also by Kimberly McCreight [bc:Reconstructing Amelia|15776309|Reconstructing Amelia|Kimberly McCreight|https://d.gr-assets.com/books/1350193583s/15776309.jpg|21488217]
  
DH
Demon Hunts (Walker Papers, #5)
10
9.0 (2 Ratings)
Book Rating
This was my favorite book in the series without a doubt, because I finally get to see Joanne in love! While it is not with her boss, Morrison, whom it is obvious she has an attraction to, it is still a very satisfying romance. Her bubbly happiness is quite enjoyable to read, and it does not get on my nerves despite how sickly sweet Joanne is in the descriptions. At times, her love interest really does seem like the perfect man, and I am thrilled that she gets to have this in the midst of the chaos of her shamanic lifestyle.
I think what keeps bringing me back to this series is that Joanne's narration is both unique and comical. She is refreshingly honest about herself and her quirks and abilities and keeps a running commentary behind the scenes, even as she solves supernatural-size problems while balancing a social life and a job as a detective. Even though I still understand very little of the role of a shaman and all of Joanne's world-jumping, there is something very likable about Joanne Walker.
The other half of Joanne's romance is a man that was assumed to be dead. Aside from the romance, I love that he shows up in this book, as I get to see more of what he can and cannot do and what his personality is really like. Plus, the tension between him and Morrison is quite interesting, as it brings to the forefront the chemistry between Morrison and Joanne and makes her admit to a few things about herself.
The wendigo is the "big bad" for this book, but the final battle ends differently than what I assumed. In a way, the wendigo teaches Joanne that some flaws are acceptable and even useful. I look forward to the next book, Spirit Dances.
  
MF
10
10.0 (1 Ratings)
Book Rating
These no-longer-newlyweds want out of this road trip—and their marriage. Too bad they can’t find the off ramp.

Weeks away from their one-year wedding anniversary, Mallory and Connor Duncan can’t even agree on how to end their marriage. But when a last-minute crisis lands them on a three-thousand-mile road trip together, Mallory wonders if their story may not be over after all.

The trip begins to unravel before the key is even in the ignition, and an at-risk, trouble-seeking missile of an eleven-year-old is unexpectedly launched into their travel plans. Close quarters get even tighter, and the couple believes this whole experience will spell disaster.

Their first year of marriage hasn’t been the arm-in-arm togetherness they expected. How can they find a new beginning when the road ends?



My Thoughts: What happens when you put a couple on the brink of divorce, a foster teen and a micro camper on a road trip? A very interesting novel! This is a story of hope, faith, and commitment. As you read this story you learn how important it is to keep your commitments. When we make our promises they are not meant to be broken, broken promises hurt and in this story emphasizes this. Broken promises can break people, by breaking their spirit as we read with the youth at the teen center and with the foster teen. This is a story of standing with and holding on no matter what the circumstances may be... in sickness and in health.


The characters are wonderful, I truly loved Judah, he was the comic relief in the storyline. Well written and fun to read I think this is a great book for everyone.
  
The Sound of Music (1965)
The Sound of Music (1965)
1965 | Classics, Drama, Family
The hills are alive...
Contains spoilers, click to show
The film opens with a long travelogue styled flight through the Alps, with little music and just the wind and the clear air for company, until we end up on that now famous hill top, where the sound of music soars high and loud. This was shot in one of the many rival formats of the day, in this case, TODD-AO, a dynamic 70mm frame, and projected onto a massive screen, to great effect.

It is on that hilltop that we meet Maria, Julie Andrews, as she sings her way around the hills and Austria, unable to contain her musical aspiration or free spirit. We soon learn that she is finding it difficult to find her way as a nun, and is sent to work as a governess for Christopher Plummer's, Capatin von Trapp's, seven children.

Once there, she manages to endear herself to the family and well, the rest is history. The film is based on a true story but there a are several differences, mainly surrounding the political situation to added effect and the names and ages of the children to name but a few.

In the end the film looks great, with the von Trapp's villa set in a glorious location in Austria, relaxing a peaceful. There is a great sense of the family's interaction and growing bonds, both with the children and the Captain, whilst there is a gentle threat and tension from the baroness, the third party in the love triangle within the film, but there is little nastiness within the film, with the exception of the Nazi element, obviously.

With memorable songs, beautiful surroundings and great direction from Robert Wise, this has more than earned its place within the annuls of Hollywood greatness and will no doubt continue to flourish for generations to come, as timeless is not the word.
  
The Star-Touched Queen (The Star-Touched Queen, #1)
The Star-Touched Queen (The Star-Touched Queen, #1)
Roshani Chokshi | 2016 | Science Fiction/Fantasy
9
8.1 (8 Ratings)
Book Rating
I've had this on my TBR shelf for quite a while, but only got around to reading it because the library finally really wants it back. Oops! And now I'm regretting not reading it sooner because it is OH MY GOD FANTASTIC. This is one of those books that's going to be hard to talk about without giving things away about the plot, but I'm going to try. Maya is the main character, a princess with a horoscope full of doom for whoever marries her.

She's in for a surprise when she does marry, though, as she is whisked away from her father's kingdom to a palace full of hidden doors and a husband who is more than he seems. She's quickly embroiled in a mystery to find out not only the secrets her husband's kingdom is hiding, but the secrets behind her own history.

I absolutely love reading non-western fantasy because there are NEW fantasy elements to discover. This book makes heavy use of reincarnation, which is not a common trope in western fantasy. Not reincarnation as karma, anyway. There is fate, and horoscopes, and choosing your own destiny despite those things, and spirit worlds, and OH IT'S JUST SO GOOD.

The second book, about Maya's sister, came out last March, so I need to read that too. The same author has written another book set in Paris, The Gilded Wolves, which came out in January and immediately hit the bestseller list. I'm glad, this author is fantastic. I'm not sure I'll read it though, as the description doesn't really intrigue me. But The Star-Touched Queen and its sequel, A Crown of Wishes - these are just my cup of tea!

You can read all my book reviews at http://goddessinthestacks.com
  
I enjoyed both stories in this book. They are quite sweet and it will put you in the holiday spirit. Can Susannah forgive her former love Toby Unger? Toby has two little children who are new students for Susannah. Susannah will need to help her new to students that needs some help with them being a little trouble but will it work? Will they find the love before Christmas? Toby two little children are having a little trouble adjusting to their new surrounding. The handsome Amish man needs desperately needs some help with his two children. Susannah had gotten a broken heart ten years ago when Toby left. Can Susannah find the forgiven him? Will they find they are a true match for each other before Christmas? You can find out by reading the book called "Heart of Christmas" by Marta Perry.

Sally Yoder left her community during her teen years. Her heart is back at home and she believes that her young man named Ben Lapp will not love a bold woman like her. There are some surprises in the book. Sally and her charges are to spend time with their grandmother. The children and Sally are going to experience what an Amish Christmas is. Sally and Ben and the children are going on a sleigh ride to pick out a tree and visit the children Great Grandmother. They get stranded in a snowstorm. Will Sally and Ben find Love? Will the children learn that they can have fun with a plain holiday with no modern electronics? You can read about this story in the book called "A Plain Holiday" by Patricia Davids. You could read both these stories in the book called "An Amish Family Christmas" by Martha Perry and Patricia Davids.
  
Insidious: Chapter 2 (2013)
Insidious: Chapter 2 (2013)
2013 | Horror, Mystery
7
6.7 (21 Ratings)
Movie Rating
Some good tension ramping (1 more)
Jump Scares are on point
The 'Baddies' in this lack the pure sinister power of the demon from the first. (1 more)
Its a little 'straightforward haunted house movie' for my tastes
Decent Tension, but disappointingly predictable
Contains spoilers, click to show
Straight off the bat, if you liked the first Insidious, you will likely like the second.

Following straight on from the end of the first film, we are straight back with Wan's favourite boy Patrick Wilson and family, and the plot is a solid continuation of the themes explored in the first movie.

The camerawork in this movie, the framing of some of the shots etc is phenomenal and genuinely half of the tension of this film is generated by clever angles, and the lurching movement of the camera itself.

But where Insidious always began to struggle for me was in the mythos and the 'spirit realm' where it went a bit 'poltergeist' and took me out of the tension build in both films, though some of the ideas were interesting.

This film's antagonists never reach the same level of intimidation and fear as represented by the brilliant 'Darth Maul' Demon of the initial flick, but there are some interesting dynamics introduced using a serial killer and his relationship with his mother.

The biggest disappointment is probably just that Insidious 2 doesn't really ever expand on the first, leaving us with a nicely wrapped up story, but without really expanding our understanding or excitement for what a 3rd installment could offer.

That being said, it does enough right to make it an enjoyable watch, and the class of Wan and Whannell is evident throughout.

A polished, decent scare fest with plenty of strengths, but lacking in a truly memorable antagonist.
  
The Grinch (2018)
The Grinch (2018)
2018 | Animation, Family, Sci-Fi
Festive fun but could have been better
I was hoping this version would go back to the book as its sole reference point, and ignore Jim Carrey's version (although I love it, I didn't just want to see an animated version of it). I think they must have started out like that but ended up creating something fairly similar to the previous film.
Everything is toned down a little here, the Grinch isn't some hideous monster to be feared (he has a decent bit of awkward banter with his neighbour and pops to the shops for example), and he doesn't hate Christmas anywhere near as much as the story has it.
Cindy-Lou is back, but is significantly less annoying than Taylor Momsen's portrayal, and rather than herself feeling anti-festive and Grinchy she just wants her mum to be happy.
I enjoyed the Wallace and Gromit-esque moments, where Max uses a number of contraptions to make The Grinch a coffee etc.
The film doesn't overdo the festive spirit so, while we were left feeling Christmassy (or at least Christmassy enough for early November!) it wasn't ad nauseum.
The soundtrack became quite grating - I think the same singer as in the Despicable Me films - and the re-mastered version of "You're a Mean One..." did not work.
Few lines of the book (which I know pretty much off by heart now) are used in the film, and when they are used they stand out as a little jarring or are changed and just don't seem to work. While I am no fan of Dr Seuss' poetry and lazy rhyming this seemed to be a step down even from there. I felt they should either have stuck with it or ditched it altogether.
All in all, a decent, funny festive film for all the family.
  
Friend Request (2016)
Friend Request (2016)
2016 | Horror, International, Mystery
Social media has come to play a vital role in our lives. Whether it is Facebook, Instagram, Twitter, Snapchat or any other service, we cannot seem to escape the hashtags or trending topics. Social media has us feeling more and more connected with each day that passes. Unfortunately, this isn’t the case for all who have access to the internet.

In Friend Request audiences are introduced to Laura, a popular college student, who befriends a lonely girl, Marina, when a friend request comes through her social media feed. She recognizes something unique about the young girl and feels the need to at least reach a hand out to her. This move proves to be a mistake as Marina becomes very clingy and eventually prompts Laura to push her away and back to her lonely existence. Laura and her friends are quickly thrown into a world where they are haunted and pursued by demonic beings.

The film is ambitious in trying to be more layered than a film with the similar premise of having the internet play an important role in terrorizing the characters. Sadly, the Friend Request becomes to complex. There are several aspects of the story that are inconsistent and raise eyebrows as it makes one question where the story is going. It disappoints in not investing enough time in making the audience actually fear the demon that Marina eventually becomes. The opportunity for a building of tension, paranoia, and claustrophobia is completely missed because of a lack of depth with the characters and a running tally on screen to demonstrate how Laura is continuously losing friends due to the meddling of Marina’s spirit hacking her interfering with her Facebook account.

Friend Request misses the mark in trying to be a truly inventive horror film as it finds itself without an identity.

http://sknr.net/2017/09/22/friend-request/