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Kirk Bage (1775 KP) rated The Umbrella Academy in TV

Sep 19, 2020 (Updated Jan 22, 2021)  
The Umbrella Academy
The Umbrella Academy
2018 | Action, Fantasy
I came to this gloriously colourful, energetic and super smart comic book adaptation in August (when Netflix advertised season 2), at a time of lockdown where I really needed something cheerful and fun to keep me going. It worked so well I watched both full seasons twice over, back to back, and key episodes 3 times! A rare thing indeed for me and a TV show.

Since then the rigours of isolation have set me back with a really long backlog for The Wasteland – currently I have a list of over 40 cultural artifacts I want to talk about and share with you- but, I am very glad to be talking about this one today, as even though it wasn’t that long ago, it evokes such fond happy memories of becoming just a little bit obsessed by something. A phenomenon that only seems to happen when you go into something with low to medium expectations and come out feeling like you have found a diamond in the rough.

The concept of 7 children with mysterious powers being adopted and raised by a shady and strict, umbrella wielding, father has been around a few years in the form of several graphic novels, penned by My Chemical Romance frontman Gerard Way. You can feel the vibe of something slightly emo and arty coming through – just cool enough but also self conscious; melancholy and dark in places but also lots of sardonic fun. But, unlike the books, which often look stark and minimal, the world created by show runner and director Steve Blackman is vivid and full to the brim with things to overwhelm the senses.

For the last few years, and especially of late, the Superhero genre has been so oversaturated that it is almost impossible to come up with anything original, but The Umbrella Academy together with Amazon’s The Boys, definitely manage to do that. It has enough mystique to be intriguingly confusing for the first few episodes, as we piece together the Hargreaves’ past that has led to the current situation, and discover the dynamic tension that exists between the adopted siblings. Oh, and there is a talking chimpanzee butler / guardian called Pogo, that feels like CGI gimmickery for a while, before growing into something truly wonderful.

The first thing you notice about this set of misfits, as they reassemble for their father’s funeral after years of bitterness and estrangement, is that they are all a little bit broken and uncomfortable in their own skins – their powers as individuals are all a bit, well frankly underwhelming, and their personalities are not exactly attractive in every case. Season one is all about re-establishing connections and working through identity crises. In many ways it is a coming of age story, as circumstances lead to them needing to grow up fast and join together to achieve true power. It works both on the surface and as a deeper allegory.

As each main character is introduced you inevitably get drawn into ranking them from most to least favourite, and the trick of it is how much those feelings shift as the story progresses. Everyone loves Klaus, the twitchy junkie who can see dead people, his completely non heroic yet hilariously stoned outlook gives him many of the best lines and most fun scenes. I changed allegiance several times with the others, but Klaus, played by the charismatic Irish actor Robert Sheehan, always remained my favourite, because of his hippie rockstar vibe. Although it’s hard not to have a soft spot for Number 5, the time travelling schoolboy that has been missing for years and re-emerges as a middle aged man still trapped in the boys’ body. Aiden Gillen is superb in conveying that he is older whilst always looking like a teenager, and in many ways he is the true pivot and anchor of the story.

I suppose before the show aired it was Ellen Page that was the “star” draw amongst the young and mostly unknown cast of “heroes”. As Vanya, the only Hargreaves child never to demonstrate a power, and held aside by their controlling father, she is the outsider and most insecure of the bunch. You sense her storyline is going to be crucial to the whole shebang, and so it turns out, but her fame as an actress of note never overshadows the show as a whole – it feels instantly like a group effort, and in that sense a true family, the deeper you get into it.

I could go on explaining each character and the details of the intricate plot forever, but I would never do it justice. The only way to see what the fuss is about is to watch it. Anything else would just sound like mad confusion to the uninitiated. All I can say is that it does an incredible job of unfolding its charms and secrets piece by piece. So much so that by the climax of season two I am still not entirely sure we have all the information necessary to know what is going on in a complete sense; there are several questions and mysteries still to be unearthed, and I like that very much.

I have recommended this show to anyone I know who enjoys something entertaining that has substance yet doesn’t take itself too seriously – so that is everyone then! I think it’s allure is that very thing: it manages to hit a zeitgeist of perfect balance between a smart script and plotline with many cliffhangers, and enough disposable moments of fun, to be exactly what the modern Netflix viewer is looking for. Super easy to watch with one eye or with both, depending on what mood you are in.

There is also the style of the thing – a veritable candy box of colours and neat visual tricks, mixed in with some of the best musical montage sequences I have ever seen. I understand from several interviews that Steve Blackman specifically wrote certain scenes around the feel of a piece of music he wanted to include. That is a clever way of building a cult following: find songs that both tell a story and appeal to the cool kids, then use them as mini music video segments that punctuate the heavier elements of storytelling. It’s not a new trick, but the song choices here are so good that it has rarely been done this well before.

It all works especially well as we move into season two and an historical context that brings up a lot of pertinent issues for some of the siblings regarding race, sexuality and other freedoms of identity that can be taken for granted in the modern era. I don’t want to spoil too much of that here, but suffice to say as a hook to pin the themes on it is a genius touch that makes season two a huge leap forward on something that was already pretty decent in season one. All the characters become more rounded and relatable, even the so called bad guys – an increasingly eccentric bunch of creations that leave you in no doubt this is a comic book world not to be confused with reality.

At time of writing, a third season has still not being given the greenlight. Considering the massive cliffhanger we are left with at the end of season two, and how big the cult following seems to be by now, it would be an absolute crime not to allow it to continue. The only reason I can see it wouldn’t is that the stories of the source material are now exhausted, and anywhere they go from here will need to be truly original. However, there is so much scope to do almost anything from here that I don’t see it as any kind of issue.

If you haven’t seen it, I urge you whole-heartedly to give it a go. There really is something in there to please everyone, except perhaps the most serious minded of realists. Even then, they’d be hard pressed not to raise a smile or tap a toe at some of the best musical moments of emo hero mayhem.
  
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Hadley (567 KP) rated Pet Sematary in Books

Jul 31, 2019  
Pet Sematary
Pet Sematary
Stephen King | 2011 | Fiction & Poetry, Horror
8
8.4 (53 Ratings)
Book Rating
Realistic horror scenes (1 more)
Great writing
Overuse of some words (1 more)
Some contradictions
Louis Creed, the main character of Stephen King's 'Pet Sematary,' wants a good life for his family. He's starting his first term as a newly appointed doctor for the University of Maine. Louis' family moved from Chicago to Maine for this very job, which consists of his young daughter, Ellie, his wife, Rachel, his infant son, Gage, and Ellie's black cat, Church (which is short for Winston Churchill). This cat quickly becomes the topic of conversation when the Creeds' new neighbor, Jud Crandall, warns them about the road in front of their house: " 'I'd get him fixed, ' Crandall said, crushing his smoke between his thumb and forefinger. 'A fixed cat don't tend to wander as much. But if it's all the time crossing back and forth, its luck will run out, and it'll end up there with the Ryder kids' coon and little Timmy Dessler's cocker spaniel and Missus Bradleigh's parakeet. Not that the parakeet got run over in the road, you understand. It just went feet up one day.' "

When Louis becomes curious about a trail behind his new home that leads into the woods, Jud gladly introduces the Creed family to the infamous 'Pet Sematary.' A place where children, for years, have buried their pets when they die. This place, and the death of Church, form the starting basis of King's amazing novel.

Louis' life suddenly changes after the death of a University student named Victor Pascow, and gets even worse when Louis starts to have dreams about him. One night, even the ghost of Pascow shows up at Louis' house: " He stood there with his head bashed in behind the left temple. The blood had dried on his face in maroon stripes like Indian warpaint. His collarbone jutted whitely. He was grinning. 'Come on, Doctor,' Pascow said. 'We got places to go.' " Louis ends up following Pascow to the pet sematary where he tells him: " 'I come as a friend,' Pascow said--- but was friend actually the word Pascow had used? Louis thought not. It was as if Pascow had spoken in a foreign language which Louis could understand through some dream magic... and friend was as close as to whatever word Pascow had actually used that Louis's struggling mind could come. ' Your destruction and the destruction of all you love is very near, Doctor.' He was close enough for Louis to be able to smell death on him. "

Later on, Louis feels Pascow's premonition might be coming true when he finds that Church has been killed by a passing vehicle. Jud, who happened to find Church, tells him to follow him so that they can bury the cat, but Jud doesn't stop at the pet sematary as expected, instead he goes past a deadfall barrier and continues on to a place he calls the Micmac Burial Ground, a burial ground that was made by the Micmac Indians. Through this entire scene, Louis experiences paranormal-type things, including the maniacal laughter of a disembodied voice. Jud warns Louis to not pay any attention to anything he experiences here: " 'You might see St. Elmo's fire- - - what the sailors call foo-lights. It makes funny shapes, but it's nothing. If you should see some of those shapes and they bother you, just look the other way. You may hear sounds like voices, but they are the loons down south toward Prospect. The sound carries. It's funny.' "

Now, the real story begins when Church returns to the house after his burial, where Louis finds dried blood on the cat's face and small pieces of plastic from the garbage bag his body had been in. Breathing and eating, the cat has certainly come back to life, but Louis notices that Church isn't the same as he was before; while Louis is in a hot bath, Church takes a seat on the toilet, where we witness him swaying back and forth, from this point on, Louis starts to regret following Jud to the Micmac burial ground.

Ellie, Louis' daughter, begins to suspect that something is different about Church, but she shrugs it off and doesn't necessarily question it:

" 'Daddy?' Ellie said in a low, subdued voice.

'What, Ellie? '

'Church smells funny.'

'Does he?' Louis asked, his voice carefully neutral.

'Yes!' Ellie said, distressed. 'Yes, he does! He never smelled funny before! He smells like... he smells like ka-ka!'

'Well, maybe he rolled in something bad, honey,' Louis said. 'Whatever that bad smell is, he'll lost it.'

'I certainly hope so,' Ellie said in a comical dowager's voice. She walked off. " King spends a majority of 'Pet Sematary' addressing everyone's fear of death; he discusses parents' fear of explaining death to their children for the first time, and even makes readers face the real nightmare of losing a child.

And the realism that King writes about is what makes him the great writer that he is today. King writes about the death of a child, but also makes Louis into a very real character that any parent could relate to. While many books touch on this subject, none can touch on grief like King does: " It was well for Louis- - - well for all three of the remaining family members--- that Steve had shown up as promptly as he had, because Louis was at least temporarily unable to make any kind of decision, even one so minor as giving his wife a shot to mute her deep grief. Louis hadn't even noticed that Rachel had apparently meant to go to the morning viewing in her housecoat, which she had misbuttoned. Her hair was uncombed, unwashed, tangled. Her eyes, blank brown orbits, bulged from sockets so sunken that they had almost become the eyes of a living skull. Her flesh was doughy. It hung from her face. She sat at the breakfast table that morning, munching unbuttered toast and talking in disjointed phrases that made no sense at all. At one point she had said abruptly, 'About that Winnebago you want to buy, Lou---' Louis had last spoken about buying a Winnebago in 1981. "

Yet, this isn't a book about grief, but a horror book about grief, which King masterfully put together. He molds the darkness of losing a child with the horror of making zombies, but King makes the story seem so realistic that any parent would go to the lengths that Louis did - - -and Jud, for that matter - - - even with the dire consequences at stake: " You're slanting all the evidence in favor of the conclusion you want to produce, his [Louis] mind protested. At least tell yourself the goddamned truth about the change in Church. Even if you want to disqualify the animals--- the mice and the birds--- what about the way he is? Muddled... that's the best word of all, that sums it up. The day we were out with the kite. You remember how Gage was that day? How vibrant and alive he was, reacting to everything? Wouldn't it be better to remember him that way? Do you want to resurrect a zombie from a grade-B horror picture? Or even something so prosaic as a retarded little boy? A boy who eats with his fingers and stares blankly at images on the TV screen and who will never learn to write his own name? What did Jud say about his dog? 'It was like washing a piece of meat.' Is that what you want? A piece of breathing meat? And even if you're able to be satisfied with that, how do you explain the return of your son from the dead to your wife? To your daughter? To Steve Masterton? To the world? What happens the first time Missy Dandridge pulls into the driveway and sees Gage riding his trike in the yard? Can't you hear her screams, Louis? Can't you see her harrowing her face with her fingernails? What do you say to the reporters? What do you say when a film crew from 'Real People' turns up on your doorstep, wanting to shoot film of your resurrected son? "

Pet Sematary is an emotional thrill ride, with Louis as a very relatable character, and the writing makes this a must-read book for all readers. With one of my favorite descriptive parts taking place in the 'Little God Swamp' that exists just outside of the Micmac Burial Ground when King describes the legendary Wendigo:

" The mist stained to a dull slate- gray for a moment, but this diffuse, ill-defined watermark was better than sixty feet high. It was no shade, no insubstantial ghost; he could feel the displaced air of its passage, could hear the mammoth thud of its feet coming down, the suck of mud as it moved on. For a moment he believed he saw twin yellow- orange sparks high above him. Sparks like eyes. "

The novel is so well-written that it reads easily, and King's descriptions put the reader right inside of the book.

With a few inconsistencies here and there, and overuse of some words, Pet Sematary is a very enjoyable book for lovers of the horror genre. I highly recommend this book!
  
The Last of Us Part II
The Last of Us Part II
2020 | Action/Adventure
You Won't Find A Better Game In Terms Of Presentation. (4 more)
Level Design Is Astounding.
Like The First Game, This Will Create A Conversation For Years To Come
Sound Design Is Incredible.
Takes Risks, And Some Do Pay Off.
A Flawed Sequel. (4 more)
Awful Pacing.
Structure Of Narrative Is Bad.
Some Terrible Dialogue.
Shoehorned Agenda.
The last of The Last of Us.
The video game industry doesn't get enough credit as a source of entertainment, in my humble opinion. Time and time again, the industry has proven that it can produce something magical, memorable, mesmerising to play, and even more so, something engaging to watch as someone not even holding the controller. Naughty Dog’s 2013 masterpiece, The Last of Us, became an overnight classic game because it was cinematic in presentation, and a rollercoaster of emotions in narrative. I sat and played the remastered version on my PlayStation 4 in 2017, and fell in love with the chemistry, love and heartbreak Joel and Ellie took with them, as they crossed a post-apocalyptic America. I was satisfied with the conclusion, and felt the story of these two characters was finished. I didn't need, or ever want a sequel. Then a few months pass, The Last of Us Part II is announced. Obviously, I was ecstatic, but also concerned. Trailers came and went, delays happened over and over, and leaks began to drip onto the internet. I was even more concerned with the leaks, and how this game was taking shape, but I remained open minded, and began playing the game.

The Last of Us Part II is a strange beast. An ambitious, exquisite experience, mired by multiple flaws in structure, pacing and plot holes. I simultaneously adored and loathed the twenty five hour experience, and I’m ready to do it all again. Ellie’s thirst for revenge deals with many issues of morality and hate, and the consequences of ones actions. To coin a phrase, “violence begets violence”, and this is very violent. A flawed piece of art, that often shoehorns a political tick list so it can cater to a certain demographic of sexuality and gender. Whatever you think about Part II, it will create a conversation for years to come, for better or worse.

Narrative:

Ellie and Joel are settled in Jackson, Wyoming, living a relatively normal existence. Ellie is nineteen, and has a job, like the rest of the fighters in Jackson, by going out into the world on routes to clear out the wondering infected. When Ellie witnesses a violent event, she takes it into her own hands to take bloody revenge on the people responsible.
A big risk was taken by Naughty Dog to decide what they did for the first two hours, even the VP of the company, Neil Druckmann, said himself the game will be “divisive”, and that is probably an understatement judging by the fan backlash. I feel it worked to support the other twenty three hours, and shows the blurry line of being good and bad in this world.
Unfortunately, the narrative slogs through awful structuring and some dreadful, downright cringe-worthy dialogue. The structure goes back and forth from the present day, to months, and sometimes years previous, and this is all to cement the events that keep the narrative flowing. The flashbacks featuring Joel and Ellie give you brief moments of happiness, followed by devastating revelations. They are the best moments of the game, you can feel the warmth the characters have for each other, and the heartbreaking actions they take. It made me wonder why they simply didn't just create a game with these ideas in mind. Other flashbacks create more problems than they solve, particularly in the latter half of the game. The first half, for all its faults, really treats you to a vicious and bloodthirsty ride through Seattle, and you completely feel the motivation and drive Ellie has to complete the mission she's set out to do. Seattle is huge, and the perfect backdrop for this game.
Sadly, the second half of the game is an absolute mess. The whole experience becomes nothing more than “go to this location, collect something, go back” over and over again. Its a lazy trope that causes so much fatigue in terms of pacing, slowing down any momentum gained by the first half. The second half serves the most important purpose too, and while I did grow to understand the intention it was presenting me, I couldn't help but feel frequently bored of doing fetch quests. To remain as spoiler free as possible, the game is split into two perspectives of Ellie, and an entirely new character. Naughty Dog wants you to understand the perspectives of both sides, but the history thats been created with the original game, you cant help but sympathise with Ellie more. The fact that its half the game away from the main protagonist, and starts you fresh with a new character, with new skill sets and weapons, really feels out of place. This could of worked much better as an episodic entry, rather than just two stories, one after the other. I can understand people who love this way of storytelling, but for me it slows the pacing down.

Gameplay:

Part II is the most beautiful game I’ve ever played. Naughty Dog continue to set the bar extremely high in terms of surroundings and facial animations, and the seamless transitions from cutscene to gameplay made my jaw drop. Each facial movement shows the hurt, the honesty, the devastation the characters carry with them. It almost feels more like a film or tv series than a video game, featuring an excellent performance from Troy Baker, and a career defining show from Ashley Johnson. Unfortunately, some of the new cast members don't have enough time on screen to give a full understanding of their personality or perspective. Some are likeable, relatable even, but some are just annoying, saying some of the strangest, out of place dialogue.

In terms of its gameplay, Part II hasn't really changed anything from its predecessor. It feels the same, whether you enjoyed it first time round or not. I personally am in the middle ground, it works for what it is. The Last of Us has always been a game about surviving by any means necessary. Part II feels like multiple ideas all in one, all conflicting themselves. Let me explain:
The game actively tries to twist the act of killing people to make you seem like its an awful thing to do. This is an interesting idea that has been done many times before in games, but it works in the oddest of ways here. I have completed the game twice now, and found it almost impossible to not kill anyone, yet cutscenes display remorse within the characters after they’ve murdered someone. This conflicts the idea of the whole game, where one moment I'm slicing a persons throat with a knife, the next I do the exact same, but this time I regret that decision. Again, its adding less weight to the story, and actively contradicting everything that happens.

Extra Notes:

The environments of Part II are some of the best in a video game. A sandbox of lush greenery and worn down buildings follows the same formula that Naughty Dog designed in Uncharted: The Lost Legacy, where you can explore a massive space to do what you find the objectives, but also see the sights and collect items. The level design of the entire game is absolutely masterful, but this level astounded me graphically and structurally.

By this point, it probably feels like I utterly hated Part II. I did, and didn’t, and thats the line I'm sticking on. The Last of Us always presented a commentary as to the nature of relationships, love, life and death. At the core was Ellie and Joel, two wayward strangers forced together on a journey across America. Everyone has a reason to love that game, for me its their chemistry and progression. Joel was hardened, standoffish, only to warm to Ellie, and love her by the end. Ellie, the immune girl who's humorous, optimistic and full of life, who ultimately becomes cold, quiet and sceptical of Joel.
Part II presents a different commentary, one of revenge and hate. I firmly believe Part II is weak in most areas, a downgrade in fact compared to its counterpart, but its so beautiful and bleak, with so many incapsulated moments of joy, heartbreak, love, shock. Its uncompromising, relentless and essential for anyone with a PS4. This will be a game I will constantly change my opinion on the more I think about it. As I said at the beginning, I never felt a sequel was necessary, and I firmly believe the story must end here.

(P.S. I must mention that Naughty Dog and Sony have only themselves to blame when it comes to the reception Part II has received during its release and promotional material. Early reviewers were told that they could only go into detail about the first ten or so hours, not mentioning the other fifteen. The other fifteen hours are incredibly important to mention, and they either make or break this game, so not letting reviewers do their job feels disingenuous, and from my point of view shows that they had no faith in their product to be criticised. The promotional material is also hugely misleading. The trailers show a completely different game, and characters are swapped for others in key scenes. That is wrong, and once again, shows your audience you had zero faith in your product based on the actual plot of your game.)
  
Zack Snyder's Justice League (2021)
Zack Snyder's Justice League (2021)
2021 | Action, Adventure, Fantasy
The movie as a whole is better than the original. (2 more)
The darker tone, R rating and additional scenes of violence and bloodshed.
The additional scenes for Cyborg's and Flash's story arc were welcome and did their characters justice.
4 hour length was way too long. (2 more)
The aspect ratio being in 4:3 instead of widescreen.
I didn't like certain things about the addition of Darkseid.
This Version Far Surpasses The Original Released
This movie was way better than the one that was released in theaters. I have to say it is a super long movie but honestly the time just flew by while I was watching it. I also broke it up into 2x two hour halves but another way would be to break it into 6 parts like it has been segmented into in the movie already with 5 chapters/parts and an epilogue. I think it helped that I didn't watch the original one right before I saw this one too. I didn't because I didn't want to be too "Justice Leagued" out and because I knew that it was going to be a 4 hour movie already. There were definitely some parts that felt like they needed to be included in the original for the story to make more sense and be more cohesive story-wise but there were more than a couple that were unnecessary and could have still been left on the cutting floor in my opinion. Now people that are expecting this to be a whole new movie will probably feel disappointed and that this movie is very much the same but fans of DC or the DCEU will more than likely enjoy this film over the original. I really like the way that they included more story and scenes for characters like Cyborg and Flash. I feel that they definitely helped in fleshing out their characters who got the short end of the stick the first time around and since their characters didn't have their own stand alone movies. I also feel they fixed the way Wonder Woman was portrayed and the tension between her and Batman in the movie. I know I could bring up more points here in this part of the review and although the movie was released in 2017 and most people have seen it already, I don't want to spoil it for those who might not have seen it and their first time is going to be this version. So with that being said I'll save the rest for the spoiler review section. And now for my score/rating, I'd have to say that this movie still had a lot of issues like unnecessary scenes and a long run time and some of them stick out like a sore thumb but I really liked it and say that this was a great movie, I'm probably a little bias because I generally enjoy comic book movies and like DC as well but I give it a 8/10. And this movie gets my "Must See Seal of Approval" but only if you are a fan of DC, the DC movies or film in general and have what it takes to sit through a 4 hour movie. Also I think it's worth getting a subscription to HBOMax, if only for 1 month at the price of $15 a month because if you sign up now you'll also be able to enjoy all the other content; plus you'll be able to see Godzilla vs Kong when it's released on March 31st and Mortal Kombat on April 16th.

-------------------------------------------------------
Spoiler Section Review:

So I really enjoyed this movie and thought it was great. At 4 hours it was a monster of a film to get through but I'm definitely glad I watched it because it was way better than the first one that came out in theaters. One of the biggest reasons I think I liked it too was that it was rated R instead of PG-13 which is why we hear Batman and Cyborg drop F-bombs in the movie and why there is significantly more violence and bloodshed shown. The beginning was also different and had a different feel to it right away because in the original it had the memorial for Superman and in this one it doesn't. One thing that I didn't care for and thought was really annoying was how the movie wasn't widescreen but the 4:3 ratio but luckily I have a setting on my tv to change it to widescreen and I think that helped a lot. I know the composer was also changed from the original which I think was better but hard to say but the music definitely fit better. A big change was how the movie felt like it had less humor and really felt darker in tone. I think that at 4 hours long though they really added back or too many additional scenes that didn't need to be there and were completely unnecessary. The part after Bruce Wayne tries to recruit Aquaman and the Swedish or Norwegian girls sing that song was pretty unnecessary and could have been taken out as well as when Wonder Woman goes to the fire arrow place of the Amazons and walks down the stairs to look at the ancient murals. I liked how Bruce Wayne/Batman had more scenes with Alfred Pennyworth. The greatest addition to this movie in my opinion were the additional scenes for Cyborg's story arc and for Flash. These really helped flesh out their characters and do them justice especially for them not having had their own individual movies before this movie of forming the Justice League. I like how Flash saved Iris in that one scene in front of the pet shop. The flashbacks for Cyborg were really cool too and how they showed more of his Mom that we never got to see humanized him a lot more. One of my favorite things that they changed was black suit Superman, that was awesome that they added that, straight out of the comics. I liked how they showed more action scenes of Wonder Woman especially the extended version of her fighting off the terrorists in the museum or wherever it was they went to blow up the kids. I also liked how they changed the scenes of Batman and her and instead made it more about the team and them together. Another thing I really liked was how they showed Willem Dafoe's character Vulko and how he talked to Aquaman. That was one thing that really bothered me about the original was how Mera and Aquaman acted like they knew each other already but in Aquaman they barely met for the first time so it just really threw me off. That and how did he know to go to Atlantis right when Steppenwolf was about to attack. It also bothered me how the Amazons had such an epic battle against Steppenwolf to defend him taking the mother box and the Atlanteans didn't even put up a fight. With this correction they added the dialogue that Aquaman's brother Orm (Ocean Master) was already starting to make moves to take over the other kingdoms that he needed all his soldiers and wouldn't spare any to protect the mother box. I had mixed feelings about Steppenwolf's redesign but I think ultimately it was a good thing and you were able to see his motivations better and think he came out more of a badass and better bad guy. It was cool to see him communicate using the mother boxes and talk to Darkseid's other henchmen Desaad. One thing I really didn't like was how they did Darkseid dirty and showed him lose in the past instead of how it was Steppenwolf who lost in the original to the combined armies of Amazons, Greek Gods, humans and a Green Lantern. They didn't even show him use his Omega beams against them but he did use it against the Atlanteans in a vision of the future that Cyborg sees and it was awesome. I felt they watered down Darkseid from how hardcore he's supposed to be in the comics and cartoons, etc... I liked how in the end they showed how he had Desaad with him and Granny Goodness with him on the other side of the boom tube. I really didn't like how they had this whole thing about Darkseid not remembering which planet the mother boxes were on or where he had seen the "anti-life equation". It doesn't make sense to me that he would forget the planet where he got his ass kicked and almost died or at least was defeated. I heard a theory that maybe he didn't forget he just didn't want his followers to know he suffered a defeat and didn't let them know or killed everyone who knew but then it also didn't make sense that Steppenwolf remembered. It also never explained in this version how or why Steppenwolf fell out of favor with Darkseid and why he was trying so desperately to please him and his whole debt of having to conquer 100,000 worlds. I think this movie could have been cut down to 3 hours and been just as good, and think that 4 hours was a bit too much and that's considering 10% is in slow motion scenes (that's 24 minutes give or take). To me it looks like the success of this version of the movie could possibly generate enough buzz to get a sequel but Zack Snyder has already stated that he more than likely wouldn't come back to make it. As I said above I really dug this version and probably am a little biased and should maybe give it a point lower than what I scored/rated it but I give it a 8/10 and it get's my "Must See Seal of Approval".

https://youtu.be/EvpnLXHBYZU
  
Godzilla (2014)
Godzilla (2014)
2014 | Mystery, Sci-Fi
Godzilla's gigantic scale is impressive. (1 more)
Bryan Cranston gives a terrific performance.
Aaron Taylor-Johnson is a horribly lifeless protagonist. (2 more)
The film repeatedly obscures our chances to see Godzilla or cuts away from him completely.
There seems to be very little sense of panic or concern despite Godzilla and MUTO's destruction.
As promising as this new Godzilla movie may appear to be, it falls far short of expectations, and dare I say, it isn’t even much better than the 1998 version.
This year marks the 60th anniversary of the original Godzilla film, when the King of the Monsters first emerged from the Pacific and terrorized Tokyo, Japan. Roughly 10 years after America dropped two atomic bombs on Japan to end World War II, Godzilla was artistically created to be a physical, living representation of the destructive force of those bombs. Even the texture of his skin is modelled after keloid scars, which were found on survivors as a result of the radiation. Godzilla’s arrival and subsequent attacks were spurred by the use of nuclear weapons, and he as a character wholly embodies the consequences of nuclear warfare.

60 years later, Godzilla remains a global icon, having spawned dozens of movie sequels, while introducing several other enormous monsters to battle with. Then 16 years ago, he was reimagined as he first came to America in Roland Emmerich’s lackluster 1998 film Godzilla, leaving many fans severely disappointed with not only the film, but also the new rendition of the famous monster. While Godzilla is visually depicted much more accurately in Gareth Edward’s new 2014 Godzilla than he was in ’98, his entire presence is surprisingly different than usual. This isn’t the angry, vengeful Godzilla of the past. He actually now seems almost entirely indifferent to humans. Unfortunately, as promising as this new Godzilla movie may appear to be, it falls far short of expectations, and dare I say, it isn’t even much better than the 1998 Godzilla.

Godzilla (2014) starts off pretty well, strengthened by the performance of Bryan Cranston, who plays Joe Brody, a nuclear power plant engineer living in Japan. Brody is present when an unknown disaster occurs at the plant, costing many innocent lives. Despite what the trailers suggest, Cranston’s Brody is not the main character of the film. Nor is it fellow all-star actor Ken Watanabe. The main character is actually only seen for about 4 seconds of the film’s original 2 and a half minute trailer. It’s Joe Brody’s son, Ford, played by Aaron Taylor-Johnson, in a performance that is decent but far from engaging. The protagonist Ford Brody is a character that is largely uninteresting, and who just casually wants to get back to his family after the monster invasion. He fails to convey any genuine sense of urgency amidst the chaos, although the same can be said for the entire cast, with the exception of Cranston’s Brody. Cranston’s performance is the only one that has any emotional weight to it, but he can’t carry the film alone. Meanwhile, Ken Watanabe is essentially reduced to being the quiet, ever-present voice of reason that no one wants to listen to. The film has a solid cast of actors, but they’re not given enough to work with in this convoluted mess of a movie.

For a movie that has so much death and destruction, the people in the film never seem all that concerned. You get no sense of global panic and hysteria. You have a 300-foot-tall monster destroying cities, with millions of people dying, and yet nobody seems all that freaked out by it. It’s almost like the situation isn’t treated as a serious threat, and there’s a major lack of suspense altogether. There’s rarely any edge-of-your-seat terror or excitement, and the lack of emotion just makes the action come off as sort of flat and dull. Not only that, the majority of the destruction that’s taking place isn’t even seen, with the movie instead opting to show you the aftermath. Throughout the first two-thirds of the movie, the camera continuously cuts away from the action you’ve been waiting for. Rather than showing you what you want to see in full-glory, the movie frequently will take you to a different location where you’ll briefly see a few seconds of the catastrophe being watched by someone on television. It feels like a cheap trick to build up to some amazing climax, but it’s incredibly frustrating. It’s like when watching a reality TV show and then the show cuts to a commercial break before revealing the winner. Perhaps it would be more forgivable if the end was enjoyable, but even though it does give you a full display of the showdown, it’s bogged down by a tiresome human story and still lacks any real emotional punch. Despite the fact that the movie tries to convey a serious tone, it’s also incredibly cheesy. To the extent that the big finale that this movie has been trying so hard to build up to ends up being almost laughable. Ultimately the movie ends up just being unsatisfying, disappointing, and overly long.

There are a lot of ways in which Godzilla goes wrong, despite the film’s great potential. One of my issues is with the musical score, which ends up coming off like a bad punchline. Music is supposed to accentuate the action and drama of a film, yet the film feels emotionless and boring. The only time the music really stood out to me was when it was being used to heighten the suspense of the climactic battle, and essentially narrate who was winning. It was done so ineffectively that it was both kind of comical and embarrassing. I also have an issue with all of the special effects, which are being touted as absolutely amazing. They’re not. However, I will say that the use of special effects in the movie is quite ambitious, but it works to the film’s detriment. There’s simply too much of them, and this excessive nature of the film is, I think, its biggest mistake. Godzilla (2014) is ridiculously CGI-heavy, and while their scope is admirable, I really think the quality would have been substantially improved if they didn’t overdo it so much. I think a less-is-more approach would have benefited the film in many ways. It’s excessive to the point of making good things turn bad. Everything is way too over the top, causing the action to lose its impact. It’s evident the filmmakers were trying so hard to make this big-budget movie as epic as possible, but this enormous scale ends up backfiring. The rampage covers two continents, multiple cities, and even traverses the length of the Pacific Ocean. I can appreciate their attempt, but the movie is trying to do too much. In other words, Godzilla (2014) bites off more than it can chew.

I also have some problems with the film’s treatment of the titular character, Godzilla. First of all, for a movie named after him, he sure doesn’t appear much in it. He’s the reason why we want to see the movie, but he’s absent for the majority of the film. Even when he’s around, he’s largely obscured by CGI smoke and storm clouds, up until the final moments of the movie. I’m also not particularly fond of his appearance. He just doesn’t quite look like Godzilla to me. It’s like looking at a T-Rex head on Godzilla’s body. I’m aware that Godzilla’s facial appearance has changed many times over 60 years, but something just doesn’t look quite right here. Additionally, I feel that Godzilla’s face is actually too expressive in this new film. I wonder if this was done to cause viewers to feel more sympathetic to him, because in the film, Godzilla is actually depicted as something of a tragic hero, rather than a colossal beast. This is my biggest concern with the movie’s handling of his character. Godzilla’s destruction in the film is treated like it’s all unintentional, and just a result of his massive size. Even though humans attack him, he’s not angry about it or anything. Never mind the movie’s claim that all of America’s nuclear bomb tests after Hiroshima and Nagasaki were actually secretive but unsuccessful attempts to kill Godzilla. He doesn’t mind. He’s just a poor gentle giant that’s misunderstood. Really, Hollywood? Give me a break!

To say that Godzilla (2014) is almost as bad of a film as Godzilla (1998) is a statement that I don’t take lightly. It’s a bold and controversial thing to say, and it may seem a bit absurd considering that this film goes in the right direction, whereas the previous film was all wrong from the beginning. Yet while the new movie has all the right pieces for greatness, it extends its reach too far and attempts to do too much, while never managing to make any of it very good. In all seriousness, I was more entertained with the ’98 film than I was with this one. I can hardly comprehend how a movie with a giant 300-foot-tall monster destroying cities can be so boring. Godzilla (2014) focuses so much on trying to build up to an epic conclusion that it forgets to worry about making the audience care, or even about keeping them entertained, and it just gets worse as it goes on. It repeatedly tries to raise the stakes, as well as our expectations, while attempting to delay gratification until the end. It’s a risky move, and unsurprisingly, it certainly doesn’t pay off. On the bright side, Godzilla (2014) is probably a pretty sweet movie if you’re a 12-year-old. There’s plenty of action, some cool special effects, and he’s still a pretty awesome monster. However, for me, I was totally pumped up for this movie, but an hour and a half into it, I had endured enough and wanted to walk out. Godzilla (2014) disappointed me on so many levels. It’s a movie without a beating heart. It’s predictable, overly long, has uninspired characters and a weak story, and the action just never hits the right note. A little more emotion and a little less CGI could have a gone a long way in making this movie better. As a fan of Godzilla, I felt frustrated, detached, and perplexed with how they were able to do so much wrong when they had the groundwork for something great. You know, perhaps I’m wrong in claiming it’s comparably bad as Godzilla (1998). After all, the last time I saw that movie was in the theaters when I was 12.

(This review was originally posted at 5mmg.com on 5.17.14.)