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(This review can also be found on my blog <a href="http://themisadventuresofatwentysomething.blogspot.co.uk">The (Mis)Adventures of a Twenty-Something Year Old Girl</a>).

As a sufferer of depression, this book definitely caught my attention. This synopsis for this book definitely drew me in, or perhaps I'm just nosy and want to know what it's like for others, lol. Either way, I was very impressed with this book.

A Man Derailed by Paul Holmes is one man's battle with depression due to a major life event. Holmes describes his battle with depression and his ups and downs. He also discusses what helped him get through his depression.

I just want to say that the title, A Man Derailed, is fantastic for this book. I definitely feel that this is a great title for the book due to what happens. I won't go into much more as I don't want to give anything away, but by the end of chapter 1, you will see why this title fits perfectly.

Being as this is an autobiography about one man's struggle with depression, I think the cover is well suited. I like how one side of Holmes' face is all black and the other is decorated in clown make-up. Having depression is like that. On one side, you feel like you're falling into a black abyss. On the other hand, you have to put on a facade to the world as mental health is still a very taboo subject, unfortunately.

Paul Holmes sets up the setting and world building of his book very well. Throughout the book, I felt I was seeing everything happen through his eyes as well as living it with him.

I'm not really a fan of autobiographies as most of the time, the pacing of the book is way too slow for my liking. However, A Man Derailed wasn't like that. The pacing of this book was spot on, and I found myself wanting to know more and more about what Mr. Holmes said or did.

I very much enjoyed how well written this book was. I loved how Holmes was able to inject humour into his book as well, so it wasn't all doom and gloom. A lot of the times, I was actually laughing out loud. I also found myself agreeing with everything Holmes had written. There is quite a bit of swearing, so if you're not big into swear words, be warned. However, I don't mind swearing as I think it totally fit in with the theme of this book. The only problem I found was that there were a lot of punctuation and grammar mistakes. However, this is because I'm a grammar nazi. It didn't really bother me, nor did it take away from the book.

I'd recommend this book to everyone aged 16+ that have/had depression, that know someone with depression, or those who want to have more insight into what it's like having depression.

I'd give A Man Derailed by Paul Holmes a 4.5 out of 5.
  
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JT (287 KP) rated Session 9 (2001) in Movies

Mar 10, 2020  
Session 9 (2001)
Session 9 (2001)
2001 | Drama, Horror, Mystery
10
8.1 (8 Ratings)
Movie Rating
Looking back I’ve written a number of horror film reviews which, probably highlights what my favourite genre is? I’ve not been into torture porn or serious amounts of gore. I don’t mind it in small doses, but I prefer films that get under your skin – case in point, Session 9.

In order to satisfy the millennials the majority of horror films today get their thrills from cheap jump scares. But real terror comes from the things that we can relate to. Things that go ‘bump‘ in the night or the sense that we are being watched. This for me, is real terror. Directed by Brad Anderson, Session 9 embodies all of that to perfection.

Despite being made in 2001 and with a low return at the box office, it has been able to creep out audiences years later.

An asbestos cleaning crew are set the task of clearing the abandoned Danvers State Hospital, a job that needs to be done within a week. Company owner Gordon (Peter Mullan) has put a lot of pressure on his team, consisting of Mike (Stephen Gevedon), Phil (David Caruso), Hank (Josh Lucas), and Jeff (Brendan Sexton III), to meet the deadline and collect a bonus. It’s pressure that starts to spill over right from the off.

The hospital is creepy as hell and even in the daylight the crew are plunged into darkness, which doesn’t sit well with Jeff who has a serious case of nyctophobia. They also have to deal with in-fighting amongst the group. On top of the tight deadline Gordon is struggling with the stress of raising a newborn child and arguments with his wife have not helped matters and slowly he becomes dissociated from the group. Meanwhile Mike stumbles across some tapes (nine of them) which are session interviews with a former patient called Mary Hobbes who has multiple personalities, that over the course of each session start to come out.

Phil (David Caruso) & Jeff (Brendan Sexton III) investigate the depths of the hospital
Like Stanley Kubrick’s The Shining – the location starts to take hold of each of the men, sending them spiraling into a world of personal madness. A number of subplots become interconnected the longer the film goes on and the pacing, while slow for some horror fans, is brilliantly orchestrated for those with patience. Despite being made in 2001 and with a low return at the box office, it has been able to creep out audiences years later.

What makes the film even more terrifying is the setting. The film was shot in the actual Danvers State Hospital so it needed little doing to it in terms of effects. The hospital was said to be the birth place of the prefrontal lobotomy (something which is referenced in the film), and part of me thinks that the fear on the actors faces as they walk the halls was in fact genuine terror. If that is the case then it only adds to the horror.

Session 9 will stay with you long after the credits. It doesn’t rely on heavy gore or CGI and builds tension with what you think you can see and at times – what you can’t.
  
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Lee (2222 KP) rated Supernova (2020) in Movies

Oct 12, 2020  
Supernova (2020)
Supernova (2020)
2020 | Drama
7
8.0 (3 Ratings)
Movie Rating
When I first saw the trailer for Supernova, I could tell that we were in for a fairly intense depiction of dementia and its effect on loved ones, delivered by a couple of veteran actors at the top of their game. Consequently, it was one of the movies I was most looking forward to as part of this years London Film Festival, and while it wasn’t quite as full-on or emotional for me as I was expecting, that’s certainly not the fault of Colin Firth or Stanley Tucci, who are both outstanding.

“We’re not going back, you know,” Sam (Firth) says to husband Tusker (Tucci) as they head off in their campervan for a road trip. He’s referring to any items they might have needed for the trip which are left behind, but those words will prove to hold a much deeper meaning as their journey progresses. Tusker, a best-selling author, has deliberately left his medication at home, having decided that it is having no effect in his battle with dementia. When Sam leaves Tusker in the van to head into a supermarket for supplies, he returns to find Tusker missing - a frantic drive down nearby country lanes finds him standing alone, lost and confused. His mind is clearly beginning to fail him.

As they put the incident behind them and continue their journey, we get a real sense of the love and commitment they both share. As they travel through the beautiful scenery of the Lake District, they bicker and joke with each other, like a gay version of Steve Coogan and Rob Brydon series, The Trip. “It isn’t even satisfying half the time,” Tusker admits after teasing Sam. When asked why he bothers anymore, he just smiles and replies “Because of the other half.”

Tusker continues to work on a new novel, but is finding it increasingly difficult to write anymore and has instead become preoccupied with gazing at the night sky, fascinated with astronomy. Sam, a semi-retired concert pianist, has taken a break to join Tusker on one last road-trip, revisiting locations from their lives together. They stop off at the home of Sam’s sister and her family, where a surprise birthday party brings together old friends and distant family. A chance to reminisce and take stock of what the future holds as Tusker continues to deteriorate. But a discovery during the party leads to some more serious discussions between Sam and Tusker, forcing them to acknowledge and attempt to come to terms with what lies ahead for them both.

Supernova didn’t head in the direction I expected it to, or deliver it in the way I envisioned from the trailer. For the most part, it’s just simple conversations between two lovers, sometimes playful, sometimes deadly serious. But it is delivered by two incredible actors, on peak-form and with such wonderful chemistry. And while it didn’t quite leave me feeling as emotional as it did for many others who watched it as part of the festival, it certainly managed to make a lasting impact.
  
7500 (2019)
7500 (2019)
2019 | Drama, Thriller
Greetings & Salutations Everyone!

On behalf of myself and my fellows at ‘Skewed & Reviewed’ I want to say I hope all of you and those nearest and dearest to you continue to be healthy and safe during these uncertain times.

We’ve made it to another summer and with that comes a multitude of new films for the summer of 2020 only they’ll assemble in the queues on your digital devices rather than the movie theaters. Trust me. That’s a good thing right about now. We’re going to take a turn off the beaten path this time. Instead of a comedy or an action film, we’re going to start things off with a thriller. With all the unpleasantness going about it seems like an odd move perhaps? Not really. A well-made thriller film will create such intensity that you’ll completely forget about everything else at least for the film’s running time anyways. Judging from my own experience, today’s movie for you consideration will accomplish just that.

 

The aviation transponder code indicating that a hijack is in progress. Essentially the worst case scenario for any flight crew and accompanying passengers. The basis for today’s film. ‘7500’ is a 2019 an Austrian/German/American dramatic thriller from Amazon Studios and the directorial debut of German filmmaker Patrick Vollrath. Written by Vollrath and Senad Halilbasic and stars Joseph Gordon-Levitt (in his first film since 2016), Omid Memar, Aylin Tezel, Carlo Kitzlinger, Aurélie Thépaut, Murathan Muslu, and Paul Wollin.
Evening. Berlin Tegal Airport. Passengers and crew board a passenger plane bound for Paris. A routine flight (from what I’ve personally been told by retired U.S. Air Force personnel and friends in France, an amazing experience for any traveler). While the passengers begin to board he plane, Co-pilot Tobias Ellis (Levitt) and his girlfriend Gökce (Tezel) one of the flight attendants trying to decide on which school they can send their child too. Captain Michael Lutzmann (Kitzlinger) makes his way into the cockpit while making jokes regarding the plane. Everyday life. Flight check complete, the plane proceeds to take off and for the first few moments a routine trip. That quickly changes when a group of men including a young man named Vedat, attempt to break into the plane’s flight deck and take control of plane. After a brief but violent struggle, Tobias and Captain Lutzman despite both being wounded, overpower one of the hijackers and force the cockpit door closed. Over the course of the next few moments, the situation will go from bad to worse as the fate of the passengers, the crew, and even the hijackers will be left in Tobias’s hands as he attempts to get the plane to safety while injured and thwart the plans of Vedat and his associates. One thing is clear. No matter what happens, no matter how much he might want to, he cannot under any circumstances open the door to the flight deck.

Right off the bat. 4 out of 5 stars. The film was brilliant. My eyes were glued to the computer monitor for the 92 minute runtime of the movie. Part of which was due to the fact that the film was based entirely upon the idea of something that could very well possibly happen and unfortunately has happened before. There is a focus on conviction for both sides. How far is an individual prepared to go? What are they willing to do to prevent the other from overpowering them regardless if your intentions are just or malevolent? What is one willing to sacrifice in order to carry out an objective or safeguard the lives of a group? Joseph Gordon-Levitt might have been out of the game for a while but he certainly hasn’t lost his edge and the cast and crew of the film he decided to team-up with for this outing did not disappoint either.

I wouldn’t recommend this one for the kids due to the dark nature of the story and the violence involved at points in the film. It does touch upon certain stereotypes which perhaps should be talked about among those who see the movie. The film takes place almost exclusively on the flight deck of the plane which reminded me of Joel Schumacher’s 2003 film ‘Phone Booth’ starring Colin Farrell or Mukunda Michael Dewil’s 2013 film Vehicle 19 starring the late Paul Walker. The focus of the confined space only adds to the intensity and so very few directors have managed to pull off films like these three. Definitely add this film to your queue and pick a Friday or Saturday late night to view it. I personally believe the ‘Master of Suspense’ Alfred Hitchcock himself would have.
  
Mob Sitters
Mob Sitters
2019 | Bluff, Card Game, Humor, Mafia, Party Game
I feel like everyone at some point in their lives has been a babysitter. Either for younger (or maybe even older?) siblings, or for the entire neighborhood – it kind of seems like a rite of passage. I definitely had my share of babysitting gigs growing up, but none as exciting and high-energy as the one presented in Mob Sitters!

Disclaimer: This preview is based upon a preview copy of the game. The final components, rules, and gameplay may differ from those described in this review! -L

In Mob Sitters, you take on the role of a babysitter working for the mob. Just because crime pays the bills doesn’t mean these mobsters don’t have families! You’re no ordinary babysitter though, otherwise you wouldn’t be mixed up with the mob. You’ve got plans of your own – whether it’s stealing from your boss, ratting out your rivals to the cops, or actually just some innocent babysitting, there’s money to be made here!

Mob Sitters is played over six rounds in which you take turns playing cards (some hidden and some not), targeting or reacting to your opponents, and collecting that sweet sweet money. Let’s break it down. To start the game, each player receives a player mat and deck of cards for their chosen character. There will be 8 characters in the final game, but only 6 are present in the preview copy. The different characters do not have any special powers or abilities, they just have different artwork on their cards! Shuffle your decks, draw a hand of 6 cards, determine a starting player, and you’re ready to go.

Each player’s turn consists of 6 steps (Steps 1-3 are not applicable in round 1, and Steps 4-6 are not applicable in the final round). Step 1 is to earn money – any cards with a monetary value that are in your play area are moved to your Safe and will count towards end-game scoring. It is important to note that cards that earn you money (Steal and Job cards) must be played face-up into your play area. Step 2 is to reveal and resolve any Accusation cards in your play area that you want to. Accusation cards allow you to target an opponent’s Job/Steal card currently in play, in an attempt to discard it to their Cops/Boss piles, respectively, to count against that player in end-game scoring. The targeted player does not have to sit idly by and watch their money go down the drain, however. If the targeted player has a Reaction card face-down in their play area, they may reveal it to deflect the blame to yet another player! If you successfully deflect the blame, that money will not count against you, but will instead count against the next player blamed who is unable to react to and shift blame to someone else. To play a Reaction card, it must already be in your play area – you cannot play one directly from your hand! The next step, Step 3, is to discard any remaining face down cards in your play area. In Step 4, you choose 3 cards from your hand and play them into your play area. Job/Steal cards must be played face-up, but Accusation and Reaction cards can be played face-down. During Step 5, you resolve any face-up accusation cards you may have played in Step 4. The final step, Step 6, of your turn is to draw 3 cards, bringing your hand back up to 6 cards. Play then moves on to the next player, who then will perform their 6 steps, and so on. After 6 rounds, the game ends. Scoring varies depending on how many players there are, but ultimately the winner is the player with the most money in their safe!

I know that sounds like quite a lot going on, but believe me when I say the game plays pretty well (and pretty quickly) once you’ve gotten the hang of the turns. On paper, the sheer number of steps per turn seems excessive and like it would bog down the gameplay, but in actuality, the actions performed in each step are simple and fast. Perhaps if the number of steps were condensed from 6 down to maybe 3-4, the gameplay would seem a little less daunting. There is some slight ambiguity between the types of cards and into which stacks they go – the rules call cards Job and Steal cards, but the player mat refers to Boss and Cop cards. Fortunately the cards have symbols that correspond to the different stacks, so when in doubt, check the corner of the card!

Let’s talk components. This is first and foremost a card game, and the cards I received are of good quality! They shuffle well, and feel sturdy enough to withstand many plays. The art on the cards is pretty cute, the colors really pop, and there are some fun puns to be found on several Steal/Job cards. As for the player mats, this is only a preview copy of the game so I just printed them out (apologies for my lack of access to a color printer!), but their text is clear and helpful for remembering turn steps. The components may change throughout the Kickstarter campaign, but so far they’re off to a good start!

So how does it play? For the most part, Mob Sitters plays pretty quickly and is engaging for all players. There’s a good amount of strategy involved, as well as some luck and a whole lotta take that. All players receive identical decks of cards, which are then shuffled, so although you know what cards are available to your opponents, you never know what they currently have in their hand. You’ve got to be watchful of which cards your opponents play, to see if you can deduce which cards they have remaining. Are they taking the offensive approach and accusing everyone? Or are they being more subtle and taking a defensive stance, deflecting all accusations onto others? You have to decide when is the right time to play your cards to ensure that you aren’t targeted by too many opponents. Your strategy is ever-changing to adapt to the cards currently in your hand, and that’s what takes Mob Sitters to the next level for me.

Mob Sitters is a quick, easy, and fun game for any sized group. Hilarity ensues when accusations result in all players pointing fingers and trying to deflect blame. Although it can be played with 3, I think this game is better suited for 4+ players. With a smaller group, some of the aspects of ‘take that’ can feel personal and lead to tension between players. But a larger group can eliminate some of the animosity caused by always being targeted by the same person the entire game. Overall though, I enjoyed getting to play Mob Sitters! It has a unique theme and simple, yet strategic, gameplay that will keep all players on their toes. In my communications with the designer, I have learned that the retail version of the game will include “Hidden Agenda” cards to provide each player with a secret objective. There is also an expansion already in the works – The Heavy Mob Deck – that will add more cards and more complexity for experienced gamers!

If you enjoy games of hidden information, take that, and a little bit of bluffing, definitely check Mob Sitters out! It’s more than the standard party game, but still fits the categories of light, fast, and easy to learn games for all players. I look forward to following this upcoming campaign, and I definitely will be playing my copy again!
  
Mysterium
Mysterium
2015 | Deduction, Murder & Mystery, Party Game
Murder! A poor soul has been murdered in this house, and the homeowner has hired a group of mediums to solve the crime and give the spirit peace. One problem – the ghost can’t remember for sure who did it! Through a seance, the ghost sends visions to the mediums to lead them to potential suspects, crime scenes, and murder weapons. It is up to the mediums to work together and decipher the visions, narrow down the field, and find the criminal! Time is limited however – unless the culprit is caught in 7 hours, the magic of the seance will run out and the crime will remain a mystery!

DISCLAIMER: There are several expansions to this game, but we are not reviewing them at this time. Should we review them in the future we will either update this review or post a link to the new material here. -T

Mysterium is a cooperative game of deduction in which players take on the roles of mediums trying to solve the murder, and one player takes on the role of the ghost who is haunting the estate. Every turn, the ghost sends Visions (in the form of illustrated cards) to each medium in an attempt to guide them to investigate different suspects, locations, and potential murder weapons. The visions are not always clear, however, so the mediums must use their imaginations and deduction skills to decipher any hidden hints or clues contained in the visions. If all mediums are able to identify their suspects/locations/weapons before the 7th hour has passed, the ghost then sends one final Vision to all mediums to guide them to the true culprit. After receiving and deciphering this final Vision, the mediums must all vote on whom they believe the culprit to be. If the majority of the mediums select the correct culprit, the mystery has been solved and the ghost can be laid to rest! If not, however, the mystery remains and the ghost must wait an entire year before the magic ritual can be performed again…

I love Mysterium. I seriously think it’s a great game. One reason why I love it is because it’s a deduction game that is cooperative. Most of the deduction games I’ve played before are competitive or involve some form of bluffing. And I’m pretty terrible at lying, so I never really do well in those. What I like about Mysterium is that you’re still trying to figure out your own cards, but you’re allowed (and encouraged!) to ask your fellow mediums for their thoughts. It’s cool to see how everyone interprets the Vision cards because someone might notice or see something on your Vision card in a way you didn’t think of on your own. Your friends may be able to provide insight to help you through the game, just as you can help them decipher their clues. Especially since the game can’t be won unless everyone has found their cards, it really is in your best interest to cooperate and help everyone out.

Another thing I love about Mysterium is that it can be played with up to 7 players. I’ve probably mentioned this before, but I have 4 siblings, and sometimes finding engaging games for 5+ people can be pretty hard. Not an issue at all with Mysterium. It’s actually a favorite of my siblings to play, so I always bring it with me for holidays and family gatherings! I personally think Mysterium works better at higher player counts, so that really bodes well for me and my family!

One final thing I really like about Mysterium is the dynamic created between the mediums and the ghost player. The ghost is allowed to communicate with the mediums through visions only – no verbal communication at all! That means that as the ghost player, you’re trying to anticipate how each medium will interpret different visions so you can give them the one that will guide them to their specific card. When you’re a medium, you’re trying to think how the ghost player thinks – why did they give me this card and what did they want me to notice? In either role, you’re trying to get in the mind of your counterpart, and that just adds a fun little bonus twist for me.

I think Mysterium is a great game. Deduction drives the game and it keeps you constantly engaged, questioning every card you see. It’s an entertaining and lighthearted cooperative game for any player count, and it thrives with great non-confrontational player interaction. Mysterium was one of the first games in my collection – I was in my FLGS, picked it up off the shelf, and having done no research on it at all, I bought it. And boy oh boy am I glad I did. Definitely give Mysterium a try – it’s a good blend of mystery and fun! Purple Phoenix Games gives it an ethereal 11 / 12.
  
Our leading lady, Julia Elliston, is the daughter of the famed Atheist William Elliston. She is young and naïve, her mother tried to protect her and shield her from the world outside. She has much to learn about the world and is in a delicate emotional state. Her entire life has begun to crumble, starting with the death of her mother. She soon learns that everything she thought she knew is a lie. How did her mother die exactly? And who is this mysterious guardian who wishes to remain anonymous? Her childhood sweetheart has betrayed her, yet is there hope for reconciliation? As we follow Julia’s journey of discovery we encounter a few other key players. Edward and Henry Auburn, brothers who fell in love with Julia and her best friend Elizabeth Windham as children. They made plans of their future together and were secretly betrothed. But now, all their hopes and dreams are threatened. Elizabeth’s mother, Mrs. Windham has taken it upon herself to find a husband for “poor Julia”. Lady Foxworth is intent upon playing matchmaker as well. Little does Julia know the vast change in life that could take place if she concedes to marry Mr. Macy. A man with extraordinary wealth that has promised to care for and protect Julia. But can he be trusted? When laws cannot protect Julia, will her life come to ruin? And will she take a step of faith towards the only One who remains constant in an ever changing world?

  To be completely honest, I didn’t know what to think of this book most of the time I was reading it. Now that I have finished I will say that while I wasn’t 100% impressed with particulars of the content, it was a very well written book. I love the descriptive way Jessica Dotta drew me into the story. So much so, that I could imagine standing in the room with Julia. The language and style is one of my favorites for reading. The entire book is narrated by Julia who is looking back on her life much later, after the events have taken place. She hints at other mysteries in the story, but doesn’t give away too much. I was not impressed with the scenes between Mr. Macy and Julia where he was supposedly “courting” her. Although Julia remains a maiden by the end of the book, she allowed Macy’s advancements premature. It made me feel uncomfortable. Other than that, I really did enjoy Born of Persuasion. I am starting the second book Mark of Distinction, today.
  
Dice Town: Cowboys
Dice Town: Cowboys
2017 | American West, Dice Game
In the expansion review series, we take a look at a game expansion to discuss whether it is a necessary purchase/addition to one’s collection.

This breakdown is for the push-your-luck dice and take-that game Dice Town’s expansion Cowboys.


This expansion adds a new board overlay to placed between Town Hall and Doc Badluck, 21 cow minis, some General Store cards to be shuffled with the base game, 12 Cowboy card, and four Rodeo cards. The Rodeo cards are 10 VP cards that are earned once a player owns a Cowboy card in each suit. Cowboy cards are recruited by the player who rolls the most Aces. They have the choice of recruiting a Cowboy or Stealing Cows (first from the new Prairie Board overlay, but if empty, then from other players). Cowboy cards can offer various abilities to be used or can be saved to earn a Rodeo VP card. Cow minis can be kept in a loose herd in front of the player or can be added on top of a Deed card in order to keep the Deed card and cows from being stolen by other players. If a Deed card shows, for example, a value of 4 then four cows will need to be added to the Deed card. Once the Deed card has its herd of cows upon it, the card is now worth an extra VP. Also at game end the player with the largest herd of cows will earn 10 additional bonus VP. Yee haw!
So here’s the thing: I love Dice Town as is. But adding in this expansion just adds another layer of strategic complexity and increases the enjoyment for me by tons. Having little cows in my play area and using them to graze upon my land deeds is quite satisfying. Being able to sprinkle in some of the Cowboy cards and hopefully earn a Rodeo card as well just boosts the ol’ final score by a significant amount. So the addition of this expansion is all about those VP gainz.

Official recommendation: I think any gamer who owns and enjoys Dice Town should definitely pick up the Cowboys expansion. It adds very important components to the base game and offers more choices for great rolls. And what gamer doesn’t appreciate more choices? This is a definite must-buy for me, but I wouldn’t turn down a chance to play just the base game either.
  
Scream 2 (1997)
Scream 2 (1997)
1997 | Comedy, Horror, Mystery
Characters – Sidney is back studying a college and over the events of the first film, she has moved on with a new boyfriend and new friends, that is until the ‘Stab’ movie is released. Sidney becomes the primary target of the killer and must use the experience with surviving a massacre before to make it out alive. Dewey still suffering the effects of his injuries in the first film, he is no longer a cop and with the events occurring he arrives back in Sidney’s life to try and help before the killer can get near her. Gale wrote the book on the murders, the one that the movie is based on, she is still trying to get a story, but does start to learn the errors in her way when she deals with other reporters. Cotton Weary does have a bigger part this time, as he is trying to piece his life back together after the wrongful accusations. Randy returns to give us the rules needed to make a sequel which an important part of the original. Of our new characters we get the new boyfriend in Derek who seems to be the best part of Sidney’s new life. Cici is the best friend at the college that is the more popular one at the college. This movie does have a larger cast than the first film which doesn’t always give the characters enough screen time.

Performances – Neve Campbell is still good in her role, she does make us believe she is the everyday student that is being tormented by the killer. Courteney Cox and David Arquette continue their good work in the supporting roles, where this film struggles to get the best of the of the supporting cast is by introducing too many characters, with Sarah Michelle Gellar seemingly filling the Drew Barrymore type role, where we expect to see her more in the film.

Story – The story picks up in a universe following the events of the first film where Hollywood makes movies on massacres, with this release we get to see the darker side of Hollywood taking advantage of real-life murders and how the innocent victims and survivor can be painted differently to cinematic purposes, well that seems to be the message I picked up on in this one. when it comes to the slasher side of things we get to watch the victims getting picked off by the killer, this does feel the same as before, while the references through this film focus on the idea of the sequels that Hollywood makes, and how they always story to improve on the last, though we do step away from the horror discussion this time.

Horror/Mystery – The horror side of the film comes from the ideas that people can take advantage of tragic stories for a bigger story, reflecting the events of the film, the mystery can keep us guessing to just who could be behind it this time around with plenty of potential suspects.

Settings – This time the film is set in a college that show us just where Sidney is now in her life which is important as she has moved on, but the event will always be part of her life.

Special Effects – The effects in the film once again show us how blood and gore can be achieved without going over the top.


Scene of the Movie – The showdown.

That Moment That Annoyed Me – Too many supporting characters this time around.

Final Thoughts – This is a sequel that is well worth the watch, it shows progression in the horror genre with a sequel that does make sense to how an everyday person would be moving on with their life after the events in the first one, while still having the tragedy on their shoulder.

 

Overall: Good fun sequel.