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Mark @ Carstairs Considers (2330 KP) rated One for the Books in Books
Aug 6, 2021 (Updated Aug 6, 2021)
Lindsey and Sully Face Complications on the Way Down the Aisle
With a week to go before her wedding, Lindsey suddenly realizes her small wedding is going to be larger than she had planned. That necessitates a trip to Bell Island, the island where Sully’s family lives and where the couple is planning to get married. Once there, Lindsey and Sully make a horrific discovery – the body of Steve Briggs, the justice of the peace who is supposed to marry them. Sully has been friends with Steve since they were both kids, so he takes the death hard. For Sully’s sake, they start seeing what they can uncover. Can they solve the crime, find a new officiant, and still get married as planned?
This is a book for the fans. If you are new to the series, I suggest you go back and read the earlier books before picking up this book because you’ll enjoy it more that way. I love spending time with these characters, and watching their relationships grow as the characters themselves evolve, and we get more of that here. Overall, the book could have used a good polish, but it was mostly minor stuff that was bothering me as I read. I was certainly interested in the story as I was reading. I especially appreciate the police chief here – she does her job, but is willing to listen to Lindsey and is up front when she is following the evidence but still open to other possibilities. While the wedding is the focus, the book does take place during December, and I enjoyed the bits of Christmas that slipped into the book as well. As usual, I laughed at some of the scenes as I was reading. I also might have teared up at the wedding itself. Fans will be rewarded with this book. If that isn’t you yet, be sure to check out the entire series.
This is a book for the fans. If you are new to the series, I suggest you go back and read the earlier books before picking up this book because you’ll enjoy it more that way. I love spending time with these characters, and watching their relationships grow as the characters themselves evolve, and we get more of that here. Overall, the book could have used a good polish, but it was mostly minor stuff that was bothering me as I read. I was certainly interested in the story as I was reading. I especially appreciate the police chief here – she does her job, but is willing to listen to Lindsey and is up front when she is following the evidence but still open to other possibilities. While the wedding is the focus, the book does take place during December, and I enjoyed the bits of Christmas that slipped into the book as well. As usual, I laughed at some of the scenes as I was reading. I also might have teared up at the wedding itself. Fans will be rewarded with this book. If that isn’t you yet, be sure to check out the entire series.

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Debbiereadsbook (1421 KP) rated A Little Christmas! Matty's Secret in Books
Jan 23, 2024
Loved the way Wes fit Matty's foxes into his life.
Independent reviewer for Archaeolibrarian, I was gifted my copy of this book.
This book is part of the 2nd season of A Little Christmas. You don't need to read the others, they all stand alone within the series. I would recommend you read Hanging With Daddy, by JP Sayle though before this one. We first met Matty there, he is Gaines' best friend. And since Gaines and his Daddy Austin play a large part here, it might help to have their story first. Not necessary, just a personal point.
Matty keeps picking the bad ones, and now questions everything. Weston comes across the cute little Pumpkin in the park and is smitten. But can Matty let Weston in??
What this is, is a wonderfully written, delightfully told tale of letting someone into your heart, even though you know it might get broken.
It's sweet and smexy, cute and cuddly, and all sorts of things that might take too long to type!
I loved catching up with Gaines and Austin, but also with Terrence and Warner, for the first Little Christmas series. Austin, Warner and Weston turn out to be very close friends, and I loved how they all slot into each other's lives here.
There is very little drama between Wes and Matty. The drama is called by Matty's ex, Putrid Peter. Have to say, that did make me laugh, calling him that but it fits perfectly!
Loved the way Wes fitted Matty's foxes into his life. The plates were a particularly cute touch. But Weston wants Matty happy, and he will do what Matty needs him to.
I did like being made to wait for the main event though! While there are smexy, steamy times, they don't go all the way til very near the end of the book, and I loved that!
I loved it, exercises and all! (But I'm with Matty on that front, walking is enough :-) )
5 full and shiny stars
*same worded review will appear elsewhere
This book is part of the 2nd season of A Little Christmas. You don't need to read the others, they all stand alone within the series. I would recommend you read Hanging With Daddy, by JP Sayle though before this one. We first met Matty there, he is Gaines' best friend. And since Gaines and his Daddy Austin play a large part here, it might help to have their story first. Not necessary, just a personal point.
Matty keeps picking the bad ones, and now questions everything. Weston comes across the cute little Pumpkin in the park and is smitten. But can Matty let Weston in??
What this is, is a wonderfully written, delightfully told tale of letting someone into your heart, even though you know it might get broken.
It's sweet and smexy, cute and cuddly, and all sorts of things that might take too long to type!
I loved catching up with Gaines and Austin, but also with Terrence and Warner, for the first Little Christmas series. Austin, Warner and Weston turn out to be very close friends, and I loved how they all slot into each other's lives here.
There is very little drama between Wes and Matty. The drama is called by Matty's ex, Putrid Peter. Have to say, that did make me laugh, calling him that but it fits perfectly!
Loved the way Wes fitted Matty's foxes into his life. The plates were a particularly cute touch. But Weston wants Matty happy, and he will do what Matty needs him to.
I did like being made to wait for the main event though! While there are smexy, steamy times, they don't go all the way til very near the end of the book, and I loved that!
I loved it, exercises and all! (But I'm with Matty on that front, walking is enough :-) )
5 full and shiny stars
*same worded review will appear elsewhere

Gareth von Kallenbach (980 KP) rated Ready or Not (2019) in Movies
Sep 2, 2019
I’ve always loved playing games, board games, role playing games, computer games…whatever. I remember as a kid most of the games we played were played outside, whether it was a game of capture the flag, tag, or the always entertaining game of Hide and Seek. All the games I have ever played have been played in fun, with no real stakes involved outside of maybe some pride or some friendly competition. What if there was more at stake than simply having to sit out the game for the rest of the time? What if hiding and surviving until dawn was the only way you were going to live to see the next day? I don’t know about you, but I’d make sure it was the best game of Hide and Seek I’d ever played, or it would end up being my last. Ready or Not, a dark comedy from Fox Searchlight (now Walt Disney Studios) and directed by Matt Bettinelli-Olpin and Tyler Gillett, explores what happens when a ruthless business man sells his soul to the devil for the sake of a board game empire.
Early on we are introduced to Grace. She spent her childhood bouncing from foster home to foster home, wanting a family but just never quite getting one. When she finally finds the man of her dreams Alex (Mark O’Brien) who also is one of the heirs to a giant gaming empire, she believes that all her longing for a family, even one as messed up as his, is finally paying off. Not long after the wedding it is revealed that part of the tradition to joining the family is to play a game. Alex reassures her that the game could be something as simple as checkers or possibly as complex as chess. He doesn’t know as it’s up to a special box, imbued with mystical powers that selects the game that she will be forced to play.
Upon placing the card in the box, and withdrawing it, three little words are inscribed upon it…Hide and Seek. Thinking this is simply a game, and with no further instructions, the family puts on the Hide and Seek record and begin counting to 100. Once the count is up, weapons are handed out to the “seekers” and the game begins.
Not long after finding her hiding spot, Grace quickly becomes bored of playing and comes out admitting defeat. It is only after a series of unfortunate events resulting in the deaths of some of the key players does Grace finally understand that this family plays for keeps. With the help of an unlikely ally from Alex’s brother Daniel (Adam Brody), she not only is given an opportunity to survive the night, but also learns of the pact with the devil that was made which allowed the family to acquire its great fortune. Unless they can satisfy the curse, the entire family will not live to see the sunrise.
Ready or Not takes an outstanding cast and provides them with an equally fantastic setting. Andie MacDowell portrays the creepy mother-in-law Becky, along with her equally creepy and even more unhinged husband Tony (Henry Czerny). Each character plays out their roles in the most over-the-top performances imaginable, an they pull them off more believably then I think they even had intended. Whether its Kristian Bunn as the bumbling Fitch, who is forced to YouTube how to use a crossbow and googles whether pacts with the devil are real or BS…or Elyse Levesque as the stoic Charity, who has absolutely no problem killing someone, if it means she gets to maintain her lavish lifestyle. The cast is truly what pulls the movie off, with their ability to take the absurdity and make it almost feel normal.
Ready or Not does have the occasional jump scare and is literally coated in blood throughout, but it’s the dark comedy that really sets this movie apart from many that have come before it. I don’t know if it’s wrong to laugh at things that should be completely taboo as much as I did. Ready or Not tries to make you think it’s serious, even when you know it is intentionally not. While some of the dialog might fall a bit flat, you’d be hard pressed to notice between your bursts of laughter. You know a movie does something right, when you find yourself quoting it not only immediately after it finishes, but into the next day (and at this rate probably beyond).
Ready or Not is a fun film, that’s the best way to describe it. It’s gruesome and of course violent, but it doesn’t take itself seriously and asks the same of the audience. There have been other movies who have taken this genre too seriously in the past, and lead to mixed results. Ready or Not wants you to laugh at its absurdity and take glee in the events that take place. Based on the individual characters, it’s amazing that the family has survived as long as it has…must be because that card doesn’t come up very often. If you are looking for a fun film, one that you want to laugh at (and with) you could certainly do worse than Ready or Not. It is one of the best dark comedies to come out in years, and it makes me long for the days when movies were still unique and weren’t simply attempting to reboot everything.
Early on we are introduced to Grace. She spent her childhood bouncing from foster home to foster home, wanting a family but just never quite getting one. When she finally finds the man of her dreams Alex (Mark O’Brien) who also is one of the heirs to a giant gaming empire, she believes that all her longing for a family, even one as messed up as his, is finally paying off. Not long after the wedding it is revealed that part of the tradition to joining the family is to play a game. Alex reassures her that the game could be something as simple as checkers or possibly as complex as chess. He doesn’t know as it’s up to a special box, imbued with mystical powers that selects the game that she will be forced to play.
Upon placing the card in the box, and withdrawing it, three little words are inscribed upon it…Hide and Seek. Thinking this is simply a game, and with no further instructions, the family puts on the Hide and Seek record and begin counting to 100. Once the count is up, weapons are handed out to the “seekers” and the game begins.
Not long after finding her hiding spot, Grace quickly becomes bored of playing and comes out admitting defeat. It is only after a series of unfortunate events resulting in the deaths of some of the key players does Grace finally understand that this family plays for keeps. With the help of an unlikely ally from Alex’s brother Daniel (Adam Brody), she not only is given an opportunity to survive the night, but also learns of the pact with the devil that was made which allowed the family to acquire its great fortune. Unless they can satisfy the curse, the entire family will not live to see the sunrise.
Ready or Not takes an outstanding cast and provides them with an equally fantastic setting. Andie MacDowell portrays the creepy mother-in-law Becky, along with her equally creepy and even more unhinged husband Tony (Henry Czerny). Each character plays out their roles in the most over-the-top performances imaginable, an they pull them off more believably then I think they even had intended. Whether its Kristian Bunn as the bumbling Fitch, who is forced to YouTube how to use a crossbow and googles whether pacts with the devil are real or BS…or Elyse Levesque as the stoic Charity, who has absolutely no problem killing someone, if it means she gets to maintain her lavish lifestyle. The cast is truly what pulls the movie off, with their ability to take the absurdity and make it almost feel normal.
Ready or Not does have the occasional jump scare and is literally coated in blood throughout, but it’s the dark comedy that really sets this movie apart from many that have come before it. I don’t know if it’s wrong to laugh at things that should be completely taboo as much as I did. Ready or Not tries to make you think it’s serious, even when you know it is intentionally not. While some of the dialog might fall a bit flat, you’d be hard pressed to notice between your bursts of laughter. You know a movie does something right, when you find yourself quoting it not only immediately after it finishes, but into the next day (and at this rate probably beyond).
Ready or Not is a fun film, that’s the best way to describe it. It’s gruesome and of course violent, but it doesn’t take itself seriously and asks the same of the audience. There have been other movies who have taken this genre too seriously in the past, and lead to mixed results. Ready or Not wants you to laugh at its absurdity and take glee in the events that take place. Based on the individual characters, it’s amazing that the family has survived as long as it has…must be because that card doesn’t come up very often. If you are looking for a fun film, one that you want to laugh at (and with) you could certainly do worse than Ready or Not. It is one of the best dark comedies to come out in years, and it makes me long for the days when movies were still unique and weren’t simply attempting to reboot everything.

Purple Phoenix Games (2266 KP) rated Robin Hood: Hero of the People in Tabletop Games
Jun 13, 2019
“Yer a hero, Travis!” … said no Hagrid to me ever in my life. However, I do enjoy playing heroes in my board games. As Robin Hood you live by few rules: rob from the rich, give to the poor, and save your fellow Merry Men. That dastardly Sheriff of Nottingham is out to foil and jail you and your crew. Can you use your skills to rob enough from the rich, recruit your fellows, and keep your bounty on your head low enough to win the game? Such is your plight in this one-player game from first-time designer, Rodney Owen.
Disclaimer: This review is for a Kickstarter preview. We are not being paid for this preview, but we were sent the game from the designer. Components and rules may be changed before the product and project is finished. -T
As this game is not yet in full production, I will paraphrase the rulebook here for you so you can get an idea of how the game plays. Then I will give my opinions on this little card game.
Robin Hood: Hero of the People is a one-player card game that is played over three phases. To win the game you must have all Merry Men and Maid Marian recruited and active, while the bounty on your head is less than 500. You lose by seeing the bounty at or above 1,000 or by playing through the entire deck of Story Cards without winning. You may set the difficulty level by choosing how much you would like the bounty to start at before you begin play (100, 200, or 300). The rulebook instructs you how to setup the game using several piles of cards to create the play area. Deal yourself three Loot (skill) cards and the game is on!
The first phase of the game is Robbing from the Rich. During this phase you draw three (or more depending on other cards currently in play) Loot cards from the big deck. These cards consist of different skills to use later – like Archery, Strength, Swords, etc. You will also find Gold and Influence cards. These Loot cards are needed to recruit Maid Marian and all the Merry Men, as well as used for negating powerful negative Story Card effects in the third phase of the game. Once you have drawn your Loot cards, you may play up to three of them into your Inventory in front of you (unless a card instructs you otherwise). Only your cards in the Inventory will be used to recruit and rescue Merry Men, or be affected by Story Cards.
You have placed your skills and bargaining cards in the Inventory. It is now time to use them to recruit your Merry Men! The second phase is the Actions phase. You have several options of actions to take on your turn, but you may only take one action. One option is to recruit Merry Men characters. Each character card begins the game face-down in a grid. The card backs show the recruitment costs (paid in skills) for each. They all have different skill cost combinations on each back so you must choose your Inventory cards carefully in the first phase. During the game some characters may become jailed through the Story Cards. Also on the backs of the character cards are the costs to rescue your friends from jail, and the costs are different than the recruitment costs. This throws a wrench into your plans as you are trying to recruit and protect all your Merry Men, just to have them thrown in jail and made unavailable to you. Curse you, Sheriff of Nottingham!
Also during this phase, in addition to recruiting and rescuing your allies, you may purchase King Richard cards, Sherwood Forest cards, or decrease your bounty. King Richard cards are very very costly (requiring up to nine skills to purchase!) but also very powerful and very helpful to your cause. There are three of these in the game and when you have used one you must discard it out of the game. Do you have an abundance of skills and Loot cards to use? Would you like to protect your Merry Men from becoming jailed? Well during this phase you may also purchase Sherwood Forest cards to begin building a hideout. It costs two Strength skills, but once you have acquired all six Sherwood Forest cards, most of the Merry Men are protected from being jailed. Huzzah! The final option you have in this phase is spending any three Loot cards from your Inventory to reduce your bounty by 100.
The third and final phase is the Story Card phase. During setup you are instructed to separate this deck into two piles, shuffle them independently, and place the Story Cards in set one on top of the story cards in set two. Set one cards are annoyances that can bleed you of skill cards or raise the bounty on your head. Annoying! The cards in set two are far worse, as they will jail your unprotected Merry Men and set you back further from victory… also whilst raising your bounty. Super annoying!! Curse you again, Sheriff!!
If no win or lose conditions have been met at this time, you will return to the first phase with this additional rule: switch your active character (you start the game with Robin Hood) with another character you have recruited in the grid. Each character has a different special ability to be used on your next turn as well as a different set of skills printed on the face that you may use as discounts for recruitment, rescues, and purchasing of King Richard and Sherwood Forest cards. Example: Much the Miller shows 1x Sword and 1x Strength. You can use his skills as a discount to purchase a Sherwood Forest card by spending just one Strength card from your Inventory. Time to stick it to the Sheriff!
So how does it all shake down? Overall I say the game is really good. It is unfinished, and has not yet made it to Kickstarter, and I suspect that has something to do with any drawbacks I have experienced. Upon reading the provided rulebook and attempting Game 1, I had several rules questions. Rodney was quick to provide answers and it made the game so much more playable and enjoyable. Since it is a solo game only, every decision you make directly impacts how the game is played (duh, right?). There’s nobody else to mess with your plans, nor help them succeed. There’s no AI or ghost player. Just you versus the game. I have played this many times now on different difficulty levels and have won and lost on each. It would seem balanced, however…
There are a few strategies I attempted to use on my different plays to see how they might add to the complexity and change the results. I noticed that I won more when I completely ignored Sherwood Forest and King Richard’s cards. Yes, one of the King Richard cards reduces the bounty by quite a bit, and that’s just in one turn, but the cost is so mighty that I rarely found them enticing enough to pull the trigger. Same goes for Sherwood Forest. Though the cards cost a paltry two Strength, I found that I needed those Strength cards to recruit or rescue my Men and could not justify spending two per card (and six total cards to build the hideout) for that protection. Your play style may vary, and I am itching to play again to try new things out. Maybe I’m wrong about Sherwood Forest. I think that’s a really great trait for a game – to have its players thinking about different strategies while not playing, and just waiting for when they can play again.
I have to say, I am very excited to see this go to Kickstarter, and to learn what Rodney has in mind for improvements to the components, or rule tweaks, and the almighty stretch goals. I might be backing this one, even though I have a great working version of it now…
Disclaimer: This review is for a Kickstarter preview. We are not being paid for this preview, but we were sent the game from the designer. Components and rules may be changed before the product and project is finished. -T
As this game is not yet in full production, I will paraphrase the rulebook here for you so you can get an idea of how the game plays. Then I will give my opinions on this little card game.
Robin Hood: Hero of the People is a one-player card game that is played over three phases. To win the game you must have all Merry Men and Maid Marian recruited and active, while the bounty on your head is less than 500. You lose by seeing the bounty at or above 1,000 or by playing through the entire deck of Story Cards without winning. You may set the difficulty level by choosing how much you would like the bounty to start at before you begin play (100, 200, or 300). The rulebook instructs you how to setup the game using several piles of cards to create the play area. Deal yourself three Loot (skill) cards and the game is on!
The first phase of the game is Robbing from the Rich. During this phase you draw three (or more depending on other cards currently in play) Loot cards from the big deck. These cards consist of different skills to use later – like Archery, Strength, Swords, etc. You will also find Gold and Influence cards. These Loot cards are needed to recruit Maid Marian and all the Merry Men, as well as used for negating powerful negative Story Card effects in the third phase of the game. Once you have drawn your Loot cards, you may play up to three of them into your Inventory in front of you (unless a card instructs you otherwise). Only your cards in the Inventory will be used to recruit and rescue Merry Men, or be affected by Story Cards.
You have placed your skills and bargaining cards in the Inventory. It is now time to use them to recruit your Merry Men! The second phase is the Actions phase. You have several options of actions to take on your turn, but you may only take one action. One option is to recruit Merry Men characters. Each character card begins the game face-down in a grid. The card backs show the recruitment costs (paid in skills) for each. They all have different skill cost combinations on each back so you must choose your Inventory cards carefully in the first phase. During the game some characters may become jailed through the Story Cards. Also on the backs of the character cards are the costs to rescue your friends from jail, and the costs are different than the recruitment costs. This throws a wrench into your plans as you are trying to recruit and protect all your Merry Men, just to have them thrown in jail and made unavailable to you. Curse you, Sheriff of Nottingham!
Also during this phase, in addition to recruiting and rescuing your allies, you may purchase King Richard cards, Sherwood Forest cards, or decrease your bounty. King Richard cards are very very costly (requiring up to nine skills to purchase!) but also very powerful and very helpful to your cause. There are three of these in the game and when you have used one you must discard it out of the game. Do you have an abundance of skills and Loot cards to use? Would you like to protect your Merry Men from becoming jailed? Well during this phase you may also purchase Sherwood Forest cards to begin building a hideout. It costs two Strength skills, but once you have acquired all six Sherwood Forest cards, most of the Merry Men are protected from being jailed. Huzzah! The final option you have in this phase is spending any three Loot cards from your Inventory to reduce your bounty by 100.
The third and final phase is the Story Card phase. During setup you are instructed to separate this deck into two piles, shuffle them independently, and place the Story Cards in set one on top of the story cards in set two. Set one cards are annoyances that can bleed you of skill cards or raise the bounty on your head. Annoying! The cards in set two are far worse, as they will jail your unprotected Merry Men and set you back further from victory… also whilst raising your bounty. Super annoying!! Curse you again, Sheriff!!
If no win or lose conditions have been met at this time, you will return to the first phase with this additional rule: switch your active character (you start the game with Robin Hood) with another character you have recruited in the grid. Each character has a different special ability to be used on your next turn as well as a different set of skills printed on the face that you may use as discounts for recruitment, rescues, and purchasing of King Richard and Sherwood Forest cards. Example: Much the Miller shows 1x Sword and 1x Strength. You can use his skills as a discount to purchase a Sherwood Forest card by spending just one Strength card from your Inventory. Time to stick it to the Sheriff!
So how does it all shake down? Overall I say the game is really good. It is unfinished, and has not yet made it to Kickstarter, and I suspect that has something to do with any drawbacks I have experienced. Upon reading the provided rulebook and attempting Game 1, I had several rules questions. Rodney was quick to provide answers and it made the game so much more playable and enjoyable. Since it is a solo game only, every decision you make directly impacts how the game is played (duh, right?). There’s nobody else to mess with your plans, nor help them succeed. There’s no AI or ghost player. Just you versus the game. I have played this many times now on different difficulty levels and have won and lost on each. It would seem balanced, however…
There are a few strategies I attempted to use on my different plays to see how they might add to the complexity and change the results. I noticed that I won more when I completely ignored Sherwood Forest and King Richard’s cards. Yes, one of the King Richard cards reduces the bounty by quite a bit, and that’s just in one turn, but the cost is so mighty that I rarely found them enticing enough to pull the trigger. Same goes for Sherwood Forest. Though the cards cost a paltry two Strength, I found that I needed those Strength cards to recruit or rescue my Men and could not justify spending two per card (and six total cards to build the hideout) for that protection. Your play style may vary, and I am itching to play again to try new things out. Maybe I’m wrong about Sherwood Forest. I think that’s a really great trait for a game – to have its players thinking about different strategies while not playing, and just waiting for when they can play again.
I have to say, I am very excited to see this go to Kickstarter, and to learn what Rodney has in mind for improvements to the components, or rule tweaks, and the almighty stretch goals. I might be backing this one, even though I have a great working version of it now…

Darren (1599 KP) rated Triple Threat (2019) in Movies
Jul 2, 2019
Story: Triple Threat starts when a group of professional assassins led by Devereaux (White) breaks Collins (Adkins) out of a remote holding location in the jungle, Jaka (Uwais) is the only survive of the assault which sees the love of his life killed. Xian (Jade) the daughter of a billionaire is planning to use her fortune to take down a crime syndicate, which makes her a big target for the syndicate.
Jaka searching for the people responsible locates two members of the team Paya (Jaa) and Long Fei (Chen) who were also left for dead by the assassins, soon Payu and Long Fei will find themselves needing to defend Xian, while Jaka using other means to get revenge.
Thoughts on Triple Threat
Characters – Payu is one of the guides that helps the assassins through the jungle, he is betrayed and left for dead with his partner, returning to the underground fighting scene for money, he soon finds himself going up against the assassins once again, using his connections from his mysterious past to do the right thing. Long Fei is the partner of Payu, he is much more straight down the line with everything, equally as good in combat, the two make for a deadly team. Jaka is one of the guards of the camp, he is left for dead and left to bury his wife, he wants revenge and knows how to get it, he is hunting down everybody involved, playing them against each other to get what he wants. Collins is the leader of the assassins, broken out of prison to take on the latest job, he must complete the last job, which sees him hunting down Payu and Long Fei, while leading his team in the assassination mission of Xian. He is cocky and believes he can always win in a fight against any level of opponent. Xian is the daughter of a billionaire, she has made it clear she will be giving up for fortune to make the streets clean for the next generation of children, this sees her being the target for the crime syndicates of the country, forcing her to figure out who to trust for her own safety. Devereaux is the second in command, he doesn’t trust Jaka in any of the missions and is quite happy to watch anywhere they have worked burn to the ground.
Performances – This has a cast that will be an action fans dream, Tony Jaa, Tiger Hu Chen and Iko Uwais fighting is something we can watch all day long, seeing the human side of the story has help show how the three are improving outside of the action scenes in film too. Scott Adkins in the villainous role works very well too showing his fighting skills, while being a villain that is easy to see how they are performing through the film. Celina Jade and Michael Jai White complete the main cast not putting a foot wrong through the film.
Story – The story here follows an elite group of assassins that have been hired to eliminate a billionaire woman that wants to end the crime world going on in her home land, only for her to need to turn to new mercenaries who will be the ones that will keep her safe from the danger. This is a story that focuses on the action over any really difficult subjects going on, we do get people coming from different sides searching for a moment which will see them getting their own objective, be it a paid job, revenge or change. The story is mostly, lets get to this location or lets get away from this location usually involving a fight along the way, it is nothing completed hitting everything it needs to by the end of the film.
Action – The action brings some of the best martial artists together in dream fight matches, we have each unique style given to the actors involved, they don’t go to the full levels of their hits or give away all their best moves.
Settings – The film does use the settings to create different locations for the fights, be it the jungle, the police station or the final showdown location.
Scene of the Movie – Seeing Jaa, Uwais and Adkins fight.
That Moment That Annoyed Me – The fact they don’t let Xian show any fighting skills.
Final Thoughts – This is a fun action film that brings together some of the brightest fighting stars in the business today in a story which will see them get a chance to fight.
Overall: Pure action fun.
Jaka searching for the people responsible locates two members of the team Paya (Jaa) and Long Fei (Chen) who were also left for dead by the assassins, soon Payu and Long Fei will find themselves needing to defend Xian, while Jaka using other means to get revenge.
Thoughts on Triple Threat
Characters – Payu is one of the guides that helps the assassins through the jungle, he is betrayed and left for dead with his partner, returning to the underground fighting scene for money, he soon finds himself going up against the assassins once again, using his connections from his mysterious past to do the right thing. Long Fei is the partner of Payu, he is much more straight down the line with everything, equally as good in combat, the two make for a deadly team. Jaka is one of the guards of the camp, he is left for dead and left to bury his wife, he wants revenge and knows how to get it, he is hunting down everybody involved, playing them against each other to get what he wants. Collins is the leader of the assassins, broken out of prison to take on the latest job, he must complete the last job, which sees him hunting down Payu and Long Fei, while leading his team in the assassination mission of Xian. He is cocky and believes he can always win in a fight against any level of opponent. Xian is the daughter of a billionaire, she has made it clear she will be giving up for fortune to make the streets clean for the next generation of children, this sees her being the target for the crime syndicates of the country, forcing her to figure out who to trust for her own safety. Devereaux is the second in command, he doesn’t trust Jaka in any of the missions and is quite happy to watch anywhere they have worked burn to the ground.
Performances – This has a cast that will be an action fans dream, Tony Jaa, Tiger Hu Chen and Iko Uwais fighting is something we can watch all day long, seeing the human side of the story has help show how the three are improving outside of the action scenes in film too. Scott Adkins in the villainous role works very well too showing his fighting skills, while being a villain that is easy to see how they are performing through the film. Celina Jade and Michael Jai White complete the main cast not putting a foot wrong through the film.
Story – The story here follows an elite group of assassins that have been hired to eliminate a billionaire woman that wants to end the crime world going on in her home land, only for her to need to turn to new mercenaries who will be the ones that will keep her safe from the danger. This is a story that focuses on the action over any really difficult subjects going on, we do get people coming from different sides searching for a moment which will see them getting their own objective, be it a paid job, revenge or change. The story is mostly, lets get to this location or lets get away from this location usually involving a fight along the way, it is nothing completed hitting everything it needs to by the end of the film.
Action – The action brings some of the best martial artists together in dream fight matches, we have each unique style given to the actors involved, they don’t go to the full levels of their hits or give away all their best moves.
Settings – The film does use the settings to create different locations for the fights, be it the jungle, the police station or the final showdown location.
Scene of the Movie – Seeing Jaa, Uwais and Adkins fight.
That Moment That Annoyed Me – The fact they don’t let Xian show any fighting skills.
Final Thoughts – This is a fun action film that brings together some of the brightest fighting stars in the business today in a story which will see them get a chance to fight.
Overall: Pure action fun.

A Bibliophagist (113 KP) rated Scythe (Arc of a Scythe #1) in Books
Jan 27, 2020
Well written (3 more)
Unique plot
Less YA tropes
No teen angst and romance
Not your typical YA
I approached this book with little expectation. I saw it cluttering up my feed on Instagram and being posted by everyone. I liked the cover (I'm a sucker for good covers and any YA without a photo manipulated monstrosity catches my eye). However every time I picked it up in the store and read the back and I just wasn't interested.
So in a New year new me moment, I forced myself to pick up two popular books that I was not interested in. Since they were both YA, they'd be quick reads and my expectations could below. I also forced my picks to not be hard SciFi, as I need to step out of my comfort zone. I picked this up, and developed more concern when I noticed how divided the reviews were, I noticed people were either firmly in the "this is my most favorite book ever" or in the "this is the most boring book ever I hated it" camps. I rarely rate books 1 or 5, so I wanted to see how I felt.
Honestly, I was very pleasantly surprised. This book is YA, and obviously has some YA aspects, but it doesn't follow the tropes unless stripped down to bullet points and is surprisingly well written. This well written aspect, with no intentions of making people mad, I think is why so many found it boring. If you primarily read YA, and are used to it's over the top writing, it's over the top dialogue and relationships and emotions, then yes, this book was probably horribly boring.
We do open with the standard tropes of uninteresting, normal girl and boy get thrown into something extraordinary. But that's where the stereotypes ended for me. The author quickly throws us into the world and the events of the story. We're in the future, who knows how far past the present, where society has overcome death. AI has evolved and "The Cloud" is now "The Thunderhead" a massive AI database that has solved most of the world's problems, eliminated poverty, war, government, created jobs for everyone, and even defeated death. We all have healing nanites that prevent illness and repair injury, and even in the case of death, we can be revived at a revival center and be greeted with some tasty ice cream. If we start feeling our age, we can just "turn a corner" resetting ourselves to a younger version of ourselves while retaining our memories.
Now, in a world without death, but babies are still being born, some form of population control is in order, the balance must be restored. So the world created the Scythedom. An organization outside the authority of "The Thunderhead" because death has and always should be a responsibility of the living. Those who become Scythes, must "Glean" (permanently kill) a quota of people every year to maintain population control. How they do so is up to them, but there are rules, a Scythe cannot show bias or malice in their choices, they cannot marry or have a family, they cannot kill another Scythe (but they can glean themselves) or someone with immunity, They may grant immunity to those they feel worthy, they must kill the families of those who resist, and they are above all other laws. The vagueness of these laws worked when the Scythedom was first created, but the world has become complicated, and some people have decided to find joy in what they do, even if it's killing.
Our story follows two teenagers who recently encountered the Honorable Scythe Faraday, Citra, and Rowan. Citra showed gumption and sass and moral balance, and Rowan held the hand of a boy that was not his friend as he was gleaned. Faraday is considered old school and chooses all that is gleaned by old school, age of mortality statistics. If a percentage of teenagers died in alcohol-related car accidents, he found a teenager with a penchant for drinking, who just got a car, and gleaned them. He believes the job is necessary, but should never be enjoyed, you need to be moral and compassionate and hurt every time. He is granted permission to take on an apprentice, and he takes on two, Rowan and Citra. Neither want it, nor should they, but should they become a Scythe, their families will receive immunity as long as they shall live, which in this day in age could be forever. So, reluctantly they both take it. There is a glamour to Scythedom as well, they'll wat for nothing, people will bend over backward to provide them with their desires in the hopes of immunity. If these two follow the teachings of Faraday, they won't be tempted by this, they won't abuse it, but not everyone feels the same way.
Citra and Rowan begin training (it gets a bit YAish here) studying history, poisons, combat, weapons. The goal to make them perfect, moral, compassionate, killing machines. Everything is going as well as it can, and luckily the book doesn't do what every other YA author would do and give us pages upon pages of the two falling in love, awkward encounters, stolen kisses. We have none of that thankfully. The dialogue is all purposeful and helps propel the plot, not flowery passages talking about teenage angst and feelings. But, it is a book, after all, so everything starts falling apart when a group of "New Age" Scythes, Scythes that believe they should enjoy their jobs, who take pleasure in mass killings (entire flights, festivals, food courts) stir things up at a Scythe Conclave meeting. They question if having two apprentices hurts whether or not the Conclave can judge the worthiness of either, or if them being friends will result in them always helping each other. How can they truly judge their ability if they always have each other's support? So they propose, since no law prevents it, that whichever apprentice should be chosen (remember Faraday was given permission to have ONE apprentice) will have to Glean the other. The Lead Scythe allows it, and honestly, this is one aspect of the book I struggled with, but I think was supposed to express the corruption of the Scythedom, at times when things aren't in writing they say "welp can't do it" and other times they say "welp nothing says we can't do it". Faraday attempts to free our two protagonists from their apprenticeships, but instead, they are separated, one going to a respected Old School Scythe, one going to the very modern group that started this whole problem, thrusting them into a world excess, deprivation, and honestly psychotic murdering. They now train, separately, knowing that one will die unless they can figure out a way to change things.
Even writing that sounds so Yaish, but it doesn't feel that way because it's so well written. The author doesn't give us Romeo and Juliet, no pining, no romance, just two kids trying to be that, good. Even when surrounded by something very bad. So, if you want to star crossed lovers, you won't like this book. If you like character development and struggle, you might like this book. We arguably see more of Rowan's development, Citra for me felt less focused on or given fewer opportunities for growth, and she had a bit of an attitude that made me no like her much, but given her circumstances, I UNDERSTOOD why she was the way she is, and I can't say I wouldn't be just as grumpy. If anything her response to the corruption and the situation felt very real, even if it sacrificed having a manic pixie daydream mary sue to project myself into. While appearances weren't really given for the two, setting them up to be good old fashioned Mary Sue and Gary Stu, they were very much their own people, with little room for the reader to pretend to be them. So another star in the breaking the YA mold category. We watch them struggle with where they are, and how to come to terms with their inevitable future, either being takers of life or having their life taken.
Overall this was refreshing, while it was an easy read and was a good "palette cleanser" and m boyfriend calls my YA marathons in between books that actually linger in my soul. It felt elevated, sure it was still very much YA, but it was more thought out than the standard, it focused on the story and not the romance, it focused on important things, and it never lost sight of its story. I started at 11am on a Sunday and Finished by noon on Monday, eager for the next. It was an unexpected, refreshing read, with a unique concept that has room for more. The sequel doesn't feel forced, and if I never got it, this story is finished, but the world and situation created to allow for more, without feeling like a forced trilogy. I wanted to know how this story was going to play out, and now that it has, I want to know how the next story in this set up plays out.
So in a New year new me moment, I forced myself to pick up two popular books that I was not interested in. Since they were both YA, they'd be quick reads and my expectations could below. I also forced my picks to not be hard SciFi, as I need to step out of my comfort zone. I picked this up, and developed more concern when I noticed how divided the reviews were, I noticed people were either firmly in the "this is my most favorite book ever" or in the "this is the most boring book ever I hated it" camps. I rarely rate books 1 or 5, so I wanted to see how I felt.
Honestly, I was very pleasantly surprised. This book is YA, and obviously has some YA aspects, but it doesn't follow the tropes unless stripped down to bullet points and is surprisingly well written. This well written aspect, with no intentions of making people mad, I think is why so many found it boring. If you primarily read YA, and are used to it's over the top writing, it's over the top dialogue and relationships and emotions, then yes, this book was probably horribly boring.
We do open with the standard tropes of uninteresting, normal girl and boy get thrown into something extraordinary. But that's where the stereotypes ended for me. The author quickly throws us into the world and the events of the story. We're in the future, who knows how far past the present, where society has overcome death. AI has evolved and "The Cloud" is now "The Thunderhead" a massive AI database that has solved most of the world's problems, eliminated poverty, war, government, created jobs for everyone, and even defeated death. We all have healing nanites that prevent illness and repair injury, and even in the case of death, we can be revived at a revival center and be greeted with some tasty ice cream. If we start feeling our age, we can just "turn a corner" resetting ourselves to a younger version of ourselves while retaining our memories.
Now, in a world without death, but babies are still being born, some form of population control is in order, the balance must be restored. So the world created the Scythedom. An organization outside the authority of "The Thunderhead" because death has and always should be a responsibility of the living. Those who become Scythes, must "Glean" (permanently kill) a quota of people every year to maintain population control. How they do so is up to them, but there are rules, a Scythe cannot show bias or malice in their choices, they cannot marry or have a family, they cannot kill another Scythe (but they can glean themselves) or someone with immunity, They may grant immunity to those they feel worthy, they must kill the families of those who resist, and they are above all other laws. The vagueness of these laws worked when the Scythedom was first created, but the world has become complicated, and some people have decided to find joy in what they do, even if it's killing.
Our story follows two teenagers who recently encountered the Honorable Scythe Faraday, Citra, and Rowan. Citra showed gumption and sass and moral balance, and Rowan held the hand of a boy that was not his friend as he was gleaned. Faraday is considered old school and chooses all that is gleaned by old school, age of mortality statistics. If a percentage of teenagers died in alcohol-related car accidents, he found a teenager with a penchant for drinking, who just got a car, and gleaned them. He believes the job is necessary, but should never be enjoyed, you need to be moral and compassionate and hurt every time. He is granted permission to take on an apprentice, and he takes on two, Rowan and Citra. Neither want it, nor should they, but should they become a Scythe, their families will receive immunity as long as they shall live, which in this day in age could be forever. So, reluctantly they both take it. There is a glamour to Scythedom as well, they'll wat for nothing, people will bend over backward to provide them with their desires in the hopes of immunity. If these two follow the teachings of Faraday, they won't be tempted by this, they won't abuse it, but not everyone feels the same way.
Citra and Rowan begin training (it gets a bit YAish here) studying history, poisons, combat, weapons. The goal to make them perfect, moral, compassionate, killing machines. Everything is going as well as it can, and luckily the book doesn't do what every other YA author would do and give us pages upon pages of the two falling in love, awkward encounters, stolen kisses. We have none of that thankfully. The dialogue is all purposeful and helps propel the plot, not flowery passages talking about teenage angst and feelings. But, it is a book, after all, so everything starts falling apart when a group of "New Age" Scythes, Scythes that believe they should enjoy their jobs, who take pleasure in mass killings (entire flights, festivals, food courts) stir things up at a Scythe Conclave meeting. They question if having two apprentices hurts whether or not the Conclave can judge the worthiness of either, or if them being friends will result in them always helping each other. How can they truly judge their ability if they always have each other's support? So they propose, since no law prevents it, that whichever apprentice should be chosen (remember Faraday was given permission to have ONE apprentice) will have to Glean the other. The Lead Scythe allows it, and honestly, this is one aspect of the book I struggled with, but I think was supposed to express the corruption of the Scythedom, at times when things aren't in writing they say "welp can't do it" and other times they say "welp nothing says we can't do it". Faraday attempts to free our two protagonists from their apprenticeships, but instead, they are separated, one going to a respected Old School Scythe, one going to the very modern group that started this whole problem, thrusting them into a world excess, deprivation, and honestly psychotic murdering. They now train, separately, knowing that one will die unless they can figure out a way to change things.
Even writing that sounds so Yaish, but it doesn't feel that way because it's so well written. The author doesn't give us Romeo and Juliet, no pining, no romance, just two kids trying to be that, good. Even when surrounded by something very bad. So, if you want to star crossed lovers, you won't like this book. If you like character development and struggle, you might like this book. We arguably see more of Rowan's development, Citra for me felt less focused on or given fewer opportunities for growth, and she had a bit of an attitude that made me no like her much, but given her circumstances, I UNDERSTOOD why she was the way she is, and I can't say I wouldn't be just as grumpy. If anything her response to the corruption and the situation felt very real, even if it sacrificed having a manic pixie daydream mary sue to project myself into. While appearances weren't really given for the two, setting them up to be good old fashioned Mary Sue and Gary Stu, they were very much their own people, with little room for the reader to pretend to be them. So another star in the breaking the YA mold category. We watch them struggle with where they are, and how to come to terms with their inevitable future, either being takers of life or having their life taken.
Overall this was refreshing, while it was an easy read and was a good "palette cleanser" and m boyfriend calls my YA marathons in between books that actually linger in my soul. It felt elevated, sure it was still very much YA, but it was more thought out than the standard, it focused on the story and not the romance, it focused on important things, and it never lost sight of its story. I started at 11am on a Sunday and Finished by noon on Monday, eager for the next. It was an unexpected, refreshing read, with a unique concept that has room for more. The sequel doesn't feel forced, and if I never got it, this story is finished, but the world and situation created to allow for more, without feeling like a forced trilogy. I wanted to know how this story was going to play out, and now that it has, I want to know how the next story in this set up plays out.

Christina Haynes (148 KP) rated The lost girl in Books
Feb 10, 2018
LOST GIRL By CHANDA HAHN
Contains spoilers, click to show
Neverwood Chronicles Book 1
328 pages
Fantasy / Young Adult / Retelling
Sypnosis:
Wendy doesn't remember anything about Neverland—or the experiments done to her there as a child. Seven years later, all she wants is a normal life, but shape-shifting shadows plague her dreams and turn her life into a waking nightmare. When the shadows attack at a football game and a boy disappears right in front of her, she realizes these wraith-like shadows are real. They’re not just haunting—they’re hunting.
A mysterious boy named Peter, his foul-mouthed sidekick, and a band of misfit boys intervene before Wendy faces a similar fate. But can they trust Wendy enough to take her to Neverwood Academy and reveal all of their hidden secrets when she's hiding a secret of her own, or will the dreaded Red Skulls find her and drag her back to Neverland?
Main characters:
Wendy Darling
Peter Pan
Tink
Jax
Red Skulls
Main events:
Neverland is a place where these orphans live. There they are experimented on and given powers by the Doctors who are ordered by the Red Skulls. When the Doctors no longer want to be apart of the experiments they decided they need to help save as many children as they can, including a girl called Wendy. But Wendy drowns in the process of escaping.
Ten years later Wendy is alive and well, except she sees shadows and thinks they are after her. Which her adoptive parents believe that she may be mad, they plan on taking her back to the mental hospital, where she was before, called Wonderland.
After she meets the Lost Boys. they take her under their wing because if the shadows are out there looking for her, then she is in danger. The only place now safe for her is with them. But danger is on its way in the form of the Red Skulls and their leader Hook, because he is after Wendy.
Most exciting part:
Probably when you see inside Neverwood Academy and meet the Lost Boys.
My favourite part:
I don’t really know my favourite part, but I liked reading about Peter Pan and the other characters from the original story in a different way.
My summary:
This book is about Wendy and Neverland, but not the Neverland we all know and love. This Neverland is a place where orphan children live. A place where children are experimented on, a place where they are given powers. Wendy feels that she is going crazy and her parents think this too. Because she can see shadows and not the kind we all see. She see’s them all gather around her and she is scared.
At a football game at her school, she there meets Peter Pan and realises that seeing the shadows is normal. Well normal for them at least.
Peter tells her a bit about Neverland and the Red Skulls. But not too much, as Wendy isn’t a Lost 'Girl' like Peter and the Lost Boys. Because Wendy died and Peter saw her die, he doesn't believe that Wendy is the same girl as the one he knew before. So Wendy is an outsider, who happens to see shadows. The Lost Boys are in hiding from the Red Skulls because they all escaped from Neverland. However, they are more interested now in Wendy.
My Review:
I really liked the idea of this book, I love fairytale retellings and Peter Pan. I loved the idea of the story and the characters within the book and Chanda Hahn did a great job at not changing the personalities of the characters so Tink who is Tinkerbell didn't suddenly become a sweet dark haired tall girl, she had the same sarcastic sassy personality
But the ending for me was a bit of a letdown. The ending basically brings the whole book round into a big circle, so in a way, nothing needed to happen.
I really loved Chanda Hahn’s ‘Unfortunate Fairytale Series’ and I still do. But I honestly thought this book would have been better.
Rating:
3 ★ – NOT A BAD BOOK
I loved the idea of this story, but there was definitely something about it I didn’t like. I've bought the next book ‘Lost Boy’ so I’m hoping I get a better feeling from this one.
Love, Christina ?
328 pages
Fantasy / Young Adult / Retelling
Sypnosis:
Wendy doesn't remember anything about Neverland—or the experiments done to her there as a child. Seven years later, all she wants is a normal life, but shape-shifting shadows plague her dreams and turn her life into a waking nightmare. When the shadows attack at a football game and a boy disappears right in front of her, she realizes these wraith-like shadows are real. They’re not just haunting—they’re hunting.
A mysterious boy named Peter, his foul-mouthed sidekick, and a band of misfit boys intervene before Wendy faces a similar fate. But can they trust Wendy enough to take her to Neverwood Academy and reveal all of their hidden secrets when she's hiding a secret of her own, or will the dreaded Red Skulls find her and drag her back to Neverland?
Main characters:
Wendy Darling
Peter Pan
Tink
Jax
Red Skulls
Main events:
Neverland is a place where these orphans live. There they are experimented on and given powers by the Doctors who are ordered by the Red Skulls. When the Doctors no longer want to be apart of the experiments they decided they need to help save as many children as they can, including a girl called Wendy. But Wendy drowns in the process of escaping.
Ten years later Wendy is alive and well, except she sees shadows and thinks they are after her. Which her adoptive parents believe that she may be mad, they plan on taking her back to the mental hospital, where she was before, called Wonderland.
After she meets the Lost Boys. they take her under their wing because if the shadows are out there looking for her, then she is in danger. The only place now safe for her is with them. But danger is on its way in the form of the Red Skulls and their leader Hook, because he is after Wendy.
Most exciting part:
Probably when you see inside Neverwood Academy and meet the Lost Boys.
My favourite part:
I don’t really know my favourite part, but I liked reading about Peter Pan and the other characters from the original story in a different way.
My summary:
This book is about Wendy and Neverland, but not the Neverland we all know and love. This Neverland is a place where orphan children live. A place where children are experimented on, a place where they are given powers. Wendy feels that she is going crazy and her parents think this too. Because she can see shadows and not the kind we all see. She see’s them all gather around her and she is scared.
At a football game at her school, she there meets Peter Pan and realises that seeing the shadows is normal. Well normal for them at least.
Peter tells her a bit about Neverland and the Red Skulls. But not too much, as Wendy isn’t a Lost 'Girl' like Peter and the Lost Boys. Because Wendy died and Peter saw her die, he doesn't believe that Wendy is the same girl as the one he knew before. So Wendy is an outsider, who happens to see shadows. The Lost Boys are in hiding from the Red Skulls because they all escaped from Neverland. However, they are more interested now in Wendy.
My Review:
I really liked the idea of this book, I love fairytale retellings and Peter Pan. I loved the idea of the story and the characters within the book and Chanda Hahn did a great job at not changing the personalities of the characters so Tink who is Tinkerbell didn't suddenly become a sweet dark haired tall girl, she had the same sarcastic sassy personality
But the ending for me was a bit of a letdown. The ending basically brings the whole book round into a big circle, so in a way, nothing needed to happen.
I really loved Chanda Hahn’s ‘Unfortunate Fairytale Series’ and I still do. But I honestly thought this book would have been better.
Rating:
3 ★ – NOT A BAD BOOK
I loved the idea of this story, but there was definitely something about it I didn’t like. I've bought the next book ‘Lost Boy’ so I’m hoping I get a better feeling from this one.
Love, Christina ?

Emma @ The Movies (1786 KP) rated Rick and Morty - Season 3 in TV
Feb 29, 2020
A big thank you to Smashbomb for this fantastic prize, make sure you take a look at their giveaways for the chance to win some amazing things.
Rick and Morty continues to follow the adventures of the members of the Smith household. When Jerry asks Beth to choose between him and Rick, the strength of their marriage is tested. Jerry is confronted with the loss of his family, while Beth begins to discover her independence again. Morty and Summer deal with their parents' separation by seeking more control over their lives. Rick's nihilistic way of life continues to prevent him from bonding with his family, as he remains unable to change his self-destructive behaviour.
At the end of season 2 Rick and the Smiths have hidden on a tiny version of Earth outside of the Federation's jurisdiction, Earth has been taken over and Rick has surrendered himself to save his family. We open season 3 with Rick in the Federation's custody being interrogated and we instantly get reminded that Rick doesn't do anything without having some sort of ulterior motive.
How can you not love the series that brought us Pickle Rick? I don't for a second know how anyone could think that Rick could create a rat/insect body when he is just a pickle, but he's the smartest man on the planet so I'm willing to believe it was entirely possible.
For me, a series that takes its characters on a journey without getting bogged down in a single storyline is always my favourite. Rick and Morty certainly manages to do this with its constantly jumping scenarios. The one story that does pop up throughout this season is Beth and Jerry's divorce. Rick, despite always being a bit of a dick to everyone, has always had it out for Jerry so this news doesn't phase him at all but the rest of the family are suffering in their own ways. Throughout the series we see Summer and Morty compensating with Rick's adventures and reconciling some of their ongoing personal issues through their experiences. While none of it is realistic, it's entirely relatable.
Before watching this season I decided to rewatch seasons 1 and 2, because it's the sensible thing to do. It felt like we got much better family interaction and inclusions in season 3, I doubt if you work it out that there's much difference between them but that it's more to do with the quality of what we got. With the family going through upheaval we got a lot of stories that actually go to prove that Rick really does care deep down even if he would never openly admit it.
Morty does develop somewhat in this season, he isn't just the bumbling sidekick any more. He's learned a lot over their adventures, and while he's still not on Rick standards, there are moments where we see that he's growing. His dealings with Rick during Vindicators 3 take a step towards actually standing up for himself more and showing him that he understands more about the inner workings of Rick mind than he realises. In The Whirly Dirly Conspiracy, his part of the episode is almost like that of a Rick and Morty adventure when Morty gets to choose, he stands back and watches while Beth makes a hash of things and then swoops in at the last minute to do things that need to be done... admittedly that last bit probably isn't a good character trait to develop but he's realised that (in their messed up sort of world) sometimes someone needs to learn a lesson.
The season as a whole was very good and I liked the way that we came full circle and almost reset the universe for season four. Though I still enjoy Rick and Morty in general, this was definitely a high point for what's currently out there. Development of characters, more fun scenarios and just a little bit of fear that somewhere in a sewer a pickle is making a body out of rat parts.
Episode synopsis included here: https://emmaatthemovies.blogspot.com/2020/02/rick-and-morty-season-3-tv-dvd-review.html
Rick and Morty continues to follow the adventures of the members of the Smith household. When Jerry asks Beth to choose between him and Rick, the strength of their marriage is tested. Jerry is confronted with the loss of his family, while Beth begins to discover her independence again. Morty and Summer deal with their parents' separation by seeking more control over their lives. Rick's nihilistic way of life continues to prevent him from bonding with his family, as he remains unable to change his self-destructive behaviour.
At the end of season 2 Rick and the Smiths have hidden on a tiny version of Earth outside of the Federation's jurisdiction, Earth has been taken over and Rick has surrendered himself to save his family. We open season 3 with Rick in the Federation's custody being interrogated and we instantly get reminded that Rick doesn't do anything without having some sort of ulterior motive.
How can you not love the series that brought us Pickle Rick? I don't for a second know how anyone could think that Rick could create a rat/insect body when he is just a pickle, but he's the smartest man on the planet so I'm willing to believe it was entirely possible.
For me, a series that takes its characters on a journey without getting bogged down in a single storyline is always my favourite. Rick and Morty certainly manages to do this with its constantly jumping scenarios. The one story that does pop up throughout this season is Beth and Jerry's divorce. Rick, despite always being a bit of a dick to everyone, has always had it out for Jerry so this news doesn't phase him at all but the rest of the family are suffering in their own ways. Throughout the series we see Summer and Morty compensating with Rick's adventures and reconciling some of their ongoing personal issues through their experiences. While none of it is realistic, it's entirely relatable.
Before watching this season I decided to rewatch seasons 1 and 2, because it's the sensible thing to do. It felt like we got much better family interaction and inclusions in season 3, I doubt if you work it out that there's much difference between them but that it's more to do with the quality of what we got. With the family going through upheaval we got a lot of stories that actually go to prove that Rick really does care deep down even if he would never openly admit it.
Morty does develop somewhat in this season, he isn't just the bumbling sidekick any more. He's learned a lot over their adventures, and while he's still not on Rick standards, there are moments where we see that he's growing. His dealings with Rick during Vindicators 3 take a step towards actually standing up for himself more and showing him that he understands more about the inner workings of Rick mind than he realises. In The Whirly Dirly Conspiracy, his part of the episode is almost like that of a Rick and Morty adventure when Morty gets to choose, he stands back and watches while Beth makes a hash of things and then swoops in at the last minute to do things that need to be done... admittedly that last bit probably isn't a good character trait to develop but he's realised that (in their messed up sort of world) sometimes someone needs to learn a lesson.
The season as a whole was very good and I liked the way that we came full circle and almost reset the universe for season four. Though I still enjoy Rick and Morty in general, this was definitely a high point for what's currently out there. Development of characters, more fun scenarios and just a little bit of fear that somewhere in a sewer a pickle is making a body out of rat parts.
Episode synopsis included here: https://emmaatthemovies.blogspot.com/2020/02/rick-and-morty-season-3-tv-dvd-review.html