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Admins (2017)
Admins (2017)
2017 |
9
9.0 (1 Ratings)
Movie Rating
Glengarry Glen Ross, Clerks, A Few Good Men, The Big Short, Office Space and Waiting, What do these flicks have in common? No matter the genre they fall in they all have great writing, great dialogue and superb execution of both these factors from there core cast. While Admins may be a Low Budget independent movie it has all these key ingredients and deserves your attention.

Since Movies like Clerks and Office Space hit our screens and gave us a real good look into work life culture, well many movies have came and went since that tried to capture that magic but more often than not they fail because they lack the witty dialogue or lead cast delivery. Aaron Goodmiller and Eric Espejo have achieved a rare feat and brought us a movie that holds many similarity’s to the movies they (and we) love but also expertly elaborates becoming not only a love letter to the genre but an excellent reminder that there is still life in this genre yet.

 

Admins is a day in the life story of Dan and Randy. Dan and Randy are a couple of systems admins at a “government company” and much like your normal average Joe, spend most of there days figuring out how exactly to fill there work time. So yeah that’s pretty much all I can say plot wise other than what follows is a string of interesting, candid, funny as hell conversations (most notably the “Rape Card” conversation) as Dan is trying his damned hardest to better his position in the company and Randy just calls it like he sees it.

For me this flick lives in its performances and I don’t just mean from our two leads. Lets for a second talk about them though Jay Saunders as Dan the put upon employee who has the intelligence and the aspirations of making it, well I thought Saunders nailed this. Playing off him was Doug Henderson as Randy, please please please please someone pick this guy up and take him all the way. Henderson is an absolute scene stealing son of a bitch, his effortless delivery of some fairly complex dialogue makes him a joy to watch. I see a bright future for this guy. Just check out this delivery…

 

Both the leads are utterly brilliant but I cant take anything away from the supporting cast, Rebecca Wahls and Devon Brookshire in particular shine in there scenes as Vera and Kathy respectively, both playing very strongly off the cocky confident leads.

This recommend couldn’t be any stronger, I want you all to go check this flick out. Aaron Goodmiller has done a fantastic job on directing duties considering he was thrown into it at short notice after writer Eric Espejo had to bow out. Yes it is low budget, but this is a movie that knows where it lives and what its strengths are, complex witty dialogue and a brilliant cast that can deliver. Admins uses those strengths to there fullest and truly is a gem of a movie not to be missed.

So with that in mind here is where you can get a hold of it, and I suggest you do…
  
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Neon's Nerd Nexus (360 KP) rated Sonic the Hedgehog (2020) in Movies

Feb 14, 2020 (Updated Feb 15, 2020)  
Sonic the Hedgehog (2020)
Sonic the Hedgehog (2020)
2020 | Action, Adventure, Animation
"ITS NO USE"
Sonic The Hedgehog openes up with a bunch of gold rings surrounding the studio logo while money sounds subtlety ding away in the background and from that moment alone it became obvious what this movie was going to be. One big fat soulless cash grab with only one goal in mind, entice your kids in and then quickly take your money. First of all this is a kids movie comparable to the likes of Alvin and the Chipmunks and just like that movie its not a good kids movie either. Now I like kids movies but Sonic decides to lure kids in with mundane things we have seen a million times in similar films like for instance the floss dance, fart jokes or mocking people by talking over them instead of using its own ideas or delivering fresh interesting content. Theres some very odd constant digs at Nintendo's Mario too which felt really unnecessary. Comedy wise none of its miserable attempts at humour are funny in the slightest either and before long its constant bombardment of strange jokes start to take their tole on your patience. Every single character here is sadly really unlikable too see we have the human characters who seem to have no individual personalities of thier own, lack emotions of any kind and also dont react to dangerous situations with any real sense of fear or shock. Jim Carrey as Doctor Robotnik combines Ace Ventura with The Riddler to make a character that just feels to loud & out of place compared to the robotic performances that everyone else gives. Then theres Sonic himself who is obsessive, anoying, childish, selfish, doesnt shut up and has an extremely short attention span too. So with no one to really sympathise/care about or root for the film better have some exciting action or a good story right? sadly not, theres just no thrills, no excitement, no energy and no heart here at all and definitely no love or passion for the source material. As a film its just plain dull (people were actually asleep and snoring in the seats next to me after just 30 minutes) as the film just runs out of ideas near the start and then resorts to repeating its best ines over and over again at a quick pace until it hits a wall. Did you like the Quicksilver sence from Xmen? dont worry Sonic copies it, how about the Transformers highway chase? dont worry Sonic copies it, what about The Fast and the Furious message about family? dont worry that in here too and thats another issue here, instead of making an original film for Sonic fans they have taken all the bits from films that have simply sold well squashed them into a ball and thrown them at a wall hoping they will stick. So heres the bottom line: Sonic is just another forgettable money maker nothing less nothing more more and just like the Garfield movie, Hop or The Smurfs will anyone be talking about it in a few months?? Naaaaaah
  
Arctic Scavengers
Arctic Scavengers
2009 | Bluff, Card Game, Fighting
Hot Heads in the Ice
It was a thursday night and I was round my mate's house ready for my first ever 'gaming session'. Overwhelmed by all the colourful cardboard I realised my expectations of Monopoly and Cluedo were embarrassingly ill-informed.

Arctic Scavengers, the first and last game of the evening, couldn't have been further from my previous gaming experience. A fantastically thematic and competitive deck-building game, it was love at first fight. Deep into a post-apocalyptic winter wasteland, I was soon digging for medicine I would later use to attract hunters and was recruiting brawlers with my charismatic team leaders. After winning the fourth contested resource (a dog sled to add to my grenade) I was hooked and by the time we had thrashed out our final fight I had completed my online checkout.

Pros:
- Simple card drafting game perfect for new players.
- The theme is excellent and match the components brilliantly.
- The length of the game can be controlled by limiting the number of contested resources, allowing for faster play if required (although not recommended).
- The idea of digging for medicine seems hilarious but deciding whether to keep the shovel or take the net can be game-changing and keeps every decision interesting.


Cons:
- The expansions seem to take away from the core game too much for me adding in too many components which alter the base mechanics too much.

The Game

The game is won by the player who has the most people in their clan by the end of the game - after the last contested resource is won.
Playing best with four players, you are required to develop your initial deck in order to fight other players for contested resources and be the strongest clan among the post apocalyptic wasteland.

During each round a player draws 5 cards and is given the opportunity to perform any of the available actions before deciding whether they want to fight for the available 'contested resource'. Able to complete actions such as digging for junk, recruiting new members to their clan or drawing other cards from their hand, Arctic Scavengers is a game where you have to balance the potential to draw a useles refuge, who offers nothing in a fight but increases the size of your clan, with the need to draw brawlers for the fight. Do you choose the versatile scavengers who can do everything, providing you with a variety of options, or go big and recruit thugs for the next fight.

A brilliantly varied game Arctic Scavengers can be played differently every time the lid comes off and no matter who you play against you see something new. I can honestly say that everyone I have played this with have loved it and it is off the shalf at every games night.

I realise that this game will often be compared to other self contained deck-builders such as Dominion and Clank but this is by far my favourite of these and has permanent residence on my shelf for the foreseeable future.
  
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Fray: Champions of the Everyverse
Fray: Champions of the Everyverse
2021 | Dice Game, Fighting, Miniatures, Wargame
Welcome to the Grand Center – an arena of elite combat. As a Watcher, it is your job to bring forth Champions to fight in the ultimate battle royale of the every-verse. It matters not from what time-period your Champion hails, or what fighting styles they possess – if their realm exists, they are viable candidates. Can your Champions collect valuable loot and knock opponents out of the running? Or will they fail to rise above the Fray? The last team standing wins, so put your Champions to the test and claim glory for yourself!

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the pending Kickstarter campaign, purchase it from your FLGS, or through any retailers stocking it after fulfillment. -L

Fray: Champions of the Every-Verse (referred to as just Fray from now on) is a game of dice rolling, grid movement, and fighting in which players are trying to eliminate all opponents and be the last remaining player in the arena. Before setting up to play, you must first determine how many Champions each player will control. Controlling only 1 Champion is considered “Single Mode” and makes for a quicker play-time. Players can control up to 3 Champions in a single game. After determining how many Champions each player will control, set up the game as described in the rulebook. You are now ready to begin!

A game of Fray is divided into a number of rounds, and to begin each round, all players must select one of their Champions to be the round leader, then roll a d6, and add the appropriate Initiative modifier. This determines the turn order for the round – the highest Initiative gets to go first, and so on in descending numerical order. It is important to note that in future rounds when determining Initiative, you may not select the same Champion to lead for consecutive rounds. After Initiative has been determined, player turns begin. On your turn, you will perform 2 Phases: an Item Phase and a Champion Phase. During the Item Phase, you have the opportunity to play as many Item cards from your hand as you wish. Item cards can give you special abilities or buffs for future turns, or can be played as reactions to opponent’s actions, depending on the card.

Once your Item Phase is done, you move to the Champion Phase. To begin your Champion Phase, choose which Champion you are using and roll the 3 Battle Dice. These dice help activate abilities on your turn. The chosen Champion may now move a number of squares as stated on their card. After movement, your Champion can now activate 1 action from the following: Attack, Defend, or Champion Ability. All actions require you to spend a number of resources in order to perform them, so this is where the Battle Dice come into play. Once you have performed your action, resolve abilities as needed (rolling a save against an attack, rolling the damage die, etc.). If, after resolving abilities, you still have unused Battle Dice, you can choose to store up to 2 of them for use on your next turn. You then repeat the entire Champion Phase with your next available Champion. Once you have used all of your Champions, your turn ends.


After all players have had their turns in a round, you move to the Loot Phase. Any player with any Champion within 3 spaces of the Loot Marker on the board gets to draw 1 Loot card. The first player then rolls a d6 and the Scatter die, and moves the Loot Marker appropriately for the next round. The new round is ready to begin, with all players rolling for Initiative once again. During play, if a Champion is reduced to 0 hit points, that Champion leaves the game. The player with the last remaining Champion on the board is the winner!

Ok, I know that seems like a lot, but the gameplay is actually pretty intuitive and streamlined. Here’s how a turn breaks down: play Item cards, roll Battle Dice, move Champion, perform 1 action, resolve, repeat with your other Champions, turn ends. That’s it! After going through the steps with my first Champion, the process just clicked and the gameplay flowed pretty seamlessly. It admittedly seemed pretty daunting at first when I was reading through the rules, but in the actual game, it is easy to pick up.

With the purpose of this game being knocking out all your opponents, obviously strategy is a pretty big aspect of the gameplay. All Champions have special abilities, attack combos, and types of attacks. Some Champions are only melee fighters and can interact with opponents 1 square away, others are only short- or long-ranged and must be at a distance to attack, and some have the option to be either melee or ranged. Each Champion requires a bit of a different strategy to be played successfully, and you’ve got to be able to adapt on the fly. That being said, this is a competitive combat game, so some players might not like being pitted directly against opponents and being targeted by others. The other strategic aspect to consider is the location of the Loot Marker on the board. The only way you ever get to draw Item cards is if you are within 3 squares of the Loot Marker at the end of the round. Are you willing to risk combat for a chance to gain an Item card? Or are you content with skirting the battlefield and letting your opponents take each other out? All things to consider when playing Fray.

The biggest drawback of Fray for me has to do with some components, or lack thereof. But as I stated earlier, this is only a prototype copy of the game, and I am sure that these things will be addressed in the final production copies! For starters, I’d like to see Turn Order Markers. Since the turn order varies each round based on Initiative, it would be nice to have some numbered markers to help players keep track of the order for the round. Along those lines, maybe a Turn Order Reference card for players could be added as well. The turn steps are generally pretty straightforward, but just having a reminder of the different types of movement, or what resources are required for which actions would be nice. And my final consideration for edits would be to include on each Champion card whether that Champion is a melee, short-ranged, or long-ranged fighter. That breakdown is in the rulebook, but having it on the card would be beneficial as well! Besides those three notes, the components of this prototype copy are phenomenal. The board, cards, and chits are all nice and sturdy. All of the game dice are high quality and easy to read. I know Brain Sandwich Games has plans for sculpted minis for the Champions, but even the simple standees in this copy are easily identifiable and will withstand many plays. The art of the cards is very detailed and awesome to look at. All in all, already a pretty great quality game!

Ultimately, I think Fray is a great game. It may need a little polishing up with some components, but the current gameplay is ready for production. I am not typically someone who enjoys directly competitive games, but Fray was one that I thoroughly loved. It has enough elements of strategy, combat, and luck of the dice rolls that it doesn’t feel targeting or confrontational. I am eager to follow the Kickstarter campaign and see what else Brain Sandwich Games has in store for an already awesome game! I would definitely recommend checking this one out – it’s a unique twist on a standard arena combat game.
  
The Sunlight Pilgrims
The Sunlight Pilgrims
Jenni Fagan | 2015 | Fiction & Poetry
10
6.3 (3 Ratings)
Book Rating
Loved the characters and the moon polisher (0 more)
Nothing (0 more)
Smashing novel
‘What are you meant to do when a humongous cloud is coming toward you on a sheer mountain drop? He lifts his phone and there are no bars, he can’t even google it. Two eagles spiral out of the cloud, calling to each other, and one has something small gripped in it’s claws. They coast on the wind – each wingspan must be about three feet – and they appear almost still.’

Jenni Fagan’s The Sunlight Pilgrims was published by Windmill Books in 2015 and for me, was a much-anticipated novel. After reading her debut novel, The Panopticon, my expectations were high and I was not disappointed. This is a pre-apocalyptic novel set in a fictional Scottish town of Clachan Fells in the not too distant future of 2020. The novel explores the lives of a community of eccentric individuals living in close the proximity of a caravan park. As the temperatures plunge into extreme minuses, the residents are faced with a bleak and uncertain future, not only of their own survival, but also the survival of the human race.
The most interesting thing about this novel is that on the surface, nothing really happens, yet it would be wise to look deeper. Amongst the daily challenges of individual lives, there lurks a thought provoking tale of identity, community, and environment.
The novel is written from the perspective of two of its main characters Stella – a transgender teenager and Dylan a Londoner who recently moves to Clachan Fells. The most interesting thing about these two characters is the perspectives that each individual has about place. For Stella, her world is a difficult place full of prejudice and rejection, even from her own father. Whilst her own personal identity is unquestionable, the community rejects her choices. This point of view provokes the reader to question the nature of identity, a topic often argued when discussing Scotland. From Stella’s point of view, her own identity is progressive, changing, developing while the society around her static. Alistair’s point of view however, allows the reader a modern and open approach. Described in the prologue as the Incomer (notice the capitalization) directs the reader towards Margaret Elphinstone’s novel The Incomer published in 1987. Elphinstone’s novel is a post-apocalyptic tale and, like Fagan’s, novel examines the question of identity. Thomas Christie suggests in Notional Identities, that Elphinstone is ‘depicting the country’s ability to adapt to extreme change¬ ̶ carving a form of localism from the bones of globalisation ̶ she recognises its progressive aptitude to embrace forces of social transformation while retaining recognisable core cultural imperatives.’ It is no coincidence that Fagan has subtly steered the reader to this novel; identity is clearly a topic that the author is keen to explore. Dylan is a progressive character in Fagan’s novel. Discovering Stella identity very early in the novel, the character never questions her choices or that of Mother who has two partners. Likewise, this progressive thinking expands to the other residents of the caravan park, which houses a prostitute, an alien worshipper, and a disabled man with a crooked back who worships the sky. Not only does Dylan accept people for who they are; his deep connection to the environment makes him instinctive as opposed to the more rational thinkers of the world.
Unlike many modern writers, Fagan raises more questions about society and identity than she answers. This is an interesting technique as it leaves the reader to question the novel as opposed to question to authors own political and societal views. That said there is no doubt that this is a Scottish novel. The story is steeped in Scottish mythical symbolism such as the blackbird that lands on a fence post with his eyes reflecting a vast mountain range, to the eagles and stag’s on the mountains. In addition, the characters take on mythical persona’s including a giant, a girl with second sight, and a moon polisher. With oral tales of Sunlight Pilgrims highlighting the Scottish oral storytelling tradition, and a poetic sentence structure done in true Fagan style this novel feels truly Scottish.
I would highly recommend this postmodern novel, which urges the reader to look beyond society and address the problems of ego and the rational mind in order to create a progressive unified world where outsiders are welcomed as incomers – a prevalent issue in today’s society.
  
Film tie-in
I received this book for free through Goodreads First Reads.

Nominated for an Oscar, BAFTA and Golden Globe,Trumbo is a recent film based on the original biography Dalton Trumbo written by Bruce Cook in 1977. Its adaptation to film provided the perfect opportunity to republish this extremely well researched book. With a forward written by John McNamara, the screenwriter of the motion picture, the story of Dalton Trumbo’s life is just as intriguing as it was almost forty years ago. But who is Trumbo?

If, like me, you have never heard of Trumbo or even the infamous “Hollywood Ten,” it may take a while for it to become clear as to why it was worth Cook’s time to produce a book about the man. Dalton Trumbo was a well-known screenwriter of films such as Papillon, Lonely Are The Brave and Roman Holiday as well as author of the novel Johnny Got His Gun. However these are not all he is famous for. During his life, Trumbo became a member of the Communist Party, which Hollywood branded as an Un-American Activity and thus blacklisted him, as well as other screenwriters, directors and actors. Ten of these men, Trumbo included, were imprisoned for their political beliefs – yet nothing prevented Trumbo from continuing his fairly successful career.

Interestingly, Cook begins the book with the final stages of Trumbo’s life. At time of writing Trumbo was still alive, although rather poorly. After contracting lung cancer, having a lung removed, and suffering a heart attack, Trumbo was a very sick man; nonetheless he was still enthusiastic about being interviewed and telling his personal story.

From his childhood, to his evening shifts at a bakery, Cook details Trumbo’s early life, emphasizing the hard upbringing he had before he found himself in the world of Hollywood. Although roughly 75% of the book focuses on Trumbo’s career, Cook highlights Trumbo as a family man, with both a wife and three children who he absolutely adores.

Cook constantly refers to the Hollywood Ten as a concept that the reader should already be familiar with. Granted, someone who picks up this book is more likely to do so having a prior interest in the central figure, and thus already know about his background; however those ignorant on the topic eventually gather a better understanding on the topic once reaching the relevant chapters. It also becomes clearer why Trumbo is worth reading/writing about – he may have been blacklisted, but he managed to break through all the barriers and reinstate his name and many others.

Reading this half a century after the event, it seems strange that Trumbo was imprisoned. He had not done anything intrinsically wrong, it was purely prejudice against his political beliefs that got him into the mess he found himself. But when you consider the events of the time: World War Two, the Cold War, the Korean War, and Vietnam; it is understandable why many feared those who claimed to be Communists.

Cook’s narrative does not flow as a story, and much of it is broken up with quotes from various people he interviewed. The timeline jumps about between past and present (1970s), which occasionally gets a bit confusing. A large part of the book is spent analyzing many of Trumbo’s works – both for screen and written formats – which, unless you have a particular interest, can be a little tedious.

It has got to be said that Bruce Cook was an exemplary writer with a great eye for detail. He did not jump to conclusions or only talk about things from his point of view. Instead he interviewed, what seems like, everyone who ever met Trumbo, and based his writing on fact backed up with numerous quotes and citations.

This edition of Trumbo contains a selection of photographs taken on the set of the movie. Disappointingly it does not contain any of Trumbo himself – you would think that some photos could have been tracked down!

Trumbo is not a book that will interest everyone. Most people today – particularly in England – will probably be unaware of who Dalton Trumbo was, and thus would only seek out this publication due to a fascination with film production. I have not seen the film, but after reading this and discovering how books go from novels, to screenplays to moving image, it would be interesting to find out which parts of Trumbo’s life made it onto the big screen.
  
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Movie Metropolis (309 KP) rated Black Panther (2018) in Movies

Jun 10, 2019 (Updated Jun 10, 2019)  
Black Panther (2018)
Black Panther (2018)
2018 | Action, Drama, Sci-Fi
Is the MCU all out of surprises?
The Marvel Cinematic Universe has become one of the most successful movie franchises ever made, and it’s easy to see why. Featuring incredible actors, up-and-coming directors and that trademark sense of humour, each film in the MCU has something to offer.

That doesn’t mean they’re perfect however. The MCU has a distinct lack of decent villains, strong female characters and characters from ethnic minorities. In the run-up to this year’s Infinity War, Black Panther aims to turn what we know about Marvel on its head. But has it succeeded?

After the death of his father, T’Challa (Chadwick Boseman) returns home to the African nation of Wakanda to take his rightful place as king. When a powerful enemy suddenly reappears, T’Challa’s mettle as king – and as Black Panther – gets tested when he’s drawn into a conflict that puts the fate of Wakanda and the entire world at risk. Faced with treachery and danger, the young king must rally his allies and release the full power of Black Panther to defeat his foes and secure the safety of his people.

The opening sequence of Black Panther is an absolute treat as the audience are given a brief history of Wakanda and the tribes from which it grew. It’s a great montage to kick off a film that’s packed with stunning visuals and gorgeous landscapes, even though some of the special effects are left wanting at times.

Cast wise, this is one of the strongest entries into the MCU. Chadwick Boseman absolutely embodies the young, naïve yet warm T’Challa beautifully and it’s nice to see his character given some reference points after his sudden inclusion in Captain America: Civil War. Elsewhere, Lupita Nyong’o is always a pleasure to see on screen and her love interest to Boseman keeps him grounded over the course of the runtime.

For me the standout character is Danai Gurira’s Okoye, leader of a group of female warriors ordered to protect Wakanda and its king no matter what the cost. She’s certainly not to be messed with and gets a pleasing arc throughout. The script also seems to work best when she’s on screen.

When it comes to the bad guy, director Ryan Coogler (Creed) gets it nearly spot on. After dozens of, shall we say, lacklustre villains, the MCU receives its best yet. Michael B. Jordan’s Killmonger is, despite his ridiculous name, absolutely brilliant. Menacing and oddly charming in equal measure, he does away with the tradition of bizarre villain motives in the MCU. In fact, his motives throughout feel entirely believable and the film feels more grounded because of this.

Coogler does a good job at creating a bustling and vibrant world, even if the special effects can sometimes bring you out of the illusion
Martin Freeman’s Agent Ross is a strange addition to the cast, simply because his character isn’t essential to the plot. Freeman is always a magnetic presence but he really doesn’t have all that much to do. Finally, Andy Serkis reprises his role as arms dealer Ulysses Klaue and is great fun.

Looking at Wakanda itself, Coogler does a good job at creating a bustling and vibrant world, even if the special effects can sometimes bring you out of the illusion. It certainly feels more real than the hollow golden towers of Asgard (something thankfully fixed in last year’s Thor: Ragnarok), and Wakanda is a great addition to the many locations the Marvel Cinematic Universe has created.

So, I’ve mentioned disappointing special effects twice in this review and whilst they aren’t terrible, there are a few occasions where they are a little poor – especially evident in the film’s finale. For all his exciting filming style, Coogler’s shot choices occasionally jar with the uninspiring and lifeless CGI. Some of the landscapes also feel like a brochure for Disney’s upcoming The Lion King live-action remake.

I think it’s time to talk about film politics, because as much as Black Panther is a great addition to the MCU and a fine solo movie in itself, the legacy it will leave on the industry will be absolutely huge. With a majority black cast, strong female characters and a black director, it’s progressive and incredibly brave in its choices.

Any less of a story, director or cast wouldn’t have made it work and despite some poor CGI and slight pacing issues at the start, Black Panther is one of the best solo Marvel movies in years. Bring on Infinity War.


https://moviemetropolis.net/2018/02/15/black-panther-review-is-the-mcu-all-out-of-surprises/
  
TS
The S-Word
6
6.0 (1 Ratings)
Book Rating
(This review can be found on my blog <a href="http://themisadventuresofatwentysomething.blogspot.com/">The (Mis)Adventures of a Twenty-Something Year Old Girl</a>).


I was super excited to read this book! I had wanted it since I first heard about it. While it wasn't as good as I had hoped, it was still a good read.

The book blurb above does a good job in describing what this book is going to be about, so I won't put it into my own words or else it'll be a bit repetitive.

I don't really know if I like the title or not. It does sum up the book pretty well because it's the s-word that starts off a whole chain of events.

I do like the cover! I enjoyed the simplicity of it, really, so it was a great choice by the author. What I liked most was how some words were etched into the cover.

The world building was a bit wishy-washy. Personally, I really don't think someone would be as forgiving as Angie if their best friend (or any girl for that matter) slept with their boyfriend, especially one of four years. Secondly, I really don't think a high school student would conduct an investigation into who made their friend commit suicide. However, there is some creditably to this world. The different people in the high school really make it feel like it's taking place there. The feelings in the book also come across as being genuine.

The pacing was good. There were a few parts throughout the book where the pacing does get a bit shaky, but it quickly goes back to being a decent pace. I wouldn't say it's a book devouring pace, but it's still good enough where you do want to read it quickly.

I enjoyed the plot. It definitely picks up on a very real problem happening around schools (and well, a lot of places) - bullying and its consequences. I loved the message it was conveying. I did predict something about Lizzie which I can't say because of a spoiler. I also predicted a plot twist as well which I won't elaborate on due to spoilers. There was one plot twist that I definitely didn't see coming!!

The characters were alright. Sometimes the character of Angie felt a bit one dimensional and unrealistic. As I've said before, I can't imagine anyone conducting an investigation about who was calling someone a slut and all that after the fact. Sometimes, there was something about her that made her seem like she wasn't a teenager even though she was meant to be. She didn't really act like one through a lot of the book. I did enjoy that the author didn't make her out to be a stuck-up cheerleader though because not all cheerleaders are snobby. I liked how she would take chances on people. I felt like I didn't get to know too much about Drake to pass that much judgement on him. He comes across as a bit of a sleaze for cheating on Angie. I wish he was featured a bit more. I loved the character of Jesse. I enjoyed his flamboyant nature and how he didn't care what anyone really thought about him. I would even dare to say that I found him to be the strongest and most believable character. Lizzie comes across as a goody two-shoes and your typical teen sweetheart. I don't really have a a clear feeling about Lizzie because, although we get to read some of her diary entries and she's talked about, there's nothing strong enough to give me a clear picture of her personality.

The dialogue was believable for the most part. What I didn't find believable is some of the times Angie would question people. For example, in one scene in the book, Angie is questioning a character named Shelby. She circles around her interrogating her, and while Shelby is an actress, I just couldn't ever imagine that scene and that dialogue taking place. Also, there is a bit of swearing in this book, and while some of it does seem like everyday teen speak, some of it seems forced like the author was just throwing it in for good measure. Other then that, the dialogue came across as teens speaking which is what this book is.

Overall, The S-Word by Chelsea Pitcher is a good read. However, the main character and some of the world building does let it down, but the plot and pacing do help to make this a good read.

I'd recommend this book to those aged 17+ who have been affected by bullying.

I'd give The S-Word by Chelsea Pitcher a 3.5 out of 5.
  
My rating: 3.5

<i>I received this book for free through Goodreads First Reads.</i>

Nominated for an Oscar, BAFTA and Golden Globe, <i>Trumbo</i> is a recent film based on the original biography <i>Dalton Trumbo</i> written by Bruce Cook in 1977. Its adaptation to film provided the perfect opportunity to republish this extremely well researched book. With a forward written by John McNamara, the screenwriter of the motion picture, the story of Dalton Trumbo’s life is just as intriguing as it was almost forty years ago. But who is Trumbo?

If, like me, you have never heard of Trumbo or even the infamous “Hollywood Ten,” it may take a while for it to become clear as to why it was worth Cook’s time to produce a book about the man. Dalton Trumbo was a well-known screenwriter of films such as <i>Papillon, Lonely Are The Brave</i> and <i>Roman Holiday</i> as well as author of the novel <i>Johnny Got His Gun</i>. However these are not all he is famous for. During his life, Trumbo became a member of the Communist Party, which Hollywood branded as an Un-American Activity and thus blacklisted him, as well as other screenwriters, directors and actors. Ten of these men, Trumbo included, were imprisoned for their political beliefs – yet nothing prevented Trumbo from continuing his fairly successful career.

Interestingly, Cook begins the book with the final stages of Trumbo’s life. At time of writing Trumbo was still alive, although rather poorly. After contracting lung cancer, having a lung removed, and suffering a heart attack, Trumbo was a very sick man; nonetheless he was still enthusiastic about being interviewed and telling his personal story.

From his childhood, to his evening shifts at a bakery, Cook details Trumbo’s early life, emphasizing the hard upbringing he had before he found himself in the world of Hollywood. Although roughly 75% of the book focuses on Trumbo’s career, Cook highlights Trumbo as a family man, with both a wife and three children who he absolutely adores.

Cook constantly refers to the Hollywood Ten as a concept that the reader should already be familiar with. Granted, someone who picks up this book is more likely to do so having a prior interest in the central figure, and thus already know about his background; however those ignorant on the topic eventually gather a better understanding on the topic once reaching the relevant chapters. It also becomes clearer why Trumbo is worth reading/writing about – he may have been blacklisted, but he managed to break through all the barriers and reinstate his name and many others.

Reading this half a century after the event, it seems strange that Trumbo was imprisoned. He had not done anything intrinsically wrong, it was purely prejudice against his political beliefs that got him into the mess he found himself. But when you consider the events of the time: World War Two, the Cold War, the Korean War, and Vietnam; it is understandable why many feared those who claimed to be Communists.

Cook’s narrative does not flow as a story, and much of it is broken up with quotes from various people he interviewed. The timeline jumps about between past and present (1970s), which occasionally gets a bit confusing. A large part of the book is spent analyzing many of Trumbo’s works – both for screen and written formats – which, unless you have a particular interest, can be a little tedious.

It has got to be said that Bruce Cook was an exemplary writer with a great eye for detail. He did not jump to conclusions or only talk about things from his point of view. Instead he interviewed, what seems like, everyone who ever met Trumbo, and based his writing on fact backed up with numerous quotes and citations.

This edition of <i>Trumbo</i> contains a selection of photographs taken on the set of the movie. Disappointingly it does not contain any of Trumbo himself – you would think that some photos could have been tracked down!

<i>Trumbo</i> is not a book that will interest everyone. Most people today – particularly in England – will probably be unaware of who Dalton Trumbo was, and thus would only seek out this publication due to a fascination with film production. I have not seen the film, but after reading this and discovering how books go from novels, to screenplays to moving image, it would be interesting to find out which parts of Trumbo’s life made it onto the big screen.