Search

Search only in certain items:

Spider-Man: Homecoming (2017)
Spider-Man: Homecoming (2017)
2017 | Action, Adventure
Tom Holland (2 more)
The villain (thank god)
The script
No real stakes (1 more)
Not enough fighting scenes
Spiderman has never been better
Contains spoilers, click to show
Tom Holland is fantastic. Never has writing a review been so releaving. After the car wrecks that were the first 2 amazing Spiderman movies we finally get a great depiction of the friendly neighbourhood Spiderman. Tom played both the quick witted Spiderman and nerdy Peter Parker fantastically and actually looks like a high school kid.

Michael Keaton plays another winged comic book character in the vulture who unlike other marvel villains added some gravitas and was not just a throw away. He played almost a sympathetic villain where you understand his motivations.


The story was solid. We actually got to see a teenage Peter Parker with teenage worries in high school rather than trying to skip over his school life quickly in other iterations of the character. His high school sidekick Ned was a great comic relief and in my opinion created most of the laughs in this film.


One major worry going in was that iron man would steel the show. Luckily Robert Downey Jr was used almost sparingly and was there in just a mentoring capacity which was good to see.


Overall this was a funny, charming story with a great portrayal of one of the world's most loved characters.
  
The Amazing Spider-Man 2
The Amazing Spider-Man 2
2014 | Action/Adventure
Web Slinging (0 more)
Poor Graphics (3 more)
Awkward Animation
Glitches Galore
Rushed Ending
Can He Swing From A Web? Yeah, But That’s About All He Can Do…
You may be thinking Dan, why the hell are you reviewing a low rated movie tie in game that came out three years ago? Well, I would say, that is a very valid question. I am reviewing this game because I actually believe it is one of the most relevant games I’ve played so far this year in terms of the wider gaming landscape, so yeah you have me rumbled, this won’t be so much a review of The Amazing Spiderman 2 for PS4 as it will be a commentary on bad games in general and their place in the modern gaming landscape.

I had just come off of finally getting around to playing Until Dawn at the start of January. A well made, well written, well acted, well executed teen horror story that had atmosphere and intrigue in spades. I then went on to play a game that I thought was mediocre by comparison, DMC Definitive Edition. When playing through the story I was so underwhelmed and disappointed in what they had turned this once great franchise into, an angsty, melodramatic, arcade slash ‘em up with as much depth as the shallow end of the kiddies swimming pool. I thought what a waste of cash and time. What a piece of garbage. Oh how naive I was, I had no idea how much worse it could get. After beating DMC and the attached story DLC that came with the Definitive Edition, I popped out the game and slid in The Amazing Spiderman 2. The first thing that I noticed was that the game graphically is at the same level if not worse than the first Amazing Spiderman game on PS3, but I thought hey, games with under par graphics can still be fun, UI’s and poly counts aren’t everything so I began working my way through the main story. Let’s start with the only positive that this game has going for it, the web slinging. Traversal feels and looks great in the game, zipping around NYC is a treat and when everything works correctly, you can pull off some truly spectacular acrobatics while shooting around in mid air. The shoulder buttons on the controller are matched to Spidey’s arms, left trigger for left swing, right trigger for right swing, and unlike the last game, in this one the web shooters have to be aimed at a building in order to perform a successful swing. The important phrase here, is ‘when it works.’ There were several times when I would be right next to a building and press the trigger to swing, only to hear Spidey say, ‘Hey, this just in, web slingers need something to stick to.’ No shit Spidey, that’s why I’m pressing the trigger on the side where the huge fucking skyscraper is. Also, there would be times when I had a decent amount of momentum going, swing left, right, left, right consecutively and as I pressed the left trigger again to attach to the building on my left, for some odd reason, Spidey would fire his right hand web shooter, attaching to a distant building on the right, turning me away from the direction I was swinging and totally ruining my momentum, this was particularly frustrating during boss fights and chase sequences or when swinging against the clock. Overall though traversal is fun, okay now that the positive is out of the way, let’s rip this thing apart. Animations are stiff, glitches are common and every cutscene in the game ends abruptly with an awkward animation that resembles the look of a news anchor when they run out of words to read off the teleprompter, but the camera is still rolling. Why they decided to add a dialogue system, I have no idea, it is so unnecessary and out of place and has absolutely no effect on the outcome of the game’s narrative, it’s simply there for the sake of having a dialogue option. The plot is fairly standard, but is bearable for the first two thirds of the game, however the point that the publishers told the development team to get a move on and meet the deadline to coincide with the release of the movie becomes instantly clear. The last 5 or so chapters in the game are so rushed it’s like going through a checklist. The first bossfight in the last third of the game is pretty mundane, but at least there is an attempt at a build up to it. However after that fight you are teleported to the top of a skyscraper to battle Electro in a boss fight with the least build up ever. So you do that and then you are corrected, this next boss fight with the Green Goblin is the least build up to a boss fight ever. You don’t see the transformation of either Electro or the Goblin and honestly, if I hadn’t seen the movie that goes with this game, I would not have had a clue about what was going on. Then it’s as if the game remembers that they made a half arsed attempt at introducing Carnage away back at the beginning of the story and so they throw in another out of the blue boss fight to end the game. Wow, this lack of story build up and context wouldn’t have been acceptable in a PS1 game, it certainly isn’t acceptable here. Also the game again (just like the first one,) tries to copy the Arkham games in terms of the stealth and combat systems and miserably fails.

In my opinion, games like this; lazy, half arsed cash grabs, just aren’t acceptable in today’s modern landscape of video games. I thought DMC was a slog, but after playing this piece of dogshit, DMC is game of the year material. So please, please stop. Until you have a dedicated team who genuinely want to make a good game for fans of a franchise, don’t bother. Signed by everyone.
  
Deadpool 2 (2018)
Deadpool 2 (2018)
2018 | Action, Comedy
Dead waste
#deadpool2 has a bad case of 'bigger doesn't always mean better', its not a bad #film its just a very safe one & the formula is already starting to wear thin. I liked the first #deadpool, it wasn't anything ground breaking but I found it nailed the character & delivered something #superhero films haven't dared do in a while (it also balanced cool action & #fun #comedy well). With deadpool 2 we get more of the same & while the scale, budget & ideas seem to have been upped the films itself feels a tad flat, lifeless & overstuffed. First the good the fight choreography is very well done its fast, brutal & filmed well. #Music & the score is great & compliments the film perfect. #Popculture references & cameos are fun & extremely fun & well done. Sets, costumes & props all look great & have clearly had alot of care, time & detail put into them. #joshbrolin as #cable is tremendous completely stealing the show with his scenes being by far the most entertaining. The bad - with no real unique stand out scenes or anything new to bring to the table I found myself getting bored quite quickly. Story wise its bland/basic too & we are introduced to so many uninteresting characters with uninspiring motives that I just couldn't invest in them at all. Jokes & dialog both come across as forced this time & after a while became tierd & repetitive. Cgi wise its a mess going from good to damn right embarrassing at times (I just dont get some of the decisions to keep some scenes/characters in when they look this bad, it just made the film feel cheap & pulled me out of the experience constantly). Overall its not a bad film its just a very very average & unnecessary one. Id say its not a patch on the first one & that wasnt that amazing either. #Kids will #love it for its crude humour & gratuitous violence & hardcore #marvel fans probably wont have a bad word to say about it but for me I was disappointed & was hoping for a new direction not more of the same old. Definitely watchable but sadly forgettable. #odeonlimitless #odeon #avengers #ryanreynolds #mcu #comic #cinifile #tuesdaythoughts #spiderman #hughjackman #xmen #review #comicon #domino #deadpoolmovie
  
Marvel's Daredevil  - Season 2
Marvel's Daredevil - Season 2
2016 | Action
Brilliant writing (1 more)
Fantastic performances
Down and Dirty Crimefighting
These shows are fantastic. The Netflix/Marvel TV universe that has been built off of the back of these shows is awesome. If you are a fan of the Marvel Max comic books, then these shows have been made for you. Marvel reintroduces Daredevil (and Punisher in Daredevil Season 2,) in epic fashion. This is a world where the events of the Avengers movies have taken place, but these are gritty, street level stories that tell tales of a more personal, visceral kind of battle. If you like your Marvel superheroes, but find the Avengers too tame, then wade right in. These heroes are foul mouthed, real people who happen to have some amazing abilities. Charlie Cox is a fantastic Matt Murdock and Krysten Ritter is a brilliant Jessica Jones, the supporting characters are also well implemented, such as Elektra, Stick, Foggy Nelson, Karen Paige, Night Nurse, Nuke, Luke Cage and Trish. The villains in each show are also some of the best the Marvel have had so far, Vincent D’Onofrio plays a tragic, but still scheming and suitably evil version of Kingpin, which gives the character a depth that hasn’t yet been explored. I really hope that they use the character in the solo Spiderman movie. David Tennant plays Killgrave or The Purple Man in Jessica Jones and he also kills it, you can tell he really had fun with the role too, which makes him even more entertaining whenever he is onscreen. Season 2 of Daredevil just recently finished up and during it we were introduced to the new Punisher, played by Jon Bernthal, who again gives us the chance to explore the character and his psyche to a level that we haven’t seen before. He is still the hardcore badass that you would expect, but his mentality in this universe goes deeper than that and that is something that is very cool to see. Overall I have loved every episode of these shows to date and as long as they carry on the tone and the overall production standard that they have set themselves so far, I can’t wait to see what else this universe has to offer. There is also exciting rumours stating that they could appear in the Avengers Infinity War films. I can’t wait to see all of this and I really feel that all of these characters show great potential. Keep doing what you are doing Marvel, because it is truly awesome. Doing these character’s origin stories in an R rated TV show setting was a great idea and the writing and performances on Netflix stand up to any show on HBO or AMC. If you haven’t seen the entirety of these shows yet, stop what you are doing and go marathon them right now, you will not regret it.
  
40x40

Daniel Boyd (1066 KP) rated the PlayStation 4 version of Vampyr in Video Games

Oct 23, 2018 (Updated Oct 23, 2018)  
Vampyr
Vampyr
2018 | Action, Role-Playing
Atrocious Combat (3 more)
Piss-poor Voice Acting
Shabby Graphics
Soooooooo Boring
One Of The Worst Games Of The Generation
When I picked up Vampyr, I really wanted to like it. This was one of those underdog games that come out a couple of times per generation. When it was first announced and shown, it was met with groans and cringes, then when it released back in June it was received surprisingly fairly well, getting 6's and 7's across various websites.

I eventually got around to picking it up a couple of weekends ago. For the life of me, I do not understand what the reviewers that scored this game a 6 or a 7 were thinking. This game is utter garbage.

In previous things that I've written, I've spoken about the bar consistently being raised in modern gaming and how there is no longer any place for sub par mediocrity in the landscape any more. Well, this is a prime example of a game that does not belong in 2018, It would even have been dated if it had dropped in 2008. Frankly, it doesn't belong in this generation. I have played PS2 and even PS1 games with better gameplay than this trash.

When I first booted up the game, it was pretty slow to start. It seemed pretty dialogue heavy, yet the voice acting was pretty poor. I powered through it, telling myself that there are other games that start off slow and awkward and end up being great once you get stuck in. Then I was introduced to the combat. My God. I genuinely couldn't believe how stiff and awkward and dated it felt. It is so easy and monotonous as well, to the point that any fun drains almost instantly. I can confidently say that it is by far the worst combat I have experienced out of any game I have played in 2018.

The gimmick that the game's marketing seemed to be pushing leading up to it's release, was that every character in the game is important and has an extensive backstory, from main characters to randomers on the street. My question is; why should I give a shit? The vast majority of these characters have nothing important or relevant to say and the vocal performances are so dire, you find yourself button mashing the square button to skip through all of the required dialogue that you are forced to sit through.

The plan was to fly through Vampyr this week and be finished for when Red Dead Redemption 2 is released on Friday. Two and a bit hours into Vampyr, I decided that it wasn't even worth doing that and life is too short.

Overall, the most impressive thing about this game is how much Dontnod Entertainment managed to fuck up a fairly interesting premise. Do yourself a favour and avoid this game like the plague. The only reason that it isn't getting a 1 is because The Amazing Spiderman 2 also came out this generation.
  
The Green Hornet (2011)
The Green Hornet (2011)
2011 | Action, Comedy, Sci-Fi
8
5.5 (15 Ratings)
Movie Rating
The Green Hornet has appeared in books, a television series, and perhaps in its most famous form, as a radio series. Adapting a superhero to the big screen is not without its share of challenges. For every Batman and Spiderman that sets box office records there are several that fail miserably, such as Daredevil, Elektra, The Phantom, The Shadow, and the first Hulk movie.

When it was first announced that Seth Rogen would star as the title character many people were first skeptical that a chubby comedian would be able to pull off the part. While the Green Hornet is not as iconic as Batman, the casting did bring to mind the controversy of casting Michael Keaton as the Dark Knight for Tim Burton’s take on the Caped Crusader.

Further complicating matters were the delays and in the announcement that the film would be converted to 3-D in postproduction even though it was shot in 2-D. When the film failed to meet its anticipated holiday debut there were those that had wondered if the film would fail to meet even modest expectations as January certainly isn’t the time of year that action films, especially those based on a superhero, are released.

Thankfully the film is an extremely pleasant surprise that deftly mixes comedy and action with smart pacing in a winning formula. The film tells the story of Britt Reid (Rogen), the son of a wealthy newspaper owner who, despite his best efforts, always disappoints his father who never runs out of ways to criticize his only child. Britt, to his father’s dismay, has no ambition in his life and is content to live in the guesthouse of his father’s mansion, womanizing and embracing the party scene.

When his father dies unexpectedly, Britt is forced to take control of the newspaper, a job for which he is woefully unqualified. It is at this time that Britt meets Kato (Jay Chou), his father’s long-time employee, responsible for taking care of the elder Reid’s very impressive fleet of cars.

One evening in an act of rebellion against the benevolent image of his father, Britt and Kato intervene to stop a crime. Motivated by their success and by Kato’s amazing ability to invent technology and modify vehicles, as well as his superb martial arts abilities, the duo set out to make a name for themselves by taking on the city’s criminal element.

While it first appears that Britt sees this as just some grand adventure, he soon becomes dedicated to the cause and sets upon a path to use his newspaper to play up his newly created hero. The plan is to make the Green Hornet appear to be a bad guy when in reality he is fighting to end crime. The convoluted idea has some initial success despite Britt’s lack of fighting ability. Britt and Kato soon begin to make a name for themselves in the local underworld as well is dominate the media.

At this time a young assistant named Lenora case (Cameron Diaz), comes to work for Britt. Britt and Kato are both captivated by Lenora and use her knowledge of criminal psychology to detail their plan of action for their alter egos. While Britt and Kato are buoyed by their initial success they soon find themselves under the scrutiny of the local crime boss Chudnofsky (Christopher Waltz), an insecure criminal who believes people don’t think he is scary enough or stylish enough.
 
Finding them an annoyance, Chudnofsky decides to wage all-out war on the Green Hornet and Kato and will rest at nothing to see them dead. As if this was not bad enough, Britt and Kato find themselves in a jealous rivalry over Lenora as well as their roles. Britt sees himself as the real hero and Kato as merely his sidekick. Kato naturally takes umbrage with this being not only the one who develops all of their gadgets, including the awesome black beauty equipped with bulletproof glass, machine guns, rocket launcher and a flamethrower, but also the one with the amazing fighting skills.

What follows is a hilarious and action packed film that is one of the most satisfying action-buddy-comedies ever made. Rogen is in his element cleverly playing Britt as an everyman who, despite having all the advantages of wealth, is still very much a kid playing superhero who has to learn about the important things in life .

The action sequences are fresh and entertaining and both Rogen and Chao pull off their roles very convincingly. While the plot is not overly complex it serves its point and propels the characters along without getting bogged down or becoming too ridiculous. Director Michel Gondry keeps the film moving at a steady pace without overstaying its welcome and does not allow the action to overtake the characters.

The supporting cast is very strong and the only real issue I had with the film was the converted 3-D that was totally unnecessary and did little to enhance the film. Very few sequence appeared to benefit from it. That being said I had a fantastic time at this film and I surely hope that we’ll be seeing other films in the series in the not too distant future.
  
Mass Effect Trilogy
Mass Effect Trilogy
2012 | Action, Role-Playing
An Example Of Why Dialogue Options In Video Games Are More Trouble Than They Are Worth
The first Mass Effect game was released 10 years ago this year and it pioneered many RPG mechanics that are still being used in RPG’s today. Like any pioneer, it spawned many clones that tried to emulate the cover based shooting mechanics that the game used, the romance situations that took place between the characters and the infamous dialogue options that the player could choose from during conversation cutscenes.

Mass Effect wasn’t the first game to do it, there are plenty of earlier examples of the mechanic being used before in games, such as the Fallout series. Bioware actually included the mechanic themselves in their earlier game in Knights Of The Old Republic, but its inclusion Mass Effect is what brought it to the mainstream and soon every developer was wanting a piece of the dialogue tree pie.

I never owned the original Mass Effect, the most exposure I got of it was through a few mates that owned the game at the time, but eventually the mechanic did end up creeping into games that I did own including; Alpha Protocall, Deus Ex, any Telltale game, The Amazing Spiderman 2, (for some reason,) and even in Uncharted 4.

As much as I enjoy a good ‘choose your own adventure,’ story and as much as I appreciate the trust that developers put in gamers to be able to tell their own story; whether that be through dialogue options, moral choices or customization options, I want you to tell me your story. I didn’t pay 50 quid to get given a setting and a bunch of characters to tell my own story. You guys get paid to craft amazingly immersive works of fiction, so do your job and suck me in. Whenever I’m playing a game with dialogue options and I am starting to get invested in the story and the characters, the inevitable dialogue tree pops up and takes me right out of the experience.

Sure, there are some movies that I watch and wonder why a writer or a director made a certain creative choice, but even if I don’t agree with the decision, it is the creator’s job to make those tough choices and that is what makes great art. One of my favorite movies of the last decade is Nicolas Winding Refn’s ‘Drive’ and that is purely because of the creative choices that the cast and crew made on that movie. I know people that hate Drive and I’m sure if given the option they would change it to be a less daring, more cookie cutter action thriller, but that wouldn’t have earned my respect like it has. Sometimes creators need to stop handholding the audience and make a tough call, even if it could potentially be a polarizing one.

In fact, when I think about it, all of my favorite stories are adored so much because of the definitive, drastic calls that they dare to make. I already spoke about Drive, Fight Club’s twist took some balls to pull off, the ambitious non linear storytelling of Pulp Fiction makes it iconic, Breaking Bad was consistently shocking and yet brilliant, MGS is insanely unconventional and I love it for it and The Last Of Us delivers a divisive finishing blow that we have no choice but to partake in.

That is how you tell a great story and that is how you stand out as a creator, by doing something that no one else could do, especially not your audience. When I come home after a long day at work, I don’t want to do much thinking. I want to relax and be told a story by the folks that are best at doing so. Personally, I think that you should believe in the story you are telling enough to make a definitive decision and if you don’t, is it really a story that’s worth telling?
  
Mass Effect: Andromeda
Mass Effect: Andromeda
2017 | Role-Playing
An Example Of Why There Is No Longer A Place For Mediocrity In The Video Game Industry
For those of you that are Mass Effect fans and are worried after reading the title of the essay that I am going to spend the rest of the essay bashing the game, you can rest easy put your pitchfork down. The only reason that Mass Effect is on the receiving end of my criticism today, is because it is simply the most recent example of a major game being released that doesn’t meet the high standard that we have come to expect from videogames in 2017. Don’t get me wrong though, I think that we should expect a high level of production standard in our games and frankly I think the fact that Bioware have released this game in this abysmal state is nothing less than unacceptable.

If you have been generous enough to read any of my other stuff, you may have seen a piece I wrote around a year ago, where I loosely reviewed the Amazing Spiderman 2 on PS4, but really I just used the review as an excuse to talk about the place for mediocrity in the modern gaming landscape. This essay will essentially be an updated version of that piece, because every now and again something comes along and reminds me that mediocrity is still a present factor in modern gaming. I am aware that not every game released can be a 10/10 masterpiece at the level of The Last Of Us, but gaming has came such a long way in the last few decades that in my eyes there is a standard that must be met at this point and there is no room for mediocrity anymore.

As a quick disclaimer, let me say that I love and miss the mid tier section of the video game market. I love so many Codemasters, Midway and THQ games and the mid tier is the main reason that the PS2 is my favourite console. With that out of the way; in theory, mediocrity in gaming should have went away altogether when the mid tier crumbled in the dying days of the PS2. What we should have been left with is incredible AAA experiences and smaller, innovative indie experiences.

Excuses can be made for some examples of recent mediocre games. Liquid Entertainment and Beenox games are mostly movie tie ins, developed quickly and released to make a fast buck off of the back of another property. Hello Games were a small studio that bit off more than they could chew. Sega is a big studio, but they have been slowly going downhill and losing respect at a steady rate for a while now. Bioware aren’t a mid tier developer, they are one of the biggest game developers on the planet. Mass Effect Andromeda had a budget of 40 million dollars and a five year development cycle, that is where most of the shock regarding the state of this game comes from.

Nonetheless, Andromeda will still go on to sell millions of copies, EA will make their money back and more games will be developed in the series. This is because the majority of fans of the previous Mass Effect games will have already pre ordered the newest entry and hype alone with carry this game through any turmoil it faces. Frankly I don’t specifically care about the future of Mass Effect as I have never really been a fan of that series, but if you are a Mass Effect fan this should concern you greatly. If you are unhappy with the state that this game has been released in, don’t buy it and if you really can’t resist playing it at some point, wait a while and buy it used from a Mom and Grop Shop. That way you aren’t giving EA your money and you aren’t allowing them to continue to rely on reaching their profit goals via a lackluster game. That is how you change the future of your favourite franchise; never underestimate the power that you possess as a consumer.

Like I said though, Mass Effect has never been my thing, my concern lies more on the overall gaming market and the worry that this will bleed out and affect the mindset of other developers. Using a big franchise name alone to sell your game and forfeiting any attempt at creating a well made experience for your audience.

This is an issue that we have to stamp out now, it may sound petty or harsh, but this is how we make gaming better for all of us. There is no longer a place in the industry for mediocrity and it is up to us, the consumers to prove that to developers.

The message that I keep reiterating is backed up again by this topic, stop being an apologist, stop settling for less, don’t be afraid to demand a higher standard. Spreading negativity isn’t necessarily a bad thing if it has a legitimate basis. This is how we push mediocrity out of gaming. Playstation’s best slogan is still, ‘Expect Greatness,’ because we should expect greatness from developers; don’t be afraid to call a spade a spade. The most powerful voice of all lives in your back pocket; your hard earned cash and that is what gives you the right to call for better experiences.