The Haunted
Book
Clean slate. That's what Hendricks Becker- O'Malley's parents said when they moved their family to...
The Love That Split the World
Book
Natalie Cleary must risk her future and leap blindly into a vast unknown for the chance to build a...
Three Sides of a Heart: Stories about Love Triangles
Book
You may think you know the love triangle, but you've never seen love triangles like these. These...
romance young adult
Darren (1599 KP) rated 10 Things I Hate About You (1999) in Movies
Jun 20, 2019
This follows a group of teenagers through school. When new boy Cameron (Joseph Gordon-Levitt) starts up at the school he sees Bianca (Larisa Oleynik) he falls in love. There is a problem with anyone who wants to date Bianca and that is her sister Kat (Julia Stiles) a very angry young lady and their father put a rule on when Kat dates Bianca cane date.
Cameron and Michael (David Krumholtz) come up with a play to trick popular boy Joey (Andrew Keegan) to pay Patrick (Heath Ledger) to date Kat, opening the door for Bianca to date.
Can Patrick tame the shrew?
This is a very good teen comedy filled with young too be star actors in Ledger, Levitt, and Stiles. The story is nicely put together and creates characters that are the good ones are liked and the bad ones are disliked. It also has a very nice soundtrack which keeps the montage scenes going very well. There are some very memorable scenes including the moment where Patrick sings from a crowd to Kat, very funny and heart felt performance.v
https://moviesreview101.com/2012/07/14/10-things-i-hate-about-you-1999/
Purple Phoenix Games (2266 KP) rated Aldabas: Doors of Cartagena in Tabletop Games
May 16, 2021
In Aldabas, players are (loose) urban planners in historic Cartagena attempting to build their city block with the most influential people in town. By drafting the most strategic door cards the winning player is they who scores the most points at the end of the game.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T
To setup, place out 12 coins per player on the table, create the door offer dock, shuffle the Doors deck, and give each player five Doors and one Vault board. Each player then chooses one card from their hand to secretly place under their vault for endgame scoring. Place the shuffled Doors deck next to the Dock and deal one card to each space beneath the Dock. The game is now setup and ready to play!
On a turn the active player will take two actions. The actions are: Take Two Coins, Buy One Door, and Place One Door. Obviously, the first action has the player adding two coins from the supply to their play area (called the purse). To Buy One Door the player simply chooses one of the Door cards from the Dock area and pays its cost to the supply. The two cards on the leftmost spaces of the Dock are free, while the other cards cost coins according to their placement at the Dock. Once a card has been purchased, a new card is revealed and added to the rightmost space, sliding all other Doors cards to the left.
To Place One Door, the active player will choose a Doors card from their hand and place it on their block they are building in front of them. The Vault card acts as the bottom leftmost space, with the block encompassing a 4×3 grid above it and to the right (as shown below). Once the Door is placed, any special power it offers is triggered immediately, as are the Doors cards’ powers adjacently below and beside the newly placed Door card.
The catch here is that when placing Doors, it is illegal to place them orthogonally adjacent to Doors of the same color, and the spaces both below and to the left of the placed Door cannot be empty. Essentially, Doors need to be placed in a cone starting from the Vault. Play continues in this fashion with players taking turns until either the supply runs out of coins, a player fills up their 4×3 grid with Doors, or the Dock cannot be refilled because the Doors deck is empty. Then final scoring occurs, which is based on individual cards as well as any suit-specific bonuses offered.
Components. Again, this is a prototype copy of the game, so final components may be different in many different ways upon a successful Kickstarter campaign. That said, this game looks GORGEOUS on the table. The colors are all super vibrant, and the great knockers really pop. Excellent theme and art here carry an already-spiffy game. The game is basically a bunch of cards and some coin tokens. They are all fine quality, especially for a prototype. I have no issues at all. I love the way this looks!
So I love the way it looks, but do I love the way it plays? I think it’s a good little game. It reminds me a little of Viceroy with the color combinations and placement rules. While Viceroy is good, Aldabas is much better in almost all ways. Aldabas plays quicker and has more easily digestible rules. If you check Viceroy’s profile on BGG you will see that many users enjoy it, and it currently sits just above rank 1000. So when I say Aldabas gives a similar feel but delivers a more enjoyable game experience, I expect Aldabas to perform better in the BGG rankings, if that’s your thing.
The special powers on the Doors cards, though I didn’t really mention them, range from VPs at game end, to moving coins to and from the Vault onto Doors to make them more valuable, to gaining coins from the supply or stealing them from other players, to offering discounts on purchasing Doors from the Dock. There are some other fun rules used in scoring, but I will let you experience those on your own with your backed copy.
So final word from me on this one is that I highly recommend it and hope you give it a shot. It offers lots of strategic game play with a medium-sized table footprint, but boy it looks great on that table! Turns are fast, and everyone is in the game until end scoring, so I never felt there was a runaway winner issue. If you are like me, you will definitely want to be adding this to your collection. Big recommendations from me, I know you will enjoy it.
Cradle Me
Book
Published as a programme text for the world premiere at the Finborough Theatre in October 2008,...
Grave Robbing and Other Hobbies (Grave Concerns #1)
Book
Abandoned at three—whose parents want a kid who sees ghosts?—I learned the world is quick to...
Contemporary Paranormal Erotic Romance
The Summer Children
Book
This FBI agent has come to expect almost anything-just not this... When Agent Mercedes Ramirez...
A is for Angelica
Book
"My life is different now. I don't go to work. I don't have an office. I stay at home, hide behind...
Between the Notes
Book
When Ivy Emerson''s family loses their house - complete with her beloved piano - the fear of what's...