Is the Bible really gospel truth?</i> This is the question the honourable, academic Robert Babcock aims to find out on his quest to find the earliest copies of the gospels in order to prove the reliability of the story of Jesus as recounted in the King James Bible. However, this is not the key focus of Stephen Taylor’s fictional novel, <i>Gospels</i>. The main character is the perfidious John Campbell-John, a rogue, imposter and swindler who flees 19th-century England in an attempt to escape from his debts.
John meets the magnanimous Robert in Venice and, despite being polar opposites, become firm friends. After being honest for the first time in his life, admitting to owing thousands of pounds in gambling debts, Robert offers John the opportunity to accompany him on his quest through the deserts of Egypt. John accepts and the pair finds themselves on an adventure of discovery and personal redemption.
John and Robert make an unlikely but excellent team. Robert’s knowledge of the Bible and ancient history is vital, however, John’s propensity for falsehoods and cunningness gets them out of a few scrapes and tricky situations. Nonetheless, it is difficult for John to give up his old ways and his insular behaviour threatens to get them in more trouble.
Fortunately, Robert’s humility begins to influence the young scoundrel, as does his penchant for historical artefacts. As the story progresses, John begins to leave his past behind and becomes interested in Robert’s work, learning new things about Egyptian culture and the origins of the Bible. However, when a new gospel comes to light that threatens the whole of Christianity, Robert does not know what to do; and only John can give him counsel.
John Campbell-John is a character that the author introduced in a previous book. However, the timelines are not sequential, therefore <i>Gospels</i> is a stand-alone novel. The time frame for this book needed to be set in 1835 to correspond with historical truths. Although Robert’s discovery of a Gospel of Thaddeus Jude is an invention of the author, the quest itself is based on the journeys of three 19th-century Bible hunters. Stephen Taylor has conducted an enormous amount of research, including the biographies of Robert Curzon, Constantin von Tischendorf and Émile Amélineau who, on separate occasions, sought the same knowledge as the fictional Robert Babcock.
Despite being titled <i>Gospels</i>, the novel, for the most part, focuses on John Campbell-John and his wicked ways. Through a first-person narrative, John explains his past, his betrayal of a friend, and his addiction to gambling. Initially, he has no qualms about his behaviour and acts only for himself and his selfish greed. Whilst Robert goes in search of knowledge, John goes on a journey of redemption, coming to terms with his previous wrongdoings. However, acknowledging these faults is not enough, he needs to turn away from these roguish ways.
It is disappointing that the narrative does not focus more on the gospels, both real and imagined. There was enormous scope for an in-depth look at the life of Jesus and the inconsistencies in the Bible. The fictitious Gospel of Thaddeus Jude evokes a similar reaction in Robert as the Non-Canonical Gospel of Thomas found in the 19th-century had on many devout Christians. There was so much potential with this direction of thought, however, the author passes over it in preference to the life of John Campbell-John.
Slow to begin but increasingly interesting as it progresses, <i>Gospels</i> is a book of many themes. History, both 19th-century and ancient; religion, although not a Christian story; and achievement and absolution combine together to produce a unique tale that takes the reader from the back alleys of London to the River Nile and the deserts of Sinai. A subtle clue in the prologue keeps readers alert as they await the conclusion of the adventure – an ending that ambiguously reveals whether John moves on from the follies of his past.

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Sensitivemuse (246 KP) rated Cut Me Free in Books
Feb 15, 2018
The way the characters; both Piper and Sanda are extremely well done in this book. They’re both mistrustful of others (can’t blame them) and although they try hard to learn how to integrate with society, they do tend to stand out. (Examples such as Sanda being fearful of not seeing Piper again or Piper learning how to register Sanda to school) This is so well done by Johansson. It’s very realistic of their characters and it shows how they struggle to blend in because of their fear of standing out due to their trauma. They shy away from physical contact to the point where it causes them physical discomfort. This is well written and felt by the characters accurately.
The plot itself was good as well. It just seems like wherever Piper goes horrible awful things just seem to follow. It’s serious and dark, and Piper being stalked does increase the chill factor several notches up. The idea of someone breaking into your apartment and leaving lovely goodies to freak you out is unsettling and terrifying. These moments are well written and does set the mood for the plot. There’s a moment or two where you feel so angry because of particular actions and the suffering some of the characters go through. (Yes Lily, I’m looking at you...you horrible girl you…)
I’m not sure what to think of the relationship between Cam and Piper. Sure Piper has a great deal of mistrust and puts Cam at an arm length’s distance but seriously? Romance? I know he’s trying to be friendly and has a bleeding heart for those in need but I’m not sure Piper would jump in at the chance to have a romance with him. Yes, she puts him as far away from her as possible and he tries hard to approach her through different ways but I really don’t see a romance as a thing in this story. Should there even be one? Why was there one in the first place? I found it rather unnecessary considering the serious subject matter.
This novel is nerve wracking, and props to Piper and Sanda for their inner strength. It was a good read. Not a light hearted one, but one worth the read nevertheless.

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BankofMarquis (1832 KP) rated Ready Player One (2018) in Movies
Apr 17, 2018
When that phrase is uttered, it doesn't necessarily mean that the film has a strike going against it. For every film that "the book was better" (MISS PEREGRINE and THE GIRL ON THE TRAIN, for instance), I can also point to films where they "did justice to the book" (like THE MARTIAN and the recent version of IT).
So...it was with some trepidation - and some excitement - that I checked into the virtual world of the Oasis and caught READY PLAYER ONE. Most of my excitement was because I was going see this Steven Spielberg opus on the big screen in 70mm. I was ready for an immersive, stunningly visual film experience.
And...I wasn't disappointed.
Set in a not-too-distant-future, dystopian world (is there any other?), READY PLAYER ONE is part WILLIE WONKA and part THE MATRIX. A brilliant game designer has died and has littered his virtual world - a world where most of the people on planet Earth go to escape the poverty and depravity of the "real world" - with clues and an "Easter Egg" (literally). The first one to find the hidden Easter Egg gains ownership of the Oasis. 5 years later, no one has found anything and it has turned into a battle between the evil Corporate conglomerate IOI that wants to commercialize the Oasis and the "gunters" (Grail hunters) that want to keep the Oasis "pure".
So, into this world, Spielberg brings us - and succeeds for the most part. The most stunning part of this film - and the reason I wanted to see this on the big screen and in 70mm - is that 80% of it takes place in the Oasis, the virtual reality world. The scenery, imagery and detail of this world are a marvel to behold. Since it is a virtual world, you can throw away the laws of physics - and that is a fun aspect of things (especially when you forget that your are in a virtual, and not a real, world).
The real fun of this story (both in the book and in the movie) is that most of the Oasis is filled with homages to 1980's Pop Culture (with some 60's, 70's and 90's thrown in), so you are treated to many fun "cameo" images on the screen (like the DeLorean from BACK TO THE FUTURE) - even if they are in the background. I won't give much away, but in one scene I spotted the "open the pod bay doors, HAL" pod from 2001:A SPACE ODYSSEY, just hanging out in the background without anyone referring to it. If you are any kind of pop culture "nerd" you will be in hog heaven with this aspect of the movie.
And that's a good thing because we spend, as I said, 80% of our time in this film in this virtual world - and it is well worth the trip. The other 20% is spent in the "real world" and the visuals, the imagery and, sadly, the characters are just not as exciting or interesting.
Take, for example, our 5 heroes - the "High Five" gunters. In the Oasis, their avatars are interesting to look at and to spend time with. Outside of the Oasis, the 5 actors who inhabit these characters are - to be honest - somewhat boring and lacking in screen presence and charisma.
I blame most of the lack of charisma on Spielberg, who - obviously - spent most of his attention (rightfully so) on the special effects and creating the world of the Oasis. He left the actors to "do their thing" and these 5 kids (or maybe I should say "young adults") just don't have the chops to pull it off. Someone who does - Ben Mendehlson as the Corporation's head and the main villain of this piece - eats scenery like it is snack chips. The only thing he didn't do in this film is twirl his mustache and tie the female lead to the train tracks. Add to that performance the usually obnoxious TJ Miller, as the main henchman who is up to his usual, obnoxious self here. I could have used a lot less of both of these characters.
What I could have used a lot more of is the brilliant Mark Rylance - superbly underplaying his role as the game's chief designer, who pops up in virtual flashbacks and commands the screen whenever he is on. His partner is played by the usually reliable Simon Pegg, who was "fine", but - if I'm being honest - I think is miscast in this film.
Is it a good film? I'd have to say yes - I enjoyed myself very much - and you will too. I did, though, walk out thinking about what a missed opportunity it was. The film could have been better.
The book, certainly, was better.
Letter Grade: B
7 (out of 10) stars and you can take that to the Bank(ofMarquis)

Daniel Boyd (1066 KP) rated 1922 (2017) in Movies
Oct 24, 2017 (Updated Oct 24, 2017)
Arlette professes a desire to sell the farm and move to the city, an idea that he outright refuses to go along with. The land that the farm is on belonged to Arlette's father and so it is now in her name, meaning she has the final say officially on selling the land. Wlifred tries to bargain with her, saying that he will buy the land off of her in installments, but Arlette knows that she can get a better price elsewhere and won’t have to wait years to receive the payment. This leads Wilfred to start planning his wife’s murder. Wilfred knows that his son wants to stay on the farm as well and so he manipulates him into helping him carry out and cover up the murder.
From this point on we have our ghost story. I’m actually rather hesitant to call it a ghost story, even though strictly speaking, it is one. This is more a tale of how guilt haunts a man beyond carrying out the heinous deed and how no bad deed goes unpunished. I don’t want to spoil too much here for those who haven’t yet seen the film, but what follows is a relentless and depressing tale of regret and loss.
The cast in this film are great, Thomas Jane does a great job in the lead role of a man willing to go to any morbid lengths, in order to retain what he believes belongs to him. Molly Parker and Dylan Schmid also do well in their roles as Arlette and Henry, respectively. The supporting cast is also solid. The other stand out thing in the movie for me was the set design. I found the farmhouses and barns to be extremely believable and the sets really added to the overall tone that the movie was going for and sold the era effectively as well.
My main complaint of the movie is the lack of any significant scares. The movie sets up a fairly creepy atmosphere at times, but never capitalizes on it. A Stephen King ghost story released the week before Halloween should be way scarier than this. I thought I was getting a truly chilling movie to sink my teeth into and instead I got a movie showing a desperate man’s fractured psyche and the guilt he has to deal with in the aftermath of a despicable deed, which is an interesting idea, it’s just not what I wanted out of this movie.
Overall this is a well made movie and for what it is it’s great, it just didn’t meet the expectations that I had for it and maybe that’s my own fault more than the movie’s. As with any Stephen King story, it makes for an interesting adaption and takes you on a dark journey and leaves you wondering about you own moral decisions in life. The film is no doubt successful in what it sets out to do; I just wish that it had scared me a bit more.