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Chris Sawin (602 KP) rated Halloween (2007) in Movies

Jun 19, 2019 (Updated Jun 21, 2019)  
Halloween (2007)
Halloween (2007)
2007 | Horror
You probably already know the story of Michael Myers and the horror that took place in Haddonfield, Illinois on Halloween night. How Michael Myers became one of the biggest slasher icons in horror movie history. Now we get to hear the story told by Rob Zombie, the man who brought us House of 1,000 Corpses and The Devil's Rejects. He gives us some insight as to why Michael Myers is the way he is by showing us some of his childhood, the environment he grew up in, and how his family was. After he's institutionalized, we see how his progress continues to deteriorate as Dr. Samuel Loomis tries to do everything he can to save this young boy. Fifteen years go by when Loomis finally throws in the towel and Myers escapes Smith's Grove. Now on his way back to Haddonfield, Myers seeks his sister, Laurie, to finish what he started almost two decades ago.

There seems to be a huge debate amongst horror fans about whether this film was good or not. The results seemed to be pretty one-sided in favor of the original horror film from 1978, but now it seems the remake has almost just as many fans. I wouldn't say it was a 50/50 ratio, but 60/40 (60% of horror fans either hate the remake or prefer the original, 40% like the remake or prefer it over the original) seems about right these days. I managed to see the work print a few years ago and I wasn't impressed. With the release of Halloween 2 at the end of this month though, I promised myself I would give this film another shot. So that time has finally come and I can honestly say that the film isn't as bad as I remembered.

A few aspects of the film are actually quite good. Tyler Mane is a great Michael Myers. He's almost seven feet tall and is built like a giant. He's a total monster and the destruction and mayhem he causes is believable given his size. The adult version of Michael Myers is spot-on for a re-imagining of the film. Malcolm McDowell also does a good job as Dr. Loomis. He's no Donald Pleasance, but McDowell's take on the character isn't bad. Scout Taylor-Compton is also a worthy mention. She slips into the shoes of a modern day Laurie Strode rather flawlessly. Moving on from the acting though, the film is pretty solid from the time Michael gets his iconic mask through the finale. The way Michael made so many masks while he was in Smith's Grove was an interesting idea and the scene where you see his room fifteen years later with nothing but masks on every wall is one of the best in the film. The cinematography is also something that is often overlooked, which is a shame since it's actually pretty exceptional. It seemed to stand out most during the scenes where Michael was stalking Laurie, especially in the abandoned Myers house at the end. There's a scene right after Michael gets out of Smith's Grove where he goes to a truck stop and winds up getting the jumpsuit we're all familiar with. While there, he runs into Big Joe Grizzly in the bathroom stall and is banging Grizzly's hand, which is holding a knife, against the bathroom stall wall. As he's doing this though, the bathroom stall is just getting demolished but with every smashing blow, the camera violently shakes. The camera just always seemed to have a knack for giving a good perspective of what the character was going through, whether it was Michael or Laurie.

The disappointing part of this is pretty much everything leading up to Michael getting his mask back after his escape is pretty terrible. The dialogue, especially in the first ten to fifteen minutes of the film, is horrendous. Everything that's said between Deborah Myers and Ronnie White is just awful. The white trash upbringing just doesn't seem worthy for a horror icon like Michael Myers. It's just hard to believe that Michael Myers is the way he is because his mom was a stripper and his older sister was a whore. Logic seems to just be thrown by the way side as the film progresses. After Michael escapes from Smith's Grove, he returns to his old house where his mask and knife that he used to kill his family happen to just be lying under the floorboards. So did the police just pick up the bodies without searching the house or what? So he got his jumpsuit by stealing it from a guy taking a dump at a truck stop? Really? Hearing some of the original music return from John Carpenter's version of the film was a bit bittersweet. On one hand, it was great hearing it again. On the other, however, it just didn't seem to fit. Made me miss the original film more than anything. Giving Michael Myers a specific origin was probably Zombie's biggest mistake. The most terrifying thing about Michael Myers was that he was The Shape and had a bit of mystery to him. You knew he was going after Laurie, but other than that you had Loomis' word to fall back on. Michael was the human incarnation of pure evil. That's it. That's all you need. Humanizing the character and introducing us to his childhood only watered down the Michael Myers character.

There's a scene with Michael Myers and Dr. Loomis in Smith's Grove Sanitarium where Michael has made a mask that he's colored completely black. When Loomis asks him why it's black, Michael says that it's his favorite color. Loomis goes into an explanation about the color spectrum. Black is on one end and is the absence of color while white is at the opposite end and is every color. That's actually a great explanation of the differences between the original film and the remake. The original film would be the black segment of the spectrum. Carpenter's version leaves more to the viewer's imagination as the only explanation for Michael Myers is that he is "pure evil." While the remake would be the white segment of the spectrum as it goes into full detail why Michael Myers is the way he is and it shows every little violent and vulgar detail. Some people would say that having a little bit of mystery would be a good thing when it comes to a film like this while others like having everything laid out for them. It all depends on the viewer and which end of the spectrum they prefer. In my opinion though, that's the biggest mistake Rob Zombie made. There's no mystery left with the Michael Myers character. He's no longer The Shape, but is a psychopathic killer because he was raised by a white trash family, liked to torture animals, and whose sister didn't take him trick or treating.

The best thing Zombie can do is distance himself from the original film(s) as much as possible. To do something original with these characters. He looks like he'll do just that when Halloween 2 hits theaters on August 28th. One thing re-watching the remake accomplished was that it made me look forward to the sequel. The trailer looks really good (but to be fair, so did the trailer for the original film) and I was on the fence about it until I saw this again. The only problem I have is that Zombie seems to be telling the same story with the same initial cast with all of his films. House of 1,000 Corpses, The Devil's Rejects, and Halloween (first half of the film) are all way too similar. Zombie needs something new to add to his resume. Will Halloween 2 deliver that? Probably not, but a guy can hope.
  
Beyond the Point
Beyond the Point
6
6.0 (1 Ratings)
Book Rating
Hannah, Dani, and Avery meet at West Point, the U.S. Military Academy. Together, they are going to face four difficult years--at a tough military academy that is even harder on women. Through the adversity, the three will forge a tight friendship. Dani has come to play basketball, but her body may not be on board with that plan. Hannah comes from a military family, but even her own grandfather isn't sure he wants Hannah at West Point. But Hannah forges ahead anyway, and at school, she meets Tim, the love of her life. And finally, there's Avery, who has come to West Point to escape her tough parents and get a free education. But once there, she finds the strict rules harder to follow than expected, especially when she can't help breaking a few hearts along the way. Hannah, Dani, and Avery are coming of age at West Point in the era of 9/11, facing war together, along with love, heartbreak, and more. Can their friendship survive all these things?

This book took me forever to read; it's very long and detailed, starting with the girls arriving at West Point and going much past it. It actually begins with a series of emails, then dips back to West Point. I have somewhat mixed feelings about this novel, which is very sweeping in its content. I never felt a deep desire to get back and pick it up, but when reading it, found it interesting and compelling.

Hannah, Dani, and Avery are intriguing characters, though it took me a little while to tell them apart. At times, they seemed a bit cliched. Other times, they seemed very in-depth. It was very interesting to read a book that went into such detail about military life. (While West Point clearly offered a chance at great friendships and future success, it seemed really scary sometimes!) It offers a lot of heartfelt moments, and I think it truly gave some insight to what military families go through.

Overall, I liked this one - it was a very different read, and I really enjoyed the chance to read a book set at West Point. It's very poignant and often heartbreaking. It felt a bit long and uneven at times, but still very strong for a debut novel. 3+ stars.
  
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Neon's Nerd Nexus (360 KP) rated Weathering with You (2019) in Movies

Feb 1, 2020 (Updated Feb 1, 2020)  
Weathering with You (2019)
Weathering with You (2019)
2019 | Animation, Drama, Fantasy
Change The World
Weathering With You is such an original and blissfully delightful tale that it successfully draws you in and immerses you into its breathtakingly realistic world the moment you enter it. I think we can all safely say that when Makoto Shinkai makes a movie he turns heads because he's without a doubt up there with Studio Ghibli in regards to quality, imagination, beauty and magic. Whats great about Weathering with you is just how grounded in reality it is and as we meet our lead character we get to see/feel just how tuff life can be for a young adult trying to live/survive in the world especially with no help, guidence or someone to look up to. This really helps form an instant connection to him as a character and while some of his actions maybe considered bad you sympathies and relate to him on a personal level just the same. As the film plays out a more spiritual/fantasy like plot starts to unfold and at first I did struggle to grasp what the film was actually trying to say over all but this does become clear the further in you get. To me its a story about pressure/burdens we ourselves and the world put on our heads which eventually/inevitably will lead to anxiety, emotions running wild, stress, depression and in some cases giving a person such a warped negative outlook on life that they may be lead to believe that their existence is what is causing the pain and misery of everyone else. Surprisingly climate change is a big theme here too and this has become a huge stress in its self weighing down on not only us but on our characters heads equally. However the film does have a lovely way of looking at this issue towards the end which helps manifest a more positive way of dealing with/coming to terms with this huge problem helping to take some of that pressure off us and giving us peace of mind. As you can imagine all this does get extremely heavy at times but it gives what moments of happiness we get such power and weight that by the time they appear I guarantee you will be struggling to contain your emotions as they try to escape from you. With clear influences from the likes of Spirited Away Weathering with you is animated flawlessly and is so beautiful to watch that it even makes simple actions such as preparing food absolutely captivating. Huge cassical scores gracefully a company the striking visualls too but every so often these pices distort, fracture and skip giving them a more modern/slightly futuristic feel to them which i was really impressed by. Makoto Shinkai has done it again and its nice to see his films are getting the attention they deserve with every seat filled in our showing. Honestly go see this film it really is a perfect example of animation at its absolute finest.
  
    Albino Farm (2009)

    Albino Farm (2009)

    (0 Ratings) Rate It

    Movie

    The film opens in the small town of Shiloh, where two boys on bicycles ride through the woods up to...

Jumanji: Welcome to the Jungle (2017)
Jumanji: Welcome to the Jungle (2017)
2017 | Action, Adventure, Comedy
Better then it looks.
Contains spoilers, click to show
It’s been years since I’ve seen the original 1995 Jumanji, but from what I can remember as a 5-10 year old (not sure when I got around to owning the VHS) I enjoyed it. Robin Williams was on fire in the 90’s and turned in another comparable performance in this fun action adventure film. This new incarnation of the Jumanji tale changes direction a bit. For one it swaps the outdated board game that contains an entire jungle world inside it, for a more cultural relevant video game console that contains an entire jungle world inside it. I’m actually surprised they didn't use an iPad. 2017’s Jumanji also adds in a body swapping element. The teens that enter the game suddenly become adult video game characters. Complete with skills and weakness of varying degrees of usefulness.
 Semantics aside, Jumanji: Welcome to the Jungle is also a serviceable blockbuster flick. It’s a fun film that moves at a decent pace and avoids a lot of the typical dull spots most popcorn flicks fall victim to. The adult cast is a fun mixture of comedic talent and have some great chemistry together. The teenage cast less so but they have a more limited role in the film. I enjoyed watching the adult cast attempt to convey the teenagers “inside” them. Dwayne Johnson does this particularly well, playing a timid nerdy teenager trapped in the body of a jacked, smoldering, elite fighting machine. The film purposefully miscast each role. Kevin Hart play’s the avatar of a 6ft football star, Jack black stands in for a Mean Chick-esc selfie obsessed teenage girl, and the bad ass Karen Gillan plays the avatar of an insecure self-conscious teenage girl. The dichotomy of the characters real-life personalities always being at odds with their avatars new physical and mental attributes provides much of the comedy. Not all of it lands, but enough does and they don’t overdo it.
 Once we enter the world of Jumanji the characters attempt to figure out how the “game” works. This leads to some humorous video game style exposition. I found this method of exposition to be unique and interesting. Incorporating NPC’s (Non-playable characters) whose sole purpose is to help players figure out what is going on and how to play the game was a fun and meta way to advance the story. It sort of reminds me of some of the things I enjoyed about 2012’s Wreck-It Ralph.
 Then the gang runs into the other player in the game and another star of the film, Nick Jonas. Jonas plays Jefferson "Seaplane" McDonough who is the avatar of Zack a teenage boy sucked into the game in 1997 (Jonas uses 1997 lingo frequently. Radical.) and has lived in the jungle for what he claims to be “a few months”. This leads to the biggest missed opportunity of the film. Time apparently moves differently in Jumanji. A few months in Jumanji translates to 20 years in real life. When Zack is told he has been missing 20 years this should have been a major B plot. They do try and add some weight to the situation by showing how deeply affected Zack is by this news, but I feel they could have explored this dynamic a bit further. Especially when it comes to the ending. Which is a bit anticlimactic. Once they all end up working together to escape Jumanji they all are all transported back to their respective timelines and it would appear as though no time has passed. So it sort of ditches the whole being stuck in the game for 20 years angle and instead chooses to allow Zack to live a full and complete life starting from 1997. Also, the main cast seems to be unaffected timeline wise. All of this film took place while they were down in the basement serving their detentions. It would have made for a much more interesting ending if they return to their bodies and find out that in the real world they were gone for a longer period of time. Even just a week or so would have added an interesting dynamic to the pretty flat and standard ending. They do end up meeting up with grown-up Zack (Played by Colin Hanks) and there is a nice little payoff to the quasi-romance Nick Jonas and Jack Black had throughout the film. (Yes you read that correctly.) Alex named his daughter after Bethany who saved his life in the jungle.
 The four teenagers all learn valuable life lessons inside the jungle. Fridge leans to appreciate his friend Spencer. Spencer learns to man up and take risks. Bethany learns to care about something other than herself and her popularity, and Martha learns to come out of her shell a bit and open up. While I often find these types of stories to be heavy-handed and snooze-worthy Jumanji manages to keep the gushy feel good stuff to a minimum. It’s there, and it’s obvious but it’s not in your face enough to bring down the movie.
 Ultimately I will go ahead and recommend Jumanji: Welcome to the Jungle if your into Action comedy that doesn't ever take itself too seriously. I repeat this is not a serious movie. But it is a mildly funny, family-friendly romp that I fully expect anyone who paid for a ticket to at least get their monies worth. Provided they came in with the right expectations.
  
DiTiC
DiTiC
2019 | Abstract Strategy
Purple Phoenix Games Preview
Abstract strategy games hold a special place in my heart. I’m not really a fan of Chess, but I am a fan of games that are light on rules and components but heavier in strategy needed to best your opponents. Yes, I like games that have zombies and gore or adventure and treasures as well, but abstracts are a great escape from those Ameritrashy games we all love.

So my original thought was to try to open this preview with a dastardly abstract statement to truly emphasize how theming is irrelevant with some activities. Not quite having done that, DiTiC is an abstract strategy game of “tile placement and dice-pawn” movement. How does it play? Read on.

In DiTiC the winner is the first player to upgrade one of their dice from a smaller-valued die into a value of six. Bring out smaller value dice and move them around the “board” to combine with other dice and win the game!

DISCLAIMER: We were provided a review copy of this game for the purposes of this review. These are preview copy components, and I do not know if the final components will be similar or different, or if the Kickstarter campaign will alter or add anything through stretch goals. -T

To setup a game of DiTiC, each player chooses a color of dice and takes all dice into their hand. The tile with “DiTiC START” on it is the, well, starting tile and is placed in the middle of the table. Roll off to see who goes first and you are ready to play!

On a turn a player may draw and place a tile or move one of their dice. Players start with zero dice on the board, so the first few turns will be drawing a tile from the bag and placing it on the board either side face-up. As you can see from the photos the tiles will have different colored (and shaped) corners. It’s when these corners complete an intersection of four tile corners that dice may enter the board. Depending on the color of the intersection’s majority control a die of said majority color comes into play on the value of the number of icons present. That’s a mouthful. So there are four corners to the intersection. If said intersection contains two red, a blue, and a black icon then red will place a die with value of two pips showing on that intersection. These dice may now be moved and combined with like-valued dice (with an exception). If a player has at least one die on the board when initiating this action, they may roll the action die after placement and complete any other actions the die result allows.

When a player decides instead to move, combine, or overtake a die, they simply move the die along the edge of a tile to the next closest intersection. Exception to movement: players can move all dice with a value of one BEFORE any other dice movement, and dice with value of one or two may move in any direction – even diagonally.

To combine/upgrade dice players will need to move one die into the same intersection as an equal-valued die in order to combine into a die of value +1. Example: a four die and a four die combine to make a five die. Exception to combinations: a value one die may combine with a value three die (remember the exception from the previous paragraph?) to create a value four die.

To overtake an opponent’s die, a player simply moves a superior die onto an occupied intersection. Typically, a die of larger value can overtake any die of smaller value. Exceptions: nothing may overtake a four or five, and only a five can overtake a three. Three-value dice seem to be the superheros of DiTiC.

So after many back-and-forth turns of placing tiles and rolling dice or moving/combining/overtaking dice the winner is crowned once they have upgraded any die into a value six die.

Components. Again, this is a prototype version of the game, so I will comment on what I can. I think the game looks very nice, even in this stage of production. The icons on the tiles are clear – and THANK YOU for considering the colorblind gamer community by making each icon different by both color and art style. The dice are your typical d6 (and I do not know if there will be any changes made to these as a result of a successful campaign). The icons on the action die make sense and I really dig the laser-etched wooden design, and I kinda hope that detail makes it into the final product. But I prefer wooden dice to plastic every time. The game also came with a burlap bag to house and conceal the tiles, and coupled with the wooden dice makes a nice little natural organic combo. My only request for the final version of the game? Go crazy with the color scheme. Black, red, white, and blue are great colors, but fling out the purple and the gold and the orange and the aqua. But I’m no designer. It looks great as it is.

So like I said up top, I love abstracts. Surprisingly so. The more I play them the more I love them. And this game definitely adds to my love of the genre. The rules are kinda wacky, and the dice of different values each can do their own thing, and I think that’s really interesting. It’s not simply a game of moving big dice around eating all the little dice. I mean, you CAN do that, but you will not advance your own strategies. But there is an amount of take that in this game, from the action dice to the tile placement to the overtaking of dice, that will really appeal to lots of people. It’s not a big game, but it looks great on the table, and plays really well once you have immersed yourself in the rules. I really believe that the more I play it the more I will fall in love with it. In fact, as I type this I want to go home and play it right now. And that’s a mark of a good, if not great, game, isn’t it?

If you like abstract strategy games and have a little room for this small game in your collection (or better, MAKE some room for it) then you should definitely consider backing it on Kickstarter, or (depending on when you read this) picking it up at your FLGS.
  
Ethereal Custody: Anthologies
Ethereal Custody: Anthologies
Byron Allanvre | 2019 | Science Fiction/Fantasy
4
4.0 (1 Ratings)
Book Rating
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Ethereal Custody: Anthologies is a story about a young man, who was born in an underground slum and decides to risk his life for a chance to reach the surface. During his pursuit, he discovers that he is part of a much larger scheme of a supernatural nature, in an alternate reality. To escape his world, he grasps the opportunity to create utopia. But paradise has a dark side too.

While we follow this main character, we also follow different characters, who are part of the alternative world that this man created in his dreams - with their own stories of supernatural nature, Angels and people with animalistic tendencies involved as well. 

<b><i>“We don’t hold grudges against Angels who didn’t save us. Our self-held grudges stem from the idea that we should have been able to save ourselves.”</i></b>

The story follows a few different planets, with a lot of different characters.

The book is written in the form of a journal. For me, it was very difficult to keep track of the planets and characters. I was losing interest very quickly, re-reading the same page a few times, seeking for adventures and plot twists, when all I could see were descriptions of places and objects. Sometimes there were good parts, where the story was really intriguing. Other times, I had to put the book down and read something else.

<b><i>“I don’t know if it’s forgiveness or love or grieving. But life feels like this slow and heartbroken process of learning to live without something we wanted so badly that we cannot have. To go on without those loved people we miss so much and all the precious moments we could have shared and knowing those futures will never be. It’s having to learn how to trek forward in a new life without a part of yourself; that missing fragment of a loving heart we surrendered and gave away as a gift to someone who’s no longer here with us.”</i></b>

There were many descriptions of places being repeated with the exact words. This made me wonder and question myself whether I’ve read this before. I then needed to go back in the book and reassure myself. It was very irritating to go back and find the same paragraph a few chapters earlier, with the same description of a place. 

<b><i>“If there’s anything I learned tonight, it is this: I want to die with a smile on my face.”</i></b>

I am sad to say I didn’t enjoy this book.

Honestly, I liked the idea and where it was intended to go. I also liked the way it was written in the form of a journal. However, the writing was bad. Not only from a grammar and editing point of view, but also the skill to keep the reader intrigued. This book put me through a big reading slump. I am not a fan of DNFing books, but I was close with this one. I recommend Ethereal Custody: Anthologies, if you enjoy multiple planets, a lot of characters and a bit of supernatural sprinkles on top, but this book wasn’t for me. 

<b><i>“We are afraid to be silent, yet afraid to speak. We fear to be alone with our demons in the dark, yet we are terrified of those demons being seen in the light among friends. Afraid to be powerless; afraid to be influential. I don’t understand it. I just don’t want to be afraid of myself anymore.”</i></b>
  
Terror by Night: the true story of the brutal texas murder that destroyed a family, restored one man’s faith, and shocked a nation.

by Terry Caffey with James H. Pence

Genre: True Crime, Christian, memoir

Rating: 5

My summary: Terry woke up one night and saw his daughter’s ex-boyfriend standing in front of him with a gun. Charlie shot him several times, killed his wife, then him and his friend brutally killed his two sons. They set the house on fire, thinking everyone was dead. Terry managed to escape by God’s life-preservation alone, and made the long trek through the woods to the neighbor’s house. All Terry wanted was to die and live in Heaven with his family. But he stayed alive through sheer will-power and God’s grace. He made it to the neighbor’s house, identified the killer, then colapsed, hoping never to wake up again.

He woke up.

and He has to live with what happened for the rest of his long life.

Terry suffers from suicidal thoughts and depression, overdoses on his drugs, and can’t sleep at night because of his fear.

But God can take any situation and turn it around… Terry went back to where his house was to have a heart-to-heart with God. Terry found something there that was preserved through weeks of rain and wind, and yet was still readable. It was a page from James Pence’s novel Blind Sight (though he didn’t know it at the time) and the first lines he read were these: “I couldn't understand why You would take my family and leave me to struggle along without them. And I guess I still don’t totally understand that part of it. But I do believe that You’re sovereign; You’re in control.” Terry eventually found out through some hard hunting that the character in the book who was speaking had lost his wife and children. It was as if that book was written about him.

Terry’s life changed drastically. He went into ministry, he got re-married… and he learned what unconditional love, forgiveness, and trusting God really meant.

Review: Terror by Night was an absolutely stunning book in every sense of the word. The awful things that happened to Terry, and how God restored him, are amazing. Terror by Night is like Job all over again. God took everything away from Terry—his family were dead and his house was charcoal. Terry suffered tremendously, but God restored him. God used him to restore other people. And God blessed him and gave back what he had taken away.

This book is a testimony of how God can take anything and turn it around for good, how everything that happens is His will, and how He is the one and only thing we can always trust.

A powerful message, an amazing testimony, a picture of forgiveness, uplifting, encouraging, and brutally beautiful, Terror by Night will stay with you for the rest of your life.

Content: 100% clean

Recommendation: I whole-heartedly recommend Terror by Night to everyone over the age of 14. Terror by Night is extremely emotional, several times I had to stop and put it down. There were also some disturbing images of how the children were killed. It would probably make you cry if you read it in one sitting. However, I still think everyone should read it.