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Matthew Krueger (10051 KP) rated Dracula (English) (1931) in Movies
Mar 10, 2020
I am Dracula
Dracula- such a classic film, such a excellent film. It is so perfect, its a masterpeice. This film really started "the unviersal monsters franchise", this and "Frankenstien". Without those two films, we would have no "unverisal monsters", we would have no "monster/creature films", i mean we still would but their wouldnt be good/the same. So thanks to this film and frankenstein, we got "the universal monster franchise" and films about "monsters/creatures". Also if it wasnt for "Dracula" and "Nosferatu", we wouldnt have any movies about vampires. So once again thanks to "Dracula" and "Nosferatu" we have movies about vampires.
The plot: The dashing, mysterious Count Dracula (Bela Lugosi), after hypnotizing a British soldier, Renfield (Dwight Frye), into his mindless slave, travels to London and takes up residence in an old castle. Soon Dracula begins to wreak havoc, sucking the blood of young women and turning them into vampires. When he sets his sights on Mina (Helen Chandler), the daughter of a prominent doctor, vampire-hunter Van Helsing (Edward Van Sloan) is enlisted to put a stop to the count's never-ending bloodlust.
And of course, you cant forgot about the amazing and fantasic Bela Lugosi. When you think of Dracula, you think of him. He was so perfect as Dracula.
Like i said before this film is a masterpiece and my second favorite film of "the unverisal monster franchise".
The plot: The dashing, mysterious Count Dracula (Bela Lugosi), after hypnotizing a British soldier, Renfield (Dwight Frye), into his mindless slave, travels to London and takes up residence in an old castle. Soon Dracula begins to wreak havoc, sucking the blood of young women and turning them into vampires. When he sets his sights on Mina (Helen Chandler), the daughter of a prominent doctor, vampire-hunter Van Helsing (Edward Van Sloan) is enlisted to put a stop to the count's never-ending bloodlust.
And of course, you cant forgot about the amazing and fantasic Bela Lugosi. When you think of Dracula, you think of him. He was so perfect as Dracula.
Like i said before this film is a masterpiece and my second favorite film of "the unverisal monster franchise".
Matthew Krueger (10051 KP) rated The Curse of Frankenstein (1957) in Movies
Nov 5, 2020
Peter Crushing (1 more)
Christopher Lee
The Monster Inside
The Curse of Frankenstein- is a great movie. Hammer films is a excellent studio, cause their brought back the universal monsters and put their own spin on it. And with The Curse of Frankenstein their put their own spin on Frankenstien. And did it work, yes.
The plot: Victor Frankenstein (Peter Cushing) is a brilliant scientist willing to stop at nothing in his quest to reanimate a deceased body. After alienating his longtime friend and partner, Paul Krempe (Robert Urquhart), with his extreme methods, Frankenstein assembles a hideous creature (Christopher Lee) out of dead body parts and succeeds in bringing it to life. But the monster is not as obedient or docile as Frankenstein expected, and it runs amok, resulting in murder and mayhem.
It was Hammer's first colour horror film, and the first of their Frankenstein series.
Professor Patricia MacCormack called it the "first really gory horror film, showing blood and guts in colour".
Peter Cushing, who was then best known for his many high-profile roles in British television, had his first lead part in a movie with this film. Meanwhile, Christopher Lee's casting resulted largely from his height (6' 5"), though Hammer had earlier considered the even taller (6 '7") Bernard Bresslaw for the role.
Unlike the Universal Frankenstein series of the 1930s and 1940s, in which the character of the Monster was the recurring figure while the doctors frequently changed, it is Baron Frankenstein that is the connective character throughout the Hammer series, while the monsters change.
Its a excellent film.
The plot: Victor Frankenstein (Peter Cushing) is a brilliant scientist willing to stop at nothing in his quest to reanimate a deceased body. After alienating his longtime friend and partner, Paul Krempe (Robert Urquhart), with his extreme methods, Frankenstein assembles a hideous creature (Christopher Lee) out of dead body parts and succeeds in bringing it to life. But the monster is not as obedient or docile as Frankenstein expected, and it runs amok, resulting in murder and mayhem.
It was Hammer's first colour horror film, and the first of their Frankenstein series.
Professor Patricia MacCormack called it the "first really gory horror film, showing blood and guts in colour".
Peter Cushing, who was then best known for his many high-profile roles in British television, had his first lead part in a movie with this film. Meanwhile, Christopher Lee's casting resulted largely from his height (6' 5"), though Hammer had earlier considered the even taller (6 '7") Bernard Bresslaw for the role.
Unlike the Universal Frankenstein series of the 1930s and 1940s, in which the character of the Monster was the recurring figure while the doctors frequently changed, it is Baron Frankenstein that is the connective character throughout the Hammer series, while the monsters change.
Its a excellent film.
Matthew Krueger (10051 KP) rated House of Dracula (1945) in Movies
Jun 18, 2020
Get The Gang All Together: The Crossover II
House of Dracula- was a direct sequel to House of Frankenstein, and continued the theme of combining Universal's three most popular monsters: Frankenstein's monster (Glenn Strange), Count Dracula (John Carradine), and the Wolf Man (Lon Chaney Jr.).
The plot: This monster movie focuses on the iconic vampire, Count Dracula (John Carradine), and Lawrence Talbot (Lon Chaney), better known as the Wolf Man. Both beings of the night are tired of their supernatural afflictions, so they seek out Dr. Franz Edelmann (Onslow Stevens) for cures for their respective curses. While trying to aid the imposing creatures, Edelmann himself develops a transformative condition, adding to the many ghouls lurking around the foreboding landscape.
The working titles for the film were Dracula vs. the Wolf Man or The Wolf Man vs. Dracula.
Although Glenn Strange appears as the Monster in most of the film, footage of Chaney as the Monster from The Ghost of Frankenstein and Boris Karloff from Bride of Frankenstein was recycled; Karloff appears in a dream sequence, while Chaney, as well as his double Eddie Parker, are seen in footage in a fire scene.
Strange recounts that a scene with the Monster stuck in quicksand was particularly arduous for him. On top of three hours of getting into makeup, Strange spent the rest of the day buried in cold sand, including during the lunch break, and was so cold by midafternoon that he could barely feel his legs. Lon Chaney Jr. attempted to help Strange keep warm by passing him a bottle of scotch, with the result that Strange was so drunk that after getting out of costume and makeup, he had difficulty dressing himself in his street clothes. Chaney's drinking contributed to his reputation as being difficult to work with, and probably was the reason Universal let him go after the film was completed.
The film, which was the seventh Universal film to feature Frankenstein's monster, as well as the fourth with Count Dracula and the Wolf Man, was a commercial success, but was one of the last Universal movies featuring Frankenstein's monster, vampires, and werewolves, with the exception of the comedy Abbott and Costello Meet Frankenstein (1948), in which all three appear.
Its a fun entertaing horror film starring the universal monsters.
The plot: This monster movie focuses on the iconic vampire, Count Dracula (John Carradine), and Lawrence Talbot (Lon Chaney), better known as the Wolf Man. Both beings of the night are tired of their supernatural afflictions, so they seek out Dr. Franz Edelmann (Onslow Stevens) for cures for their respective curses. While trying to aid the imposing creatures, Edelmann himself develops a transformative condition, adding to the many ghouls lurking around the foreboding landscape.
The working titles for the film were Dracula vs. the Wolf Man or The Wolf Man vs. Dracula.
Although Glenn Strange appears as the Monster in most of the film, footage of Chaney as the Monster from The Ghost of Frankenstein and Boris Karloff from Bride of Frankenstein was recycled; Karloff appears in a dream sequence, while Chaney, as well as his double Eddie Parker, are seen in footage in a fire scene.
Strange recounts that a scene with the Monster stuck in quicksand was particularly arduous for him. On top of three hours of getting into makeup, Strange spent the rest of the day buried in cold sand, including during the lunch break, and was so cold by midafternoon that he could barely feel his legs. Lon Chaney Jr. attempted to help Strange keep warm by passing him a bottle of scotch, with the result that Strange was so drunk that after getting out of costume and makeup, he had difficulty dressing himself in his street clothes. Chaney's drinking contributed to his reputation as being difficult to work with, and probably was the reason Universal let him go after the film was completed.
The film, which was the seventh Universal film to feature Frankenstein's monster, as well as the fourth with Count Dracula and the Wolf Man, was a commercial success, but was one of the last Universal movies featuring Frankenstein's monster, vampires, and werewolves, with the exception of the comedy Abbott and Costello Meet Frankenstein (1948), in which all three appear.
Its a fun entertaing horror film starring the universal monsters.
LeftSideCut (3778 KP) rated The Monster Squad (1987) in Movies
Mar 13, 2021
The Monster Squad is of course a 80s classic, and one of the great gateway horrors for a younger audience to enjoy.
Its biggest selling point is it's premise and the subsequent rogues gallery of classic horror monsters, as a group of misfit school kids (and Rudy, that weird older teenager who hangs round younger kids because it makes him feel cooler or some shit) take on the likes of Frankenstein's Monster, The Wolfman, The Mummy, The Creature from the Black Lagoon, and their leader Count Dracula. It's a hell of a lot of fun, especially for people who enjoy the old Universal movies.
The whole cast are pretty likable, a decent screenplay thanks to Shane Black and director Free Dekker, and delivers some solid effects work to top it all off.
Its biggest selling point is it's premise and the subsequent rogues gallery of classic horror monsters, as a group of misfit school kids (and Rudy, that weird older teenager who hangs round younger kids because it makes him feel cooler or some shit) take on the likes of Frankenstein's Monster, The Wolfman, The Mummy, The Creature from the Black Lagoon, and their leader Count Dracula. It's a hell of a lot of fun, especially for people who enjoy the old Universal movies.
The whole cast are pretty likable, a decent screenplay thanks to Shane Black and director Free Dekker, and delivers some solid effects work to top it all off.
Hunter Island: Monsters & Dragons
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A 60 hour monster training RPG…no waiting! From the makers of Dragon Island Blue, "iOS' answer...
Matthew Krueger (10051 KP) rated Horrified: Universal Monsters Strategy Board Game in Tabletop Games
Jul 31, 2020 (Updated Aug 1, 2020)
The Universal Monsters (3 more)
The Strategy
Replay Value
Think Ten Steps Ahead
The Excellent Universal Monsters Board Game
When I heard about Horrorified, i wanted to buy it right away. A board game that has the universal monsters and it revolves around them, i really wanted to buy it. Cause i love the universal monsters. My favorite being The Invisible Man and Dracula. So lets talk more about it.
The Gameplay:
Horrified is a cooperative game in which all the players win or lose together. The players win if they defeat all of the Monsters they are playing against. In order to defeat a Monster, you must first complete a task.
Each Monster's task and subsequent defeat is unique:
Creature from the Black Lagoon: Find the Creature's hidden lair, then drive the Creature away.
Dracula: Smash Dracula's four coffins, then overcome Dracula.
Frankenstein and the Bride: Teach Frankenstein and the Bride what it means to be human so they can live peacefully.
The Invisible Man: Supply evidence to the police of the Invisible Man's existence, then trap him.
The Mummy: Break the Mummy's curse, then return him to his tomb.
The Wolf Man: Discover the cure for lycanthropy, then administer it to the Wolf Man.
The players lose immediately if one of the following occurs:
Terror: Each time a Hero or Villager is defeated, the Terror Level will increase. If the Terror Level reaches its maximum, indicated by the skull, the Monsters have overrun the village and the players lose.
Out Of Time: Each turn, you will draw a card from the Monster deck. If you need to draw a Monster card but the deck is empty, you have taken too long to defeat the Monsters and the players lose.
Each turn has two phases, performed in this order:
Hero Phase: Take as many actions as indicated on your Badge. In addition, any player may play any number of Perk cards.
Monster Phase: Draw one Monster card from the top of the Monster deck and resolve all three parts of the card. After completing both phases, play proceeds clockwise, starting with the next player's Hero Phase.
Hero Phase: Actions: Take up to the number of actions indicated on your Badge. You may choose to take fewer. Actions may be taken multiple times and in any order. The possible actions are:
Move: Move your Hero along a lit path to an adjacent space. You cannot move to water spaces and can only cross the river using one of the two bridge spaces. In addition, you may take any number of Villagers in your Hero's space with you when you move.
Guide: Move one Villager from your Hero's space to an adjacent space, or move one Villager from an adjacent space to your Hero's space. Villagers also cannot move to water spaces, and Monsters do not affect their movement.
Special Action: Some Heroes have a special action, as indicated on their Badge. Just like other actions, special actions count as one of the total number of actions for your turn and can be taken multiple times.
Pick Up: Take any number of Items from your Hero's space. Keep all your Items in front of you, next to your Badge.
Share: All Heroes in the same space as your Hero may freely give or take any number of Items from each other.
Advance: At a specific location, use one of your Items to advance a Monster's task.
Defeat: In a Monster's space, use your Items to defeat that Monster.
Monster Phase:
Draw a card from the top of the Monster deck and resolve the three parts of the card, from top to bottom. After resolving the entire Monster card, put it in a discard pile face up.
1. Items: Draw the number of Items listed at the top of the card, if any, from the Item bag. Place each Item at the location indicated on the Item.
If you need to draw an Item when the Item bag is empty, place all the Items from the discard pile into the bag, mix them up, and continue drawing.
2. Event: Each Event either involves one of the Monsters or the Villagers.
The card's color, as well as the symbol above the Event's name, indicates who the Event is about. Gray cards are about the Villagers. Colored cards are about a specific Monster.
If the Event Monster is not in your game, completely ignore the Event and continue with the Monster Strike. Otherwise, read the Event out loud and do what it says.
3. Monster Strike: Certain Monsters move and attack, as indicated by the symbols at the bottom of the card. In order from left to right, move and attack with the first Monster before proceeding to the next Monster.
If an indicated Monster is not in your game, ignore that symbol. If the Frenzy symbol is shown, the Monster with the Frenzy Marker moves and attacks. This could result in the same Monster moving and attacking twice in one turn.
Move the Monster the number of spaces indicated on the card towards the closest person (Hero or Villager). As soon as the Monster is in a space with a person, they stop moving. If the Monster started in a space with a person, they don't move at all.
Attack one person in the Monster's space by rolling the number of attack dice indicated. If there are no people in the Monster's space, the Monster does not attack-do not roll dice. If there are multiple people in that space, the Monster will attack a Hero rather than a Villager.
If there are still multiple people the Monster could attack, the current player chooses one to attack before rolling.
Perk Cards: Each player starts the game with a Perk card, and more Perk cards can be earned by getting Villagers to their safe locations. Keep all your Perk cards face up in front of you. It's a good idea to discuss your Perk cards, and when to play them, with the other players.
Perks may be played on any player's turn, but only during the Hero Phase. When you play a Perk card, do what the card says, and then put it in a discard pile face up. Playing a Perk card does not take an action.
Items: Items are important for advancing tasks and defeating Monsters, as well as defending yourself from the Monsters' attacks. Each Item has a color, indicating its type, and a strength, which is the number at the top. Each Item also has a location, which indicates where the Item is placed when it is drawn from the Item bag.
Hit by a Monster:
Heroes: To ignore being hit by a Monster's attack, a Hero may discard one Item for each Hit symbol rolled. If the Hero does not have enough Items, or does not wish to discard any Items, they are defeated. One hit defeats a Hero.
When a Hero is defeated, increase the Terror Level by moving the Terror Marker one space and remove that Hero from the board.
At the start of that player's next turn, they place their Hero at the Hospital and take their turn as normal, including their full number of actions. A defeated Hero does not lose any Items or Perk cards.
Villagers: A Villager does not have any Items and is therefore defeated immediately when hit. When a Villager is defeated, increase the Terror Level by moving the Terror Marker one space and remove that Villager from the board.
End of the Game: The game can end in one of three ways:
Heroes Triumph: If you defeat all the Monsters, the game immediately ends and the players have won! You've saved the village from a horrific fate, and perhaps even the Monsters themselves.
Terror!: If the Terror Level reaches its maximum, indicated by the skull, the game immediately ends and the players have lost. Everyone, including the Heroes, are too horrified to continue. You abandon the village to the Monsters.
Out Of Time: If you need to draw a card when the Monster deck is empty, the game immediately ends and the players have lost. You've taken too long to save the village. The Villagers have fled and you aren't able to continue.
Solo Play: The Villagers are more fearful if there is only one Hero trying to save the village. Begin the game with the Terror Marker on the "3" of the Terror Level Track.
All the rules remain the same. However, do not play as the Courier-that Hero's Special Action cannot be taken in a solo game. Also the Perk cards "Special Delivery" and "Conduct An Investigation" cannot be used.
Either remove these cards before playing, or when drawn, immediately discard and draw a new Perk card to replace it.
Its a fantasic excellent strategy game based around the universal monsters. I love it so much its such a fun game. If you want to learn more go to BoardGameGeek, Dice Tower Review or One Stop Co-Op Shop.
The Gameplay:
Horrified is a cooperative game in which all the players win or lose together. The players win if they defeat all of the Monsters they are playing against. In order to defeat a Monster, you must first complete a task.
Each Monster's task and subsequent defeat is unique:
Creature from the Black Lagoon: Find the Creature's hidden lair, then drive the Creature away.
Dracula: Smash Dracula's four coffins, then overcome Dracula.
Frankenstein and the Bride: Teach Frankenstein and the Bride what it means to be human so they can live peacefully.
The Invisible Man: Supply evidence to the police of the Invisible Man's existence, then trap him.
The Mummy: Break the Mummy's curse, then return him to his tomb.
The Wolf Man: Discover the cure for lycanthropy, then administer it to the Wolf Man.
The players lose immediately if one of the following occurs:
Terror: Each time a Hero or Villager is defeated, the Terror Level will increase. If the Terror Level reaches its maximum, indicated by the skull, the Monsters have overrun the village and the players lose.
Out Of Time: Each turn, you will draw a card from the Monster deck. If you need to draw a Monster card but the deck is empty, you have taken too long to defeat the Monsters and the players lose.
Each turn has two phases, performed in this order:
Hero Phase: Take as many actions as indicated on your Badge. In addition, any player may play any number of Perk cards.
Monster Phase: Draw one Monster card from the top of the Monster deck and resolve all three parts of the card. After completing both phases, play proceeds clockwise, starting with the next player's Hero Phase.
Hero Phase: Actions: Take up to the number of actions indicated on your Badge. You may choose to take fewer. Actions may be taken multiple times and in any order. The possible actions are:
Move: Move your Hero along a lit path to an adjacent space. You cannot move to water spaces and can only cross the river using one of the two bridge spaces. In addition, you may take any number of Villagers in your Hero's space with you when you move.
Guide: Move one Villager from your Hero's space to an adjacent space, or move one Villager from an adjacent space to your Hero's space. Villagers also cannot move to water spaces, and Monsters do not affect their movement.
Special Action: Some Heroes have a special action, as indicated on their Badge. Just like other actions, special actions count as one of the total number of actions for your turn and can be taken multiple times.
Pick Up: Take any number of Items from your Hero's space. Keep all your Items in front of you, next to your Badge.
Share: All Heroes in the same space as your Hero may freely give or take any number of Items from each other.
Advance: At a specific location, use one of your Items to advance a Monster's task.
Defeat: In a Monster's space, use your Items to defeat that Monster.
Monster Phase:
Draw a card from the top of the Monster deck and resolve the three parts of the card, from top to bottom. After resolving the entire Monster card, put it in a discard pile face up.
1. Items: Draw the number of Items listed at the top of the card, if any, from the Item bag. Place each Item at the location indicated on the Item.
If you need to draw an Item when the Item bag is empty, place all the Items from the discard pile into the bag, mix them up, and continue drawing.
2. Event: Each Event either involves one of the Monsters or the Villagers.
The card's color, as well as the symbol above the Event's name, indicates who the Event is about. Gray cards are about the Villagers. Colored cards are about a specific Monster.
If the Event Monster is not in your game, completely ignore the Event and continue with the Monster Strike. Otherwise, read the Event out loud and do what it says.
3. Monster Strike: Certain Monsters move and attack, as indicated by the symbols at the bottom of the card. In order from left to right, move and attack with the first Monster before proceeding to the next Monster.
If an indicated Monster is not in your game, ignore that symbol. If the Frenzy symbol is shown, the Monster with the Frenzy Marker moves and attacks. This could result in the same Monster moving and attacking twice in one turn.
Move the Monster the number of spaces indicated on the card towards the closest person (Hero or Villager). As soon as the Monster is in a space with a person, they stop moving. If the Monster started in a space with a person, they don't move at all.
Attack one person in the Monster's space by rolling the number of attack dice indicated. If there are no people in the Monster's space, the Monster does not attack-do not roll dice. If there are multiple people in that space, the Monster will attack a Hero rather than a Villager.
If there are still multiple people the Monster could attack, the current player chooses one to attack before rolling.
Perk Cards: Each player starts the game with a Perk card, and more Perk cards can be earned by getting Villagers to their safe locations. Keep all your Perk cards face up in front of you. It's a good idea to discuss your Perk cards, and when to play them, with the other players.
Perks may be played on any player's turn, but only during the Hero Phase. When you play a Perk card, do what the card says, and then put it in a discard pile face up. Playing a Perk card does not take an action.
Items: Items are important for advancing tasks and defeating Monsters, as well as defending yourself from the Monsters' attacks. Each Item has a color, indicating its type, and a strength, which is the number at the top. Each Item also has a location, which indicates where the Item is placed when it is drawn from the Item bag.
Hit by a Monster:
Heroes: To ignore being hit by a Monster's attack, a Hero may discard one Item for each Hit symbol rolled. If the Hero does not have enough Items, or does not wish to discard any Items, they are defeated. One hit defeats a Hero.
When a Hero is defeated, increase the Terror Level by moving the Terror Marker one space and remove that Hero from the board.
At the start of that player's next turn, they place their Hero at the Hospital and take their turn as normal, including their full number of actions. A defeated Hero does not lose any Items or Perk cards.
Villagers: A Villager does not have any Items and is therefore defeated immediately when hit. When a Villager is defeated, increase the Terror Level by moving the Terror Marker one space and remove that Villager from the board.
End of the Game: The game can end in one of three ways:
Heroes Triumph: If you defeat all the Monsters, the game immediately ends and the players have won! You've saved the village from a horrific fate, and perhaps even the Monsters themselves.
Terror!: If the Terror Level reaches its maximum, indicated by the skull, the game immediately ends and the players have lost. Everyone, including the Heroes, are too horrified to continue. You abandon the village to the Monsters.
Out Of Time: If you need to draw a card when the Monster deck is empty, the game immediately ends and the players have lost. You've taken too long to save the village. The Villagers have fled and you aren't able to continue.
Solo Play: The Villagers are more fearful if there is only one Hero trying to save the village. Begin the game with the Terror Marker on the "3" of the Terror Level Track.
All the rules remain the same. However, do not play as the Courier-that Hero's Special Action cannot be taken in a solo game. Also the Perk cards "Special Delivery" and "Conduct An Investigation" cannot be used.
Either remove these cards before playing, or when drawn, immediately discard and draw a new Perk card to replace it.
Its a fantasic excellent strategy game based around the universal monsters. I love it so much its such a fun game. If you want to learn more go to BoardGameGeek, Dice Tower Review or One Stop Co-Op Shop.
Matthew Krueger (10051 KP) rated Dracula (1958) in Movies
Nov 5, 2020 (Updated Nov 5, 2020)
The Vampire Rises Once More
Dracula- is a great movie. Hammer films is a excellent studio, cause their brought back the universal monsters and put their own spin on it. And with Dracula their put their own spin on Dracula. And did it work, yes.
First Christopher Lee played as the creature in The Curse of Frankenstien, now he plays as Dracula. When you think of Dracula you think of Bela Lugosi and Christopher Lee. Christopher Lee played Dracula more times then Bela Lugosi. But both actors are iconic, legends and icons.
The plot: On a search for his missing friend Jonathan Harker (John Van Eyssen), vampire hunter Dr. Van Helsing (Peter Cushing) is led to Count Dracula's (Christopher Lee) castle. Upon arriving, Van Helsing finds an undead Harker in Dracula's crypt and discovers that the count's next target is Harker's ailing fiancée, Lucy Holmwood (Carol Marsh). With the help of her brother, Arthur (Michael Gough), Van Helsing struggles to protect Lucy and put an end to Count Dracula's parasitic reign of terror.
In the United States, the film was retitled Horror of Dracula to avoid confusion with the U.S. original by Universal Pictures, 1931's Dracula.
Its a excllent film.
First Christopher Lee played as the creature in The Curse of Frankenstien, now he plays as Dracula. When you think of Dracula you think of Bela Lugosi and Christopher Lee. Christopher Lee played Dracula more times then Bela Lugosi. But both actors are iconic, legends and icons.
The plot: On a search for his missing friend Jonathan Harker (John Van Eyssen), vampire hunter Dr. Van Helsing (Peter Cushing) is led to Count Dracula's (Christopher Lee) castle. Upon arriving, Van Helsing finds an undead Harker in Dracula's crypt and discovers that the count's next target is Harker's ailing fiancée, Lucy Holmwood (Carol Marsh). With the help of her brother, Arthur (Michael Gough), Van Helsing struggles to protect Lucy and put an end to Count Dracula's parasitic reign of terror.
In the United States, the film was retitled Horror of Dracula to avoid confusion with the U.S. original by Universal Pictures, 1931's Dracula.
Its a excllent film.
LeftSideCut (3778 KP) rated Frankenstein (1931) in Movies
Mar 25, 2021
Frankenstein represents some of the best material from the original Universal Monsters run.
Considering it came out just a few years after feature length talkies were even a thing, the plot moves at a swift pace, and never gets boring. We know all that we need to about the characters involved with no unnecessary padding out, and boasts wonderful dialogue that is engaging throughout
What's more, it's runtime is brimming with incredible shots, from Frankenstein and the monster on top of the mountain, to the monster accepting a flower from a little girl, to the mob of townspeople marching towards the windmill (a shot that has always stuck with me since being a child).
Frankenstein is a fantastic realisation of the misunderstood beast narrative, and an incredibly important stepping stone in the history of horror. Iconic in every way.
Considering it came out just a few years after feature length talkies were even a thing, the plot moves at a swift pace, and never gets boring. We know all that we need to about the characters involved with no unnecessary padding out, and boasts wonderful dialogue that is engaging throughout
What's more, it's runtime is brimming with incredible shots, from Frankenstein and the monster on top of the mountain, to the monster accepting a flower from a little girl, to the mob of townspeople marching towards the windmill (a shot that has always stuck with me since being a child).
Frankenstein is a fantastic realisation of the misunderstood beast narrative, and an incredibly important stepping stone in the history of horror. Iconic in every way.
Purple Phoenix Games (2266 KP) rated Horrified: Universal Monsters Strategy Board Game in Tabletop Games
Aug 6, 2021
I was a child a long time ago. Okay, not THAT long ago, but I remember being frightened of a great many thing on TV: Michael Jackson’s “Thriller” music video, the TV show “V,” and so many others. I still to this day have not watched an entire old school Universal Studios Monster movie. However, I used to live in California for part of my childhood and my family had season passes to Universal Studios and we would go quite a lot, so I have always been familiar with the monsters. So when I saw a game was being crafted featuring these lovable, but in a nostalgic way, creatures I knew I just had to have it.
Horrified is a pickup and deliver, action points, cooperative game with dice and miniatures utilizing a variable setup. In it players take on the role of a hero in a monster movie – but not just A monster movie, but SEVERAL monsters will be haunting the town! It is the heroes’ goal to defeat the monsters before the Terror Marker reaches maximum or the heroes run out of time and the monsters take over the town.
To setup, place the board on the table and draw 12 Item tokens from the bag. Place these Items on the board in the specified location printed on the Item. Depending on how many players (for this review I will be using the Solo rules in the rule book) place the Terror Marker appropriately on the board – the photo above was taken before I realized that it starts on three in the Solo game. Choose the monsters to be faced and place their mats near the board. The rulebook states where the monster minis will start the game. Place the Frenzy token on the lowest Frenzy-numbered monster. Shuffle the Monster and Perk decks of cards separately and deal each player one Perk card. Each player chooses or is randomly dealt a character badge and places the standee in the appropriate location on the board. The game may now begin!
Players will be taking turns traveling the town, picking up Items, attempting to defeat the monsters per their defeat instructions on their mats, delivering villagers that randomly appear to their safe locations, and keeping the Terror Marker in the acceptable range. Each character has a certain number of actions that can be taken on their turns, but any Perk cards used are spent as a bonus action on the hero’s turn. The hero actions are: Move (one space along the lit pathways, even with a villager in tow), Guide (a villager one space away from the hero), Pick Up (Items from locations), Share (Items from player to player – not needed in a Solo game), Special Action (if the character being played has one on their badge), Advance (complete a task on the Monster mat to move one step closer to defeat), and Defeat (once all the tasks are complete and the player has enough Items to defeat the Monster at the same location). Once a hero has used up all their Action Points per their badge, it will be the Monster phase.
Monster phases begin with a draw from the Monster deck. Upon the card will be a number printed on the top which instructs players as to how many Items to draw and place from the bag. Next, players will read the text on the card and complete any instructions. Finally, the Monsters will strike. At the bottom of the card will be printed several icons pertaining to Monsters individually and also the Monster who happens to currently be Frenzied. These icons instruct players to move certain Monsters and if they share a space with a hero or villager, to roll the attack dice. One hit from a Monster defeats either a villager or hero (unless the hero discards any Item to block the attack). If a hero or villager is defeated, the Terror Marker moves up a space toward ultimate doom. Play then is passed to the players again. The game continues in this fashion until one of the game end conditions is met and the heroe(s) win or the Monsters succeed in their hostile haunted takeover.
Components. I’d like to start with the art. I love it. The art has a very 1930s Hollywood style and is simply beautiful. The colors are vibrant, where color is used, and the board is stunning. All of the cardboard components are top notch quality, and the Monster minis are fab. Obviously it would be great for all the heroes and villagers to have minis as well, but there is text printed on those standees that just can’t translate to a miniature. All in all, the components here are wonderful and high quality.
The gameplay is also wonderful and high quality. The solo game from which these photos are taken I randomly drew the Mayor character and decided to hit the town with Dracula, The Creature from the Black Lagoon, and The Invisible Man. That’s a Standard game in the rules. The Mayor is great because she is able to take five actions on her turn (plus Perks), but she has no special abilities. That is both a blessing and a curse and wonderfully balanced. I would say I finished the game needing just one or two more Monster cards to draw before all three baddies were defeated. But, that’s the difficulty of having three Monsters showing. With just two Monsters I would have won handily, but maybe would not have enjoyed it as much and written it off as too easy. Luckily I always learn games on normal standard difficulty first.
Traipsing around town picking up Items and ushering villagers to their safe spaces sounds relaxing, but when the Monsters are on your trail and ready to Strike it adds a layer of anxiety that is just delicious. I admit I probably spent too much time trying to save every villager and that’s partly why I failed at this one game. Also I miscalculated how many extra Items to have on hand when attempting to Advance the Monster tasks. Couple those with my strategy to concentrate on defeating one Monster at a time and, well, that’s a losing strategy it seems.
The gameplay is so much fun, and the components are so wonderful to play with, it’s really no surprise I enjoy this game as much as I do. I have purposely left out some rules for readers to enjoy discovering themselves, but this is a tight game with pressure from different fronts to complete objectives. It’s the kind of game where even with a loss you find yourself wanting to try again right away. And that’s a sing of an excellent game. Purple Phoenix Games gives this very high ratings, even as a solo experience. If you need more horror-style adventure games in your collection, please check out Horrified. It’s not really that scary to play, but you will certainly be haunted by your choices you make throughout the game.
Horrified is a pickup and deliver, action points, cooperative game with dice and miniatures utilizing a variable setup. In it players take on the role of a hero in a monster movie – but not just A monster movie, but SEVERAL monsters will be haunting the town! It is the heroes’ goal to defeat the monsters before the Terror Marker reaches maximum or the heroes run out of time and the monsters take over the town.
To setup, place the board on the table and draw 12 Item tokens from the bag. Place these Items on the board in the specified location printed on the Item. Depending on how many players (for this review I will be using the Solo rules in the rule book) place the Terror Marker appropriately on the board – the photo above was taken before I realized that it starts on three in the Solo game. Choose the monsters to be faced and place their mats near the board. The rulebook states where the monster minis will start the game. Place the Frenzy token on the lowest Frenzy-numbered monster. Shuffle the Monster and Perk decks of cards separately and deal each player one Perk card. Each player chooses or is randomly dealt a character badge and places the standee in the appropriate location on the board. The game may now begin!
Players will be taking turns traveling the town, picking up Items, attempting to defeat the monsters per their defeat instructions on their mats, delivering villagers that randomly appear to their safe locations, and keeping the Terror Marker in the acceptable range. Each character has a certain number of actions that can be taken on their turns, but any Perk cards used are spent as a bonus action on the hero’s turn. The hero actions are: Move (one space along the lit pathways, even with a villager in tow), Guide (a villager one space away from the hero), Pick Up (Items from locations), Share (Items from player to player – not needed in a Solo game), Special Action (if the character being played has one on their badge), Advance (complete a task on the Monster mat to move one step closer to defeat), and Defeat (once all the tasks are complete and the player has enough Items to defeat the Monster at the same location). Once a hero has used up all their Action Points per their badge, it will be the Monster phase.
Monster phases begin with a draw from the Monster deck. Upon the card will be a number printed on the top which instructs players as to how many Items to draw and place from the bag. Next, players will read the text on the card and complete any instructions. Finally, the Monsters will strike. At the bottom of the card will be printed several icons pertaining to Monsters individually and also the Monster who happens to currently be Frenzied. These icons instruct players to move certain Monsters and if they share a space with a hero or villager, to roll the attack dice. One hit from a Monster defeats either a villager or hero (unless the hero discards any Item to block the attack). If a hero or villager is defeated, the Terror Marker moves up a space toward ultimate doom. Play then is passed to the players again. The game continues in this fashion until one of the game end conditions is met and the heroe(s) win or the Monsters succeed in their hostile haunted takeover.
Components. I’d like to start with the art. I love it. The art has a very 1930s Hollywood style and is simply beautiful. The colors are vibrant, where color is used, and the board is stunning. All of the cardboard components are top notch quality, and the Monster minis are fab. Obviously it would be great for all the heroes and villagers to have minis as well, but there is text printed on those standees that just can’t translate to a miniature. All in all, the components here are wonderful and high quality.
The gameplay is also wonderful and high quality. The solo game from which these photos are taken I randomly drew the Mayor character and decided to hit the town with Dracula, The Creature from the Black Lagoon, and The Invisible Man. That’s a Standard game in the rules. The Mayor is great because she is able to take five actions on her turn (plus Perks), but she has no special abilities. That is both a blessing and a curse and wonderfully balanced. I would say I finished the game needing just one or two more Monster cards to draw before all three baddies were defeated. But, that’s the difficulty of having three Monsters showing. With just two Monsters I would have won handily, but maybe would not have enjoyed it as much and written it off as too easy. Luckily I always learn games on normal standard difficulty first.
Traipsing around town picking up Items and ushering villagers to their safe spaces sounds relaxing, but when the Monsters are on your trail and ready to Strike it adds a layer of anxiety that is just delicious. I admit I probably spent too much time trying to save every villager and that’s partly why I failed at this one game. Also I miscalculated how many extra Items to have on hand when attempting to Advance the Monster tasks. Couple those with my strategy to concentrate on defeating one Monster at a time and, well, that’s a losing strategy it seems.
The gameplay is so much fun, and the components are so wonderful to play with, it’s really no surprise I enjoy this game as much as I do. I have purposely left out some rules for readers to enjoy discovering themselves, but this is a tight game with pressure from different fronts to complete objectives. It’s the kind of game where even with a loss you find yourself wanting to try again right away. And that’s a sing of an excellent game. Purple Phoenix Games gives this very high ratings, even as a solo experience. If you need more horror-style adventure games in your collection, please check out Horrified. It’s not really that scary to play, but you will certainly be haunted by your choices you make throughout the game.
Matthew Krueger (10051 KP) rated Creature from the Black Lagoon (1954) in Movies
May 21, 2020
The Last Classic Monster
Creature From The Black Lagoon- is the last monster of the classic universal monsters. And its sad. Its sad, to see the classic universal monster, last movie. This creature is scary, terrorfying and horrorfying.
The plot: Remnants of a mysterious animal have come to light in a remote jungle, and a group of scientists intends to determine if the find is an anomaly or evidence of an undiscovered beast. To accomplish their goal, the scientists (Antonio Moreno, Richard Carlson, Richard Denning, Whit Bissell) must brave the most perilous pieces of land South America has to offer. But the terrain is nothing compared to the danger posed by an otherworldly being that endangers their work and their lives.
Creature from the Black Lagoon was filmed in 3D and originally projected by the polarized light method. The audience wore viewers with gray polarizing filters, similar to the viewers most commonly used today. Because the brief 1950s 3D film fad had peaked in mid-1953 and was fading fast in early 1954, many audiences actually saw the film "flat", in 2D. Typically, the film was shown in 3D in large downtown theaters and flat in smaller neighborhood theaters.
For marketing reasons, a comedic appearance with Abbott and Costello on an episode of The Colgate Comedy Hour aired prior to the film's release. The appearance is commonly known as Abbott and Costello Meet the Creature from the Black Lagoon. Ben Chapman reprised his role as the Gill-Man for the program.
The film is recognized by American Film Institute in these lists:
2001: AFI's 100 Years...100 Thrills – Nominated
2003: AFI's 100 Years...100 Heroes & Villains:
Gill-man – Nominated Villain
Iike i said a classic universal monster.
The plot: Remnants of a mysterious animal have come to light in a remote jungle, and a group of scientists intends to determine if the find is an anomaly or evidence of an undiscovered beast. To accomplish their goal, the scientists (Antonio Moreno, Richard Carlson, Richard Denning, Whit Bissell) must brave the most perilous pieces of land South America has to offer. But the terrain is nothing compared to the danger posed by an otherworldly being that endangers their work and their lives.
Creature from the Black Lagoon was filmed in 3D and originally projected by the polarized light method. The audience wore viewers with gray polarizing filters, similar to the viewers most commonly used today. Because the brief 1950s 3D film fad had peaked in mid-1953 and was fading fast in early 1954, many audiences actually saw the film "flat", in 2D. Typically, the film was shown in 3D in large downtown theaters and flat in smaller neighborhood theaters.
For marketing reasons, a comedic appearance with Abbott and Costello on an episode of The Colgate Comedy Hour aired prior to the film's release. The appearance is commonly known as Abbott and Costello Meet the Creature from the Black Lagoon. Ben Chapman reprised his role as the Gill-Man for the program.
The film is recognized by American Film Institute in these lists:
2001: AFI's 100 Years...100 Thrills – Nominated
2003: AFI's 100 Years...100 Heroes & Villains:
Gill-man – Nominated Villain
Iike i said a classic universal monster.