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Chris Sawin (602 KP) rated Sherlock Holmes (2009) in Movies
Jun 22, 2019
Sherlock Holmes (Robert Downey Jr) has developed a reputation for having one of the most brilliant crime solving minds of his time. Along with his partner, Dr. John Watson (Jude Law), there is rarely ever a time when a case goes unsolved or a suspect is able to get the best of the two of them. However, that very well may be the case this time around. Holmes and Watson were able to apprehend Lord Blackwood (Mark Strong), who is believed to be a master of black magic. Blackwood is hanged and that is thought to be the end of it until he returns from the grave. Somehow Irene Adler (Rachel McAdams), an adversary of Holmes who he not only has feelings for but has gotten the best of him on more than one occasion, is wrapped up in all of this. Not to mention that the Blackwood case was supposed to be Watson's last as he settles down to get married. So Holmes takes the case to try and solve Blackwood's resurrection, figure out how Irene is involved, and convince Watson to stay on as his partner. What he doesn't count on is walking away from this case with an adversary that's just as cunning and brilliant as he is.
As a fan of the majority of Guy Ritchie's previous works (Lock, Stock, and Two Smoking Barrels, Snatch, Revolver, RocknRolla) and the incredible streak Robert Downey Jr has of impressive performances that have turned him into one of the most entertaining and profitable leading actors of today, you could say the anticipation and expectations for this film were fairly high. Other reviews for the film seemed to be mixed as a lot of them mentioned the writing for the film being lackluster and most complained that Sherlock Holmes wasn't an action star, but the film still brought in around $65 million its opening weekend. So is Ritchie's version of Sherlock Holmes worth seeing? If you're looking for one final film to make you laugh, have hard-hitting action, have a great cast, and have a fairly well-written story, then look no further than Sherlock Holmes.
The chemistry between Robert Downey Jr and Jude Law is the main reason to see this film. Robert Downey Jr puts in another top notch performance as Sherlock Holmes. Despite Holmes being a rather selfish individual, you can't help but find his antics entertaining. It became easier to sympathize with him as the film went on since how much Watson means to him as a friend and as his partner is revealed in the latter half of the film. As impressive as Robert Downey Jr was, Jude Law as just as entertaining. The way Holmes and Watson argue with each other and the way Watson thinks Holmes guilts him into coming along on each case is pure delight to the audience. That's partially due to the impeccable comedic timing the two have, but also due to the fact that they're both extremely talented actors at the top of their game in this film.
One of the most interesting aspects of the film is the way the film seemed to allow its viewers inside the mind of Sherlock Holmes at times. There's two occasions where Holmes is dissecting the moves he's about to make in a fight before he makes them as he announces each blow and the damage each blow does to his opponent. As he's narrating, the film plays in slow motion. When he's done, we jump back to the moment before he started narrating and see the entire situation play out in real time. There were other times, like the time in the restaurant when he's waiting to meet Watson's fiancé, Mary Morstan (Kelly Reilly), and when he's sitting in Blackwood's jail cell where it seemed like Holmes heard absolutely everything that was going on. It was as if he was aware of everything that was going on around him. Those parts of the film established just how adept Holmes really was.
The one flaw the film may have may be tucked away in the storyline somewhere. It felt convoluted at times. It may just need a repeat viewing or two to process everything rationally. So while just about everything is explained in full by Sherlock Holmes and everything is wrapped up by the time the credits roll (other than the open-ended finale that leaves it wide open for a sequel), it did seem like the writers were trying too hard or that they were reaching out too far for explanations or something.
Sherlock Holmes is Guy Ritchie's biggest box office success to date and it's safe to say that Robert Downey Jr has jumpstarted another successful and entertaining franchise. If you're familiar with Ritchie's previous works, then this film almost feels like the Sherlock Holmes character being thrown into the same world Ritchie established in Lock, Stock, and Two Smoking Barrels and Snatch if they took place in the late nineteenth century. The film centers on Holmes' anti-social behavior, is inspired heavily by the martial art Bartitsu mentioned in the Sherlock Holmes story from 1901 entitled The Adventure of the Empty House, and focuses on Holmes' brilliant analytical mind. Sherlock Holmes is full of high octane-fueled action, entertaining comedy, and witty dialogue.
As a fan of the majority of Guy Ritchie's previous works (Lock, Stock, and Two Smoking Barrels, Snatch, Revolver, RocknRolla) and the incredible streak Robert Downey Jr has of impressive performances that have turned him into one of the most entertaining and profitable leading actors of today, you could say the anticipation and expectations for this film were fairly high. Other reviews for the film seemed to be mixed as a lot of them mentioned the writing for the film being lackluster and most complained that Sherlock Holmes wasn't an action star, but the film still brought in around $65 million its opening weekend. So is Ritchie's version of Sherlock Holmes worth seeing? If you're looking for one final film to make you laugh, have hard-hitting action, have a great cast, and have a fairly well-written story, then look no further than Sherlock Holmes.
The chemistry between Robert Downey Jr and Jude Law is the main reason to see this film. Robert Downey Jr puts in another top notch performance as Sherlock Holmes. Despite Holmes being a rather selfish individual, you can't help but find his antics entertaining. It became easier to sympathize with him as the film went on since how much Watson means to him as a friend and as his partner is revealed in the latter half of the film. As impressive as Robert Downey Jr was, Jude Law as just as entertaining. The way Holmes and Watson argue with each other and the way Watson thinks Holmes guilts him into coming along on each case is pure delight to the audience. That's partially due to the impeccable comedic timing the two have, but also due to the fact that they're both extremely talented actors at the top of their game in this film.
One of the most interesting aspects of the film is the way the film seemed to allow its viewers inside the mind of Sherlock Holmes at times. There's two occasions where Holmes is dissecting the moves he's about to make in a fight before he makes them as he announces each blow and the damage each blow does to his opponent. As he's narrating, the film plays in slow motion. When he's done, we jump back to the moment before he started narrating and see the entire situation play out in real time. There were other times, like the time in the restaurant when he's waiting to meet Watson's fiancé, Mary Morstan (Kelly Reilly), and when he's sitting in Blackwood's jail cell where it seemed like Holmes heard absolutely everything that was going on. It was as if he was aware of everything that was going on around him. Those parts of the film established just how adept Holmes really was.
The one flaw the film may have may be tucked away in the storyline somewhere. It felt convoluted at times. It may just need a repeat viewing or two to process everything rationally. So while just about everything is explained in full by Sherlock Holmes and everything is wrapped up by the time the credits roll (other than the open-ended finale that leaves it wide open for a sequel), it did seem like the writers were trying too hard or that they were reaching out too far for explanations or something.
Sherlock Holmes is Guy Ritchie's biggest box office success to date and it's safe to say that Robert Downey Jr has jumpstarted another successful and entertaining franchise. If you're familiar with Ritchie's previous works, then this film almost feels like the Sherlock Holmes character being thrown into the same world Ritchie established in Lock, Stock, and Two Smoking Barrels and Snatch if they took place in the late nineteenth century. The film centers on Holmes' anti-social behavior, is inspired heavily by the martial art Bartitsu mentioned in the Sherlock Holmes story from 1901 entitled The Adventure of the Empty House, and focuses on Holmes' brilliant analytical mind. Sherlock Holmes is full of high octane-fueled action, entertaining comedy, and witty dialogue.

Chris Sawin (602 KP) rated Terminator Salvation (2009) in Movies
Jun 22, 2019
In the year 2018, humans are resisting the machines Skynet created called terminators. John Connor is the man who is destined to lead the resistance. Everything John Connor knows is turned inside out when he comes across Marcus Wright. Marcus was put to death by lethal injection in 2003 for killing his brother and two cops yet here he stands today. When an all out assualt by John's superiors is declared on Skynet, John finds out that Kyle Reese (the man who would eventually become his father) has been captured and will be caught in the blast, he knows his only choice is to join forces with Marcus, rescue the human prisoners, and bring Skynet down.
Christian Bale may have been the biggest disappointment in this film. After everyone heard the sound clip of him blowing up on set at a cinematographer, everybody kind of wondered if Bale's success was getting to his head. Well, it just might have. That clip seemed to run through my mind an awful lot throughout the duration of the film. My biggest complaint was that John Connor yelled the majority of the time, even when there was no reason to. When he did talk normally, he used his Batman voice. It just didn't seem to fit since Bale is more than capable of altering his accent (Harsh Times, Rescue Dawn, The Prestige). It's an issue that was bound to come up eventually, but just didn't really click until now.
The other weak link of the film had to be the dialogue. It is incredibly cheesy at times. At the beginning of the film, one of John Connor's superiors yells, "You tell those men to respond, even if they're dead!" It just seemed to be over the top more often than not. While the dialogue was a bit on the atrocious side, the story did have one interesting element going for it. The entire film revolves around this element and is really the only new factor brought in to the Terminator franchise. While the film had its low points, I kept thinking that the film at least had this going for it. Then the ending rolled around and just completely dropped the ball.
With all the negative components of the film, there are still quite a few pieces of the puzzle that are worth mentioning. The action scenes are beyond superb. The camera always seems to be in the right spot at the right time and it isn't too close, which is a definite plus. It seems to be too close during action sequences and fighting scenes in most films these days and most of the action gets lost in the shuffle (Transformers is a good example). Being able to see everything without wondering what happened to this character or that character is a nice change. Something that should definitely happen more often. The entire scene with The Harvester is pretty phenomenal. There are also quite a few throwbacks to the first two films of the franchise. "Come with me if you want to live," and, "I'll be back," are both used in the film, Kyle Reese uses his signature weapon, a sawn off shotgun, Marcus Wright knocks the windshield out of the wrecking truck in a similar fashion the T-1000 did with the diesel in T2, John Connor cocking a gun and firing at a T-800 while being wounded much like Sarah Connor did with the T-1000 while being wounded in T2, and I'm sure quite a few more that I missed.
Sam Worthington should be getting all the attention Christian Bale is for this film. He actually makes you care about Marcus Wright despite what he's done in the past. The way he portrays his emotions and how he's done these horrible things yet is a decent guy deep down inside just makes you want to root for him. Anton Yelchin also deserves a mention. His version of Kyle Reese is pretty much spot on with how you'd imagine a younger version of Kyle Reese to act. His mannerisms, the way he talks, everything. He nailed it.
The sound was also spectacular. Sounds of huge terminators echoed off the walls and made the ground shake, helicoptor blades seemed to chop through the air in violent strokes, motorcycles screeched from one side of the theater to the other to sound like they were going right by you, and you could feel the area around you rumble whenever there was a huge explosion. The sound is definitely a huge aspect of an action film and it really delivered here.
Terminator: Salvation is worth seeing, but being a fan of the franchise and having high expectations may leave you walking away in disappointment. The film doesn't really elaborate on the war between humans and machines or really add anything to the franchise, when all is said and done. If you can somehow remember the first two films yet not compare this sequel with them while ignoring plot holes, Christian Bale's over the top performance, and cheesy dialogue, then you may be able to enjoy Terminator: Salvation to its full extent. But if you're looking for a great action film that fails to expand the Terminator mythos in any way, shape, or form, then this film delivers.
Christian Bale may have been the biggest disappointment in this film. After everyone heard the sound clip of him blowing up on set at a cinematographer, everybody kind of wondered if Bale's success was getting to his head. Well, it just might have. That clip seemed to run through my mind an awful lot throughout the duration of the film. My biggest complaint was that John Connor yelled the majority of the time, even when there was no reason to. When he did talk normally, he used his Batman voice. It just didn't seem to fit since Bale is more than capable of altering his accent (Harsh Times, Rescue Dawn, The Prestige). It's an issue that was bound to come up eventually, but just didn't really click until now.
The other weak link of the film had to be the dialogue. It is incredibly cheesy at times. At the beginning of the film, one of John Connor's superiors yells, "You tell those men to respond, even if they're dead!" It just seemed to be over the top more often than not. While the dialogue was a bit on the atrocious side, the story did have one interesting element going for it. The entire film revolves around this element and is really the only new factor brought in to the Terminator franchise. While the film had its low points, I kept thinking that the film at least had this going for it. Then the ending rolled around and just completely dropped the ball.
With all the negative components of the film, there are still quite a few pieces of the puzzle that are worth mentioning. The action scenes are beyond superb. The camera always seems to be in the right spot at the right time and it isn't too close, which is a definite plus. It seems to be too close during action sequences and fighting scenes in most films these days and most of the action gets lost in the shuffle (Transformers is a good example). Being able to see everything without wondering what happened to this character or that character is a nice change. Something that should definitely happen more often. The entire scene with The Harvester is pretty phenomenal. There are also quite a few throwbacks to the first two films of the franchise. "Come with me if you want to live," and, "I'll be back," are both used in the film, Kyle Reese uses his signature weapon, a sawn off shotgun, Marcus Wright knocks the windshield out of the wrecking truck in a similar fashion the T-1000 did with the diesel in T2, John Connor cocking a gun and firing at a T-800 while being wounded much like Sarah Connor did with the T-1000 while being wounded in T2, and I'm sure quite a few more that I missed.
Sam Worthington should be getting all the attention Christian Bale is for this film. He actually makes you care about Marcus Wright despite what he's done in the past. The way he portrays his emotions and how he's done these horrible things yet is a decent guy deep down inside just makes you want to root for him. Anton Yelchin also deserves a mention. His version of Kyle Reese is pretty much spot on with how you'd imagine a younger version of Kyle Reese to act. His mannerisms, the way he talks, everything. He nailed it.
The sound was also spectacular. Sounds of huge terminators echoed off the walls and made the ground shake, helicoptor blades seemed to chop through the air in violent strokes, motorcycles screeched from one side of the theater to the other to sound like they were going right by you, and you could feel the area around you rumble whenever there was a huge explosion. The sound is definitely a huge aspect of an action film and it really delivered here.
Terminator: Salvation is worth seeing, but being a fan of the franchise and having high expectations may leave you walking away in disappointment. The film doesn't really elaborate on the war between humans and machines or really add anything to the franchise, when all is said and done. If you can somehow remember the first two films yet not compare this sequel with them while ignoring plot holes, Christian Bale's over the top performance, and cheesy dialogue, then you may be able to enjoy Terminator: Salvation to its full extent. But if you're looking for a great action film that fails to expand the Terminator mythos in any way, shape, or form, then this film delivers.

Chris Sawin (602 KP) rated Halloween II (2009) in Movies
Jun 22, 2019 (Updated Jun 23, 2019)
Contains spoilers, click to show
That fateful night in Haddonfield, Laurie Strode shot and killed Michael Myers or so she thought. As the ambulance that pulled what was thought to be the corpse of the world's most notorious serial killer, Michael Myers made sure everyone knew he was still alive the best way he could; by slaughtering whoever got in his way. Now, two years later, Laurie lives with Sheriff Brackett and his daughter Annie. Laurie struggles with hallucinations and panic attacks while believing the therapy she's receiving is only making her worse. As Laurie struggles with her newfound issues, Michael tries to reunite his family. Michael has visions of his mother with a white horse accompanied by his younger self. Michael is returning to Haddonfield to finish the job.
This film has to set the record for dream sequences, which makes you wonder if the entire film is nothing more than a dream. I wasn't exactly a big fan of the remake from 2007 and expectations for this film were incredibly low, nobody can really be prepared for how terrible this film really is. Since there's so much wrong with this film, we'll try and start with what was actually was enjoyable.
Brad Dourif as Sheriff Brackett is really the highlight of the film as far as acting goes. While that probably isn't saying much and his role isn't as big as you may expect, he does a good job with the screen time he gets. His character is intense right from the start, but as things take a turn for the worse for his character his downward spiral is the most enthralling aspect of the film. A few of the deaths were also really satisfying. Mainly Buddy the Secuirty Guard. There's a night scene where an officer is out on Sheriff Brackett's lawn and we're looking at the silhouette of a tree while the officer searches the premises. Before you know it, we see Michael emerge from that tree silhouette and kill the officer.
Everything else in the film was just horrendous. The flaws are almost so overwhelming that it's nearly impossible to know where to begin. The whole white horse thing is ridiculous. So if Deborah Myers tells young Michael that he can think of her whenever he looks at the white horse figurine she gave him, wouldn't that make her a horse by default? The inconsistencies in the film are incredibly glaring, as well. Laurie and Annie's injuries from the previous film seem more severe at the start of this one, Laurie being able to put weight on an injured leg by walking on it but it causing her extreme pain when she's lifted from a stretcher to a bed at the hospital, Michael chopping off a guy's head with a shard of glass, etc. The "Nights in White Satin" thing was literally beaten into your skull by the time the film ended. If you sit through the film, it's like Rob is sitting next to you each time the song comes on nudging you with his elbow going, "Eh? Do you get it? You get it?"
Michael was way too vocal for my liking. Heavy breathing is one thing, but when we're hearing him grunt loudly every time he stabs somebody then it takes a lot of it. When he actually talked at the end of the film, I was done. He also seemed to spend more time stabbing women than men in the film. Guys get their head chopped off or an axe to the back while women get stabbed a dozen times or have their face smashed against a mirror nine times. The choreography didn't seem as good as the remake either. There's a scene where water gets on the camera and it's on there the entire scene. It's interesting at first, but after a few minutes you just want someone to get a towel to wipe it down.
As powerful as Michael seems to be, it at least made a bit more sense in the original film by John Carpenter. Michael was pure evil. That was the explanation, so him not being able to die at least sort of made sense. Now that he's been given this white trash upbringing in the remake, his super strength and inability to die just seems even more farfetched than it originally did. So when Michael is busting through walls and lifting cars with his bare hands all Incredible Hulk style in this film, it's laughable. Not to mention what happened to the Dr. Loomis character. There are just way too many things wrong with this sequel to list here.
Rob Zombie has certainly made Halloween his own with Halloween II. It's just a shame that it's really not worth watching seriously. Let's put it this way, the highlight of the film is Weird Al's cameo. After five films of dealing with white trash families, it's time for Zombie to move on to something different. It's safe to say he's bled that idea bone dry. I wouldn't seriously recommend this film to anyone, but if you're looking for a film to watch with some friends to laugh at and make fun of while it's going then this is the perfect film.
This film has to set the record for dream sequences, which makes you wonder if the entire film is nothing more than a dream. I wasn't exactly a big fan of the remake from 2007 and expectations for this film were incredibly low, nobody can really be prepared for how terrible this film really is. Since there's so much wrong with this film, we'll try and start with what was actually was enjoyable.
Brad Dourif as Sheriff Brackett is really the highlight of the film as far as acting goes. While that probably isn't saying much and his role isn't as big as you may expect, he does a good job with the screen time he gets. His character is intense right from the start, but as things take a turn for the worse for his character his downward spiral is the most enthralling aspect of the film. A few of the deaths were also really satisfying. Mainly Buddy the Secuirty Guard. There's a night scene where an officer is out on Sheriff Brackett's lawn and we're looking at the silhouette of a tree while the officer searches the premises. Before you know it, we see Michael emerge from that tree silhouette and kill the officer.
Everything else in the film was just horrendous. The flaws are almost so overwhelming that it's nearly impossible to know where to begin. The whole white horse thing is ridiculous. So if Deborah Myers tells young Michael that he can think of her whenever he looks at the white horse figurine she gave him, wouldn't that make her a horse by default? The inconsistencies in the film are incredibly glaring, as well. Laurie and Annie's injuries from the previous film seem more severe at the start of this one, Laurie being able to put weight on an injured leg by walking on it but it causing her extreme pain when she's lifted from a stretcher to a bed at the hospital, Michael chopping off a guy's head with a shard of glass, etc. The "Nights in White Satin" thing was literally beaten into your skull by the time the film ended. If you sit through the film, it's like Rob is sitting next to you each time the song comes on nudging you with his elbow going, "Eh? Do you get it? You get it?"
Michael was way too vocal for my liking. Heavy breathing is one thing, but when we're hearing him grunt loudly every time he stabs somebody then it takes a lot of it. When he actually talked at the end of the film, I was done. He also seemed to spend more time stabbing women than men in the film. Guys get their head chopped off or an axe to the back while women get stabbed a dozen times or have their face smashed against a mirror nine times. The choreography didn't seem as good as the remake either. There's a scene where water gets on the camera and it's on there the entire scene. It's interesting at first, but after a few minutes you just want someone to get a towel to wipe it down.
As powerful as Michael seems to be, it at least made a bit more sense in the original film by John Carpenter. Michael was pure evil. That was the explanation, so him not being able to die at least sort of made sense. Now that he's been given this white trash upbringing in the remake, his super strength and inability to die just seems even more farfetched than it originally did. So when Michael is busting through walls and lifting cars with his bare hands all Incredible Hulk style in this film, it's laughable. Not to mention what happened to the Dr. Loomis character. There are just way too many things wrong with this sequel to list here.
Rob Zombie has certainly made Halloween his own with Halloween II. It's just a shame that it's really not worth watching seriously. Let's put it this way, the highlight of the film is Weird Al's cameo. After five films of dealing with white trash families, it's time for Zombie to move on to something different. It's safe to say he's bled that idea bone dry. I wouldn't seriously recommend this film to anyone, but if you're looking for a film to watch with some friends to laugh at and make fun of while it's going then this is the perfect film.

Bob Mann (459 KP) rated 1917 (2020) in Movies
Jan 12, 2020
Cinematography (1 more)
Visceral and enormously tense movie experience
Visceral, brilliant and a far from relaxing evening at the movies.
It's already won Best Film at the Golden Globes, and seems set for Oscar glory too. Is Sam Mendes's WW1 epic any good?
"The Man is the Mission" - The similarities with the storyline of Spielberg's "Saving Private Ryan" are evident. Lance Corporal Blake (Dean-Charles Chapman) has a brother serving in another battalion of 1,600 men under the command of Colonel Mackenzie (Benedict Cumberbatch). The problem is that they are walking into a trap and are about to be slaughtered when they go over the top at dawn. General Erinmore (Colin Firth) picks Blake and his mate Lance Corporal Will Schofield (George MacKay) to run a dangerous mission to cross no-mans land, break through the German lines and get the message to Mackenzie to call the attack off.
Famously, the movie uses the "Rope" / "Birdman" technique of appearing to film the action as a single continuous take. This adds enormously to the tension as the duo proceed into danger. Aside from a chance meeting with a French foster mother (Claire Duburcq), the tension is maintained at 110% for the film's duration. Which makes for an exhausting watch! Congratulations by the way to Ms Duburcq for bagging the one female role in the whole movie! This is the anti-dote to the female-heavy movies of 2019!
This is a movie you MUST go to see in the cinema. A star of the show is Roger Deakins' cinematography which is just glorious to look at. The hell-holes (literally) of no-mans land are one thing, but then we get the sweeping landscapes of the green french countryside (actually Wiltshire, just a few miles from where I live!). But the really jaw-dropping cinematography for me came in a flare-lit ruined French town. The effect of a raging fire in the distance and the constantly shifting shadows of the ruins is truly spectacular.
All of this is helped by a great score by Thomas Newman, particularly at this moment in the film. The music suits the action perfectly, which is all you can ask for from a score.
I first noticed George MacKay in one of the lead roles in the Proclaimers musical "Sunshine on Leith" and then again in "Pride": both relatively low-key British films. Here he is catapulted onto the global blockbuster stage, and has nowhere to hide being on-screen literally for the whole running time (and he is running!). He doesn't disappoint: the performance is a stellar one and he holds the drama together.
He's got good support though: small but important supporting roles come from not only Firth and Cumberbatch but also Daniel ("Line of Duty") Mays; Andrew ("Kneel!") Scott; Adrian ("Killing Eve") Scarborough and Richard Madden. But my favourite was a quietly strong (no pun intended) from Mark Strong as a friendly captain with good advice for our hero.
Is the single-shot idea a gimmick? Perhaps. But it is extremely effective at maintaining the momentum. Perhaps to a degree it is a bit of a distraction, since I was constantly looking for the cuts (and very clever they are too). But it is undeniably a marvelous piece of film-making. The choreography involved with getting all of those actors and extras moving in unison for the length of some of those takes would make even Busby Berkeley sweat!
There are also some truly extraordinary action shots: a barn scene (and its dramatic aftermath) is one of the most incredible bits of film-making I've seen not just this year (that's not saying much!) but also last year.
The movie is not for the faint-hearted, with some truly gruesome scenes that stick in the mind afterwards. The illustrious Mrs Movie Man spent most of the movie with her hands over her eyes! But in general, this feels authentic. My own grandfather spent 3 days and nights lying wounded in the French mud, before being rescued... by the Germans. War is hell, and the film reflects that.
Director Sam Mendes - also a Golden Globe winner - only goes a bit Hollywood at one point: a musical interlude where an exhausted Schofield creeps into camp (what? no guards?) and listens to a wistful acappella. The realism felt like it went from 10/10 to 7/10.
This is a top-class piece of movie-making and deserves all its award success. I went in with a bit of an "Oscar-bait" attitude; the one-take gimmick peaking my interest but also stoking my cynicism. Was this to be just a technically fabulous movie that would win the awards but not really entertain? But my cynicism was unfounded. It's a gripping watch and a truly memorable movie.
See it. See it at the cinema. And see it at a cinema with as big a screen and with as great a sound system as possible!
(For the full graphical review, please check out the review on One Mann's Movies at https://bob-the-movie-man.com/2020/01/12/one-manns-movies-film-review-1917-2019/ )
"The Man is the Mission" - The similarities with the storyline of Spielberg's "Saving Private Ryan" are evident. Lance Corporal Blake (Dean-Charles Chapman) has a brother serving in another battalion of 1,600 men under the command of Colonel Mackenzie (Benedict Cumberbatch). The problem is that they are walking into a trap and are about to be slaughtered when they go over the top at dawn. General Erinmore (Colin Firth) picks Blake and his mate Lance Corporal Will Schofield (George MacKay) to run a dangerous mission to cross no-mans land, break through the German lines and get the message to Mackenzie to call the attack off.
Famously, the movie uses the "Rope" / "Birdman" technique of appearing to film the action as a single continuous take. This adds enormously to the tension as the duo proceed into danger. Aside from a chance meeting with a French foster mother (Claire Duburcq), the tension is maintained at 110% for the film's duration. Which makes for an exhausting watch! Congratulations by the way to Ms Duburcq for bagging the one female role in the whole movie! This is the anti-dote to the female-heavy movies of 2019!
This is a movie you MUST go to see in the cinema. A star of the show is Roger Deakins' cinematography which is just glorious to look at. The hell-holes (literally) of no-mans land are one thing, but then we get the sweeping landscapes of the green french countryside (actually Wiltshire, just a few miles from where I live!). But the really jaw-dropping cinematography for me came in a flare-lit ruined French town. The effect of a raging fire in the distance and the constantly shifting shadows of the ruins is truly spectacular.
All of this is helped by a great score by Thomas Newman, particularly at this moment in the film. The music suits the action perfectly, which is all you can ask for from a score.
I first noticed George MacKay in one of the lead roles in the Proclaimers musical "Sunshine on Leith" and then again in "Pride": both relatively low-key British films. Here he is catapulted onto the global blockbuster stage, and has nowhere to hide being on-screen literally for the whole running time (and he is running!). He doesn't disappoint: the performance is a stellar one and he holds the drama together.
He's got good support though: small but important supporting roles come from not only Firth and Cumberbatch but also Daniel ("Line of Duty") Mays; Andrew ("Kneel!") Scott; Adrian ("Killing Eve") Scarborough and Richard Madden. But my favourite was a quietly strong (no pun intended) from Mark Strong as a friendly captain with good advice for our hero.
Is the single-shot idea a gimmick? Perhaps. But it is extremely effective at maintaining the momentum. Perhaps to a degree it is a bit of a distraction, since I was constantly looking for the cuts (and very clever they are too). But it is undeniably a marvelous piece of film-making. The choreography involved with getting all of those actors and extras moving in unison for the length of some of those takes would make even Busby Berkeley sweat!
There are also some truly extraordinary action shots: a barn scene (and its dramatic aftermath) is one of the most incredible bits of film-making I've seen not just this year (that's not saying much!) but also last year.
The movie is not for the faint-hearted, with some truly gruesome scenes that stick in the mind afterwards. The illustrious Mrs Movie Man spent most of the movie with her hands over her eyes! But in general, this feels authentic. My own grandfather spent 3 days and nights lying wounded in the French mud, before being rescued... by the Germans. War is hell, and the film reflects that.
Director Sam Mendes - also a Golden Globe winner - only goes a bit Hollywood at one point: a musical interlude where an exhausted Schofield creeps into camp (what? no guards?) and listens to a wistful acappella. The realism felt like it went from 10/10 to 7/10.
This is a top-class piece of movie-making and deserves all its award success. I went in with a bit of an "Oscar-bait" attitude; the one-take gimmick peaking my interest but also stoking my cynicism. Was this to be just a technically fabulous movie that would win the awards but not really entertain? But my cynicism was unfounded. It's a gripping watch and a truly memorable movie.
See it. See it at the cinema. And see it at a cinema with as big a screen and with as great a sound system as possible!
(For the full graphical review, please check out the review on One Mann's Movies at https://bob-the-movie-man.com/2020/01/12/one-manns-movies-film-review-1917-2019/ )

Matthew Krueger (10051 KP) rated A Nightmare on Elm Street (1984) in Movies
Jul 3, 2020
Introduce a horror icon (3 more)
Robert Englund
Freddy
Wes Craven
Whatever you do, don’t fall asleep!
Contains spoilers, click to show
A Nightmare on Elm Street- is one of my all time favorite horror films. Its also one of the greatest horror movies of all time. That being said, the ending sucks and i will get to that, but first lets talk more about the film.
I just love the idea of someone who appears in your dreams. Someone who stalks you, someone who messes with you, someone who kills you in your dreams. Now Wes got the idea from several newspaper articles printed in the Los Angeles Times in the 1970s about Southeast Asian refugees, who, after fleeing to the United States because of war and genocide in Laos, Cambodia, and Vietnam, suffered disturbing nightmares and refused to sleep. Some of the men died in their sleep soon after and some of his own childhood nightmares.
The idea of Freddy was Craven's early life. One night, a young Craven saw an elderly man walking on the sidepath outside the window of his home. The man stopped to glance at a startled Craven and walked off. Now Initially, Fred Krueger was intended to be a child molester, but Craven eventually characterized him as a child murderer to avoid being accused of exploiting a spate of highly publicized child molestation cases that occurred in California around the time of production of the film. This idea happened in the 2010 remake.
Lets talk about the plot: In Wes Craven's classic slasher film, several Midwestern teenagers fall prey to Freddy Krueger (Robert Englund), a disfigured midnight mangler who preys on the teenagers in their dreams -- which, in turn, kills them in reality. After investigating the phenomenon, Nancy (Heather Langenkamp) begins to suspect that a dark secret kept by her and her friends' parents may be the key to unraveling the mystery, but can Nancy and her boyfriend Glen (Johnny Depp) solve the puzzle before it's too late?
The plot/story is excellent, the mystery surrounded of Krueger. Who he exactly is, why is he do this, what made him do this, how do the parnets know about Krueger? All of these questions and more your trying to figure out and the movie does a excellent job explaining them.
The deaths: the death scenes are excellent. Tina revolving around her room, Rod's bed sheets wrapping around him while he is in a prison cell and dies hanging and Glen getting pulled through his bed and then his blood gushes to the ceiling. Excellent deaths and memorable.
The Ending: Craven originally planned for the film to have a more evocative ending: Nancy kills Krueger by ceasing to believe in him, then awakens to discover that everything that happened in the film was an elongated nightmare. However, New Line leader Robert Shaye demanded a twist ending, in which Krueger disappears and all seems to have been a dream, only for the audience to discover that it was a dream-within-a-dream-within-a-dream.
According to Craven, "The original ending of the script has Nancy come out the door. It's an unusually cloudy and foggy day. A car pulls up with her dead friends in it. She's startled. She goes out and gets in the car wondering what the hell is going on, and they drive off into the fog, with the mother left standing on the doorstep and that's it. It was very brief, and suggestive that maybe life is sort of dream-like too. Shaye wanted Freddy Krueger to be driving the car, and have the kids screaming. It all became very negative. I felt a philosophical tension to my ending. Shaye said, "That's so 60s, it's stupid." I refused to have Freddy in the driver's seat, and we thought up about five different endings. The one we used, with Freddy pulling the mother through the doorway amused us all so much, we couldn't not use it."
Heather Langenkamp states that "there always was this sense that Freddy was the car", while according to Sara Risher, "it was always Wes' idea to pan to the little girls' jumping rope". Both a happy ending and a twist ending were filmed, but the final film used the twist ending. As a result, Craven who never wanted the film to be an ongoing franchise, did not work on the first sequel, Freddy's Revenge (1985).
Also Nancy's mom getting pulles through the window door was wierd and you can tell it was a blow up doll.
The Music: The lyrics for Freddy's theme song, sung by the jumprope children throughout the series and based on One, Two, Buckle My Shoe, was already written and included in the script when Bernstein started writing the soundtrack, while the melody for it was not set by Bernstein, but by Heather Langenkamp's boyfriend and soon-to-be husband at the time, Alan Pasqua, who was a musician himself. One of the three girls who recorded the vocal part of the theme was Robert Shaye's then 14-year-old daughter. Per the script, the lyrics are as follow: One two, Freddie's coming for you.Three four, better lock your door. Five six, grab your crucifix. Seven eight, gonna stay up late. Nine ten, never sleep again.
End Thoughts: A Nightmare on Elm Street is a excellent horror movie, it introduces a horror icon, has great charcters, has great death scenes and above all is perfect. Thank you Wes for giving us this movie.
I just love the idea of someone who appears in your dreams. Someone who stalks you, someone who messes with you, someone who kills you in your dreams. Now Wes got the idea from several newspaper articles printed in the Los Angeles Times in the 1970s about Southeast Asian refugees, who, after fleeing to the United States because of war and genocide in Laos, Cambodia, and Vietnam, suffered disturbing nightmares and refused to sleep. Some of the men died in their sleep soon after and some of his own childhood nightmares.
The idea of Freddy was Craven's early life. One night, a young Craven saw an elderly man walking on the sidepath outside the window of his home. The man stopped to glance at a startled Craven and walked off. Now Initially, Fred Krueger was intended to be a child molester, but Craven eventually characterized him as a child murderer to avoid being accused of exploiting a spate of highly publicized child molestation cases that occurred in California around the time of production of the film. This idea happened in the 2010 remake.
Lets talk about the plot: In Wes Craven's classic slasher film, several Midwestern teenagers fall prey to Freddy Krueger (Robert Englund), a disfigured midnight mangler who preys on the teenagers in their dreams -- which, in turn, kills them in reality. After investigating the phenomenon, Nancy (Heather Langenkamp) begins to suspect that a dark secret kept by her and her friends' parents may be the key to unraveling the mystery, but can Nancy and her boyfriend Glen (Johnny Depp) solve the puzzle before it's too late?
The plot/story is excellent, the mystery surrounded of Krueger. Who he exactly is, why is he do this, what made him do this, how do the parnets know about Krueger? All of these questions and more your trying to figure out and the movie does a excellent job explaining them.
The deaths: the death scenes are excellent. Tina revolving around her room, Rod's bed sheets wrapping around him while he is in a prison cell and dies hanging and Glen getting pulled through his bed and then his blood gushes to the ceiling. Excellent deaths and memorable.
The Ending: Craven originally planned for the film to have a more evocative ending: Nancy kills Krueger by ceasing to believe in him, then awakens to discover that everything that happened in the film was an elongated nightmare. However, New Line leader Robert Shaye demanded a twist ending, in which Krueger disappears and all seems to have been a dream, only for the audience to discover that it was a dream-within-a-dream-within-a-dream.
According to Craven, "The original ending of the script has Nancy come out the door. It's an unusually cloudy and foggy day. A car pulls up with her dead friends in it. She's startled. She goes out and gets in the car wondering what the hell is going on, and they drive off into the fog, with the mother left standing on the doorstep and that's it. It was very brief, and suggestive that maybe life is sort of dream-like too. Shaye wanted Freddy Krueger to be driving the car, and have the kids screaming. It all became very negative. I felt a philosophical tension to my ending. Shaye said, "That's so 60s, it's stupid." I refused to have Freddy in the driver's seat, and we thought up about five different endings. The one we used, with Freddy pulling the mother through the doorway amused us all so much, we couldn't not use it."
Heather Langenkamp states that "there always was this sense that Freddy was the car", while according to Sara Risher, "it was always Wes' idea to pan to the little girls' jumping rope". Both a happy ending and a twist ending were filmed, but the final film used the twist ending. As a result, Craven who never wanted the film to be an ongoing franchise, did not work on the first sequel, Freddy's Revenge (1985).
Also Nancy's mom getting pulles through the window door was wierd and you can tell it was a blow up doll.
The Music: The lyrics for Freddy's theme song, sung by the jumprope children throughout the series and based on One, Two, Buckle My Shoe, was already written and included in the script when Bernstein started writing the soundtrack, while the melody for it was not set by Bernstein, but by Heather Langenkamp's boyfriend and soon-to-be husband at the time, Alan Pasqua, who was a musician himself. One of the three girls who recorded the vocal part of the theme was Robert Shaye's then 14-year-old daughter. Per the script, the lyrics are as follow: One two, Freddie's coming for you.Three four, better lock your door. Five six, grab your crucifix. Seven eight, gonna stay up late. Nine ten, never sleep again.
End Thoughts: A Nightmare on Elm Street is a excellent horror movie, it introduces a horror icon, has great charcters, has great death scenes and above all is perfect. Thank you Wes for giving us this movie.

Kirk Bage (1775 KP) rated Toy Story 4 (2019) in Movies
Feb 11, 2021
The rule of threes is a pretty solid philosophy. We find things repeated in triplicate satisfying and complete. There is no rule of four, it isn’t a thing. Four is usually one too many… and this was the fear for all Pixar and Toy Story fans when this project was announced, fairly unexpectedly, in 2018. Toy Story 3 was a beautiful and heart-rending end to the saga of Woody, Buzz and co. It was an end. Wasn’t it? Everything worth saying had been said, and it was all tied up in a plastic bow rather perfectly.
Well, Pixar are innovators and pioneers of the highest order, so maybe we should just trust that they know what they are doing (apart from the Cars series). Please don’t ruin it all, is all we asked, with fingers crossed. So many franchises and beloved event movies have had their legacy shat on by one too many sequels. Die Hard, Alien, Star Wars, The Terminator, etc, etc. Isn’t it best to leave well alone and concentrate on new ideas and new directions?
All the usual voice actors, Mr Hanks and Mr Allen, were back on board, with some intriguing additions in guest stars such as Christina Hendricks and Keanu Reeves, as Gabby Gabby and Duke Caboom, respectively. There was also a new director in Josh Cooley, who had been part of the team since story boarding The Incredibles in 2003, and graduating to writer and actor on Inside Out. It’s good to know Pixar look after their own with these kind of opportunities, but was this the right film and series to be making a debut in? A lot of pressure, you would think.
So, firstly, by now we know the entire world breathed a sigh of relief that it wasn’t terrible. Not only wasn’t it terrible, but it was a heck of a lot of fun! I mean, a lot! It went on to win the Oscar for best animated film, and everyone that went on to watch it after its cinema release unanimously says: “Hey, this is much better than I thought… maybe even my second favourite out of the four”. And it is true! It’s not just good enough, it is great. I loved it.
I tend to save my animation for Sundays. I don’t know why, but that feels like the best day to indulge my inner child and sense of sentimental wonder. From minute one I was into this film. As soon as you see and hear your old friends in the toy box, it doesn’t take long to feel at home in this world of talking, walking, feeling, fearing, loving characters. They are so well drawn, in all senses, it is hard to think of animated entities so adored and part of the family. I laughed, I cried, I felt excited and worried and tense and ultimately warmed up with joy. It has it all.
Not to say it merely repeats the best tricks of the first three, it doesn’t. In fact, there are a lot of differences here. It feels a little more mature, like we have all grown up together and have no need to be patronised or expositioned at. It assumes we know these people (yes, I think of them as people, that is why it works) and can leap into their lives at any point. Woody, who is of course the beating heart of the show, has been a friend, a paramour and brother before, but now he is a father figure too, an evolution that reflects life. And these guys know how effective that is going to be.
There is a slight concern regarding his adopted ward, the controversial “Forky”, who seemed a little childish and simplistic in theory… but that becomes a wonderful part of the whole point… no spoilers. I’d understand if the character grated a tiny touch at first; it kinda did with me. But the laughs are there eventually, and some of them are big laughs! Fear not, it works. Not perfect, but it works. Although why it isn’t called “Sporky” I do not know… it is clearly a spork and not a fork. Oh, yes, I know why, it is because that is what Bonnie calls him, and she is a child. Genius. I was wrong.
The plot, such as it is, is an adventure story worthy of Indiana Jones at points, and it moves along at an exciting clip for sure! Gabby Gabby is gloriously sinister, as are her ventriloquist dummy henchmen; Duke Caboom is hilarious and has probably the best light relief moments; but there is also the duo of “Ducky” and “Bunny” to enjoy on a more surreal and perhaps more adult level. Even when you see where it is going, it has the ability to surprise you, which is terrific film-making art in any animation, or anything full stop. Not least, the final 10 minutes, which break the heart in the best way, just as all the previous films have done. The thought of where they leave it brings a lump to my throat even now!
In short. If you haven’t seen it: do. If you have, watch it again as part of a Toy Story marathon and see exactly how different it is from start to finish, and just how many themes and ideas it has covered in its 25 year existence. Bravo Pixar, you did it again!
Well, Pixar are innovators and pioneers of the highest order, so maybe we should just trust that they know what they are doing (apart from the Cars series). Please don’t ruin it all, is all we asked, with fingers crossed. So many franchises and beloved event movies have had their legacy shat on by one too many sequels. Die Hard, Alien, Star Wars, The Terminator, etc, etc. Isn’t it best to leave well alone and concentrate on new ideas and new directions?
All the usual voice actors, Mr Hanks and Mr Allen, were back on board, with some intriguing additions in guest stars such as Christina Hendricks and Keanu Reeves, as Gabby Gabby and Duke Caboom, respectively. There was also a new director in Josh Cooley, who had been part of the team since story boarding The Incredibles in 2003, and graduating to writer and actor on Inside Out. It’s good to know Pixar look after their own with these kind of opportunities, but was this the right film and series to be making a debut in? A lot of pressure, you would think.
So, firstly, by now we know the entire world breathed a sigh of relief that it wasn’t terrible. Not only wasn’t it terrible, but it was a heck of a lot of fun! I mean, a lot! It went on to win the Oscar for best animated film, and everyone that went on to watch it after its cinema release unanimously says: “Hey, this is much better than I thought… maybe even my second favourite out of the four”. And it is true! It’s not just good enough, it is great. I loved it.
I tend to save my animation for Sundays. I don’t know why, but that feels like the best day to indulge my inner child and sense of sentimental wonder. From minute one I was into this film. As soon as you see and hear your old friends in the toy box, it doesn’t take long to feel at home in this world of talking, walking, feeling, fearing, loving characters. They are so well drawn, in all senses, it is hard to think of animated entities so adored and part of the family. I laughed, I cried, I felt excited and worried and tense and ultimately warmed up with joy. It has it all.
Not to say it merely repeats the best tricks of the first three, it doesn’t. In fact, there are a lot of differences here. It feels a little more mature, like we have all grown up together and have no need to be patronised or expositioned at. It assumes we know these people (yes, I think of them as people, that is why it works) and can leap into their lives at any point. Woody, who is of course the beating heart of the show, has been a friend, a paramour and brother before, but now he is a father figure too, an evolution that reflects life. And these guys know how effective that is going to be.
There is a slight concern regarding his adopted ward, the controversial “Forky”, who seemed a little childish and simplistic in theory… but that becomes a wonderful part of the whole point… no spoilers. I’d understand if the character grated a tiny touch at first; it kinda did with me. But the laughs are there eventually, and some of them are big laughs! Fear not, it works. Not perfect, but it works. Although why it isn’t called “Sporky” I do not know… it is clearly a spork and not a fork. Oh, yes, I know why, it is because that is what Bonnie calls him, and she is a child. Genius. I was wrong.
The plot, such as it is, is an adventure story worthy of Indiana Jones at points, and it moves along at an exciting clip for sure! Gabby Gabby is gloriously sinister, as are her ventriloquist dummy henchmen; Duke Caboom is hilarious and has probably the best light relief moments; but there is also the duo of “Ducky” and “Bunny” to enjoy on a more surreal and perhaps more adult level. Even when you see where it is going, it has the ability to surprise you, which is terrific film-making art in any animation, or anything full stop. Not least, the final 10 minutes, which break the heart in the best way, just as all the previous films have done. The thought of where they leave it brings a lump to my throat even now!
In short. If you haven’t seen it: do. If you have, watch it again as part of a Toy Story marathon and see exactly how different it is from start to finish, and just how many themes and ideas it has covered in its 25 year existence. Bravo Pixar, you did it again!

Purple Phoenix Games (2266 KP) rated Shadow Hunters in Tabletop Games
Jul 24, 2021
Playing board games has enlightened me so much and given me wishes to follow career paths I would not have considered otherwise. One career I would NOT want to take on is that of a Shadow Hunter: the warriors who seek out and destroy beings from the demon realms walking in our midst. I’d rather stay blissfully ignorant to their existence and simply hope we can be friends. However, in board game worlds I will seek and destroy like a good little Shadow Hunter does.
Shadow Hunters is a hidden identity survival card game for groups of 4-8 players. Each player’s drawn persona will belong to the Shadows, the Hunters, or Neutrals (common bystanders). The goals of the players may all be completely different and the game may end at any time due to fulfilling personal agendas. Players may even win when their characters are dead!
To setup place the board on the table and randomly populate the card spaces on the board with the Area Cards. Shuffle the White Cards, Black Cards, and Hermit Cards (why didn’t they just name these the Green Cards?) into their own stacks and place them on the side of the board in their slots. Players choose their preferred colors, take the boards and pieces with that color, and place one of their wooden markers on the No Damage space on the board. The other wooden marker will be used for movement on the board Area cards. Shuffle and deal each player one Character Card to be kept secret from the other players. Determine start player and the game is ready to begin!
On a player’s turn they will be completing at least one task and then possible other tasks. First, the active player will roll both the 1d6 and 1d4 together to arrive at a number between two and 10. The player will place their marker on the matching Area card on the board. Should a player roll a seven they may choose any location other than the space they are on and move. Each location will have an action printed on its card that a player may choose to complete. These could be drawing cards from the White, Black, or Hermit decks, damaging other players, or stealing equipment cards from them. Lastly, the active player may straight up attack another player within the same Area range (the three different areas are two cards linked together, so either the card the marker shares or the one that is linked).
As soon as a character has suffered damage equal to or greater than the HP shown on their Character Card, that character dies. Once a character dies, the owning player flips the Character Card over to reveal the character and, more importantly, their faction to which they belong. If this causes one player to fulfill their character’s goals, they must announce that the game is over. If not, play continues in this fashion until a player’s goal has been achieved to end the game. This could mean the Shadow team or Hunter team wins as a group, or that one player wins alone.
Components. Oddly, this edition of Shadow Hunters is now almost 10 years old, so it fall within the “older games” group. That said, the components are still excellent quality, even by today’s standards. The cards have a faint linen finish, the cardboard components are all thick and matte finished, the wooden player markers are chunky and fun to move around. The only issues I have with components are that I wish the colors matched more on the wooden markers and the player boards. Not a huge deal, but something that makes me cringe just a little inside. The other issue I have is most definitely a personal preference: the numbers on the d4 are on the bottom and I prefer them on the top. I know, purely personal preference and I’m dumb for even mentioning it.
This is a game I love but irks my wife. And not even because she doesn’t like the game. It irks her because of how I play it. Until I use the Hermit Cards to try to help figure out which player is on my team I will certainly be attacking everyone I can every chance I get. That’s not the best way to make friends, and I get it, but I’m not taking that chance of allowing a potential opponent to get a leg up on me. That bothers my wife because many times I’m attacking my teammates. Oh well.
I have played this game so many times with different groups and have had great success with it almost every single time. It’s an easy teach, the theme makes sense, and having different end goals is something that many people can rally behind. I know there are about 3,000 hidden identity games out there, but I consider this one of the best. Even 10 years later it sill holds that sheen and gives us a little different experience than just spamming The Resistance: Avalon every time. Purple Phoenix Games gives this one a hot 17 / 24. Pick this one up if you find it in the wild and want a different feel for your hidden identity collection. I love it and you might too.
Shadow Hunters is a hidden identity survival card game for groups of 4-8 players. Each player’s drawn persona will belong to the Shadows, the Hunters, or Neutrals (common bystanders). The goals of the players may all be completely different and the game may end at any time due to fulfilling personal agendas. Players may even win when their characters are dead!
To setup place the board on the table and randomly populate the card spaces on the board with the Area Cards. Shuffle the White Cards, Black Cards, and Hermit Cards (why didn’t they just name these the Green Cards?) into their own stacks and place them on the side of the board in their slots. Players choose their preferred colors, take the boards and pieces with that color, and place one of their wooden markers on the No Damage space on the board. The other wooden marker will be used for movement on the board Area cards. Shuffle and deal each player one Character Card to be kept secret from the other players. Determine start player and the game is ready to begin!
On a player’s turn they will be completing at least one task and then possible other tasks. First, the active player will roll both the 1d6 and 1d4 together to arrive at a number between two and 10. The player will place their marker on the matching Area card on the board. Should a player roll a seven they may choose any location other than the space they are on and move. Each location will have an action printed on its card that a player may choose to complete. These could be drawing cards from the White, Black, or Hermit decks, damaging other players, or stealing equipment cards from them. Lastly, the active player may straight up attack another player within the same Area range (the three different areas are two cards linked together, so either the card the marker shares or the one that is linked).
As soon as a character has suffered damage equal to or greater than the HP shown on their Character Card, that character dies. Once a character dies, the owning player flips the Character Card over to reveal the character and, more importantly, their faction to which they belong. If this causes one player to fulfill their character’s goals, they must announce that the game is over. If not, play continues in this fashion until a player’s goal has been achieved to end the game. This could mean the Shadow team or Hunter team wins as a group, or that one player wins alone.
Components. Oddly, this edition of Shadow Hunters is now almost 10 years old, so it fall within the “older games” group. That said, the components are still excellent quality, even by today’s standards. The cards have a faint linen finish, the cardboard components are all thick and matte finished, the wooden player markers are chunky and fun to move around. The only issues I have with components are that I wish the colors matched more on the wooden markers and the player boards. Not a huge deal, but something that makes me cringe just a little inside. The other issue I have is most definitely a personal preference: the numbers on the d4 are on the bottom and I prefer them on the top. I know, purely personal preference and I’m dumb for even mentioning it.
This is a game I love but irks my wife. And not even because she doesn’t like the game. It irks her because of how I play it. Until I use the Hermit Cards to try to help figure out which player is on my team I will certainly be attacking everyone I can every chance I get. That’s not the best way to make friends, and I get it, but I’m not taking that chance of allowing a potential opponent to get a leg up on me. That bothers my wife because many times I’m attacking my teammates. Oh well.
I have played this game so many times with different groups and have had great success with it almost every single time. It’s an easy teach, the theme makes sense, and having different end goals is something that many people can rally behind. I know there are about 3,000 hidden identity games out there, but I consider this one of the best. Even 10 years later it sill holds that sheen and gives us a little different experience than just spamming The Resistance: Avalon every time. Purple Phoenix Games gives this one a hot 17 / 24. Pick this one up if you find it in the wild and want a different feel for your hidden identity collection. I love it and you might too.

Ivana A. | Diary of Difference (1171 KP) rated The Nothing Man in Books
Oct 5, 2020
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I am so excited to be part of the Ambassador Book Buzz for The Nothing Man by Catherine Ryan Howard. Thank you to the amazing team at LoveReading and Corvus for this opportunity.
Needless to say, this book made me stay up all night, just to find out how it ends.
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<b><i>I was the girl who survived the Nothing Man.
Now I am the woman who is going to catch him...</i></b>
You've just read the opening pages of The Nothing Man, the true crime memoir Eve Black has written about her obsessive search for the man who killed her family nearly two decades ago.
The Nothing Man starts when Jim is at work, walking through the supermarket, and he notices that a girl has a book with the name "The Nothing Man" with her. His heart starts racing - because he knows what it means. The Nothing Man is a mysterious man that has assaulted and killed many people in the area, and even after twenty years, no one has found him yet. But Jim knows the truth - because he is the man who did all these crimes.
Eve Black is one of the survivors, that managed to escape his attack by hiding in her bathroom. She writes a book about her experiences and the experiences of the other victims. With her whole family dead and nothing to lose, she is set to find out, once and for all, who the mysterious man is.
I loved the writing style - the book within the book - it was unusual and very interesting for me to engage with. I was so intrigued and invested, and that did not change at all. There are many twists and turns in this book, and you will enjoy them all, especially the very ending, where everything just comes to a big climax. It kept me glued to my seat, and I want more.
I loved the difference between Jim and Eve - their different recollections to how things happened, and why they did. In her book, Eve is explaining how the attacks and murders took place, and right after that, we also witness Jim's reaction to Eve's writing, and whether he agrees or not with how correct her facts are. It was very scary at times, to read from the killer's perspective, and the reasons of why he made some choices.
The more Jim reads, the more he realizes how dangerously close Eve is getting to the truth. He knows she won't give up until she finds him. He has no choice but to stop her first...
Usually, in our standard crime books, we have a crime scene, then suspects, and then we figure our way to finding the murderer. But here - we already know who the murderer is at the beginning of the story. But the rest of the world doesn't. And this is a concept that I haven't encountered yet, but really enjoyed it. Because this is something we don't think about often - when we have a crime, and we don't know who did it, the person that is guilty is out there somewhere, and knows he's deceived us.
The other important message from this book is to remember the victims.
Everyone remembers the name of a serial killer - but only few remember the victim's names.
<b><i>"It's fine to be fascinated by serial killers," she tells me in her office after the lecture. "I am myself, obviously. They are fascinating because even though they look just like the rest of us, they do things the rest of us would never, ever do. But they are not especially intelligent. They don't outsmart authorities. You know David Berkowitz? Son of Sam? They caught him because he got himself a parking ticket at the scene of one of his crimes.
They are boring, ordinary, failures of men - not always men, of course, but predominately - who can't even manage to live, love and process their feelings in a world where the rest of us have all managed to master it by the time we're in our teens. These are no dark magicians. They have no special skills. People seem to forget that we know their names because they got caught. In fact, the only remarkable thing about them is what they took from the world: their victims. It's their names we should know."</i></b>
Eve's book and her investigation behind the book had some powerful psychological lessons, and I enjoyed learning everything. If you already love true crime, and psychological thrillers, you have to absolutely read this and soon. This book is too good to be skipped.
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I am so excited to be part of the Ambassador Book Buzz for The Nothing Man by Catherine Ryan Howard. Thank you to the amazing team at LoveReading and Corvus for this opportunity.
Needless to say, this book made me stay up all night, just to find out how it ends.
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<b><i>I was the girl who survived the Nothing Man.
Now I am the woman who is going to catch him...</i></b>
You've just read the opening pages of The Nothing Man, the true crime memoir Eve Black has written about her obsessive search for the man who killed her family nearly two decades ago.
The Nothing Man starts when Jim is at work, walking through the supermarket, and he notices that a girl has a book with the name "The Nothing Man" with her. His heart starts racing - because he knows what it means. The Nothing Man is a mysterious man that has assaulted and killed many people in the area, and even after twenty years, no one has found him yet. But Jim knows the truth - because he is the man who did all these crimes.
Eve Black is one of the survivors, that managed to escape his attack by hiding in her bathroom. She writes a book about her experiences and the experiences of the other victims. With her whole family dead and nothing to lose, she is set to find out, once and for all, who the mysterious man is.
I loved the writing style - the book within the book - it was unusual and very interesting for me to engage with. I was so intrigued and invested, and that did not change at all. There are many twists and turns in this book, and you will enjoy them all, especially the very ending, where everything just comes to a big climax. It kept me glued to my seat, and I want more.
I loved the difference between Jim and Eve - their different recollections to how things happened, and why they did. In her book, Eve is explaining how the attacks and murders took place, and right after that, we also witness Jim's reaction to Eve's writing, and whether he agrees or not with how correct her facts are. It was very scary at times, to read from the killer's perspective, and the reasons of why he made some choices.
The more Jim reads, the more he realizes how dangerously close Eve is getting to the truth. He knows she won't give up until she finds him. He has no choice but to stop her first...
Usually, in our standard crime books, we have a crime scene, then suspects, and then we figure our way to finding the murderer. But here - we already know who the murderer is at the beginning of the story. But the rest of the world doesn't. And this is a concept that I haven't encountered yet, but really enjoyed it. Because this is something we don't think about often - when we have a crime, and we don't know who did it, the person that is guilty is out there somewhere, and knows he's deceived us.
The other important message from this book is to remember the victims.
Everyone remembers the name of a serial killer - but only few remember the victim's names.
<b><i>"It's fine to be fascinated by serial killers," she tells me in her office after the lecture. "I am myself, obviously. They are fascinating because even though they look just like the rest of us, they do things the rest of us would never, ever do. But they are not especially intelligent. They don't outsmart authorities. You know David Berkowitz? Son of Sam? They caught him because he got himself a parking ticket at the scene of one of his crimes.
They are boring, ordinary, failures of men - not always men, of course, but predominately - who can't even manage to live, love and process their feelings in a world where the rest of us have all managed to master it by the time we're in our teens. These are no dark magicians. They have no special skills. People seem to forget that we know their names because they got caught. In fact, the only remarkable thing about them is what they took from the world: their victims. It's their names we should know."</i></b>
Eve's book and her investigation behind the book had some powerful psychological lessons, and I enjoyed learning everything. If you already love true crime, and psychological thrillers, you have to absolutely read this and soon. This book is too good to be skipped.
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Gareth von Kallenbach (980 KP) rated the PC version of Borderlands 3 in Video Games
Sep 25, 2019
Gamers exchange the world over can rejoice as the long-awaited new chapter in the Borderlands saga has arrived with Borderlands 3. The game takes place after the events of Borderlands 2 and the Telltale series of games which cast players as one of four new Vault Hunters who seek to find one of the Great Vaults which have been the main objective of the prior games in the series.
The four new characters break down as follows…
Amara the Siren, FL4K the Tracker, Moze the Gunner and Zane the Operative.
Characters have unique abilities which can be adjusted as the game unfolds as players will gain skill points to allocate to various abilities as they level up throughout the game. Each character has a special ability that is deployable after a certain amount of time and really can turn the tide of battle. Moze for example can deploy a mechanized unit known as an “Iron Bear” which is capable of unleashing a devastating arsenal of bullets, rockets, flames, and increased protection which makes it ideal when taking on some of the bosses in the game.
One of the new features in the game aside from being able to have better ability to mantel or destroy cover objects is a greater range of destructible containers which helps turn the tide against the relentless and overwhelming numbers that players can face.
Well I played a significant chunk of the game on my own; the game does allow up to four players to play with one another and this came in very handy during a couple of battles Where I simply did not have enough firepower to complete it on my own.
There were some frustrations with the matchmaking system which did not allow me to select games to join and I was basically dropped in blind to games near my character level. This caused me to have to repeat a mission multiple times and then endure having to re-do the mission I needed help with three times due to various glitches and crashes.
Further complicating matters was that in joining a game blind, that now became the jumping off point for continuing my game. It took a little bit of searching to find one roughly where I had left off; so I could continue on.
The key for me turned out to be asking for assistance from players on my friends list as well is those who were listed on my recent contact sessions.
The game tasks players to go up against Twins who have started a Cult as they attempt to unlock the Great Vault and use the power to control the galaxy and kill all those who oppose them.
As anybody who is played any games in the series knows; there are all manner of enemies and creatures for players to battle as well as vehicles and NPC characters to help out and move the story along.
This time out players have a spaceship called Sanctuary which allows players to venture away from Pandora and experience several other planets in the Borderlands Universe. Each planet has its own unique look and bio system ranging from a Louisiana style swamp location to high-tech cities as an example.
The graphics in the game are absolutely stunning in the amount of detail is simply breathtaking to behold. The level of detail in something as simple as a mansion is worthy of just walking around having a look were it not for the numerous things trying to take you out. The game has incredible amounts of loot that players can accumulate which can be used for various upgrades. 2K and Gearbox promote that there are over 1 billion weapons available in the game which leads to some really difficult choices as to which ones players keep, discard, or placed into storage.
While one may offer a bigger punch; it may be slow to reload, have limited ammunition, and increased accuracy. There is definitely a lot of experimentation that goes on and the same is true for the skills tree which even after completing the game is still fairly open which will entice me to go back and complete side quests while I wait for the DLC and maximizes the potential of my character.
The game is exceptionally long which is not a bad thing save for a couple of times when I thought the game was wrapping up only to be signed more back-and-forth or other missions to advance the story. This is not a bad thing as the universe is incredibly immersive but I found myself eager to see what the outcome of the story was rather than what seem like a series of missions designed to extend gameplay.
That being said; Borderlands 3 was hands-down the best gaming experience I have had this year and is an early contender for game of the year award despite the glitches and matchmaking frustrations that hampered some of my enjoyment of the game.
Start to finish I was absolutely captivated by the game and I’m eager to go back in and experience more of this incredible universe as I look forward to the free and paid updates that are coming soon which will hopefully keep me satisfied until the next chapter in the series is released which hopefully will not be as long a wait.
4.5 stars out
The four new characters break down as follows…
Amara the Siren, FL4K the Tracker, Moze the Gunner and Zane the Operative.
Characters have unique abilities which can be adjusted as the game unfolds as players will gain skill points to allocate to various abilities as they level up throughout the game. Each character has a special ability that is deployable after a certain amount of time and really can turn the tide of battle. Moze for example can deploy a mechanized unit known as an “Iron Bear” which is capable of unleashing a devastating arsenal of bullets, rockets, flames, and increased protection which makes it ideal when taking on some of the bosses in the game.
One of the new features in the game aside from being able to have better ability to mantel or destroy cover objects is a greater range of destructible containers which helps turn the tide against the relentless and overwhelming numbers that players can face.
Well I played a significant chunk of the game on my own; the game does allow up to four players to play with one another and this came in very handy during a couple of battles Where I simply did not have enough firepower to complete it on my own.
There were some frustrations with the matchmaking system which did not allow me to select games to join and I was basically dropped in blind to games near my character level. This caused me to have to repeat a mission multiple times and then endure having to re-do the mission I needed help with three times due to various glitches and crashes.
Further complicating matters was that in joining a game blind, that now became the jumping off point for continuing my game. It took a little bit of searching to find one roughly where I had left off; so I could continue on.
The key for me turned out to be asking for assistance from players on my friends list as well is those who were listed on my recent contact sessions.
The game tasks players to go up against Twins who have started a Cult as they attempt to unlock the Great Vault and use the power to control the galaxy and kill all those who oppose them.
As anybody who is played any games in the series knows; there are all manner of enemies and creatures for players to battle as well as vehicles and NPC characters to help out and move the story along.
This time out players have a spaceship called Sanctuary which allows players to venture away from Pandora and experience several other planets in the Borderlands Universe. Each planet has its own unique look and bio system ranging from a Louisiana style swamp location to high-tech cities as an example.
The graphics in the game are absolutely stunning in the amount of detail is simply breathtaking to behold. The level of detail in something as simple as a mansion is worthy of just walking around having a look were it not for the numerous things trying to take you out. The game has incredible amounts of loot that players can accumulate which can be used for various upgrades. 2K and Gearbox promote that there are over 1 billion weapons available in the game which leads to some really difficult choices as to which ones players keep, discard, or placed into storage.
While one may offer a bigger punch; it may be slow to reload, have limited ammunition, and increased accuracy. There is definitely a lot of experimentation that goes on and the same is true for the skills tree which even after completing the game is still fairly open which will entice me to go back and complete side quests while I wait for the DLC and maximizes the potential of my character.
The game is exceptionally long which is not a bad thing save for a couple of times when I thought the game was wrapping up only to be signed more back-and-forth or other missions to advance the story. This is not a bad thing as the universe is incredibly immersive but I found myself eager to see what the outcome of the story was rather than what seem like a series of missions designed to extend gameplay.
That being said; Borderlands 3 was hands-down the best gaming experience I have had this year and is an early contender for game of the year award despite the glitches and matchmaking frustrations that hampered some of my enjoyment of the game.
Start to finish I was absolutely captivated by the game and I’m eager to go back in and experience more of this incredible universe as I look forward to the free and paid updates that are coming soon which will hopefully keep me satisfied until the next chapter in the series is released which hopefully will not be as long a wait.
4.5 stars out

Bob Mann (459 KP) rated Love, Simon (2018) in Movies
Sep 29, 2021
Time to Exhale.
I saw this as a Cineworld “Secret Unlimited Screening” event (for non-UK readers, Cineworld is one of the main movie-theater chains), so went in – like the majority of the audience I suspect – predicting early sight of Lara Croft in skin tight shorts! This was a bit different! A secret screening is an interesting concept, and really tests the metal of a film in engaging its audience early. This one failed to some degree, with seven people (I was counting) walking out in the first 10 minutes. (To be fair on those seven, the film’s first 20 minutes are rather laborious; and to be fair on the film, this was a pretty full auditorium so as a percentage drop out it was low).
Teen heartthrob Nick Robinson (the older brother from “Jurassic World“) plays the eponymous hero who has a well-buried secret: he’s gay. Growing up in Pleasantville (I almost expected someone to yell “Cat!” and the fire brigade turn up) he feels unable to come out to either his high-school friends or his loving family (“Apple pie cooling on the window-sill anyone?”). But striking up an email relationship with another closeted male from the same high school – nicknamed “Blue” – allows him to explore his feelings about his sexuality and fall in love all at the same time. But neither coming out or love run terribly smoothly for Simon…
Happy families. From left, Nick Robinson, Talitha Bateman, Jennifer Garner and Josh Duhamel.
I am forty years adrift from being able to directly relate to the stresses and strains of modern high-school life (though I AM still 17 on the inside people!) But even to me, this film doesn’t feel like it should be set in the present day. While it needs to be for its tweeting and blogging story-line, surely there are few backwaters in either America or Western Europe where gay people have to stay so silent? An 80’s or early 90’s setting would, I think, have worked so much better. (Ironically, its not his gay-ness or otherwise that his friends get upset by, but something far more fundamental in the human condition).
Definitely set in the present day.
That aside, this is a sweet and ultimately quite engaging film that I’m sure will be a big hit with a teenage audience. While for me it didn’t come close to ticking all of the coming-of-age boxes that the inestimable “Lady Bird” did, it does cover old ground in a new and refreshing way, and I’m sure it WILL be very helpful for many gay people in getting the courage to come out. Times are different today, but I still can imagine few things requiring more bravery than declaring you are gay to your parents and closest friends (even though, deep down, they surely already suspect).
So, it’s sweet, but also for me (although far from its target audience) rather flat. As a comedy drama, the moments of comedy are few and far between, with only one or two of the lines making me chuckle rather than smile. A quiet auditorium is not a good sign for a film with “Comedy” in its imdb description. It does however occasionally break through with something memorable: a full on college “La La Land” scene (“Not that gay” – LoL) is a case in point. And all of the scenes featuring comedy actress Natasha Rothwell as drama teacher Ms Allbright add much needed energy and humour to the film.
Someone should tell him… regardless of gender preference, sex is never going to work like this.
Of the teen actors, Robinson is fine but it is Katherine Langford as Simon’s friend Leah who stood out for me. Talitha Eliana Bateman (“The 5th Wave“; looking a whole lot younger than her 16 years!) is also impressive as Simon’s culinary sister Nora. Simon’s parents are played by Jennifer Garner (“Dallas Buyers Club“) and Josh Duhamel (a new one on me… he’s been in the “Transformers” films apparently).
Simon says walk this way. From left, Jorge Lendeborg Jr., Nich Robinson, Alexandra Shipp and Katherine Langford.
The screenplay is by movie virgins Elizabeth Berger and Isaac Aptaker, and is a slightly patchy affair. There are scenes that worked well (a cringe inducing sports stadium scene for example) but other times where it seems to be trying too hard for T-shirt captions…. a line from Ethan (Clark Moore) about hate crime was a “Ye-what?” moment.
Some of the characters really don’t quite work either: Tony Hale (so memorable as the useless PA in “Veep”) plays almost a school-ified version of Stephen Stucker’s Johnny from “Airplane”. Perhaps that would work as some sort of whacky hall monitor guy… but it transpires that he is the headmaster. No, I don’t think so.
A bit OTT. Veep’s Tony Hale as the principal with a surfeit of bonhomie.
So, in summary, after a bit of a bumpy start, its a pleasant watch that culminates in a feel-good ending. Feel good, that is, providing you have liberal views: I can’t see it pleasing many Trump supporters. I also can’t see it getting a cinema release in Gambia or Nigeria, though God only knows they could use one. If I could give half stars I would give this one an extra half as I applaud both the theme its trying to promote and for bringing something fresh to the screen…
Teen heartthrob Nick Robinson (the older brother from “Jurassic World“) plays the eponymous hero who has a well-buried secret: he’s gay. Growing up in Pleasantville (I almost expected someone to yell “Cat!” and the fire brigade turn up) he feels unable to come out to either his high-school friends or his loving family (“Apple pie cooling on the window-sill anyone?”). But striking up an email relationship with another closeted male from the same high school – nicknamed “Blue” – allows him to explore his feelings about his sexuality and fall in love all at the same time. But neither coming out or love run terribly smoothly for Simon…
Happy families. From left, Nick Robinson, Talitha Bateman, Jennifer Garner and Josh Duhamel.
I am forty years adrift from being able to directly relate to the stresses and strains of modern high-school life (though I AM still 17 on the inside people!) But even to me, this film doesn’t feel like it should be set in the present day. While it needs to be for its tweeting and blogging story-line, surely there are few backwaters in either America or Western Europe where gay people have to stay so silent? An 80’s or early 90’s setting would, I think, have worked so much better. (Ironically, its not his gay-ness or otherwise that his friends get upset by, but something far more fundamental in the human condition).
Definitely set in the present day.
That aside, this is a sweet and ultimately quite engaging film that I’m sure will be a big hit with a teenage audience. While for me it didn’t come close to ticking all of the coming-of-age boxes that the inestimable “Lady Bird” did, it does cover old ground in a new and refreshing way, and I’m sure it WILL be very helpful for many gay people in getting the courage to come out. Times are different today, but I still can imagine few things requiring more bravery than declaring you are gay to your parents and closest friends (even though, deep down, they surely already suspect).
So, it’s sweet, but also for me (although far from its target audience) rather flat. As a comedy drama, the moments of comedy are few and far between, with only one or two of the lines making me chuckle rather than smile. A quiet auditorium is not a good sign for a film with “Comedy” in its imdb description. It does however occasionally break through with something memorable: a full on college “La La Land” scene (“Not that gay” – LoL) is a case in point. And all of the scenes featuring comedy actress Natasha Rothwell as drama teacher Ms Allbright add much needed energy and humour to the film.
Someone should tell him… regardless of gender preference, sex is never going to work like this.
Of the teen actors, Robinson is fine but it is Katherine Langford as Simon’s friend Leah who stood out for me. Talitha Eliana Bateman (“The 5th Wave“; looking a whole lot younger than her 16 years!) is also impressive as Simon’s culinary sister Nora. Simon’s parents are played by Jennifer Garner (“Dallas Buyers Club“) and Josh Duhamel (a new one on me… he’s been in the “Transformers” films apparently).
Simon says walk this way. From left, Jorge Lendeborg Jr., Nich Robinson, Alexandra Shipp and Katherine Langford.
The screenplay is by movie virgins Elizabeth Berger and Isaac Aptaker, and is a slightly patchy affair. There are scenes that worked well (a cringe inducing sports stadium scene for example) but other times where it seems to be trying too hard for T-shirt captions…. a line from Ethan (Clark Moore) about hate crime was a “Ye-what?” moment.
Some of the characters really don’t quite work either: Tony Hale (so memorable as the useless PA in “Veep”) plays almost a school-ified version of Stephen Stucker’s Johnny from “Airplane”. Perhaps that would work as some sort of whacky hall monitor guy… but it transpires that he is the headmaster. No, I don’t think so.
A bit OTT. Veep’s Tony Hale as the principal with a surfeit of bonhomie.
So, in summary, after a bit of a bumpy start, its a pleasant watch that culminates in a feel-good ending. Feel good, that is, providing you have liberal views: I can’t see it pleasing many Trump supporters. I also can’t see it getting a cinema release in Gambia or Nigeria, though God only knows they could use one. If I could give half stars I would give this one an extra half as I applaud both the theme its trying to promote and for bringing something fresh to the screen…