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Leanne Crabtree (480 KP) rated The Revealed in Books
Sep 6, 2019
4.5 stars
I received this ARC via Netgalley in exchange for an honest review.
I just love the cover of this! Dont you agree it just grabs the attention?
Im a big fan of dystopia stories and this sounded different, so I thought, Why not?
The USA has been mostly destroyed with only a few states remaining. Lily is the daughter of a politician running for President, along with another man, Roderick Westerfield, who Lilys family used to be close to. Roderick has a son, Kai, a year older than Lily and someone she used to be close to until the politics got in the way.
Lily has been marked to be taken by the Revealeda group of people with abilitiessince her 18th birthday and like every other 18 year old in the city is being kept at home until they reach their 19th and are safe from being taken. Truly believing theyll come for her despite all the precautions she just wants to live life to the fullest until then.
I really liked the concept. It was dystopia but had a very different take on it, it wasnt all deserted and every man for themselves or strict dictatorship, it was like now, only with billions less people populating the planet and with a need to bring the world back into some semblance of working order.
Now to the characters. Lily is our main character and we see her struggle to do what she wants while being a member of such an influential family and the effect her actions have on them. Then theres Kai. I wasnt sure about him to start with but he grew on me a lot. Then Rory, Lilys best friend, shes pretty awesome.
The story was pretty much continuous action, there was always something happeningwhich stops boredom from creeping inand it kept me reading, and wanting to read it when I was busy. It was politics and supernatural and romance. I cant really say much else without spoiling the plot but it was right up my street and I really enjoyed it!
If youre looking for something dystopian and a little different then you should try this. If youre looking for a new name to read, then this is a good story.
Id definitely recommend this book/series! Its a great start.
I received this ARC via Netgalley in exchange for an honest review.
I just love the cover of this! Dont you agree it just grabs the attention?
Im a big fan of dystopia stories and this sounded different, so I thought, Why not?
The USA has been mostly destroyed with only a few states remaining. Lily is the daughter of a politician running for President, along with another man, Roderick Westerfield, who Lilys family used to be close to. Roderick has a son, Kai, a year older than Lily and someone she used to be close to until the politics got in the way.
Lily has been marked to be taken by the Revealeda group of people with abilitiessince her 18th birthday and like every other 18 year old in the city is being kept at home until they reach their 19th and are safe from being taken. Truly believing theyll come for her despite all the precautions she just wants to live life to the fullest until then.
I really liked the concept. It was dystopia but had a very different take on it, it wasnt all deserted and every man for themselves or strict dictatorship, it was like now, only with billions less people populating the planet and with a need to bring the world back into some semblance of working order.
Now to the characters. Lily is our main character and we see her struggle to do what she wants while being a member of such an influential family and the effect her actions have on them. Then theres Kai. I wasnt sure about him to start with but he grew on me a lot. Then Rory, Lilys best friend, shes pretty awesome.
The story was pretty much continuous action, there was always something happeningwhich stops boredom from creeping inand it kept me reading, and wanting to read it when I was busy. It was politics and supernatural and romance. I cant really say much else without spoiling the plot but it was right up my street and I really enjoyed it!
If youre looking for something dystopian and a little different then you should try this. If youre looking for a new name to read, then this is a good story.
Id definitely recommend this book/series! Its a great start.
Lilyn G - Sci-Fi & Scary (91 KP) rated Battleship (2012) in Movies
Feb 7, 2018
Pure cheesy, gooey fun
Battleship is a guilty pleasure of mine. It’s pure cheesy fun. It’s got a great cast of actors who over-act their butts off in it. Pretty much everything in the movie is delightfully overdone. It might not be the most intellectually stimulating film, but if you need an excuse for popcorn and beer it’s perfect. It has a bit of a Starship Troopers feel to it, what with the bad dialogue and the aliens that look like bugs. Hell, it’s even got the token slightly odd-looking red-headed guy being a mouth-off.
It’s pretty much the perfect B-movie, except we got lucky this time and had decent actors and enough money for good special effects. I loved watching the alien ships moving around and getting ready to fire at things. I’m always able to get completely into the film and nothing about the CGI throws me off at all. The dialogue might be horrible, but the action is perfectly paced. It takes me about 40 minutes longer than the movie actually is to finish watching it. Simply because I go back and re-wind and re-watch my favorite parts constantly. And yes, it does have some proper battleship game scenes that will make you grin with nostalgia if you used to love the game.
Liam Neeson’s role isn’t much, but he gives the appropriate note of seriousness to the film. He really just has a bit role though. Alexander Skarsgård does a good job as Stone Hopper (and what kind of name is that?!). He’s the serious older brother, and the true hero that does everything he can. Rhianna didn’t exactly do a bang up job, but she sold her emotions rather well at a few key parts. Taylor Kitsch certainly does a great job as coming across as an immature punk who needs some sense knocked into him.
It’s interesting to note, whatever your reasoning for it might be, that the aliens don’t really seem to be overly destructive in Battleship. Everything they do seems very tactical and deliberate. They have the firepower to lay waste to everything, but they seem to be more able disabling and containment. At one point, when one of the destroyers put away its weapons, the alien ship lowers its weapons too. People die, but not nearly as many as you would expect. Given other events in the movie, I feel like they were trying to take over with as little damage as possible. Maybe they needed humans for slave labor?
Cool Tidbits: The wounded warriors you see in the rehabilitation center scene in Battleship? Actual wounded warriors. The old vets referenced in regards to the USS Missouri are vets that served on that ship. And Mick – who is completely awesome – is also played by a vet. Props to the producers of this movie for making sure to include so many veterans in it. I totally cheered near the end of the movie when all the veterans do the slow hero walk and it’s clear they’re ready to help.
Overall, Battleship is just a fun popcorn movie that doesn’t deserve the razzing it gets. As long as you don’t go into it expecting something highly intellectual or some ground-breaking work, you’ll enjoy yourself.
It’s pretty much the perfect B-movie, except we got lucky this time and had decent actors and enough money for good special effects. I loved watching the alien ships moving around and getting ready to fire at things. I’m always able to get completely into the film and nothing about the CGI throws me off at all. The dialogue might be horrible, but the action is perfectly paced. It takes me about 40 minutes longer than the movie actually is to finish watching it. Simply because I go back and re-wind and re-watch my favorite parts constantly. And yes, it does have some proper battleship game scenes that will make you grin with nostalgia if you used to love the game.
Liam Neeson’s role isn’t much, but he gives the appropriate note of seriousness to the film. He really just has a bit role though. Alexander Skarsgård does a good job as Stone Hopper (and what kind of name is that?!). He’s the serious older brother, and the true hero that does everything he can. Rhianna didn’t exactly do a bang up job, but she sold her emotions rather well at a few key parts. Taylor Kitsch certainly does a great job as coming across as an immature punk who needs some sense knocked into him.
It’s interesting to note, whatever your reasoning for it might be, that the aliens don’t really seem to be overly destructive in Battleship. Everything they do seems very tactical and deliberate. They have the firepower to lay waste to everything, but they seem to be more able disabling and containment. At one point, when one of the destroyers put away its weapons, the alien ship lowers its weapons too. People die, but not nearly as many as you would expect. Given other events in the movie, I feel like they were trying to take over with as little damage as possible. Maybe they needed humans for slave labor?
Cool Tidbits: The wounded warriors you see in the rehabilitation center scene in Battleship? Actual wounded warriors. The old vets referenced in regards to the USS Missouri are vets that served on that ship. And Mick – who is completely awesome – is also played by a vet. Props to the producers of this movie for making sure to include so many veterans in it. I totally cheered near the end of the movie when all the veterans do the slow hero walk and it’s clear they’re ready to help.
Overall, Battleship is just a fun popcorn movie that doesn’t deserve the razzing it gets. As long as you don’t go into it expecting something highly intellectual or some ground-breaking work, you’ll enjoy yourself.
Emma @ The Movies (1786 KP) rated Booksmart (2019) in Movies
Jun 22, 2019 (Updated Sep 25, 2019)
Due to terrible scheduling I managed to miss the Booksmart Unlimited Screening. (Who puts them on a bank holiday?!) Thankfully it appeared again in the listings and I pootled off out to see it!
Amy and Molly are about to graduate and do amazing things with their lives. They've worked hard, studying was their lives, but what soon becomes evident is that even those students that partied are going on to ivy league schools and getting their dream jobs. Have they wasted their high school lives thinking they couldn't have it all? More importantly, can they turn it around and see out their school career with the ultimate 180?
It's safe to say that the internet is obsessed with Booksmart. Olivia Wilde is making her film directorial debut, the cast is chock-full of talented actors and the subject matter is a continually popular one, so really that fact the internet has gone wild is a bit of a no brainer.
Beanie Feldstein and Kaitlyn Dever play our leads, Molly and Amy. Both of them are particularly good and their chemistry is incredible. There was no point where I didn't believe they were best friends trying to deal with their situations. Even though Amy is the "back seat" friend in her relationship with Molly she thankfully gets a lot of screen time. Dever is probably my favourite bit of this film, she's very funny and creates a surprisingly laid back Amy despite all the drama.
The support cast is strong and I only had a couple of quibbles which was more to do with the characters than the acting. Jessica Williams as Miss Fie was a stand out for me, and I love the idea that she's that close with her students. Her part in the ending of the film was particularly amusing.
Going into Booksmart I was expecting funny, but I really wasn't prepared for the emotion. The party is a climax for a lot of the story points and we see Molly and Amy going for their own high school wins. As you'd expect, this leads to a bit of conflict. The way this is handled is thoughtful and stops the final scene from this sequence being over the top with the script.
Booksmart captures the larger than life high school experience and the only thing that might be a little too much is the fact that the character traits are all knocked up a couple of notches, they go get a little close to the line.
While I liked a lot of things about Booksmart I was surprised at how the beginning took so long to really get going. It wasn't until their scheme was underway that I started to enjoy it a bit more. It's an entertaining comedy with some surprise emotion thrown in but something didn't quick click and I'm not sure if it's the slow start or the sudden dose of reality at the end that's done that.
I kept thinking of other things to mention but I could have gone on for ages so I'll just add a couple of out of context comments: Barbies, pizza guy and "motherf***ing homework".
What you should do
Definitely one to watch, it's amusing and slightly awkward so perhaps choose your cinema buddy wisely.
Movie thing you wish you could take home
I would like Gigi's clearly superhero powers.
Amy and Molly are about to graduate and do amazing things with their lives. They've worked hard, studying was their lives, but what soon becomes evident is that even those students that partied are going on to ivy league schools and getting their dream jobs. Have they wasted their high school lives thinking they couldn't have it all? More importantly, can they turn it around and see out their school career with the ultimate 180?
It's safe to say that the internet is obsessed with Booksmart. Olivia Wilde is making her film directorial debut, the cast is chock-full of talented actors and the subject matter is a continually popular one, so really that fact the internet has gone wild is a bit of a no brainer.
Beanie Feldstein and Kaitlyn Dever play our leads, Molly and Amy. Both of them are particularly good and their chemistry is incredible. There was no point where I didn't believe they were best friends trying to deal with their situations. Even though Amy is the "back seat" friend in her relationship with Molly she thankfully gets a lot of screen time. Dever is probably my favourite bit of this film, she's very funny and creates a surprisingly laid back Amy despite all the drama.
The support cast is strong and I only had a couple of quibbles which was more to do with the characters than the acting. Jessica Williams as Miss Fie was a stand out for me, and I love the idea that she's that close with her students. Her part in the ending of the film was particularly amusing.
Going into Booksmart I was expecting funny, but I really wasn't prepared for the emotion. The party is a climax for a lot of the story points and we see Molly and Amy going for their own high school wins. As you'd expect, this leads to a bit of conflict. The way this is handled is thoughtful and stops the final scene from this sequence being over the top with the script.
Booksmart captures the larger than life high school experience and the only thing that might be a little too much is the fact that the character traits are all knocked up a couple of notches, they go get a little close to the line.
While I liked a lot of things about Booksmart I was surprised at how the beginning took so long to really get going. It wasn't until their scheme was underway that I started to enjoy it a bit more. It's an entertaining comedy with some surprise emotion thrown in but something didn't quick click and I'm not sure if it's the slow start or the sudden dose of reality at the end that's done that.
I kept thinking of other things to mention but I could have gone on for ages so I'll just add a couple of out of context comments: Barbies, pizza guy and "motherf***ing homework".
What you should do
Definitely one to watch, it's amusing and slightly awkward so perhaps choose your cinema buddy wisely.
Movie thing you wish you could take home
I would like Gigi's clearly superhero powers.
BankofMarquis (1832 KP) rated The Many Saints of Newark (2021) in Movies
Oct 12, 2021
The "non-Sopranos" part of this film worked much better
The new Sopranos prequel film THE MANY SAINTS OF NEWARK is a review-proof film. Most people fall into 1 of 2 camps.
The first, fans of the 1999-2007 landmark HBO series that some (including myself) call one of the best TV series of all time. The folks that fall into this camp will be checking this film out no matter what.
The second are folks that either never saw the series or have only a passing knowledge of it - these folks are (more than likely) gonna take a pass at this film.
And both camps would be right and wrong for THE MANY SAINTS OF NEWARK is a middle-of-the-road film that will be satisfying for SOPRANOS fans, but the part of this film that really, really works well has nothing to do with the series.
Written by Sopranos creator David Chase, TMSON is set in the late 1960’s-early 1970’s and tells the tale of a young Tony Soprano and his introduction to the North Jersey mafia and the charismatic mob boss who he is drawn to.
The first 15 minutes of this film were written specifically for SOPRANOS fans for it is here that you are introduced to younger versions of many of your favorite characters. From Tony to Uncle Junior to Livia (Tony’s Mom) to Pauly Walnuts, Silvio and “Big Pussy” they are all there - along with a few others you don’t know (and it is not a spoiler to say, there is a reason that they never made it to the TV series). You are also introduced to Tony’s Father Johnny Soprano, Mob Boss “Hollywood” Dick Moltisanti and the center of this film, the son of the Boss “Uncle” Dickie Moltisanti (father of future TV Series character Christopher).
It’s an enjoyable enough introduction, but it is nothing new. The characters sit around, talk, act tough and eat. Something that we’ve seen in countless mob movies before. Chase and Director Alan Taylor (THOR: THE DARK WORLD) appear somewhat bored with this part of the film - almost as if they are saying “here they all are, enjoy this for we have a more interesting story to tell”. This first 15 minutes of the film seem to go on forever.
And then the movie - and Chase’s ideas and Taylor’s Direction - kick in.
And this is where TMSON begins to escalate as the story splits into 2 parts - the first following Dickie (Alessandro Nivola) and the 2nd following one of his “runners” (Leslie Odom, Jr.) who is destined to become a powerful boss of the “Black Mafia”.
It’s a smart juxtaposition of story, but unfortunately for SOPRANO’s fans, the first story (following Dickie) and including most of the Soprano’s characters is the less interesting of the 2 stories. It is the journey of Leslie Odom, Jr.’s character that makes for a more compelling story. It is as if Chase had an interesting idea for a mob film but knew he would not be able to get it made unless he tied it somewhat to a Sopranos story.
Leslie Odom Jr. is magnetic as Harold McBrayer, the former numbers runner for Dickie that has an awaking through the Black Power movement of the late ‘60’s and becomes a formidable mob boss in his own right. This half of the movie/story is intriguing and interesting for you never know in what direction it is going to land. This “B” story is free to be whatever it wants/needs to be and this freedom elevates it.
The same cannot be said for the “A” story - the journey of Dickie Moltisanti. Alessandro Nivola is charming enough as this sadistic, sociopathic mobster, but he is saddled with too much TV show baggage to become a character on his own. Specifically his mentorship and (ultimate) disassociation with the young Tony Soprano (played by Michael Gandolfini, the son of the late James Gandolfini who played Tony in the TV series). I felt like these characters were burdened with the weight of the TV show and the need to pay homage to what will be coming in their lives via the TV show and to shoehorn in each character along the way.
Consequently some great actors like Vera Farmiga (Tony’s mother Livia), Jon Bernthal (Tony’s father), and Corey Stoll (as Uncle Junior) are all filming extended cameos. They do a good (enough) job bringing the essence of the characters from the TV Series to this film, but they just don’t have enough to do. I would love for these 3 to spin-off on their own.
The same can be said for Billy Magnussen (Pauly), John Magaro (Silvio) and Samson Moeakiola (Big Pussy). They all do a nice job bringing the younger versions of these characters to life (especailly Magaro) but they just don’t have enough to do.
And then there is Ray Liotta’s over-the-top performance as Mob Boss “Hollywood” Dick Moltisanti. Ove-the-top doesn’t even begin to describe the performance he is giving. I will give him credit, though, he does tone it down about 1/2 way through the film, but…geez…the first part…wow.
Ultimately, the failure of the “A” story to captivate dooms this movie to mediocre status. I would have loved for Chase to really sink his teeth into the “B” story - and to let Leslie Odom Jr. really fly as a character and and actor.
But that would have defeated the purpose of making a Sopranos prequel - a prequel that, perhaps, shouldn’t have been made in the first place.
Letter Grade: B
7 stars (out of 10) and you can take that to the Bank(ofMarquis)
The first, fans of the 1999-2007 landmark HBO series that some (including myself) call one of the best TV series of all time. The folks that fall into this camp will be checking this film out no matter what.
The second are folks that either never saw the series or have only a passing knowledge of it - these folks are (more than likely) gonna take a pass at this film.
And both camps would be right and wrong for THE MANY SAINTS OF NEWARK is a middle-of-the-road film that will be satisfying for SOPRANOS fans, but the part of this film that really, really works well has nothing to do with the series.
Written by Sopranos creator David Chase, TMSON is set in the late 1960’s-early 1970’s and tells the tale of a young Tony Soprano and his introduction to the North Jersey mafia and the charismatic mob boss who he is drawn to.
The first 15 minutes of this film were written specifically for SOPRANOS fans for it is here that you are introduced to younger versions of many of your favorite characters. From Tony to Uncle Junior to Livia (Tony’s Mom) to Pauly Walnuts, Silvio and “Big Pussy” they are all there - along with a few others you don’t know (and it is not a spoiler to say, there is a reason that they never made it to the TV series). You are also introduced to Tony’s Father Johnny Soprano, Mob Boss “Hollywood” Dick Moltisanti and the center of this film, the son of the Boss “Uncle” Dickie Moltisanti (father of future TV Series character Christopher).
It’s an enjoyable enough introduction, but it is nothing new. The characters sit around, talk, act tough and eat. Something that we’ve seen in countless mob movies before. Chase and Director Alan Taylor (THOR: THE DARK WORLD) appear somewhat bored with this part of the film - almost as if they are saying “here they all are, enjoy this for we have a more interesting story to tell”. This first 15 minutes of the film seem to go on forever.
And then the movie - and Chase’s ideas and Taylor’s Direction - kick in.
And this is where TMSON begins to escalate as the story splits into 2 parts - the first following Dickie (Alessandro Nivola) and the 2nd following one of his “runners” (Leslie Odom, Jr.) who is destined to become a powerful boss of the “Black Mafia”.
It’s a smart juxtaposition of story, but unfortunately for SOPRANO’s fans, the first story (following Dickie) and including most of the Soprano’s characters is the less interesting of the 2 stories. It is the journey of Leslie Odom, Jr.’s character that makes for a more compelling story. It is as if Chase had an interesting idea for a mob film but knew he would not be able to get it made unless he tied it somewhat to a Sopranos story.
Leslie Odom Jr. is magnetic as Harold McBrayer, the former numbers runner for Dickie that has an awaking through the Black Power movement of the late ‘60’s and becomes a formidable mob boss in his own right. This half of the movie/story is intriguing and interesting for you never know in what direction it is going to land. This “B” story is free to be whatever it wants/needs to be and this freedom elevates it.
The same cannot be said for the “A” story - the journey of Dickie Moltisanti. Alessandro Nivola is charming enough as this sadistic, sociopathic mobster, but he is saddled with too much TV show baggage to become a character on his own. Specifically his mentorship and (ultimate) disassociation with the young Tony Soprano (played by Michael Gandolfini, the son of the late James Gandolfini who played Tony in the TV series). I felt like these characters were burdened with the weight of the TV show and the need to pay homage to what will be coming in their lives via the TV show and to shoehorn in each character along the way.
Consequently some great actors like Vera Farmiga (Tony’s mother Livia), Jon Bernthal (Tony’s father), and Corey Stoll (as Uncle Junior) are all filming extended cameos. They do a good (enough) job bringing the essence of the characters from the TV Series to this film, but they just don’t have enough to do. I would love for these 3 to spin-off on their own.
The same can be said for Billy Magnussen (Pauly), John Magaro (Silvio) and Samson Moeakiola (Big Pussy). They all do a nice job bringing the younger versions of these characters to life (especailly Magaro) but they just don’t have enough to do.
And then there is Ray Liotta’s over-the-top performance as Mob Boss “Hollywood” Dick Moltisanti. Ove-the-top doesn’t even begin to describe the performance he is giving. I will give him credit, though, he does tone it down about 1/2 way through the film, but…geez…the first part…wow.
Ultimately, the failure of the “A” story to captivate dooms this movie to mediocre status. I would have loved for Chase to really sink his teeth into the “B” story - and to let Leslie Odom Jr. really fly as a character and and actor.
But that would have defeated the purpose of making a Sopranos prequel - a prequel that, perhaps, shouldn’t have been made in the first place.
Letter Grade: B
7 stars (out of 10) and you can take that to the Bank(ofMarquis)
Emma @ The Movies (1786 KP) rated Ford v Ferrari (aka Le Mans '66) (2019) in Movies
Oct 29, 2019
Why oh why did they rename this film? I always want to call it Ford v Ferrari and several times I've said "Le Mans '66" and got odd looks so had to follow it up with the original.
Sports films are a weakness of mine, I love them but I'm not really sure why as I'm very much a spectator than a participant. Some racing meant this film got an automatic spot in the LFF planning... even with Matt Damon in it.
We've got another "based on true events" film on our hands and taking a glance at what car and racing experts have to say it seems that the events are fairly well done apart from some Hollywood tweaks here and there.
My main love in car movies is the roar of the engine, you can't beat that sound. I was nearly disappointed as almost instantly we get the engine sound but without the oomph, it was a really upsetting feeling. They did redeem themselves shortly after but I didn't enjoy that first moment at all. I did suffer with the audio in general being rather loud but I'm going to lay that firmly at the feet of old age rather than anything else.
There are a lot of people in this film, you only have to go for a scroll in the listings to see that. They add that busy feeling, the urgency of the project, the eagerness for the win. Some scenes feel crowded but they knew when to hold back and that meant that during the chaos we were still able to see some smaller and more powerful moments, moments that really were needed to break everything up.
Christian Bale did a Christian Bale for this film, after putting on all the weight for Vice he dropped it all again for his role as Ken Miles. Someone please cast him as a regular man, I worry about him. Ken's dedication to the sport and the skill really shines in Bale's performance, would we expect anything less from him? No, of course not. One of the most pleasing things is Bale saying "T'ra" in that accent, so soothing to listen to.
Matt Damon isn't a great love of mine, I'll watch his films with a disgruntled look on my face... Downsizing, that's for you... but... yes, there's a but, I thought he played Carroll Shelby exceptionally well, and without a hint of "Matt Damon" in it. This felt like the first time I've seen him in something where he's committed more to the role.
Great performances don't always mean great chemistry on screen but the two played off each other to great effect throughout. There's one fantastic scene (that you can see in one of the trailers) where they tussle together and it's such fun to watch, the full scene holds so much more than the trailer clips do.
Everything comes together in Le Mans '66 (*cough* Ford v Ferrari *cough*). The era is captured perfectly from all angles, the attention to detail on set looks spot on. The script isn't overly complicated and allowed the viewer (or at the very least me) to follow the story. The scenes on track are beautiful to watch with the truly impressive effect for weather and conditions being consistent in each shot. If you're asking me to find a quibble it would be on the crash effects, during one in particular the CGI seemed a little weak but you're drawn into the next shot fairly quickly so it's just a fleeting view.
Le Mans '66 was genuinely one of the highlights of the London Film Festival for me, Bale gives a stellar performance filled with humour and heart, Damon wowed me with his portrayal of Shelby and the way they managed to bring his character full circle... I didn't expect this to be such an emotional movie, I was taken aback by some of the moments and I genuinely can't wait to see this again.
Full review originally published on: http://emmaatthemovies.blogspot.com/2019/10/le-mans-66-movie-review.html
Sports films are a weakness of mine, I love them but I'm not really sure why as I'm very much a spectator than a participant. Some racing meant this film got an automatic spot in the LFF planning... even with Matt Damon in it.
We've got another "based on true events" film on our hands and taking a glance at what car and racing experts have to say it seems that the events are fairly well done apart from some Hollywood tweaks here and there.
My main love in car movies is the roar of the engine, you can't beat that sound. I was nearly disappointed as almost instantly we get the engine sound but without the oomph, it was a really upsetting feeling. They did redeem themselves shortly after but I didn't enjoy that first moment at all. I did suffer with the audio in general being rather loud but I'm going to lay that firmly at the feet of old age rather than anything else.
There are a lot of people in this film, you only have to go for a scroll in the listings to see that. They add that busy feeling, the urgency of the project, the eagerness for the win. Some scenes feel crowded but they knew when to hold back and that meant that during the chaos we were still able to see some smaller and more powerful moments, moments that really were needed to break everything up.
Christian Bale did a Christian Bale for this film, after putting on all the weight for Vice he dropped it all again for his role as Ken Miles. Someone please cast him as a regular man, I worry about him. Ken's dedication to the sport and the skill really shines in Bale's performance, would we expect anything less from him? No, of course not. One of the most pleasing things is Bale saying "T'ra" in that accent, so soothing to listen to.
Matt Damon isn't a great love of mine, I'll watch his films with a disgruntled look on my face... Downsizing, that's for you... but... yes, there's a but, I thought he played Carroll Shelby exceptionally well, and without a hint of "Matt Damon" in it. This felt like the first time I've seen him in something where he's committed more to the role.
Great performances don't always mean great chemistry on screen but the two played off each other to great effect throughout. There's one fantastic scene (that you can see in one of the trailers) where they tussle together and it's such fun to watch, the full scene holds so much more than the trailer clips do.
Everything comes together in Le Mans '66 (*cough* Ford v Ferrari *cough*). The era is captured perfectly from all angles, the attention to detail on set looks spot on. The script isn't overly complicated and allowed the viewer (or at the very least me) to follow the story. The scenes on track are beautiful to watch with the truly impressive effect for weather and conditions being consistent in each shot. If you're asking me to find a quibble it would be on the crash effects, during one in particular the CGI seemed a little weak but you're drawn into the next shot fairly quickly so it's just a fleeting view.
Le Mans '66 was genuinely one of the highlights of the London Film Festival for me, Bale gives a stellar performance filled with humour and heart, Damon wowed me with his portrayal of Shelby and the way they managed to bring his character full circle... I didn't expect this to be such an emotional movie, I was taken aback by some of the moments and I genuinely can't wait to see this again.
Full review originally published on: http://emmaatthemovies.blogspot.com/2019/10/le-mans-66-movie-review.html
Emma @ The Movies (1786 KP) rated Hellboy (2019) in Movies
Jun 22, 2019 (Updated Sep 25, 2019)
Open, black and white apart from Nimue's red dress.
Production notes: Try and make it noir-esque, but we need it done quickly so don't be too bothered by any of the class that goes with it.
As openings go it summed up the backstory quite nicely and Ian McShane's voiceover was good, but despite all of that it wasn't saved from it being quite badly shot.
I didn't want to start this review by moaning, but it's nearly impossible as there's a lot to moan about. I think I'm going to get it all out of the way now and then move on.
That CGI... at one point I wrote down that it was Harry Potter bad, I'm talking Voldemort on the back of the head bad. I'm trying to think of an obvious effect where it was actually good but I'm drawing a blank. Gruagach, our pig-demon-thing, looked like he was wearing a Halloween mask, but had it been real life I suspect it would look better.
Generally the creature effects are terrible, I was briefly hopeful for the giants but then the fight started and things got progressively worse. The blood was a particularly bad offering. I was particularly annoyed with this scene because the bits where Hellboy is thrown around were actually quite good and with a little work it could have been amazing.
Major Ben Daimio, played by Daniel Dae Kim, also got some punishing CGI for his transformation, unfortunately the negativity doesn't stop there. I just couldn't understand what that accent was about... I just... what the... ugh.
He's not the only character that's treated badly. Alice has so much potential in her but it isn't until the end that she discovers what she's really capable of. I can't help but think that they could have used her more to boost the movie.
David Harbour as Hellboy doesn't have me convinced. he's got the laid back attitude and some of the banter that the part needs, but there was a spark missing for me. Perhaps he was slightly more horizontal than laid back.
Quite possibly the best scene in the movie is right at the end when we see the group back together briefly. This scene was so well done that I was a little irritated they didn't manage to replicate that earlier in the film.
Hellboy is probably too long, there are definitely pieces to cut out. As much as I love her, Big Mo has to go, I'd also cut out Baba Yaga. The effects were overly creepy and the scenes added hardly anything apart from what felt like an obvious set up for a sequel.
The story overall isn't that bad, I like the origin of Hellboy, although baby Hellboy felt a lot like they'd taken the Ally McBeal baby and painted it red. I also liked the fact that they didn't let him instantly take the easy route to victory, that really worked in his favour.
I've realised at this point that I haven't really mentioned Nimue. She's one of the main villains, I probably should have talked about her by now but apart from the assembly scene she's not overly memorable, much like most of the other bad guys.
As a last passing note I want to mention the music. I noticed it a lot and it was frequently very good, it certainly helped the transition scenes. I probably would have turned the volume down a bit, but it was a great selection so I don't think it's too much of a problem.
I should probably stop waffling at this point. Despite what has amounted to a lot of moaning and griping Hellboy wasn't a waste of my time. I know lots of you are going to disagree with me on that point. To be entertaining given all of those faults I nitpicked was a great achievement. It delivers on daft action and sometimes that's all I need to have an amusing time at the cinema. We probably just need to keep our fingers crossed for better effects if they come out with a sequel.
What you should do
I would go and see it at the cinema if I were you. If you can get past the fact it isn't Ron Perlman and there's a severe lack of kittens then you're bound to have some fun.
Movie thing you wish you could take home
Some spirit powers would be quite fun, minus the vomiting part.
Production notes: Try and make it noir-esque, but we need it done quickly so don't be too bothered by any of the class that goes with it.
As openings go it summed up the backstory quite nicely and Ian McShane's voiceover was good, but despite all of that it wasn't saved from it being quite badly shot.
I didn't want to start this review by moaning, but it's nearly impossible as there's a lot to moan about. I think I'm going to get it all out of the way now and then move on.
That CGI... at one point I wrote down that it was Harry Potter bad, I'm talking Voldemort on the back of the head bad. I'm trying to think of an obvious effect where it was actually good but I'm drawing a blank. Gruagach, our pig-demon-thing, looked like he was wearing a Halloween mask, but had it been real life I suspect it would look better.
Generally the creature effects are terrible, I was briefly hopeful for the giants but then the fight started and things got progressively worse. The blood was a particularly bad offering. I was particularly annoyed with this scene because the bits where Hellboy is thrown around were actually quite good and with a little work it could have been amazing.
Major Ben Daimio, played by Daniel Dae Kim, also got some punishing CGI for his transformation, unfortunately the negativity doesn't stop there. I just couldn't understand what that accent was about... I just... what the... ugh.
He's not the only character that's treated badly. Alice has so much potential in her but it isn't until the end that she discovers what she's really capable of. I can't help but think that they could have used her more to boost the movie.
David Harbour as Hellboy doesn't have me convinced. he's got the laid back attitude and some of the banter that the part needs, but there was a spark missing for me. Perhaps he was slightly more horizontal than laid back.
Quite possibly the best scene in the movie is right at the end when we see the group back together briefly. This scene was so well done that I was a little irritated they didn't manage to replicate that earlier in the film.
Hellboy is probably too long, there are definitely pieces to cut out. As much as I love her, Big Mo has to go, I'd also cut out Baba Yaga. The effects were overly creepy and the scenes added hardly anything apart from what felt like an obvious set up for a sequel.
The story overall isn't that bad, I like the origin of Hellboy, although baby Hellboy felt a lot like they'd taken the Ally McBeal baby and painted it red. I also liked the fact that they didn't let him instantly take the easy route to victory, that really worked in his favour.
I've realised at this point that I haven't really mentioned Nimue. She's one of the main villains, I probably should have talked about her by now but apart from the assembly scene she's not overly memorable, much like most of the other bad guys.
As a last passing note I want to mention the music. I noticed it a lot and it was frequently very good, it certainly helped the transition scenes. I probably would have turned the volume down a bit, but it was a great selection so I don't think it's too much of a problem.
I should probably stop waffling at this point. Despite what has amounted to a lot of moaning and griping Hellboy wasn't a waste of my time. I know lots of you are going to disagree with me on that point. To be entertaining given all of those faults I nitpicked was a great achievement. It delivers on daft action and sometimes that's all I need to have an amusing time at the cinema. We probably just need to keep our fingers crossed for better effects if they come out with a sequel.
What you should do
I would go and see it at the cinema if I were you. If you can get past the fact it isn't Ron Perlman and there's a severe lack of kittens then you're bound to have some fun.
Movie thing you wish you could take home
Some spirit powers would be quite fun, minus the vomiting part.
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Purple Phoenix Games (2266 KP) rated Space Explorers in Tabletop Games
Jan 4, 2021
Space! It’s all the rage nowadays. Okay, it has been for many decades now, but I feel like recently we have, as a human race, decided to get back out there and start exploring again. While this game is not set in modern times, the excitement of exploration and the different facets of what actually goes into successful launches is certainly prevalent. Will our heroes overcome the G-Forces that press them into their seats and become one of the few to view Earth from afar, or will they fizzle out at launch and come back shamed?
Space Explorers is a card drafting, set collection game for two to four players. In it players will take on the mantles of unique Human Resources managers… in space! Well, not IN space, but FOR space. By recruiting the best and brightest engineers, testers, scientists, builders, and astronauts players will score points in addition to scoring points for completing projects.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup, assemble Hub parts tableau organizer for each player. Shuffle the deck of Specialist cards (engineer, tester, et al) to be recruited and reveal six face up to symbolize the Center. Deal each player one of these Specialist cards to create their starting hand. Randomly choose two plus the number of players Project tiles and lay them on the table to be completed throughout the game. Each player will also receive a reference sheet (VERY handy) and one token of each Research type. Determine the starting player and the space race may now begin!
On a player’s turn they have two choices to make: take a Specialist card from the table into their hand, or recruit a Specialist from either their hand or from the table and place in their personal tableau. After this is completed the player may collect one Project tile if they now control the correct number of Specialists per Project tile.
To take a card into hand, a player simply selects one face-up Specialist card from those on the table and places it in hand. Simple.
To recruit a Specialist the player will need to spend Resources equal to the recruitment cost printed on the Specialist card. Resources may be spent in any combination from actual Resource tokens, Resources provided by recruited Specialists already in the player Hub (tableau), and discarding a Specialist card from hand to the table to give two Resources of any type.
As Specialists are recruited to the players’ Hubs they will then give a discount toward recruiting future Specialists of the same type along with other abilities. For each Specialist in the Hub the player will receive a discount of one Resource icon needed to spend to recruit a Specialist of the same type. For example, if a player already has recruited two Scientists, the next Scientist they recruit will be discounted by two Resources. These Resources are discounted from the bottom-up on the listed recruitment cost, and may even result in Specialists being recruited for free. Similarly, some Specialists have certain abilities printed on their card that allow such actions as recruiting cards for free, or providing Resource icons to be used to recruit, or even providing extra points at game end for a variety of reasons.
Play continues in this fashion of players taking Specialists in hand or recruiting them to their Hub to be used to complete Projects and earn points. The game ends once the last Project has been completed or any one player has recruited their 12th Specialist. Every player will have the same number of turns, after which the winner will be the player with the most points!
Components. I have a lot to say about the components here. I think that 25th Century Games has absolutely nailed every single component in this box. The Specialist cards are excellent quality: linen finished, great thickness, and they shuffle realllllly well. The Project tiles, Hub parts, and Resource tokens are thick board stock. The reference sheets are good and the rulebook is just perfect. One thing that may be slightly polarizing is the art style. Space Explorers uses imagery similar to what you would find on many things in the 1950s and 1960s in America. That said, I absolutely love the art style and it is reinforced on every component in this game. The icons are slick and stylish, the color scheme is muted without being drab, and everything you play with is meant to help immerse you into the time of the first astronauts. It’s simply amazingly well done.
The gameplay is also quite stellar (Laura will like that one). I know many compare it to Splendor, and that is certainly warranted, but I feel that Space Explorers pulls it off much more fluidly. Yes, Splendor has those weighty chips that everyone likes while Space Explorers has cardboard tokens. But other than that Space Explorers surpasses the other by leaps and bounds. The gameplay is much more intriguing, the theme is way cooler, and I am just overall much more attracted to it.
While gameplay overall is similar, there is quite a number of differences Space Explorers offers. Foremost, when Resource tokens are spent to recruit Specialists, instead of being sent to a communal bank they are passed along to the player on the left. That’s right, you literally give those Resources to your opponent that will be playing next. This small change really increases the need to be aware of what each player’s strategy may be in order to recruit who you need without also helping your rivals. Being able to utilize three different sources of currency in combination to recruit Specialists is also quite nice. Don’t have the right number of tokens? No problem! Check out what your Specialists are providing from their years of experience.
It is really no shock here that I am enamored with Space Explorers. I really didn’t know that I needed a Splendor killer in my collection, but now that I have this I will be holding it tightly and in high regard. Purple Phoenix Games gives this one an out-of-this-world 11 / 12. If you LIKE the aforementioned game that everyone seems to own but don’t LOVE it, then you need to check out Space Explorers. The theme is great, the components are superb, and the gameplay is light and fast. I love it dearly and hope you do too.
Space Explorers is a card drafting, set collection game for two to four players. In it players will take on the mantles of unique Human Resources managers… in space! Well, not IN space, but FOR space. By recruiting the best and brightest engineers, testers, scientists, builders, and astronauts players will score points in addition to scoring points for completing projects.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup, assemble Hub parts tableau organizer for each player. Shuffle the deck of Specialist cards (engineer, tester, et al) to be recruited and reveal six face up to symbolize the Center. Deal each player one of these Specialist cards to create their starting hand. Randomly choose two plus the number of players Project tiles and lay them on the table to be completed throughout the game. Each player will also receive a reference sheet (VERY handy) and one token of each Research type. Determine the starting player and the space race may now begin!
On a player’s turn they have two choices to make: take a Specialist card from the table into their hand, or recruit a Specialist from either their hand or from the table and place in their personal tableau. After this is completed the player may collect one Project tile if they now control the correct number of Specialists per Project tile.
To take a card into hand, a player simply selects one face-up Specialist card from those on the table and places it in hand. Simple.
To recruit a Specialist the player will need to spend Resources equal to the recruitment cost printed on the Specialist card. Resources may be spent in any combination from actual Resource tokens, Resources provided by recruited Specialists already in the player Hub (tableau), and discarding a Specialist card from hand to the table to give two Resources of any type.
As Specialists are recruited to the players’ Hubs they will then give a discount toward recruiting future Specialists of the same type along with other abilities. For each Specialist in the Hub the player will receive a discount of one Resource icon needed to spend to recruit a Specialist of the same type. For example, if a player already has recruited two Scientists, the next Scientist they recruit will be discounted by two Resources. These Resources are discounted from the bottom-up on the listed recruitment cost, and may even result in Specialists being recruited for free. Similarly, some Specialists have certain abilities printed on their card that allow such actions as recruiting cards for free, or providing Resource icons to be used to recruit, or even providing extra points at game end for a variety of reasons.
Play continues in this fashion of players taking Specialists in hand or recruiting them to their Hub to be used to complete Projects and earn points. The game ends once the last Project has been completed or any one player has recruited their 12th Specialist. Every player will have the same number of turns, after which the winner will be the player with the most points!
Components. I have a lot to say about the components here. I think that 25th Century Games has absolutely nailed every single component in this box. The Specialist cards are excellent quality: linen finished, great thickness, and they shuffle realllllly well. The Project tiles, Hub parts, and Resource tokens are thick board stock. The reference sheets are good and the rulebook is just perfect. One thing that may be slightly polarizing is the art style. Space Explorers uses imagery similar to what you would find on many things in the 1950s and 1960s in America. That said, I absolutely love the art style and it is reinforced on every component in this game. The icons are slick and stylish, the color scheme is muted without being drab, and everything you play with is meant to help immerse you into the time of the first astronauts. It’s simply amazingly well done.
The gameplay is also quite stellar (Laura will like that one). I know many compare it to Splendor, and that is certainly warranted, but I feel that Space Explorers pulls it off much more fluidly. Yes, Splendor has those weighty chips that everyone likes while Space Explorers has cardboard tokens. But other than that Space Explorers surpasses the other by leaps and bounds. The gameplay is much more intriguing, the theme is way cooler, and I am just overall much more attracted to it.
While gameplay overall is similar, there is quite a number of differences Space Explorers offers. Foremost, when Resource tokens are spent to recruit Specialists, instead of being sent to a communal bank they are passed along to the player on the left. That’s right, you literally give those Resources to your opponent that will be playing next. This small change really increases the need to be aware of what each player’s strategy may be in order to recruit who you need without also helping your rivals. Being able to utilize three different sources of currency in combination to recruit Specialists is also quite nice. Don’t have the right number of tokens? No problem! Check out what your Specialists are providing from their years of experience.
It is really no shock here that I am enamored with Space Explorers. I really didn’t know that I needed a Splendor killer in my collection, but now that I have this I will be holding it tightly and in high regard. Purple Phoenix Games gives this one an out-of-this-world 11 / 12. If you LIKE the aforementioned game that everyone seems to own but don’t LOVE it, then you need to check out Space Explorers. The theme is great, the components are superb, and the gameplay is light and fast. I love it dearly and hope you do too.
Beckie Shelton (40 KP) rated The Roanoke Girls in Books
Oct 6, 2017
This review may be a bit spoilery concerning the theme of this novel, this couldn't be helped but I've tried to be as vague as possible.
"Roanoke girls never last long around here. In the end, we either run or we die."
These were the words that originally captivated me, pulling me in and compelling me to pick up The Roanoke Girls by Amy Engel.
This was quite a read, an unusual one, reminiscent of bygone authors, setting a stage of intrigue, mystery and dysfunctional family dynamics.
The secrets surrounding Roanoke are subtlely revealed early on leaving the reader highly aware of what flows beneath the seemingly normal surface.
This is a definite page-turner despite the exploration of (view spoiler)
This tale is told in two parts "Now and Then" and the storyline seamlessly hops between these two timelines.
We also get to jump briefly into the heads of each Roanoke girl that came before, which I found very enlightening, I really loved this touch and it greatly added to the storyline giving the reader an insight into what each girl was feeling deep inside her own skin.
Jane, Sophia, Penelope, Eleanor, Camilla, Allegra, Lane there is also little Emmaline but she died of a crib death as a baby.
All Roanoke girls, all carrying the same secrets down through the years, messed up heads and lives affected tragically.
The echoes of this rebounding out through each new generation.
This story is told through Lane Roanoke's point of view after her mother commits suicide and Lane comes to live with her Rich grandparents and cousin Allegra on the family estate.
This is the "THEN" portrayed in the narrative.
The "NOW" is Eleven years later when Lane returns to the family home after a frantic call from her granddad informing her that her cousin Allegra is missing.
After vowing never to return, Lane reluctantly returns home confronting secrets shes buried deep down inside.
I loved Lane as a character, she was a bit of a messed up headcase, but who can blame her.
It's obvious Lane Loved Allegra so deeply and this was the only thing, I think, her disappearing, that could have dragged her back to the bowels of Roanoke.
It was also very thought-provoking to observe Lane's former teenage toxic relationship with cooper rekindled as adults and I really did like him he had his own past baggage but really seemed to have evolved from this, unlike Lane.
I was so rooting for these two and I thought they made a great match, neither party having had it easy in life, they both deserved a bit of stability in the now.
Now Lanes connection with her grandad this was a strange one, confusing even I think to lane herself she really seemed to feel equal measures hate and love towards him.
Struggling with her mixed up emotions, greatly wanting to loathe him but feeling a strange pull, maybe because Lane feels he was the first person to actually seem to want and love her after enduring a lifetime of apathy from her mother.
As for the gran, well, What a cold selfish bitch she was.
I felt she herself held a huge role in what had been allowed to transpire, isn't it a mothers job to protect her daughters.
In this Lillian Roanoke has failed epically actually blaming her daughters instead of shielding them, she was such a cold fish only seeming to feel any affection towards her twisted husband.
Turning a blind eye and looking the other way is her game.
Surprisingly she was my least favourite character even over Myles Roanoke himself.
I think it was the whole lack of maternal anything that contributed to my dislike of her immensely.
The Roanoke Girls has so many diverse flawed individuals that all do their part in making this an enthralling page-turner.
This is a portrayal of a family that is so not right and has not been for a very long time.
It is Love expressed so wrongly and out of context that it has become a sickness consuming from the inside out devouring till nothing remains standing.
A Dysfunctional family with dark concealed secrets at his core.
So I felt the author Amy Engel did an amazing job of dealing with such an explosive subject matter. she has handled it beautifully with finesse and a great understanding of such a delicate topic. Not everyone could have done this so sensitively and without sensationalising it so Really well done.
So that's it from me folk's, I could waffle on all day about this fascinating story, but I'm going to leave it here, but before I go a trigger warning The Roanoke Girls deals with themes of incest, but bar the one small kiss it is only referred to in words not actions and it is really not graphic in its content at all, but if this is a trigger for you please do avoid.
So all that's left is for me to say Thank you to NetGalley, the publisher and the author Amy Engel herself for providing me with an arc of The Roanoke Girls this is my own honest unbiased opinion.
Arc Reviewed By BeckieBookworm
https://www.beckiebookworm.com/
https://www.facebook.com/beckiebookworm/
https://www.goodreads.com/user/show/9460945-bex-beckie-bookworm
"Roanoke girls never last long around here. In the end, we either run or we die."
These were the words that originally captivated me, pulling me in and compelling me to pick up The Roanoke Girls by Amy Engel.
This was quite a read, an unusual one, reminiscent of bygone authors, setting a stage of intrigue, mystery and dysfunctional family dynamics.
The secrets surrounding Roanoke are subtlely revealed early on leaving the reader highly aware of what flows beneath the seemingly normal surface.
This is a definite page-turner despite the exploration of (view spoiler)
This tale is told in two parts "Now and Then" and the storyline seamlessly hops between these two timelines.
We also get to jump briefly into the heads of each Roanoke girl that came before, which I found very enlightening, I really loved this touch and it greatly added to the storyline giving the reader an insight into what each girl was feeling deep inside her own skin.
Jane, Sophia, Penelope, Eleanor, Camilla, Allegra, Lane there is also little Emmaline but she died of a crib death as a baby.
All Roanoke girls, all carrying the same secrets down through the years, messed up heads and lives affected tragically.
The echoes of this rebounding out through each new generation.
This story is told through Lane Roanoke's point of view after her mother commits suicide and Lane comes to live with her Rich grandparents and cousin Allegra on the family estate.
This is the "THEN" portrayed in the narrative.
The "NOW" is Eleven years later when Lane returns to the family home after a frantic call from her granddad informing her that her cousin Allegra is missing.
After vowing never to return, Lane reluctantly returns home confronting secrets shes buried deep down inside.
I loved Lane as a character, she was a bit of a messed up headcase, but who can blame her.
It's obvious Lane Loved Allegra so deeply and this was the only thing, I think, her disappearing, that could have dragged her back to the bowels of Roanoke.
It was also very thought-provoking to observe Lane's former teenage toxic relationship with cooper rekindled as adults and I really did like him he had his own past baggage but really seemed to have evolved from this, unlike Lane.
I was so rooting for these two and I thought they made a great match, neither party having had it easy in life, they both deserved a bit of stability in the now.
Now Lanes connection with her grandad this was a strange one, confusing even I think to lane herself she really seemed to feel equal measures hate and love towards him.
Struggling with her mixed up emotions, greatly wanting to loathe him but feeling a strange pull, maybe because Lane feels he was the first person to actually seem to want and love her after enduring a lifetime of apathy from her mother.
As for the gran, well, What a cold selfish bitch she was.
I felt she herself held a huge role in what had been allowed to transpire, isn't it a mothers job to protect her daughters.
In this Lillian Roanoke has failed epically actually blaming her daughters instead of shielding them, she was such a cold fish only seeming to feel any affection towards her twisted husband.
Turning a blind eye and looking the other way is her game.
Surprisingly she was my least favourite character even over Myles Roanoke himself.
I think it was the whole lack of maternal anything that contributed to my dislike of her immensely.
The Roanoke Girls has so many diverse flawed individuals that all do their part in making this an enthralling page-turner.
This is a portrayal of a family that is so not right and has not been for a very long time.
It is Love expressed so wrongly and out of context that it has become a sickness consuming from the inside out devouring till nothing remains standing.
A Dysfunctional family with dark concealed secrets at his core.
So I felt the author Amy Engel did an amazing job of dealing with such an explosive subject matter. she has handled it beautifully with finesse and a great understanding of such a delicate topic. Not everyone could have done this so sensitively and without sensationalising it so Really well done.
So that's it from me folk's, I could waffle on all day about this fascinating story, but I'm going to leave it here, but before I go a trigger warning The Roanoke Girls deals with themes of incest, but bar the one small kiss it is only referred to in words not actions and it is really not graphic in its content at all, but if this is a trigger for you please do avoid.
So all that's left is for me to say Thank you to NetGalley, the publisher and the author Amy Engel herself for providing me with an arc of The Roanoke Girls this is my own honest unbiased opinion.
Arc Reviewed By BeckieBookworm
https://www.beckiebookworm.com/
https://www.facebook.com/beckiebookworm/
https://www.goodreads.com/user/show/9460945-bex-beckie-bookworm
Purple Phoenix Games (2266 KP) rated Bad Guy Nonsense in Tabletop Games
Jul 2, 2020
Bad Guys have been running rampant, and your goal is to stop them and garner some recognition for yourself. However, some of your fellow crime-fighters have their eyes on the same prize, so you must be ready to employ whatever means necessary to capture the most Bad Guys! Whether you capture then yourself, or secure the help of Bounty Hunters, Heroes, Bandits, and more, keep an eye on your captures so they aren’t swiped out from right under you by an opponent… but if you’re sneaky enough maybe you could swipe one of theirs to add to your list of accolades.
Disclaimer: We were provided a PnP copy of Bad Guy Nonsense for the purposes of this preview. Please excuse my lack of a color printer, but know that the final artwork and cards ARE eye-catching, colorful, and clear to read. I do not intend to rehash the entire rulebook in this preview, but rather provide an overview of the gameplay. Check out the publisher’s website to download the rulebook for yourself, and keep an eye out for the Kickstarter campaign coming soon! -L
Bad Guy Nonsense is a card game of hand management and a bit of take that in which players are trying to score the most points by capturing Bad Guys. Here’s how it goes: shuffle the deck and deal 6 cards to each player. On your turn, you will perform one of 3 possible actions: Capture Bad Guy, Discard 1 Card, or Play 1 Special Card. To Capture a Bad Guy, use one of the 4 capture combinations and set the Bad Guy with corresponding cards in your play area. If you choose to Discard 1 Card, select a card from your hand to discard and then draw 1 new card from the draw deck. To play a Special Card, play it to the discard pile and perform its corresponding action. Whatever action you choose to perform, you will always draw back up to 6 cards at the end of your turn. Play continues until the draw deck runs out. Players may then place any remaining Bad Guy captures from their hand into their play area if they have any. Everyone counts up their points – positive points for Bad Guy captures, negative points for Bad Guys still in hand, and 1 point per Nonsense card in hand – and the player with the most points is the winner!
The basis and gameplay are pretty simple and straight-forward, and that’s what I love about Bad Guy Nonsense. It is so easy to teach, learn, and play that I can see this game played in so many situations. Whether I want to introduce some newer gamers to the hobby, or I need a fast and fun filler between longer games, or even if I want something to play with younger gamers, this game hits that sweet spot. Even though the gameplay is pretty simple, it still needs a bit of strategy for success. You need to decide which actions to take and when to ensure maximum benefit for yourself. Are you willing to risk discarding a card in hopes for getting a new one that may be more beneficial? Should you try to steal that high-value capture from an opponent? Or do you just try to fly under the radar, silently amassing your points and hoping your opponents don’t take notice? There are lots of options, and that keeps the gameplay refreshing and engaging. And the Special Card abilities add a fun strategic twist to the game too – from stealing opponent’s captures for yourself to searching the Discard deck for the card you want, you are always on your toes when playing this game.
Let’s talk components. Obviously, as I mentioned earlier, I do not have a color printer, so my PnP version leaves much to be desired. However, the final production copies of the game will feature tarot-sized cards that are bright, colorful, and sturdy in hand. I enjoyed this game so much that I will probably back it to get a copy of that higher quality for myself!
All in all, Bad Guy Nonsense is a fun little card game that can be played in many different situations. The gameplay is relatively light, the rules are simple to understand, and the time to play is the perfect length. Rarely do I play just one game of Bad Guy Nonsense, I will play 2 or 3 at least back-to-back! If you’re looking for a fun game that can be played with the entire family, consider backing Bad Guy Nonsense. It has a great balance of strategy and light-hearted fun that will keep you coming back for more.
Disclaimer: We were provided a PnP copy of Bad Guy Nonsense for the purposes of this preview. Please excuse my lack of a color printer, but know that the final artwork and cards ARE eye-catching, colorful, and clear to read. I do not intend to rehash the entire rulebook in this preview, but rather provide an overview of the gameplay. Check out the publisher’s website to download the rulebook for yourself, and keep an eye out for the Kickstarter campaign coming soon! -L
Bad Guy Nonsense is a card game of hand management and a bit of take that in which players are trying to score the most points by capturing Bad Guys. Here’s how it goes: shuffle the deck and deal 6 cards to each player. On your turn, you will perform one of 3 possible actions: Capture Bad Guy, Discard 1 Card, or Play 1 Special Card. To Capture a Bad Guy, use one of the 4 capture combinations and set the Bad Guy with corresponding cards in your play area. If you choose to Discard 1 Card, select a card from your hand to discard and then draw 1 new card from the draw deck. To play a Special Card, play it to the discard pile and perform its corresponding action. Whatever action you choose to perform, you will always draw back up to 6 cards at the end of your turn. Play continues until the draw deck runs out. Players may then place any remaining Bad Guy captures from their hand into their play area if they have any. Everyone counts up their points – positive points for Bad Guy captures, negative points for Bad Guys still in hand, and 1 point per Nonsense card in hand – and the player with the most points is the winner!
The basis and gameplay are pretty simple and straight-forward, and that’s what I love about Bad Guy Nonsense. It is so easy to teach, learn, and play that I can see this game played in so many situations. Whether I want to introduce some newer gamers to the hobby, or I need a fast and fun filler between longer games, or even if I want something to play with younger gamers, this game hits that sweet spot. Even though the gameplay is pretty simple, it still needs a bit of strategy for success. You need to decide which actions to take and when to ensure maximum benefit for yourself. Are you willing to risk discarding a card in hopes for getting a new one that may be more beneficial? Should you try to steal that high-value capture from an opponent? Or do you just try to fly under the radar, silently amassing your points and hoping your opponents don’t take notice? There are lots of options, and that keeps the gameplay refreshing and engaging. And the Special Card abilities add a fun strategic twist to the game too – from stealing opponent’s captures for yourself to searching the Discard deck for the card you want, you are always on your toes when playing this game.
Let’s talk components. Obviously, as I mentioned earlier, I do not have a color printer, so my PnP version leaves much to be desired. However, the final production copies of the game will feature tarot-sized cards that are bright, colorful, and sturdy in hand. I enjoyed this game so much that I will probably back it to get a copy of that higher quality for myself!
All in all, Bad Guy Nonsense is a fun little card game that can be played in many different situations. The gameplay is relatively light, the rules are simple to understand, and the time to play is the perfect length. Rarely do I play just one game of Bad Guy Nonsense, I will play 2 or 3 at least back-to-back! If you’re looking for a fun game that can be played with the entire family, consider backing Bad Guy Nonsense. It has a great balance of strategy and light-hearted fun that will keep you coming back for more.








