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Gareth von Kallenbach (980 KP) rated Shining Resonance Refrain in Video Games
Aug 14, 2019
I’ll be the first to admit that I’ve never been a huge fan of JRPG’s, but I really don’t have any reasons why. Growing up I loved watching the Shogun Warrior feature length cartoons and I’m a huge fan of RPG’s in general, so you’d think they’d be right up my alley. I’ve tried and tried to figure out why I have such a hard time sinking into them, and while I have never completed a Final Fantasy game, I continue to buy them in the hopes that one of these days I’ll just get it. So, I’m probably not the first person that would come to mind to review a game like Shining Resonance Refrain, a game that was released exclusively in Japan on PS3 back in 2014. Yet here we are, 4 years later, with a version released for the PS4, Xbox One, PC, and Nintendo Switch, with updated graphics and English voice acting.
Shining Resonance Refrain has you take on the role of a young man named Yuma who has been held captive and experimented on by the main antagonists of the game, the Lombardian Empire. Yuma possesses the soul of the Shining Dragon, the most powerful dragon in the land of Alfheim. The Lombardian Empire is attempting to gather all the souls of the long-forgotten dragons in an effort to break a stalemate between the waring countries of Astoria and the Lombardian Empire. The only thing standing in their way are Yuma, his dragon soul and a powerful set of weapons known as the Armonics.
Quests and exploration are key to moving the story along, with the main quests involving attempts to hinder the Lombardian Empire’s search for the remaining dragon souls. There are also side quests that help you earn money and experience for your characters. The quests are either your typical fetch type quests or the type where you go to this area, fight this major boss, and then return to the castle. The world is broken up into much smaller zones, representing numerous landmarks on the map. Traveling to a particular spot on the map means going from zone to zone until you reach your final destination. The zones are very small, so traveling between them isn’t a huge problem, but not being able to use fast-travel between the zones you have already explored means you will spend a lot of time going back and forth between your castle and your next quest. It isn’t a huge deal breaker in the game, but the areas aren’t always very interesting, and going back and forth amongst the same areas over and over can get old the further you get in the game.
Combat is a mixed bag as well. During your quests, you will encounter various creatures wandering the zones. The battles take place in real time and each character has a set of action points that are used for physical attacks and magic points used for your special abilities and “breaker” moves. As your character levels up, you gain access to different magical attacks, which you can swap out as you choose, but most of the time your battles are simply button mashing your way through them with little strategy involved. The battles are also extremely inconsistent, as battling the various creatures is almost too easy (even at standard difficulty) but battling the boss monsters is almost entirely too hard. There is a HUGE difficulty curve when fighting the boss monsters, to a point where I sometimes had to drop the difficulty to casual and still had to fight a boss 3-4 times to beat them. On standard difficulty, I’d typically give up after succumbing to the same boss repeatedly. Even in the later stages of the games the boss battles do not let up, but the normal battles are practically a cake walk.
In addition to your standard and magical attacks there is also a B.A.N.D special attack where you get additional powers depending on the character who initiates it. Some B.A.N.D attacks provide guaranteed hits, while others increase the damage of your magical attacks. On the left-hand side of the screen there is a bar with three levels that fills while you battle your way through the enemies. Each level increases the longevity that the B.A.N.D lasts, so it’s almost always preferable to save these special attacks for the boss battles. Yuma also has the ability to turn into the Shining Dragon who can release devastating attacks, however if your magic points drop too low the dragon goes into a berserker attack and will throw damage at friends and enemies alike. This is never good, so when playing as the Shining Dragon it’s key to turn back into Yuma before losing control.
Graphically the game is beautiful, and if anime or JRPG’s are your thing you will definitely appreciate the update to the original graphics. The graphics do stick closely to the standard JRPG tropes of ridiculously large weapons and warriors in short skirts, etc. so it looks like many of the other JRPGs on the market today. That’s not necessarily bad, it has just worn out its originality over the years. The sound can get extremely repetitive as well, especially in battle where your characters repeat the same catch phrases over and over again. Once again, that’s not to say that the sound is bad, but it gets old quickly. There are some other technical idiosyncrasies that were also particularly jarring. For example, if Yuma is killed in combat, you can run back to town with whichever character has taken over the “leader” role, but the minute you enter town, Yuma reappears as the controlling character. I get that he’s the main character and it doesn’t make much sense for the other characters to run around asking for quests, but his sudden reappearance even though you know he’s dead takes some getting used to.
So, is Shining Resonance Refrain a game that made me take another look at JRPGs? Well, yes and no if I’m being completely honest. It’s around 30+ hours for the main story and side quests and I’ll admit that the more time I spent with the game the more I enjoyed it. After about an hour of my mental block on JRPG games in general, I was able to get into the groove of things and power my way through it. That being said, I still felt the story was a little bit ridiculous and some of the characters really started to grate on my nerves. Even the main character Yuma tended to be a bit too wimpy for me. He can turn himself into the mightiest of dragons but doesn’t know if he can handle it, I often had the feeling that he should get over himself and embrace this incredible power. In the end, I really did enjoy it, once I overlooked a lot of it, and it actually did put me in the mood to go back and try one of the Final Fantasy games. I can’t say that Shining Resonance Refrain converted me to a diehard JRPG fan, but it certainly made me want to give them another try and that is a win in my book.
What I liked: Unique Characters, General feel of combat
What I liked less: Inconsistent difficulty, Repetitive phrases and sound effects
Shining Resonance Refrain has you take on the role of a young man named Yuma who has been held captive and experimented on by the main antagonists of the game, the Lombardian Empire. Yuma possesses the soul of the Shining Dragon, the most powerful dragon in the land of Alfheim. The Lombardian Empire is attempting to gather all the souls of the long-forgotten dragons in an effort to break a stalemate between the waring countries of Astoria and the Lombardian Empire. The only thing standing in their way are Yuma, his dragon soul and a powerful set of weapons known as the Armonics.
Quests and exploration are key to moving the story along, with the main quests involving attempts to hinder the Lombardian Empire’s search for the remaining dragon souls. There are also side quests that help you earn money and experience for your characters. The quests are either your typical fetch type quests or the type where you go to this area, fight this major boss, and then return to the castle. The world is broken up into much smaller zones, representing numerous landmarks on the map. Traveling to a particular spot on the map means going from zone to zone until you reach your final destination. The zones are very small, so traveling between them isn’t a huge problem, but not being able to use fast-travel between the zones you have already explored means you will spend a lot of time going back and forth between your castle and your next quest. It isn’t a huge deal breaker in the game, but the areas aren’t always very interesting, and going back and forth amongst the same areas over and over can get old the further you get in the game.
Combat is a mixed bag as well. During your quests, you will encounter various creatures wandering the zones. The battles take place in real time and each character has a set of action points that are used for physical attacks and magic points used for your special abilities and “breaker” moves. As your character levels up, you gain access to different magical attacks, which you can swap out as you choose, but most of the time your battles are simply button mashing your way through them with little strategy involved. The battles are also extremely inconsistent, as battling the various creatures is almost too easy (even at standard difficulty) but battling the boss monsters is almost entirely too hard. There is a HUGE difficulty curve when fighting the boss monsters, to a point where I sometimes had to drop the difficulty to casual and still had to fight a boss 3-4 times to beat them. On standard difficulty, I’d typically give up after succumbing to the same boss repeatedly. Even in the later stages of the games the boss battles do not let up, but the normal battles are practically a cake walk.
In addition to your standard and magical attacks there is also a B.A.N.D special attack where you get additional powers depending on the character who initiates it. Some B.A.N.D attacks provide guaranteed hits, while others increase the damage of your magical attacks. On the left-hand side of the screen there is a bar with three levels that fills while you battle your way through the enemies. Each level increases the longevity that the B.A.N.D lasts, so it’s almost always preferable to save these special attacks for the boss battles. Yuma also has the ability to turn into the Shining Dragon who can release devastating attacks, however if your magic points drop too low the dragon goes into a berserker attack and will throw damage at friends and enemies alike. This is never good, so when playing as the Shining Dragon it’s key to turn back into Yuma before losing control.
Graphically the game is beautiful, and if anime or JRPG’s are your thing you will definitely appreciate the update to the original graphics. The graphics do stick closely to the standard JRPG tropes of ridiculously large weapons and warriors in short skirts, etc. so it looks like many of the other JRPGs on the market today. That’s not necessarily bad, it has just worn out its originality over the years. The sound can get extremely repetitive as well, especially in battle where your characters repeat the same catch phrases over and over again. Once again, that’s not to say that the sound is bad, but it gets old quickly. There are some other technical idiosyncrasies that were also particularly jarring. For example, if Yuma is killed in combat, you can run back to town with whichever character has taken over the “leader” role, but the minute you enter town, Yuma reappears as the controlling character. I get that he’s the main character and it doesn’t make much sense for the other characters to run around asking for quests, but his sudden reappearance even though you know he’s dead takes some getting used to.
So, is Shining Resonance Refrain a game that made me take another look at JRPGs? Well, yes and no if I’m being completely honest. It’s around 30+ hours for the main story and side quests and I’ll admit that the more time I spent with the game the more I enjoyed it. After about an hour of my mental block on JRPG games in general, I was able to get into the groove of things and power my way through it. That being said, I still felt the story was a little bit ridiculous and some of the characters really started to grate on my nerves. Even the main character Yuma tended to be a bit too wimpy for me. He can turn himself into the mightiest of dragons but doesn’t know if he can handle it, I often had the feeling that he should get over himself and embrace this incredible power. In the end, I really did enjoy it, once I overlooked a lot of it, and it actually did put me in the mood to go back and try one of the Final Fantasy games. I can’t say that Shining Resonance Refrain converted me to a diehard JRPG fan, but it certainly made me want to give them another try and that is a win in my book.
What I liked: Unique Characters, General feel of combat
What I liked less: Inconsistent difficulty, Repetitive phrases and sound effects

Purple Phoenix Games (2266 KP) rated Elysium in Tabletop Games
Aug 3, 2021
Greek Mythology has ALWAYS been a fascination of mine. I remember rewinding and replaying the original “Clash of the Titans” movie over and over on VHS. It’s super warped today but I still enjoy it now digitally. When I saw Elysium was coming out several years ago I knew I had to take a look at it, and I’m glad I did because it shot up my Top 100 Games of All Time and even spent a while in my Top 10. Not so much anymore, but I still love it. Why, you ask?
Elysium is a set collection card drafting game for two to four players. Each player will be attempting to complete the greatest collection of Legends written and subsequently transferred to their Elysium (Ancient Grecian version of heaven) for Victory Points. Whomever weaves the greatest Legendary tapestry will emerge victorious and really have a story to tell.
To setup, follow the instructions in the rulebook, but a three player game should look similar to what is pictured above. Players will receive their own player board, starting VP tokens and gold, and a set of columns. Cards from five different Grecian families will be shuffled and displayed in The Agora (middle of the board and the place to draft the cards). Once setup the game may begin.
Elysium is played over five Epochs (rounds) and each Epoch is divided into four phases. Phase I is Awakening, which is simply setting up The Agora for the new Epoch by removing all existing cards there and revealing more. Phase II is Actions, where players will be using their columns to draft cards from The Agora (as long as the color of column matches one of the icons on the card) and taking at least one Quest tile (also denotes player order for the next Epoch). Phase III is Writing the Legends, where players will redistribute the player order discs, receive gold and VP per their Quest tile, and transfer any cards from their Domain – active holding area – to their Elysium for VP at game end. Phase IV is End of Epoch, where players will perform basic cleanup tasks to prepare for the next Epoch of play. Play will continue in this fashion until the end of the fifth Epoch and players tally their final VP to determine the greatest Legend-crafter in all the land!
I know this is a VERY brief summary of what is done during the game, but Elysium has many card effects and combos to consider that I just cannot detail here for fear of readers falling asleep or my fingers falling off.
Components. Elysium has simply an incredible aesthetic. The non-card components certainly radiate ancient times and the art on the cards is breathtaking. Every piece is very high quality, which is something I have grown to expect from Space Cowboys games. The columns are fun to hold and move, and as a whole is just visually stunning. I love playing this game and seeing it all out on the table.
Obviously we place our ratings on the very first graphic you see so it is no surprise by the time you read down here, but I love Elysium. Like I mentioned in my open it was in my Top 10 for quite a while, and for very good reasons. First, I love games that simply LOOK good. Is that shallow? Maybe, but it’s what I like. Second, I love the card interplay and combo potential in Elysium. Chaining together cards to build small engines is always fun and provides so much replayability by never really being able to experience every card combo in the box. Finally, it has great components and a theme that speaks to me and my personal interests. It feels like a game that was meant to be played by me specifically. When you find a game like that you have to give it high ratings.
So if you are at all like me and enjoy games with a great theme, excellent art and components, and intriguing replayability, then certainly grab a copy of Elysium. Purple Phoenix Games gives it an Olympus-sized 11 / 12. So many Ancient Greece themed games exist and Elysium is simply one of the best.
Elysium is a set collection card drafting game for two to four players. Each player will be attempting to complete the greatest collection of Legends written and subsequently transferred to their Elysium (Ancient Grecian version of heaven) for Victory Points. Whomever weaves the greatest Legendary tapestry will emerge victorious and really have a story to tell.
To setup, follow the instructions in the rulebook, but a three player game should look similar to what is pictured above. Players will receive their own player board, starting VP tokens and gold, and a set of columns. Cards from five different Grecian families will be shuffled and displayed in The Agora (middle of the board and the place to draft the cards). Once setup the game may begin.
Elysium is played over five Epochs (rounds) and each Epoch is divided into four phases. Phase I is Awakening, which is simply setting up The Agora for the new Epoch by removing all existing cards there and revealing more. Phase II is Actions, where players will be using their columns to draft cards from The Agora (as long as the color of column matches one of the icons on the card) and taking at least one Quest tile (also denotes player order for the next Epoch). Phase III is Writing the Legends, where players will redistribute the player order discs, receive gold and VP per their Quest tile, and transfer any cards from their Domain – active holding area – to their Elysium for VP at game end. Phase IV is End of Epoch, where players will perform basic cleanup tasks to prepare for the next Epoch of play. Play will continue in this fashion until the end of the fifth Epoch and players tally their final VP to determine the greatest Legend-crafter in all the land!
I know this is a VERY brief summary of what is done during the game, but Elysium has many card effects and combos to consider that I just cannot detail here for fear of readers falling asleep or my fingers falling off.
Components. Elysium has simply an incredible aesthetic. The non-card components certainly radiate ancient times and the art on the cards is breathtaking. Every piece is very high quality, which is something I have grown to expect from Space Cowboys games. The columns are fun to hold and move, and as a whole is just visually stunning. I love playing this game and seeing it all out on the table.
Obviously we place our ratings on the very first graphic you see so it is no surprise by the time you read down here, but I love Elysium. Like I mentioned in my open it was in my Top 10 for quite a while, and for very good reasons. First, I love games that simply LOOK good. Is that shallow? Maybe, but it’s what I like. Second, I love the card interplay and combo potential in Elysium. Chaining together cards to build small engines is always fun and provides so much replayability by never really being able to experience every card combo in the box. Finally, it has great components and a theme that speaks to me and my personal interests. It feels like a game that was meant to be played by me specifically. When you find a game like that you have to give it high ratings.
So if you are at all like me and enjoy games with a great theme, excellent art and components, and intriguing replayability, then certainly grab a copy of Elysium. Purple Phoenix Games gives it an Olympus-sized 11 / 12. So many Ancient Greece themed games exist and Elysium is simply one of the best.

Lucy Buglass (45 KP) rated Halloween (2018) in Movies
Jun 20, 2019
Michael’s back, back again
Happy Halloween everyone! What better way to celebrate than with my review of the latest in the Halloween franchise?
40 years after John Carpenter’s iconic horror film, we are greeted with a brand new instalment in Michael Myers’ saga. It feels like a really special moment for horror fans, as we reflect on the original decades later. The opening credits pay homage to the 1978 and provide some nostalgia for long time fans by using the same text and soundtrack that audiences would’ve seen on the big screen back then. This was a great stylistic choice as it really gets you feeling pumped for what’s to come.
The film opens with Myers in a high security facility, where two true crime podcasters attempt to communicate with him in order to learn more about him and the murders he committed. Unsurprisingly, Michael refuses to say anything, providing a seriously uncomfortable moment for the audience. Throughout the film, we don’t see or hear him, and shots of him without the mask are always the back of his head. I would have been very disappointed if they’d decided to show his face throughout, as this sense of facelessness is something that’s always scared me about him. He’s a silent killer, never jumping out and screaming, but hiding in the shadows waiting to strike at any point. Most interactions with Myers are tense, uncomfortable and nail biting. His presence alone has that effect on you.
As ever, it was a joy to see Jamie Lee Curtis reprise her role as original Myers’ victim, Laurie Strode. Throughout the film, Strode’s paranoia is hard to brush off, and actually makes you feel more on edge. It was great seeing how she’d aged, yet refused to move on, and Curtis really brought her to life once again. She was the highlight of the film for me, as she was far from a cowering victim, and someone who wanted Myers dead for good. Having said that, you can tell how much she still fears him and how she’s suffering with long-term PTSD after almost being murdered. Let’s face it, anyone would feel the same way.
Unfortunately, I did find some of the acting a bit cringeworthy and it took away from the overall experience. I know that horror films have a bit of a reputation for terrible acting and dialogue, but I felt like such an important franchise deserved better than that. In my screening there were a few laugh out loud moments, and I don’t think all of them were intentional. One thing I will say is that child actor Jibrail Nantambu is one to watch because he was such a character and brought some genuine humour to the scenes he was in. I hope he goes far. Michael’s handler Dr. Ranbir Sartain is also an interesting character that I won’t say much about, but his development throughout is particularly great.
Admittedly I would’ve preferred less focus on teenagers, families and their dramas, and more on Michael and the actual kills. The film was meant to be about him and Laurie, after all. Whilst I was mostly satisfied by the brutality and some really gruesome moments, I felt it had been hyped up to the point where I expected more. Is that bad? Have I just become desensitised to bloody moments? I’m not quite sure. Having said that, one scene in particular did have me on the edge of my seat so it was still able to provide that adrenaline rush despite all its flaws. I’m still really bloody scared of Michael Myers.
Overall, Halloween is certainly watchable and a great visit to the cinema, especially this evening. Whilst I’m not the world’s biggest Halloween fan and there are certain films in the franchise I haven’t even seen, I still enjoyed this and understood what was going on. If you’re a big horror fan, particularly of the classics, give this a go. It might give you some welcome nostalgia and scares, and maybe that’s enough.
https://lucygoestohollywood.com/2018/10/31/halloween-2018-michaels-back-back-again/
40 years after John Carpenter’s iconic horror film, we are greeted with a brand new instalment in Michael Myers’ saga. It feels like a really special moment for horror fans, as we reflect on the original decades later. The opening credits pay homage to the 1978 and provide some nostalgia for long time fans by using the same text and soundtrack that audiences would’ve seen on the big screen back then. This was a great stylistic choice as it really gets you feeling pumped for what’s to come.
The film opens with Myers in a high security facility, where two true crime podcasters attempt to communicate with him in order to learn more about him and the murders he committed. Unsurprisingly, Michael refuses to say anything, providing a seriously uncomfortable moment for the audience. Throughout the film, we don’t see or hear him, and shots of him without the mask are always the back of his head. I would have been very disappointed if they’d decided to show his face throughout, as this sense of facelessness is something that’s always scared me about him. He’s a silent killer, never jumping out and screaming, but hiding in the shadows waiting to strike at any point. Most interactions with Myers are tense, uncomfortable and nail biting. His presence alone has that effect on you.
As ever, it was a joy to see Jamie Lee Curtis reprise her role as original Myers’ victim, Laurie Strode. Throughout the film, Strode’s paranoia is hard to brush off, and actually makes you feel more on edge. It was great seeing how she’d aged, yet refused to move on, and Curtis really brought her to life once again. She was the highlight of the film for me, as she was far from a cowering victim, and someone who wanted Myers dead for good. Having said that, you can tell how much she still fears him and how she’s suffering with long-term PTSD after almost being murdered. Let’s face it, anyone would feel the same way.
Unfortunately, I did find some of the acting a bit cringeworthy and it took away from the overall experience. I know that horror films have a bit of a reputation for terrible acting and dialogue, but I felt like such an important franchise deserved better than that. In my screening there were a few laugh out loud moments, and I don’t think all of them were intentional. One thing I will say is that child actor Jibrail Nantambu is one to watch because he was such a character and brought some genuine humour to the scenes he was in. I hope he goes far. Michael’s handler Dr. Ranbir Sartain is also an interesting character that I won’t say much about, but his development throughout is particularly great.
Admittedly I would’ve preferred less focus on teenagers, families and their dramas, and more on Michael and the actual kills. The film was meant to be about him and Laurie, after all. Whilst I was mostly satisfied by the brutality and some really gruesome moments, I felt it had been hyped up to the point where I expected more. Is that bad? Have I just become desensitised to bloody moments? I’m not quite sure. Having said that, one scene in particular did have me on the edge of my seat so it was still able to provide that adrenaline rush despite all its flaws. I’m still really bloody scared of Michael Myers.
Overall, Halloween is certainly watchable and a great visit to the cinema, especially this evening. Whilst I’m not the world’s biggest Halloween fan and there are certain films in the franchise I haven’t even seen, I still enjoyed this and understood what was going on. If you’re a big horror fan, particularly of the classics, give this a go. It might give you some welcome nostalgia and scares, and maybe that’s enough.
https://lucygoestohollywood.com/2018/10/31/halloween-2018-michaels-back-back-again/

Christine (14 KP) rated Me Before You in Books
Jul 4, 2017
Ham Handedly Dealing with Sensitive Materials
Contains spoilers, click to show
I did NOT like this book. In fact, there were several sections of this book where I actively hated the book. Before you continue reading, note that I do intend to spoil the story.
First, the only character that has more than 5 lines that I didn't think was awful was Nathan the nurse. Lou, Will and their whole families were terrible! Selfish, rude, cold and uncaring. Maybe my sister is too supportive even at the worst of times, but Treena made me want to scream with her selfishness.
Second, I feel as though they took an exceptionally sensitive subject and kicked it around in the dirt for a while. I would be interested in sitting around discussing the concept of euthanasia. However, I feel like this story focused on all the wrong arguments.
Third, this book did a huge disservice to the paraplegic and quadriplegic community. Even with the addition of the chat rooms with the other members of the community, there is a lot of emphasis on how life will inevitably blow until the end of time if you're in a wheelchair. It felt like a book that was intended to educate and inform people who maybe don't know much about this life and instead, they wrote an extremely whiny story about one man who's a giant asshole.
Fourth, Louisa's rape should have been a major plot point, treated as a juxtaposition to Will's accident. Instead, the treat Lou getting raped by a group of men as an after thought that Will cures with one conversation.
Fifth, the writing was lazy and the pacing was bad. It felt overly long and things were dragged out farther than they needed to be. Also, Will's family's money was a bit of an easy fix. Will could have top of the line everything. He could afford to go on fancy expensive trips. He could afford a nurse to come over several times a day. Imagine how much more real this story would be if Lou was the disabled person. Lou's mom would be the one responsible for her care. This would be a much more dire situation. Will comes across whiny because he has to rely on other people. He doesn't seem like a sad man in a bad situation. He seems like a whiny selfish asshole
Finally, what do these people have against therapy. When someone has been through an experience as traumatic as a car accident that leaves you paralyzed, you should probably speak to a therapist. I do not mean Nathan, the physical therapist. I mean a psychologist. I'm not saying Will wouldn't have ultimately made the same decision, but somehow I think trained licensed professional might have been a better option for Camilla Traynor to hire as opposed to unemployed waitress.
I know I'm apparently in the minority in this, but I HATED this book.
First, the only character that has more than 5 lines that I didn't think was awful was Nathan the nurse. Lou, Will and their whole families were terrible! Selfish, rude, cold and uncaring. Maybe my sister is too supportive even at the worst of times, but Treena made me want to scream with her selfishness.
Second, I feel as though they took an exceptionally sensitive subject and kicked it around in the dirt for a while. I would be interested in sitting around discussing the concept of euthanasia. However, I feel like this story focused on all the wrong arguments.
Third, this book did a huge disservice to the paraplegic and quadriplegic community. Even with the addition of the chat rooms with the other members of the community, there is a lot of emphasis on how life will inevitably blow until the end of time if you're in a wheelchair. It felt like a book that was intended to educate and inform people who maybe don't know much about this life and instead, they wrote an extremely whiny story about one man who's a giant asshole.
Fourth, Louisa's rape should have been a major plot point, treated as a juxtaposition to Will's accident. Instead, the treat Lou getting raped by a group of men as an after thought that Will cures with one conversation.
Fifth, the writing was lazy and the pacing was bad. It felt overly long and things were dragged out farther than they needed to be. Also, Will's family's money was a bit of an easy fix. Will could have top of the line everything. He could afford to go on fancy expensive trips. He could afford a nurse to come over several times a day. Imagine how much more real this story would be if Lou was the disabled person. Lou's mom would be the one responsible for her care. This would be a much more dire situation. Will comes across whiny because he has to rely on other people. He doesn't seem like a sad man in a bad situation. He seems like a whiny selfish asshole
Finally, what do these people have against therapy. When someone has been through an experience as traumatic as a car accident that leaves you paralyzed, you should probably speak to a therapist. I do not mean Nathan, the physical therapist. I mean a psychologist. I'm not saying Will wouldn't have ultimately made the same decision, but somehow I think trained licensed professional might have been a better option for Camilla Traynor to hire as opposed to unemployed waitress.
I know I'm apparently in the minority in this, but I HATED this book.

Gareth von Kallenbach (980 KP) rated Dracula Untold (2014) in Movies
Aug 6, 2019
The latest Dracula movie attempts to honor an ancient story while adding some new spice and bringing the usual graphics flair we’ve come to expect from Hollywood, but falls short.
Dracula Untold, as the name implies, is an origin story for the pop culture father-of-all-vampires. Luke Evans bears the mantle of Prince Vlad Tepes of the Dracula Clan. (Not Count, but Prince.) What about the King, you ask? Well, they didn’t cover this, but there is no King.
Luke Evans is one of my favorite actors in Hollywood right now, and he does this role justice. The rest of the cast contributed solid performances as well, as best they could with sub par script, and poor direction. Charles Dance was a particular pleasure to witness.
This film is Gary Shore’s directorial debut, and it’s easy to see the marks of a neophyte director. Had it been in the hands of someone more experienced, it would have been a juggernaut of a Fall film. Even so, he did pretty well enough, all things considered. According to his work history, Shore was an electrician until 1998, then disappeared until 2014. This is his second film so far this year.
Dracula Untold opens with the story of Vlad the Impaler, as told by his son. Vlad was shipped off to the Turks to become a trained and conditioned weapon. He earned his title by impaling an entire village for the Turkish army. Vlad was a deadly force on the battlefield, but they eventually allowed him to go home, where he could start a family and rule Transylvania. It is painfully obvious that the usual blood-thirsty character was meant to become a hero for this new tale.
The Turks return to take more boys, like they did him, but he refuses. This draws the Turks’ ire, and they demand retribution for the insult and insubordination. Desperate, he seeks out a monster in the mountains who was the REAL first vampire — a man who made a deal with a demon.
Vlad is granted temporary powers, paying a heavy price in the process. After this, the story really ramps up.
This film left me feeling as if something was missing. I attribute this to missing explanations, plot holes (like the lack of King), and several other missteps. Normally, I can look past plot holes. A strong enough movie will keep me from noticing them until I’m rethinking it later. In this case, they were too distracting. The music was unimpressive and not at all memorable. The one liners were forced and distracting, instead of powerful and emotional.
This movie is worth seeing if you’re a fan of vampires in general or Dracula in particular. That said, I wouldn’t advise high expectations. Great aspects were abundant, but there were just as many failings. If you feel compelled to see it, wait until you can see it at home, and save the money.
Dracula Untold, as the name implies, is an origin story for the pop culture father-of-all-vampires. Luke Evans bears the mantle of Prince Vlad Tepes of the Dracula Clan. (Not Count, but Prince.) What about the King, you ask? Well, they didn’t cover this, but there is no King.
Luke Evans is one of my favorite actors in Hollywood right now, and he does this role justice. The rest of the cast contributed solid performances as well, as best they could with sub par script, and poor direction. Charles Dance was a particular pleasure to witness.
This film is Gary Shore’s directorial debut, and it’s easy to see the marks of a neophyte director. Had it been in the hands of someone more experienced, it would have been a juggernaut of a Fall film. Even so, he did pretty well enough, all things considered. According to his work history, Shore was an electrician until 1998, then disappeared until 2014. This is his second film so far this year.
Dracula Untold opens with the story of Vlad the Impaler, as told by his son. Vlad was shipped off to the Turks to become a trained and conditioned weapon. He earned his title by impaling an entire village for the Turkish army. Vlad was a deadly force on the battlefield, but they eventually allowed him to go home, where he could start a family and rule Transylvania. It is painfully obvious that the usual blood-thirsty character was meant to become a hero for this new tale.
The Turks return to take more boys, like they did him, but he refuses. This draws the Turks’ ire, and they demand retribution for the insult and insubordination. Desperate, he seeks out a monster in the mountains who was the REAL first vampire — a man who made a deal with a demon.
Vlad is granted temporary powers, paying a heavy price in the process. After this, the story really ramps up.
This film left me feeling as if something was missing. I attribute this to missing explanations, plot holes (like the lack of King), and several other missteps. Normally, I can look past plot holes. A strong enough movie will keep me from noticing them until I’m rethinking it later. In this case, they were too distracting. The music was unimpressive and not at all memorable. The one liners were forced and distracting, instead of powerful and emotional.
This movie is worth seeing if you’re a fan of vampires in general or Dracula in particular. That said, I wouldn’t advise high expectations. Great aspects were abundant, but there were just as many failings. If you feel compelled to see it, wait until you can see it at home, and save the money.

TheDefunctDiva (304 KP) rated The Fly (1986) in Movies
Mar 13, 2021 (Updated Mar 15, 2021)
Come Fly With Me...
Contains spoilers, click to show
The Fly, Directed by David Cronenberg, 1986
To the victor go the spoils. To the reader, go the spoilers.
We watched The Fly the other night. I observed, with fond amusement, that the energetic and quirky Jeff Goldblum always seems to star as himself. In this film, he plays a scientist named Seth Brundle. His offbeat handsomeness pairs well with the pale beauty of Geena Davis, who stars alongside him as journalist Veronica Quaife. As the two characters hit it off, I tried to ignore the fact that Goldblum’s character came off as somewhat creepy.
Then we were introduced to Veronica’s ex-boyfriend, who is also her boss. Stathis, played by John Getz, is unhinged. His performance was exaggerated, almost a caricature. He presents himself as the pinnacle alpha-male. Talk about a stalker. His attempts to control Veronica, and his jealousy, were epic. I commented that the scariest thing about this movie was Veronica’s ex. Little did I know what the rest of the film had in store.
Seth, an undiscovered genius, has invented a transporter. Seth shows Veronica how his invention works by transporting her stocking from one pod to another. Veronica wants to publish a story about it, but Seth insists that his technology is not ready. Seth and Veronica become involved, and she helps document his experiments.
Later, things get hairy. Naturally, they want to see if the pods are capable of transporting living beings. Instead of experimenting on a bug, or a mouse, or a smaller creature, they attempt to transport a full-sized monkey.
Suffice to say, things do not go well. Kudos to the special effects team for creating that pile of retch.
More modifications are made, and another monkey survives the transportation trip.
The romance grows between Seth and Veronica. I had a hard time buying into the chemistry between Goldblum and Davis. They both seemed a little distant. Regardless, the love story pushes forward. There is even talk of the pair going away together “like an old married couple.” Then Veronica’s boss throws a wrench in the mix. Veronica is forced to deal with his antics. Seth, who is also a bit of a jealous type, gets drunk and sends himself through the transporter, since the monkey seemed fine.
Then there comes the stuff of nightmares. Seth isn’t himself. He is immediately charged with manic energy. He performs quite an impressive gymnastics routine (thank you, stunt Goldblum).Veronica is clearly distraught that her boyfriend is losing it.
The physical metamorphosis begins. Seth develops weird, wiry hairs protruding from a cut on his back. His sex drive goes wonky, and when he alienates Veronica, he finds a random lady from a bar to sleep with. His complexion worsens dramatically. He discovers that his machine has melded his genetic information with the DNA of a fly that was in the pod of the transporter with him. THE DNA FUSED AT A MOLECULAR LEVEL. This, my dear viewers, is not good. Not the sort of thing you can get addressed at your nearest urgent care clinic.
Things get worse, and incredibly gross, from there. Fingernails fall off and bug juice oozes. The makeup and special effects departments did an extremely convincing job. I felt incredibly bad for this seemingly highly intelligent man. My boyfriend kept calling for a flame thrower.
Veronica tries to help, and is empathetic. But watching your newfound love deteriorate so rapidly, and being powerless to help, is extremely traumatic. Davis brought her A-game to this portion of the performance. And, true to the sci-fi soap opera plot, she discovers that she is pregnant with Seth’s baby.
I don’t want to spoil the ending for you. But do you imagine this story ends well? I had hope. But it was squashed like a bug. If you have the stomach for good, old-fashioned movie gore, and you like Weird Science with a touch of Bad Romance, this film is for you.
To the victor go the spoils. To the reader, go the spoilers.
We watched The Fly the other night. I observed, with fond amusement, that the energetic and quirky Jeff Goldblum always seems to star as himself. In this film, he plays a scientist named Seth Brundle. His offbeat handsomeness pairs well with the pale beauty of Geena Davis, who stars alongside him as journalist Veronica Quaife. As the two characters hit it off, I tried to ignore the fact that Goldblum’s character came off as somewhat creepy.
Then we were introduced to Veronica’s ex-boyfriend, who is also her boss. Stathis, played by John Getz, is unhinged. His performance was exaggerated, almost a caricature. He presents himself as the pinnacle alpha-male. Talk about a stalker. His attempts to control Veronica, and his jealousy, were epic. I commented that the scariest thing about this movie was Veronica’s ex. Little did I know what the rest of the film had in store.
Seth, an undiscovered genius, has invented a transporter. Seth shows Veronica how his invention works by transporting her stocking from one pod to another. Veronica wants to publish a story about it, but Seth insists that his technology is not ready. Seth and Veronica become involved, and she helps document his experiments.
Later, things get hairy. Naturally, they want to see if the pods are capable of transporting living beings. Instead of experimenting on a bug, or a mouse, or a smaller creature, they attempt to transport a full-sized monkey.
Suffice to say, things do not go well. Kudos to the special effects team for creating that pile of retch.
More modifications are made, and another monkey survives the transportation trip.
The romance grows between Seth and Veronica. I had a hard time buying into the chemistry between Goldblum and Davis. They both seemed a little distant. Regardless, the love story pushes forward. There is even talk of the pair going away together “like an old married couple.” Then Veronica’s boss throws a wrench in the mix. Veronica is forced to deal with his antics. Seth, who is also a bit of a jealous type, gets drunk and sends himself through the transporter, since the monkey seemed fine.
Then there comes the stuff of nightmares. Seth isn’t himself. He is immediately charged with manic energy. He performs quite an impressive gymnastics routine (thank you, stunt Goldblum).Veronica is clearly distraught that her boyfriend is losing it.
The physical metamorphosis begins. Seth develops weird, wiry hairs protruding from a cut on his back. His sex drive goes wonky, and when he alienates Veronica, he finds a random lady from a bar to sleep with. His complexion worsens dramatically. He discovers that his machine has melded his genetic information with the DNA of a fly that was in the pod of the transporter with him. THE DNA FUSED AT A MOLECULAR LEVEL. This, my dear viewers, is not good. Not the sort of thing you can get addressed at your nearest urgent care clinic.
Things get worse, and incredibly gross, from there. Fingernails fall off and bug juice oozes. The makeup and special effects departments did an extremely convincing job. I felt incredibly bad for this seemingly highly intelligent man. My boyfriend kept calling for a flame thrower.
Veronica tries to help, and is empathetic. But watching your newfound love deteriorate so rapidly, and being powerless to help, is extremely traumatic. Davis brought her A-game to this portion of the performance. And, true to the sci-fi soap opera plot, she discovers that she is pregnant with Seth’s baby.
I don’t want to spoil the ending for you. But do you imagine this story ends well? I had hope. But it was squashed like a bug. If you have the stomach for good, old-fashioned movie gore, and you like Weird Science with a touch of Bad Romance, this film is for you.
Tui Snider has long since been a favorite author of non-fiction of mine. Her research when it comes to her books is impeccable. I try to never miss an opportunity to read a book by Tui Snider, so when I was presented with the opportunity to read 6 Feet Under Texas by Tui Snider, I jumped at the chance!
6 Feet Under Texas by Tui Snider is a book for those who love history as well as for those who have an appreciation for cemeteries and the people who are buried there. Snider goes all over (mostly) north Texas to talk about the history behind some of the graves famous, infamous, and the just plain interesting. As always, Tui Snider has done excellent research for her book, and it really does show the dedication behind it all. In fact, Tui Snider solved the mystery about the identity of the one legged rope walker who's buried in Corsicana. The photos included in the book aren't in color, but I enjoyed them just the same. It was nice to place the story to the photo. I also appreciated Tui Snider placing each city in alphabetical order for easy findings. She also includes the address to where each cemetery is located after each story in case you wanted to visit.
I will admit that many books, I skip the intro. However, I know that Tui Snider never writes a dull and boring intro for her books. 6 Feet Under Texas' intro did not disappoint. Snider talks about how cemeteries are not morbid at all and how cemeteries are actually for the living. Seriously, read the intro. It is short and so very interesting!
I learned so much reading 6 Feet Under Texas. For example, did you know there was such thing as a backronym? I sure didn't until I read about Amber Hagerman, the little girl from which the AMBER Alert was invented. Tui Snider discusses about Amber's case and gives us an English lesson as well! There's also a touching story about a reverend who took in single mothers back in 1894, a time when society shunned those who weren't married. That story really warmed my heart. In Danville, a young woman by the name of Karen Silkwood is buried. She died under mysterious circumstances back in 1974. The mystery of Silkwood's death definitely left me intrigued. Her story was also very interesting. I learned that in the olden days, scraped graveyards were commonplace. Tui Snider explains that the grass from cemeteries was scraped because the lawn mower actually wasn't invented until 1830, and lawn grasses weren't a thing until the 1930s. Grass, back then, was home to all sorts of snakes and insects, and dry grass could catch on fire easily. So back then, people would get rid of all the grass growing around graves. It's pretty interesting to read about. I also read about Marlene Johnson in 6 Feet Under Texas. Marlene Johnson was the first female postmaster for Eastland, Texas. She made a huge mural out of millions of postage stamps. I loved reading about Mrs. Johnson, and I believe others will too. I was intrigued by Anthony Bascilli's grave. He went all out for his grave including having brick walls around his coffin, doors leading down to his coffin, and pipes sticking out of his coffin where keys to the door were to be dropped. Those pipes are still visible above ground if you take a trip out to the cemetery in Thurber, Texas.
It's not just humans that Tui Snider includes in her book 6 Feet Under Texas. Did you know that back in the day, it was a normal thing to have your limbs buried? For example, there are true stories of people burying amputated limbs and having grave markers made for them. What I really loved was how Tui Snider also mentions animal burials. She discusses the Alamo cats who are buried at the Alamo. (I had no idea that the Alamo had official cats!) She also writes about other animals that were special in some form, but I really loved reading about the Texas horned lizard that had been buried alive for thirty-one years and came back to life when he was exhumed.
I could go on and on about how amazing Tui Snider's newest book is, but you are better off just reading it for yourself. This was one of those books where I never wanted it to end. Luckily, Tui Snider is making a volume 2! I would definitely recommend 6 Feet Under Texas by Tui Snider to everyone that would love to go on a real life adventure without leaving wherever their reading Snider's book from. Seriously, pick up your copy of 6 Feet Under Texas so you can understand why I gushed so much on this book!
--
(A special thank you to Lone Star Literary Life for providing me with a paperback copy of 6 Feet Under Texas by Tui Snider in exchange for an honest and unbiased review.)
6 Feet Under Texas by Tui Snider is a book for those who love history as well as for those who have an appreciation for cemeteries and the people who are buried there. Snider goes all over (mostly) north Texas to talk about the history behind some of the graves famous, infamous, and the just plain interesting. As always, Tui Snider has done excellent research for her book, and it really does show the dedication behind it all. In fact, Tui Snider solved the mystery about the identity of the one legged rope walker who's buried in Corsicana. The photos included in the book aren't in color, but I enjoyed them just the same. It was nice to place the story to the photo. I also appreciated Tui Snider placing each city in alphabetical order for easy findings. She also includes the address to where each cemetery is located after each story in case you wanted to visit.
I will admit that many books, I skip the intro. However, I know that Tui Snider never writes a dull and boring intro for her books. 6 Feet Under Texas' intro did not disappoint. Snider talks about how cemeteries are not morbid at all and how cemeteries are actually for the living. Seriously, read the intro. It is short and so very interesting!
I learned so much reading 6 Feet Under Texas. For example, did you know there was such thing as a backronym? I sure didn't until I read about Amber Hagerman, the little girl from which the AMBER Alert was invented. Tui Snider discusses about Amber's case and gives us an English lesson as well! There's also a touching story about a reverend who took in single mothers back in 1894, a time when society shunned those who weren't married. That story really warmed my heart. In Danville, a young woman by the name of Karen Silkwood is buried. She died under mysterious circumstances back in 1974. The mystery of Silkwood's death definitely left me intrigued. Her story was also very interesting. I learned that in the olden days, scraped graveyards were commonplace. Tui Snider explains that the grass from cemeteries was scraped because the lawn mower actually wasn't invented until 1830, and lawn grasses weren't a thing until the 1930s. Grass, back then, was home to all sorts of snakes and insects, and dry grass could catch on fire easily. So back then, people would get rid of all the grass growing around graves. It's pretty interesting to read about. I also read about Marlene Johnson in 6 Feet Under Texas. Marlene Johnson was the first female postmaster for Eastland, Texas. She made a huge mural out of millions of postage stamps. I loved reading about Mrs. Johnson, and I believe others will too. I was intrigued by Anthony Bascilli's grave. He went all out for his grave including having brick walls around his coffin, doors leading down to his coffin, and pipes sticking out of his coffin where keys to the door were to be dropped. Those pipes are still visible above ground if you take a trip out to the cemetery in Thurber, Texas.
It's not just humans that Tui Snider includes in her book 6 Feet Under Texas. Did you know that back in the day, it was a normal thing to have your limbs buried? For example, there are true stories of people burying amputated limbs and having grave markers made for them. What I really loved was how Tui Snider also mentions animal burials. She discusses the Alamo cats who are buried at the Alamo. (I had no idea that the Alamo had official cats!) She also writes about other animals that were special in some form, but I really loved reading about the Texas horned lizard that had been buried alive for thirty-one years and came back to life when he was exhumed.
I could go on and on about how amazing Tui Snider's newest book is, but you are better off just reading it for yourself. This was one of those books where I never wanted it to end. Luckily, Tui Snider is making a volume 2! I would definitely recommend 6 Feet Under Texas by Tui Snider to everyone that would love to go on a real life adventure without leaving wherever their reading Snider's book from. Seriously, pick up your copy of 6 Feet Under Texas so you can understand why I gushed so much on this book!
--
(A special thank you to Lone Star Literary Life for providing me with a paperback copy of 6 Feet Under Texas by Tui Snider in exchange for an honest and unbiased review.)

Louise (64 KP) rated A Discovery of Witches in Books
Jul 2, 2018
Reading the reviews for this book, I knew it was going to be one of those reads, it’s a bit of a marmite book, you either love it or hate it. In my case I liked it enough to finish and want to continue to read the next one in the series.When I finished the book that was it. I didnt have loads of questions consuming me, it was just ok? what am I going to read next?
Diana Bishop is the female protagonist, she has descended from a very distinguished line of witches, however Diana does not use her powers that she has inherited, not since her parent’s died. Diana, a scholar is studying at a the Oxfords Bodleain Library as a historian. Unknown to her, she calls a bewitched alchemical manuscript, Ashmole 782. Finding nothing of interest to her apart from a funny feeling and an off putting text, she returns it to the stacks without a futher thought. Soon there are daemons, vampires and witches swarming around the library in search for this particular manuscript as it has been lost for 150 years and has all the answers from their past and to their future.
Deborah Harkness did a great job with the development of the two main characters Diana Bishop and Matthew Clairmont, and even the sub characters, you got to see all their traits and mannerisms.
Diana is the female protagonist she is very bold, outgoing, hardworking and sometimes just damn annoying. She is a witch that doesn’t want to use her powers but is forced to as she needs to protect herself, in the book she is feisty and then other times whiney and saying she can’t do certain things.
Matthew Clairmont is a Vampire that has existed for over a Thousand years, who is currently a geneticist and falls in love instantly with Diana, however, he is very possessive (a vampire trait….supposedly) has moodswings and just generally annoying at times.
The first half of this book is very slow paced and is more of the character building and the relationship developing between the two. The second half is much faster paced as you get more action and magical elements added to it.
There is insta-love but not in the normal way, they don’t show each other that they have feelings for one another for several days but it is a gradual build up, however the book only spans 40 days according to Harkness and I cant believe they are that involved with each other so quickly, I had to take a step back, realising that all this had happened in such a short space of time.
There is also references to a lot of historical figures and wars, so if you like a bit of history in your fiction then this could be for you. There is also no sex scenes in this book, only referencing to kissing, cuddling and a bit of fondling.
One thing that I didn’t like in this book was all the french that was used (I am not french or learnt any either) However, I think Harkness added this to feel more authentic as that was where Matthews mother Ysabeau lived.
I will definitely be reading the second book in the trilogy as I am intrigued to find out what happens next.
I rated this book a 3 out of 5 stars.
Diana Bishop is the female protagonist, she has descended from a very distinguished line of witches, however Diana does not use her powers that she has inherited, not since her parent’s died. Diana, a scholar is studying at a the Oxfords Bodleain Library as a historian. Unknown to her, she calls a bewitched alchemical manuscript, Ashmole 782. Finding nothing of interest to her apart from a funny feeling and an off putting text, she returns it to the stacks without a futher thought. Soon there are daemons, vampires and witches swarming around the library in search for this particular manuscript as it has been lost for 150 years and has all the answers from their past and to their future.
Deborah Harkness did a great job with the development of the two main characters Diana Bishop and Matthew Clairmont, and even the sub characters, you got to see all their traits and mannerisms.
Diana is the female protagonist she is very bold, outgoing, hardworking and sometimes just damn annoying. She is a witch that doesn’t want to use her powers but is forced to as she needs to protect herself, in the book she is feisty and then other times whiney and saying she can’t do certain things.
Matthew Clairmont is a Vampire that has existed for over a Thousand years, who is currently a geneticist and falls in love instantly with Diana, however, he is very possessive (a vampire trait….supposedly) has moodswings and just generally annoying at times.
The first half of this book is very slow paced and is more of the character building and the relationship developing between the two. The second half is much faster paced as you get more action and magical elements added to it.
There is insta-love but not in the normal way, they don’t show each other that they have feelings for one another for several days but it is a gradual build up, however the book only spans 40 days according to Harkness and I cant believe they are that involved with each other so quickly, I had to take a step back, realising that all this had happened in such a short space of time.
There is also references to a lot of historical figures and wars, so if you like a bit of history in your fiction then this could be for you. There is also no sex scenes in this book, only referencing to kissing, cuddling and a bit of fondling.
One thing that I didn’t like in this book was all the french that was used (I am not french or learnt any either) However, I think Harkness added this to feel more authentic as that was where Matthews mother Ysabeau lived.
I will definitely be reading the second book in the trilogy as I am intrigued to find out what happens next.
I rated this book a 3 out of 5 stars.

BookwormMama14 (18 KP) rated Dawn at Emberwilde (Treasures of Surrey, #2) in Books
Jan 2, 2019
★★★☆☆ - "I've been meditating on the very great pleasure which a pair of fine eyes in the face of a pretty woman can bestow."
A new story, a new mystery and a new adventure. Dawn at Emberwilde is a charming story of a young woman who is offered a new life. What will she do with the choices laid before her?
"And yet the very sight of her
dislodged his sense of time and space."
- Dawn at Emberwilde
(Location 3620)
About the Book
Isabel Creston has grown up at Fellsworth School, training for a teaching position. Knowing she would someday become a governess. She has resigned to her lot in life, but her spirit wishes to soar free. When an unexpected visitor shows up at Fellsworth School, life as she knew it changed forever. Unknown relatives have been searching for Isabel since the death of her father. They were finally able to track her down and open their home to her. Filled with apprehensions, Isabel and her younger sister, Elizabeth, travel to their new home of Emberwilde. With stories of the Emberwilde Forest being haunted and of her past that differ from her own knowledge, Isabel does not know who or what to believe. When not one, but two men begin to occupy her thoughts, her heart is thrown into a tumult whirlwind. Will she embrace the endearments of Mr. Bradley? Or find comfort in the silent strength of Mr. Galloway? Who is she really? Will she find herself in the forest of Emberwilde?
"The important thing to remember is that no experience is ever wasted. It is being used to fashion you into the person you are meant to be, and to move you to the place where you are supposed to go."
- Dawn at Emberwilde
(Location 3115)
My Thoughts
I have to admit that although I did enjoy the overall story line, I was a bit let down with Dawn at Emberwilde. First of all I was under the impression that this series would have treasures such as gems and jewelry playing a significant role. In the first book (The Curiosity Keeper) we have the mystery of the Bevoy (a giant ruby), which was a thrilling tale! However there is no mystery of that kind in Dawn at Emberwilde. Don't get me wrong though, there is plenty of mystery and devious behavior to make a good story. But of a fashion that I was not quite expecting. I kept waiting for something else into come into play (like a chest of gold). Although, I suppose the treasure itself is supposed to be Isabel Creston. While the outline of this story was good, I felt that the pace could have been a bit quicker. The last 80 pages are full of action and I really couldn't put it down until I finished it. But the first 240 pages or so were not nearly as exciting. This book had a Cinderella feel to it, being a rags to riches type of story. The description of the clothing and styles was extremely detailed. The cover is exceptional, depicting the Emberwilde Forest perfectly! With its sense of haunting and mystery. Recommended if you are looking for a nice book to occupy some down time. These books can stand alone. There was very little reference to The Curiosity Keeper in Dawn at Emberwilde.
I received a free digital copy of The Curiosity Keeper from NetGalley courtesy of Thomas Nelson, Inc. in exchange for my honest review. All opinions expressed are mine alone.
A new story, a new mystery and a new adventure. Dawn at Emberwilde is a charming story of a young woman who is offered a new life. What will she do with the choices laid before her?
"And yet the very sight of her
dislodged his sense of time and space."
- Dawn at Emberwilde
(Location 3620)
About the Book
Isabel Creston has grown up at Fellsworth School, training for a teaching position. Knowing she would someday become a governess. She has resigned to her lot in life, but her spirit wishes to soar free. When an unexpected visitor shows up at Fellsworth School, life as she knew it changed forever. Unknown relatives have been searching for Isabel since the death of her father. They were finally able to track her down and open their home to her. Filled with apprehensions, Isabel and her younger sister, Elizabeth, travel to their new home of Emberwilde. With stories of the Emberwilde Forest being haunted and of her past that differ from her own knowledge, Isabel does not know who or what to believe. When not one, but two men begin to occupy her thoughts, her heart is thrown into a tumult whirlwind. Will she embrace the endearments of Mr. Bradley? Or find comfort in the silent strength of Mr. Galloway? Who is she really? Will she find herself in the forest of Emberwilde?
"The important thing to remember is that no experience is ever wasted. It is being used to fashion you into the person you are meant to be, and to move you to the place where you are supposed to go."
- Dawn at Emberwilde
(Location 3115)
My Thoughts
I have to admit that although I did enjoy the overall story line, I was a bit let down with Dawn at Emberwilde. First of all I was under the impression that this series would have treasures such as gems and jewelry playing a significant role. In the first book (The Curiosity Keeper) we have the mystery of the Bevoy (a giant ruby), which was a thrilling tale! However there is no mystery of that kind in Dawn at Emberwilde. Don't get me wrong though, there is plenty of mystery and devious behavior to make a good story. But of a fashion that I was not quite expecting. I kept waiting for something else into come into play (like a chest of gold). Although, I suppose the treasure itself is supposed to be Isabel Creston. While the outline of this story was good, I felt that the pace could have been a bit quicker. The last 80 pages are full of action and I really couldn't put it down until I finished it. But the first 240 pages or so were not nearly as exciting. This book had a Cinderella feel to it, being a rags to riches type of story. The description of the clothing and styles was extremely detailed. The cover is exceptional, depicting the Emberwilde Forest perfectly! With its sense of haunting and mystery. Recommended if you are looking for a nice book to occupy some down time. These books can stand alone. There was very little reference to The Curiosity Keeper in Dawn at Emberwilde.
I received a free digital copy of The Curiosity Keeper from NetGalley courtesy of Thomas Nelson, Inc. in exchange for my honest review. All opinions expressed are mine alone.

Debbiereadsbook (1437 KP) rated Enough in Books
Aug 14, 2019
Jesse was HARD work!
Independent reviewer for Archaeolibrarian, I was gifted my copy of this book.
Jesse loves Ezra, he just can't say the words while he's waiting for Ezra to realise that Jesse isn't good enough for him. It takes an accident to make him see what Ezra does: that Jesses really is more than enough for him!
For the most part, I did enjoy this. Besides one glaring reason, which I will tell you shortly, the other reason is a little less glaring and might just be the reason other people love this book.
And it's Jesse himself!
You know the saying, if you hear it often enough, you'll start to believe it?? Well Jesse does not believe Ezra when he tells him he loves him. Jesse does not believe Ezra when he tells him he does NOT want his ex. He does not believe Ezra when Ezra tells Jesse that his family are homophobic and will hate Jesse on sight but that's only because Jesse is a MAN and not for Jesse himself.
And I found this bit hard to deal with! I mean Ezra tells him often enough, enough to get a little bored hearing Ezra repeat himself time and time again. Jesse talks himself down so much, I started to get negative feelings for him, and wanted to slap him upside the head and MAKE HIM SEE, but it's not until he realises he might actually LOSE Ezra, that Jesse takes stock, and finally, halle-flipping-luiah, prasie the God he doesn't belive in, Jesse FINALLY can see, that he really is what Ezra wants, WHO Ezra wants! It just took him far too long for my liking!
And the glaring thing?? Only Jesse has a say. Yes yes I know I say it often enough to be as annoying as Jesse is here, but come on! Ezra NEEDED a say, to balance out how negative Jesse was for most of this book. Ez is quite a chirpy soul, and I think this may well have been a 5 star read, had Ez been given a voice, and we got into HIS head, when he was telling Jesse over and over how much he loved him and wanted him.
It's heavy on steam and passion, but at one point I thought it might come out almost clean. It wasn't til it was clear it was NOT going to be clean, that I noticed it had been up to that point, and,to be honest, this book would have been great (previous points aside) had it been totally clean. I didn't dislike that it came out not clean, but I would have liked it just as much if it had, does that make sense? Does to me, so hope it does to you!
The after effects of the accident is described in great detail, graphically so, and that really IS needed, to get the full picture. Not easy reading, but you do need it.
This is the first I've read of this author, but another of his books is sitting on my "languishing on kindle" shelf. I might pull it forward!
So, because Jesse was a little grating on the nerves, adn because ez doesn't get a say. . . .
4 solid stars
**same worded review will appear elsewhere**
Jesse loves Ezra, he just can't say the words while he's waiting for Ezra to realise that Jesse isn't good enough for him. It takes an accident to make him see what Ezra does: that Jesses really is more than enough for him!
For the most part, I did enjoy this. Besides one glaring reason, which I will tell you shortly, the other reason is a little less glaring and might just be the reason other people love this book.
And it's Jesse himself!
You know the saying, if you hear it often enough, you'll start to believe it?? Well Jesse does not believe Ezra when he tells him he loves him. Jesse does not believe Ezra when he tells him he does NOT want his ex. He does not believe Ezra when Ezra tells Jesse that his family are homophobic and will hate Jesse on sight but that's only because Jesse is a MAN and not for Jesse himself.
And I found this bit hard to deal with! I mean Ezra tells him often enough, enough to get a little bored hearing Ezra repeat himself time and time again. Jesse talks himself down so much, I started to get negative feelings for him, and wanted to slap him upside the head and MAKE HIM SEE, but it's not until he realises he might actually LOSE Ezra, that Jesse takes stock, and finally, halle-flipping-luiah, prasie the God he doesn't belive in, Jesse FINALLY can see, that he really is what Ezra wants, WHO Ezra wants! It just took him far too long for my liking!
And the glaring thing?? Only Jesse has a say. Yes yes I know I say it often enough to be as annoying as Jesse is here, but come on! Ezra NEEDED a say, to balance out how negative Jesse was for most of this book. Ez is quite a chirpy soul, and I think this may well have been a 5 star read, had Ez been given a voice, and we got into HIS head, when he was telling Jesse over and over how much he loved him and wanted him.
It's heavy on steam and passion, but at one point I thought it might come out almost clean. It wasn't til it was clear it was NOT going to be clean, that I noticed it had been up to that point, and,to be honest, this book would have been great (previous points aside) had it been totally clean. I didn't dislike that it came out not clean, but I would have liked it just as much if it had, does that make sense? Does to me, so hope it does to you!
The after effects of the accident is described in great detail, graphically so, and that really IS needed, to get the full picture. Not easy reading, but you do need it.
This is the first I've read of this author, but another of his books is sitting on my "languishing on kindle" shelf. I might pull it forward!
So, because Jesse was a little grating on the nerves, adn because ez doesn't get a say. . . .
4 solid stars
**same worded review will appear elsewhere**