Search

Search only in certain items:

Scarlet (The Lunar Chronicles, #2)
Scarlet (The Lunar Chronicles, #2)
Marissa Meyer | 2013 | Fiction & Poetry
10
8.4 (36 Ratings)
Book Rating
This is the fantastic sequel to Cinder, the first book in the Lunar Chronicles. Marissa Meyer does a brilliant job of introducing us to a new duo that will be featured in the book, while intricately weaving their story in with the characters that we already know and love. In case you weren't aware Scarlet is a retelling of the Little Red Riding Hood fairytale. As this is the second book in the series, there will be plot points referenced from the first book and may spoil you. I suggest you read Cinder before you read this review.

Scarlet is incredibly different from Cinder, our main character from the first book. With fiery hair and a temper to match, Scarlet is an accomplished pilot and a force to be reckoned with. When her grandmother goes missing, she will stop at nothing to get her back - even if that means teaming up with a street fighter who has never had tomatoes before... named Wolf.

There is a dichotomy in the portrayal of Wolf as he is seen as violent and angry during a fight, but so innocently curious and nervous with Scarlet. She introduces him to the wonders of fresh produce and his reaction is so precious, he just reminds me of a puppy in those moments. I can't say that I like him more than Kai, but he definitely grows on you over the course of the book.

It was nice to see Kai in his role as the Emporer of the Eastern Commonwealth. In the first book, he was only just coming to terms with the drastic change in his circumstances and now he must be the leader his people need. You watch as he struggles to reconcile the needs of his people with the desires of his heart. Completely untested as a ruler, he does what he can to protect his people from Queen Levana but worries that it will not be enough. It was heartbreaking to see the turmoil and know that he will only face more difficult decisions in the future.

Cinder's world was completely turned upside down at the end of the first novel. As a result, she is on the run and teams up with <i>Captain</i> Carswell Thorne. His utter enamorment with himself is hilarious and plays really well off of Cinder's more serious, yet still sarcastic personality.

I really enjoyed seeing the world expand a bit more as we learned about other locations in the Earthen Union and spent time in France. We were given more of Cinder's history and the groundwork was laid for plot points and characters in the future books. This was a great story, but I can't say much else without spoilers - so just go read the series, you won't regret it.
  
AD
10
10.0 (1 Ratings)
Book Rating
On the run from her vicious Uncle, Lady Juliana must fight for survival among the peasants.

When Juliana's Uncle, sweeps in and takes over her father's land of Wessex, Juliana is forced to live as a fugitive. Living in disguise, she has become the defender and protector of her people. Stealing from the rich to give to the poor. But when a robbery goes, much different than expected, she is discovered by Sir Collin Goodrich, Lord of the neighboring land. Having renounced her own nobility status, Juliana loathes all nobility. For they display an excess of wealth with no thought to the poor. She is determined to dislike Sir Collin from the start. But will her prejudice blind her to his true heart? Will her methods of providing for the people lead her down the same path of malice her Uncle leads? Or will her eyes be opened to the truth of God's provision and righteousness?

"I'd been consumed with bitterness and had allowed it to lead me astray from what was righteous and pleasing to God."
- A Daring Sacrifice pg.166

I can not get enough of Jody Hedlund! Her books completely draw me and allow me to get utterly lost in another world, in a time long past. The trials that Lady Juliana endure are not easy to cope with. Throughout her journey, she realizes that she has been going about things in the wrong way. How many times do we take situations into our own hands when we don't see God's immediate answer? It is easy to do. A Daring Sacrifice has a Robin Hood feel about it. But there is never a dull moment. My husband would laugh at me while I was reading because I would become very animated. There are some very intense scenes, and I am pretty sure I have never held my breath for so long. I felt that the violence and viciousness of the age was portrayed well. It was not easy to read about, but I commend Jody for not taking it lightly. Overall this was another excellent book! I am so thrilled that she has branched into the Young Adult genre.

I received a free digital copy of A Daring Sacrifice from Zondervan through NetGalley in exchange for my honest review. All opinions expressed are my own.
  
Since You&#039;ve Been Gone
Since You've Been Gone
Morgan Matson | 2014 | Contemporary, Romance, Young Adult (YA)
9
8.4 (11 Ratings)
Book Rating
Relatable Teen Story (3 more)
Fun 'Dare' Concept
Quick, Light Read
Beautiful Descriptions.
Would've Preferred More Closure (0 more)
Her best friend disappeared and with her all their summer plans.. now what will Emily do?
Since You've Been Gone is a story about best friends. Sloane vanishes right as the summer was about to begin, leaving nothing but a list of daring tasks to be completed. Emily, a natural introvert, begins to retreat to that introverted place without Sloane around. Emily becomes desperate to find out what happened to her best friend, and begins the list Sloane left her. As she sets out to complete the list she runs into unexpected individuals who help push her to complete the list and in the process find herself.

I loved this book. The entire time I was reading I couldn't help but thing of the adventures my childhood/high school best friend and I had. This quick, light read is highly relatable with a wonderful reminiscing quality. Additionally, the descriptions were absolutely stunning. One of my favorite quotes from the book is: "...kissing with the urgency of the rain that was pounding down all around us and onto the hood of the car." Morgan Matson finds beautiful ways to say simple things that help the reader see the passion and strong feelings teenagers go through and feel.

Being a stand alone book, it had a good finality to it however, I found it ended abruptly and could've used an epilogue to explain some of the lose ends. Some of that desire is most likely because I loved the book so much and simply wanted more!
  
Unmatched: Cobble &amp; Fog
Unmatched: Cobble & Fog
2020 | Book, Card Game, Fantasy, Fighting, Miniatures
You know when you read a rulebook and you just know you are going to love the game? This was me whilst reading the rulebook for Unmatched: Cobble & Fog. I will go into more detail why I enjoy the game near the end of my review, but just know, I loved it from the start.

In Unmatched: Cobble & Fog (which I will be calling Unmatched from here) players will be taking on the roles of either Dracula and his Sisters, Sherlock Holmes and Dr. Watson, Invisible Man, or Dr. Jekyll and Mr. Hyde in a battle to the death to claim victory in this, “Who would win in a fight”-style skirmish fighting game. The last hero standing wins, so as one of my favorite characters in literary history says, “The game is afoot.”


DISCLAIMER: Even though this review is for the Cobble & Fog version of Unmatched, the rules are the same throughout the entire Unmatched family of games. I have the original Unmatched: Battle of Legends, Vol. 1 and it plays exactly the same. I prefer the characters in this version, so that’s why I am reviewing it specifically. -T
To setup, the players will choose which side of the board they wish to play and set it on the table. Next, players will choose their hero and gather all accoutrements associated with their choice. All heroes come with a deck of 30 action cards, a mini of their figure, a character card, at least one health dial (more if their sidekicks have more than one health point), and some characters will have sidekicks that have tokens, or tokens for other reasons. The youngest player places their mini on the space with the number 1 on the board, and then the rest of the players place theirs on subsequently-numbered spaces. Players shuffle their decks of action cards and draw five cards for their first hand.

On a turn a player may take two actions from the choice of: Maneuver, Scheme, Attack. When a player chooses to Maneuver they will draw a card into their hand, then move the amount of spaces noted on their character card (typically two spaces). These movement values may be boosted by also discarding additional cards for their boost value and adding it to the number of spaces moved.

All action cards will specify which character may use it for attack, defense, or Scheme action. These Scheme cards have a lightning bolt icon on them to indicate that they are played face-up to the table, resolved, and then discarded.

Finally, if a melee-based character is positioned adjacent to an opponent, or if a ranged character is in the same zone as an opponent, they may Attack said opponent. To Attack, the active player declares which opponent will be attacked, and each player involved will choose cards from their hands to use in the battle. The attacking player will need to use attack or versatile (either used for attack or defense) cards to try to inflict damage, while the defending player will need to play defense or versatile cards in defense. The difference of the values printed on the cards will determine which character wins the battle and if health points are to be deducted from the health dial.

Many cards will have action instructions that trigger either immediately during battle or even after the battle concludes. Resolve these actions when appropriate and try to stay on your feet.


Play continues in this fashion of moving around the board to gain cards or using the cards to scheme or attack/defend. The winning player is they who survives at the end and vanquishes all foes on the board.
Components. I love everything about the components in this game. The box is great. The insert is really incredible and well thought out. The cards are great quality and the game features spectacular art all around. The minis are cool and luckily are fitted inside colored bases to remind players which mini is theirs. The sidekick tokens are excellent thick plastic and color-matched to the bases of their hero counterparts. The board is nice and double-sided, and all the rest of the cardboard components are excellent.

It’s no secret here – I absolutely love this game. I have always been a big fan of Sherlock Holmes, and this set also includes other interesting characters to play. Each one is highly unique in style and that’s one of the reasons I am so intrigued by this system. I say system because this is not the only game in the Unmatched family. As of today the Unmatched system boasts all of these as playable characters from different sets: King Arthur, Alice, Medusa, and Sinbad from the “Battle of Legends, Vol 1” set; Robert Muldoon and raptors from the “Jurassic Park, InGen vs Raptors” set; the “Robin Hood vs Bigfoot” set; Bruce Lee; and Buffy, Spike, Willow, and Angel from the “Buffy the Vampire Slayer” set in addition to these here. I know more Jurassic Park sets are on the horizon, and I just cannot wait to see what other sets will be released in time.

Why do I love this game so much when I am not really a fan of moving and dueling games (I’m looking at you Mage Wars)? In these style of games I feel the movement is unnecessary as I just stand and fight. In this system, the only way to draw more cards from your deck is to enact the Maneuver action. There have been several times where I didn’t necessarily want to initiate a battle, but I saw opponents sitting with no cards in their hand. That means no defense cards can be played. Easy chunks of health taken by picking off the stationary few. Unmatched forces players to move around and I love that. Yes, there are opportunities to unleash giant blows or have double-digit health drops in battle, and that’s just delicious. Also there are times during play where mathing out exactly where to place your mini or sidekick is paramount to lay plans of ambush.

I mentioned earlier that I knew right away I would love this one. Opening the cover of the rulebook sold me immediately. As this set utilizes literary characters found in old timey Europe the game utilizes a period art style as well and I’m still fawning over it. Everything clicks for me and I can now understand why so many people were dying (not literally) to get copies of the game Unmatched is based on, Star Wars: Epic Duels. It is extremely fun and each character is interesting and unique. Purple Phoenix Games gives this one a well-earned GOLDEN FEATHER AWARD! If you need a skirmish style game with excellent theme and art, you must grab this post haste. If you and I fall on the same side of the coin with our gaming preferences you NEED to have this in your collection.

I don’t know how many other sets I will be looking to add to my collection at this point, but I cannot tell you how excited I would be to pit Bigfoot against Bruce Lee. Or King Arthur against Dracula. It just feels epic and wonderful. Great job to the team at Restoration Games. This is a huge win for my collection.
  
CB
Crimson Bound
9
8.5 (2 Ratings)
Book Rating
Amazing worldbuilding (0 more)
Well, Rosamund Hodge has done it again. I think this one was actually better than Cruel Beauty, and about on par with Bright Smoke, Cold Fire. Crimson Bound is billed as Cruel Beauty #2, but it doesn't actually seem to take place in the same world. They're only connected in that they're both dark fantasy retellings of fairy tales. Crimson Bound is loosely (VERY loosely!) based on Little Red Riding Hood. It's amazing.

In Rachelle's world, The Forest is the dominating theme - it encroaches on villages and towns, sending "woodspawn" to attack people, and Forestborn to turn more humans into bloodbound and ultimately Forestborn. Humans are sheep to The Forest; prey to the Forestborn. Once a Forestborn has marked a human, they have three days to kill someone or they will die. If they kill someone, they become bloodbound - an intermediary step before they become completely Forestborn. Bloodbound have increased strength, resilience, and fighting skills, so the King has extended an offer to Bloodbound - even though they are known murderers, since they had to have killed someone to gain their powers - he will grant them clemency in exchange for their service to the realm. Guard the people from the woodspawn, the mindless monsters the Forest sends to attack people, and he'll let you live.

So Rachelle is a Bloodbound, bound to the King. Unlike most, though, she still believes in some of the old pagan stories about The Forest and the Devourer - the ancient evil driving the Forest's predatory ways. The book is about her quest to stop it from coming through into their world and destroying everything. There are twists and reveals that I cannot mention here, but it is an AMAZING piece of world-building and myth and I LOVED IT.

I also discovered she has several short stories post on her website so I'll be binge-reading those for a while!

This book - and anything by Rosamund Hodge - is pure magic. If you like dark fairy tales, you can't do better than this.

You can find all my reviews at http://goddessinthestacks.wordpress.com