
Purple Phoenix Games (2266 KP) rated Dicetopia in Tabletop Games
Jun 12, 2019
Welcome to the Dicetopia – a vast city teeming with opportunity. Some people capitalize on those opportunities for the greater good, but not you. You and your faction have more dubious motivations – you see a city ripe for the taking. Unfortunately for you, other factions in the city see the same thing. Now, you must work quickly and quietly to gain control over the city’s neighborhoods before your opponents! Pick up loot, carry out secret missions, and undermine your opponent in any way possible. The sneakiest and most clever faction will come out on top – will it be yours?
In Dicetopia, you are a member of a faction vying for control of the city. You and your opponents have secret missions to complete, and your strategy will vary depending on those missions. On your turn, you will swap one of the agents from your faction board with a die from any neighborhood. Each neighborhood has an action associated with it, and placing an agent there allows you to take the designated action. Neighborhood actions could be beneficial for you (re-rolling a die on your faction board), or they could be detrimental for your opponent (swapping one of their dice for one from the board). A controlling presence is one key to success, so make sure you have more agents than your opponent in any neighborhood! End-game scoring is in three parts: 1. Die total from your faction board, 2. Points for controlling a neighborhood, and 3. Successful completion of your secret missions. The player with the highest score wins!
Overall, I love Dicetopia. It’s kind of a game of worker placement without the weight that is sometimes associated with that mechanic. As someone who has not played many worker placement games before, I think Dicetopia does a good job introducing players to the mechanic. You place your agent, take the die, perform the corresponding action, and that’s your turn. Easy peasy. And since your secret missions dictate your strategy, the game is really more about dice/set collection than it is about worker placement. Another thing I like about the game is that it is dictated by dice, which means you’ll never play the same game twice. All of the dice are rolled and randomly placed during setup, so your city board will always be different for each game. And depending on your secret missions, the die values could make completing your secret missions easier or harder! That means you have to strategize your use of neighborhood actions even more! There is so much more strategy involved in this game than meets the eye, and I love that.
The one thing I do not like about Dicetopia is that whenever you place an agent in a neighborhood, you must take the corresponding action. Even if you don’t want to, or if it would be against your best interest. That gets a little frustrating as the game goes on, because some actions (later in the game) could essentially undo your entire game, costing you points by altering your success on secret missions. I wish the neighborhood actions were optional, because then it wouldn’t feel like my entire game strategy had been thrown out the window in the last couple of turns.
Besides my one grievance with the neighborhood actions, I really thoroughly enjoy playing Dicetopia. It was definitely a great find on Kickstarter for me, and I hope you’ll decide to give it a shot too! Purple Phoenix Games gives it a 9 / 12.
https://purplephoenixgames.wordpress.com/2018/12/17/dicetopia-review/

Matthew Krueger (10051 KP) rated Mario Party in Video Games
Nov 5, 2019
Lets talk more about it...
Mario Party is a party video game with six playable characters: Mario, Luigi, Princess Peach, Yoshi, Wario, or Donkey Kong. In the game's storyline, Mario and his friends argue about which of them is the Super Star. To settle their dispute, they set out for adventure to determine which of them is best.
Upon starting a board, players each hit a dice block to determine turn order, with the highest number going first on each turn and the lowest number going last.
Blue spaces give three coins to any player who lands on them, and red spaces take away three coins (both increased to six coins during the last five turns). Bowser also has his own spaces on the board map which hinder the players' progress.
Each player's goal is to collect the most stars. Purchasing stars requires coins, which can be earned through mini-games that are played once at the end of each turn. Each mini-game is chosen randomly. Mario Party features more than 50 mini-games, divided into several categories:
1. 4-player mini-game: each player competes against one another
2. 1 vs. 3 mini-game: a team of three players competes against a lone competitor.
3. 2 vs. 2 mini-game: competing teams of two against two.
4. 1-player mini-game: a lone player works toward a goal to win the mini-game.
Several characters appear throughout each board map, and each character can have an effect on players who reach them. Stars can be purchased from Toad for 20 coins. Boo can steal coins or a star from another player on behalf of anyone who requests it; stealing coins is free, but stealing a star costs 50 coins. Koopa Troopa appears at the starting point on board maps and will give 10 coins to each player who passes him. Bowser tries to foil the efforts of any player who passes him by taking coins.
Three bonus stars are awarded at the end of each board map: two are given to the player(s) who collected the most coins in mini-games and throughout the board map game, and the third is given to the player(s) who landed on the most "?" spaces.
In Mario Party, certain minigames required players to rotate the Nintendo 64 controller's analog stick as fast as they can. Some players reportedly got blisters, friction burns and lacerations from rotating the analog stick using the palms of their hands instead of using their thumb.
complaints were received by New York's attorney general's office and Nintendo of America eventually agreed to a settlement, which included providing gloves for anyone who had hurt their hand(s) while playing the game and paying the state's $75,000 legal fees. At the time, providing gloves for the estimated 1.2 million users of the game who might have been affected could have cost Nintendo up to $80 million.
The analog stick rotation has been used sparingly since Mario Party 2. Despite Nintendo's current analog sticks being better suited to play these games than the hard plastic of the N64 controller, Mario Party has not been re-released for the Virtual Console. For the Wii Virtual Console, Nintendo skipped it and instead re-released Mario Party 2, which was later also made available for the Wii U Virtual Console.
Mario Party is a must play game, like i said before its fun, enteraining, fustrating and you can either play with your friends or your family.

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Purple Phoenix Games (2266 KP) rated Treasure Hunter in Tabletop Games
Jun 28, 2019
Obviously I am making light of the theme of this card drafting, set collection, hand management game from Queen Games, but it’s just so fun to imagine yourself as a genuine treasure hunter. DO YOU HAVE WHAT IT TAKES??
DISCLAIMER: There are several expansions to this game, but we are not reviewing them at this time. Should we review them in the future we will either update this review or post a link to the new material here. -T
To setup the game, shuffle the cards and the treasure tiles and place them in their respective resting spots. Place a treasure tile on the MIN and MAX sections of each terrain type on the main board. Assign three goblin tiles to their spots on the cave sections of the main board to be dealt with after your adventure round. Each player receives 15 starting gold to begin their adventure. Deal each player nine cards and you are ready to begin!
To start the game, look at the hand of cards that were dealt, choose one and pass the rest to the leftmost neighbor. This should be familiar if you have ever played any other card drafting game (like Sushi Go!, 7 Wonders, etc). Once you have your complete hand of nine cards you drafted, the hunt may begin. During you draft phase you will have already assessed the main board and decided how you would like your draft to go – do want the maximum red treasure? The minimum blue treasure? All the dogs?? Each terrain type will be scored in order from top down, so whomever has amassed the minimum number of blue values will receive the tile on the MIN section of the tundra, while they who gathered the most value in blue cards will receive the MAX tile. There are cards that can affect your values using a +/- mechanic so that you can hopefully come in the victor on your chosen field.
Once the main treasure hunt is complete and everyone has their treasure tiles, you must figuratively store your treasures in the cave. Predictably, goblins will visit your cave to try to steal your goods, so I hope you had drafted some guard dogs in the first phase of the game to protect your shinies. If not, you will be parting with some of your gold (which are ultimately VPs)! At the end of five rounds following this structure, and reversing draft direction, you flip over the main board to reveal the scoreboard where you can record your earnings (findings?) and determine victory for the greatest Treasure Hunter!
Components: this game comes with a good amount of components – just the way I like it. The main board, treasure tiles, money chits, and goblin tiles are all thick cardboard that are of great Queen Games quality. The cards are great quality too. I really like the double-sided game board that also serves as score board. Another great component collection from Queen Games!
Ok, so I really like this game a lot. I received this game from my wife, who has an uncanny ability to choose games for me that are not on my wish list, but that end up being simply wonderful (see Azul, Saboteur). I really enjoy card drafting games, and when you can go into a draft with a strategy that just is completely obliterated by someone else’s draft is unpredictable fun! So many times I have played this and just KNEW that my 2 of Red was going to win me the MIN tile. But then my opponent busts out a 3 of Red with a -2 card and snags it away from me. It can be frustrating, but it’s also just a testament to really good drafting and counter-strategy. Using the guard dogs to scare off goblins is cool, and the goblin tiles provide you with VPs too. I know it’s kinda kooky and silly, but I really enjoy this one. Richard Garfield has another hit on his hands for me, and I’m not the only one who recognizes it. Purple Phoenix Games gives this one a sneaky 14 / 18.

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Entertainment Editor (1988 KP) rated Yokohama in Tabletop Games
Mar 8, 2018
Reviewer: Travis Williams
Read the full review here: https://techraptor.net/content/yokohama-review