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Da 5 Bloods (2020)
Da 5 Bloods (2020)
2020 | Drama, War
Delroy Lindo shines in a mostly good film
Over the years, I have become a fan of Spike Lee. I think he has a singular vision as a filmmaker with his films putting a spotlight on the black experience and the prejudices and injustices that prevail.

DA 5 BLOODS - Lee's Vietnam War movie - is no exception.

Set in present(ish) day and in the memories of the main characters from their time "in country", DA 5 BLOODS tells the tale of 4 Vietnam Veterans who return to find the body of their squadron leader - and the gold that they buried under his body.

Part Vietnam war flick, part gold heist (and the cost of this theft on the hearts and minds of the participants) and part reflection on the treatment of the black soldiers, Lee reaches high to combine 3 separate - and complex - films into one (any one of which could have been a film of their own) and it is here that this films succeeds - and fails. For this film is at moments riveting, at moments unflinching and hard to watch, at moments confusing and at moments...surprisingly... dull. Spike had a lot of movie to tell and he took 2 and a 1/2 hours to tell it. He would have been better suited to cut some of this down to a more palatable 2-ish hour length. The film bogs down on itself at times.

But when it crackles - it crackles. Especially when the 4 veteran soldiers interact with each other. Led by the great Delroy Lindo (TV's THE GOOD FIGHT). I hope that this film gets a theatrical release sometime (to make it eligible for the Oscars) for Lindo's portrayal of MAGA Hat wearing, PTSD suffering Paul is powerful and captivating. I was riveted by his performance and I was willing to follow him to the ends of the Earth. Also standing out is Clarke Peters as Otis - the heart and soul of this group and Norm Lewis, the pigeon-toed Eddie who has a secret that he is hiding. Both of these characters shine at moments - but are not in the spotlight nearly often enough. The same can be said for Isaih Whitlock Jr as Melvin, a character that is undeserved until the end and by then I felt myself wanting more of him. (Side Note: Lee named these characters after members of THE TEMPTATIONS).

Lee makes an interesting choice in the flashback scenes of the war. Instead of casting younger actors or spending the $$ on "de-aging" the actors (Lee would say that the de-aging was "cost prohibitive"), Lee chooses to have these old guys just play their younger versions of themselves just as they are now, claiming that these are not flashbacks, but "memories" of these soldiers - and I gotta admit that this tactic works very, very well - especially when these 4 older gentlemen are in the Vietnam War scenes with their Platoon Leader played, charismatically, by the much younger Chadwick Boseman. His character is killed in action and since these scenes are memories, it works well that he is younger (he never got a chance to grow old) while all the others are older. Boseman has a an attraction to him that helps the audience buy into the fact that all these years later these 4 men still hold him front and center in their memories. Unfortunately, the combat scenes looks to me like they were done on a shoe-string budget, so Lee has to use "tricks" to pull these scenes off and these tricks bring these scenes down a peg.

As I've stated, this film is really 3 films in one and the effects of the gold on the men is the most interesting part of this film for me, it touches on the desires of the human soul and brings some of the strongest acting and emotions.

This being a Spike Lee joint, this film is peppered with scenes from the black experience - from Martin Luther KIng to Malcom X to "Hanoi Hannah" telling the black troops that their country is abandoning them. These are important events in the lives and psyche of these men (and African Americans) and Mr. Lee is uniquely positioned to bring the attention of the public to these events, and he does it well.

DA 5 BLOODS in now streaming on Netflix.

Letter Grade: A-

8 stars (out of 10) and you can take that to the Bank(ofMarquis)
  
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Purple Phoenix Games (2266 KP) rated Rucksack in Tabletop Games

Jul 20, 2020 (Updated Jul 20, 2020)  
Rucksack
Rucksack
2020 | Party Game
Why does this always happen to you? Here you are, minding your own business when you are thrown into some strange scenario and are caught with only five ridiculous items on you. You have to survive… but how?

Rucksack is a card drafting storytelling and voting game for 4-8 players. Each player will be drafting a hand of five item cards in order to create the greatest survival story satisfying the active scenario.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and the final components may be different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to back the game through the upcoming Kickstarter campaign, order from your FLGS, or purchase through any retailers stocking it after fulfillment. -T

To setup, give each player a voting sheet and pencil. Shuffle the scenario cards into a draw deck. Shuffle the item cards into a draw deck. Flip over the top scenario card and the game is ready to be played.

The game is played over three rounds and each round is played in two halves. During the first half of the game players will be drawing one card from the item deck and deciding whether to keep or discard it. If kept, the next player will do the same. If discarded, the player will add the card to the face-up discard pile and MUST keep the next card drawn. The next player may then choose the topmost card of the discard pile or draw from the item card draw stack. This continues until all players have five cards in hand and the game then transitions into the second phase – storytelling.

Using the drafted five cards each player will explain how they would survive the active scenario, and this is the crux of the game. How would someone use tweezers, a towel, a stun grenade, binoculars, and a wine glass to last 40 days on an island full of hostile inhabitants? Well this may be exactly what you are presented with while playing Rucksack. Each player will give their ideas and pitch them to the group. Once all players have made their cases, each player will mark on their voting sheet who created the best plan to combat the scenario. After three rounds the votes are tallied and the winner is crowned! Well, not with a real crown. Unless you want. But those are sold separately.

Components. Again, we were provided a prototype copy of this game, so all comments on components should be taken with that in mind. In fact, some cards came without art or flavor text on them. This in no way detracted from our plays. The components here are a bunch of cards, a pack of golf pencils, and a pad of voting sheets. The pencils and voting sheets are fine. The cards, though not final quality and missing many art pieces, are also fine. The art style on this game is interesting and I like it. Rucksack could be played with no art and I would feel the same way about it. So in summation, the components here are good.

This is another game that I thought would be a dud upon reading the rules and knowing the people I am able to play games with currently. However, once we started playing a whole new side of these people came forth to weave these intricate stories of how someone would use marbles to help them be rescued from an uninhabited island. I found myself also prodding the creative part of my brain (that I don’t use much anymore). It has been a surprise for me that I like this one so well. I’m not usually into storytelling games, but using these item cards to help guide the final answers prove to add such a unique facet to what could have been such a disaster for our group. I am proud to have this game in my collection to scratch a very different itch that I never thought I had.

Should you be in the market for a good and light storytelling game to get the creative juices flowing and the hilarity of others’ answers out, then do consider backing or purchasing Rucksack. You will enjoy it immensely and think about it even after you’ve played. That is the sign of a great game to me.
  
Toy Story 4 (2019)
Toy Story 4 (2019)
2019 | Animation, Comedy, Sci-Fi
Another TOY STORY triumph for PIXAR
When I first heard that Pixar was going to make a 4th TOY STORY film, I found myself firmly in the camp of "why are they doing this? The 3rd film tied off the trilogy marvelously well and 4th film was not needed" But...I trust Pixar, and when it was revealed that both Tom Hanks and Tim Allen were back on board after reading the script, my fears were alleviated quite a bit, but I still had some unease in the pit of my stomach.

I shouldn't have worried. For TOY STORY 4 is a wonderful addition to the adventures of Woody, Buzz and gang. It fits in nicely with the other films in the series and brings just the right amount of joy, fun, adventure and emotional heft.

Picking up the adventures of these toys as they now belong to Bonnie (after being gifted to Bonnie when their original owner, Andy, went off to college at the end of Toy Story 3), things have progressed realistically enough. The "order of things" in Bonnie's room is somewhat different than in Andy's. Woody, the old Cowboy doll, is relegated (more often than not) to the closet while Bonnie plays more with Jessie, Buzz and others. Into this group comes "Forky" a plastic spork that is made into a toy by Bonnie at Kindergarten. In a nice reversal of the first Toy Story film, Woody works hard to ensure that Forky is accepted into the group.

Without revealing too much of the plot, the gang (including Woody and Forky) go on a roadtrip with Bonnie in her parents' rented RV and end up in a small-ish town where a carnival is taking place across the street from an Antique store that houses Woody's old flame, Bo Peep. New characters are introduced, old characters are given a moment (or two) to shine and adventures and shenanigans ensue, with an emotionally satisfying climax - you know, a TOY STORY film.

This one continues to progress these toys "lives" and adventures in such a smart, natural and clever way that I did not feel that I was watching the same film again. I was watching characters I love continue to live, learn, grow and progress - a very smart choice by these filmmakers.

As always, the voice cast is superb. Tim Allen (Buzz Lightyear), Joan Cusak (Jessie), Wallace Shawn (Rex), John Ratzenberger (Piggy) and even the late Don Rickles (Mr. PotatoHead) are all back and contribute greatly to the finished result. It is like putting on an old, comfortable sweater on a somewhat chilly day. You get a reassuring shiver of warmth.

But the filmmakers don't stop there - Annie Potts is back as Bo Peep (she - and the Bo Peep character - were in the original Toy Story). Add to these voices, the marvelous work by Christina Hendricks (Gabby Gabby), Key & Peele (Ducky & Bunny), Carl Weathers (all the Combat Carls) and Tony Hale (wonderfully quirky as Forky) and we have quite the ensemble of interesting, quirky characters - growing and enriching the "Universe" they are in (quite like what Marvel has done with their "Universe"). Special notice needs to be made of Keanu Reeves work as Canadian Daredevil toy Duke Kaboom (the Canadian Evil Kneivel), it is the most entertaining - to me - of all the new characters.

But...make no mistake...this film belongs to Tom Hanks as Woody. It has taken me 4 films to realize this, but Hanks good guy "everyman" portrayal of Woody is the heart and soul of these pictures and this 4th film is Woody's film - as his character comes full circle from the paranoid toy who wants to keep living his safe existence to something much, much more in this film. It isn't hyperbole of me to say that I would be just fine for Hanks to receive an Oscar nomination for his voice work in this film - he is that good.

Interestingly enough, Pixar brought in a novice Director, Josh Cooley, to helm this film. It is his first feature film directing experience, but he is a veteran Pixar face - having written INSIDE OUT and was the main Storyboard Artist for UP - his direction looks like someone who was comfortable in this medium - and with the style of film that Pixar (usually) goes for - and he does terrific work here.

I really enjoyed the journey of the characters (especially Woody) in this film. I need not have worried about Pixar making a 4th Toy Story - they nailed the landing again.

Letter Grade: A
 
9 stars (out of 10) and you can take that to the Bank (OfMarquis)
  
Guns Akimbo (2019)
Guns Akimbo (2019)
2019 | Action, Comedy
When I first heard about Guns Akimbo I was very interested in seeing it, when I next heard about it... well, it wasn't exactly a happy internet moment. Despite the actions of one person though you shouldn't write off something that so many people worked on, that meant I was still keen.

Miles likes to think of himself as a bit of an online warrior, really he's just trolling the trolls... and he's just annoyed the wrong people. Skizm are making a name for themselves in real-life gaming experiences, you can watch online as people battle to the death, and Miles' transgression means he's their next competitor.

The idea isn't a new one, there's Gamer and Nerve (I haven't seen the latter but it was mentioned to me), I personally get a few vibes from The Condemned too, but despite all of that it still feels like it has a fun twist to it.

Miles is a "mild mannered" nerd who gets thrown into the violent world of Skizm, well outside his comfort zone he's now tasked with killing their current champion before she kills him. There's shouldn't really be much of a contest because even with guns surgically attached to his hands he's still only a mild threat to Nix. In the real world an ill-matched pairing probably wouldn't work but with the extra story and some added movie magic in the form of dumb luck for Miles and it means we get an underdog battle that everyone enjoys.

The contest runs rampant through the streets and we mainly follow Miles on his journey with the occasional jump to fill in story. It sticks well to video game imagery and principles, I particularly liked the addition of health/1-up sound effects. Overall the filming of it is well presented and engaging with combat scenes changing pace for dramatic effect and cutting between angles to give you something to react to. There are a lot of Dutch angles used, which makes sense considering how much concussion and drugs are flying around. My only quibble with this would probably be that there seems to be every possible camera technique and angle used in the film, that isn't necessarily a bad thing, but at times it feels a bit much.

Daniel Radcliffe is in the main role of Miles, and this is more of a personal drawback for me because I'm never entirely convinced he can act... but he is very amusing in this. In the beginning his inner nerd is on point when faced with Nix for the first time and the pair have a good, if slightly bizarre, rapport. I can deal with the fact that Miles has a lot of dumb luck, but at one point in the film he suddenly develops skills out of nowhere and that one annoyed me even though it made for a great scene.

As I said, the chemistry between Miles and Nix is very entertaining and Samara Weaving is a solid choice in casting. Nix is the baddie that you can't really hate and with her dark humour and the back story they weave in she's probably my favourite character. There were two things that leapt out at me, the Ready Or Note laugh and the Harley Quinn/Birds Of Prey drug snorting... now, BoP and Guns Akimbo must have been filmed at similar times so I can't see how it could have been copied but there's a moment that makes me instantly think of BoP, and with Weaving always momentarily confusing my brain when I see her it threw me for a loop.

There's a really well chosen group of songs throughout and they fit well with the tone of the film and the levels of energy needed... but as with everything in this review there's a little thing to pick at, and again, it's only tiny but it bugged me. One of the songs is used twice... technically nothing wrong with that, but I noticed it and it mildly annoyed me.


We've got two great leads who work well together and lots of hidden pop culture references that really help the film along. There's potential for the ultra violent moments to become a bit too much but with the effects, humour and editing I think it stops it from becoming anything too graphic. Guns Akimbo was pretty entertaining throughout and it's definitely one I can see myself rewatching.

Originally posted on: https://emmaatthemovies.blogspot.com/2020/05/guns-akimbo-movie-review.html
  
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Bob Mann (459 KP) rated Dune (2021) in Movies

Oct 28, 2021  
Dune (2021)
Dune (2021)
2021 | Action, Adventure, Sci-Fi
“He’s Not The Messiah – He’s a Very Naughty Boy!”
Certain works of fiction have been labelled with the tag of “unfilmable”, and Frank Herbert’s 1965 novel “Dune” is one of those. It’s full of exposition done as internal monologues – which screams “movie voiceover”. And regular readers will know my hatred of those!

Amazingly, Denis Villeneuve manages to pull off the impossible with his version of Dune (part 1), which I saw last night as part of a Cineworld Unlimited preview event. It’s close to being a movie masterpiece.

Plot Summary:
The desert planet of Arrakis is home to the Freman tribe but is a political battleground since it is the only known source of ‘Spice’: a substance that enables interplanetary travel.

Paul (Timothée Chalamet) is the heir to the throne of the House of Atreides, headed by his father Duke Leto Atreides (Oscar Isaac). His mother (Rebecca Ferguson) is Leto’s concubine and possessed with hereditary gifts: mystical powers that make her part of a sect of galactic ‘witches’ with mystical powers. But the House of Atreides is gaining in power, and the Emperor throws a political spanner into the works by evicting the vicious House of Harkonnen from Arrakis and giving it to Atreides. This puts both Houses on the path of war.

Certification:
US: PG-13. UK: 12A.

Talent:
Starring: Timothée Chalamet, Rebecca Ferguson, Oscar Isaac, Zendaya, Jason Momoa, Stellan Skarsgård, Josh Brolin, Javier Bardem, Dave Bautista, Charlotte Rampling.

Directed by: Denis Villeneuve.

Written by: Jon Spaihts, Denis Villeneuve and Eric Roth. (Based on the novel by Frank Herbert).

“Dune” Review: Positives:
My 5*’s for this one goes for the overall vision, which is grandiose with scenes that stick in the brain. As he demonstrated in “Arrival“, Villeneuve likes to go for huge spacecraft that hang “in the sky in much the same way that bricks don’t”*. And the ships in this vision are just HUGE.
The ensemble cast does a great job, with Chalamet, Isaac and Ferguson being particularly impressive. Stellan Skarsgård (looking like he is about to tell “a very amusing story about a goat”, if you get that movie reference!) looks to have the most gruelling acting job, having to emerge from, and descend into, a bath of black goo!
Much like Villeneuve’s “Blade Runner 2049“, this movie has cinematography that is worthy of framing and sticking on your wall. (Greig Fraser is the man behind the camera here).
Hans Zimmer‘s music is phenomenal. I’m not sure it’s a good ‘sit down and listen to’ sort of soundtrack, but it fits the movie beautifully.
* I used this Douglas Adams quote for my “Arrival” review, and then Mark Kermode used the same quote: I like to think he read my review!

Negatives:
It wasn’t a problem for me, but I expect some will consider the movie to be too much mood and not enough action. I’ve seen some comment that the film was “emotionally empty”: but I really didn’t feel that, and am well-invested in the story ready for “Part 2”.
This is probably faithful to the books, but given all of the advanced spacecraft technology on show, and laser/blaster technology, it seems bonkers that when we get to hand-to-hand combat between the armies that we get into “swords and sandals” territory.
Observation:
There’s nothing new under the Tatooine suns. And so much of this film has you linking the concepts back to “Star Wars”:

“The Force” is now “The Way”
The Jedi are the ‘Ben and Jerry Set’. (Well, that’s what it sounded like to me… and I don’t even like Ice Cream!)

Both films centre on a Messiah-like “chosen one”, foretold by legend
“Spice” also features in “Star Wars” with “spice runners” (as in the Millenium Falcon doing the ‘Kessel Run’)
There’s even a ‘pit of sarlaac’ moment in “Dune”.
Of course, since Frank Herbert wrote “Dune” in 1965, there’s a significant question as to who is plagiarising who here!

Summary Thoughts on “Dune”
At 2 hours 35 minutes, it’s YET ANOTHER long movie: cementing October 2021 as the month of long movies. (I just did a quick tally, and of the six films I’ve seen this month they average 139 minutes in length: and that’s with “Venom: Let There Be Carnage” dragging the average down!)

But this is a movie that MUST be seen on the big screen. It’s a memorable movie experience and highly recommended.

I can’t wait for Villeneuve’s “Part 2”, currently in pre-production.
  
Assassin's Creed (2016)
Assassin's Creed (2016)
2016 | Action
8
5.8 (33 Ratings)
Movie Rating
Action sequences (4 more)
Cast
Practical and CGI effects
Plot
Highest free fall performed by a stuntman in almost 35 years.
Apple of Eden (1 more)
Not as much Past sequences as I'd like
Nothing is True...
Okay, so I have been a huge fan of the Assassin's Creed franchise since the beginning and have enjoyed, at least to some extent for certain ones, all of the games that have been released thus far. I was so excited for this movie once I heard it was being made and spent the years waiting, worrying. Videogame Movies have had nothing but a bad rep throughout the many years and this was one I was hoping did not fail, or at least not be a failure for me.

To give an example of what I mean, the Prince of Persia film was one I actually really enjoyed but to the world it was a flop and people despise it and dread to talk about it. Yes it's not as great as it could have been but neverless I enjoy what they tried to do with it. This film is both similar and yet different for me, because I didn't enjoy what they tried to do, I enjoyed what they did.

Though many will disagree with me I would like to at least get my view of the film across so that other might understand how someone can enjoy the film. So here it goes;

First of all Michael Fassbender is brilliant as both Callum Lynch and Aguilar de Nerha. As Callum he brilliantly portrays the anger, confusion, intrigue and then of course the characters progression into his focus and his determination to fully understand what it means to be an Assassin, not just in the past but in the present. As Aguilar we watch as Fassbender portrays to us his ancestral character as a much more skilled individual. Someone you can tell has been through years of intense training, has been taught to focus his mind on the task at hand and to understand that nothing is more important than his mission. Even if that means that people, no matter how close they are to him, must not be mourned in death until the mission is complete.

Other cast members such as Jeremy Irons and Marion Cotillard, are brilliant in their roles as their characters each have their own goals, and both require Callum Lynch, so their interactions together are shown in very different ways, although both are sincere.

The action in this movie is brilliant and is almost very reminiscent of the games themselves (the later games in the series at least, since the combat becomes more evolved and fluent compared to the first game/s). The actions of the Assassins such as the air assassination, the free running, the leap of faith and others, are exactly what I wanted to see in this film. The best part about them is that they are practical effects. The cast are actually free running, they are actually fighting, and doing somersaults (with the help of stunt doubles of course) and my favourite, the leap of faith is actually performed using a crane and a crash mat, by British gymnast and free runner Damien Walters. He free falls from the crane lift at 125 feet in the air, and in 3 seconds, he lands on the crash mat. This is actually the highest free fall performed by a stuntman in almost 35 years.

The connections to the games are beautifully blended into this new and refreshing plot that we haven't seen before. Everything from the different Assassin Insignias, to the leap of faith, the weapons, Abstergo Industries, and of course the Piece of Eden, is everything the fans wanted and possibly more. They even included a version of the Bleeding Effect that we haven't seen the likes of before, which I adored.

Probably my only issue with this film is the Apple of Eden, simply because, unlike the game, it doesn't do anything, except glow. The look of it is beautiful, just like all the other props and clothing in this film. However, when the orb is activated, there's simply some lights thrust out of it but it doesn't do anything besides show some pretty lights. In the game it can control minds, even break them and kill, or make someone run away in fear. Besides that, I have no real important issues with the film. The plot is, to me at least, brilliant and whilst there are some minor nit picks here and there, I love this film enough to not let them bother me. I saw this film twice in the cinema and would have gone a third time if I had the chance. Sadly I was too busy.

If you're a fan of the game franchise I highly recommend you give this film a chance. If you don't like it, like most people, then that's fair enough, but as I say about most films such as this, and comic book movies, give them a chance...you never know, you just might like it.
  
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Bird (1700 KP) May 4, 2017

Brilliantly written review as always @Connor Sheffield 👍

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Connor Sheffield (293 KP) May 4, 2017

Thank you. Glad you enjoy my work :)

Samurai Spirit
Samurai Spirit
2014 | Animals, Fantasy, Fighting
One of the best parts of the board gaming experience is finding a fun group of people with whom to play! Sometimes, though, coordinating a game night is easier said than done. We all must occasionally forego the group experience and face the world as the Lonely Only. But fear not! The world of solo-play is a vast and exciting realm! What follows is a chronicle of my journey into the solo-playing world – notes on gameplay, mechanics, rules, difficulty, and overall experience with solo variations of commonly multiplayer games! I hope this will provide some insight as you continue to grow your collection, or explore your already owned games!

As a Samurai, you spend your life traveling across the land to help those in need. Most recently, you and a handful of other Samurai have been contracted by a small village to defend them against a clan of invading raiders. Only by working together, and by using your extensive training, will you succeed in keeping this village safe!

Samurai Spirit is a cooperative game of press-your-luck. Players take on the role of a Samurai, each with a unique power, and take turns drawing cards and fighting off the invaders or offering support to your fellow Samurai. Invaders can have recurring negative effects, so strategize wisely on how best to combat them and see how far you can push your luck each round. If you are able to survive through 3 rounds (waves) of invaders with at least one surviving farmstead and family, the Samurai are victorious and the village is saved! If any of the Samurai are killed, or the village has been completely destroyed by invaders, then the game is lost. As a solo game, Samurai Spirit plays essentially the same as in group play, with only 2 main differences – the solo player controls 2 Samurai instead of 1, and the support tokens from the unused Samurai are each available for use once during the game.

For such a neat theme, this game falls short for me. It seems simple enough, but there are areas of ambiguity in the rules that lead to some confusion. For starters, the text size is so small that I am not able to find any information at a quick glance! The text itself is not always clear either – like when, at the end of a round, the rules say to collect all cards used this round, does that include cards that have been discarded due to Samurai abilities? How about the cards of the Intruder stack that are presumably discarded after being revealed? The rulebook offers no clarification, and I honestly still don’t know the right answer.

The order/layout of the rules feels mismatched too – relevant information is not always grouped together, and I find myself flipping between several pages at a time trying to figure out one single thing. For example, in the ‘Fight’ action description, it says that if you reach your Kiai value exactly, you can activate your Kiai ability. You have to turn the page to a different section to see exactly what activating that ability means, and then you have to flip an additional 2 more pages to see what each individual Kiai ability is! Why not just put them all in one place? It would certainly be easier to understand if all relevant information was grouped together.

The prominent mechanic of Samurai Spirit is press-your-luck, and I would definitely say that this game is very luck-based. When setting up the game, the initial deck of cards is randomly selected and that can impact whether or not you are able to complete certain requirements each round – if there aren’t enough hat/farm/doll cards for each Samurai, you are guaranteed to incur a penalty at the end of every round. Actual gameplay is very luck-based too, and for me it feels like there are no good ways to strategize – your choices are all dependent on the luck of the draw. You can push your luck to draw more cards and use special abilities, but since you are suffering from recurring penalties each turn, it feels futile to keep going at a certain point.

For me, Samurai Spirit is repetitive and kind of boring – suffer penalty, draw card, and repeat until you eventually pass or the deck runs out. It’s like a too-complicated version of blackjack in which the deck is stacked against you. It’s such a bummer because the theme and artwork are neat, and the gameplay (in theory, at least) should be effective. But the actual execution is too reliant on luck to be successful.

I do quite a bit of solo gaming, but this game is never one that I willingly decide to play. I honestly only broke it out recently as a refresher for this review. Perhaps it is better at higher player counts, but since that is not where most of my gaming occurs, Samurai Spirit is a dud for me.

https://purplephoenixgames.wordpress.com/2019/02/06/solo-chronicles-samurai-spirit/
  
Thor: Ragnarok (2017)
Thor: Ragnarok (2017)
2017 | Action, Adventure, Fantasy
Thor-oughly entertaining.
Thor has always come across as the weaker of the Marvel film series’. The first film was well made, but never really demanded a repeat watch. The second, whilst not as bad as some people will attest, still felt more like a stop gap filler. You can’t blame the casting for the feeling of nonchalance that the films, so far, have delivered. Hemsworth is great in the role, and the support cast have always given their all, from Hiddleston as Loki, to Anthony Hopkins as Odin. But the stories have just felt superfluous, generic, and lacking in anything fantastical or mystical. In addition they have made the same error that DC made when they adapted Green Lantern – they spent too much time on Earth! You see, there are enough super-hero films that focus on a threat to Earth, so even though you could argue that it is faithful to the comics to have Thor defending Midgard against some mythical enemy, it has the unfortunate effect of making it seem just a little too…familiar. Wisely the decision was made for this third film to break away from Midgard, and go ‘cosmic’ with the story – and the end result is a damn sight better as a result.

The film spends the first act tying up some loose ends from the previous film, and returning Thor to Asgard. There he finds things are not as he left, and pretty soon Hela (Cate Blanchett) arrives to take control of Asgard, and threaten all the kingdoms with her army. Thor himself finds himself stranded on a remote junk-planet called Sakaar, where he finds himself thrown into gladiatorial combat against…well…an old friend. Can Thor unite an army to return to Asgard and save his people?

To say the film is immense fun would be an understatement! Director Taika Waititi, known for comedy dramas such as Hunt for the Wilderpeople and What We Do In The Shadows, definitely had an aim to explore the somewhat sillier side of the character, and the film is funny from the outset. Thor, who has always been a little naïve and shown some more awkward moments, is really given a lot of great lines, jibes, and clumsy aspects to round him out as more than just a ‘dumb, cocky Asgardian’. Throughout the film, characters quip and riff on ideas, creating genuine laughs and quotable moments, with even the newer characters getting their moments to impress on the audience. Amongst those newer additions, Karl Urban as Skurge, Jeff Goldblum as Grandmaster, and Tessa Thompson as Valkyrie steal any moments they appear on screen (Goldblum in particular just needs to have a wry grin and a raised eyebrow and all focus is on him). But Waititi himself gets to play with the best new addition to the cast, and one we will apparently see more of in the future, as Korg, a Kronan warrior.

So far, so entertaining, but is it all comedy and no substance? Far from it! The comedy serves well to balance against the dark drama of the story. This is titled Ragnarok, and Hela’s assault on Asgard is chilling indeed. In addition, the weaving in of elements from the Planet Hulk storyline, to give the mid-point journey part of the film some meat, ensures that there is never any dip in the tale, and there is plenty going on. The delicate balance of drama, emotion, and comedy is very reminiscent of the Guardians of the Galaxy films, and the franchise is so much better for it. After all, Asgardians are an alien race, so why not explore the cosmos a little with them? Even the soundtrack feels a little ‘Guardians-esque’ in style, with Led Zeppelin’s fabulous Immigrant Song being utilised perfectly for battle moments, but a somewhat electro-pop-synth score resonating throughout the film.

This is a film that flies by in run time (130 minutes, but never dragging), and finally gives Thor an identity in the Marvel Cinematic Universe. As the end credits finish rolling, the immediate desire is to watch it all again – which is not a feeling that the other two films left in me at all. Jostling for position in the top three Marvel films to date (Avengers and Guardians for those who are curious – yes, I know Winter Soldier and Civil War are damned good too, but these films are just fun). Thor: Ragnarok looks amazing, and entertains thoroughly. Ragnarok may mean the end of Asgard according to myth and legend, but it signals the true start of Thor as a character in his own right. All of that positive without even mentioning Ruffalo as Hulk (which you just knew was going to be great anyway)! Just watch the film for yourself, and enjoy.
  
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Gareth von Kallenbach (971 KP) rated the PC version of BioShock Infinite in Video Games

Jun 19, 2019  
BioShock Infinite
BioShock Infinite
2013 | Shooter
After a few delays the third game in the Bioshock series has arrived from 2K Games and he continues the amazing legacy of the series in grand style. Playing as Booker DeWitt players embark on an epic rescue adventure to the floating city of Columbia in the early 1900s.

Booker is anxious to erase his massive gambling debts and has been told that recovering a girl named Elizabeth from the floating city will clear his accounts. Upon arrival, Booker notes the grand spectacle of the city as well as the Steampunk themes that combine technology, science, and fiction.
Playing from a first person perspective, Booker is able to interact with his environment from looting ammunition, food, health, power ups, money, and other items necessary for survival in a hostile city. Booker can also obtain needed supplies from various mechanical vending machines located throughout the city.
This is a very good thing as despite the beauty of Columbia, it is rife with all manner of dangers as the self-proclaimed savior Comstock has an endless supply of enemies to throw at you to keep you from recovering Elizabeth.

The narration of the story kicks into high gear once you encounter Elizabeth as many of the missions become escort and protect in nature but the back story of the central characters as well as the social strife in Columbia become more and more evident.

An underlying tone of racial tension and labor unrest is threatening the status quo and Booker finds himself squarely in the middle of both factions.

Elizabeth has some amazing abilities of her own such as being able to open tears in time and space which would explain Comstock’s obsession with her. Aside from an arsenal of weapons which includes pistols, shotguns, machine guns, rocket launchers, and various rifles, Booker can gain special powers through the use of vigors that are located throughout the game. While only able to wield to it time, the ability to telekinetic please send enemies flying, blast them with water, fry them to a crisp, and other spectacular feats are absolutely essential to the game as well is highly satisfying. In order to power the special powers, Booker must constantly replenish assault supply which adds a new element to the game strategy.
One of the greatest features of the game was the magnetic melee weapon which also doubles as a magnetic hook. This allows Booker to travel via rail Skyway by taking spectacular leaps and sliding along the rails. The sheer rush of whipping through the city especially during combat situations is a remarkable achievement from both a visual and gameplay perspective.

Graphically the game is fantastic as the amount of detail is simply breathtaking. If one was to nitpick they could state that the character facial animations seem a bit dated but they are definitely in keeping with the previous two games and in my opinion do not detract from the game in any way shape or form.
When death happens in the game, players are able to be resurrected at a nearby point for little bit of their money which allows for a smoother gameplay experience. Some moments the game on normal setting were quite difficult and for gamers who need a break, players can choose to lower or raise the difficulty setting in game.

Unlike the previous games the storyline is more linear and your decisions do not drastically change the outcome of the game unless you are playing the game in the optional 1999 mode where decisions can in deed change the outcome of the game including placing the character in no-win situations.

The voice acting and sound of the game are first rate and I especially enjoyed the nostalgic music and primitive recording and playback devices the time which added a very unique perspective to the game. There is no multiplayer aspect of the game so players who complete the game will have to look forward to the planned DLC content which will be offered in the future.

The immersive factor of the game really captured me and in my opinion sets a new standard for storytelling and player interaction. While enemies tended to be for the most part mindless foes who charged headlong to their doom, this did change as the game went along as some enemies presented some real challenges and displayed some very interesting and clever strategies.

Upon completion of the game, I found myself pausing to reflect on the twist and turns of the storyline as well as look ahead with great anticipation for the next installment of this epic series. Bioshock Infinite is a must own for fans of the series as well as action games and is definitely an early candidate for game of the year awards.

http://sknr.net/2013/04/02/bioshock-infinite/
  
Batman Begins (2005)
Batman Begins (2005)
2005 | Action, Mystery, Sci-Fi
In the dark of night, a young man’s life is about to be forever changed. Young Bruce Wayne, son of wealthy industrialist Dr. Thomas Wayne (Linus Roache), is about to be orphaned in a random act of street violence.

The act will forever scar the younger Wayne, and will install and fuel a dark fire to stop crime and corruption wherever they may be. Fast forward years later and Bruce (Christian Bale), is interned in and Asian prison as a result of his desire to stop crime and an unfortunate series of events that made him flee Gotham City to find himself. Hope arrives one day in the form of a visitor named Henri Ducard (Liam Neeson), who arranges not only to free Bruce, but to train him for his destiny.

High atop a rocky, snow-covered peak, Bruce undergoes rigorous physical and mental training to hone his body and mind into the ultimate tool to combat crime. As time passes, Bruce eventually is ready to go out into the world. That is until an unexpected situation arises that forces him to decide which path he wishes to select.

The aftermath of this decision has Bruce returning home to Gotham City, where he is again under the care of the trusted family servant Alfred (Michael Caine), who informs him that crime and corruption is rampant in Gotham because the crime leader Carmine Falcone (Tom Wilkinson), has many members of the police force and judicial system under his influence.

While touring his father’s company, Bruce meets Lucius Fox (Morgan Freeman), who makes all manners of high-end experimental military weaponry and armor available to Bruce. Inspired, Bruce begins to craft his alter ego Batman, and takes to the nights to disrupt Falcone and the criminal activities in Gotham.

Unknown to Bruce/Batman, an evil villain known as the Scarecrow (Cillian Murphy), is plotting to destroy Gotham, and with Batman being wanted by the police as a vigilante his attempts to cleanse the city are hindered as Bruce/Batman must fight a war on different fronts.

For most films this would be more than enough plot to carry a summer action film, but for Batman Begins, it is only the setup as the depth of the story is surpassed only by the depth of the intensity and emotion of the film as this is not Tim Burton or Joel Schumacher’s campy takes on the tale of the Dark Knight.

Director Christopher Nolan takes the gloves off and shows that his triumphant work in “Memento” was not a fluke. He has crafted a complex, dark, and emotional film that is more of a drama than a comic book caper. Bale does a masterful job portraying the angst and anger of his character without ever being hammy or over the top. He portrays Wayne as a very normal, yet disturbed soul, who clearly has a method to his madness and is not a shallow once dimensional character. When Bruce is not out fighting crime, he is not above cracking jokes, squiring the ladies about town, and spending time with long time friend (and the one who got away) Rachael Dawes (Katie Holmes).

The film takes many twists and never gets sappy as far too many comic based films do. In fact, the intensity of the film keeps going up until the town literally explodes into frenzy of violence and chaos. Parents should note that this Batman is a very intense film filled with dark images and as such may be too intense for younger viewers as this is a film that is aimed towards a more mature audience.

As I sat through the films nearly two and a half hour running time, I was captivated as the film holds your attention throughout, and is filled with great performances and action. The chase scene with the new Batmobile is one of the best car chase sequences in recent memory and the action scenes move with a crisp and steady pacing. Bale, as I mentioned, does great work, but so do Neeson, Caine and Gary Oldman in a supporting role as Police Officer Gordon. They take supporting characters and infuse them with a touch of humanity that enables them to come across as real people rather than the thin constructs that are far too often passed on as characters in films of this type.

The only real quibble I had with the film, and it is very minor, would be that Holmes was not given a chance to show more to her character other than the duality of the damsel in distress and the passionate Assistant D.A. Her scenes with Bale seem to lack the spark and chemistry of someone who is supposed to have been a close friend of Bruce since they were children.

That being said, the mature nature and gripping and deep storyline, as well as the standout performances and action, make this film a true classic and rivals “Spider-Man” as the best and most faithful adaptation of a comic book.