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No Man's Sky
No Man's Sky
2016 | Action/Adventure
Such a let down. (0 more)
Hyped Up Nonsense
Earlier this month No Man’s Sky was released, a game that had been hyped and anticipated by so many. Unfortunately, it has failed to live up to the expectations that gamers had for it, however in the eyes of many this isn’t due to the faults or shortcomings of the actual game itself, but is rather due to the way that Sony marketed the game, (this game is technically an indie title, yet Sony treated it as a 1st party exclusive,) and the gaming media blowing expectations insanely out of proportion. Personally, I have only played the game for a couple of hours, but I feel that I have already seen everything there is to see, in that I know that if I play for longer all I will come across is the same things with different skins and textures and that is okay, if that is all that you are looking for. The reason that I stole the phrase, “a mile wide and an inch deep,” from Colin Moriarty and used it as the headline to this article, is because I feel that it is the most accurate description that I have heard of this game to date. However, if the game was marketed as an exploratory crafting game with very light story elements and no real characters, it would have been received a lot better. The point of this paper isn’t to insult No Man’s Sky, I am simply using it as an example as that game is currently at the forefront of the gaming zeitgeist. I don’t think that the gaming community’s disappointment in No Man’s Sky is down to the developers of the game, I believe that it was Sony’s treatment, as well as the gaming press’ treatment of the game that caused the hype train to come to a crash.

This isn’t the first time that this has happened, it happened last year with The Phantom Pain, that game took over three years to come out after it was officially announced and it was still an unfinished mess. The example that always comes up when discussing games stuck in development hell for years is Duke Nukem Forever, which was objectively a bad game, but even if it was more competent, in the leagues of Halo or COD, it would still be considered a failure. Final Fantasy 15 and The Last Guardian are also going to suffer for these reasons, too much time has been spent, reporting development news and hyping up the release that feels like it will never arrive and both of those games could be stellar masterpieces and they still wouldn’t reach anywhere near the payoff that is expected of them due to all of this overhyping and false hope that has been created by the gaming press. Lastly, even if Half Life 3 ever does release and against all odds does meet the standard of the previous games in the series, that still won’t be enough for die hard fans, due to the vast amount of time between now and the previous entry and the unrealistically high standards that this has caused gamers to expect.

I am fed up of this occurring, but the press isn’t going to stop reporting any news on these projects as its released, that’s their job. The only way that I can see to get around this issue is for developers to use the Fallout 4 method and release their game with 6 months of announcing it, quelling the inevitable explosion of hype that is created if the game takes any longer than that to release. The old saying goes that, ‘there is no such thing as bad publicity,’ but if the developer has any integrity and tact and isn’t just making something for the sake of a cash grab, perhaps they would do well to think of the No Man’s Sky release saga as a cautionary tale.
  
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Movie Metropolis (309 KP) rated Beauty and the Beast (2017) in Movies

Jun 10, 2019 (Updated Jun 10, 2019)  
Beauty and the Beast (2017)
Beauty and the Beast (2017)
2017 | Fantasy, Musical, Romance
A tale as old as time
Whichever big wig down at Disney decided it would be a good idea to remake all of their animated classics using live-action is surely due a massive promotion. The studio’s reputation is soaring after the acquisition of Marvel and Lucasfilm and this new way of thinking is paying off at the box office.

Last year’s The Jungle Book earned just shy of $1billion worldwide, their Marvel Cinematic Universe has taken upwards of $5billion and don’t get me started on Star Wars. Continuing the studio’s trend of remaking their animated features is Beauty & the Beast, but does this modern day reimagining of a fairly modern classic conjure up memories of 1991?

Belle (Emma Watson), a bright, beautiful and independent young woman, is taken prisoner by a beast (Dan Stevens) in its castle. Despite her fears, she befriends the castle’s enchanted staff including Cogsworth (Ian McKellen) and Lumiere (Ewan McGregor) and tries her best to learn to look beyond the beast’s hideous exterior, allowing her to recognise the kind heart and soul of the true prince that hides on the inside.

There were gasps of shock when Harry Potter actress Emma Watson was cast as Belle, but thankfully after sitting through 129 minutes of her singing and dancing, there is no reason to be concerned. She slots into the role of a Disney princess with ease, though it’s still incredibly difficult to see her as anything but the talented witch from Hogwarts.

The rest of the cast is very good with the exception of Ewan McGregor’s dreadful French accent. It can be forgiven however because the sense of nostalgia that the castle’s staff bring to the table is wonderful. Ian McKellen, Emma Thompson, Stanley Tucci all lend their voices with Thompson taking over from Angela Lansbury beautifully. Her rendition of the iconic titular song brings goose bumps.

Elsewhere, Luke Evans is an excellent choice to play villainous Gaston. It’s hard to imagine anyone better to play the gluttonous womaniser and Josh Gad is sublime as his sidekick.

Dan Stevens’ transformation into Beast is one that’s a little bit harder to judge. There is no doubt he is up to the task of playing this iconic character, but the limits of current motion capture technology can sometimes render him a little playdoh like. There are fleeting moments when the illusion is shattered because of something as trivial as the way his fur moves.

Nevertheless, the rest of the special effects are absolutely top notch. The costumes and the set design all integrate perfectly with the naturally heavy use of CGI to create a film that harks back to its predecessor in every way.

Whilst not as dark as last year’s The Jungle Book, Beauty & the Beast is still a deeply disturbing film at times, made all the more so by its recreation in live-action. Young children may find it a troubling watch, a reason why the BBFC has awarded it a PG rating rather than the typical U that most other Disney features receive.

Overall, Beauty & the Beast is a faithful recreation of its 1991 predecessor and that comes with its own set of challenges. The animated version is widely regarded as one of Disney’s best films, so director Bill Condon (Dreamgirls, Twilight) had massive shoes to fill. For the most part, he’s succeeded in crafting a visually stunning and poignant movie that’s only drawbacks are its length and poor motion capture. Much better than Cinderella, but not quite as ground-breaking as The Jungle Book, it’s a lovely watch for all the family.


https://moviemetropolis.net/2017/03/17/a-tale-as-old-as-time-beauty-the-beast-review/