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Gareth von Kallenbach (965 KP) rated the Playstation 5 version of Gotham Knights in Video Games

Nov 4, 2022  
Gotham Knights
Gotham Knights
2021 | Action/Adventure
Gotham Knights Delivers Dark Action For DC Fans
Following the success of the Arkham series of games would be a daunting
task for any developer and when WB Games Montreal announced Gotham Knights
and that it would not benefit from the inclusion of Batman; fans of the
series were curious about what the new game would hold.

Taking place shortly after the death of Batman which is depicted in an
the amazing animated sequence that sets the tone for the game well; Nightwing,
The Red Hood, Robin, and Batgirl are tasked to pick up where Batman left
off and protect the city but also deal with a murder mystery and even
darker threat than they could have imagined facing the city.

Players will select a character and as they gain experience, new costumes,
abilities and moves will become available as well as the ability to Fast
Travel between locales on the map. This is essential as the city is a
sprawling and cluttered urban setting filled with dangers around every
corner.

Playing as Nightwing I was able to summon a cycle and speed to locales and
setting waypoints on the map allowed my path to be displayed which was
much better than driving in a general direction. I also had the option to
fire a Zipline and pull myself all over the city and up very tall
buildings which allowed me to get around when driving was not always the
ideal option.

The game is filled with side quests as well as appearances by classic
Batman Universe characters both good and bad and always added a nice
element to the game.

The combat in the game is nimble and at times brutal as there is no end
of gangs, enemies, and thugs to battle and using hit and run tactics to
dodge and attack often work well but require some patience as some
enemies take a good amount of damage before they fall and when your health
packs run low, players often have to adjust on the fly to survive.

There are also puzzles to solve along the way that help provide clues to
the ongoing threat and players will be able to return to the Belfry to get
a break, update the narrative, check the clues, and update their costume
and skills.

The game does provide an extensive amount of gameplay and even upon
completion there are side quests that can be undertaken as well as
patrols.

Multiplay is an option as players can form a team or drop in. The few
times I tried this I was paired with individuals who were busy doing their
own thing as having someone to watch my back during the more challenging
missions would have been ideal.

The game did have a few frustrations like having to align near objects at
times just right for them to allow me to manipulate them and the mission
pathfinding was a bit confusing early on as were some elements of the
crafting menu.

As I spent more time with the game and updates became available, I became
engrossed in the story which was constantly evolving and the darker tones
were very appealing to me. It was great to be able to explore the
highly-detailed city but at times the travel did seem a bit tedious
especially missions where I had to patrol and beat information out of
random street thugs in order to progress.

That being said, the game was entertaining and I am curious about playing
as some of the other characters as well as seeing what future missions
will be made available while it does not reach the level of Arkham
Asylum, Gotham Knights was for me a very enjoyable adventure despite some
flaws and one that I think DC fans will enjoy if they are patient and
willing to overlook some of the shortcomings of the game to focus on the
things it does well.

3.5 stars out of 5
  
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Gareth von Kallenbach (965 KP) rated the PC version of Diablo IV in Video Games

Jun 22, 2023  
Diablo IV
Diablo IV
2020 | Action/Adventure, Fighting
The latest entry in the phenomenally popular Diablo series has arrived with the release of Diablo IV and with it comes the lofty expectations of a rabid fan base for the franchise. Players can play as one of various classes including Sorcerer, Barbarian, Rogue, Necromancer, and Druid, each comes with its own unique abilities such as sorcery, speed and dexterity, and brute force.

I chose to play as a barbarian as I am not a huge fan of resource gathering, crafting, or playing in a support role, and preferred to mix it up close quarters taking as many enemies as I can with me before I go down in a blaze of glory.

As players gain experience they will be able to increase their abilities many of which can be deployed on a timed basis and grow increasingly powerful as players level up. Players will also be able to obtain armor, weapons, charms, and more along the way which can be recycled, sold, or crafted into various upgrades in the numerous towns and communities throughout the vast map of the game.

Players will be able to complete the main quests and side quests along the way which will gain experience upon successful completion as well as defeating enemies in combat. The sheer distance between objectives can be daunting especially when the map is not clearly shown for a specific area as players may sometimes have to go a considerable distance one-way just be able to detour back toward their intended destination.

Thankfully various locales do have vast travel options that once discovered and unlocked allow players to travel between locales quickly. Being able to leave a dungeon to return to a community in order to sell gear, upgrade weapons and armor, and obtain necessary items before returning from the locale they originated from, is a key to survival.

In time I was able to obtain a horse that not only allows me to travel quicker between locales but prevented enemy mobs from attacking me so later in the campaign, I was able to focus on objectives more than dealing with unending waves combat while trying to travel between locales.

Players will encounter other players along the way and the game does have a social factor that allows for friends and players in the local area to be invited to campaign with you. This is a bit of a challenge at first as I found many players were power leveling and did not want to become involved with lower-level players.

While I completed much of the game solo, there were various bosses that I simply couldn’t handle alone, and was very grateful when I was able to obtain help. This changed when I reached higher levels as being able to complete the final campaign with three helpers made a challenging endeavor very enjoyable.

The map of the world is highly detailed as everything from towns, dungeons, villages, and supernatural realms are crafted in incredible detail and the vast number of enemies and their varieties is impressive even if at times frustrating as you have to battle your way through seemingly unending mobs to reach your destination.

Upon completing the game I will be venturing back from time to time to complete side quests and better prepare for the likely future content that will be coming down the line. While it is been popular some players and local community boards have been vocal about criticism for the game which I believe has varied from nitpicking to valid but I can honestly say I enjoyed this game significantly more than Diablo 3 and for me, Diablo IV is one of the best releases of the year and has been an enjoyable gaming experience throughout despite some frustrations along the way.

4.5 stars out of 5

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Custom Heroes
Custom Heroes
2017 | Card Game, Fantasy
You know that feeling when you play a game that FEELS familiar, but has really improved on certain aspects? Take, for example, the famed “Yahtzee mechanic” that has been extended and improved upon by so many games. Or the “I Cut, You Choose mechanic” that has shown up in several titles with slight variations to improve it? Well such was my feeling when cracking open Custom Heroes. I thought to myself, “Man, this feels natural in my hands, but it’s better.” I know I left myself open for tons of jokes here, but this is a PG(ish) forum, so keep it classy, everyone.

Custom Heroes is a fantasy/sci-fi-themed, customization, ladder-climbing, trick-taking card game for two to six players. In it players are using their hand of cards to win tricks (a la Tichu). The twist is that each card is able to be upgraded by using various Advancements that are added directly into the same sleeve as the base card. The winner of the game is they who amass 10 or more points and win a subsequent hand.


Before the first game after unboxing, all Character Cards will need to be sleeved. These Character Cards are numbered from 1-10 and come in six sets (one set of 10 cards for each player, at max player count). To setup the game, each player chooses a Player Screen to hide their resources and provide the scoring table. Shuffle the Character cards and deal each player a hand of 10 cards. For this review, I will be using the two-player rules. Players also begin with 1VP Token and 2 Power Tokens, along with an Ascended Form Advancement Card and Kodora Advancement Card. In a two-player game, players begin with three total Advancement Cards, as shown in the photo below. The rest of the VP Tokens and Power Tokens are placed (or thrown, in my case) on the table, and the remainder of the Advancement Cards are shuffled and placed in the bag to be drawn randomly throughout the game. The battle for tricks may now begin!
As with all (most?) trick-taking games, Custom Heroes is played over a series of rounds. However, Custom Heroes is played across three phases: Upkeep, Main, Scoring. During the Upkeep phase, the deck of Character Cards is shuffled and 10 cards are dealt to each player. On each player’s turn during the Main phase, they will decide if they would like to upgrade any card by sleeving Advancement Cards along with the Character Cards. These Advancement Cards are clear plastic and will alter the value of the card, provide special abilities, or provide modifiers to the card’s value. Sleeving new Advancements may be done at any time during the turn, before playing it, but the caveat is that ALL cards are shuffled and dealt to players after every round, so the chances of receiving that same card in future hands diminishes with each additional player at the table!

Once Advancements have been applied, or whilst applying, the players will determine the lead play. A lead could be a single card or several matching cards in a set. The following player will need to play a card, or cards, of the same number, but of higher value. For example, if a single 7 was led, only a single 8, 9, or 10 will beat it. However, if a pair of 5s was led, a pair of 6-10 will beat that lead. Players may pass if they cannot, or choose not to, beat the current trick, and can engage in play on a future trick. Once a player has run out of cards for the hand, or all players have passed. The first player to run out of cards, or the last player to play a card, wins the hand and receives the benefits listed on the scoring table shown below. Again, when a player earns 10 VP and wins a hand, they win!


A few notes about Advancement Cards. The Ascended Form card given to all players at setup will allow the player to win the trick for that round once played. It is essentially a wild insta-win card. That is, unless another player plays an Ascended Form on top of it and wins with the most recent Ascended Form. The Kodora card, however, can be played to the player’s tableau instead of as a card in a trick. When played this way, the player “bets” two VP Tokens that they will win the hand. If they do, they gain an additional two VP Tokens, but lose their bet if they do not finish in 1st Place. All other Advancement Cards may be added to the Character Card sleeve as long as the associated gem icon at the bottom is not already present in the sleeve. As there are four gem slots on Character Cards, each Character may be upgraded four total times.
Components. This one comes with a number of components of different types. The tokens are all small, but not too small, the bag is cool, but obviously the main attractions are the clear plastic cards and sleeves common to the Card Crafting System that AEG produced. I think I first saw this idea of layering plastic cards on top of one another in the Gloom series, though it may have existed even before that. I adore this idea and really fell in love with it when I was big into Mystic Vale, also from John D. Clair and AEG. So components for me get a big ol’ seal of approval. I love ’em.

Similarly, I think the gameplay gets a big seal of approval from me. Like I said, I was big into Mystic Vale for a while, but I think that Cusom Heroes, to me, trumps it in many ways. Though both boxes mention games approximately taking around 45 minutes, I found Mystic Vale to be much longer, mostly due to having to explain and re-explain rules and oddities to players at the table. It feels like Custom Heroes has cut down the complexity of gameplay, especially for newer gamers. I can bring out Custom Heroes and have it taught and played in under an hour – a feat I still haven’t mastered with Mystic Vale.

I think that I also prefer the trick-taking style of Custom Heroes a bit more. My family really enjoys playing Euchre at family reunions and other events, and while Custom Heroes isn’t a Euchre clone at all, the feel is very similar. There is still a led card, and cards that are more valuable to be played atop them in order to win tricks. While there isn’t necessarily any suits in Custom Heroes, the ability to trump an entire hand with an Ascended Form Advancement or other Advancements adds a layer (see what I did there) of strategy and tactics that is just so satisfying. I am a big fan of games that allow players to upgrade their starting resources, or level up their characters, and this one fits right inside a little 60 minute pocket and is relatively easy to teach and play.

All in all, I am so glad I found this one at my FLGS (well, not super local), and there was a big sale going on. I picked it up solely for the Card Crafting System logo and it was a big hit for me. This will completely replace Mystic Vale for me in my collection, and I couldn’t be happier with that. If you are looking for something quick, easy, but full of choices and modifications, this is certainly the game for you. It’s the game for me, and that’s why Purple Phoenix Games gives Custom Heroes a mostly-upgraded 5 / 6. Could this reach into my Top 10 someday, or earn a Golden Feather Award? It is entirely possible. We shall see with more and more plays. I am excited to give it many more plays and find out! Are you in?
  
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Gareth von Kallenbach (965 KP) rated the PC version of Fallout 76 in Video Games

Feb 8, 2019  
Fallout 76
Fallout 76
2018 | Action/Adventure, Role-Playing
Gameplay and Setting (0 more)
Bugs, Level Grinding, Missions can be dull. (0 more)
Fallout 76: Getting Better With Each Update
The Fallout series has made the leap online with Fallout 76 and it is an ambitious attempt to take the franchise in a new direction. Set as a resident of Vault 76; players will craft a character and be amongst the first to venture into the Post-Apocalyptic world set in the Virginia wilderness as they attempt to help rebuild a new society.

Along the way players will encounter all manner of mutated creatures and threats that have zero qualms about tearing a player to pieces or bringing an arsenal of weapons to take down players.

Anyone who has played any of the series will know that gathering, trading, and crafting is essential to survival as being able to buy, repair, and exchange weapons and armor is essential as they will break and need to be upgraded frequently.
This is always a trick for some players such as myself as I never know what to fully prioritize when I encounter scrap and can quickly become overburdened. This makes for some very tough choices as player movement will be very restricted and players will be unable to Fast Travel to previously explored areas of the map.

There is also the matter of needing to ensure that an adequate supply of food, beverages, and medicines are available to restore health as in a radiated area; even stopping for lunch can cause potential damage and mutations to happen.

There are numerous weapons available to players from crude Pipe Guns to more advanced energy weapons and machine guns and knives. I have found that Melee weapons such as an Axe or a Sledgehammer can do wonders as they do pack a solid punch but are slow and unyielding.

The map is extremely vast and filled with many areas to explore from old towns to hotels, shops, a mall, an airport, train stations, and pretty much anything else you would expect in a typical community.

One of the biggest issues in the game is the numerous bugs which hampered the game at launch. Bethesda has worked to fix them through several patches but issues still remain as I write this so players will have to understand that this is part of the game and being addressed but they will likely encounter issues along the way.

The game has taken a considerable amount of abuse for the state of the game at launch and while I freely admit there are issues; I have had a lot of fun playing the game and have logged a considerable amount of time in it. Despite the frustrations; I have been drawn back to the game time and again to play more. Players I have encountered have been generally helpful and friendly and the game has not become an open Free For All as the Bounty systems in place make it less appealing for players to pick off inexperienced players who are out minding their own business. Some higher-level players have been very generous in passing and have initiated trades to give me High-Level weapons even though I was not able to use them until I reached a higher level.

There are various Pop-Up events that happen where players can get some nice rewards and slipping into your Power Armor to take down a pack of Scorchers is always a fun experience.

In many ways this is one of the hardest reviews I have had to write as I can see how some people can be disappointed with the game and will take serious issues with the bugs and general direction. I also see the fun in the game and the progress being made with the updates and enjoy the game despite the issues. If you are patient and temper your expectations with the understanding that the game players have now is not the game they will have several months down the road, then Fallout 76 may be the escapist game you are looking for.
3.5 stars out of 5.
  
Blade Runner 2049 (2017)
Blade Runner 2049 (2017)
2017 | Sci-Fi
A Visual Treat
It was always going to be a tricky proposition to craft a sequel to Ridley Scott’s divisive 1982 film, Blade Runner. By divisive, I mean that while it has gained a cult following in the decades since its initial release, the film’s initial box-office run resulted in a gross that many would label ‘disappointing.’

Stuck in development hell for well over 20 years, Blade Runner 2049 as it’s now known entered the hands of sci-fi aficionado Denis Villeneuve since 2015. But has a wait of over three decades been kind to the finished film?

Officer K (Ryan Gosling), a new blade runner tasked with tracking down old replicants for the Los Angeles Police Department, unearths a long-buried secret that has the potential to plunge what’s left of society into chaos. His discovery leads him on a quest to find Rick Deckard (Harrison Ford), a former blade runner who’s been missing for 30 years.

Visually, Blade Runner 2049 is an absolute masterpiece but from the director of the equally stunning Arrival, this was to be expected. Tasked with taking the first film and crafting a worthy sequel was never going to be an easy ride for Villeneuve and he almost makes it out the other side unscathed, almost.

Our cast is one of the film’s strongest suits with Gosling in particular being as magnetic a presence as ever. It’s also nice to see the wonderful Dave Bautista sink his teeth into something a little grittier than his well-worn Drax persona. Unfortunately, despite being an ever-present feature in the trailers, Harrison Ford is disappointingly underused, though he does appear in 2049’s best sequences.

The cinematography is absolutely beautiful, there really is no other word for it. Bizarrely grounded in reality, the year 2049 is a place that doesn’t feel too far away from the world as we know it. Villeneuve’s metropolis’ live and breathe right before our very eyes with a desolate Las Vegas in particular being a highlight, bathed in an eerie orange glow.

The CGI too is staggering and some of the best seen in the genre. Holograms litter the cityscapes and detail pours out of every frame – Blade Runner 2049 has been meticulously crafted to an incredibly high standard by someone who clearly cares about the legacy this film will leave.

Elsewhere, the score by Hans Zimmer and Benjamin Wallfisch is exquisite. Blending nostalgic tones with a modern edge, the music is one of the film’s high points and couples with each frame almost perfectly.

So, to look at and to listen to, it’s spectacular. But how does the rest of this sequel fare? Well, not too bad at all really. The story feels linked to the first film in a way that doesn’t tread on its toes. Many long-awaited sequels feel it necessary to shred what came before and try far too hard to craft their own paths. Thankfully, 2049 honours its predecessor in more ways than just sickly nostalgia.

Unfortunately, it’s far too long. At 163 minutes, this is a real slog by anyone’s standards and while it’s true the pacing is spot on, there’s no getting away from the fact that this is a long film and feels it. It would’ve been pretty easy to shave a couple of minutes from the run-time here and there, though it’s not too much of an issue.

My only other bugbear is a pretty big one. Ridley Scott’s ’82 masterpiece was a film that had a soul, despite its plot focusing on those to the contrary. Here, the sheen, the glitz and the polish are all super impressive but much like the replicants our blade runner must hunt, it all feels a touch soulless.

Ultimately, Blade Runner 2049 is a fine sequel to a film that’s been crying out for one since 1982. Ryan Gosling and Harrison Ford make a fine pairing despite the latter’s limited screen time but what this film is lacking is heart, and that’s something that can’t be made with stunning cinematography.

https://moviemetropolis.net/2017/10/06/blade-runner-2049-review/
  
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Gareth von Kallenbach (965 KP) rated the PC version of Fallout 76 in Video Games

Jun 19, 2019  
Fallout 76
Fallout 76
2018 | Action/Adventure, Role-Playing
The Fallout series has made the leap online with Fallout 76 and it is an ambitious attempt to take the franchise in a new direction. Set as a resident of Vault 76; players will craft a character and be amongst the first to venture into the Post-Apocalyptic world set in the Virginia wilderness as they attempt to help rebuild a new society.

Along the way players will encounter all manner of mutated creatures and threats that have zero qualms about tearing a player to pieces or bringing an arsenal of weapons to take down players.

Anyone who has played any of the series will know that gathering, trading, and crafting is essential to survival as being able to buy, repair, and exchange weapons and armor is essential as they will break and need to be upgraded frequently.

This is always a trick for some players such as myself as I never know what to fully prioritize when I encounter scrap and can quickly become overburdened. This makes for some very tough choices as player movement will be very restricted and players will be unable to Fast Travel to previously explored areas of the map.

There is also the matter of needing to ensure that an adequate supply of food, beverages, and medicines are available to restore health as in a radiated area; even stopping for lunch can cause potential damage and mutations to happen.

There are numerous weapons available to players from crude Pipe Guns to more advanced energy weapons and machine guns and knives. I have found that Melee weapons such as an Axe or a Sledgehammer can do wonders as they do pack a solid punch but are slow and unyielding.

The map is extremely vast and filled with many areas to explore from old towns to hotels, shops, a mall, an airport, train stations, and pretty much anything else you would expect in a typical community.

One of the biggest issues in the game is the numerous bugs which hampered the game at launch. Bethesda has worked to fix them through several patches but issues still remain as I write this so players will have to understand that this is part of the game and being addressed but they will likely encounter issues along the way.

The game has taken a considerable amount of abuse for the state of the game at launch and while I freely admit there are issues; I have had a lot of fun playing the game and have logged a considerable amount of time in it. Despite the frustrations; I have been drawn back to the game time and again to play more. Players I have encountered have been generally helpful and friendly and the game has not become an open Free For All as the Bounty systems in place make it less appealing for players to pick off inexperienced players who are out minding their own business. Some higher-level players have been very generous in passing and have initiated trades to give me High-Level weapons even though I was not able to use them until I reached a higher level.

There are various Pop-Up events that happen where players can get some nice rewards and slipping into your Power Armor to take down a pack of Scorchers is always a fun experience.

In many ways this is one of the hardest reviews I have had to write as I can see how some people can be disappointed with the game and will take serious issues with the bugs and general direction. I also see the fun in the game and the progress being made with the updates and enjoy the game despite the issues. If you are patient and temper your expectations with the understanding that the game players have now is not the game they will have several months down the road, then Fallout 76 may be the escapist game you are looking for.

http://sknr.net/2018/12/31/fallout-76/
  
Star Wars: Episode VIII - The Last Jedi (2017)
Star Wars: Episode VIII - The Last Jedi (2017)
2017 | Action, Sci-Fi
The eagerly anticipated next chapter in the Star Wars saga; “Star Wars: The Last Jedi” has arrived and it is by far one of the best films in the series and a significant upgrade over “Star Wars: The Force Awakens”. The film picks up where the last film concluded as Rey (Daisy Ridley), has located the long in hiding Luke Skywalker (Mark Hamill), and attempts to recruit him to return to fight the evil First Order and train her in the ways of the Force.

At the same time, the First Order has commenced an assault on the retreating forces of the Resistance and this has caused a rift when key members of the command staff are lost/injured leaving Vice Admiral Holdo (Laura Dern) in charge. Her style does not mesh well with the impulsive Poe Damron (Oscar Isaac), and in a move of desperation, he oversees a mission for Finn (John Boyega), and Rose (Kelley Marie Tran), to make a desperate move to allow the forces to escape the relentless assault and pursuit of the First Order.

For many films, the above scenario would be enough to comprise the bulk of the movie but in the case of The Last Jedi, it is simply part of a much larger and far more intricate storyline that is at times much deeper and darker than one would expect from a Star Wars film.

Rey finds Skywalker a broken and bitter man who is consumed with his past failure regarding his Nephew Kylo Ren (Adam Driver), and wants no part of his former glory and praise believing the best thing for the Universe would be for the Jedi to end.

Ren at the same time is a conflicted mess as he is eager to win the approval of his brutal master Snoke (Andy Serkis), while being drawn to Rey who believes he can be redeemed. It is this conflict as well as the tug of war between Snoke, Ren, and General Hux (Domhnall Gleeson), that shows a much more dynamic and complicated connection between the characters as well as drives home their complexity of their relationships and the situations they find themselves in.

The late Carrie Fisher is captivating as General Leia and her presence lifts the scenes she is in. She portrays Leia with a calm yet feisty and determined edge which shows that she is always in control no matter the situation.

The action in the film comes in waves and when it arrives, it is a wonder to behold as the lavish visuals and complex action sequences are dazzling but unlike the Prequels, never once overwhelm the cast as this is first and foremost a character driven story.

The film does put more of an emphasis on the new characters vs the old, but as this was always the plan, it is nice to see that older characters are not shoved aside or given a token cameo, they are still central to the plot just let the younger cast do more of the heavy lifting, but still get plenty of moments to shine.

Writer/Director Rian Johnson has done a masterful job in crafting a new entry into the series that not only entertains, but gives a deeper and dark look at the universe which makes the film easily one of the best Star Wars films ever made. There are sequences that will delight and surprise fans, and when it was over and I could catch my breath and reflect upon what I had just seen, I found myself saying that I could not have asked for a better sequel as it not only entertained thoroughly, but provided plenty of unexpected moments that makes me all the more anxious to see how the new trilogy concludes in 2019. “Star Wars”: The Last Jedi” is the film that fans have been waiting for as it contains all of the best elements of Star Wars and boldly moves the franchise ahead.

http://sknr.net/2017/12/12/star-wars-last-jedi/
  
Ghost Stories (2018)
Ghost Stories (2018)
2018 | Drama, Horror
For years, mankind has pondered over the existence of ghosts, demons and the paranormal. Many have claimed to have experienced it firsthand, while others dedicate their lives and careers to debunking those experiences. It seems to be a question that no one has been able to answer or prove one way or the other, and this fear of the unknown has been the basis of a number of popular horror stories.

Based on the stage play of the same name, ‘Ghost Stories’ follows skeptic Professor Phillip Goodman’s (Nyman) investigation of three unsolved cases, each one detailing a different haunting. After meeting with his idol and fellow skeptic Charles Cameron, and feeling deflated when he begins to question his lifelong skepticism, Goodman meets with former night watchman Tony Matthews (Whitehouse), teenager Simon Rifkind (Lawther), and businessman Mike Priddle (Freeman) to learn about their firsthand experiences with the supernatural. The film is split into three segments, allowing each character to explain their case through the use of flashbacks where we get to see exactly what happened to the characters.

Throughout these flashbacks, Nyman and Dyson have utilised a number of popular horror techniques that will make you jump out of your seat, or hide behind your hands. There’s a serious feeling of unease throughout the entire film, and you have no idea what’s going to happen next. Even as an avid fan of the genre, I found myself genuinely terrified during a large portion of the film. ‘Ghost Stories’ knows exactly how to pace a horror film, and how to leave an audience uncomfortable yet unable to look away from the screen. Whilst the jump scare is inevitable, the film doesn’t overuse these and instead finds ways to build tension and fear, which actually heightens the experience because you find yourself trying to predict when something’s going to pop out at you. It leaves you on edge for the entire ninety minutes, which in my mind, is exactly what a horror film should do.

The stories told by each of the men are gripping, and the actors all do exceptional jobs of portraying their characters. Each of the men interviewed by Goodman are very different in their class backgrounds, beliefs and personalities, but are united in their adamancy that they did experience hauntings and that they left them completely shaken up afterwards. This reinforces the idea that the supernatural can target anyone, and leave anyone feeling helpless. Particular praise has to be given to Alex Lawther; after seeing him in season 3 of ‘Black Mirror’ I had high hopes, and he delivered. He’s certainly one to watch and I look forward to seeing what he gets up to next.

‘Ghost Stories’ is incredibly British in nature, mixing the right amount of dry humour and satire into what is an utterly terrifying experience overall. Other critics have said it’s the best British horror film in years, and I couldn’t agree more. It’s an incredibly gripping story that has a lot of twists and turns, and tugs at all of your heartstrings. Alongside the characters, I went through a number of emotions and felt fully invested in their lives. These are all characters that feel familiar, they’re your average human, which throws realism into the mix. Being able to identify with characters in a horror film makes your fear 100 times worse.

This film is best experienced with as little context as possible, if you walk into it completely blind, I believe you’ll get maximum enjoyment out of it. The trailers have done a great job at keeping it as vague as possible, which was a bonus. There’s nothing worse than trailers giving everything away in a few seconds. ‘Ghost Stories’ does have a twist ending, but I thought this was done brilliantly and I personally was unable to predict it. Nyman and Dyson have put so much effort into crafting an intense, thrilling, mysterious story and it’s seriously paid off. I’m now hoping ‘Ghost Stories’ will be returning to the stage soon, because I’ll be first in line for a ticket!

https://jumpcutonline.co.uk/ghost-stories/
  
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Lee (2222 KP) Jun 20, 2019

Did you get to see the stage show this year when it returned to London? I managed to go but I think I actually preferred the movie version

The Mist (2007)
The Mist (2007)
2007 | Horror
In 1987, I picked up a copy of the new Stephen King novel, Skeleton Crew, a collection of short stories that were amongst the best short stories the author has ever written. The first story in the collection was a novella entitled The Mist and I was captivated by the engrossing stories, characters, and supernatural situations depicted.

As I moved on to other books and films, I never forgot the impact of the story, and for years wondered why nobody had attempted to bring the story to the screen. A few years later, I heard rumblings of an attempt to make a film version of the story with Michael J. Fox being listed as the intended lead.

While this never came to be, Frank Darabont who masterfully adapted King’s “The Green Mile” and “The Shawshank Redemption”, into solid films, took up the task of writing and directing “The Mist” and has done a solid job of translating the master story for the screen.

The film stars Thomas Jane as David Drayton, a movie poster artist who lives in a quiet Maine town in a nice house overlooking the water with his wife and son Billy (Nathan Gamble). The morning after a freak storm lays waste to the surrounding area, Frank and Billy set out for the store with their estranged neighbor Brent Norton (Andre Braugher).

When they arrive at the store, they find it packed with people who are trying to stock up on supplies following the storm. With the power, phones, and cell service being out, and military forces being deployed all around them, the town is in a state of chaos.

A man marked with blood suddenly emerges from an expanding mist that has formed over the town and claims that something in this mist has taken his friend. This event is punctuated with a warning siren that has started to sound, which leads the people in the store to lock the doors and seek shelter in the store.

Frank attempts to tell the people that there was something scraping against the back loading door, but his concerns are ignored with tragic results. Since this event was witnessed by only a small group of people, the residents trapped in the store quickly give in to their fears and star to accuse Frank of fabricating the situation, and locale crackpot Mrs. Carmody (Marcia Gay Harden), and blames their situation on Judgment Day and starts to convert people to her radical beliefs.

Things get even worse when creatures from the mist get into the store and attack the people which forces Frank and company to take a risky trip to the neighboring drug store in an attempt to gain much needed medical supplies.

In short order the situation gets even worse as Frank and his supporters are faced to contend not only with the creatures in the mist, but the growing threat from Mrs. Carmody and her fanatics who have adapted a mob mentality towards anyone they think is a non-believer.

What follows is a thrilling series of events that leads to one of the most shocking and memorable finale acts that will stay with you long after the film has ended.

There has been much made of the decision to add a proper ending to the story instead of the nebulous ending in the story where nothing was truly resolved. I think this decision was wise, as being a fan of the story; I was a bit frustrated that there was not final outcome in the story and I was left with more questions than answers when the story ended.

Darabont has crafted a finale that is sure to upset some people and please others, but credit has to be given for crafting an ending that does not take the standard Hollywood outs.

The cast is strong, and the FX and Gore are restrained to the point that they do not overshadow what is essentially a drama about people in an extra-ordinary situation, and what happens when the rules and creature comforts of society collapse.

While the film will not break new ground in the horror genre, it is one of the best adaptation of a King story, and is very entertaining.