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Kristy H (1252 KP) rated Our Little Racket: A Novel in Books
Feb 8, 2018
The idyllic community of Greenwich, Connecticut is shaken when the investment bank, Weiss & Partners, fails. Its CEO, Bob D'Amico--a man known throughout the banking community for his loyalty to his employees--is at the center of the storm: did Bob know this was coming? And even worse, did things fall apart due to criminal actions on his part? Meanwhile, Bob's teenage daughter, Madison, struggles to understand what this all means, both for her father and her family. She gets little help from her mother, Isabel, who offers Madison no comfort during this crazy time. Madison's nanny, Lily, is busy caring for her younger twin brothers. Isabel's best friend, Mina, wants to help, but is still too afraid of offending Isabel: a pillar of the Greenwich scene. And Madison and her best friend, Amanda, seem to be drifting further apart every day. Madison and her family are under intense scrutiny, yet she's still just a girl trying to navigate being a teen. She's sure her father didn't do anything wrong; right?
I had a tough time with this book. There were several points where I considered setting it down for others in my always growing "to be read" pile, but I soldiered on. <i>I can't say I really enjoyed it, though I did find parts of it interesting.</i> It's clearly influenced by the Madoff scandal, which is referenced in the novel, and there is a lot of financial lingo in the book, even if it's really a story of a troubled family at its core.
The problem is that so few of the characters are really engaging, and the story seems to drag on endlessly at points. It's a peek in the world of the truly wealthy (think household servants, golf courses at their homes, multiple residences, hired cars, etc.), but I found myself unable to care for most of the characters. None of them are very nice to each other, and Bob and Isabel come across as neglectful and awful parents for the majority of the story. Even worse is the gaggle of Greenwich women, who gossip about the situation, feel like they are unable to continue to purchase expensive clothing and wares after Bob's "situation," and generally just annoy you with their harping. They don't understand anything about what their husbands do, but they run their households (well, they delegate it all) and fear that their carefully polished way of life is in jeopardy. You understand that this is a serious event for them, but you don't really care. Was I supposed to feel sorry for them? The novel is confusing at times in this facet. Perhaps I missed a great point somewhere: is it profound or just pretentious? Hard to tell.
The one thing that kept me reading was Madison. While she could be hateful at times, the story of her coming of age in a very strange environment, with a spotlight shining on her, was the most interesting part of the novel. Her dynamic with her father, whom she clearly adored, and her cold, distant mother, was far more fleshed out than any of the other characters. You could see her struggling to find her place in the world: she was just doing it under the watchful eye of the community (and a security detail hired to keep the press away from her family). Baker deftly portrays Madison's heartbreaking forays in romance, as well as some great scenes in which the teen shows off some spunk that will have you rooting for her. I couldn't help but want to give her a hug: even though I could see that her mother was a complicated individual, her parents were pretty awful, and poor Madison was forced to confront that in some terrible ways.
Still, despite Madison's story, most of this book fell flat for me. The epilogue was interesting and tied up some loose ends, but it ended things very abruptly as well. So much of the novel was about how Greenwich was nothing but smoke and mirrors: nothing was real in this world. Yet, I would have enjoyed some characters who felt more human, whom I could relate to in some way, whom I wanted to care for and to see come out of this "crisis" intact. Rating a 3-star due to Madison and the intricate story, but probably more of a 2.5-star on the overall enjoyment level scale for me.
I received a copy of this novel from the publisher and Edelweiss (thank you!) in return for an unbiased review; it is available everywhere as of 06/20/2017.
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I had a tough time with this book. There were several points where I considered setting it down for others in my always growing "to be read" pile, but I soldiered on. <i>I can't say I really enjoyed it, though I did find parts of it interesting.</i> It's clearly influenced by the Madoff scandal, which is referenced in the novel, and there is a lot of financial lingo in the book, even if it's really a story of a troubled family at its core.
The problem is that so few of the characters are really engaging, and the story seems to drag on endlessly at points. It's a peek in the world of the truly wealthy (think household servants, golf courses at their homes, multiple residences, hired cars, etc.), but I found myself unable to care for most of the characters. None of them are very nice to each other, and Bob and Isabel come across as neglectful and awful parents for the majority of the story. Even worse is the gaggle of Greenwich women, who gossip about the situation, feel like they are unable to continue to purchase expensive clothing and wares after Bob's "situation," and generally just annoy you with their harping. They don't understand anything about what their husbands do, but they run their households (well, they delegate it all) and fear that their carefully polished way of life is in jeopardy. You understand that this is a serious event for them, but you don't really care. Was I supposed to feel sorry for them? The novel is confusing at times in this facet. Perhaps I missed a great point somewhere: is it profound or just pretentious? Hard to tell.
The one thing that kept me reading was Madison. While she could be hateful at times, the story of her coming of age in a very strange environment, with a spotlight shining on her, was the most interesting part of the novel. Her dynamic with her father, whom she clearly adored, and her cold, distant mother, was far more fleshed out than any of the other characters. You could see her struggling to find her place in the world: she was just doing it under the watchful eye of the community (and a security detail hired to keep the press away from her family). Baker deftly portrays Madison's heartbreaking forays in romance, as well as some great scenes in which the teen shows off some spunk that will have you rooting for her. I couldn't help but want to give her a hug: even though I could see that her mother was a complicated individual, her parents were pretty awful, and poor Madison was forced to confront that in some terrible ways.
Still, despite Madison's story, most of this book fell flat for me. The epilogue was interesting and tied up some loose ends, but it ended things very abruptly as well. So much of the novel was about how Greenwich was nothing but smoke and mirrors: nothing was real in this world. Yet, I would have enjoyed some characters who felt more human, whom I could relate to in some way, whom I wanted to care for and to see come out of this "crisis" intact. Rating a 3-star due to Madison and the intricate story, but probably more of a 2.5-star on the overall enjoyment level scale for me.
I received a copy of this novel from the publisher and Edelweiss (thank you!) in return for an unbiased review; it is available everywhere as of 06/20/2017.
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Gareth von Kallenbach (980 KP) rated the PC version of BioShock Infinite in Video Games
Jun 19, 2019
After a few delays the third game in the Bioshock series has arrived from 2K Games and he continues the amazing legacy of the series in grand style. Playing as Booker DeWitt players embark on an epic rescue adventure to the floating city of Columbia in the early 1900s.
Booker is anxious to erase his massive gambling debts and has been told that recovering a girl named Elizabeth from the floating city will clear his accounts. Upon arrival, Booker notes the grand spectacle of the city as well as the Steampunk themes that combine technology, science, and fiction.
Playing from a first person perspective, Booker is able to interact with his environment from looting ammunition, food, health, power ups, money, and other items necessary for survival in a hostile city. Booker can also obtain needed supplies from various mechanical vending machines located throughout the city.
This is a very good thing as despite the beauty of Columbia, it is rife with all manner of dangers as the self-proclaimed savior Comstock has an endless supply of enemies to throw at you to keep you from recovering Elizabeth.
The narration of the story kicks into high gear once you encounter Elizabeth as many of the missions become escort and protect in nature but the back story of the central characters as well as the social strife in Columbia become more and more evident.
An underlying tone of racial tension and labor unrest is threatening the status quo and Booker finds himself squarely in the middle of both factions.
Elizabeth has some amazing abilities of her own such as being able to open tears in time and space which would explain Comstock’s obsession with her. Aside from an arsenal of weapons which includes pistols, shotguns, machine guns, rocket launchers, and various rifles, Booker can gain special powers through the use of vigors that are located throughout the game. While only able to wield to it time, the ability to telekinetic please send enemies flying, blast them with water, fry them to a crisp, and other spectacular feats are absolutely essential to the game as well is highly satisfying. In order to power the special powers, Booker must constantly replenish assault supply which adds a new element to the game strategy.
One of the greatest features of the game was the magnetic melee weapon which also doubles as a magnetic hook. This allows Booker to travel via rail Skyway by taking spectacular leaps and sliding along the rails. The sheer rush of whipping through the city especially during combat situations is a remarkable achievement from both a visual and gameplay perspective.
Graphically the game is fantastic as the amount of detail is simply breathtaking. If one was to nitpick they could state that the character facial animations seem a bit dated but they are definitely in keeping with the previous two games and in my opinion do not detract from the game in any way shape or form.
When death happens in the game, players are able to be resurrected at a nearby point for little bit of their money which allows for a smoother gameplay experience. Some moments the game on normal setting were quite difficult and for gamers who need a break, players can choose to lower or raise the difficulty setting in game.
Unlike the previous games the storyline is more linear and your decisions do not drastically change the outcome of the game unless you are playing the game in the optional 1999 mode where decisions can in deed change the outcome of the game including placing the character in no-win situations.
The voice acting and sound of the game are first rate and I especially enjoyed the nostalgic music and primitive recording and playback devices the time which added a very unique perspective to the game. There is no multiplayer aspect of the game so players who complete the game will have to look forward to the planned DLC content which will be offered in the future.
The immersive factor of the game really captured me and in my opinion sets a new standard for storytelling and player interaction. While enemies tended to be for the most part mindless foes who charged headlong to their doom, this did change as the game went along as some enemies presented some real challenges and displayed some very interesting and clever strategies.
Upon completion of the game, I found myself pausing to reflect on the twist and turns of the storyline as well as look ahead with great anticipation for the next installment of this epic series. Bioshock Infinite is a must own for fans of the series as well as action games and is definitely an early candidate for game of the year awards.
http://sknr.net/2013/04/02/bioshock-infinite/
Booker is anxious to erase his massive gambling debts and has been told that recovering a girl named Elizabeth from the floating city will clear his accounts. Upon arrival, Booker notes the grand spectacle of the city as well as the Steampunk themes that combine technology, science, and fiction.
Playing from a first person perspective, Booker is able to interact with his environment from looting ammunition, food, health, power ups, money, and other items necessary for survival in a hostile city. Booker can also obtain needed supplies from various mechanical vending machines located throughout the city.
This is a very good thing as despite the beauty of Columbia, it is rife with all manner of dangers as the self-proclaimed savior Comstock has an endless supply of enemies to throw at you to keep you from recovering Elizabeth.
The narration of the story kicks into high gear once you encounter Elizabeth as many of the missions become escort and protect in nature but the back story of the central characters as well as the social strife in Columbia become more and more evident.
An underlying tone of racial tension and labor unrest is threatening the status quo and Booker finds himself squarely in the middle of both factions.
Elizabeth has some amazing abilities of her own such as being able to open tears in time and space which would explain Comstock’s obsession with her. Aside from an arsenal of weapons which includes pistols, shotguns, machine guns, rocket launchers, and various rifles, Booker can gain special powers through the use of vigors that are located throughout the game. While only able to wield to it time, the ability to telekinetic please send enemies flying, blast them with water, fry them to a crisp, and other spectacular feats are absolutely essential to the game as well is highly satisfying. In order to power the special powers, Booker must constantly replenish assault supply which adds a new element to the game strategy.
One of the greatest features of the game was the magnetic melee weapon which also doubles as a magnetic hook. This allows Booker to travel via rail Skyway by taking spectacular leaps and sliding along the rails. The sheer rush of whipping through the city especially during combat situations is a remarkable achievement from both a visual and gameplay perspective.
Graphically the game is fantastic as the amount of detail is simply breathtaking. If one was to nitpick they could state that the character facial animations seem a bit dated but they are definitely in keeping with the previous two games and in my opinion do not detract from the game in any way shape or form.
When death happens in the game, players are able to be resurrected at a nearby point for little bit of their money which allows for a smoother gameplay experience. Some moments the game on normal setting were quite difficult and for gamers who need a break, players can choose to lower or raise the difficulty setting in game.
Unlike the previous games the storyline is more linear and your decisions do not drastically change the outcome of the game unless you are playing the game in the optional 1999 mode where decisions can in deed change the outcome of the game including placing the character in no-win situations.
The voice acting and sound of the game are first rate and I especially enjoyed the nostalgic music and primitive recording and playback devices the time which added a very unique perspective to the game. There is no multiplayer aspect of the game so players who complete the game will have to look forward to the planned DLC content which will be offered in the future.
The immersive factor of the game really captured me and in my opinion sets a new standard for storytelling and player interaction. While enemies tended to be for the most part mindless foes who charged headlong to their doom, this did change as the game went along as some enemies presented some real challenges and displayed some very interesting and clever strategies.
Upon completion of the game, I found myself pausing to reflect on the twist and turns of the storyline as well as look ahead with great anticipation for the next installment of this epic series. Bioshock Infinite is a must own for fans of the series as well as action games and is definitely an early candidate for game of the year awards.
http://sknr.net/2013/04/02/bioshock-infinite/

Gareth von Kallenbach (980 KP) rated the Google Stadia version of Watch Dogs Legion in Video Games
Nov 9, 2020
The latest in the popular Watch Dogs series has arrived with Watch Dogs: Legion and ushers in an exciting new chapter in the series. Set in a near future London; players take on the personal of operatives for a hacker group known as Dedsec.
In the aftermath of a bombing by an entity known as Zero Day in which Dedsec is blamed; London has become a police state thanks to a private security company named Albion who were installed to keep the peace.
Players must complete various infiltration and hacking missions across the sprawling city to get the needed evidence behind the attack as well as correct various criminal injustices that arise during the course of the game.
Since the game takes place in a very large and highly-detailed city; there are some vast distances players must travel to complete their various missions. Thankfully there are numerous cars, trucks, busses, bikes, scooters, boats, and more which can be used to navigate the city. Late in the game I became a big fan of using the Underground to move around the map and be closer to a mission objective.
Once on mission players can hack security systems by completing puzzles or using a Spider Drone to navigate air vents to hack cameras and other systems. Hacking is such a vital part of the game that players will soon become very skilled at hacking security systems, copying digital access keys, computers, and so much more.
One of my favorite things to do was to hack a large cargo drone and ride it to a destination. While it did move slower than other vehicle options; it did allow me to avoid many of the circular roads of London which added to the at times extended travel.
Another bonus of using the drone was being able to pick up cargo from containers to construction explosives and use it as a bomber in various situations.
Combat is a very big part of the game as while players can opt for stealth at times; combat is unavoidable on many of the missions. Your weapons are based on which Operative you select and they are a varied bunch. One had a pistol and a Taser while another had an Assault Rifle and a Grenade Launcher. The diversity of weapons are as varied as the operatives as players can recruit new members by assisting and performing various side missions.
This leads to one of the more interesting aspects of the game as players can opt for a permanent death or can have their fallen operatives become unavailable for an amount of time as they sit in jail or the hospital.
This allows players to recruit medics and Barristers to the team as having them will reduce the amount of time that a player is unavailable for use. The game is broken down into chapters and each of them allows players to complete the main story missions but still has numerous side missions and recruiting options available.
Players can also earn money by delivering packages and other activities which can be used to purchase new clothing to enhance their look and mix things up as they play. The operatives are a great mix of genders and ethnic diversity which allows players to really experience character variety which is not often seen in games.
While the game had some glitches at launch a recent patch for the PC greatly improved the performance of the game and made it a highly immersive and enjoyable gaming experience.
The city is so vast and as players who know Assassin’s Creed, The Division, and Ghost Recon will know that Ubisoft are masters are creating very detailed and sprawling cities. It was great fun to go by various London landmarks in the course of my missions and floating over Parliament on a drone was a great gaming moment.
The game also offers a nice mix of enemies as while there are many soldiers to contend with; being able to dispatch them with weapons or hand to hand is always fun as is having to avoid a huge contingent of drones and security forces who are in intense pursuit.
The game had some sound issues as I mentioned at the launch but they were resolved with a new patch and the various voices and sounds of the city combine to make a very immersive gaming environment.
The graphics of the game are very solid although some of the character facial animations seem a bit dated at times but in no way detract from the game.
In the end Watch Dogs: Legion is a winning new entry in the series and I look forward to the online option of the game which is due in December.
4.5 stars out of 5
In the aftermath of a bombing by an entity known as Zero Day in which Dedsec is blamed; London has become a police state thanks to a private security company named Albion who were installed to keep the peace.
Players must complete various infiltration and hacking missions across the sprawling city to get the needed evidence behind the attack as well as correct various criminal injustices that arise during the course of the game.
Since the game takes place in a very large and highly-detailed city; there are some vast distances players must travel to complete their various missions. Thankfully there are numerous cars, trucks, busses, bikes, scooters, boats, and more which can be used to navigate the city. Late in the game I became a big fan of using the Underground to move around the map and be closer to a mission objective.
Once on mission players can hack security systems by completing puzzles or using a Spider Drone to navigate air vents to hack cameras and other systems. Hacking is such a vital part of the game that players will soon become very skilled at hacking security systems, copying digital access keys, computers, and so much more.
One of my favorite things to do was to hack a large cargo drone and ride it to a destination. While it did move slower than other vehicle options; it did allow me to avoid many of the circular roads of London which added to the at times extended travel.
Another bonus of using the drone was being able to pick up cargo from containers to construction explosives and use it as a bomber in various situations.
Combat is a very big part of the game as while players can opt for stealth at times; combat is unavoidable on many of the missions. Your weapons are based on which Operative you select and they are a varied bunch. One had a pistol and a Taser while another had an Assault Rifle and a Grenade Launcher. The diversity of weapons are as varied as the operatives as players can recruit new members by assisting and performing various side missions.
This leads to one of the more interesting aspects of the game as players can opt for a permanent death or can have their fallen operatives become unavailable for an amount of time as they sit in jail or the hospital.
This allows players to recruit medics and Barristers to the team as having them will reduce the amount of time that a player is unavailable for use. The game is broken down into chapters and each of them allows players to complete the main story missions but still has numerous side missions and recruiting options available.
Players can also earn money by delivering packages and other activities which can be used to purchase new clothing to enhance their look and mix things up as they play. The operatives are a great mix of genders and ethnic diversity which allows players to really experience character variety which is not often seen in games.
While the game had some glitches at launch a recent patch for the PC greatly improved the performance of the game and made it a highly immersive and enjoyable gaming experience.
The city is so vast and as players who know Assassin’s Creed, The Division, and Ghost Recon will know that Ubisoft are masters are creating very detailed and sprawling cities. It was great fun to go by various London landmarks in the course of my missions and floating over Parliament on a drone was a great gaming moment.
The game also offers a nice mix of enemies as while there are many soldiers to contend with; being able to dispatch them with weapons or hand to hand is always fun as is having to avoid a huge contingent of drones and security forces who are in intense pursuit.
The game had some sound issues as I mentioned at the launch but they were resolved with a new patch and the various voices and sounds of the city combine to make a very immersive gaming environment.
The graphics of the game are very solid although some of the character facial animations seem a bit dated at times but in no way detract from the game.
In the end Watch Dogs: Legion is a winning new entry in the series and I look forward to the online option of the game which is due in December.
4.5 stars out of 5

Lottie disney bookworm (1056 KP) rated A Frozen Heart in Books
Sep 20, 2020
Contains spoilers, click to show
It seems like adaptations of Frozen and Frozen 2 are everywhere right now: it must be so hard for an author to come up with a story that is different enough to draw readers in but still in-keeping with the story. Luckily, Elizabeth Rudnick’s skilled writing turns the typical Frozen tale on its head: telling it solely from the perspective of Anna and Hans.
It is this, seemingly simple, difference that gives “A Frozen Heart” it’s edge. The inclusion of Hans’ viewpoint allows us to witness his upbringing as the 13th Prince of The Southern Isles: we visit looming, black, inhospitable castle with it’s stern, hard-to-please King; an absent-minded, weak but loving Queen and the youngest Prince who has been bullied for his entire life.
Rudnick’s characterisation of Hans is nothing less than pure genius. It is difficult to feel anything but pity for Hans during his childhood: he is constantly disappointing his father and being physically and emotionally bullied by his brothers. The only family member whom Hans truly seems to love is his mother but she is portrayed as somewhat absent in her mental state. (As a mother I can only assume this is from having 13 sons! I struggle with 2!)
Even when Hans “plots” his way to Arendelle, it is purely an evacuation plan. He is so desperate to leave the Southern Isles that he believes Elsa, a social enigma of a future queen, is his best chance for a new life. Then, when Hans realises Elsa is a lost cause and goes off singing and dancing into the night with Anna, at first, the reader genuinely believes his intentions are good. It even reminded me of the fan theory that Hans is the real deal until the trolls sing “get the fiancé out of the way”.
Hans is never completely trustworthy though: he is too acutely aware of how others view him and his actions, as well as the relative power those onlookers have and whether they will support him with his next, calculated move.
Hans also seems to be of the opinion that a Queen needs a King and the King will rule. Apart from being adoringly archaic(!), it is likely that this could be an effect of the relationship between his parents: the brief insight we have into the King and Queen of the Southern Isles suggest Hans has never had a strong female role model in his life. Again, Rudnick’s writing and characters implying that Hans is not 100% to blame: perhaps he is merely a product of the harsh environment he was brought up in?
Unfortunately, the deep-rooted power complex instilled from his father wins out in the end and Hans can see no alternative life but one where he is ruler. Thus, the villain in him rises; constantly calculating and predicting how his actions will be judged by others and the tale with which we are so familiar plays out.
Anna’s story runs along similar parallels to Hans, with neglect and isolation from her closest family. However, the way this pain manifests in Anna could not be further than that of the Prince of the Southern Isles.
‘A Frozen Heart’ reflects Anna’s vulnerability in every sentence. As a young girl Anna lost her freedom as well as her best friend and sister; as a teenager she loses her parents and this has formed an extremely fragile, trusting, naïve young woman. Anna has lived the definition of a sheltered childhood: is it any wonder she falls in love with the first man who pays her attention? Anna’s even confesses to herself: “That is all I ever wanted. For someone to love me”.
Despite this, Anna does not present as a weak character. Yes, she is a hopeless romantic: all the best people are in my opinion! However, she is also strong-willed and is willing to go to any lengths to bring back her sister. Rudnick’s first-person perspective only highlights this strength in Anna: she completely accepts her faults and can see the error in her actions, particularly when it comes to Hans, but she can not and will not give up.
I really enjoyed the insight into Hans and Anna’s thoughts and particularly into Hans’ background. However, once this initial thrill was over, I felt that ‘A Frozen Heart’ merely followed along with the plot of the movie and, dare I say, became a bit lazy?
Please don’t misunderstand me, I did enjoy the book and Rudnick did an amazing job bringing to life our favourite characters on the page but I just needed a little bit more: perhaps an insight into Kristoff’s backstory? How does a young boy with a reindeer find himself adopted by trolls? Is Kristoff even an orphan? What has he experienced in order to consider the trolls love doctors?
‘A Frozen Heart’: an interesting concept but maybe played it a little too safe? Please let me know your thoughts.
It is this, seemingly simple, difference that gives “A Frozen Heart” it’s edge. The inclusion of Hans’ viewpoint allows us to witness his upbringing as the 13th Prince of The Southern Isles: we visit looming, black, inhospitable castle with it’s stern, hard-to-please King; an absent-minded, weak but loving Queen and the youngest Prince who has been bullied for his entire life.
Rudnick’s characterisation of Hans is nothing less than pure genius. It is difficult to feel anything but pity for Hans during his childhood: he is constantly disappointing his father and being physically and emotionally bullied by his brothers. The only family member whom Hans truly seems to love is his mother but she is portrayed as somewhat absent in her mental state. (As a mother I can only assume this is from having 13 sons! I struggle with 2!)
Even when Hans “plots” his way to Arendelle, it is purely an evacuation plan. He is so desperate to leave the Southern Isles that he believes Elsa, a social enigma of a future queen, is his best chance for a new life. Then, when Hans realises Elsa is a lost cause and goes off singing and dancing into the night with Anna, at first, the reader genuinely believes his intentions are good. It even reminded me of the fan theory that Hans is the real deal until the trolls sing “get the fiancé out of the way”.
Hans is never completely trustworthy though: he is too acutely aware of how others view him and his actions, as well as the relative power those onlookers have and whether they will support him with his next, calculated move.
Hans also seems to be of the opinion that a Queen needs a King and the King will rule. Apart from being adoringly archaic(!), it is likely that this could be an effect of the relationship between his parents: the brief insight we have into the King and Queen of the Southern Isles suggest Hans has never had a strong female role model in his life. Again, Rudnick’s writing and characters implying that Hans is not 100% to blame: perhaps he is merely a product of the harsh environment he was brought up in?
Unfortunately, the deep-rooted power complex instilled from his father wins out in the end and Hans can see no alternative life but one where he is ruler. Thus, the villain in him rises; constantly calculating and predicting how his actions will be judged by others and the tale with which we are so familiar plays out.
Anna’s story runs along similar parallels to Hans, with neglect and isolation from her closest family. However, the way this pain manifests in Anna could not be further than that of the Prince of the Southern Isles.
‘A Frozen Heart’ reflects Anna’s vulnerability in every sentence. As a young girl Anna lost her freedom as well as her best friend and sister; as a teenager she loses her parents and this has formed an extremely fragile, trusting, naïve young woman. Anna has lived the definition of a sheltered childhood: is it any wonder she falls in love with the first man who pays her attention? Anna’s even confesses to herself: “That is all I ever wanted. For someone to love me”.
Despite this, Anna does not present as a weak character. Yes, she is a hopeless romantic: all the best people are in my opinion! However, she is also strong-willed and is willing to go to any lengths to bring back her sister. Rudnick’s first-person perspective only highlights this strength in Anna: she completely accepts her faults and can see the error in her actions, particularly when it comes to Hans, but she can not and will not give up.
I really enjoyed the insight into Hans and Anna’s thoughts and particularly into Hans’ background. However, once this initial thrill was over, I felt that ‘A Frozen Heart’ merely followed along with the plot of the movie and, dare I say, became a bit lazy?
Please don’t misunderstand me, I did enjoy the book and Rudnick did an amazing job bringing to life our favourite characters on the page but I just needed a little bit more: perhaps an insight into Kristoff’s backstory? How does a young boy with a reindeer find himself adopted by trolls? Is Kristoff even an orphan? What has he experienced in order to consider the trolls love doctors?
‘A Frozen Heart’: an interesting concept but maybe played it a little too safe? Please let me know your thoughts.

Viva Pinata: Trouble in Paradise
Video Game
Social. The world of Piñata Island is an inviting and rewarding place to be. Family members and...

Hazel (1853 KP) rated Small Great Things in Books
May 24, 2017
Small is an Understatement
Jodi Picoult has been my favourite author since I first came across her novels in 2008. With twenty-three novels under her belt, she continues to delight readers with her page-turning stories. Most of Picoult’s books contain a moral issue, often, but not always, in the form of medical ethics, as well as a hefty court case. Although following along similar lines, Small Great Things is a radical, revolutionary book, which, with great courage, Picoult has written with the intent to expose the reader to truths that most of us, as a society, are intentionally oblivious to.
The gist of the storyline is that a baby dies whilst under the care of a nurse, prompting the grieving parents to take her to court with the accusation of murder. Although that sounds like an interesting story, it barely begins to describe what the book is about. The character on trial, Ruth, is an African American labour and delivery nurse – something that in this day and age need not by an issue. On the other hand, the parents of the baby are White Supremacists: seriously racist with the belief that white people are the master race. The father, Turk, refuses to let his wife and child be treated by Ruth, however circumstances result in her being the only nurse available to watch Davis, when, unfortunately, he so happens to go into cardiac arrest. Although the reader knows that Ruth is not at fault, Turk insists she murdered his child – but is he accusing her of medical negligence, or punishing her for being black?
Three characters, all with different views and experience when it comes to racism, alternately narrate Small Great Things. Ruth and Turk represent the extremes at either side of the scale. Ruth experiences first hand the negative impact of prejudice in the American system and society, not only through this court case, but in everyday life as well. She also reveals the difficulties growing up in a predominately white environment, never feeling like she fitted in with her peers. Alternatively, Turk spent his teenage years attending KKK rallies, participating in a white power movement, and beating up anyone who was different: black, foreign, gay, Jewish and so forth.
The third character represents the majority of white people living in America. Kennedy is a public defender and the lawyer assigned to Ruth’s case. Like most of the population, she believes that she is not racist, and persuades Ruth to leave the colour of her skin out of the argument. However, as she gets to know her client, she begins to realize that it is nigh on impossible to ignore racial prejudice.
Picoult shocks the reader on two accounts: one, the way that people of colour have been, and still are, treated; and two, the revelation that an invisible empire of White Supremacists are living amongst us. Yet there is a third way in which Picoult provokes outrage – she indirectly accuses the reader of being racist, too.
There is always something to learn in a Jodi Picoult novel, for instance medical terminology, or the way in which a court trial is conducted. Small Great Things provides a lot more eye opening information than any of her previous books, unveiling facts about such a controversial subject.
Through Kennedy, the reader’s eyes are opened to the racial discrimination that we all turn a blind eye to. Ignored are the difficulties African Americans suffer when going shopping, applying for jobs, attending school, walking down the street, sitting on a bus, and so forth. Picoult asks me as a reader to think about how my life has been affected by racial discrimination: being served politely in shops because I am white, not having my ethnicity questioned when applying for college etc. Living in Britain I have not experienced openly hateful comments or behaviours towards people with a different skin tone – I used to believe this was primarily an American problem. Yet, Small Great Things has really made me think about the hierarchy of power within society, particularly in regards to the ethnicity of those at the top, compared with those at the bottom.
Jodi Picoult sat on the idea of writing a book about racism for well over a decade, yet it is particularly apt that it is published now, with the current predicaments America is facing. Although we have come a long way in attempts to achieve equality for all – compare the trial in To Kill A Mockingbird to Picoult’s version – recent events have revealed that we are no where near.
Small Great Things will shock everyone who reads it regardless of their ethnicity and so forth. Many may find it uncomfortable to read, become upset or outraged, and even feel like they are being directly targeted. If this is the case, then good – it should do that. Everyone needs to read this book. On the one hand it is a brilliant, well told story with a beautiful, almost poetic narrative, and on the other, it causes us to face up to the issues we are forever making light of or overlooking entirely. We have grown up believing that racism is a form of hatred when, actually, it is about power. However Small Great Things makes you feel, it is definitely worth reading, especially for the satisfying ending – one that you do not see coming.
The gist of the storyline is that a baby dies whilst under the care of a nurse, prompting the grieving parents to take her to court with the accusation of murder. Although that sounds like an interesting story, it barely begins to describe what the book is about. The character on trial, Ruth, is an African American labour and delivery nurse – something that in this day and age need not by an issue. On the other hand, the parents of the baby are White Supremacists: seriously racist with the belief that white people are the master race. The father, Turk, refuses to let his wife and child be treated by Ruth, however circumstances result in her being the only nurse available to watch Davis, when, unfortunately, he so happens to go into cardiac arrest. Although the reader knows that Ruth is not at fault, Turk insists she murdered his child – but is he accusing her of medical negligence, or punishing her for being black?
Three characters, all with different views and experience when it comes to racism, alternately narrate Small Great Things. Ruth and Turk represent the extremes at either side of the scale. Ruth experiences first hand the negative impact of prejudice in the American system and society, not only through this court case, but in everyday life as well. She also reveals the difficulties growing up in a predominately white environment, never feeling like she fitted in with her peers. Alternatively, Turk spent his teenage years attending KKK rallies, participating in a white power movement, and beating up anyone who was different: black, foreign, gay, Jewish and so forth.
The third character represents the majority of white people living in America. Kennedy is a public defender and the lawyer assigned to Ruth’s case. Like most of the population, she believes that she is not racist, and persuades Ruth to leave the colour of her skin out of the argument. However, as she gets to know her client, she begins to realize that it is nigh on impossible to ignore racial prejudice.
Picoult shocks the reader on two accounts: one, the way that people of colour have been, and still are, treated; and two, the revelation that an invisible empire of White Supremacists are living amongst us. Yet there is a third way in which Picoult provokes outrage – she indirectly accuses the reader of being racist, too.
There is always something to learn in a Jodi Picoult novel, for instance medical terminology, or the way in which a court trial is conducted. Small Great Things provides a lot more eye opening information than any of her previous books, unveiling facts about such a controversial subject.
Through Kennedy, the reader’s eyes are opened to the racial discrimination that we all turn a blind eye to. Ignored are the difficulties African Americans suffer when going shopping, applying for jobs, attending school, walking down the street, sitting on a bus, and so forth. Picoult asks me as a reader to think about how my life has been affected by racial discrimination: being served politely in shops because I am white, not having my ethnicity questioned when applying for college etc. Living in Britain I have not experienced openly hateful comments or behaviours towards people with a different skin tone – I used to believe this was primarily an American problem. Yet, Small Great Things has really made me think about the hierarchy of power within society, particularly in regards to the ethnicity of those at the top, compared with those at the bottom.
Jodi Picoult sat on the idea of writing a book about racism for well over a decade, yet it is particularly apt that it is published now, with the current predicaments America is facing. Although we have come a long way in attempts to achieve equality for all – compare the trial in To Kill A Mockingbird to Picoult’s version – recent events have revealed that we are no where near.
Small Great Things will shock everyone who reads it regardless of their ethnicity and so forth. Many may find it uncomfortable to read, become upset or outraged, and even feel like they are being directly targeted. If this is the case, then good – it should do that. Everyone needs to read this book. On the one hand it is a brilliant, well told story with a beautiful, almost poetic narrative, and on the other, it causes us to face up to the issues we are forever making light of or overlooking entirely. We have grown up believing that racism is a form of hatred when, actually, it is about power. However Small Great Things makes you feel, it is definitely worth reading, especially for the satisfying ending – one that you do not see coming.

Daniel Boyd (1066 KP) rated 10 Cloverfield Lane (2016) in Movies
Jul 24, 2017
The limited cast is great (1 more)
The sound design is amazing
Expect the Unexpected
Contains spoilers, click to show
I remember when the first Cloverfield movie was released, it was made in secret and after the trailer dropped people were really hyped. Then the movie came out and it was okay, but nowhere near as good as the trailer and most people quickly forgot about it and it has kind of faded into obscurity since then, remembered only as an interesting experiment that never really lived up to its full potential. So when a follow up movie set in the same universe was announced at the start of this year, you can imagine the surprise of movie fans. Again this movie was made in secret, not an easy thing to do in this day and age and although it shared a name with the first movie, this isn’t necessarily a sequel or a prequel. This review will contain a spoiler free section then a section where I will spoil the hell out of everything in the movie, but don’t worry I’ll give you fair warning before I do that.
This movie is an example of why sometimes it is better to have a small, focused team of people working on a restrictive budget towards a collective aim and end product, because what we end up with is a concentrated, purposeful film, in which each aspect has been handled with care. First off, this movie has three characters and that’s it, so the performances have to be nothing less than stellar for the piece to work. Luckily they are here. Mary Elizabeth Winstead plays a young girl called Michelle who has just left her man, however it is when she is driving away that she has a car accident and wakes up in the basement of Howard’s Doomsday bunker, the character played by John Goodman. As the film’s traumatising event unfold, she shows resilience, persistence, tenacity and resourcefulness and she pulls it off in a believable way. John Gallagher Jr plays a man called Emmet who has known John Goodman’s character from before the events of the movie play out. He is the comic relief of the movie, but his character is just as important as the other two and he delivers a spot on performance. However John Goodman’s performance in this film is of a different class, he runs away with the movie and steals every scene he is in. This film is a great reminder of why he is considered one of the great character actors of our time. it is very rare that I will say that an actor is perfect in a role, to be a perfect performance, the character must have no lines or scenes that I dislike, steal every scene that they are in and make me totally forget about the actor playing the part and only see the character that they are portraying. The last person to successfully pull it off was JK Simmons in Whiplash, that is the level of quality that we are talking about here, definitely Goodman’s best performance of the last decade.
The other star of this film is the audio, both the score used and the sound effects are so well timed and effective. The various tracks played throughout mixed with the straight up terrifying noises of simple things in the environment, especially the door of Michelle’s room, which honestly sounds like a woman screaming every time it is opened or closed. Also, I don’t know if John Goodman’s breathing was amplified in any way, but it is terrifying. The editing in this movie is also fantastic, best executed during Michelle’s crash at the start of the movie, the abrupt nature of the scenes and sound effects instantly let you know what kind of ride you are in for, for the next 90 minutes.
Okay, from this point on major plot points and twists will be spoiled, you have been warned.
As the film progresses, we learn that Howard had a daughter called Megan, but Emmet and Michelle suspect that he may have killed his daughter or at least some other young girls, so they hatch a plan to break out. Howard finds evidence of the plan and confronts the pair, Emmett takes the blame and what is one of the most shocking scenes I have seen in cinema, Howard shoots him point blank in the head with a thunderous gunshot. After this, Michelle realises he really is crazy and she has to get out, but he also catches her with evidence of the escape plan and chases her around the bunker. Michelle then kicks acid over him and makes for the exit hatch in a terrifying chase sequence. After she gets out the bunker explodes, but she soon realises she isn’t in the clear yet. A dog like monster chases her around the garden which she runs from, then a large alien ship lifts her up, but just as it is about to devour her, she makes a Molotov cocktail and throws it into the mouth of the beast blowing it up, she then drives away and the movie ends. People have a problem with the end of this movie after Michelle leaves the bunker, but although I will say that the first half is definitely superior, I still enjoyed the ending and overall this is probably my favourite movie of 2016 so far.
This movie is an example of why sometimes it is better to have a small, focused team of people working on a restrictive budget towards a collective aim and end product, because what we end up with is a concentrated, purposeful film, in which each aspect has been handled with care. First off, this movie has three characters and that’s it, so the performances have to be nothing less than stellar for the piece to work. Luckily they are here. Mary Elizabeth Winstead plays a young girl called Michelle who has just left her man, however it is when she is driving away that she has a car accident and wakes up in the basement of Howard’s Doomsday bunker, the character played by John Goodman. As the film’s traumatising event unfold, she shows resilience, persistence, tenacity and resourcefulness and she pulls it off in a believable way. John Gallagher Jr plays a man called Emmet who has known John Goodman’s character from before the events of the movie play out. He is the comic relief of the movie, but his character is just as important as the other two and he delivers a spot on performance. However John Goodman’s performance in this film is of a different class, he runs away with the movie and steals every scene he is in. This film is a great reminder of why he is considered one of the great character actors of our time. it is very rare that I will say that an actor is perfect in a role, to be a perfect performance, the character must have no lines or scenes that I dislike, steal every scene that they are in and make me totally forget about the actor playing the part and only see the character that they are portraying. The last person to successfully pull it off was JK Simmons in Whiplash, that is the level of quality that we are talking about here, definitely Goodman’s best performance of the last decade.
The other star of this film is the audio, both the score used and the sound effects are so well timed and effective. The various tracks played throughout mixed with the straight up terrifying noises of simple things in the environment, especially the door of Michelle’s room, which honestly sounds like a woman screaming every time it is opened or closed. Also, I don’t know if John Goodman’s breathing was amplified in any way, but it is terrifying. The editing in this movie is also fantastic, best executed during Michelle’s crash at the start of the movie, the abrupt nature of the scenes and sound effects instantly let you know what kind of ride you are in for, for the next 90 minutes.
Okay, from this point on major plot points and twists will be spoiled, you have been warned.
As the film progresses, we learn that Howard had a daughter called Megan, but Emmet and Michelle suspect that he may have killed his daughter or at least some other young girls, so they hatch a plan to break out. Howard finds evidence of the plan and confronts the pair, Emmett takes the blame and what is one of the most shocking scenes I have seen in cinema, Howard shoots him point blank in the head with a thunderous gunshot. After this, Michelle realises he really is crazy and she has to get out, but he also catches her with evidence of the escape plan and chases her around the bunker. Michelle then kicks acid over him and makes for the exit hatch in a terrifying chase sequence. After she gets out the bunker explodes, but she soon realises she isn’t in the clear yet. A dog like monster chases her around the garden which she runs from, then a large alien ship lifts her up, but just as it is about to devour her, she makes a Molotov cocktail and throws it into the mouth of the beast blowing it up, she then drives away and the movie ends. People have a problem with the end of this movie after Michelle leaves the bunker, but although I will say that the first half is definitely superior, I still enjoyed the ending and overall this is probably my favourite movie of 2016 so far.

Hazel (1853 KP) rated Small Great Things in Books
Dec 7, 2018
Jodi Picoult has been my favourite author since I first came across her novels in 2008. With twenty-three novels under her belt, she continues to delight readers with her page-turning stories. Most of Picoult’s books contain a moral issue, often, but not always, in the form of medical ethics, as well as a hefty court case. Although following along similar lines, <i>Small Great Thing</i>s is a radical, revolutionary book, which, with great courage, Picoult has written with the intent to expose the reader to truths that most of us, as a society, are <s>intentionally</s> oblivious to.
The gist of the storyline is that a baby dies whilst under the care of a nurse, prompting the grieving parents to take her to court with the accusation of murder. Although that sounds like an interesting story, it barely begins to describe what the book is about. The character on trial, Ruth, is an African American labour and delivery nurse – something that in this day and age need not by an issue. On the other hand, the parents of the baby are White Supremacists: seriously racist with the belief that white people are the master race. The father, Turk, refuses to let his wife and child be treated by Ruth, however circumstances result in her being the only nurse available to watch Davis, when, unfortunately, he so happens to go into cardiac arrest. Although the reader knows that Ruth is not at fault, Turk insists she murdered his child – but is he accusing her of medical negligence, or punishing her for being black?
Three characters, all with different views and experience when it comes to racism, alternately narrate<i> Small Great Things</i>. Ruth and Turk represent the extremes at either side of the scale. Ruth experiences first hand the negative impact of prejudice in the American system and society, not only through this court case, but in everyday life as well. She also reveals the difficulties growing up in a predominately white environment, never feeling like she fitted in with her peers. Alternatively, Turk spent his teenage years attending KKK rallies, participating in a white power movement, and beating up anyone who was different: black, foreign, gay, Jewish and so forth.
The third character represents the majority of white people living in America. Kennedy is a public defender and the lawyer assigned to Ruth’s case. Like most of the population, she believes that she is not racist, and persuades Ruth to leave the colour of her skin out of the argument. However, as she gets to know her client, she begins to realize that it is nigh on impossible to ignore racial prejudice.
Picoult shocks the reader on two accounts: one, the way that people of colour have been, and still are, treated; and two, the revelation that an invisible empire of White Supremacists are living amongst us. Yet there is a third way in which Picoult provokes outrage – she indirectly accuses the reader of being racist, too.
There is always something to learn in a Jodi Picoult novel, for instance medical terminology, or the way in which a court trial is conducted. <i>Small Great Things</i> provides a lot more eye opening information than any of her previous books, unveiling facts about such a controversial subject.
Through Kennedy, the reader’s eyes are opened to the racial discrimination that we all turn a blind eye to. Ignored are the difficulties African Americans suffer when going shopping, applying for jobs, attending school, walking down the street, sitting on a bus, and so forth. Picoult asks me as a reader to think about how my life has been affected by racial discrimination: being served politely in shops because I am white, not having my ethnicity questioned when applying for college etc. Living in Britain I have not experienced openly hateful comments or behaviours towards people with a different skin tone – I used to believe this was primarily an American problem. Yet, <i>Small Great Things</i> has really made me think about the hierarchy of power within society, particularly in regards to the ethnicity of those at the top, compared with those at the bottom.
Jodi Picoult sat on the idea of writing a book about racism for well over a decade, yet it is particularly apt that it is published now, with the current predicaments America is facing. Although we have come a long way in attempts to achieve equality for all – compare the trial in <i>To Kill A Mockingbird</i> to Picoult’s version – recent events have revealed that we are no where near.
<i>Small Great Things</i> will shock everyone who reads it regardless of their ethnicity and so forth. Many may find it uncomfortable to read, become upset or outraged, and even feel like they are being directly targeted. If this is the case, then good – it should do that. Everyone needs to read this book. On the one hand it is a brilliant, well told story with a beautiful, almost poetic narrative, and on the other, it causes us to face up to the issues we are forever making light of or overlooking entirely. We have grown up believing that racism is a form of hatred when, actually, it is about power. However <i>Small Great Things </i>makes you feel, it is definitely worth reading, especially for the satisfying ending – one that you do not see coming.
The gist of the storyline is that a baby dies whilst under the care of a nurse, prompting the grieving parents to take her to court with the accusation of murder. Although that sounds like an interesting story, it barely begins to describe what the book is about. The character on trial, Ruth, is an African American labour and delivery nurse – something that in this day and age need not by an issue. On the other hand, the parents of the baby are White Supremacists: seriously racist with the belief that white people are the master race. The father, Turk, refuses to let his wife and child be treated by Ruth, however circumstances result in her being the only nurse available to watch Davis, when, unfortunately, he so happens to go into cardiac arrest. Although the reader knows that Ruth is not at fault, Turk insists she murdered his child – but is he accusing her of medical negligence, or punishing her for being black?
Three characters, all with different views and experience when it comes to racism, alternately narrate<i> Small Great Things</i>. Ruth and Turk represent the extremes at either side of the scale. Ruth experiences first hand the negative impact of prejudice in the American system and society, not only through this court case, but in everyday life as well. She also reveals the difficulties growing up in a predominately white environment, never feeling like she fitted in with her peers. Alternatively, Turk spent his teenage years attending KKK rallies, participating in a white power movement, and beating up anyone who was different: black, foreign, gay, Jewish and so forth.
The third character represents the majority of white people living in America. Kennedy is a public defender and the lawyer assigned to Ruth’s case. Like most of the population, she believes that she is not racist, and persuades Ruth to leave the colour of her skin out of the argument. However, as she gets to know her client, she begins to realize that it is nigh on impossible to ignore racial prejudice.
Picoult shocks the reader on two accounts: one, the way that people of colour have been, and still are, treated; and two, the revelation that an invisible empire of White Supremacists are living amongst us. Yet there is a third way in which Picoult provokes outrage – she indirectly accuses the reader of being racist, too.
There is always something to learn in a Jodi Picoult novel, for instance medical terminology, or the way in which a court trial is conducted. <i>Small Great Things</i> provides a lot more eye opening information than any of her previous books, unveiling facts about such a controversial subject.
Through Kennedy, the reader’s eyes are opened to the racial discrimination that we all turn a blind eye to. Ignored are the difficulties African Americans suffer when going shopping, applying for jobs, attending school, walking down the street, sitting on a bus, and so forth. Picoult asks me as a reader to think about how my life has been affected by racial discrimination: being served politely in shops because I am white, not having my ethnicity questioned when applying for college etc. Living in Britain I have not experienced openly hateful comments or behaviours towards people with a different skin tone – I used to believe this was primarily an American problem. Yet, <i>Small Great Things</i> has really made me think about the hierarchy of power within society, particularly in regards to the ethnicity of those at the top, compared with those at the bottom.
Jodi Picoult sat on the idea of writing a book about racism for well over a decade, yet it is particularly apt that it is published now, with the current predicaments America is facing. Although we have come a long way in attempts to achieve equality for all – compare the trial in <i>To Kill A Mockingbird</i> to Picoult’s version – recent events have revealed that we are no where near.
<i>Small Great Things</i> will shock everyone who reads it regardless of their ethnicity and so forth. Many may find it uncomfortable to read, become upset or outraged, and even feel like they are being directly targeted. If this is the case, then good – it should do that. Everyone needs to read this book. On the one hand it is a brilliant, well told story with a beautiful, almost poetic narrative, and on the other, it causes us to face up to the issues we are forever making light of or overlooking entirely. We have grown up believing that racism is a form of hatred when, actually, it is about power. However <i>Small Great Things </i>makes you feel, it is definitely worth reading, especially for the satisfying ending – one that you do not see coming.

Gareth von Kallenbach (980 KP) rated the PlayStation 4 version of Dark Souls Remastered in Video Games
Aug 14, 2019
I admit it, I never was able to beat the original Dark Souls when it was released on Xbox 360 and PS3 back in 2011. A PC port of the game was also released but had limited 30FPS and clearly hadn’t taken mouse and keyboard controls into account. The game was difficult, but I’m the type of player who’s happy to replay an area on a level multiple times, however if I get to a point where I don’t feel like I’m making progress, it’s usually on to the next game for me. That being said, I do love the Dark Souls games, regardless of how difficult they are and how horrible I am at them. I love the atmosphere, I love the weight of your armor and weapons, I love the scenery, and at times I even love the challenge. This isn’t a review specifically about Dark Souls however, as the gameplay hasn’t changed at all from the original (DLC’s included of course), but rather a review of whether the remastered version is the definitive version that folks should play.
For those of you who have led a sheltered life, Dark Souls is a third-person action role-playing game developed by FromSoftware. It was the successor to their previous game Demon Souls (which was a PS3 exclusive) and carried over much of the game mechanics. The game takes place in what I call a semi-open world environment connected to a central area. You are free to travel to and from areas at will, although some areas will be inaccessible until you complete specific tasks. Bonfires act as checkpoints for each level, and at a bonfire the player can heal, refill their healing flasks, and level up if they have collected enough souls to do so. The downside to resting at a bonfire is that it resets the enemies, so areas that you worked hard to clear out must be cleared out again. The game is lauded for its difficulty, and for players to learn from previous mistakes to overcome obstacles, present company excluded of course.
The release of Dark Souls Remastered was an effort to address many of the shortcomings of the original from a purely control and aesthetic point of view. I was lucky enough to review the game on my Xbox One X and the new 4K visuals and lighting effects are truly a site to behold. The world while still dark and dreary, now boasted cleaner lines. While it’s difficult to describe how good it looks (there are plenty of websites dedicated to comparing pictures between the original HD version and the new 4K version) it is absolutely noticeable. The textures no longer look muddy, and the creatures almost pop off the screen. This IS the definitive version if you are looking for the absolute best console version of the original Dark Souls game out there.
While folks may balk at the need for 60FPS on a game that was clearly playable at 30FPS, it does make a noticeable difference. Your character responds more fluidly and there is never any perceivable stutter. When a game’s FPS drops below 30FPS as it did in various areas of the original, it can have a horrible affect on the player and lead to some unnecessary deaths. While many will argue about the ability to distinguish between 60FPS and 30FPS, there is no denying that consistent frame rates in this game can literally mean the difference between life and death. This is not an issue with the remastered version as there were not discernable drops in FPS in even the most crowded of areas.
This leads to what you are probably reading this review for…is it worth the price of admission? If you have never played Dark Souls before, then this is absolutely the version you should purchase. Not only are the FPS and visuals greatly improved, but it includes all the DLC from the previous version as well. If you have played it before but are interested in going through it again, then I certainly would play through this version as the graphics and frame rates make it well worth your time. If you have no desire to replay the game, or if it didn’t appeal to you the first time around, then there is little reason to pick it up. While there are notable visual improvements, there is no additional content (outside the DLC) or any changes to the game mechanics themselves to warrant a replay.
As I mentioned in the beginning of this review the original version came out in 2011 and I’ve had seven years of playing numerous other games under my belt to go back and best the enemies that lie within. So, with the much-improved graphics and smoother gameplay was I able to beat Dark Souls this time??? Well sadly no, apparently I still haven’t improved enough over the years to beat this game (and while I have Dark Souls II and Dark Souls III, I haven’t beaten those game either). I was able to play through most of the levels to see how the visuals had improved, but the same bosses still took no pity on me. Maybe another seven years of practice will make all the difference, until then maybe I’ll go back for one more try.
Pros: Smooth 60FPS, Incredible 4K visuals, Smoother game control
Cons: Still too tough for me, Lacking additional content
For those of you who have led a sheltered life, Dark Souls is a third-person action role-playing game developed by FromSoftware. It was the successor to their previous game Demon Souls (which was a PS3 exclusive) and carried over much of the game mechanics. The game takes place in what I call a semi-open world environment connected to a central area. You are free to travel to and from areas at will, although some areas will be inaccessible until you complete specific tasks. Bonfires act as checkpoints for each level, and at a bonfire the player can heal, refill their healing flasks, and level up if they have collected enough souls to do so. The downside to resting at a bonfire is that it resets the enemies, so areas that you worked hard to clear out must be cleared out again. The game is lauded for its difficulty, and for players to learn from previous mistakes to overcome obstacles, present company excluded of course.
The release of Dark Souls Remastered was an effort to address many of the shortcomings of the original from a purely control and aesthetic point of view. I was lucky enough to review the game on my Xbox One X and the new 4K visuals and lighting effects are truly a site to behold. The world while still dark and dreary, now boasted cleaner lines. While it’s difficult to describe how good it looks (there are plenty of websites dedicated to comparing pictures between the original HD version and the new 4K version) it is absolutely noticeable. The textures no longer look muddy, and the creatures almost pop off the screen. This IS the definitive version if you are looking for the absolute best console version of the original Dark Souls game out there.
While folks may balk at the need for 60FPS on a game that was clearly playable at 30FPS, it does make a noticeable difference. Your character responds more fluidly and there is never any perceivable stutter. When a game’s FPS drops below 30FPS as it did in various areas of the original, it can have a horrible affect on the player and lead to some unnecessary deaths. While many will argue about the ability to distinguish between 60FPS and 30FPS, there is no denying that consistent frame rates in this game can literally mean the difference between life and death. This is not an issue with the remastered version as there were not discernable drops in FPS in even the most crowded of areas.
This leads to what you are probably reading this review for…is it worth the price of admission? If you have never played Dark Souls before, then this is absolutely the version you should purchase. Not only are the FPS and visuals greatly improved, but it includes all the DLC from the previous version as well. If you have played it before but are interested in going through it again, then I certainly would play through this version as the graphics and frame rates make it well worth your time. If you have no desire to replay the game, or if it didn’t appeal to you the first time around, then there is little reason to pick it up. While there are notable visual improvements, there is no additional content (outside the DLC) or any changes to the game mechanics themselves to warrant a replay.
As I mentioned in the beginning of this review the original version came out in 2011 and I’ve had seven years of playing numerous other games under my belt to go back and best the enemies that lie within. So, with the much-improved graphics and smoother gameplay was I able to beat Dark Souls this time??? Well sadly no, apparently I still haven’t improved enough over the years to beat this game (and while I have Dark Souls II and Dark Souls III, I haven’t beaten those game either). I was able to play through most of the levels to see how the visuals had improved, but the same bosses still took no pity on me. Maybe another seven years of practice will make all the difference, until then maybe I’ll go back for one more try.
Pros: Smooth 60FPS, Incredible 4K visuals, Smoother game control
Cons: Still too tough for me, Lacking additional content

Emma @ The Movies (1786 KP) rated The New Mutants (2020) in Movies
Sep 2, 2020
Contains spoilers, click to show
It's been 84 years... Well, not quite but that long, but near enough.
Dani wakes in a facility, chained to a bed with no clue how she got there after a disaster that devastated her home. She soon meets four other patients, all teens with mutant powers that have been gathered to learn how to control their powers so they can safely join others like them in another facility. But with Dani's arrival, everyone is about to learn what real nightmares are made of.
I sat and stared at this blank space for a while, I have been looking forward to New Mutants for so long and I've been contemplating if that anticipation has affected my enjoyment of it now that I've finally seen it... sadly, I don't think it did.
The promise that this film had in the trailer was pretty big, it looked much darker, a lot scarier, and I was excited for such a big diversion from what we're used to. Yes, the final product was definitely different but, as always, the trailer oversells aspects that aren't really representative of the completed film.
Watching New Mutants was very familiar. There's a certain amount of X-Men/mutant recognition, but there's also touches of Glass (unfortunate considering NM was scheduled for release before it originally) and Runaways. Without a bigger hook in the story it started to feel like an ironing film... something you put on while you have other things to do. Even with all new material it lacked any punch to give it some thrill.
The film is very much an origin story for these characters rather than something in its own right. Similar to Birds Of Prey you've got a lot of new people to meet and learn about, but in BoP this is done with a traditional base story and the characters on top and here everything is new... powers, characters, environments... that excess of new information is not quite as cohesive. In the hospital environment they're all understandably at odds with the doctor and each other, but that seems to change at the drop of a hat for no logical reason.
Out of everyone I was only really impressed with Henry Zaga's portrayal of Roberto da Costa, that was probably because of the humour in his role that broke the seriousness of everything around him. There were solid dramatic moments from him too but the role of Berto did suffer a knock with one of my other issues, and that was the seemingly shoehorned sex. We get it, teens are horny in films, but why was it necessary at all? Berto's storyline could easily have been adapted into something different and Rahne's backstory seems to have been twisted slightly to include it when there was a perfectly good story there already.
I'm not massively familiar with these characters outside of the film, Berto/Sunspot was in Days Of Future Past but I didn't realise this connection until afterwards. I thought it was a shame that there wasn't really a crossover with the rest of the universe when there were opportunities all over the place. Rahne is connected to Moira MacTaggert, Sam has mutant siblings, Illyana is Colossus' sister and the Essex Corporation is likely the same company that ran the orphanage in Deadpool 2... yet the only mentions of the outside universe are thrown in and felt like they were added without much thought and only because we'd expect them to say something about it.
I'm sorry, at this point my rant is just flowing... stay with me a little longer.
What New Mutants felt like it was missing was a villain, which is odd when there are so many bad guys. You have Essex Corp, but there's not enough about them to be anything more than a thought for the future. We're then left with the inner demons from Dani's mutant power, but they're technically undefeatable because they're a creation... so this just makes the film a bonding exercise between the five of them. Something to contemplate though... if they're experiencing their own demons because of Dani's power then how is it that Illyana's smileys go for Berto and Sam when she isn't there? Surely they should vanish when she does? I'm going to have to do more reading about this team, if you know about them then please do give me a crash course.
There are still some good effects and the idea of a darker tone to the universe has a lot of potential, but let's face it, we're never likely to see it again... though the end of the film would like you to believe otherwise with its walk off into the sunset-esque moment. They went full Artemis Fowl with us and lined up a sequel... we're not getting a sequel out of that no matter how much potential they have in the wings... surely?
I still vaguely enjoyed watching New Mutants, if I had my Unlimited Card I would be seeing it again, I wouldn't even have minded getting this as a VOD title because I would have got a few viewings in for my money... but let's face it, this felt more like a double length feature at the start of a new TV series than a film.
Originally posted on: https://emmaatthemovies.blogspot.com/2020/09/the-new-mutants-movie-review-spoilers.html
Dani wakes in a facility, chained to a bed with no clue how she got there after a disaster that devastated her home. She soon meets four other patients, all teens with mutant powers that have been gathered to learn how to control their powers so they can safely join others like them in another facility. But with Dani's arrival, everyone is about to learn what real nightmares are made of.
I sat and stared at this blank space for a while, I have been looking forward to New Mutants for so long and I've been contemplating if that anticipation has affected my enjoyment of it now that I've finally seen it... sadly, I don't think it did.
The promise that this film had in the trailer was pretty big, it looked much darker, a lot scarier, and I was excited for such a big diversion from what we're used to. Yes, the final product was definitely different but, as always, the trailer oversells aspects that aren't really representative of the completed film.
Watching New Mutants was very familiar. There's a certain amount of X-Men/mutant recognition, but there's also touches of Glass (unfortunate considering NM was scheduled for release before it originally) and Runaways. Without a bigger hook in the story it started to feel like an ironing film... something you put on while you have other things to do. Even with all new material it lacked any punch to give it some thrill.
The film is very much an origin story for these characters rather than something in its own right. Similar to Birds Of Prey you've got a lot of new people to meet and learn about, but in BoP this is done with a traditional base story and the characters on top and here everything is new... powers, characters, environments... that excess of new information is not quite as cohesive. In the hospital environment they're all understandably at odds with the doctor and each other, but that seems to change at the drop of a hat for no logical reason.
Out of everyone I was only really impressed with Henry Zaga's portrayal of Roberto da Costa, that was probably because of the humour in his role that broke the seriousness of everything around him. There were solid dramatic moments from him too but the role of Berto did suffer a knock with one of my other issues, and that was the seemingly shoehorned sex. We get it, teens are horny in films, but why was it necessary at all? Berto's storyline could easily have been adapted into something different and Rahne's backstory seems to have been twisted slightly to include it when there was a perfectly good story there already.
I'm not massively familiar with these characters outside of the film, Berto/Sunspot was in Days Of Future Past but I didn't realise this connection until afterwards. I thought it was a shame that there wasn't really a crossover with the rest of the universe when there were opportunities all over the place. Rahne is connected to Moira MacTaggert, Sam has mutant siblings, Illyana is Colossus' sister and the Essex Corporation is likely the same company that ran the orphanage in Deadpool 2... yet the only mentions of the outside universe are thrown in and felt like they were added without much thought and only because we'd expect them to say something about it.
I'm sorry, at this point my rant is just flowing... stay with me a little longer.
What New Mutants felt like it was missing was a villain, which is odd when there are so many bad guys. You have Essex Corp, but there's not enough about them to be anything more than a thought for the future. We're then left with the inner demons from Dani's mutant power, but they're technically undefeatable because they're a creation... so this just makes the film a bonding exercise between the five of them. Something to contemplate though... if they're experiencing their own demons because of Dani's power then how is it that Illyana's smileys go for Berto and Sam when she isn't there? Surely they should vanish when she does? I'm going to have to do more reading about this team, if you know about them then please do give me a crash course.
There are still some good effects and the idea of a darker tone to the universe has a lot of potential, but let's face it, we're never likely to see it again... though the end of the film would like you to believe otherwise with its walk off into the sunset-esque moment. They went full Artemis Fowl with us and lined up a sequel... we're not getting a sequel out of that no matter how much potential they have in the wings... surely?
I still vaguely enjoyed watching New Mutants, if I had my Unlimited Card I would be seeing it again, I wouldn't even have minded getting this as a VOD title because I would have got a few viewings in for my money... but let's face it, this felt more like a double length feature at the start of a new TV series than a film.
Originally posted on: https://emmaatthemovies.blogspot.com/2020/09/the-new-mutants-movie-review-spoilers.html