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Purple Phoenix Games (2266 KP) rated Abyss in Tabletop Games
Aug 5, 2021
Abyss is a push your luck, set collection, hand management, fantasy card drafting game for two to four players. In it players are attempting to gain the most Influence Points to rule the underwater kingdom by recruiting allies and Lords, and controlling locations. The game ends once a player recruits their seventh Lord or if the Lords cards run out before the Court can be refilled.
To setup, lay out the board, shuffle the Exploration cards (starfish backs) and place in the upper left corner. Shuffle the Lord cards (trident backs) and place the deck in the lower left corner. Reveal Lords to each of the spaces drawn to the right of the deck. This is the Court. Shuffle the Monster tokens and place in a messy pile near the board. Next to these place all the Key tokens. Display the Threat Tracker board with the Threat token on the first space. Shuffle the Location tiles into a stack and reveal the first one. Give each player a pearl in a shell cup and the game is ready to begin!
On a player’s turn they will follow the basic structure of Plotting at Court (by spending pearls to reveal more Lords), Taking One Action (by Exploring the Depths, Requesting Support from the Council, or Recruiting a Lord), and Controlling a Location.
Plotting at Court is simply paying pearls to reveal more Lords at Court.
The action choices begin with Exploring the Depths. This is the push your luck portion of the game where players will reveal cards from the top of the Exploration deck one by one, offer the card to their opponents for purchase (payable to the active player in pearls), and then deciding to continue or take into hand. These cards include members of five allied races of underwater species numbered in strength from one to five and monsters. Fighting monsters is an auto-win and the spoils are what is reflected on the Threat Tracker. If players decide to pass, they will move the Threat token down by one level and improve the treasure won when destroying a monster. Any allies that are undrafted will be sorted by family and placed on the appropriate space on the board.
To Request Support from the Council players will take the entire stack from one family on the board. Again, these are made up of the cards that were undrafted from previous Exploring the Depths actions.
Finally, Recruiting a Lord players will be spending their Exploration cards to combine strength values and family types to appease the Lords they wish to recruit. Players will analyze the strength needed on the bottom left of the Lord card along with the number and color of bubbles above the strength number to determine from which families cards will need to be paid. Lords will have special powers that can be used throughout the game until you use them to Control Locations.
Lords and monster tokens afford players keys, and once players accumulate three keys they MUST Control a Location. To Control a Location players will draft a face-up Location tile or draw one to four tiles and draft one of them. Also, players will sacrifice their Lords (and their special powers) to, well, lord over Locations as super powerful property managers. This is done by covering up the special Lord powers with the Location tiles.
Play continues in this fashion of quick turns until a player recruits their seventh Lord or if the Lords cards run out before the Court can be refilled during a Plot at Court action.
Components. As I mentioned in my open, Abyss boasts some of the most magnificent art ever to grace a board game. The aesthetic coupled with the theme makes for a gorgeous game on the table. The cardboard is all good quality and thick, the cards are good quality as well. The black plastic shells and pearls they hold are so nice to play with and I find myself rolling those pearls as fast as I can within the shells and inevitably spilling them everywhere.
The game play is also quite solid. I like drafting games quite a bit and this delivers a lot of drafting in different locations. You draft Exploration cards and Location tiles to beef up your mini empire. Using the Lords as special power cards but having to cover them up to help control a Location is a clever mechanic and helps with any sort of runaway leader issue. I did not touch on a couple rules because they can be a little confusing to new players (ie the affiliation of allies), but even new gamers can appreciate what Abyss does and how beautifully it accomplishes its task.
I cannot overstate how gorgeous this game is and how much I enjoy being able to pull it off the shelf and set it up to people who have never seen it. I mean, even just the box cover, which is a giant face and no text, is very impressive and helps set the tone for the dark but interesting experiences held within. Purple Phoenix Games gives Abyss a boding 14 / 18. Pick it up, post a picture of which box cover you received, and tag us in the post so we can compare.

Luke (12 KP) rated Ghostbusters (1984) in Movies
Oct 3, 2017

Mothergamer (1586 KP) rated the PlayStation 3 version of Dragon's Dogma in Video Games
Apr 3, 2019
What a view!
The star of the show for me is the incredible Pawn system. When you go adventuring in Dragon's Dogma, you get to create your own pawn, how it looks, job class, etc. and you can recruit two support pawns for your party. Other players can hire your pawn and you can hire theirs from an in town hub called The Rift. Pawns can be rated based on their skills, helpfulness, intelligence, and appearance. You can also give gifts to the pawn for their owner as a thank you for their service. If you're online, you will see pawns roaming the world on the road or in towns and you can hire them. Your main pawn's interaction depends on you and it will evolve based on your battle moves and what you tell it in the training chair at every town's inn, making it the helpful ally that a high adventurer needs. The pawns are quite vocal and will even yell out helpful tips about defeating a boss or that pesky golem giving you trouble. Pawns can be fighters, warriors, striders, rangers, mages, and sorcerers. This gives you quite a variety of choices in picking out a party that is suited to your battle style and tastes.
Great support pawns are wonderful to have.
Overall the game is a big win in my book for having not only great gameplay, but also for having a truly interesting story and side quests rife with epic mythical monster battles. Dragon's Dogma is game that you will enjoy playing again and again.

Neon's Nerd Nexus (360 KP) rated The Meg (2018) in Movies
May 14, 2019

Billie Wichkan (118 KP) rated The Rules of Burken in Books
May 22, 2019
...until Ian threatens to kill her in the middle of the game.
More than the rules have changed as Brother turns to Predator, Sister turns to Prey, and shes navigating the forests of Northern Michigan on foot with nothing but the clothesand a targeton her back.
If Charlotte wants to stay alive, she knows she has to untangle the web of her haunting past to find out where things went wrong, and at what point she lost sight of reality. With no other choice but to reopen old woundsand with Ian hot on her trailCharlotte learns that sometimes evil has to manifest in order for good to succeed. Which makes her wonder
Is Ian really a monster? Or her savior?
WOW!! This was a totally dark and twisted thriller that will keep you riveted until the very end.
This story was nothing that I expected.
I was literally on the edge of my seat while reading right from the start.
This book reveals in horrifying detail the unraveling of a seriously toxic family. Toxic for each other and those who come into contact with them.
The characters are intriguing and complicated. The plot is full of twists.
The ending I did not see coming Could not put down nor did I want to.
Highly Recommend!!!
Many Thanks to the Publisher and NetGalley for a surprisingly superb read!!!