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Dean (6927 KP) rated Shutter (2008) in Movies
Feb 27, 2018
A pretty decent effort of a remake of the original Thai film. It compares well and the scenes are very similar, but the Thai version was more jumpy and creepy for me. Though that could be partly put down to knowing what was coming. The imagery of the ghost girl is no way as scary as the Grudge, Ring remakes. Enjoyable film well made and featuring a recognizable cast including Rachael Taylor from Transformers.

Karen Gillan recommended Jumanji (1995) in Movies (curated)

Sarah (126 KP) rated Flatliners (2017) in Movies
Jul 14, 2018
The casting (1 more)
Keifer Sutherland
An Unnecessary Remake
I feel cheated. I've watched the original so many times, and wish I'd just watched it again. This was a completely unnecessary remake of what many consider to be a classic film (does it count as a classic from 1990?).
I can kind of "get" the idea of a remake or a "reboot", given the progress in technology and medical science in the space of almost 30 years, so to bring a more contemporary feel for a modern audience would make sense to some extent. Instead, a film that was really thought provoking was turned into something that felt like, in parts, Final Destination.
A couple of lines tied the new version to the old, as well as Keifer Sutherland - one of the original cast of medical students - plays the part of a "House"-type doctor teaching the "Flatliners" in the new version.
The casting wasn't ideal - for instance, James Norton's American accent is kind of concerning. If he was a must-have for the film, couldn't his part have been as an international student?! Nina Dobrev played Elena from The Vampire Diaries in a lab coat. Similarly, the characters were a bit flat and one-dimensional. For instance, Ray used to be a firefighter. Great, where are we going with that? Oh, right, it never gets mentioned again!
Strangely, a lot of the film feels very rushed, with no real development of the stories of the individual characters or of how they go about the actual flatlining itself, while simultaneously feeling like very little of note actually happens.
Honestly, although the original is going to feel a little dated now, watch that instead of this. I feel like I want my money back - and we watched it on TV...
I can kind of "get" the idea of a remake or a "reboot", given the progress in technology and medical science in the space of almost 30 years, so to bring a more contemporary feel for a modern audience would make sense to some extent. Instead, a film that was really thought provoking was turned into something that felt like, in parts, Final Destination.
A couple of lines tied the new version to the old, as well as Keifer Sutherland - one of the original cast of medical students - plays the part of a "House"-type doctor teaching the "Flatliners" in the new version.
The casting wasn't ideal - for instance, James Norton's American accent is kind of concerning. If he was a must-have for the film, couldn't his part have been as an international student?! Nina Dobrev played Elena from The Vampire Diaries in a lab coat. Similarly, the characters were a bit flat and one-dimensional. For instance, Ray used to be a firefighter. Great, where are we going with that? Oh, right, it never gets mentioned again!
Strangely, a lot of the film feels very rushed, with no real development of the stories of the individual characters or of how they go about the actual flatlining itself, while simultaneously feeling like very little of note actually happens.
Honestly, although the original is going to feel a little dated now, watch that instead of this. I feel like I want my money back - and we watched it on TV...

LeftSideCut (3776 KP) rated Final Fantasy VII Remake in Video Games
Apr 28, 2020
Like many of you, Final Fantasy VII is my favourite game, ever. It was the first FF title I played all the way back in 1997, and have since played it through a silly amount of times in the years since.
The prospect of a remake was cautiously exciting to me, but any doubts I may have had were completely blown away withkn the first hour or two of play.
Final Fantasy VII Remake looks absolutely stunning. It plays on nostalgia in all the right ways as it brings characters and locations from the original straight into the modern times, and a few texture issues aside, it's one of the best looking games available.
The combat mechanics are superb as well. Fairly similar to FFXV in style, with some elements taken from XIII, make for an easily addictive play style, and one that has buckets of replayability.
There has been a lot of concerns raised about the decision to release the remakes in parts - this game is based on the first 5-6 hours of the original. Remake however, is a fully fledged gaming experience in its own right. After finishing the main story, my play time had clocked in at a respectable 42 hours, and this isn't taking into consideration endgame content, and new game plus mode. It's hefty for sure.
Nobuo Uematsu's beloved score from the original has had and incredibly crafted upgrade as well. The music score is just phenomenal, and elevates the whole thing to bigger and better heights.
This isn't to say that Remake is flawless, because it's not. The main issue that people have taken seems to be with the story (no spoilers, don't worry). A lot of the new stuff added to pad out the game is genuinely great, however, there are some big changes made to the original, which is bound to piss off die hard fans. Personally, I'm ok with it at the moment, but I do have some concerns about how it will effect future installments.
Some of the exploration is very linear, but honestly, it's something that didn't impact my enjoyment too much, especially with the likely hood of part 2 being more open.
All things considered, Remake is above and beyond what I thought we would get. It's a fantastic reimagining of a stone cold classic, and part 2 can't come soon enough. My heart is full.
The prospect of a remake was cautiously exciting to me, but any doubts I may have had were completely blown away withkn the first hour or two of play.
Final Fantasy VII Remake looks absolutely stunning. It plays on nostalgia in all the right ways as it brings characters and locations from the original straight into the modern times, and a few texture issues aside, it's one of the best looking games available.
The combat mechanics are superb as well. Fairly similar to FFXV in style, with some elements taken from XIII, make for an easily addictive play style, and one that has buckets of replayability.
There has been a lot of concerns raised about the decision to release the remakes in parts - this game is based on the first 5-6 hours of the original. Remake however, is a fully fledged gaming experience in its own right. After finishing the main story, my play time had clocked in at a respectable 42 hours, and this isn't taking into consideration endgame content, and new game plus mode. It's hefty for sure.
Nobuo Uematsu's beloved score from the original has had and incredibly crafted upgrade as well. The music score is just phenomenal, and elevates the whole thing to bigger and better heights.
This isn't to say that Remake is flawless, because it's not. The main issue that people have taken seems to be with the story (no spoilers, don't worry). A lot of the new stuff added to pad out the game is genuinely great, however, there are some big changes made to the original, which is bound to piss off die hard fans. Personally, I'm ok with it at the moment, but I do have some concerns about how it will effect future installments.
Some of the exploration is very linear, but honestly, it's something that didn't impact my enjoyment too much, especially with the likely hood of part 2 being more open.
All things considered, Remake is above and beyond what I thought we would get. It's a fantastic reimagining of a stone cold classic, and part 2 can't come soon enough. My heart is full.

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