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Werewolf: A Party Game for Devious People
Werewolf: A Party Game for Devious People
2018 | Party Game
Growing up, I lived on a cul-de-sac and the neighborhood was full of kids around my age. So if the weather was nice outside, chances were that we were all out together playing kickball, capture the flag, or some other fun games. In the summer however, our favorite activities were night games – ghost in the graveyard, kick the can, capture the flag (in the dark!), and werewolf. Fast forward many years into the future, and I find myself with a physical copy of Werewolf – a game that was taught to me under the starry skies of my youth. Does the game still hold its appeal for adults? Or is it a game that should stay in the past?

Disclaimer: We were provided with a copy of this game for the purposes for this review. What you see is a finalized production copy, and is what would be received in a retail copy. -L

Werewolf: A Party Game for Devious People (simply referred to as Werewolf from here on out), is a game of bluffing and deduction in which players are attempting to complete their objective, based on their secret roles. Werewolves are trying to outnumber the Villagers, and Villagers are trying to kill all the Werewolves. To setup for a game, assemble the deck of role cards. Each deck will always have 1 Moderator card, a number of Werewolf cards, and a number of Villager cards depended on the player count. For example, a 5-player game would have 1 Moderator, 1 Werewolf, and 3 Villagers. Each player is dealt one card and keeps their role a secret, except the Moderator. The game is now ready to begin.


Each round consists of a Night and Day phase, all facilitated by the Moderator. To start the Night phase, all players (except for the Moderator) will close their eyes. The Moderator prompts the Werewolf to awaken (open eyes) and silently point to a Villager to kill. The Werewolf then closes their eyes, and the Night phase ends. To start the Day phase, the Moderator will have all players open their eyes, and will reveal which player has been killed in the night. All remaining ‘living’ players now have a chance to discuss amongst themselves and try to figure out the identity of the Werewolf. Accused players have a chance to defend themselves, and may even throw the blame to other players. Once players reach a consensus, they will kill off the accused Werewolf. If the accused player was the Werewolf, then the Villagers win (in a 5-player game)! If the accused player was not the Werewolf, then a new round begins with a Night phase, and the Werewolf is one step closer to winning. The game ends when either the Villagers have killed the Werewolf, or the Werewolf equals or outnumbers the Villagers.
The above description is a generic rundown of the game. Many versions of Werewolf have additional roles/abilities to enhance the gameplay and add new elements to the strategy. This particular version of Werewolf does indeed include optional additional roles. Those roles are: Seer, Doctor, Drunk, Witch, and Alpha Werewolf. These optional roles grant players additional abilities/powers for use during play. For example, every Night phase, the Seer can silently ask the Moderator whether a single player is a Werewolf or not. That can definitely help in the Day phase when it is time to accuse people! The addition of these roles helps to enhance the strategic gameplay by offering more for players to do, rather than just blindly accuse and guess each round. Included in the tuck box are even some blank role cards for you to create your own roles/powers if you so choose.


The major downside to any version of Werewolf is that once a player has been killed off, if they were not the Werewolf, they are out of the game for good. So even if the game lasts for 20 more minutes, that player just has to sit there in silence.
Components. This particular Werewolf consists of a deck of role cards, rules, and a guide for the Moderator. The quality of the cards is nice, and they are easy to manipulate and are sturdy. The artwork is very minimalistic in this game, and it actually works pretty well since Werewolf really isn’t a component-based game. All in all, a good quality deck of cards.

Overall, this is just a normal game of Werewolf. Honestly, you don’t really even need any components to play – as long as everyone knows the rules and roles, you are good to go. Does having a deck of cards help? In some ways, yes. But it kind of just feels redundant to me, since I already knew how to play the game. If you’re wanting to introduce someone to the Werewolf-type game, this little deck of cards would be a good way to do it. Personally, this type of game appealed to me more as a child/teen, and it kind of falls flat to me now as an adult, thus my low score. I don’t see this game staying in my collection forever, but it had a decent run while it was here. Purple Phoenix Games gives it a calculated 4 / 12. If you’ve played any variation of Werewolf before, there’s really no need to check out this particular iteration.
  
Warframe
Warframe
2013 | Action/Adventure, Massively Multiplayer
A friend of mine suggested that I check out the game Warframe. They thought I would like it since I like games like Phantasy Star Online and Mass Effect. Warframe is a free to play co-operative third person shooter game. It's a science fiction futuristic role playing game. You can play Warframe on the PC, Xbox One, or the Playstation 4. Unfortunately there is no cross platform play with this, but at least you have a choice about which one you want to play on.

You play as a member of the Tenno, a race of ancient warriors who have awoken from cryosleep and find themselves at war with a race known as the Grineer who appear to be human clones with metal mods and the Corpus a corporation with robots and laser technology. I found that concept pretty intriguing and decided to check it out on my computer.

There are three starter warframes to choose from; Mag, Volt, and Excalibur. I decided to go with Mag and started my adventure in Warframe and named her Pirotess Dragontamer like my Final Fantasy XIV character. The introductory tutorial is quite helpful which gave me a chance to get used to the battle controls. I also liked that you can change the colors of your warframe and customize it to your tastes.



My Mag warframe is pretty cool.

There are so many missions you can do on each planet ranging from rescue missions to spy missions. You can do these missions solo, but it's definitely easier to do them with friends. The max number of people on a team is four and it does make a mission go a lot faster when you have a full team. Finding a team is fairly easy as you can make your match settings public and the game will match you with people who are doing the same mission.



Pirotess doing a mission with her friends.

I'm glad I tried Warframe out because I love it. It's a lot of fun to play and the story is very interesting. The graphics for the game look great and the voice acting and music is really good as well. It's hard to believe it's a free to play online game because there is so much content and so many great areas to explore.

You can also do crafting in the game and it isn't boring. In many of the missions you get blueprints for weapons and different warframes which you can build in your ship. Level grinding is not boring at all because of the variety of the missions. You also have solo missions for ranking up your warframe. The max level for a warframe is 30 and you can level up your weapons and pets as well.



Pirotess on her Frost warframe.

My husband Ron plays Warframe with me as well and he's really enjoying it also. It's a lot of fun playing the game together and with our friends. Having a good clan helps too because they can help you get missions done as well as helping with getting blueprints and items you need for crafting and modding equipment.

I'm also looking forward to the new expansion for the game, Plains of Eidolon because it looks fantastic and there's going to be even more things added including a new warframe. Warframe is so much fun and I love just exploring and doing all the events and missions with everyone. It's fast paced and fits in my wheel house for sci-fi space games. Now, I'm off to explore more of the galaxy!
  
Wonder Woman (2017)
Wonder Woman (2017)
2017 | Action, Fantasy, War
DC gets it right
I’m not going to sit here and tell you that Wonder Woman is alright because it’s been directed by a woman, or that it’s the most progressive superhero film of the last decade. No, neither of those things are true.

However, the titular superhero, played superbly by Gal Gadot stars in by far the best film in the ever-expanding DC Universe – though with Suicide Squad and Batman v Superman as stablemates, that really isn’t saying much.

Before she became Wonder Woman (Gal Gadot), she was Diana, princess of the Amazons, trained to be an invincible warrior. Raised on a sheltered island paradise, Diana meets a US pilot (Chris Pine) who tells her about the conflict that’s raging in the outside world. Convinced she can stop the threat, Diana leaves her safe haven for the very first time. She fights alongside men of war and along the way discovers her true potential and her destiny.

So, let’s get the elephant in the room out of the way first. Director Patty Jenkins is one of the only women to have helmed a big summer blockbuster. Mimi Leder crafted Deep Impact back in 1998 and since then, female directors have been few and far between with Kathryn Bigelow being a notable exception. The gravitas of this cannot be understated.

How does the cast do? Well, it’s a story of two halves. Gal Gadot has proven herself in Batman v Superman and with a full film behind her, she is exceptional. It’s almost impossible to now think of anyone better suited to playing the titular character. Chris Pine is fine but he’s in the film far too much – not really his fault, but a superhero sidekick is usually relegated to a few witty one-liners rather than a fully-fledged supporting role.

The villains on the other hand are absolute garbage. Danny Huston hams it up as a German general and Elena Anaya’s portrayal of “Dr Poison” aiming to ramp up the war effort with the introduction of mustard gas is little to no use to the plot. The introduction of another villainous character towards the film’s climax also fails to lift the offering.

But what about the special effects? You guessed it, it’s 50/50. The sequences of Wonder Woman braving No Man’s Land are stunning, especially with the now instantly recognisable theme tune playing in the background, but this is poorly juxtaposed with some very shoddy CGI, it had me thinking of 2003’s Catwoman it was that bad.

Then the finale arrives and we’re thrown head first into the same CGI heavy ending that blights the majority of comic-book films nowadays. So, whilst it’s true that Patty Jenkins certainly knows how to shoot the action, she’s let down by cheap looking special effects.

Overall, Wonder Woman is a perfectly decent addition to the DCEU and certainly head and shoulders above its other offerings. The problem arises when we take a deeper look at Gal Gadot – she’s much, much better than the film she is in, and that’s a problem facing Ben Affleck, Henry Cavill, Will Smith, Margot Robbie… you get the picture.

Justice League, the ball is in your court.

https://moviemetropolis.net/2017/06/02/dc-gets-it-right-wonder-woman-review/
  
PH
Perfect Harmony
6
6.0 (1 Ratings)
Book Rating
<b><i>I received this book for free from Publisher in exchange for an honest review. This does not affect my opinion of the book or the content of my review.</i></b>
<h2><em><strong>Perfect Harmony</strong></em><strong> speaks of two things: cuteness and music.</strong></h2>
In fact, it is probably the embodiment of a dream my mom once had for me when<strong> </strong>I used to play the violin when I was 10-years-old. Maybe I've mentioned this at one point in my blogging career, who knows. She wanted me to be famous <span style="font-size: 8pt;">(well, actually, she still does)</span> and as a result, I stopped playing after a year because of too much pressure to practice, practice, practice <span style="font-size: 8pt;">(and 10-year-old me probably didn't care about fame more than actually enjoying the instrument itself).</span>

<strong>But I do like the violin when I think about it!</strong> It's such a delicate and tiny instrument making pretty music. But I digress - <em>Perfect Harmony</em> reminded me a lot about my orchestra memories.

<h2 style="text-align: center;"><strong>Soooo What Can We Expect From <em>Perfect Harmony?</em></strong></h2>
Because that's the most important question of them all.

<h3>Lots of music!</h3>
Pippa is super passionate about playing the cello - it's become a part of who she is as a person, and if someone takes it away from her, it's like they're taking away her soul. Music to Pippa allows her to express her emotions much like words allow writers to express their emotions. There is not a page that goes by without some reference to music in <em>Perfect Harmony</em>.

<h3>Cuteness (or rather, a cute and fictional boy)!</h3>
Pippa's life seems perfect until she meets her competition in the form of Declan during her senior year, who is just as good at the cello as she is and seems determined to keep her dreams as dreams. Declan is the cutest and sweetest boy ever - omg he did not deserve the harshness of his life. He's a precious cinnamon roll, and I'll keep him forever if Pippa ruins his soul.

<h3>Sometimes there were too many love crises.</h3>
It was hard to keep track who was attracted to who and who was pissing off who deeper into the story. I'm sorry I get confused so easily.

<h3>Friendship! Family! Siblings!</h3>
All of these play a huge role in addition to the musical competition and passion. Since a lot of the characters grew up together or watched each other grow, it was fun to see them get through all the obstacles life throws at them and find their path to each other, whatever it may be.

<h3>Writing that is meh?</h3>
The writing style is why I rated the book lower than I wanted to since I enjoyed the novel. A lot! But it was so hard to look past and see into the book itself because I just didn't like the writing for some reason - maybe it's just me. It is, however, easy and quick to read. It just didn't ring well with my reading preferences.

<a href="http://bookwyrmingthoughts.com/perfect-harmony-by-emily-albright-musical-and-cute/"; target="_blank">This review was originally posted on Bookwyrming Thoughts</a>
  
Green Book (2018)
Green Book (2018)
2018 | Drama
It's always nice getting advanced screenings, but two months in advance has to be some sort of record. By the fact that the entire audience went "what?!" when the title card came up it was a very well kept secret screening.

I'm so pleased that this played to a packed screen. We lost maybe a dozen people within the first five minutes, which I think just goes to show how much of an unknown it was because normally people will leave immediately. I had seen it on the app, but not read the synopsis or seen a trailer so it was brilliant to be able to go into the film without any prejudgment.

Mahershala Ali and Viggo Mortensen make a wonderful duo. They bounce of each other really well throughout the whole film.

One of the things I was dying to know was who was playing the piano. I'm reliably informed by IMDb's trivia that Kris Bowers who is the film's composer is Ali's piano double. I have no idea how they do that considering that a fair amount of the shots show Ali playing. It was certainly well done.

The film shows yet another important story in a well thought out and sensitive way. Hidden Figures, Marshall and now Green Book. We're seeing sides of history that we hardly knew of before. The Green Book was a complete shock of a discovery to me and this certainly made me want to research more on the topic.

Ultimately this story is about friendship and acceptance in the face of adversity. It's good to see the circle of change in Tony, and the ending paints the hopeful picture of what would unfold in the future.

I feel a little bit harsh only giving this four and a half stars. While Mortensen and Cardellini were spot on, Ali left me a little disappointed. I have loved him ever since The 4400 and it's been great seeing him in so many shows and films since then. This role obviously has some very powerful moments, and while he delivered them with grace I couldn't help noticing that something was missing. There was one point where he delivers a poignant speech to Tony and I realised that is was lacking the emotional kicker. It felt detached. Whether it was script, acting or just the natural way of the character I'm not sure, it had the potential to bring me to tears and yet... dry eyes.

That is honestly the only glitch in this wonderful film. I got home and I couldn't sleep because I was still buzzing from the screening. (I'm paying for that now.) I read the comments on Twitter and I was really struck by how many people loved it. This deserves to win awards on a lot of counts, I just hope that it gets the recognition it deserves.

When I got my Unlimited card I wasn't convinced that I'd go and see a lot of films (yes I know, what a joke!), and certainly without the card I would never have seen this. At home I never used to pick films that I'd have to "think about". Unlimited has changed the way I watch movies and given me the opportunity to see incredible productions like this. That to me is well worth the money.

What you should do

You should absolutely see this. Not quite a child friendly as Hidden Figures was but it offers another great insight into the past.

Movie thing you wish you could take home

Just a fraction of that musical talent would be incredible.
  
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Ninja: Silent But Deadly
Ninja: Silent But Deadly
2016 | Action, Party Game
Playing games is so much fun, sometimes I wish I could play two games at the same time! Enter Ninja: Silent But Deadly. From the people who brought us Pretense, Button Shy Games delivers again with another meta-game card game that lasts the entire game night. So don’t get too caught up in the current game on the table, because there are Ninjas out to get you!

Ninja: Silent But Deadly (referred to simply as Ninja from here on out) is a party game of player elimination in which the goal is to be the last player standing. The setup is simple – each player receives 1 Ninja card. Yeah, that’s it. The gameplay is the fun part. Each player has until the end of the game night to hide/place their card in a spot where another player will be forced to see/find it. For example, maybe you drop some dice on the floor and ask your neighbor to pick it up for you. When they lean down, they see you also dropped your Ninja card as well! Upon their discovery, they are eliminated from the game and must forfeit their own Ninja card. The game continues with players being eliminated, until there is only one player left. That player is the winner! Be careful, though, because if another player sees you trying to sneak your Ninja card somewhere, they can call out “Ninja!” and you are eliminated from the game. It’s a game of stealth, cunning, and mistrust, and it makes for an entertaining experience.

Based on the above description, I’m sure you are thinking that Ninja is just a silly game. And you would be correct. It is no brain burner or king of strategy, but rather a fun way to keep the party engaged throughout the entire game night. Everyone has to be on their toes, and everyone is trying to come up with the most clever way to trick someone into finding their card. You have to be innovative and sly when hiding your card, as well as being wary of anything someone might ask you to do all night. Although games of player elimination can sometimes be cutthroat, Ninja feels light-hearted enough to be enjoyed by all gamers.

That being said, the problem with player elimination games is that only the players who have yet to be eliminated get to participate in the game to the fullest. If you are the first player out, the magic is kind of over and you just get to spend the rest of the game night as normal, watching others continue playing a game while you sit on the sidelines. That’s probably my biggest qualm with this game.

So overall, how is Ninja? I think it’s a cute little game. It is silly, light-hearted, and easily accessible to all ages and types of players. Having played Button Shy’s other meta-game, Pretense, however, I would say that Ninja falls a little flat. In Pretense, players are eliminated only if they have fulfilled the requirement on your individual role card. In Ninja, you are just automatically eliminated if you find a Ninja card. Pretense takes a little bit more strategy, and that makes the game more engaging for me. But all in all, Ninja: Silent But Deadly is a cute game that I will definitely bring out at larger game nights for some light-hearted fun! Purple Phoenix Games gives it a stealthy 5 / 12.