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David McK (3180 KP) rated Insurgent in Books

Jan 28, 2019  
Insurgent
Insurgent
Veronica Roth | 2013 | Children, Science Fiction/Fantasy, Young Adult (YA)
6
8.3 (59 Ratings)
Book Rating
The second book in [a:Veronica Roth|4039811|Veronica Roth|https://d.gr-assets.com/authors/1363910238p2/4039811.jpg]'s 'Divergent' series, this picks up almost exactly - like, exactly exactly - after the climax of [b:Divergent|13335037|Divergent (Divergent, #1)|Veronica Roth|https://d.gr-assets.com/books/1328559506s/13335037.jpg|13155899], with Beatrice ('Tris') on a train about to leave the desolate future city of Chicago following the 'Simulation' attack by the Erudite faction.

I can't stress this enough: when I say exactly, I really do mean exactly: almost as if the first sentence of this book is the second half of the last sentence of the previous.

Anyway, it's not too much longer until Tris is heading back to Chicago, in company with some old friends and enemies-who-later-prove-not-to-be, in order to find a way to deal with the consequences of that attack, and to prevent further mistakes being made by members of both her own and other factions.

For a large portion of this, she is still struggling with guilt over some of her actions in the previous novel - in particular, over one that she (was forced to) carry out during the Erudite attack. This one also ends with a(n attempted) cliffhanger ending, in which we may yet find out how and why the faction system came about if we read the next in the series ([b:Allegiant|18710190|Allegiant (Divergent, #3)|Veronica Roth|https://d.gr-assets.com/books/1395582745s/18710190.jpg|15524549])

While I did feel that this had its own identity maybe a bit more than [b:Divergent|13335037|Divergent (Divergent, #1)|Veronica Roth|https://d.gr-assets.com/books/1328559506s/13335037.jpg|13155899] (which, at times, felt to me almost like it was trying too hard to be another 'Hunger Games'), there is still a strong resemblance between the two series', in particular in their choice of leading characters, and in the theme of sacrifices.

I've come this far, so I probably will read the next (and, like The Hunger Games, maybe the whole will prove to be more than the sum of its parts).
  
Pirates of the Caribbean: On Stranger Tides (2011)
Pirates of the Caribbean: On Stranger Tides (2011)
2011 | Action, Comedy, Sci-Fi
10
6.3 (30 Ratings)
Movie Rating
“ Yo ho, yo ho, a pirates life for me. We pillage plunder, we rifle a loot. Drink up me ‘earties, yo ho. We kidnap and ravage and don’t give a hoot drink up me ‘earties yo ho”.
Captain Jack Sparrow is at it again with a map in one hand and a bottle of rum in the other. In the fourth installment of Pirates of the Caribbean: On Stranger Tides, Captain Jack Sparrow teams up with an old flame Angelica (Penelope Cruz) and her father Blackbeard (Ian McShane) in the hopes of finding the Fountain of Eternal Youth. There are a group of Englishmen captained by Barbossa and a group of Spaniards who are on the quest to find the fountain as well. In order to reap the benefits of said fountain they have to find two chalices that are in the possession of Ponce de Leon and a mermaids tear. With a great storyline from Tedd Elliot and Terry Rossio the summer movie season has started off on the right foot and looks very promising.

Jerry Bruckheimer brings us Pirates of the Caribbean: On Stranger tides in excellent 3D. Unlike a lot of the other recent 3D movies converted into 3D, POTC is actually shot with a 3D camera providing the audience with better graphics and exciting effects. Unlike the others this new installment is based upon the book On Stranger Tides written by Tim Powers and includes but is not limited to mermaids, Zombie crewmembers, lots of rum, revenge, romance, mystery and a lot of swashbuckling excitement.

Orlando Bloom and Keira Nightly are not missed as Capt. Jack once again steels the show. The 1967 Disney attraction has changed over the years and most recently Capt Jack himself, Capt. Barbossa and coming soon they will be adding Blackbeard to the previous Davy Jones fog projection screen. The future for Jack Sparrow looks very promising as it has been rumored that Johnny Depp is already signed on for more pirate adventures. I loved this movie and is a great kick off to the summer movie season and I plan on seeing it again only this time in “4-D” at the closest D-Box(motion simulation seats) theater.
  
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Gareth von Kallenbach (965 KP) rated the PC version of FIFA 14 in Video Games

Jun 19, 2019  
FIFA 14
FIFA 14
Sports
With the worldwide impact of FIFA at an all-time high, EA Sports has captured the majesty of the sport of Soccer with the amazing FIFA 14. The game is available for the PC, Playstation 3, and Xbox 360 systems and is due soon for the next generation consoles.

While I played Soccer in High School I will admit that my knowledge of the professional game is limited as names such as Pele, Beckham, and Donovan are the players that I would be able to identify the easiest. Regardless of your level of skill and experience, FIFA 14 has something for you from eye-popping graphics to the most realistic action and player options of any soccer game to date.

Some of the best changes are in the A.I. of your players as they now make much smarter and more tactical runs that allow players far more options when devising their tactics. Players also have better options to accelerate and shield the ball which is very good as the defense has improved and players will have to make sure to put some thought into their attacks and passing and not rely simply on blasting as many shots as they can on goal.

On the subject of passing this is my biggest frustration with the game as I found it often hard to be accurate and that passes were often slow which allowed defenders to get back in time to thwart my strategies.

Thankfully the improved shooting mechanics that allow players to adjust stride, approach, and angle combined with improved ball physics and you have far more options than before on how to attack the goal and in time, get your shots in the back of the net.

As in the real sport, the refs can be a pain as they can really raise your ire by calling fouls in a questionable fashion but that is simply part of the game.

Players can match up against another players online via the Seasons Mode or Custom Match to allow players to test their skills against other players online.

While fans are always going to find something to complain about or nit-pick in every sporting simulation, FIFA 14 is a step forward for the franchise and is well worth adding to your collection.

http://sknr.net/2013/11/05/fifa-14/
  
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Gareth von Kallenbach (965 KP) rated the PC version of The Evil Within 2 in Video Games

Jun 19, 2019  
The Evil Within 2
The Evil Within 2
2017 | Action/Adventure
The Evil Within 2 is not only a worthy follow up to the original game but is easily one of the best survival horror games ever created in my opinion. The game takes place three years after the events of the first game and follows protagonist Sebastian Castellanos as he deals with the aftermath of his experiences in the first game. Sebastian is reeling from his prior experiences as well as a personal tragedy and has hit rock bottom.

When a former partner offers Sebastian a chance to rectify many of his issues and reclaim what he lost he reluctantly takes the opportunity even though he has to again deal with the mysterious mobius organization. Sebastian is tasked with entering a virtual world simulation known as “Union” to locate the missing operatives who had been sent in previously as well as something of a personal nature to Sebastian.

Once entering the world, it is clear that something has gone horribly wrong as all manner of nightmare inducing creatures roam the land, killing all they encounter. As if this was not bad enough, there is also a mysterious figure that seems to be leading the chaos and seems to delight in toying with and killing all he encounters.

Sebastian must locate weapons, supplies and other survivors in order to craft what he needs to survive and find his way back home. Along the way he will have to deal with puzzles, limited ammunition and supplies, and a never ending assortment of creatures looking to shred him to pieces whenever they can.
The game not only has amazing visuals and sounds, the story are very compelling and drew me into the scenarios faster than the first game did. I loved the detailed world that Sebastian found himself in and loved exploring locales ranging from churches to garages along the way.

The game did require me to adjust my usual run and gun style of play as supplies are not infinite so discretion is the better part of valor as avoiding a fight is often much wiser than confronting enemies.

Playing on the PS4 Pro, the game ran smoothly and looked amazing and while I did need a bit to get used to the controls and combat system, if you have played the original it will come back to you quickly.

I found myself enjoying the sequel even more than the original as it grabbed me from the start and did not let go. While there are puzzled in the game that have to be solved in order to progress, I did not find them as frustrating as some in the past game such as trying to turn a wheel to raise a gate while waves of enemies attacked my ammunition depleted character.
Not only did I enjoy pretty much everything about the game, I would go so far as to say it was one of my favorite releases of 2017 and is a contender for end of year awards as far as I am concerned. I am really interested to see where Bethesda will go next with the series as this was a highly enjoyable game.

http://sknr.net/2017/11/19/evil-within-2/
  
CO
Call of Duty: Infinite Warfare - Sabotage
Shooter
Call of Duty: Infinite Warfare has released their first of four planned DLC Packs; Sabotage for the Xbox One and PC systems after being previously released for the PS4 platform.

Like previous DLC packs in the series; the set contains four new maps and a new Zombie/Alien gameplay mode.

The first map is Noir: which is a futuristic Brooklyn setting teaming with open streets and an open courtyard which makes for some really close quarters combat. The map is great for those who like a run and gun approach but there are plenty of windows and areas for snipers and surprise attacks.

 

The next map is Renaissance which is a beautiful recreation of a pastoral Venetian setting. Players will battle in courtyards, a church, and along canals which create many choke points for enemy forces to mount attacks.

The third map is Neon which is a Tron like map set in a computer simulation. Players and vehicles as well as parts of the map de-rez when destroyed. The map has long lines and balconies which make for great points for snipers and those looking to mount and ambush, but I really liked mounting counter attacks in the night club which allows players a way to cover large parts of the map without having to travel the dangerous streets.

The final map is Dominion which is a futuristic remake of the classic Modern Warfare 2 map Afghan. Players will battle in a map with a downed vehicle at the center. The map has plenty of ridges, observation areas, and halls to allow players to battle one another in multiple game styles.

For me the highlight of the pack is the second installment of the Zombie mode called Rave in the Redwoods. The game continues the story of the four actors pulled into horror movies to battle legions of undead. The previous map was set in an 80s theme park and this time out we get a 90s themed camping horror film as the setting. Players get to use weapons such as a golf club, a spiked baseball bat, a machete, and other melee weapons before they pick up some heavier firepower to go with their grenades. Like in previous versions, players will have to buy access to various areas, new weapons, ammunition and such. There are also puzzles to solve to unlock new and special weapons and traps as well as to make the game progress to a conclusion point. Should players not solve the needed puzzles, then they will face wave after wave of enemies. Writer/Director Kevin Smith is on hand and can be a playable character and those looking for a change of pace can bring on a neon lightshow at various points. For fun players can also battle Bigfoot, a psycho killer, and other threats but trust me, there is plenty of challenge to go around. The Afterlife arcade returns so players who die are given a chance to play various games to make their way back into the game. With four player co-op, you will want to take advantage of the Zip Lines to get around.

While the new maps are fun, they really do not offer anything radically different but do extend the life of the game. For me, the Zombie mode is what makes this a must own as it continues to be the best overall Zombie experience in any of the COD games.

http://sknr.net/2017/03/15/call-duty-infinite-warfare-sabotage-dlc/
  
400 Days (2016)
400 Days (2016)
2016 |
Story: 400 Days starts with our four main characters Captain Theo (Routh), Emily (Lotz), Cole (Cook) and Bug (Feldman) being put in a social simulation for 400 days to show what it will be like to travel through space over long periods of time. We follow the four as they get put hiccups as the learn to manage them after losing connect to mission control early on but it is dealing with the psychological side of the mission that will test them the most.

When they open the hatch they find themselves questioning what happened but more worrying where they are now.

400 days really seems to be a film that is two different incomplete films, the first half is all psychological but when they leave the hatch it turns into a post-apocalyptic film that never really ends up being dealt with. Each side of the story works well as a single film but both don’t have enough time to really pull off what is really happen. As for the ending it is all left up to you what you think happens which doesn’t help and what happens to two of the character never really gets answered either. This has problems but really could have been great.

 

Actor Review

 

Caity Lotz: Emily is the medical officers who is also the former partner of Theo who has to make sure the crew remains sane over the course of the mission as well as keeping the medication up to date. Caity gives us a solid performance but really doesn’t get a chance shine.

 

Brandon Routh: Theo is the captain of the mission; he has to make the big decision with the information provided by his crew. He doesn’t want to be on the mission and has been on a four-day bender before the mission. Brandon continued to show why he is struggling to live up to the hype he once had early in his career.

 

Dane Cook: Cole is the engineer on the mission, he is easily the most unpopular on the crew and his cocky attitude leads him to become distant to the rest of the crew. Dane is another actor in this film who hasn’t made much of his career and even with this choice because he tries to do something different.

 

Ben Feldman: Bug is the brains of the crew making all the hard decisions and is clearly the smartest of the four crew members on the ship. He had to leave his young family behind for the mission which haunts him every day of the mission. Ben does a good job even if he does end up being a very generic character for the genre.

 

Support Cast: 400 days has a supporting you only see half way through the film but they end up being very generic.

 

Director Review: Matt Osterman – Matt brings us a great idea that doesn’t quite get pulled off effectively.

 

Mystery: 400 days keep you guessing what is actually happening to our characters.

Sci-Fi: 400 days puts our character in the experiment which would include space travel and a post-apocalyptic world.

Thriller: 400 days does keep us guessing from start to finish.

Settings: 400 days has two good settings the space ship which creates the isolation and the town the end up in that shocks.
Special Effects: 400 days uses the effects for certain moments but tries to keep everything need to the minimum.

Suggestion: 400 days is one to try, it does have a few flaws but you can see a couple of good points. (Try It)

 

Best Part: The ideas are good.

Worst Part: Not enough time for each story, both sides could have been short to increase the second one.

 

Believability: No

Chances of Tears: No

Chances of Sequel: No

Post Credits Scene: No

 

Oscar Chances: No

Runtime: 1 Hour 31 Minutes

 

Overall: Something Missing but good ideas being created.

https://moviesreview101.com/2015/11/02/400-days-2015/
  
Rick and Morty  - Season 2
Rick and Morty - Season 2
2015 | Animation
Absolute insanity (1 more)
Will leave you in stitches throughout
The Universe Is A Crazy and Chaotic Place…
Rick & Morty was one of those shows that totally flew under the radar for me while it was on the air for months, then all of a sudden almost every podcast and youtuber that I subscribe to were recommending it. Though by the time that I was recommended it, I was aware it was an Adult Swim show, so I assumed each episode would only be around six or seven minutes long and put it on the backburner. Then one day I had run out of things to watch, I was up to date on all of my youtube videos and decided to give it a shot. Whilst I didn’t fall in love with it immediately, it did hook me right away and I was pleased to learn each episode was 20 minutes long and because the episodes are so short, I decided to watch a few episodes in a row and by the time I had finished watching Anatomy Park, the third episode of the first season, I realised how great this show was. The writing is so off the wall and insane yet dry that it works and the characters and the dynamic that they have is honestly hilarious, the comedic timing is also spot on. If you haven’t seen the show, think a blend of Family Guy style animation, with a backdrop of a Back To The Future or Doctor Who kind of universe and sprinkled with Always Sunny In Philadelphia style comedy. There is so much about this show that makes it funny, the sheer insanity and traumatisation that Rick exposes his grandchildren to, only to then brush it off as if it is totally normal as it is them that are overreacting and then there is Gerry and Beth’s broken marriage that only exists because Gerry got Beth pregnant with Summer when they were teenagers. Rick and Gerry are probably my two favourite characters in the show, Rick because you know he has seen so many insane things all over the galaxy over the years that literally nothing bothers him anymore and everything is normal to him, no matter how insane it seems to us and the other characters in the show and Gerry because of his exceptional mediocrity and impressive amount of general naivety. Also it would be criminal not to mention the other vast array of fantastically hilarious characters that we meet throughout the show, from Mr Meeseeks, (look at me!) to Mr Poopybutthole, to Birdperson, the list goes on getting more and more crazy as it does. The show is two seasons in so far, with a total of 21 episodes and I can honestly say that there is not one episode that I don’t like. I do have my favourites however, like M Night Shamaliens, when Rick, Morty and Gerry are stuck in a simulation of the real world and Gerry thinks he is having the greatest day of his life, or Rick Potion No.9, where said potion makes everybody fall in love with Morty, then transform into grotesque monsters, so they simply leave that reality behind and move into a fresh one, or Raising Gazorpazorp, where Morty goes through fatherhood in the space of a day, or Mortynight Run where they leave Gerry in a nursing home full of other Gerrys, I don’t want to spoil too much for those who haven’t seen it, but if you haven’t then stop watching this review right now and go watch Rick & Morty. The animation uses an odd art style, which may be initially off-putting, but a few episodes in, it becomes clear that this animation is to a high standard, just done in an odd style. The voice acting also seems fairly amateur at first, but as the show goes on and you get to know the characters and the world, the voice acting actually works perfectly in unison with the way that the show is written.

There isn’t much more to say, this show has hardly any negative qualities, it is one of the best animated shows that I have seen in the last decade and it is totally my kind of humour.
  
Millennial Manatees
Millennial Manatees
2020 | Card Game
I am totes Gen X. Tail end, mind you, but still not a Millennial. That said, I can still appreciate things I have missed out on due to age gaps and generational differences. I want to make so many jokes right now but I genuinely do not want to offend anyone, let alone an entire generation of people. So I won’t. Enjoy the review.

Millennial Manatees is a worker-placement(ish) card(ish) game for one to four players. In it players are assuming roles of manatees tasked with paying off their identical student loan debt: 20 coins. The first player to make wise venture investments and create the best ROI will be crowned the winner! Please keep reading. This game is not at all a powerhouse economic simulation. It’s a fun game with manatees, avocado toast, and IT COMES IN A FANNY PACK.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box fanny pack. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online directly from the publisher (or Amazon if you wish) or from your FLGS. -T


To setup carefully empty the contents of the fanny pack game box(?) and unfold the game board. Upon it will be placed separated (but shuffled) face-up decks for Basic, Salty, and Big Mood venture cards. Next to these shuffle the Volunteer cards and place the deck face-down. Shuffle the remaining Manatee cards and place somewhere around the game board. Each player chooses a color of manatee and takes all the components matching its shirt color. Unlike the photo below place all “fanatee pack” tokens with the 7 coins side face-up and each player will start the game with three coins. The players will set their debt trackers at the starting position of the debt track, and the first player receives the avocado toast token. Yes, the big one you see below.
Each round begins with the avocado toast holder and continues around the table. The first player will place their manateeple (ooh I like that one) on any card or printed space on the game board. Options include: Basic, Salty, or Big Mood venture cards, Volunteer cards, Boomer Handout board space, Take the Toast board space, and Pay Back Student Debt board space. Once the current toast holder has placed their manateeple the next player may place on any other non-occupied space or card available. Note: the Pay Back Student Debt space is always available for any number of manateeples.

For the cost in coins printed on the cards, the Basic, Salty, and Big Mood venture cards can be purchased and placed in the player’s tableau of cards. This represents the player investing in certain business ventures in the hopes of earning more coins in the long run. Once a player has a venture card in front of them the card will specify how it will be activated and the benefit therein. Many cards allow the player to collect coins, but sometimes cards allow for stealing of other players’ coins or other nefarious doings.

The volunteer cards are drawn face-down and once read by the drawing player are kept face-down in their tableau until the proper game phase activates it or the player plays it to the discard pile.

Once a player decides they want to pay down their debt they will visit the Pay Back Student Debt space on the board. When they do this they will immediately use ALL coins they have earned and apply it directly to their debt by moving their tracker down the line by the amount paid.

By placing the manateeple on the Take the Toast space, that player simply takes the toast token and becomes the first player of the next round. By placing the manateeple on the Boomer Handout space the player will gain one coin during the Manatee phase.

The Manatee phase consists of the first player flipping the top card of the Manatee deck. Most of the cards in this deck are art depictions of manatees in different attire and hairstyles. When a Manatee card is flipped during this phase, all players reference any venture cards in their tableau to see if the manatee will trigger their card. For example, a manatee may be dressed in an orange shirt, wearing sunglasses, and holding a yoga mat. For those players whose venture cards are triggered by any of these items, their cards will bestow their benefits. There are two other types of cards in this deck as well, but I will let you experience these when you play.


Turns continue in this fashion of placing manateeples in unique spaces or cards, resolving any immediate effects, playing volunteer cards, flipping and resolving Manatee cards, and paying down student debt until one player has paid off the entire sum and wins the game! Then the hardest part of the game will commence: attempting to put all the components back in the fanny pack so that they are not damaged. Good luck.
Components. This game has some pretty spectacular components coupled with some really great art. Obviously, having a game packaged in a fanny pack is just delightful, even though I typically despise non-boxed games. Secondly, all the wooden manateeples and avocado toast tokens are just amazing to behold and handle. The cards are good quality and the game features incredible art throughout. I am a big fan of this art style – it is very cartoony and very cool. This theme is just perfection and the game that lies beneath the theme is very surprising.

I say the game beneath the great art and theme is surprising because I was completely not expecting to like this one as much as I do. At its heart it is a very light worker-placement game with hints of take that and based on using currency as victory points. I like all of those mechanics quite a bit, so combining these with aforementioned art and theme works for me on another level.

I feel this game is something I can bring out with almost any crowd of adults and have a smashing great time. There are so many little jokes packed into this little game that make me giggle every time I see them. And come on, a first player token that is avocado toast? It’s too good! I love all the colors assaulting my eyes, and I love all the hate-placement that happens, and I didn’t know that I love manatees as much as I now do.

Look, I am usually pretty positive about the games I play. But I also play a lot of stinkers. This one, thankfully, delivers a super fun game experience in an hour or less, even though the theme is absolutely ridiculous. But I also find that so charming. If you are looking for that special WOW game that is relatively light but incredibly satisfying to play, I strongly recommend checking out Millennial Manatees. Purple Phoenix Games gives this one 10 / 12 soy super americanos (is that a thing?). Display the pink fanny pack with pride next to all your super-serious games and watch as your visitors flock to it and ask what it is. Then play it with them and watch them fall in love as we did. I am very happy to now have this one in my collection.
  
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Gareth von Kallenbach (965 KP) rated the PlayStation 4 version of Jurassic World Evolution in Video Games

Aug 14, 2019  
Jurassic World Evolution
Jurassic World Evolution
2018 | Simulation
People are fickle creatures by nature. They say they want to experience a time when dinosaurs roamed the earth and then they suddenly abandon you when they decide your park is too dangerous. So what if a few people got eaten when my cash flow dried up and my Ceratosaurus had no choice but to break free of its enclosure and snack on a few visitors. Is that really a reason to decide my park isn’t worth visiting any longer? I think not. That is just how things are when you are trying to build a combination of zoo and theme park in Frontier Developments’ latest park simulator game Jurassic World Evolution.

As a kid I used to spend time with my older sister playing dinosaur hunter with my old View-Master and some 3D slides of dinosaurs. We’d pretend that we had gone back in time to an age where dinosaurs walked the earth. As I got older, and technology improved dramatically, I had the opportunity to experience Jurassic Park when it was first released on the big screen and my simple exploration dream turned into a dream of what it would be like to experience this in real life. While dinosaur cloning hasn’t become an actual thing…yet, Jurassic World Evolution introduces you to a world of fossil digging, dinosaur incubating and park managing.

At it’s core, Jurassic World Evolution is a theme park management sim. It’s much less complex than Frontier’s other theme park sim, Planet Coaster, and of course brings with it the main draw of “living” dinosaurs. There are three major departments that you are trying to appease as you bring your park to life, Entertainment, Science and Security. As you play through the initial campaign, you will be given tasks from each department who are all trying to further their own agendas. Entertainment is focused on adding attractions, bringing people into your parks, and ensuring your profit margin is as high as possible. Science is focused on furthering the study of the dinosaurs, ensuring their survivability and tracking down and bringing to life numerous other species from around the globe. Finally, Security is trying to ensure that should a disaster strike, the proper fail-safes are in place to minimize the impact to the visitors and the park. While satisfying all three of these factions is the best way to make money and make your park a success, the tasks you do will impact your reputation with one department as you satisfy the requests of the others. It becomes a balancing act between ensuring each faction is as loyal and happy as possible (to avoid sabotage and espionage) and making enough money to ensure your park continues to function.

You begin the game with a sizable amount of money that you use to build your park and send teams on archeological digs around the world to unearth dinosaur fossils. The teams then bring back the fossils for you to practice your dinosaur cloning skills. Successful dinosaur cloning will result in absolutely breath-takingly detailed dinosaurs being added to your park. It’s up to you to ensure that the dinosaur enclosures are well suited and comfortable for the individual species of dinosaurs that will live in them. Each dinosaur has a specific set of traits that determine its’ comfort level. Some dinosaurs need grassland to run around in, while others are social creatures that don’t do well in solitary confinement. If your dinosaur’s comfort decreases below 50% they will attempt to break free of their enclosures and find what makes them happy and sometimes snacking on fear-stricken patrons is what they seek. So, keeping their comfort levels high is one key to avoiding major catastrophes in your park. After all, a happy dinosaur is one that is less likely to attempt an escape and snack on your paying patrons.

Ensuring your guest are happy and spending money is another key to running a successful park. Adding buildings and attractions for your guests to spend money on increases the rating of your park and adds additional cash flow. You will need all the cash you can get to keep things running smoothly and to prevent “accidents” from occurring. You will also need cash flow to research building improvements, finance other archeological digs, and ultimately continue to grow your park into what you had always envisioned it could be.

Graphically Jurassic World Evolution is absolutely stunning. The dinosaur models are gorgeous, and the weather effects (particularly when it’s raining) take on a near photo-realistic quality. This is easily one of the best-looking games available in this genre. When you aren’t busy managing the park, you’ll have the opportunity to pilot a helicopter and chase down escaped dinosaurs with your handy tranquilizer gun. You will also be given tasks where you will drive a Jeep through your park to do things such as replenish feeders or take pictures of your creations. The ability to traverse your park and get up close and personal with everything you have created is a real joy. As you progress, you can also unlock additional islands for you to create parks on and each island has its own unique challenges and adventures.

No game is perfect however, and Jurassic World Evolution certainly has a few issues. One of the more annoying issues I encountered is that some quests you are given are ones that you had already completed. Instead of the game recognizing I had already completed the quest, I had to redo what had already been done for the quest to continue. In the early stages of the game when you are asked to incubate a specific expensive breed of dinosaur when you have already done so (and it will cost you more than you can really afford to spend) it can get annoying fast. Some folks might also get tired of some of the more monotonous areas of the game, as flying a helicopter to tranquilize an escaped dinosaur the first dozen times you do it is exhilarating, but after that it can start to get a little stale. Additionally, there are some tasks that simply take time to complete such as waiting for a specific type of dinosaur to finish incubating before moving on to the next phase of the mission. As stated above there are ways to help pass the time (drive a Jeep and take some pictures for example), but an option to speed up the time just a bit would have been a real benefit. All-in-all though, these are pretty minor issues I had with an overall amazing game.

The developer Frontier is known for regularly updating their other games, including free (and paid) releases. While I think this game launches with an already incredible amount of variety, I suspect that Frontier will continue to add additional content and dinosaurs to the game. Considering the game launched without mod support (and whether mods will be supported in the future is still unclear) it’s important to have a developer who will continue to update the game and keep things fresh. This is an area that I believe Frontier will do an amazing job.

Jurassic World Evolution isn’t the perfect theme park simulation, but it’s pretty darn close. If you enjoy theme park simulators but have been intimidated by others on the market, you certainly should give this game a try. If you love dinosaurs or ever dreamed of owning your own Jurassic Park someday then this game is an absolute no brainer purchase. I was excited when I got my hands on it at E3, and the final release lived up to all my expectations and more. It’s truly an incredible game in one of this generations most beloved franchises. So, jump in the Jeep and “Welcome to Jurassic Park” (cue the Jurassic Park theme song).

What I liked: Stunning graphics, Accessible theme park management, Huge variety of dinosaurs

What I liked less: Some missions needing to be repeated for no reason