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Purple Phoenix Games (2266 KP) rated Tiny Epic Galaxies: BLAST OFF! in Tabletop Games
Mar 30, 2021
Yes, we have reviewed Tiny Epic Galaxies in the past. We loved it. It’s close to being a Golden Feather Award recipient. It has earned a spot on my Top 10 Games of All Time list. I cannot say enough great things about the game. But wait, a newer updated version has recently hit the scene. Is it just new art on the same game? Nope. Read on.
I will not be explaining the entire game in this review as indeed it is mostly the same game as before. However, I will be visiting some differences between this version and the original.
Firstly, the art is most certainly different. The card layouts are all different. The components are completely different. It is markedly improved for me, but I will save my gushings until the end.
Mechanics-wise, the differences are slight, but perfectly altered. For starters, many of the benefits of using planet powers have been streamlined, simplified, and make a lot of sense. Much of this has to do with iconography on the cards, but also the powers are mostly brand new. Additionally, this version rids players of the Secret Mission cards from the original. Now, I enjoyed that aspect of OG TEG, but I did not find myself pining for it whilst playing BLAST OFF! Also removed from this version is the seventh action die; BLAST OFF! comes complete with six dice total. Again, it reduces the number of actions that can be completed on a turn, but I haven’t missed that extra die. One of the greatest changes in this version is the Converter tweak. In the original game a player would need to sacrifice two inactive dice to convert a third die to whichever face was needed. In the new version, only one die is needed for sacrifice along with either one Energy or one Culture value. The Converter was always neglected in the older version, and now it’s a real option during play.
I do wish certain aspects of the older version were included, however. What has been eliminated in the streamlining process is the Solo mode and the fifth player. BLAST OFF! can accommodate two to four players now instead of one to five players, with the black components being axed from this version. I will miss the Solo mode mostly because I used to love breaking out the game later at night once the kids were asleep to try to conquer the Red rival (I almost never play Red). I do understand that a Solo mode may still be created in the future by Gamelyn directly or by another gamer.
All of these changes are minor, but equate to a much better gameplay overall. I do want to speak more on components, so let’s away with them.
Components. Okay, BLAST OFF! boasts improvements on the original game on every facet of components. Yes, the materials are similar quality, so it’s a wash there, but everything else is so much better. The dice are bigger, and ORANGE (great choice btw)! The iconography is much easier to understand and decipher throughout the game. The planets now have two new alignments: Life (plant icon) and Tech (gear icon). I feel the iconography and terminology in the first version could be confusing to new players, but plants vs gears is easy to distinguish. The ships are more stylized now, and the inclusion of this new Galaxy Slider to move up the Galaxy Track on the mats is most excellent. All of these improvements definitely cater to new Tiny Epic Galaxies players, and are most welcome as I try to convince my brother that this is one of the best games out there.
Obviously I am keeping this version and am seriously considering weeding out my original version of TEG with all expansions in favor for this. I just feel better playing it. It is more streamlined, easier to play and teach, and I love the way it looks on the table much more. One minor wish I have for the game is different player colors. This game could have been a triumph with just four different player colors from the original. Now, there’s nothing wrong with tried and true blue, yellow, green, and red, but I’m much more interested in playing a game with fuscia, purple, volt (like our green color we use throughout our branding), and aqua. Maybe it has to do with colorblindness, I don’t know, but take on the colors like are found in Seasons or something, and this game would blast off higher on my Top 10 Games of All Time list for sure.
That said, Purple Phoenix Games still gives this one a rocket of a GOLDEN FEATHER AWARD! If you are a fan of the original but wish new players to the game would enjoy it more, check out BLAST OFF! Nearly everything that has been changed caters to newer players and giving all players a more aesthetically-pleasing experience over the original. I will definitely be playing my copy a TON. Maybe if I ask nicely Gamelyn Games will make me some different player colors. Maybe.
I will not be explaining the entire game in this review as indeed it is mostly the same game as before. However, I will be visiting some differences between this version and the original.
Firstly, the art is most certainly different. The card layouts are all different. The components are completely different. It is markedly improved for me, but I will save my gushings until the end.
Mechanics-wise, the differences are slight, but perfectly altered. For starters, many of the benefits of using planet powers have been streamlined, simplified, and make a lot of sense. Much of this has to do with iconography on the cards, but also the powers are mostly brand new. Additionally, this version rids players of the Secret Mission cards from the original. Now, I enjoyed that aspect of OG TEG, but I did not find myself pining for it whilst playing BLAST OFF! Also removed from this version is the seventh action die; BLAST OFF! comes complete with six dice total. Again, it reduces the number of actions that can be completed on a turn, but I haven’t missed that extra die. One of the greatest changes in this version is the Converter tweak. In the original game a player would need to sacrifice two inactive dice to convert a third die to whichever face was needed. In the new version, only one die is needed for sacrifice along with either one Energy or one Culture value. The Converter was always neglected in the older version, and now it’s a real option during play.
I do wish certain aspects of the older version were included, however. What has been eliminated in the streamlining process is the Solo mode and the fifth player. BLAST OFF! can accommodate two to four players now instead of one to five players, with the black components being axed from this version. I will miss the Solo mode mostly because I used to love breaking out the game later at night once the kids were asleep to try to conquer the Red rival (I almost never play Red). I do understand that a Solo mode may still be created in the future by Gamelyn directly or by another gamer.
All of these changes are minor, but equate to a much better gameplay overall. I do want to speak more on components, so let’s away with them.
Components. Okay, BLAST OFF! boasts improvements on the original game on every facet of components. Yes, the materials are similar quality, so it’s a wash there, but everything else is so much better. The dice are bigger, and ORANGE (great choice btw)! The iconography is much easier to understand and decipher throughout the game. The planets now have two new alignments: Life (plant icon) and Tech (gear icon). I feel the iconography and terminology in the first version could be confusing to new players, but plants vs gears is easy to distinguish. The ships are more stylized now, and the inclusion of this new Galaxy Slider to move up the Galaxy Track on the mats is most excellent. All of these improvements definitely cater to new Tiny Epic Galaxies players, and are most welcome as I try to convince my brother that this is one of the best games out there.
Obviously I am keeping this version and am seriously considering weeding out my original version of TEG with all expansions in favor for this. I just feel better playing it. It is more streamlined, easier to play and teach, and I love the way it looks on the table much more. One minor wish I have for the game is different player colors. This game could have been a triumph with just four different player colors from the original. Now, there’s nothing wrong with tried and true blue, yellow, green, and red, but I’m much more interested in playing a game with fuscia, purple, volt (like our green color we use throughout our branding), and aqua. Maybe it has to do with colorblindness, I don’t know, but take on the colors like are found in Seasons or something, and this game would blast off higher on my Top 10 Games of All Time list for sure.
That said, Purple Phoenix Games still gives this one a rocket of a GOLDEN FEATHER AWARD! If you are a fan of the original but wish new players to the game would enjoy it more, check out BLAST OFF! Nearly everything that has been changed caters to newer players and giving all players a more aesthetically-pleasing experience over the original. I will definitely be playing my copy a TON. Maybe if I ask nicely Gamelyn Games will make me some different player colors. Maybe.

Ryan Hill (152 KP) rated The Last Samurai (2003) in Movies
Jun 23, 2019
" I will tell you, how he lived"
The honour and code of the samurai has always been enticing to a Western civilisation that is far removed from such customs, which perhaps makes The Last Samurai such an enticing, enigmatic film. Edward Zwick crafts quite an epic adventure rich in mythology & thematic resonance that while traditionally Hollywood in its construction still manages to exist a cut above many such movies of its ilk, a touch of class surrounding how the story of Captain Nathan Algren is put together, based as it is on several real life legendary American figures who played key roles in the Satsuma Rebellion in Japan during the late 19th century. This isn't a direct re-telling of those events but serves as a leaping off point to construct a tale about a stranger in a strange land, of a man haunted by fighting an unjust war who rediscovers his honour & place in the world through a dying culture. Zwick's film is slick, sweeping, beautifully shot and frequently involving, backed up by a strong performance by Tom Cruise in one of those roles that remind you just what a good actor he can be.
In the role of Algren, Cruise begins a dejected man living out of a bottle, bereft of purpose & suffering post-Civil War nightmares of a man touted as a hero despite feeling the guilt of slaughtering Indians crushed under the might of a military machine; in that sense, The Last Samurai is very anti-war in its message, John Logan's story painting the Americans and specifically the Imperialist Japanese not in the greatest light. Cruise takes Algren on a traditional voyage of discovery, first pitted against the samurai code & eventually becoming consumed by it, consumed by the similarity of the way of the warrior between both cultures - and Ken Watanabe's dignified samurai 'rebel' Katsumoto learns from him, as well as the other way around, with Cruise remaining stoic & only getting flashes of a chance to display the usual Cruise charm, but that's OK - Algren isn't the kind of character to benefit from that, Cruise's natural magnetism is enough here. Wit is provided thankfully through, albeit briefly, Billy Connolly as a tough old Irish veteran & chiefly Timothy Spall as our portly 'narrator' of sorts, who serves to help mythologise Algren & the legend itself. Zwick is most concerned with that, you see, the idea of legends and how men become them, exploring that concept alongside digging into the cultural rituals and practises of a changing Japan.
Algren's story is placed at a time when the old ways of Japan were shifting, under the pressures of global politics & business; the Emperor here is a naive young man, sitting on an empty throne, looking to Watanabe for validation as his advisor's push to quash a rebellion fighting to preserve the old ways, preserve Japanese interests as America knocks on the door. That's why Cruise's role here is so interesting, his character learning of the samurai code & helping those around him remember their history, and Zwick explores well the concept of national identity alongside personal ideas of myth, legend & destiny. It all boils together in a careful script, never overblown, which neatly develops the relationships involved & helps you fully believe Algren's transformation into the eponymous 'last samurai'. Along the way, Zwick doesn't forget theatrics - staging plenty of well staged & intense fight scenes which utilise the strong Japanese production design, before building to a quite epic war climax with army pitted against army, with personal stakes cutting through it, backed up indeed by another superlative score by Hans Zimmer. It becomes more than just a historical swords & armour film, reaching deeper on several levels.
What could have been a slow paced, potentially ponderous movie is avoided well by Edward Zwick, who with The Last Samurai delivers one of the stronger historical adventure epics of recent years. Beautifully shot in many places, with some excellent cinematography & production standards, not to mention an impressive script well acted in particular by Tom Cruise & Ken Watanabe, Zwick creates a recognisably Hollywood picture but for once a movie that doesn't dumb down, doesn't pander and ultimately serves as an often involving, often damn well made story. Especially one to check out if you love the way of the samurai.
In the role of Algren, Cruise begins a dejected man living out of a bottle, bereft of purpose & suffering post-Civil War nightmares of a man touted as a hero despite feeling the guilt of slaughtering Indians crushed under the might of a military machine; in that sense, The Last Samurai is very anti-war in its message, John Logan's story painting the Americans and specifically the Imperialist Japanese not in the greatest light. Cruise takes Algren on a traditional voyage of discovery, first pitted against the samurai code & eventually becoming consumed by it, consumed by the similarity of the way of the warrior between both cultures - and Ken Watanabe's dignified samurai 'rebel' Katsumoto learns from him, as well as the other way around, with Cruise remaining stoic & only getting flashes of a chance to display the usual Cruise charm, but that's OK - Algren isn't the kind of character to benefit from that, Cruise's natural magnetism is enough here. Wit is provided thankfully through, albeit briefly, Billy Connolly as a tough old Irish veteran & chiefly Timothy Spall as our portly 'narrator' of sorts, who serves to help mythologise Algren & the legend itself. Zwick is most concerned with that, you see, the idea of legends and how men become them, exploring that concept alongside digging into the cultural rituals and practises of a changing Japan.
Algren's story is placed at a time when the old ways of Japan were shifting, under the pressures of global politics & business; the Emperor here is a naive young man, sitting on an empty throne, looking to Watanabe for validation as his advisor's push to quash a rebellion fighting to preserve the old ways, preserve Japanese interests as America knocks on the door. That's why Cruise's role here is so interesting, his character learning of the samurai code & helping those around him remember their history, and Zwick explores well the concept of national identity alongside personal ideas of myth, legend & destiny. It all boils together in a careful script, never overblown, which neatly develops the relationships involved & helps you fully believe Algren's transformation into the eponymous 'last samurai'. Along the way, Zwick doesn't forget theatrics - staging plenty of well staged & intense fight scenes which utilise the strong Japanese production design, before building to a quite epic war climax with army pitted against army, with personal stakes cutting through it, backed up indeed by another superlative score by Hans Zimmer. It becomes more than just a historical swords & armour film, reaching deeper on several levels.
What could have been a slow paced, potentially ponderous movie is avoided well by Edward Zwick, who with The Last Samurai delivers one of the stronger historical adventure epics of recent years. Beautifully shot in many places, with some excellent cinematography & production standards, not to mention an impressive script well acted in particular by Tom Cruise & Ken Watanabe, Zwick creates a recognisably Hollywood picture but for once a movie that doesn't dumb down, doesn't pander and ultimately serves as an often involving, often damn well made story. Especially one to check out if you love the way of the samurai.

Lucy Buglass (45 KP) rated Knives Out (2019) in Movies
Oct 24, 2019
Due to its ensemble cast, gorgeous aesthetics and whodunit storyline, it’s safe to say that I had high expectations for Knives Out.
I’m pleased to report that it surpassed each and every one of them.
Rian Johnson’s tale of mystery follows the death of renowned crime novelist Harlan Thrombey (Christopher Plummer), which took place after his 85th birthday. Presumed to be a murder, his eccentric and very large family are soon under investigation by Detective Benoit Blanc (Daniel Craig) and his team.
Straight away, Daniel Craig steals the show with his hilarious performance of Detective Blanc. From his deep Southern American drawl to his quirky mannerisms, this is so far removed from what you’d expect from a Craig performance. I’ve never seen him have this much fun in a role before.
He’s tasked with getting to the bottom of what happened, which involves a delightful series of interviews in which the family are sitting in front of several display knives, just one of the many eccentricities of the Thrombey manor house. In terms of set design it’s just glorious to look at, and even one of the characters compares it to a Cluedo board.
Even the characters themselves are quirky enough to be boxed up inside the classic board game, and could give the likes of Miss Scarlet and Colonel Mustard a run for their money.
Characters include Thrombey’s daughter and real estate mogul Linda Drysdale (Jamie Lee Curtis), her husband Richard (Don Johnson), and outcast trust fund son Ransom (Chris Evans), who form quite the dysfunctional family even when you remove them from the bigger picture.
Then there’s the rather insufferable, yet hugely entertaining, lifestyle guru Joni Thrombey (Toni Collette) and her daughter and social activist Meg (Katherine Langford). These two characters are parodies of popular blogging culture and ‘social justice warriors’, and they’re hilarious.
Each character has been wonderfully crafted by Rian Johnson, who both wrote and directed Knives Out. They’re essentially caricatures, but the result of this is a thoroughly entertaining cinema experience. What a brilliant use of such a talented cast.
The only seemingly normal person wrapped up in all this is caretaker Marta Cabrera (Ana de Armas), who acted as both a friend and nurse to Harlan prior to his death. Even against a backdrop of such bold characters, de Armas’ performance shines just as brightly.
Mysteries are hard to get right, and being able to predict the ending is a bragging right for many cinephiles. Well unfortunately, this script absolutely floored me with how fantastic it was, and I was unable to predict anything that went down. Johnson has serious talent when it comes to crafting a murder-mystery.
Don’t even get me started on how gorgeous the wardrobe in this film is either. If anyone knows where I can get Jamie Lee Curtis’ striking red suit, you need to tell me immediately.
Watching Knives Out was the most fun I’ve had in the cinema this year, perhaps ever. I was fully engrossed from start to finish, and walked out with the biggest smile on my face.
If you see one film this autumn, make it this one. You won’t regret it.
I’m pleased to report that it surpassed each and every one of them.
Rian Johnson’s tale of mystery follows the death of renowned crime novelist Harlan Thrombey (Christopher Plummer), which took place after his 85th birthday. Presumed to be a murder, his eccentric and very large family are soon under investigation by Detective Benoit Blanc (Daniel Craig) and his team.
Straight away, Daniel Craig steals the show with his hilarious performance of Detective Blanc. From his deep Southern American drawl to his quirky mannerisms, this is so far removed from what you’d expect from a Craig performance. I’ve never seen him have this much fun in a role before.
He’s tasked with getting to the bottom of what happened, which involves a delightful series of interviews in which the family are sitting in front of several display knives, just one of the many eccentricities of the Thrombey manor house. In terms of set design it’s just glorious to look at, and even one of the characters compares it to a Cluedo board.
Even the characters themselves are quirky enough to be boxed up inside the classic board game, and could give the likes of Miss Scarlet and Colonel Mustard a run for their money.
Characters include Thrombey’s daughter and real estate mogul Linda Drysdale (Jamie Lee Curtis), her husband Richard (Don Johnson), and outcast trust fund son Ransom (Chris Evans), who form quite the dysfunctional family even when you remove them from the bigger picture.
Then there’s the rather insufferable, yet hugely entertaining, lifestyle guru Joni Thrombey (Toni Collette) and her daughter and social activist Meg (Katherine Langford). These two characters are parodies of popular blogging culture and ‘social justice warriors’, and they’re hilarious.
Each character has been wonderfully crafted by Rian Johnson, who both wrote and directed Knives Out. They’re essentially caricatures, but the result of this is a thoroughly entertaining cinema experience. What a brilliant use of such a talented cast.
The only seemingly normal person wrapped up in all this is caretaker Marta Cabrera (Ana de Armas), who acted as both a friend and nurse to Harlan prior to his death. Even against a backdrop of such bold characters, de Armas’ performance shines just as brightly.
Mysteries are hard to get right, and being able to predict the ending is a bragging right for many cinephiles. Well unfortunately, this script absolutely floored me with how fantastic it was, and I was unable to predict anything that went down. Johnson has serious talent when it comes to crafting a murder-mystery.
Don’t even get me started on how gorgeous the wardrobe in this film is either. If anyone knows where I can get Jamie Lee Curtis’ striking red suit, you need to tell me immediately.
Watching Knives Out was the most fun I’ve had in the cinema this year, perhaps ever. I was fully engrossed from start to finish, and walked out with the biggest smile on my face.
If you see one film this autumn, make it this one. You won’t regret it.

Darren (1599 KP) rated The Abominable Snowman (1957) in Movies
Jul 8, 2019 (Updated Oct 24, 2019)
Due to its ensemble cast, gorgeous aesthetics and whodunit storyline, it’s safe to say that I had high expectations for Knives Out.
I’m pleased to report that it surpassed each and every one of them.
Rian Johnson’s tale of mystery follows the death of renowned crime novelist Harlan Thrombey (Christopher Plummer), which took place after his 85th birthday. Presumed to be a murder, his eccentric and very large family are soon under investigation by Detective Benoit Blanc (Daniel Craig) and his team.
Straight away, Daniel Craig steals the show with his hilarious performance of Detective Blanc. From his deep Southern American drawl to his quirky mannerisms, this is so far removed from what you’d expect from a Craig performance. I’ve never seen him have this much fun in a role before.
He’s tasked with getting to the bottom of what happened, which involves a delightful series of interviews in which the family are sitting in front of several display knives, just one of the many eccentricities of the Thrombey manor house. In terms of set design it’s just glorious to look at, and even one of the characters compares it to a Cluedo board.
Even the characters themselves are quirky enough to be boxed up inside the classic board game, and could give the likes of Miss Scarlet and Colonel Mustard a run for their money.
Characters include Thrombey’s daughter and real estate mogul Linda Drysdale (Jamie Lee Curtis), her husband Richard (Don Johnson), and outcast trust fund son Ransom (Chris Evans), who form quite the dysfunctional family even when you remove them from the bigger picture.
Then there’s the rather insufferable, yet hugely entertaining, lifestyle guru Joni Thrombey (Toni Collette) and her daughter and social activist Meg (Katherine Langford). These two characters are parodies of popular blogging culture and ‘social justice warriors’, and they’re hilarious.
Each character has been wonderfully crafted by Rian Johnson, who both wrote and directed Knives Out. They’re essentially caricatures, but the result of this is a thoroughly entertaining cinema experience. What a brilliant use of such a talented cast.
The only seemingly normal person wrapped up in all this is caretaker Marta Cabrera (Ana de Armas), who acted as both a friend and nurse to Harlan prior to his death. Even against a backdrop of such bold characters, de Armas’ performance shines just as brightly.
Mysteries are hard to get right, and being able to predict the ending is a bragging right for many cinephiles. Well unfortunately, this script absolutely floored me with how fantastic it was, and I was unable to predict anything that went down. Johnson has serious talent when it comes to crafting a murder-mystery.
Don’t even get me started on how gorgeous the wardrobe in this film is either. If anyone knows where I can get Jamie Lee Curtis’ striking red suit, you need to tell me immediately.
Watching Knives Out was the most fun I’ve had in the cinema this year, perhaps ever. I was fully engrossed from start to finish, and walked out with the biggest smile on my face.
If you see one film this autumn, make it this one. You won’t regret it.
I’m pleased to report that it surpassed each and every one of them.
Rian Johnson’s tale of mystery follows the death of renowned crime novelist Harlan Thrombey (Christopher Plummer), which took place after his 85th birthday. Presumed to be a murder, his eccentric and very large family are soon under investigation by Detective Benoit Blanc (Daniel Craig) and his team.
Straight away, Daniel Craig steals the show with his hilarious performance of Detective Blanc. From his deep Southern American drawl to his quirky mannerisms, this is so far removed from what you’d expect from a Craig performance. I’ve never seen him have this much fun in a role before.
He’s tasked with getting to the bottom of what happened, which involves a delightful series of interviews in which the family are sitting in front of several display knives, just one of the many eccentricities of the Thrombey manor house. In terms of set design it’s just glorious to look at, and even one of the characters compares it to a Cluedo board.
Even the characters themselves are quirky enough to be boxed up inside the classic board game, and could give the likes of Miss Scarlet and Colonel Mustard a run for their money.
Characters include Thrombey’s daughter and real estate mogul Linda Drysdale (Jamie Lee Curtis), her husband Richard (Don Johnson), and outcast trust fund son Ransom (Chris Evans), who form quite the dysfunctional family even when you remove them from the bigger picture.
Then there’s the rather insufferable, yet hugely entertaining, lifestyle guru Joni Thrombey (Toni Collette) and her daughter and social activist Meg (Katherine Langford). These two characters are parodies of popular blogging culture and ‘social justice warriors’, and they’re hilarious.
Each character has been wonderfully crafted by Rian Johnson, who both wrote and directed Knives Out. They’re essentially caricatures, but the result of this is a thoroughly entertaining cinema experience. What a brilliant use of such a talented cast.
The only seemingly normal person wrapped up in all this is caretaker Marta Cabrera (Ana de Armas), who acted as both a friend and nurse to Harlan prior to his death. Even against a backdrop of such bold characters, de Armas’ performance shines just as brightly.
Mysteries are hard to get right, and being able to predict the ending is a bragging right for many cinephiles. Well unfortunately, this script absolutely floored me with how fantastic it was, and I was unable to predict anything that went down. Johnson has serious talent when it comes to crafting a murder-mystery.
Don’t even get me started on how gorgeous the wardrobe in this film is either. If anyone knows where I can get Jamie Lee Curtis’ striking red suit, you need to tell me immediately.
Watching Knives Out was the most fun I’ve had in the cinema this year, perhaps ever. I was fully engrossed from start to finish, and walked out with the biggest smile on my face.
If you see one film this autumn, make it this one. You won’t regret it.

Natasha Khan recommended Bad by Michael Jackson in Music (curated)

Haley Mathiot (9 KP) rated Beauvallet in Books
Apr 27, 2018
When Dona Dominica sets sail on the Santa Maria, she wonders if she will ever meet the infamous El Beauvallet, the English pirate with a reputation of being able to do anything because of witchcraft. But she does not expect her ship to be taken by him, Nor does she expect to be kidnapped by him and taken abord his ship the Venture.
Sir Nicholas Beauvallet captures Dominica and her father and proclaims that he will take them home to Spain, as Dominica has demanded. But falling head over heels in love with her was never part of his plan. In order to please her, he agrees to returning her to her country, but also announces that he will wed her before the year is up. How is Sir Nicholas supposed to come back to Spain to claim fair lady as his bride if all of Spain wants his head? The answer is easily—because Beauvallet can do anything, of course.
This was such a sweet story! I cannot think of words enough to describe how much I adored Beauvallet. The romance was fast-paced, the adventure was exciting, and the language was eloquent. I absolutely loved it. It was a pretty fast read and I read it in a few days. Georgette has many little surprises spread all through the story and tells amazing creative adventures of Beauvallet’s wits, fights, and escapes. It was a perfect blend of a sweeping romance and a gripping adventure.
The story is told in third-person omniscient, so you don’t always have all the details. It was a little hard to get inside the character’s heads at first, but once I learned who they were It was very easy to relate to them.
A wonderful thing about Beauvallet is that when El Beauvallet falls in love with Dominica, he does not claim her as his “love” or as his “mistress” or, in our culture, his “girlfriend,” he claims her as his bride. Which is really the most romantic aspect of it all.
The end was so sweet I won’t tell what happened but rest assured it was wonderful.
I loved this story so much! I have already run out to pick up more books by Georgette Heyer, I am officially a new fan! I cannot wait to read other books by her.
Content: Gloriously clean: no language, no sex.
Recommendation: Boys and girls (it’s such an adventure that boys would like it too!) Ages 13-Adult. It’s not aimed specifically to teens or young people, and would be perfect for an adult as well.
(Beauvallet was first published first in 1929. Reprint copyright to Sourcebooks: 2010)
~Haleyknitz
Sir Nicholas Beauvallet captures Dominica and her father and proclaims that he will take them home to Spain, as Dominica has demanded. But falling head over heels in love with her was never part of his plan. In order to please her, he agrees to returning her to her country, but also announces that he will wed her before the year is up. How is Sir Nicholas supposed to come back to Spain to claim fair lady as his bride if all of Spain wants his head? The answer is easily—because Beauvallet can do anything, of course.
This was such a sweet story! I cannot think of words enough to describe how much I adored Beauvallet. The romance was fast-paced, the adventure was exciting, and the language was eloquent. I absolutely loved it. It was a pretty fast read and I read it in a few days. Georgette has many little surprises spread all through the story and tells amazing creative adventures of Beauvallet’s wits, fights, and escapes. It was a perfect blend of a sweeping romance and a gripping adventure.
The story is told in third-person omniscient, so you don’t always have all the details. It was a little hard to get inside the character’s heads at first, but once I learned who they were It was very easy to relate to them.
A wonderful thing about Beauvallet is that when El Beauvallet falls in love with Dominica, he does not claim her as his “love” or as his “mistress” or, in our culture, his “girlfriend,” he claims her as his bride. Which is really the most romantic aspect of it all.
The end was so sweet I won’t tell what happened but rest assured it was wonderful.
I loved this story so much! I have already run out to pick up more books by Georgette Heyer, I am officially a new fan! I cannot wait to read other books by her.
Content: Gloriously clean: no language, no sex.
Recommendation: Boys and girls (it’s such an adventure that boys would like it too!) Ages 13-Adult. It’s not aimed specifically to teens or young people, and would be perfect for an adult as well.
(Beauvallet was first published first in 1929. Reprint copyright to Sourcebooks: 2010)
~Haleyknitz

Phillip McSween (751 KP) rated Gran Torino (2009) in Movies
Mar 25, 2018
Original
A racist Korean War veteran has to deal with his own prejudice when a Hmong teenager tries to steal his car.
Acting: 8
Clint Eastwood comes out of the gates swinging in playing racist Walt Kowalski. I thought it was a daring role seeing as, even though the character had a strong prejudices, you were still supposed to somehow like and respect him. Clint walks that line finely and pulls the role off with that smooth ease I've seen in a number of his previous roles.
Special love to a strong supporting role from Chee Thao who plays the angry Grandma of the Hmong family. She hates Clint as much as he hates her and their chemistry makes for some hilarious scenes. She captures the role perfectly.
Beginning: 1
Characters: 10
Gran Torino features a rich array of characters with meaning and depth. Walt is a man set in his ways after the war hardened him, but you find his walls slowly tearing down as the movie progresses. He reluctantly lets in the people that he wouldn't normally and finds himself becoming closer to them than his own family. While his heart may have changed, I appreciated the fact that his mouth didn't. Walt, with his brutal honesty, always spoke what was on his mind at all times which was funny and refreshing at the same time.
Thao (Bee Vang) has his own internal struggle as he deals with getting his education while trying to take care of his family and still fit in with the men in his family. He wants to be different than his thug cousins but he's too much of a softy to stand up for himself. Thao and Walt end up on a collision course towards each other surrounded by a number of characters that have their own stories worth paying attention to.
Cinematography/Visuals: 10
A lot of scenes stuck out in my head when considering Gran Torino. From family dinners to one-off scenes with Walt and Thao, the film provides believable insight into Walt becoming closer to his "enemies" than his own family. The dinners were shot in a claustrophobic type of way. Thao's house was littered with people and you find a surrounded Walt trying to navigate his way through while steering clear of being social. The film as a whole was shot in a dark style indicative of looming danger. It's unnerving in a way, but effective at the same time.
Conflict: 10
Genre: 7
Memorability: 10
The hard dramatic shift in the film is like a gut punch, both jarring and unexpected. I appreciate when a film can change tones and still be effective. I also appreciate when films show racism from both sides of the fence. There's a refreshing sense of realism you get with Gran Torino that may be sacrificed in other films for the sake of getting a point across. In Torino, no one is innocent. No one is exempt.
I can't even count the number of one-liners that Walt provides throughout the span of the movie. My personal favorite: "Good day, puss cake." I have often considered how hilarious it would be to randomly say that to someone. There's still time...
Pace: 6
Definitely could have been improvement in the pacing department. The beginning starts off extremely slow before moving at a shaky pace. It finally levels out at about the half hour mark, but the damage had already been done for me at this point.
Plot: 10
Solid storyline from beginning to end that is both intriguing and unique. We are provided with an insight into a different culture in an endearing way that makes you smile.
Resolution: 5
Overall: 77
Gran Torino is an original film that succeeds with gritty realism and strong characters. A few tweaks, particularly a stronger ending, would have put the movie into a higher tier for me. Still a solid watch.
Acting: 8
Clint Eastwood comes out of the gates swinging in playing racist Walt Kowalski. I thought it was a daring role seeing as, even though the character had a strong prejudices, you were still supposed to somehow like and respect him. Clint walks that line finely and pulls the role off with that smooth ease I've seen in a number of his previous roles.
Special love to a strong supporting role from Chee Thao who plays the angry Grandma of the Hmong family. She hates Clint as much as he hates her and their chemistry makes for some hilarious scenes. She captures the role perfectly.
Beginning: 1
Characters: 10
Gran Torino features a rich array of characters with meaning and depth. Walt is a man set in his ways after the war hardened him, but you find his walls slowly tearing down as the movie progresses. He reluctantly lets in the people that he wouldn't normally and finds himself becoming closer to them than his own family. While his heart may have changed, I appreciated the fact that his mouth didn't. Walt, with his brutal honesty, always spoke what was on his mind at all times which was funny and refreshing at the same time.
Thao (Bee Vang) has his own internal struggle as he deals with getting his education while trying to take care of his family and still fit in with the men in his family. He wants to be different than his thug cousins but he's too much of a softy to stand up for himself. Thao and Walt end up on a collision course towards each other surrounded by a number of characters that have their own stories worth paying attention to.
Cinematography/Visuals: 10
A lot of scenes stuck out in my head when considering Gran Torino. From family dinners to one-off scenes with Walt and Thao, the film provides believable insight into Walt becoming closer to his "enemies" than his own family. The dinners were shot in a claustrophobic type of way. Thao's house was littered with people and you find a surrounded Walt trying to navigate his way through while steering clear of being social. The film as a whole was shot in a dark style indicative of looming danger. It's unnerving in a way, but effective at the same time.
Conflict: 10
Genre: 7
Memorability: 10
The hard dramatic shift in the film is like a gut punch, both jarring and unexpected. I appreciate when a film can change tones and still be effective. I also appreciate when films show racism from both sides of the fence. There's a refreshing sense of realism you get with Gran Torino that may be sacrificed in other films for the sake of getting a point across. In Torino, no one is innocent. No one is exempt.
I can't even count the number of one-liners that Walt provides throughout the span of the movie. My personal favorite: "Good day, puss cake." I have often considered how hilarious it would be to randomly say that to someone. There's still time...
Pace: 6
Definitely could have been improvement in the pacing department. The beginning starts off extremely slow before moving at a shaky pace. It finally levels out at about the half hour mark, but the damage had already been done for me at this point.
Plot: 10
Solid storyline from beginning to end that is both intriguing and unique. We are provided with an insight into a different culture in an endearing way that makes you smile.
Resolution: 5
Overall: 77
Gran Torino is an original film that succeeds with gritty realism and strong characters. A few tweaks, particularly a stronger ending, would have put the movie into a higher tier for me. Still a solid watch.

Ivana A. | Diary of Difference (1171 KP) rated Death in the Dojo in Books
Feb 3, 2020
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I remember reading The Death in the Dojo a few years ago. I still remember the story and the feelings it brought me. This is a story about a mystery, about karate and the love between a daughter and her dad. I need to just say that this book has and always will have a special place in my heart.
I have been in a dojo since I remember myself. And the sensei is no one else, but my dad. From the very first kata and my first wins and losses, till the days when I started becoming a national champion and travelling across countries, my dad was always the person beside me. The one to guide me and show me the right way. The one to pick me when I fall, and the one who believed in me, when everyone else didn’t.
<a href="https://www.instagram.com/p/BjcxJkkHvqM/?utm_source=ig_embed&utm_campaign=loading">View this post on Instagram</a>
<img src="https://scontent.flhr4-2.fna.fbcdn.net/v/t1.0-9/69274792_10218442591163314_2586922513925668864_n.jpg?_nc_cat=111&_nc_ohc=eAIbM8tluQsAQkJbY13yqjMs4qIoY3HOETTDejocPqnuBjqe2LvSD-gFg&_nc_ht=scontent.flhr4-2.fna&oh=d67564d709a3f04aa23cab0d245d4732&oe=5E79F277"/>
<b><i>“I went over to the Asano dojo for the last half hour of training and saw a good fight among six black belts. I stood and watched the white gi’s moving quickly round the wooden floor, black belts flying. There was something beautiful about this, more like a dance rather than a fight. It made me feel sad, not to be there doing it. "</i></b>
Even though this book is not the best mystery you will ever read, I doubt that was its real purpose.
I believe that the purpose of this book was to show us a glimpse of what karate really means, to show us the honour, the respect, the persistence we all share in unison.
<b><i>“It was true that the great masters seemed to have an unusual sense of peace around them.”</i></b>
Death in the Dojo starts off when Kate, a journalist, is tasked to investigate the recent murder of the famous karateka Kawaguchi. It is a complete mystery how he would be killed with just one punch called gyaku zuki and die. The mystery is not behind whether it’s possible for him to die from one punch, but the mystery is why he allowed for this to happen. As a master, he is very well able to defend himself against just one punch.
On this note, I have to mention that in the book, the punch is spelled as “yaku-zuki”, which is incorrect.
When this mystery is connected to another mystery that happened many years ago, Kate is determined to find the full truth once and for all.
Even though it is quite a short book, it contains a lot of information and a couple of unexpected plot twists. It captures perfectly the cultural differences between England and Japan, which is shown through the love and relationships between daughters and their dads.
<b><i>“It was my Dad who taught me how to fight. He never treated me any differently than my brother. He showed me how to fight with my fists up when I was five and to get up quickly if I fell down. I was never allowed to give up. … It was a lesson that would be useful to me many times over the years. Whenever something bad happens in my life and I feel like giving up, I hear dad’s voice in my ears, telling me to get up off the floor.”</i></b>
I truly loved this book. It will always stay in my heart. I will keep coming to it when I miss my karate days. I recommend it if you like mysteries and martial arts. Also if you are a fan of the Japanese culture. The ending wasn't the best mystery ending ever, as the story went sort of unfinished, and we didn't truly solve one of the mysteries, but it was still a lovely read for me.
<b><i>This blog post is dedicated to my amazing and one and only dad! I love you! </i></b>
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<img src="https://diaryofdifference.com/wp-content/uploads/2019/11/Book-Review-Banner-30.png"/>
I remember reading The Death in the Dojo a few years ago. I still remember the story and the feelings it brought me. This is a story about a mystery, about karate and the love between a daughter and her dad. I need to just say that this book has and always will have a special place in my heart.
I have been in a dojo since I remember myself. And the sensei is no one else, but my dad. From the very first kata and my first wins and losses, till the days when I started becoming a national champion and travelling across countries, my dad was always the person beside me. The one to guide me and show me the right way. The one to pick me when I fall, and the one who believed in me, when everyone else didn’t.
<a href="https://www.instagram.com/p/BjcxJkkHvqM/?utm_source=ig_embed&utm_campaign=loading">View this post on Instagram</a>
<img src="https://scontent.flhr4-2.fna.fbcdn.net/v/t1.0-9/69274792_10218442591163314_2586922513925668864_n.jpg?_nc_cat=111&_nc_ohc=eAIbM8tluQsAQkJbY13yqjMs4qIoY3HOETTDejocPqnuBjqe2LvSD-gFg&_nc_ht=scontent.flhr4-2.fna&oh=d67564d709a3f04aa23cab0d245d4732&oe=5E79F277"/>
<b><i>“I went over to the Asano dojo for the last half hour of training and saw a good fight among six black belts. I stood and watched the white gi’s moving quickly round the wooden floor, black belts flying. There was something beautiful about this, more like a dance rather than a fight. It made me feel sad, not to be there doing it. "</i></b>
Even though this book is not the best mystery you will ever read, I doubt that was its real purpose.
I believe that the purpose of this book was to show us a glimpse of what karate really means, to show us the honour, the respect, the persistence we all share in unison.
<b><i>“It was true that the great masters seemed to have an unusual sense of peace around them.”</i></b>
Death in the Dojo starts off when Kate, a journalist, is tasked to investigate the recent murder of the famous karateka Kawaguchi. It is a complete mystery how he would be killed with just one punch called gyaku zuki and die. The mystery is not behind whether it’s possible for him to die from one punch, but the mystery is why he allowed for this to happen. As a master, he is very well able to defend himself against just one punch.
On this note, I have to mention that in the book, the punch is spelled as “yaku-zuki”, which is incorrect.
When this mystery is connected to another mystery that happened many years ago, Kate is determined to find the full truth once and for all.
Even though it is quite a short book, it contains a lot of information and a couple of unexpected plot twists. It captures perfectly the cultural differences between England and Japan, which is shown through the love and relationships between daughters and their dads.
<b><i>“It was my Dad who taught me how to fight. He never treated me any differently than my brother. He showed me how to fight with my fists up when I was five and to get up quickly if I fell down. I was never allowed to give up. … It was a lesson that would be useful to me many times over the years. Whenever something bad happens in my life and I feel like giving up, I hear dad’s voice in my ears, telling me to get up off the floor.”</i></b>
I truly loved this book. It will always stay in my heart. I will keep coming to it when I miss my karate days. I recommend it if you like mysteries and martial arts. Also if you are a fan of the Japanese culture. The ending wasn't the best mystery ending ever, as the story went sort of unfinished, and we didn't truly solve one of the mysteries, but it was still a lovely read for me.
<b><i>This blog post is dedicated to my amazing and one and only dad! I love you! </i></b>
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Purple Phoenix Games (2266 KP) rated Posthuman in Tabletop Games
Aug 25, 2021
So many storytellers have attempted to predict, or at least depict, the future of humanity. Many assert that a cataclysmic event will trigger some dark post-apocalyptic culture of humanity’s last breath on Earth. Others would have us fleeing to the stars to colonize and begin our species anew. But what if the former was correct and instead of becoming X-Men humans would rapidly mutate and become… something else entirely?
Posthuman is set in that dark post-apocalyptic horrorscape and is an exploration adventure game with character upgrading and dice-driven combat. The twist here is that humans are trying to escape the mutant creatures to The Fortress, a safe haven for all, but once infected may turn mutant and also turn on the party to prevent that glorious end. In this review, however, I will be playing through the solo rules, and they do not have players turning into mutants during the game. Bummer, eh?
DISCLAIMER: We are using the Kickstarter Deluxe version of the game. We do have the Defiant expansion from the KS campaign, but will not be using it for this review (I don’t think). Also, we do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. -T
To setup consult the rulebook, as there are so many decks of cards and character setup steps that need to happen that I just cannot detail here. Once setup your play area will look something like the photo below. Once setup is complete you are ready to begin your journey to The Fortress.
Posthuman is played over a series of rounds until the player wins or loses. The only way to win is to enter The Fortress before the Event deck runs out, and obviously the only way to lose is to run the Event deck out of cards or become a mutant by suffering five scars.
A round consists of several phases. The first phase is Event Resolution. The player will flip the top Event card and resolve its text. These Events could be a one-shot bad (or good) thing for the player, or may be an ongoing Seasonal Event that will stay in play until another Seasonal Event is drawn.
After the Events, characters will need to Eat to survive. Characters will be able to forage for food in a subsequent phase, but know that food is very important and if characters go too long without eating they will be suffering penalties of their Health and Morale.
Once fed (or starved, I suppose), the player will Declare an Action from the following: Camp, Forage, Scout, or Move (in multiplayer there is an additional action as well). To Camp players will forego any other action to heal their character. When a character Forages they will flip the current tile’s marker to show it may no longer be foraged and draw a Supplies card to see what supplies they will be able to gather. These could be more food tokens, ammo, equipment or weapons. To Scout a character will draw terrain tiles equal to the number of exits shown on their current terrain tile. The player will place the tiles however they want and this will provide insight into future locations and what they may hold. Lastly a player may Move into a connected terrain tile and begin having encounters upon it.
Most of the action in Posthuman comes as a result of having encounters on terrain tiles. Depending on where the character meeple is located on the Central Board track encounters will be drawn from the level one, two, or three decks and encountered immediately. Most of the encounters are combats, and I could write another whole post on combat, but I will spare you the details and merely say that combat is very involved and encompasses many steps to resolve. At the end of the combat a character may receive the encountered creature card as a VP trophy to be spent later on upgrades. The VP card may also instruct the player to move the meeple one space closer to The Fortress on the Central Board track. The other type of encounter card presents choices for the player to make or stat tests to overcome via die rolls.
Play continues in this fashion until the player wins by reaching The Fortress, or by losing to the forces set against them.
Components. This box is chock FULL of components and they are all super high-quality and enjoyable to play with. I do have a couple issues with some bits. Firstly, the player boards are quite small, and the tracking cubes are not meant for big meaty paws at all. Similarly, the tracking chits to be used for stats on the player board are flimsy and don’t really stay in place too well. Also the game comes with two different shades of gray player meeple colors and NOT a purple option. Shame! Shame! Shame!
When all is said and done Posthuman delivers an exciting experience on the table for a solo player and indulges the player’s need to roll dice on the regular. Just me? Didn’t think so. The combat is great, but I found myself discarding more enemies than defeating in some games and that is quite annoying. One game I refused to Scout at all and that totally bit me in the booty. So Scout, y’all.
Just know that playing this solo is NOT a cakewalk at all. I watched a playthrough video where the host won the game but nearly every roll of the die was favorable and every combat successful. Even still, she nearly ran out of time and lost the game. So games really can come down to the wire. Now, I haven’t really gotten very close to winning yet, but my day is coming!
I like this one a lot, and will certainly be going back to it for my solo plays. I have been playing some really great solo games lately, and I am very thankful for that. Posthuman, however, I don’t think will get much multiplayer action at my house. The rules are plentiful and the people I normally game with do not enjoy rules-heavy games. Similarly, I don’t think the theme is for everyone. I dig it, but different strokes and all. If you are in the market for a new (to you) game that can be played solo or multiplayer with an interesting theme and is pretty difficult, look up Posthuman. Just stay away from the mutants. These do NOT want to recruit you to their school for gifted people.
Posthuman is set in that dark post-apocalyptic horrorscape and is an exploration adventure game with character upgrading and dice-driven combat. The twist here is that humans are trying to escape the mutant creatures to The Fortress, a safe haven for all, but once infected may turn mutant and also turn on the party to prevent that glorious end. In this review, however, I will be playing through the solo rules, and they do not have players turning into mutants during the game. Bummer, eh?
DISCLAIMER: We are using the Kickstarter Deluxe version of the game. We do have the Defiant expansion from the KS campaign, but will not be using it for this review (I don’t think). Also, we do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. -T
To setup consult the rulebook, as there are so many decks of cards and character setup steps that need to happen that I just cannot detail here. Once setup your play area will look something like the photo below. Once setup is complete you are ready to begin your journey to The Fortress.
Posthuman is played over a series of rounds until the player wins or loses. The only way to win is to enter The Fortress before the Event deck runs out, and obviously the only way to lose is to run the Event deck out of cards or become a mutant by suffering five scars.
A round consists of several phases. The first phase is Event Resolution. The player will flip the top Event card and resolve its text. These Events could be a one-shot bad (or good) thing for the player, or may be an ongoing Seasonal Event that will stay in play until another Seasonal Event is drawn.
After the Events, characters will need to Eat to survive. Characters will be able to forage for food in a subsequent phase, but know that food is very important and if characters go too long without eating they will be suffering penalties of their Health and Morale.
Once fed (or starved, I suppose), the player will Declare an Action from the following: Camp, Forage, Scout, or Move (in multiplayer there is an additional action as well). To Camp players will forego any other action to heal their character. When a character Forages they will flip the current tile’s marker to show it may no longer be foraged and draw a Supplies card to see what supplies they will be able to gather. These could be more food tokens, ammo, equipment or weapons. To Scout a character will draw terrain tiles equal to the number of exits shown on their current terrain tile. The player will place the tiles however they want and this will provide insight into future locations and what they may hold. Lastly a player may Move into a connected terrain tile and begin having encounters upon it.
Most of the action in Posthuman comes as a result of having encounters on terrain tiles. Depending on where the character meeple is located on the Central Board track encounters will be drawn from the level one, two, or three decks and encountered immediately. Most of the encounters are combats, and I could write another whole post on combat, but I will spare you the details and merely say that combat is very involved and encompasses many steps to resolve. At the end of the combat a character may receive the encountered creature card as a VP trophy to be spent later on upgrades. The VP card may also instruct the player to move the meeple one space closer to The Fortress on the Central Board track. The other type of encounter card presents choices for the player to make or stat tests to overcome via die rolls.
Play continues in this fashion until the player wins by reaching The Fortress, or by losing to the forces set against them.
Components. This box is chock FULL of components and they are all super high-quality and enjoyable to play with. I do have a couple issues with some bits. Firstly, the player boards are quite small, and the tracking cubes are not meant for big meaty paws at all. Similarly, the tracking chits to be used for stats on the player board are flimsy and don’t really stay in place too well. Also the game comes with two different shades of gray player meeple colors and NOT a purple option. Shame! Shame! Shame!
When all is said and done Posthuman delivers an exciting experience on the table for a solo player and indulges the player’s need to roll dice on the regular. Just me? Didn’t think so. The combat is great, but I found myself discarding more enemies than defeating in some games and that is quite annoying. One game I refused to Scout at all and that totally bit me in the booty. So Scout, y’all.
Just know that playing this solo is NOT a cakewalk at all. I watched a playthrough video where the host won the game but nearly every roll of the die was favorable and every combat successful. Even still, she nearly ran out of time and lost the game. So games really can come down to the wire. Now, I haven’t really gotten very close to winning yet, but my day is coming!
I like this one a lot, and will certainly be going back to it for my solo plays. I have been playing some really great solo games lately, and I am very thankful for that. Posthuman, however, I don’t think will get much multiplayer action at my house. The rules are plentiful and the people I normally game with do not enjoy rules-heavy games. Similarly, I don’t think the theme is for everyone. I dig it, but different strokes and all. If you are in the market for a new (to you) game that can be played solo or multiplayer with an interesting theme and is pretty difficult, look up Posthuman. Just stay away from the mutants. These do NOT want to recruit you to their school for gifted people.

Emma @ The Movies (1786 KP) rated The King of Comedy (1983) in Movies
Jun 2, 2020
While I vaguely knew the name of the film I'd never seen it and didn't really get the vibe that I wanted to, after seeing the Joker though I was hit by so many comments on it in reviews that I really needed to see it.
Rupert Pupkin dreams of a life as a stand-up comic. Almost every night he's outside the local studio to see his idol Jerry Langford to try and get the big break that will launch his career. Rupert's obsession for success starts to completely run his life and with his newfound "friendship" with Jerry he becomes even more unstable and crosses a line there's no coming back from.
Before I comment on anything specific I want to point out that the rating of the film isn't really anything to do with its quality, it's more to do with me. I absolutely hate awkward comedy and awkwardness in general on screen, it makes me uncomfortable and I would much rather just leave that awkward feeling to my everyday life than have it in my downtime too.
The story idea is a solid one (if it hadn't been then I'm sure Joke would have done more original thinking) and the idea of obsessive fan culture is something I think all generations can get along with. Because of that fact I can see it appealing to a variety of people if they can get past the dated feel to it.
Robert De Niro did a great job as Pupkin, and even in the short clip above you can see that in his behaviour changes to his environment. The dynamic with each individual character changes from confidence to anxious and irritated and you get a sense of what's going on in his head. His performance escalates nicely and when you combine his actions with those of Masha (Sandra Bernhard) you get quite an impact at the end.
I get the feeling it might be a little... bland... for modern audiences at times. That might not be quite the right way to describe it. It plods along at a good pace but there isn't any deviation from its focus on Pupkin and if that doesn't click with you then it might not be something that can keep you interested.
If this hadn't come up in my Twitter polls of films to watch then I probably wouldn't have reviewed it. It's a good film, with solid acting and everything is a perfect snapshot of its era, but it just isn't for me. If I'd watched it years ago and certainly if I'd watched it before Joker came out then I might have been able to engage more with it. I can see why so many people love it but it just isn't for me.
Originally posted on: https://emmaatthemovies.blogspot.com/2020/06/the-king-of-comedy-movie-review.html
Rupert Pupkin dreams of a life as a stand-up comic. Almost every night he's outside the local studio to see his idol Jerry Langford to try and get the big break that will launch his career. Rupert's obsession for success starts to completely run his life and with his newfound "friendship" with Jerry he becomes even more unstable and crosses a line there's no coming back from.
Before I comment on anything specific I want to point out that the rating of the film isn't really anything to do with its quality, it's more to do with me. I absolutely hate awkward comedy and awkwardness in general on screen, it makes me uncomfortable and I would much rather just leave that awkward feeling to my everyday life than have it in my downtime too.
The story idea is a solid one (if it hadn't been then I'm sure Joke would have done more original thinking) and the idea of obsessive fan culture is something I think all generations can get along with. Because of that fact I can see it appealing to a variety of people if they can get past the dated feel to it.
Robert De Niro did a great job as Pupkin, and even in the short clip above you can see that in his behaviour changes to his environment. The dynamic with each individual character changes from confidence to anxious and irritated and you get a sense of what's going on in his head. His performance escalates nicely and when you combine his actions with those of Masha (Sandra Bernhard) you get quite an impact at the end.
I get the feeling it might be a little... bland... for modern audiences at times. That might not be quite the right way to describe it. It plods along at a good pace but there isn't any deviation from its focus on Pupkin and if that doesn't click with you then it might not be something that can keep you interested.
If this hadn't come up in my Twitter polls of films to watch then I probably wouldn't have reviewed it. It's a good film, with solid acting and everything is a perfect snapshot of its era, but it just isn't for me. If I'd watched it years ago and certainly if I'd watched it before Joker came out then I might have been able to engage more with it. I can see why so many people love it but it just isn't for me.
Originally posted on: https://emmaatthemovies.blogspot.com/2020/06/the-king-of-comedy-movie-review.html