Search

Search only in certain items:

40x40

Jamie Towell Cook (13 KP) rated the PlayStation 4 version of Resident Evil 2 (Remake) in Video Games

Apr 6, 2020  
Resident Evil 2 (Remake)
Resident Evil 2 (Remake)
2019 | Horror
September 29th 1998
Raccoon City, home to the worlds leading pharmaceutical company, the Umbrella Corporation. This is the day that the city and its inhabitants would never forget.

It's been 21 years since the original release of the second installment of the Resident Evil franchise and I can honestly say time (and Capcom) have been incredibly kind to this game. Using the new RE engine that we saw in Resident Evil 7, this remake of what was already a legend of a game, gets a complete modern makeover. Now it's not just the graphics that have been pushed into the modern era: Capcom are a company who grows and learns and they have obviously listened to a lot of fan feedback. The controls are very similar to early installments of the game such as RE4, RE5 and RE6, giving you the over the shoulder perspective and the ability to aim freely, unlike RE5 and 6 though they have managed to amp up the scare tactics, taking Resident evil all they way back to its roots of being a survival horror game and not an action game (*cough, cough* RE4, 5 & 6).

The game story, if you don't already know, or are just too young to have been around for its original release, centres on two characters who by chance both meet at a gas station on that fateful night just outside the city limits. There is the rookie cop, Leon S. Kennedy, who, unluckily for him has decided to enroll into the RPD (Raccoon Police Department) or you can choose College student, motorcyclist and all round badass Claire Redfield, who has gone to Raccon City to find her brother, Chris. Who fans are bound to know if they have played basically any of the other titles out there.
  Soon after Leon and Claire arrive this gas station (separately), both soon realize that there is something very strange happening. Upon investigating, they soon find out what that is.
  Yep, zombies!
  Now any normal people out there at this point would be running as far away as possible leaving a trail of wee behind them as they did so, that is if you aren't eaten first. However Leon and Claire hop in a car a decide heading into the city is the best course of action (SERIOUSLY??) Anyways, that's how the story sets its pace and trust me when I say, wear clean underwear when you start this game and maybe change them a few times because Capcom have learnt how to use those scare tactics quite effectively now. So fasten your seat belts, kids, it's going to be a bumpy night!

The story remains essentially the same as the original from 1998: things have been moved around slightly and some cut scenes extended but it does stay true to the masterpiece that it was for its day and age. Obviously now though, the graphics are just a beauty to behold; both Claire and Leon look amazing in their HD splendour, and the police station entrance, which has got to be the most iconic moment of the game, will take your breath away.
  Although why Raccoon City has the world's most fancy police station is beyond me...
  Not only have our protagonists and surroundings had the HD makeover but so have all the enemies too. Zombies, zombie dogs (Why just dogs though) and other abominable creatures that are lurking in the shadows also look truly amazing as well.

Now back in the day when Resident Evil 2 first came out it was spread out over two discs. One disc solely focused on Leon's series of events and the other on Claire's. The game's story was split into two different versions: you had Scenario A and Scenario B. Basically if you played A as either character then B would be what the other character was doing at that same time. The remake follows the same principle, allowing you to play through two different sequences of events. Completing all scenarios will give you access to the true ending and the fourth survivor mini story. The fourth survivor follows the story of an Umbrella secret service agent known as HUNK. The fourth survivors tale begins in the sewers of the forsaken city and is essentially a mini mission to escape to an extraction point and flee the city.

In addition to the main game and fourth survivor mode, there is also another mode called Ghost Survivors. Ghost survivors tells the story of different characters that are encountered in one way or another throughout the main games story and is a `what if` telling of events from their perspectives. The game play itself follows the same principles as fourth survivor mode in that timed, get from point A to point B kind of style. By playing through these modes you can unlock some extremely random accessories to make the modes more interesting.

For me, Resident Evil 2 was one of the first survival horror games i had ever played back on the PS1. I have some very fond memories of playing this game and of teaching my little brother how to play this game as well. I had my doubts when a remake was announced but i can honestly say without a shadow of a doubt that this remake is a work of art. Doing more than justice to its original and even surpassing it.

This is a title that should most definatley be in any gamers arsenal.
  
Decktective: Nightmare in the Mirror
Decktective: Nightmare in the Mirror
2021 | Card Game, Deduction, Murder & Mystery, Puzzle, Real-time
Decktective: Nightmare in the Mirror is an amazing title that just makes people conjure images of actual nightmares and immediately piques interest around the table. But what if you are a solo player about to face your fear of mirrors that was brought on by watching Poltergeist 3 at much too young an age? I am already shuddering!

Decktective: Nightmare in the Mirror (which I will just refer to as Decktective from here) is an immersive storytelling card game where the player(s) attempt to solve the case by the time the final cards are drawn from the deck. At the end of the game player(s) are asked questions and, depending on the answers given, are scored by how many questions were answered correctly.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


Setup is super easy. Open the box, place the paper clips nearby, and set out the deck of cards. The game comes with no rulebook; the cards instruct players what to do along the way. I will not be covering ever facet of the game to avoid potential spoilers, so please keep that in mind.
The mechanics of this game system rely on players either playing or discarding cards as they are drawn. Essentially, players will need to discard enough cards to be able to play others. For example, some cards hold a value of 1-10, meaning that they may only be played to the table once there is at least 1-10 cards already existing in the discard pile. So a card with a value of 4 requires at least four cards in the discard in order to play. So choices will need to be made to determine which cards are vital and which can be sent to the discard. The solo player is eventually told that they may have five cards in their hands and the deck will guide the player through the rest of the game.


I really don’t think I can go much further without spoiling something, so I will stop here and hope I have given enough description of the mechanics to help with understanding.
Components. This is a big deck of oversized cards and a few red plastic paper clips. The clips are fine, but are a little tight on the cards, so I did not leave them on very long. They are only used at the end to answer questions, so I was able to only briefly use them. The cards are big and nice quality and feature great art. I do not want to give away too much, but there are times where the cards and the box have interplay, and I think their usage is absolutely genius. Great job on that!

This is a tough one to give my thoughts on without spoiling some things, so I will be vague. Not because I want to be vague, but because I feel I need to be vague. As I played through the game (and this is one of those that may only be played ONCE ever) I found my head needed scratched and my brows needed furrowed. I usually am not a player that thinks through their turns for a long time, but I felt I gave each card fair consideration throughout. This paid off at the end, but I still finished with a score of 7 / 10. I felt I probably could have achieved the full 10 but I did not really think about my answer on a card, and that one was worth those 3 points.

So here is what I ultimately think about this one (and possibly the entire Decktective series, though I have not played any others): I love it. I have also played several games in the Deckscape series and I definitely prefer Decktective. Is is the system or the individual game though? I am unsure. What I can tell you for certain is that of the three titles in the Deck- family, this is by far my favorite. I really wish I could qualify it much more, but I will offer this: once you play through this title, please message me and I will chat with you about my actual opinions on the game with spoilers a-plenty.

I do recommend this one, as I had an absolute blast playing it, and I think that a good number of players from all ages and skill levels will also enjoy it. If you happen to share my general game preferences, then you will like this one a LOT. Another great benefit? Once you are done playing you can gift it to another gamer or family or library or whatever you like. That said, I am eager to try the other Decktective titles just as soon as I can!
  
Werewolf: A Party Game for Devious People
Werewolf: A Party Game for Devious People
2018 | Party Game
Growing up, I lived on a cul-de-sac and the neighborhood was full of kids around my age. So if the weather was nice outside, chances were that we were all out together playing kickball, capture the flag, or some other fun games. In the summer however, our favorite activities were night games – ghost in the graveyard, kick the can, capture the flag (in the dark!), and werewolf. Fast forward many years into the future, and I find myself with a physical copy of Werewolf – a game that was taught to me under the starry skies of my youth. Does the game still hold its appeal for adults? Or is it a game that should stay in the past?

Disclaimer: We were provided with a copy of this game for the purposes for this review. What you see is a finalized production copy, and is what would be received in a retail copy. -L

Werewolf: A Party Game for Devious People (simply referred to as Werewolf from here on out), is a game of bluffing and deduction in which players are attempting to complete their objective, based on their secret roles. Werewolves are trying to outnumber the Villagers, and Villagers are trying to kill all the Werewolves. To setup for a game, assemble the deck of role cards. Each deck will always have 1 Moderator card, a number of Werewolf cards, and a number of Villager cards depended on the player count. For example, a 5-player game would have 1 Moderator, 1 Werewolf, and 3 Villagers. Each player is dealt one card and keeps their role a secret, except the Moderator. The game is now ready to begin.


Each round consists of a Night and Day phase, all facilitated by the Moderator. To start the Night phase, all players (except for the Moderator) will close their eyes. The Moderator prompts the Werewolf to awaken (open eyes) and silently point to a Villager to kill. The Werewolf then closes their eyes, and the Night phase ends. To start the Day phase, the Moderator will have all players open their eyes, and will reveal which player has been killed in the night. All remaining ‘living’ players now have a chance to discuss amongst themselves and try to figure out the identity of the Werewolf. Accused players have a chance to defend themselves, and may even throw the blame to other players. Once players reach a consensus, they will kill off the accused Werewolf. If the accused player was the Werewolf, then the Villagers win (in a 5-player game)! If the accused player was not the Werewolf, then a new round begins with a Night phase, and the Werewolf is one step closer to winning. The game ends when either the Villagers have killed the Werewolf, or the Werewolf equals or outnumbers the Villagers.
The above description is a generic rundown of the game. Many versions of Werewolf have additional roles/abilities to enhance the gameplay and add new elements to the strategy. This particular version of Werewolf does indeed include optional additional roles. Those roles are: Seer, Doctor, Drunk, Witch, and Alpha Werewolf. These optional roles grant players additional abilities/powers for use during play. For example, every Night phase, the Seer can silently ask the Moderator whether a single player is a Werewolf or not. That can definitely help in the Day phase when it is time to accuse people! The addition of these roles helps to enhance the strategic gameplay by offering more for players to do, rather than just blindly accuse and guess each round. Included in the tuck box are even some blank role cards for you to create your own roles/powers if you so choose.


The major downside to any version of Werewolf is that once a player has been killed off, if they were not the Werewolf, they are out of the game for good. So even if the game lasts for 20 more minutes, that player just has to sit there in silence.
Components. This particular Werewolf consists of a deck of role cards, rules, and a guide for the Moderator. The quality of the cards is nice, and they are easy to manipulate and are sturdy. The artwork is very minimalistic in this game, and it actually works pretty well since Werewolf really isn’t a component-based game. All in all, a good quality deck of cards.

Overall, this is just a normal game of Werewolf. Honestly, you don’t really even need any components to play – as long as everyone knows the rules and roles, you are good to go. Does having a deck of cards help? In some ways, yes. But it kind of just feels redundant to me, since I already knew how to play the game. If you’re wanting to introduce someone to the Werewolf-type game, this little deck of cards would be a good way to do it. Personally, this type of game appealed to me more as a child/teen, and it kind of falls flat to me now as an adult, thus my low score. I don’t see this game staying in my collection forever, but it had a decent run while it was here. Purple Phoenix Games gives it a calculated 4 / 12. If you’ve played any variation of Werewolf before, there’s really no need to check out this particular iteration.
  
40x40

Gareth von Kallenbach (971 KP) rated the PlayStation 4 version of LEGO Marvel's Avengers in Video Games

Jun 19, 2019  
LEGO Marvel's Avengers
LEGO Marvel's Avengers
Action/Adventure
In case you have not been paying attention, superhero movies have become all the rage at the box office the last several years in an unprecedented run of success. While the gaming based exploits of superhero franchises have not fared as well as their celluloid brethren there is still have been plenty of great offerings for fans to enjoy. Warner Bros. and Lego have created Lego Marvel Avengers which allows fans to not only re-create some of the best moments of the two avengers films, but explore beyond the films with over 100 Marevl based characters.

 

The game opens where “The Avengers: Age of Ultron”, began with the heroic forces attacking the evil Hydra in the snow-covered locales of a Hydra base. Hawkeye, Black Widow, The Hulk, Iron Man, Thor, and Captain America all came and play early in the game with players having the ability to move between characters based on their situational needs. For example, should you need to fly over an object a flight based character is definitely your way to go whereas the Hulk would be ideal for brute strength and whatever tactics would require a battering ram against the enemy.

 

It can take a little bit to get used to each character’s abilities as while the controls are for the most part universal; figuring out which combination can unleash which functions from the various characters may take a bit of patience. That is why I highly recommend if at all possible playing the game with a partner as a co-op mode does make the game much more enjoyable.

 

If you are not familiar with the Lego game, you will want to make sure to have a bit of patience as often figuring out the correct way to manipulate or destroy an object is key to being able to advance and only certain characters are functional in various situations. Iron Man’s lasers do a much better job sealing a control panel then would Hawkeye’s arrows or Black Widow’s pistols. It is discovering which character is needed when and which ability to use that really makes for a fun challenge.

 

No should players not want to take the campaign on; there is a free roam ability that allows players to have a great time going through several iconic locales. The real joy here is that you can unlock new characters as you go and according to an interview we did with the game designers at San Diego Comic Con, more characters will be made available in the future via DLC.

 

The game has solid graphics and for the most part smooth gameplay although there have been reports of some freeze ups occurring with the PS3 and other versions of the game. I played the game on the PS4 and aside from some frustrations with some puzzles and learning character controls; we had a very smooth and enjoyable experience throughout.

 

The combat system is much better than just repetitive button pressing although as I mentioned earlier you do need to get accustomed to what buttons to use for which characters and their abilities as with 100+ options patience is going to be required.

 

For those thinking the game is just a rehash of the two Avenger movies, your behalf you know that there are locales from other Marvel films including the two prior Captain America films and the trademark humor that is been the staple of the Lego series of games.

 

What I find most appealing about the game is that it works so well for gamers of all ages and abilities as well as those who want something they can play with their children and still be actively engaged in the game.

 

As such Lego Marvel Avengers is a solid effort that should appease fans both new and old of Marvel by giving them a fun, action-packed, and diverse gaming experience with a new level of immersion in the Marvel Universe.

http://sknr.net/2016/02/17/lego-marvel-avengers/
  
The Cider House Rules (1999)
The Cider House Rules (1999)
1999 | Drama
9
7.5 (2 Ratings)
Movie Rating
Great acting, great writing, great directing
When we do our "Secret Cinema" adventures at our house (one person picks the film and the rest of the family doesn't know what it is until it starts running), we try to give clues. This film was nominated for 7 Oscars for the 1999 season, winning 2 - including a 2nd BEST SUPPORTING ACTOR OSCAR for a veteran actor. It is based on a wonderful novel and features 3 young actors well before they became stars.

Sound interesting? Then check out THE CIDER HOUSE RULES.

Based on the novel by John Irving, THE CIDER HOUSE RULES follows the life of Homer Wells (a pre-SPIDERMAN Tobey Maguire), a young orphan who is raised/mentored by the head of his Orphanage, Dr. Wilbur Larch (Michael Caine). When Homer decides to leave the orphanage and experience the world, he learns quite a bit about life including THE CIDER HOUSE RULES.

This is one of those "coming of age/follow a person through their life"-type films that relies heavily on style, substance and the performance of the actors on the screen. And under the Direction of Swedish Director Lasse Hallstrom and with words of the Screenplay by the author of the novel, John Irving, and with terrific actors like Maguire and Caine (amongst others) speaking those lines - a spell is cast and a heartwarming, life-affirming experience unfolds.

Caine won his 2nd Oscar for his role as Dr. Larch. This is a complex character who has his own, very certain, views on the world and is uncompromising in his care for others. It is a wonderful performance - even taking into account the peculiar Maine/United States accent Caine puts on. His character's empathy, strength and vulnerability are at play throughout this performance and he is a very deserving recipient of the Oscar.

A very young Charlize Theron and a (then) unknown Paul Rudd are engaging, charming and extremely photogenic as a young couple that Homer leaves the orphanage to see the world with. Rudd is the embodiment of the "nice guy" in this film - you can see the seeds of a career of playing "the nice guy" in this performance. Theron radiates beauty, power and a self-reliance that shows the strong actress she will become. While Homer's relationship with Dr. Larch is the heart and conflict of this film, the trio of McGuire/Theron/Rudd are the soul. The film also features a bevy of strong character actors in smaller roles that prop this film up. Jane Alexander, Kathy Baker, J.K. Simmons, Kate Nelligan and Delroy Lindo all shine in smaller roles - as do some of the child actors that portray other orphans like Keiran Caulkin and (especially) Per Erik Sullivan as the physically compromised Fuzzy.

But...none of this works if Maguire doesn't hold this film together (for we see this world/film through his eyes and he is in every scene) and he brings it. He has a quiet charm and innocence that helps bring us into his world in a welcoming way. Certainly, the awkwardness that Homer shows around Theron will be in evidence when he plays Peter Parker years later, but it is the inner strength that Maguire shows that really makes this character shine.

John Irving wrote the screen play based on his novel - and the results are satisfying, both to those who've never read the book (or have encountered an Irving novel/book before) or veteran readers/lovers of Irving's work (like myself).

All of this is wrapped in a package by Director Lasse Hallstrom (MY LIFE AS A DOG) in a charming, loving way that show the people, events and times through a lens that amplifies the proceedings in a way that is welcoming and engaging.

It is always a bit of a concern of mine to revisit a film that I remember fondly, but in this case, I am glad I jumped at the chance to revisit this charming film.

And you'll be glad you did, too.

Letter Grade: A

9 stars (out of 10) and you can take that to the Bank(ofMarquis)
  
40x40

Lee (2222 KP) rated It (2017) in Movies

Sep 11, 2017  
It (2017)
It (2017)
2017 | Drama, Horror
8
7.9 (355 Ratings)
Movie Rating
The kids are amazing (1 more)
So is Pennywise!
If you're of a certain age you'll probably remember the 'It' TV mini series of 1990, based on Stephen Kings classic novel. And you'll also have lasting memories of Tim Curry as Pennywise, the demonic clown who terrorises the town of Derry, Maine. His was the definitive evil clown, the benchmark for all scary movie clowns to come. This big screen version remake had a lot to live up to.

We meet the new Pennywise pretty early on in the movie as young Georgie ventures out into the heavy rain to play with the paper boat that he and older brother Bill just made. Anyone familiar with the story, or the trailer for the movie, knows exactly what's coming, so it's no surprise when Pennywise appears in the drain where Georgie loses his boat. Calmly menacing, and excellently played by Bill Skarsgård, but sounding strangely like Scooby-Doo as he chats away to Georgie, which kind of made him more funny than scary. It's not until he bites off Georgie's arm and drags him down into the sewer that you know he means business.

From there, Pennywise takes a bit of a backseat as we're introduced to our core cast of kids. It's been a while since Georgie disappeared and kids are still going missing around town, meaning there's now a 7pm curfew in effect. Bill is still mourning the loss of younger brother Georgie and his group of friends all have their own personal issues and demons too. These are gradually explored throughout the movie and are in some ways more sad and disturbing than Pennywise. On top of that, the local bully and his gang like to make their lives hell too and all of this is just hugely enjoyable, giving off a wonderful Stand By Me/The Goonies/Stranger Things feel, even more so as the movie is set in the 80s. The kids swear, make jokes together and at the expense of each other. They ride their bikes around town, have rock fights with the bullies and the entire cast is just a joy to watch.

Eventually, Pennywise steps things up a notch as he begins appearing to each of the kids, playing on their fears as he tries to lure them to their deaths. His appearances tend to involve a creepy, chilling build up, followed by a surprisingly effective jump scare (certainly some of the women in nearby seats to me seemed to be constantly on the brink of having a heart attack!). The scares become increasingly inventive and enjoyable as the movie progresses and while not as scary and gory as some might like, they still manage to work well within the whole movie.

I had a lot of fun watching It. And this is only Chapter One of a two part series, with Chapter Two set to focus on the part of the story where the kids are all adults. I can't wait to see what comes next!
  
Focused - Single by Lilly Whyte
Focused - Single by Lilly Whyte
2019
8
8.0 (1 Ratings)
Album Rating
Lilly Whyte is an Atlanta-based rapper-singer from Loris, South Carolina. Not too long ago, she released a motivational rap tune, entitled, “Focused”.

“I been working hard, I know its gonna take time. I can’t let down my guard, can’t let nobody take my shine, I need to just focus. Please just let me focus. I been down before and I ain’t never going back. I’m hungry for more so tell me where the money at. I’m just being honest. I’m gonna get it regardless.” – lyrics

‘Focused’ tells an encouraging tale of a determined young woman who is focused on getting what’s hers. But, as she gets closer to accomplishing her goals, there’s a guy in her life who’s trying to get close to her.

Even though she’s not looking for closure with him, she knows deep down she can’t afford to lose her concentration to distractions. Therefore, she chooses to stay motivated and refuses to let him come remotely close to disrupting her grind.

‘Focused’ contains a relatable storyline, harmonious rap vocals, and melodic instrumentation flavored with contemporary R&B and hip-hop elements.

“So excited about this record because it’s the first song I actually recorded all by myself. I literally wrote this song in my head as I was teaching myself how to engineer. FOCUSING on my craft and not letting anything stop me. FOCUSED is the product of me staying up all night in my little at-home-studio and not giving up. This song is very motivational which is why it’s one of my all-time favorites. I’ve always had a hard time focusing on what I’m supposed to be doing because I’m always so easily distracted. It can be really frustrating sometimes. I literally have to tell myself to just FOCUS, but this song is way more than that.” – Lilly Whyte

Lilly Whyte struggled with health and addiction issues, along with becoming a mother at a young age.

With a determination and drive inherent only to single mothers, she overcame her hardships by using music as an outlet for healing and growth.

She represents love, peace, and diversity, writing lyrics that are rich, fiery and full of meaning. Her stories cover themes such as empowerment, positivity, and self-acceptance.

Also, she’s an accomplished dancer, and her love for Lil Wayne’s music has garnered her the nickname, Lil Wheezy.

“I call out a certain someone for trying to come into my life and distract me. I have way too many trust issues from past experiences and I’m sure a few of you can relate. The beat was produced by DrellOnTheTrack and it has a guitar in the melody which is ironic as I also play the guitar. Hope you gain as much from this track as I did and don’t forget to STAY FOCUSED!” – Lilly Whyte

https://www.bongminesentertainment.com/lilly-whyte-focused/
  
SYNK!
SYNK!
2021 | Card Game, Party Game
I like to think of myself as a somewhat intelligent person. I can occasionally ‘win’ a game of Jeopardy while watching on tv…..ok, so maybe it’s just during Kids Week, but that’s gotta count for something, right?! Anyway, word games and trivia have always entertained me. So when I heard about Synk! – a game that involves both of those elements – I knew I had to try it out. Does this party game really put your knowledge to the test, or does it sink to the bottom of the stack? Keep reading to find out!

Disclaimer: We were provided with a copy of SYNK! for the purposes of this review. The components you see pictured might not be the finalized version, and could change after a successful Kickstarter campaign. -L

SYNK! is a party card game in which players will be mixing their knowledge of wordplay with a bit of trivia. The game is played over a series of rounds until one player has earned a total of 3 cards to win. Here’s how you setup the game: put the deck of cards facedown within reach of all players. Yep, that’s it. How you play is a little more involved…

First thing first – pick a starting player. That person will draw a card from the deck. On said card there will be a secret word, as well as its definition. Next, the player will reveal the first letter of the secret word. All others will then think of any word that begins with that first letter. When someone thinks they’ve come up with a good option, they say, “I’ve got it!” and will take a moment to describe their word to the group – giving the definition, providing an example, relying on someone’s specific knowledge, etc. Once another player thinks they know what word is being described, they will shout out “Synk!” These two players will countdown from 3 and say their words together, in hopes that they match. If their words do indeed match, then the keeper of the secret word will reveal the next letter. The process starts again, but now players must think of words that begin with the first AND second letter of the secret word. The round continues in this fashion until a player manages to guess the secret word and Synk it with another player. They win the card, and become the next secret word keeper.


What happens if you don’t Synk with someone? Then the next letter is not revealed, and the process starts again with the same letter(s) as before. If ever the game reaches a standstill and nobody has any ideas, the secret word keeper must reveal the word’s definition. Once the definition has been read, any player can shout out “Synk!” and guess the word immediately – you only get one guess though, so make it count! That all seems great for the players, but what about the secret word keeper? There’s a twist in the game to keep them engaged too! At the end of a Synk countdown, the card keeper is allowed to guess the described word too. If their guess is correct, no new letters are revealed. And as an added bonus, if another player guesses the correct secret word, but doesn’t Synk it with someone else, the card keeper wins the round and keeps that card for themselves! Play keeps going as described until one player has collected a total of 3 cards, thus winning the game.
I know that sounds like kind of a lot, but I promise that the gameplay is pretty intuitive and simple once you get going. And actually, although the physical gameplay may be simple, Synk! stretches your brain quite a bit. At the beginning of a round, with only 1 or 2 letters revealed, coming up with words is a piece of cake! But as the round progresses and more letters are revealed, it becomes more challenging than you might think to come up with words that use those specific letters in that specific order. And remember, this is a game after all – so speed is of the essence! Think too slowly and you’ll get left in the dust. As the secret word keeper, you get off the hook a little bit, since you don’t have to come up with words. But the ability to guess another player’s word at the end of a countdown allows the card keeper to stay engaged throughout the entire game. A neat little twist that adds another layer of strategy to the game.


To touch on components – this game is literally a giant deck of cards. Again, I am not sure if this is a finalized version of the game, but the quality of the box and cards is pretty great. There really is no artwork, but this isn’t that type of game, so it doesn’t detract at all from the gameplay. The text is large and clear, making for quick reading and understanding. All in all, already a great quality game.
Where does Synk! sit on my list of party games? Well, it depends on the group of players. This game has a suggested age of 14+, and I think that’s appropriate. Players have to have some decent knowledge of words/spelling to play, but aren’t expected to have a MENSA-level IQ. Some people love wordplay, and others don’t. But with the right group of gamers, I would absolutely pull this out on occasion. Synk! is more of a ‘thinky’ party game, and I really have never played a party game like it before. It fills a hole in my collection, and it will definitely be played with the right group. If you’re into word games, but are looking for something a little more fast-paced, consider backing Synk! on Kickstarter! The campaign goes live on May 18th, 2021!
  
40x40

Kristy H (1252 KP) rated 13 Minutes in Books

Feb 13, 2018  
13 Minutes
13 Minutes
Sarah Pinborough | 2016 | Fiction & Poetry
8
8.0 (1 Ratings)
Book Rating
When they pull Natasha out of the river, she's been dead for thirteen minutes. Thirteen dark, cold minutes. It's amazing the teenager even lives; in fact, it's just pure luck that a man and his dog stumble upon her and pull her from the river's icy clutches. Tasha, as she's known, has no memory of how she wound up in the river, but she knows it wasn't intentional on her part. In fact, she's pretty sure two of her closest friends, Hayley and Jenny, had something to do with it. The two seemed weird in the days leading up to the incident. The trio of beautiful, popular girls--known as "the Barbies" at school--were supposedly the best of friends. But after the accident, Tasha feels drawn to her former friend, Becca, whom she dropped in middle school. Becca isn't sure why Tasha is suddenly being so nice to her. Tasha isn't sure either. And no one is exactly sure how or why Tasha ended up in that river.

I've never read a novel by [a:Sarah Pinborough|457300|Sarah Pinborough|https://images.gr-assets.com/authors/1463056151p2/457300.jpg] before, and I was pretty impressed. She's a great writer, and <i>she certainly knows how to capture the voice of the teenagers within the pages of her novel</i>. I don't think I realized this book would be quite so YA, if that makes any sense. I <i>kept waiting for there to be a bit more to the story than teenage politics</i>, but it's truly sort of a <i>Pretty Little Liars</i>-type tale. That's not to say it's not well-done. It may have just been a tad bit young for me; still, <i>it's an excellent novel and would be a truly wonderful read for most teens</i>, too.

Part of the novel's brilliance comes in its format. It's told from the point of view of Becca and Tasha, but we also get excerpts from Tasha's diary; case files from the Inspector on Tasha's case; notes from Tasha's psychologist; texts between the teens; and more. <i>I enjoyed the format, and it was quite effective at building suspense and tension. </i>

Because,<i> wow, yes, the book is certainly tense and compelling.</i> You're constantly wondering how reliable our teenage narrators are and questioning everything that happens. Now, as mentioned, there's a lot of teenage drama. A LOT. <i>These teens are truly a little scary</i>, and this was yet another book that makes me a tiny bit frightened for my five-year-old daughters to grow up. My goodness. At times, I got a bit bogged down in all the teen antics, but it was still quite interesting.

Becca was definitely a bit of a kid, but I still liked her (for the most part). She was well-written, just a little young for me. Pinborough is truly amazing at getting in the head of these teenagers--capturing the pettiness, meanness, and honestly, sometimes the dumbness, of their mindset. But she also caught the brutal neediness behind some of their actions: that raw need of kids that age to fit in with their peers.

I had a decent idea how this one was going to play out pretty early on, but that didn't stop me from reading (as mentioned, I tore through this in about 24 hours). There's something oddly compelling about this book and its characters. Pinborough weaves in <i>The Crucible</i> as a backdrop--it's the school play--which is a really clever move, as there are a lot of parallels between said drama and the melodrama unfolding among Tasha, Hayley, and Jenny.

Overall, this novel really just hinges on the duality of the hatefulness and vulnerability of teenagers. It may come across as a little too YA and predictable for some adults, but I can't deny that it's well-written and crisp. It's hard to like some of the characters, but I think it would make a great book for teens (albeit it's rather freaking scary). I was leaning toward 3.5 stars before writing this review, but I think I'll do 3.75 and bump up to 4 stars here on Goodreads (that's not complicated at all, right? Perhaps fitting for this complicated and twisty novel).

I received a copy of this novel from Netgalley and the publisher (thank you!) in return for an unbiased review; it is available everywhere as of 10/03/2017.

<center><a href="http://justacatandabookatherside.blogspot.com/">Blog</a>; ~ <a href="https://twitter.com/mwcmoto">Twitter</a>; ~ <a href="https://www.facebook.com/justacatandabook/">Facebook</a>; ~ <a href="https://plus.google.com/u/0/+KristyHamiltonbooks">Google+</a>; ~ <a href="https://www.instagram.com/justacatandabook/">Instagram</a>; </center>
  
40x40

Sassy Brit (97 KP) rated Vendetta in Books

Jun 5, 2019  
Vendetta
Vendetta
10
10.0 (1 Ratings)
Book Rating
Vendetta by Iris Johansen brings back characters introduced in the Eve Duncan books. Although it is billed as an “Eve Duncan” she is only mentioned briefly. But, this does not take anything away from the plot and the main characters, Rachel Venable and Jude Brandon. The story centers on these two and their attempts to bring down Max Huber, the head of Red Star, a terrorist organization with immense power.

The story begins with the shooting of a top CIA official, Carl Venable. His dying breath to the operative, Jude Brandon, to save his daughter, Dr. Rachel Venable, and give her the choice of eliminating Huber to prevent him from wreaking further havoc on a global scale. Huber wants revenge on Rachel, believing that she killed his father by poisoning him. Enlisting the help of her good friend, CIA operative Catherine Ling and her on again, off again boyfriend, Richard Cameron, they work together to bring Huber down.

Johansen noted, “Every other chapter has a choice come into play. It is all about making choices. Rachel had to decide if she would go after the bad guys. Brandon whether he would involve himself emotionally with Rachel. Catherine made the choice not to hide from her desire for Cameron, as well as knowing she had to give Rachel space and control over her own destiny. The bad guy Huber is pure evil without redeeming qualities and his choice was to inflict as much collateral damage as possible. Even though I have a choice as a writer, I just wanted to kill Huber for doing terrible things to the people I love in my books.”

Both Rachel and Catherine had similar experiences of having to overcome rape. At the age of fifteen Rachel was captured by the Taliban in Afghanistan, watched them kill her mother and brother, and was brutally raped as well as tortured. What Johansen does wonderfully is to show how Rachel is determined to overcome her past experiences. One of the reasons she becomes a medical doctor is to heal people. Both Catherine and Rachel are intelligent, tough, strong, independent, and stubborn.

The book quote has Rachel determined to not be seen as a cripple. “I wrote that because I consider it the bravest thing she ever said. She went through a terrible event, but she fought and conquered it. Catherine also had a tough life, growing up on the Hong Kong waterfronts. She learned from it to become stronger. These two women are more similar than different. They had rough teenage years that they had to overcome. I think they are more sisters than friends and will always go to bat for each other. I think Catherine is more like the older sister because she has a son, which makes a big difference.”

Johansen writes female characters that are something other than constant damsels in distress. They find a way to survive and have come out even stronger. This story shows how a character’s past and the decisions made influence the present and future, sometimes to the point of getting revenge by pursuing a vendetta.