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Purple Phoenix Games (2266 KP) rated Matryoshka in Tabletop Games
Apr 8, 2022
I don’t know about you, but I have always been fascinated by Russian nesting dolls, known as Matryoshka dolls. Something about opening the outer-most doll and finding an exact replica, but smaller, just brings me so much joy and satisfaction. I could play with them all day. So whilst perusing Miniature Market, I came across this little card game. Does Matryoshka give me the same sense of satisfaction as playing with physical nesting dolls? Or does it leave me feeling empty, like a Matryoshka that is missing its inner dolls? (This analogy is a stretch, but I’m sticking with it)
Matryoshka is a card game of hand management and set collection in which players are antique collectors attempting to gather complete sets of valuable Matryoshka dolls. Over the course of 4 rounds, players will be trading (in a sort of auction/bidding way) cards in their attempts to collect different sets of numerically ascending Matryoshka dolls. To setup for a game, you will first create the game deck. Depending on the player count, you will use a specific number of Matryoshka sets for the game – each set ranging from values 1-7. Shuffle the deck and deal 6 cards to each player, placing the remaining cards in the middle of the play area in a face-down draw deck. Players will then select 2 cards from their hand to place in their Display (tableau), organized as described in the rules. Cards in your display are visible to all players, and provide information as to what cards you have, and what cards you may be looking for. So deciding which cards to Display is part of your strategy. Select a starting player, and the game is ready to begin! Pictured below is the setup for a four-player game.
Each round is consists of 3 phases: Draw, Exchange, and Display. To begin the round, all players will draw 2 new cards from the deck. The Exchange phase is played in turns, beginning with the starting player as the active player. The active player will select one card from their hand to be placed face-up in the middle of the table. This is the card that is up for trade. All other players must then choose one card from their hands to be offered in exchange. Players keep their offer cards hidden, and the active player will secretly look at all offer cards. The active player then chooses one of the offer cards to take into their hand, and the player whose card was chosen takes the active player’s face-up card. All other players take their offer cards back into their own hand. Play then moves clock-wise, beginning another Exchange with a new active player.
When all players have had the opportunity to be the active player, the game moves to the Display phase. Players take all cards from their Display into their hand, and will then create a new Display. As the game rounds progress, the number of cards in each Display increases. To start the game, all players Display 2 cards. After the first round, the Display will have 4 cards, then 6, 8, and finally 13 to end the game. Again, cards in your Display are visible to all players, and that information could be used strategically when Exchanging cards in the second game phase. After the fourth and final round, players will have a total of 13 cards in their Display. Each Display is now scored, earning points for consecutive cards per row as well as sets of the same size of doll. The player with the highest total score is the winner of the game!
I should probably start by saying that I’m a sucker for set collection. So when I stumbled across Matryoshka, the theme drew me in and the set collection mechanic prompted me to hit ‘Add to Cart.’ And I have to say that I am loving this game. One major element that I like about Matryoshka is the simplicity of the gameplay. Draw 2 cards each round, offer cards from your hand in Exchange for others, create Displays of your sets. Easy as pie.
What really takes this game above and beyond for me are the strategic elements. Deciding which cards to Display at the end of each round is a major strategy point of the game. You have to be careful with which cards you choose to Display, because they are visible to all players. So maybe you’ve got a set of 5 consecutive cards, but do you really want your opponents to know that? Is it better to only Display a couple and use other sets to finish your Display? Or maybe you do want people to know you’re gunning for that set, as it may prompt them to offer any of those cards from their hand, for which you would pay a pretty price. You scratch my back, I’ll scratch yours, right? Along with that comes the negotiation tactic. During every Exchange, players are allowed to try to influence the active player for certain trades. Take my card now and I’ll owe you a favor later sort of thing. It’s neat to see what strategies players will try with each passing round.
ALSO it pays to pay careful attention to all opponents each round. When creating your Display at the end of every round, you do not have to use the same cards as in your last Display. So you can strategize to bait opponents to giving you cards you want, or to try and keep your chosen sets secret. That being said, paying attention to opposing Displays can be a good tactic. Maybe your neighbor just had a consecutive run of 3 cards in their Display, but now are choosing to only Display 1 of those cards – just because you can’t see the others, doesn’t mean they’re not necessarily there. So changing up Displays can be a way to maybe trick your opponents into thinking you do or do not have specific cards. If you keep a careful eye out, you may be able to deduce what everyone is hiding…
A quick note on components – this game is a stack of cards in a small magnetically-closing box. The artwork is thematic and unique, the rules and scoring aids are understandable, and the box itself is nice and sturdy. The cards are not the most high-quality I’ve seen in games, but as long as my players are gentle, that shouldn’t be a problem in the long run.
So all in all, I think you can tell that I love Matryoshka. The gameplay is simple and fast, yet the strategic options really get you thinking and perhaps second-guessing every Exchange that is made. I really like the element of changing Displays at the end of every round, as it allows players to adapt their strategy for the coming round. I wasn’t really sure what to expect when I picked up this game, but I was pleasantly surprised. It’s one that I’m definitely happy to have, and can see myself pulling it out often for a quick, yet strategic game between some of the bigger games out there. To bring back my analogy from my intro (yep, I’m committed to this joke), I would say that Matryoshka is nearly as satisfying as playing with a physical set of nesting dolls. If you’re looking for something light yet engaging, I would definitely recommend picking this one up. Purple Phoenix Games gives Matryoshka a nestled 5 / 6.
Matryoshka is a card game of hand management and set collection in which players are antique collectors attempting to gather complete sets of valuable Matryoshka dolls. Over the course of 4 rounds, players will be trading (in a sort of auction/bidding way) cards in their attempts to collect different sets of numerically ascending Matryoshka dolls. To setup for a game, you will first create the game deck. Depending on the player count, you will use a specific number of Matryoshka sets for the game – each set ranging from values 1-7. Shuffle the deck and deal 6 cards to each player, placing the remaining cards in the middle of the play area in a face-down draw deck. Players will then select 2 cards from their hand to place in their Display (tableau), organized as described in the rules. Cards in your display are visible to all players, and provide information as to what cards you have, and what cards you may be looking for. So deciding which cards to Display is part of your strategy. Select a starting player, and the game is ready to begin! Pictured below is the setup for a four-player game.
Each round is consists of 3 phases: Draw, Exchange, and Display. To begin the round, all players will draw 2 new cards from the deck. The Exchange phase is played in turns, beginning with the starting player as the active player. The active player will select one card from their hand to be placed face-up in the middle of the table. This is the card that is up for trade. All other players must then choose one card from their hands to be offered in exchange. Players keep their offer cards hidden, and the active player will secretly look at all offer cards. The active player then chooses one of the offer cards to take into their hand, and the player whose card was chosen takes the active player’s face-up card. All other players take their offer cards back into their own hand. Play then moves clock-wise, beginning another Exchange with a new active player.
When all players have had the opportunity to be the active player, the game moves to the Display phase. Players take all cards from their Display into their hand, and will then create a new Display. As the game rounds progress, the number of cards in each Display increases. To start the game, all players Display 2 cards. After the first round, the Display will have 4 cards, then 6, 8, and finally 13 to end the game. Again, cards in your Display are visible to all players, and that information could be used strategically when Exchanging cards in the second game phase. After the fourth and final round, players will have a total of 13 cards in their Display. Each Display is now scored, earning points for consecutive cards per row as well as sets of the same size of doll. The player with the highest total score is the winner of the game!
I should probably start by saying that I’m a sucker for set collection. So when I stumbled across Matryoshka, the theme drew me in and the set collection mechanic prompted me to hit ‘Add to Cart.’ And I have to say that I am loving this game. One major element that I like about Matryoshka is the simplicity of the gameplay. Draw 2 cards each round, offer cards from your hand in Exchange for others, create Displays of your sets. Easy as pie.
What really takes this game above and beyond for me are the strategic elements. Deciding which cards to Display at the end of each round is a major strategy point of the game. You have to be careful with which cards you choose to Display, because they are visible to all players. So maybe you’ve got a set of 5 consecutive cards, but do you really want your opponents to know that? Is it better to only Display a couple and use other sets to finish your Display? Or maybe you do want people to know you’re gunning for that set, as it may prompt them to offer any of those cards from their hand, for which you would pay a pretty price. You scratch my back, I’ll scratch yours, right? Along with that comes the negotiation tactic. During every Exchange, players are allowed to try to influence the active player for certain trades. Take my card now and I’ll owe you a favor later sort of thing. It’s neat to see what strategies players will try with each passing round.
ALSO it pays to pay careful attention to all opponents each round. When creating your Display at the end of every round, you do not have to use the same cards as in your last Display. So you can strategize to bait opponents to giving you cards you want, or to try and keep your chosen sets secret. That being said, paying attention to opposing Displays can be a good tactic. Maybe your neighbor just had a consecutive run of 3 cards in their Display, but now are choosing to only Display 1 of those cards – just because you can’t see the others, doesn’t mean they’re not necessarily there. So changing up Displays can be a way to maybe trick your opponents into thinking you do or do not have specific cards. If you keep a careful eye out, you may be able to deduce what everyone is hiding…
A quick note on components – this game is a stack of cards in a small magnetically-closing box. The artwork is thematic and unique, the rules and scoring aids are understandable, and the box itself is nice and sturdy. The cards are not the most high-quality I’ve seen in games, but as long as my players are gentle, that shouldn’t be a problem in the long run.
So all in all, I think you can tell that I love Matryoshka. The gameplay is simple and fast, yet the strategic options really get you thinking and perhaps second-guessing every Exchange that is made. I really like the element of changing Displays at the end of every round, as it allows players to adapt their strategy for the coming round. I wasn’t really sure what to expect when I picked up this game, but I was pleasantly surprised. It’s one that I’m definitely happy to have, and can see myself pulling it out often for a quick, yet strategic game between some of the bigger games out there. To bring back my analogy from my intro (yep, I’m committed to this joke), I would say that Matryoshka is nearly as satisfying as playing with a physical set of nesting dolls. If you’re looking for something light yet engaging, I would definitely recommend picking this one up. Purple Phoenix Games gives Matryoshka a nestled 5 / 6.
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Emma @ The Movies (1786 KP) rated Dora and the Lost City of Gold (2019) in Movies
Jun 20, 2020
The trailer for Dora looked like fun but I went in cautious, luckily I came out having really enjoyed myself. Dora is the step before the new Jumanji films, it's packed with fun daft stuff and it's difficult to hold anything against it.
Dora and her parents live in the jungle where they can explore and learn about everything around them. When her best friend Diego leaves for the city she's left with only Boots, a cheeky monkey, to go on a daily adventure with.
Years later after a breakthrough with their research Dora's parents send her to stay with Diego and his family in the city as they go off looking for their lost Inca civilisation. High school is a bit like a jungle, but not like the one Dora is used to, she muddles through the best she can trying to stay positive.
When the school goes on a field trip to the museum Dora and her friends get cornered by a strange group of people and trapped in a packing crate headed back to the jungle. Dora isn't the only one wanting to know where her parents are, this group of mercenaries are after them too, and the treasure.
Something great about Dora And The Lost City Of Gold is that it doesn't take itself too seriously. The TV series was after my time but it's one of those things you still know about. I was pre-worried about the terrible animation on Boots, it didn't exactly look ground-breaking in the trailer, but once the cute little thing got going I didn't really care. Obviously there are lots of things that happen in the cartoon that don't really lend themselves to the big screen. Possibly the most amusing one is Dora breaking the fourth wall to ask if we can say "delicioso", the reaction from everyone in the scene is hilarious and I'm impressed they decided to do it that way.
Isabela Moner made an excellent impression earlier this year in Instant Family and seeing her name on this was brilliant. The age difference to the show makes sense and I love the way they handled it. There's infectious enthusiasm that it was difficult not to succumb to. Having to act with things that aren't there is incredibly difficult to do realistically but you wouldn't know it to watch her in this.
Dora's parents are played by Michael Peña and Eva Longoria, it seems like an odd pairing but they were really fun together. You know I love Michael Peña, and he's so goofy and fun in this that it made me very happy. His extended rave music piece was thankfully better than the short clip in the trailer. Eva Longoria was much more down to earth and sensible and the dynamic between them worked really well.
The film managed to incorporate the cartoon in quite a fun way. I'm not sure how they expect parents to explain what happened but that's not my problem so I'm purely entertained by it all. I briefly mentioned the animation of Boots, it's not good but the character is amusing, Swiper the fox has a similar animation issue. He's more annoying to watch and see other characters interact with him, but a fox that talks and walks on his hind legs isn't going to be great in this style of film whatever way you try.
Dora And The Lost City Of Gold really feels like it brings together all the values that the show tries to put across, friendship, learning and good behaviour. It has captured it all in a bright and engaging format while keeping the content amusing and suitable for everyone. I'm very pleased I got to see this it's one of the more amusing releases this year.
Originally posted on: https://emmaatthemovies.blogspot.com/2019/08/dora-and-lost-city-of-gold-movie-review.html
Dora and her parents live in the jungle where they can explore and learn about everything around them. When her best friend Diego leaves for the city she's left with only Boots, a cheeky monkey, to go on a daily adventure with.
Years later after a breakthrough with their research Dora's parents send her to stay with Diego and his family in the city as they go off looking for their lost Inca civilisation. High school is a bit like a jungle, but not like the one Dora is used to, she muddles through the best she can trying to stay positive.
When the school goes on a field trip to the museum Dora and her friends get cornered by a strange group of people and trapped in a packing crate headed back to the jungle. Dora isn't the only one wanting to know where her parents are, this group of mercenaries are after them too, and the treasure.
Something great about Dora And The Lost City Of Gold is that it doesn't take itself too seriously. The TV series was after my time but it's one of those things you still know about. I was pre-worried about the terrible animation on Boots, it didn't exactly look ground-breaking in the trailer, but once the cute little thing got going I didn't really care. Obviously there are lots of things that happen in the cartoon that don't really lend themselves to the big screen. Possibly the most amusing one is Dora breaking the fourth wall to ask if we can say "delicioso", the reaction from everyone in the scene is hilarious and I'm impressed they decided to do it that way.
Isabela Moner made an excellent impression earlier this year in Instant Family and seeing her name on this was brilliant. The age difference to the show makes sense and I love the way they handled it. There's infectious enthusiasm that it was difficult not to succumb to. Having to act with things that aren't there is incredibly difficult to do realistically but you wouldn't know it to watch her in this.
Dora's parents are played by Michael Peña and Eva Longoria, it seems like an odd pairing but they were really fun together. You know I love Michael Peña, and he's so goofy and fun in this that it made me very happy. His extended rave music piece was thankfully better than the short clip in the trailer. Eva Longoria was much more down to earth and sensible and the dynamic between them worked really well.
The film managed to incorporate the cartoon in quite a fun way. I'm not sure how they expect parents to explain what happened but that's not my problem so I'm purely entertained by it all. I briefly mentioned the animation of Boots, it's not good but the character is amusing, Swiper the fox has a similar animation issue. He's more annoying to watch and see other characters interact with him, but a fox that talks and walks on his hind legs isn't going to be great in this style of film whatever way you try.
Dora And The Lost City Of Gold really feels like it brings together all the values that the show tries to put across, friendship, learning and good behaviour. It has captured it all in a bright and engaging format while keeping the content amusing and suitable for everyone. I'm very pleased I got to see this it's one of the more amusing releases this year.
Originally posted on: https://emmaatthemovies.blogspot.com/2019/08/dora-and-lost-city-of-gold-movie-review.html

Bob Mann (459 KP) rated Fast & Furious 9 (2021) in Movies
Jun 24, 2021
Ridiculous storyline (1 more)
Improbable action
Magnetic bulls**t that will no doubt attract Fast-fans
Positives:
- Glossy locations, fast cars and beautiful women: the usual Fast stuff.
- When the stunts are "real", they are good and exciting. But it's often difficult to tell when there's been a 'computer-assist'.
Negatives:
- I complained in my review for "The Hitman's Wife's Bodyguard" about it having a childish and ludicrous plot. This movie makes that look like bl***y Shakespeare! There's an attempt to add a smidgen of family tension into the mix, based on Dom's childhood trauma. But aside from that element, the 'story' (I use the term in its loosest possible sense) bounces (without any rational logic most of the time) from ludicrous situation to ludicrous situation without pause. Most of these are linked by Ramsey (the very British Nathalie Emmanuel) stating a random fact such as "Well, now he's going to need to launch a satellite". And off we go again. (That particular crazy story arc even sees them 'doing a Musk' and flying a car into space: I kid you not!)
- It's not even the 'big stuff' that's unbelievable. Everywhere you look, there are inconsistencies and things that don't make sense.
-- Tej (played by Ludicris - an appropriate name here) takes dodging a brigade worth of machine gun bullets to nonsensical limits.
-- Generally, the cast gets blasted, dropped, crashed, burned, and otherwise put through more fatal situations than you can imagine, only to walk out without a scratch.
-- And if you can show me a single delivery lorry in Edinburgh that has an automatic gearbox, I'll be amazed!
- At one point, Roman (Tyrese Gibson) mutters some line about "Trusting in the physics and the numbers". Well, let me tell you, it's like no physics that I studied on this planet. A lot of the set pieces involve huge magnets attached to trucks and cars. Now - correct me if I'm wrong - but if you turn a massive magnet on in a truck then as well as ripping the car you are chasing through the adjacent building (as if), you will also force the truck to be pulled into that building too. OK, perhaps not as much.... but the lorry ain't going to stay in its driving lane, I know that much! And magnets attract metal - they don't repel it!
- At 145 minutes, this is well over 2 hours of my life I will never get back.
Summary Thoughts on "F9": It's just such a formulaic and contrived piece of fluff that it makes me cross that they can spend $200,000 on a movie and not make it better. Part of this involves the lazy use of CGI to create obviously nonsensical stunts that devalue true action films. Yes, the stunt team was busy, and impressive, here - but always going for "one better" has led to extensive use of CGI. That's why I liked the 2014 'knock-off' film "Need for Speed" - - at least they did all their stunts old-school, in camera, and not in the computer.
But whatever I say here, this movie will unfortunately get its audience. At the time of writing, it's already made nearly $300K at the box office on its $200K budget. Which means there will inevitably be an F10, no doubt involving a driving battle on the planet Mars. Sigh.
By the way, before you dive for the exits to relieve your bladder (it is 145 minutes after all), there is a mid-credits scene that re-introduces an old favourite.
(For the full graphical review, please check out the One Mann's Movies review here - https://bob-the-movie-man.com/2021/06/24/f9-magnetic-bullst-that-will-no-doubt-attract-fast-fans/. Thanks).
- Glossy locations, fast cars and beautiful women: the usual Fast stuff.
- When the stunts are "real", they are good and exciting. But it's often difficult to tell when there's been a 'computer-assist'.
Negatives:
- I complained in my review for "The Hitman's Wife's Bodyguard" about it having a childish and ludicrous plot. This movie makes that look like bl***y Shakespeare! There's an attempt to add a smidgen of family tension into the mix, based on Dom's childhood trauma. But aside from that element, the 'story' (I use the term in its loosest possible sense) bounces (without any rational logic most of the time) from ludicrous situation to ludicrous situation without pause. Most of these are linked by Ramsey (the very British Nathalie Emmanuel) stating a random fact such as "Well, now he's going to need to launch a satellite". And off we go again. (That particular crazy story arc even sees them 'doing a Musk' and flying a car into space: I kid you not!)
- It's not even the 'big stuff' that's unbelievable. Everywhere you look, there are inconsistencies and things that don't make sense.
-- Tej (played by Ludicris - an appropriate name here) takes dodging a brigade worth of machine gun bullets to nonsensical limits.
-- Generally, the cast gets blasted, dropped, crashed, burned, and otherwise put through more fatal situations than you can imagine, only to walk out without a scratch.
-- And if you can show me a single delivery lorry in Edinburgh that has an automatic gearbox, I'll be amazed!
- At one point, Roman (Tyrese Gibson) mutters some line about "Trusting in the physics and the numbers". Well, let me tell you, it's like no physics that I studied on this planet. A lot of the set pieces involve huge magnets attached to trucks and cars. Now - correct me if I'm wrong - but if you turn a massive magnet on in a truck then as well as ripping the car you are chasing through the adjacent building (as if), you will also force the truck to be pulled into that building too. OK, perhaps not as much.... but the lorry ain't going to stay in its driving lane, I know that much! And magnets attract metal - they don't repel it!
- At 145 minutes, this is well over 2 hours of my life I will never get back.
Summary Thoughts on "F9": It's just such a formulaic and contrived piece of fluff that it makes me cross that they can spend $200,000 on a movie and not make it better. Part of this involves the lazy use of CGI to create obviously nonsensical stunts that devalue true action films. Yes, the stunt team was busy, and impressive, here - but always going for "one better" has led to extensive use of CGI. That's why I liked the 2014 'knock-off' film "Need for Speed" - - at least they did all their stunts old-school, in camera, and not in the computer.
But whatever I say here, this movie will unfortunately get its audience. At the time of writing, it's already made nearly $300K at the box office on its $200K budget. Which means there will inevitably be an F10, no doubt involving a driving battle on the planet Mars. Sigh.
By the way, before you dive for the exits to relieve your bladder (it is 145 minutes after all), there is a mid-credits scene that re-introduces an old favourite.
(For the full graphical review, please check out the One Mann's Movies review here - https://bob-the-movie-man.com/2021/06/24/f9-magnetic-bullst-that-will-no-doubt-attract-fast-fans/. Thanks).

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Smashbomb (4687 KP) created a post in Smashbomb AMA
Jul 12, 2019

Gareth von Kallenbach (980 KP) rated Dawn Of The Planet Of The Apes (2014) in Movies
Aug 6, 2019
Full disclosure here: I am a huge fan of the original series of Planet of the Apes movies. I have them on VHS and Laser Disc, having watched them at least a dozen times each. That being said, I didn’t really enjoy 2011’s Rise of the Planet of Apes with James Franco. Not that it was a bad movie, per say, but it didn’t really keep me captivated, so much so that I can barely remember all of the main plot points. At the time I thought that I might be jaded being such a huge fan of the originals. And then I saw Dawn of the Planet of the Apes (we’ll just refer to it as “Dawn” from here on out). I didn’t have very high expectations for Dawn.
Set 10 years after Rise, Dawn sees the world in ruins. Humans are struggling to survive after the Simian virus wreaked havoc on the planet. Living in colonies, they are unaware that there is a growing nation of genetically evolved apes led by Caesar. When the apes and the humans discover each other, they both feel threatened, but there is one man, Malcolm (Jason Clarke), who sees the compassion in Caesar and thinks that he will allow the humans to attempt work on a nearby dam to restore power to their colony. But dissent in the ranks of both sides of the banana prove to threaten this shaky alliance.
This movie blew me away. With an excellent cast to compliment the CGI apes in the movie, you quickly forget that there is any CGI involved at all. The seamless visuals make you feel like Dreyfus (Gary Oldman), Ellie (Keri Russell) and Alexander (Kodi Smit-McPhee) were actually interacting with the apes. The story was also very well done and seemed very plausible for the tattered world that comes about after the apocalyptic event brought on by the Simian virus. Top this all off with a tremendous score, and you have a great movie-going experience. One that definitely lives up to the original movies.
If I had one complaint about this movie, it was the rapid rate at which the apes seemed to evolve in the span of a few days. Although it’s been 10 years since the last movie, in which Caesar did speak, the movie does open with the apes communicating through inaudible language. My first thought was that they are hunt, so they are choosing to communicate in this fashion, but even when they return to their village, they continue with the inaudible, “sign-language” communication. Then over the course of the next three to four days, they slowly bring speech into their communication between themselves and the humans. The big thing is that they seem to struggle with the words at first (even Caesar), and then by the end of the movie, they are holding complete conversations. Just seems a bit rapid to me. But, it was impactful in the progression of the movie. So one small gripe on this is not enough to bring down my opinion of the film.
Here it is again, my friends. Will I buy Dawn when it is released for home consumption? You bet. Unfortunately, it is also going to force me to buy Rise as well. Though, this may not be a bad thing as a second viewing sometimes brings out the good in movies I didn’t like the first time through, especially as I now know what it is building towards. Go see this one in the theaters my friends. And be sure to check it out in 3D also, it was very well done and not overpowering as some movies have been in the past. Though if you have issues with 3D, I am sure it is just as visually appealing in 2D.
Set 10 years after Rise, Dawn sees the world in ruins. Humans are struggling to survive after the Simian virus wreaked havoc on the planet. Living in colonies, they are unaware that there is a growing nation of genetically evolved apes led by Caesar. When the apes and the humans discover each other, they both feel threatened, but there is one man, Malcolm (Jason Clarke), who sees the compassion in Caesar and thinks that he will allow the humans to attempt work on a nearby dam to restore power to their colony. But dissent in the ranks of both sides of the banana prove to threaten this shaky alliance.
This movie blew me away. With an excellent cast to compliment the CGI apes in the movie, you quickly forget that there is any CGI involved at all. The seamless visuals make you feel like Dreyfus (Gary Oldman), Ellie (Keri Russell) and Alexander (Kodi Smit-McPhee) were actually interacting with the apes. The story was also very well done and seemed very plausible for the tattered world that comes about after the apocalyptic event brought on by the Simian virus. Top this all off with a tremendous score, and you have a great movie-going experience. One that definitely lives up to the original movies.
If I had one complaint about this movie, it was the rapid rate at which the apes seemed to evolve in the span of a few days. Although it’s been 10 years since the last movie, in which Caesar did speak, the movie does open with the apes communicating through inaudible language. My first thought was that they are hunt, so they are choosing to communicate in this fashion, but even when they return to their village, they continue with the inaudible, “sign-language” communication. Then over the course of the next three to four days, they slowly bring speech into their communication between themselves and the humans. The big thing is that they seem to struggle with the words at first (even Caesar), and then by the end of the movie, they are holding complete conversations. Just seems a bit rapid to me. But, it was impactful in the progression of the movie. So one small gripe on this is not enough to bring down my opinion of the film.
Here it is again, my friends. Will I buy Dawn when it is released for home consumption? You bet. Unfortunately, it is also going to force me to buy Rise as well. Though, this may not be a bad thing as a second viewing sometimes brings out the good in movies I didn’t like the first time through, especially as I now know what it is building towards. Go see this one in the theaters my friends. And be sure to check it out in 3D also, it was very well done and not overpowering as some movies have been in the past. Though if you have issues with 3D, I am sure it is just as visually appealing in 2D.

Phillip McSween (751 KP) rated Thor (2011) in Movies
Jun 25, 2019
Action-packed and cracked me up
Thor, the God of Thunder, is about to ascend to his rightful place as King of Asgard and, in the process, will go up against the greatest opposition he has ever faced. While Thor doesn’t quite earn a spot in the upper echelon of Marvel films, it is still quite awesome and pleasing to watch. It’s the fun origin story of how Thor first came to interact with Earthlings.
Acting: 10
Although I cringe when Chris Hemsworth takes his shirt off and my wife is in the room, he plays a damn good Thor. Like Robert Downey’s Tony Stark, you can’t help but fall for Hemsworth’s charisma and how he treats the character. There is one particular moment I think he captured exceptionally well: After tearing through a number of dudes like it’s nothing, he’s staring down at his hammer which is stuck in the mud. He has this confident all-knowing smirk on his face as he prepares to lift it…and the hammer doesn’t budge. The absolute heartbreak he experiences after is definitely felt as you wanted him to succeed. There were a number of other solid performances throughout this film, but Hemsworth steals the show.
Beginning: 10
Characters: 10
It’s hard choosing a favorite Avenger and characters like Thor make it so. He’s got this flared ego about him that should be annoying but it’s somehow both endearing and funny. In one scene, the guy slams a coffee mug down in the middle of a diner because he demands “Another!” cup of the delicious drink. When love interest Jane Foster (Thor) tells him he could have just simply asked for more, he innocently shrugs it off like that was the only way he knew. It’s hilariously believable and one of many scenes that crack you up.
I’ve talked about Thor a lot, but the movie is packed with a number of other characters that make the film spin successfully. I loved Loki’s character arc and his internal struggles. He terribly wants the throne, but there are moments (albeit brief) where you can see him struggling with the things he is doing. Loki and Thor definitely had more depth to their characters than I expected.
Cinematography/Visuals: 10
Conflict: 8
Genre: 6
Memorability: 6
It hasn’t been too long since I watched the movie, but I am already starting to forget some of the things that have happened and it’s honestly blending a bit with the second (which was terrible). A film like Iron Man, in comparison, has stuck with me since the first time I watched it in theaters. Thor didn’t blow me away. Doesn’t mean it wasn’t fun, however.
Pace: 8
For the most part, the movie is good about keeping you motivated with consistent conflict. When it does slow down in spots, there are some funny parts (like the scene in the diner) that help maintain the entertainment value. Less than a handful of dead spots kept this category out of the perfect realm.
Plot: 10
I had no issues with the story or found any holes. It would be easy for a movie like this to cut corners, but it allowed itself to play out organically. I appreciated the nice touch of character development for the sake of adding depth and impact.
Resolution: 5
Definitely the weakest part of the movie overall. I hate when movies purposefully leave you hanging for a sequel a la Spider-Man. The best endings are just that: They end the story and provide closure. Missed the mark here.
Overall: 83
There is a really cool part during Thor where the hero and his crew are traveling to Jotunheim, home of the frost giants. I remember having a big grin on my face then which carried me through most of the movie. I won’t call it a classic, but I will say it’s a solid addition in the Marvel Cinematic Universe that should be recognized.
Acting: 10
Although I cringe when Chris Hemsworth takes his shirt off and my wife is in the room, he plays a damn good Thor. Like Robert Downey’s Tony Stark, you can’t help but fall for Hemsworth’s charisma and how he treats the character. There is one particular moment I think he captured exceptionally well: After tearing through a number of dudes like it’s nothing, he’s staring down at his hammer which is stuck in the mud. He has this confident all-knowing smirk on his face as he prepares to lift it…and the hammer doesn’t budge. The absolute heartbreak he experiences after is definitely felt as you wanted him to succeed. There were a number of other solid performances throughout this film, but Hemsworth steals the show.
Beginning: 10
Characters: 10
It’s hard choosing a favorite Avenger and characters like Thor make it so. He’s got this flared ego about him that should be annoying but it’s somehow both endearing and funny. In one scene, the guy slams a coffee mug down in the middle of a diner because he demands “Another!” cup of the delicious drink. When love interest Jane Foster (Thor) tells him he could have just simply asked for more, he innocently shrugs it off like that was the only way he knew. It’s hilariously believable and one of many scenes that crack you up.
I’ve talked about Thor a lot, but the movie is packed with a number of other characters that make the film spin successfully. I loved Loki’s character arc and his internal struggles. He terribly wants the throne, but there are moments (albeit brief) where you can see him struggling with the things he is doing. Loki and Thor definitely had more depth to their characters than I expected.
Cinematography/Visuals: 10
Conflict: 8
Genre: 6
Memorability: 6
It hasn’t been too long since I watched the movie, but I am already starting to forget some of the things that have happened and it’s honestly blending a bit with the second (which was terrible). A film like Iron Man, in comparison, has stuck with me since the first time I watched it in theaters. Thor didn’t blow me away. Doesn’t mean it wasn’t fun, however.
Pace: 8
For the most part, the movie is good about keeping you motivated with consistent conflict. When it does slow down in spots, there are some funny parts (like the scene in the diner) that help maintain the entertainment value. Less than a handful of dead spots kept this category out of the perfect realm.
Plot: 10
I had no issues with the story or found any holes. It would be easy for a movie like this to cut corners, but it allowed itself to play out organically. I appreciated the nice touch of character development for the sake of adding depth and impact.
Resolution: 5
Definitely the weakest part of the movie overall. I hate when movies purposefully leave you hanging for a sequel a la Spider-Man. The best endings are just that: They end the story and provide closure. Missed the mark here.
Overall: 83
There is a really cool part during Thor where the hero and his crew are traveling to Jotunheim, home of the frost giants. I remember having a big grin on my face then which carried me through most of the movie. I won’t call it a classic, but I will say it’s a solid addition in the Marvel Cinematic Universe that should be recognized.